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Jan 11th, 2017
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  1. --[[ * Leonardo Da Vinci * ]]-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2. -- mediafire
  3. script.Parent = nil
  4. script:ClearAllChildren()
  5. if script.Parent ~= nil then
  6. print("NOT NIL, TAKE COVER")
  7. script:Remove()
  8. end
  9. Player = game.Players.LocalPlayer
  10. Character = Player.Character
  11. coroutine.resume(coroutine.create(function()
  12. Character.Humanoid.MaxHealth = math.huge -- Better with this cause you cannot die c: easy scripting :D -- In a fight it's a bit.. Yeah xD
  13. wait()
  14. Character.Humanoid.Health = Character.Humanoid.MaxHealth
  15. end))
  16. Character.Torso.CFrame = Character.Torso.CFrame + Vector3.new(0,10,0)
  17. Sit = Character.Humanoid.Sit
  18. ArmLength = 4 -- Looks best at 4 LOCKDOWN ON DIS
  19. --[[ * Parts and stuff * ]]--
  20. pcall(function() Character["Mechanical Spidar"]:Remove() end)
  21. pcall(function() Player.Backpack.BNS:Remove() end)
  22. HoverCraft = Instance.new("Model")
  23. HoverCraft.Name = "Mechanical Spidar"
  24. HoverCraft.Parent = Character
  25. Credits = Instance.new("Hint")
  26. Credits.Text = "People working on spider: bob371 - Penjuin3"
  27. Credits.Parent = HoverCraft -- Danke xD
  28. Seat = Instance.new("VehicleSeat")
  29. Seat.Anchored = false
  30. Seat.CanCollide = true
  31. Seat.Locked = true
  32. Seat.HeadsUpDisplay = false
  33. Seat.Size = Vector3.new(4,1,4)
  34. Seat.TopSurface = 0
  35. Seat.BottomSurface = 0
  36. Seat.BrickColor = BrickColor.new("Really black")
  37. Seat.Parent = HoverCraft
  38. Seat.CFrame = Character.Torso.CFrame - Vector3.new(0,3,0)
  39. PartA = Instance.new("Part")
  40. PartA.Anchored = false
  41. PartA.CanCollide = true
  42. PartA.Locked = true
  43. PartA.formFactor = "Custom"
  44. PartA.Size = Vector3.new(6,0.5,12)
  45. PartA.TopSurface = 0
  46. PartA.BottomSurface = 0
  47. PartA.BrickColor = BrickColor.new("Really red")
  48. PartA.Parent = HoverCraft
  49. WeldA = Instance.new("Weld")
  50. WeldA.Part0 = PartA
  51. WeldA.Part1 = Seat
  52. WeldA.Parent = Seat
  53. WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  54. PartB = Instance.new("Part")
  55. PartB.Anchored = false
  56. PartB.CanCollide = true
  57. PartB.Locked = true
  58. PartB.formFactor = "Custom"
  59. PartB.Size = Vector3.new(12,0.5,6)
  60. PartB.TopSurface = 0
  61. PartB.BottomSurface = 0
  62. PartB.BrickColor = BrickColor.new("Really red")
  63. PartB.Parent = HoverCraft
  64. PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  65. WeldB = Instance.new("Weld")
  66. WeldB.Part0 = PartA
  67. WeldB.Part1 = PartB
  68. WeldB.Parent = PartB
  69. WeldB.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  70. PartB = Instance.new("Part")
  71. PartB.Anchored = false
  72. PartB.CanCollide = true
  73. PartB.Locked = true
  74. PartB.formFactor = "Custom"
  75. PartB.Size = Vector3.new(12,0.5,6)
  76. PartB.TopSurface = 0
  77. PartB.BottomSurface = 0
  78. PartB.BrickColor = BrickColor.new("Really red")
  79. PartB.Parent = HoverCraft
  80. PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  81. WeldB = Instance.new("Weld")
  82. WeldB.Part0 = PartA
  83. WeldB.Part1 = PartB
  84. WeldB.Parent = PartB
  85. WeldB.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  86. PartC = Instance.new("Part")
  87. PartC.Anchored = false
  88. PartC.CanCollide = true
  89. PartC.Locked = true
  90. PartC.formFactor = "Custom"
  91. PartC.Size = Vector3.new(12,0.5,4)
  92. PartC.TopSurface = 0
  93. PartC.BottomSurface = 0
  94. PartC.BrickColor = BrickColor.new("Really red")
  95. PartC.Parent = HoverCraft
  96. PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  97. WeldC = Instance.new("Weld")
  98. WeldC.Part0 = PartA
  99. WeldC.Part1 = PartC
  100. WeldC.Parent = PartC
  101. WeldC.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi/2/2,0)
  102. PartD = Instance.new("Part")
  103. PartD.Anchored = false
  104. PartD.CanCollide = true
  105. PartD.Locked = true
  106. PartD.formFactor = "Custom"
  107. PartD.Size = Vector3.new(12,0.5,4)
  108. PartD.TopSurface = 0
  109. PartD.BottomSurface = 0
  110. PartD.BrickColor = BrickColor.new("Really red")
  111. PartD.Parent = HoverCraft
  112. PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  113. WeldD = Instance.new("Weld")
  114. WeldD.Part0 = PartA
  115. WeldD.Part1 = PartD
  116. WeldD.Parent = PartD
  117. WeldD.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,-math.pi/2/2,0)
  118. PartE = Instance.new("Part")
  119. PartE.Anchored = false
  120. PartE.CanCollide = true
  121. PartE.Locked = true
  122. PartE.formFactor = "Custom"
  123. PartE.Size = Vector3.new(1,1,4)
  124. PartE.TopSurface = 0
  125. PartE.BottomSurface = 0
  126. PartE.BrickColor = BrickColor.new("Really red")
  127. PartE.BrickColor = BrickColor.new("Really black")
  128. PartE.Parent = HoverCraft
  129. PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  130. WeldE = Instance.new("Weld")
  131. WeldE.Part0 = PartA
  132. WeldE.Part1 = PartE
  133. WeldE.Parent = PartE
  134. WeldE.C0 = CFrame.new(4,0,4) * CFrame.Angles(0,-math.pi/2/2,0)
  135. PartF = Instance.new("Part")
  136. PartF.Anchored = false
  137. PartF.CanCollide = true
  138. PartF.Locked = true
  139. PartF.formFactor = "Custom"
  140. PartF.Size = Vector3.new(1,1,4)
  141. PartF.TopSurface = 0
  142. PartF.BottomSurface = 0
  143. PartF.BrickColor = BrickColor.new("Really black")
  144. PartF.Parent = HoverCraft
  145. PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  146. WeldF = Instance.new("Weld")
  147. WeldF.Part0 = PartA
  148. WeldF.Part1 = PartF
  149. WeldF.Parent = PartF
  150. WeldF.C0 = CFrame.new(-4,0,-4) * CFrame.Angles(0,-math.pi/2/2,0)
  151. PartG = Instance.new("Part")
  152. PartG.Anchored = false
  153. PartG.CanCollide = true
  154. PartG.Locked = true
  155. PartG.formFactor = "Custom"
  156. PartG.Size = Vector3.new(1,1,4)
  157. PartG.TopSurface = 0
  158. PartG.BottomSurface = 0
  159. PartG.BrickColor = BrickColor.new("Really black")
  160. PartG.Parent = HoverCraft
  161. PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  162. WeldG = Instance.new("Weld")
  163. WeldG.Part0 = PartA
  164. WeldG.Part1 = PartG
  165. WeldG.Parent = PartG
  166. WeldG.C0 = CFrame.new(4,0,-4) * CFrame.Angles(0,math.pi/2/2,0)
  167. PartH = Instance.new("Part")
  168. PartH.Anchored = false
  169. PartH.CanCollide = true
  170. PartH.Locked = true
  171. PartH.formFactor = "Custom"
  172. PartH.Size = Vector3.new(1,1,4)
  173. PartH.TopSurface = 0
  174. PartH.BottomSurface = 0
  175. PartH.BrickColor = BrickColor.new("Really black")
  176. PartH.Parent = HoverCraft
  177. PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  178. WeldH = Instance.new("Weld")
  179. WeldH.Part0 = PartA
  180. WeldH.Part1 = PartH
  181. WeldH.Parent = PartH
  182. WeldH.C0 = CFrame.new(-4,0,4) * CFrame.Angles(0,math.pi/2/2,0)
  183. PartI = Instance.new("Part")
  184. PartI.Anchored = false
  185. PartI.CanCollide = true
  186. PartI.Locked = true
  187. PartI.formFactor = "Custom"
  188. PartI.Size = Vector3.new(4,0.5,3.5)
  189. PartI.TopSurface = 0
  190. PartI.BottomSurface = 0
  191. PartI.BrickColor = BrickColor.new("Really red")
  192. PartI.Parent = HoverCraft
  193. PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  194. WeldI = Instance.new("Weld")
  195. WeldI.Part0 = PartA
  196. WeldI.Part1 = PartI
  197. WeldI.Parent = PartI
  198. WeldI.C0 = CFrame.new(-3.25,1.5,3.25) * CFrame.Angles(0,math.pi/2/2,math.pi/2/2)
  199. PartJ = Instance.new("Part")
  200. PartJ.Anchored = false
  201. PartJ.CanCollide = true
  202. PartJ.Locked = true
  203. PartJ.formFactor = "Custom"
  204. PartJ.Size = Vector3.new(4,0.5,3.5)
  205. PartJ.TopSurface = 0
  206. PartJ.BottomSurface = 0
  207. PartJ.BrickColor = BrickColor.new("Really red")
  208. PartJ.Parent = HoverCraft
  209. PartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  210. WeldJ = Instance.new("Weld")
  211. WeldJ.Part0 = PartA
  212. WeldJ.Part1 = PartJ
  213. WeldJ.Parent = PartJ
  214. WeldJ.C0 = CFrame.new(3.25,1.5,-3.25) * CFrame.Angles(0,math.pi/2/2,-math.pi/2/2)
  215. PartK = Instance.new("Part")
  216. PartK.Anchored = false
  217. PartK.CanCollide = true
  218. PartK.Locked = true
  219. PartK.formFactor = "Custom"
  220. PartK.Size = Vector3.new(4,0.5,3.5)
  221. PartK.TopSurface = 0
  222. PartK.BottomSurface = 0
  223. PartK.BrickColor = BrickColor.new("Really red")
  224. PartK.Parent = HoverCraft
  225. PartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  226. WeldK = Instance.new("Weld")
  227. WeldK.Part0 = PartA
  228. WeldK.Part1 = PartK
  229. WeldK.Parent = PartK
  230. WeldK.C0 = CFrame.new(3.25,1.5,3.25) * CFrame.Angles(0,-math.pi/2/2,-math.pi/2/2)
  231. PartL = Instance.new("Part")
  232. PartL.Anchored = false
  233. PartL.CanCollide = true
  234. PartL.Locked = true
  235. PartL.formFactor = "Custom"
  236. PartL.Size = Vector3.new(4,0.5,3.5)
  237. PartL.TopSurface = 0
  238. PartL.BottomSurface = 0
  239. PartL.BrickColor = BrickColor.new("Really red")
  240. PartL.Parent = HoverCraft
  241. PartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  242. WeldL = Instance.new("Weld")
  243. WeldL.Part0 = PartA
  244. WeldL.Part1 = PartL
  245. WeldL.Parent = PartL
  246. WeldL.C0 = CFrame.new(-3.25,1.5,-3.25) * CFrame.Angles(0,-math.pi/2/2,math.pi/2/2)
  247. PartM = Instance.new("Part")
  248. PartM.Anchored = false
  249. PartM.CanCollide = true
  250. PartM.Locked = true
  251. PartM.formFactor = "Custom"
  252. PartM.Size = Vector3.new(1,1,4)
  253. PartM.TopSurface = 0
  254. PartM.BottomSurface = 0
  255. PartM.BrickColor = BrickColor.new("Really black")
  256. PartM.Parent = HoverCraft
  257. PartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  258. WeldM = Instance.new("Weld")
  259. WeldM.Part0 = PartA
  260. WeldM.Part1 = PartM
  261. WeldM.Parent = PartM
  262. WeldM.C0 = CFrame.new(-2.25,2.75,-2.25) * CFrame.Angles(0,-math.pi/2/2,0)
  263. PartN = Instance.new("Part")
  264. PartN.Anchored = false
  265. PartN.CanCollide = true
  266. PartN.Locked = true
  267. PartN.formFactor = "Custom"
  268. PartN.Size = Vector3.new(1,1,4)
  269. PartN.TopSurface = 0
  270. PartN.BottomSurface = 0
  271. PartN.BrickColor = BrickColor.new("Really black")
  272. PartN.Parent = HoverCraft
  273. PartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  274. WeldN = Instance.new("Weld")
  275. WeldN.Part0 = PartA
  276. WeldN.Part1 = PartN
  277. WeldN.Parent = PartN
  278. WeldN.C0 = CFrame.new(2.25,2.75,2.25) * CFrame.Angles(0,-math.pi/2/2,0)
  279. PartO = Instance.new("Part")
  280. PartO.Anchored = false
  281. PartO.CanCollide = true
  282. PartO.Locked = true
  283. PartO.formFactor = "Custom"
  284. PartO.Size = Vector3.new(1,1,4)
  285. PartO.TopSurface = 0
  286. PartO.BottomSurface = 0
  287. PartO.BrickColor = BrickColor.new("Really black")
  288. PartO.Parent = HoverCraft
  289. PartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  290. WeldO = Instance.new("Weld")
  291. WeldO.Part0 = PartA
  292. WeldO.Part1 = PartO
  293. WeldO.Parent = PartO
  294. WeldO.C0 = CFrame.new(-2.25,2.75,2.25) * CFrame.Angles(0,math.pi/2/2,0)
  295. PartP = Instance.new("Part")
  296. PartP.Anchored = false
  297. PartP.CanCollide = true
  298. PartP.Locked = true
  299. PartP.formFactor = "Custom"
  300. PartP.Size = Vector3.new(1,1,4)
  301. PartP.TopSurface = 0
  302. PartP.BottomSurface = 0
  303. PartP.BrickColor = BrickColor.new("Really black")
  304. PartP.Parent = HoverCraft
  305. PartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  306. WeldP = Instance.new("Weld")
  307. WeldP.Part0 = PartA
  308. WeldP.Part1 = PartP
  309. WeldP.Parent = PartP
  310. WeldP.C0 = CFrame.new(2.25,2.75,-2.25) * CFrame.Angles(0,math.pi/2/2,0)
  311. PartQ = Instance.new("Part")
  312. PartQ.Anchored = false
  313. PartQ.CanCollide = true
  314. PartQ.Locked = true
  315. PartQ.formFactor = "Custom"
  316. PartQ.Size = Vector3.new(1,1,2.5)
  317. PartQ.TopSurface = 0
  318. PartQ.BottomSurface = 0
  319. PartQ.BrickColor = BrickColor.new("Really black")
  320. PartQ.Parent = HoverCraft
  321. PartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  322. WeldQ = Instance.new("Weld")
  323. WeldQ.Part0 = PartA
  324. WeldQ.Part1 = PartQ
  325. WeldQ.Parent = PartQ
  326. WeldQ.C0 = CFrame.new(0,2.75,3.5) * CFrame.Angles(0,math.pi/2,0)
  327. PartR = Instance.new("Part")
  328. PartR.Anchored = false
  329. PartR.CanCollide = true
  330. PartR.Locked = true
  331. PartR.formFactor = "Custom"
  332. PartR.Size = Vector3.new(1,1,2.5)
  333. PartR.TopSurface = 0
  334. PartR.BottomSurface = 0
  335. PartR.BrickColor = BrickColor.new("Really black")
  336. PartR.Parent = HoverCraft
  337. PartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  338. WeldR = Instance.new("Weld")
  339. WeldR.Part0 = PartA
  340. WeldR.Part1 = PartR
  341. WeldR.Parent = PartR
  342. WeldR.C0 = CFrame.new(0,2.75,-3.5) * CFrame.Angles(0,math.pi/2,0)
  343. PartS = Instance.new("Part")
  344. PartS.Anchored = false
  345. PartS.CanCollide = true
  346. PartS.Locked = true
  347. PartS.formFactor = "Custom"
  348. PartS.Size = Vector3.new(1,1,2.5)
  349. PartS.TopSurface = 0
  350. PartS.BottomSurface = 0
  351. PartS.BrickColor = BrickColor.new("Really black")
  352. PartS.Parent = HoverCraft
  353. PartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  354. WeldS = Instance.new("Weld")
  355. WeldS.Part0 = PartA
  356. WeldS.Part1 = PartS
  357. WeldS.Parent = PartS
  358. WeldS.C0 = CFrame.new(3.5,2.75,0) * CFrame.Angles(0,math.pi,0)
  359. PartT = Instance.new("Part")
  360. PartT.Anchored = false
  361. PartT.CanCollide = true
  362. PartT.Locked = true
  363. PartT.formFactor = "Custom"
  364. PartT.Size = Vector3.new(1,1,2.5)
  365. PartT.TopSurface = 0
  366. PartT.BottomSurface = 0
  367. PartT.BrickColor = BrickColor.new("Really black")
  368. PartT.Parent = HoverCraft
  369. PartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  370. WeldT = Instance.new("Weld")
  371. WeldT.Part0 = PartA
  372. WeldT.Part1 = PartT
  373. WeldT.Parent = PartT
  374. WeldT.C0 = CFrame.new(-3.5,2.75,0) * CFrame.Angles(0,math.pi,0)
  375. PartU = Instance.new("Part")
  376. PartU.Anchored = false
  377. PartU.CanCollide = true
  378. PartU.Locked = true
  379. PartU.formFactor = "Custom"
  380. PartU.Size = Vector3.new(4,1,4)
  381. PartU.TopSurface = 0
  382. PartU.BottomSurface = 0
  383. PartU.BrickColor = BrickColor.new("Really black")
  384. PartU.Parent = HoverCraft
  385. PartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  386. WeldU = Instance.new("Weld")
  387. WeldU.Part0 = Seat
  388. WeldU.Part1 = PartU
  389. WeldU.Parent = PartU
  390. WeldU.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi/2/2,0)
  391. PartV = Instance.new("Part")
  392. PartV.Anchored = false
  393. PartV.CanCollide = false
  394. PartV.Locked = true
  395. PartV.formFactor = "Custom"
  396. PartV.Size = Vector3.new(3,4,1)
  397. PartV.TopSurface = 0
  398. PartV.BottomSurface = 0
  399. PartV.BrickColor = BrickColor.new("Really black")
  400. PartV.Parent = HoverCraft
  401. PartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  402. WeldV = Instance.new("Weld")
  403. WeldV.Part0 = Seat
  404. WeldV.Part1 = PartV
  405. WeldV.Parent = PartV
  406. WeldV.C0 = CFrame.new(0,2,1)
  407. PartW = Instance.new("Part")
  408. PartW.Anchored = false
  409. PartW.CanCollide = false
  410. PartW.Locked = true
  411. PartW.formFactor = "Custom"
  412. PartW.Size = Vector3.new(2.7,3.7,0.5)
  413. PartW.TopSurface = 0
  414. PartW.BottomSurface = 0
  415. PartW.BrickColor = BrickColor.new("Really red")
  416. PartW.Parent = HoverCraft
  417. PartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  418. WeldW = Instance.new("Weld")
  419. WeldW.Part0 = Seat
  420. WeldW.Part1 = PartW
  421. WeldW.Parent = PartW
  422. WeldW.C0 = CFrame.new(0,2,0.7)
  423. PartX = Instance.new("Part")
  424. PartX.Anchored = false
  425. PartX.CanCollide = false
  426. PartX.Locked = true
  427. PartX.formFactor = "Custom"
  428. PartX.Size = Vector3.new(1.2,1,3)
  429. PartX.TopSurface = 0
  430. PartX.BottomSurface = 0
  431. PartX.BrickColor = BrickColor.new("Really black")
  432. PartX.Parent = HoverCraft
  433. PartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  434. WeldX = Instance.new("Weld")
  435. WeldX.Part0 = Seat
  436. WeldX.Part1 = PartX
  437. WeldX.Parent = PartX
  438. WeldX.C0 = CFrame.new(1.5,1.8,-0.2)
  439. PartY = Instance.new("Part")
  440. PartY.Anchored = false
  441. PartY.CanCollide = false
  442. PartY.Locked = true
  443. PartY.formFactor = "Custom"
  444. PartY.Size = Vector3.new(1.2,1,3)
  445. PartY.TopSurface = 0
  446. PartY.BottomSurface = 0
  447. PartY.BrickColor = BrickColor.new("Really black")
  448. PartY.Parent = HoverCraft
  449. PartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  450. WeldY = Instance.new("Weld")
  451. WeldY.Part0 = Seat
  452. WeldY.Part1 = PartY
  453. WeldY.Parent = PartY
  454. WeldY.C0 = CFrame.new(-1.5,1.8,-0.2)
  455. PartZ = Instance.new("Part")
  456. PartZ.Anchored = false
  457. PartZ.CanCollide = true
  458. PartZ.Locked = true
  459. PartZ.formFactor = "Custom"
  460. PartZ.Size = Vector3.new(2.7,0.5,2.8)
  461. PartZ.TopSurface = 0
  462. PartZ.BottomSurface = 0
  463. PartZ.BrickColor = BrickColor.new("Really red")
  464. PartZ.Parent = HoverCraft
  465. PartZ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  466. WeldZ = Instance.new("Weld")
  467. WeldZ.Part0 = Seat
  468. WeldZ.Part1 = PartZ
  469. WeldZ.Parent = PartZ
  470. WeldZ.C0 = CFrame.new(0,0.3,0)
  471. WindowWshr = true
  472. WPartB = Instance.new("Part")
  473. WPartB.Anchored = false
  474. WPartB.CanCollide = WindowWshr
  475. WPartB.Locked = true
  476. WPartB.formFactor = "Custom"
  477. WPartB.Size = Vector3.new(0.5,3,3)
  478. WPartB.TopSurface = 0
  479. WPartB.BottomSurface = 0
  480. WPartB.BrickColor = BrickColor.Blue()
  481. WPartB.Transparency = 0.75
  482. WPartB.Reflectance = 0.1
  483. WPartB.Parent = HoverCraft
  484. WPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  485. WWeldB = Instance.new("Weld")
  486. WWeldB.Part0 = PartA
  487. WWeldB.Part1 = WPartB
  488. WWeldB.Parent = WPartB
  489. WWeldB.C0 = CFrame.new(2,4,2) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  490. WPartC = Instance.new("Part")
  491. WPartC.Anchored = false
  492. WPartC.CanCollide = WindowWshr
  493. WPartC.Locked = true
  494. WPartC.formFactor = "Custom"
  495. WPartC.Size = Vector3.new(0.5,3,3)
  496. WPartC.TopSurface = 0
  497. WPartC.BottomSurface = 0
  498. WPartC.BrickColor = BrickColor.Blue()
  499. WPartC.Transparency = 0.75
  500. WPartC.Reflectance = 0.1
  501. WPartC.Parent = HoverCraft
  502. WPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  503. WWeldC = Instance.new("Weld")
  504. WWeldC.Part0 = PartA
  505. WWeldC.Part1 = WPartC
  506. WWeldC.Parent = WPartC
  507. WWeldC.C0 = CFrame.new(2,4,-2) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  508. WPartD = Instance.new("Part")
  509. WPartD.Anchored = false
  510. WPartD.CanCollide = WindowWshr
  511. WPartD.Locked = true
  512. WPartD.formFactor = "Custom"
  513. WPartD.Size = Vector3.new(0.5,3,3)
  514. WPartD.TopSurface = 0
  515. WPartD.BottomSurface = 0
  516. WPartD.BrickColor = BrickColor.Blue()
  517. WPartD.Transparency = 0.75
  518. WPartD.Reflectance = 0.1
  519. WPartD.Parent = HoverCraft
  520. WPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  521. WWeldD = Instance.new("Weld")
  522. WWeldD.Part0 = PartA
  523. WWeldD.Part1 = WPartD
  524. WWeldD.Parent = WPartD
  525. WWeldD.C0 = CFrame.new(-2,4,-2) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  526. WPartE = Instance.new("Part")
  527. WPartE.Anchored = false
  528. WPartE.CanCollide = WindowWshr
  529. WPartE.Locked = true
  530. WPartE.formFactor = "Custom"
  531. WPartE.Size = Vector3.new(0.5,3,3)
  532. WPartE.TopSurface = 0
  533. WPartE.BottomSurface = 0
  534. WPartE.BrickColor = BrickColor.Blue()
  535. WPartE.Transparency = 0.75
  536. WPartE.Reflectance = 0.1
  537. WPartE.Parent = HoverCraft
  538. WPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  539. WWeldE = Instance.new("Weld")
  540. WWeldE.Part0 = PartA
  541. WWeldE.Part1 = WPartE
  542. WWeldE.Parent = WPartE
  543. WWeldE.C0 = CFrame.new(-2,4,2) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  544. WPartF = Instance.new("Part")
  545. WPartF.Anchored = false
  546. WPartF.CanCollide = WindowWshr
  547. WPartF.Locked = true
  548. WPartF.formFactor = "Custom"
  549. WPartF.Size = Vector3.new(0.5,3,1.8)
  550. WPartF.TopSurface = 0
  551. WPartF.BottomSurface = 0
  552. WPartF.BrickColor = BrickColor.Blue()
  553. WPartF.Transparency = 0.75
  554. WPartF.Reflectance = 0.1
  555. WPartF.Parent = HoverCraft
  556. WPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  557. WWeldF = Instance.new("Weld")
  558. WWeldF.Part0 = PartA
  559. WWeldF.Part1 = WPartF
  560. WWeldF.Parent = WPartF
  561. WWeldF.C0 = CFrame.new(3.075,4,0) * CFrame.Angles(0,0,math.pi/10)
  562. WPartG = Instance.new("Part")
  563. WPartG.Anchored = false
  564. WPartG.CanCollide = WindowWshr
  565. WPartG.Locked = true
  566. WPartG.formFactor = "Custom"
  567. WPartG.Size = Vector3.new(0.5,3,1.8)
  568. WPartG.TopSurface = 0
  569. WPartG.BottomSurface = 0
  570. WPartG.BrickColor = BrickColor.Blue()
  571. WPartG.Transparency = 0.75
  572. WPartG.Reflectance = 0.1
  573. WPartG.Parent = HoverCraft
  574. WPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  575. WWeldG = Instance.new("Weld")
  576. WWeldG.Part0 = PartA
  577. WWeldG.Part1 = WPartG
  578. WWeldG.Parent = WPartG
  579. WWeldG.C0 = CFrame.new(-3.075,4,0) * CFrame.Angles(0,0,-math.pi/10)
  580. WPartH = Instance.new("Part")
  581. WPartH.Anchored = false
  582. WPartH.CanCollide = WindowWshr
  583. WPartH.Locked = true
  584. WPartH.formFactor = "Custom"
  585. WPartH.Size = Vector3.new(0.5,3,1.8)
  586. WPartH.TopSurface = 0
  587. WPartH.BottomSurface = 0
  588. WPartH.BrickColor = BrickColor.Blue()
  589. WPartH.Transparency = 0.75
  590. WPartH.Reflectance = 0.1
  591. WPartH.Parent = HoverCraft
  592. WPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  593. WWeldH = Instance.new("Weld")
  594. WWeldH.Part0 = PartA
  595. WWeldH.Part1 = WPartH
  596. WWeldH.Parent = WPartH
  597. WWeldH.C0 = CFrame.new(0,4,3.075) * CFrame.Angles(0,math.pi/2,-math.pi/10)
  598. WPartI = Instance.new("Part")
  599. WPartI.Anchored = false
  600. WPartI.CanCollide = WindowWshr
  601. WPartI.Locked = true
  602. WPartI.formFactor = "Custom"
  603. WPartI.Size = Vector3.new(0.5,3,1.8)
  604. WPartI.TopSurface = 0
  605. WPartI.BottomSurface = 0
  606. WPartI.BrickColor = BrickColor.Blue()
  607. WPartI.Transparency = 0.75
  608. WPartI.Reflectance = 0.1
  609. WPartI.Parent = HoverCraft
  610. WPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  611. WWeldI = Instance.new("Weld")
  612. WWeldI.Part0 = PartA
  613. WWeldI.Part1 = WPartI
  614. WWeldI.Parent = WPartI
  615. WWeldI.C0 = CFrame.new(0,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  616. WPartJ = Instance.new("Part")
  617. WPartJ.Anchored = false
  618. WPartJ.CanCollide = WindowWshr
  619. WPartJ.Locked = true
  620. WPartJ.formFactor = "Custom"
  621. WPartJ.Size = Vector3.new(0.55,3.2,0.55)
  622. WPartJ.TopSurface = 0
  623. WPartJ.BottomSurface = 0
  624. WPartJ.BrickColor = BrickColor.new("Really black")
  625. WPartJ.Parent = HoverCraft
  626. WPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  627. WWeldJ = Instance.new("Weld")
  628. WWeldJ.Part0 = PartA
  629. WWeldJ.Part1 = WPartJ
  630. WWeldJ.Parent = WPartJ
  631. WWeldJ.C0 = CFrame.new(1,4,-3.075) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  632. WPartK = Instance.new("Part")
  633. WPartK.Anchored = false
  634. WPartK.CanCollide = WindowWshr
  635. WPartK.Locked = true
  636. WPartK.formFactor = "Custom"
  637. WPartK.Size = Vector3.new(0.55,3.2,0.55)
  638. WPartK.TopSurface = 0
  639. WPartK.BottomSurface = 0
  640. WPartK.BrickColor = BrickColor.new("Really black")
  641. WPartK.Parent = HoverCraft
  642. WPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  643. WWeldK = Instance.new("Weld")
  644. WWeldK.Part0 = PartA
  645. WWeldK.Part1 = WPartK
  646. WWeldK.Parent = WPartK
  647. WWeldK.C0 = CFrame.new(1,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  648. WPartL = Instance.new("Part")
  649. WPartL.Anchored = false
  650. WPartL.CanCollide = WindowWshr
  651. WPartL.Locked = true
  652. WPartL.formFactor = "Custom"
  653. WPartL.Size = Vector3.new(0.55,3.2,0.55)
  654. WPartL.TopSurface = 0
  655. WPartL.BottomSurface = 0
  656. WPartL.BrickColor = BrickColor.new("Really black")
  657. WPartL.Parent = HoverCraft
  658. WPartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  659. WWeldL = Instance.new("Weld")
  660. WWeldL.Part0 = PartA
  661. WWeldL.Part1 = WPartL
  662. WWeldL.Parent = WPartL
  663. WWeldL.C0 = CFrame.new(-1,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  664. WPartM = Instance.new("Part")
  665. WPartM.Anchored = false
  666. WPartM.CanCollide = WindowWshr
  667. WPartM.Locked = true
  668. WPartM.formFactor = "Custom"
  669. WPartM.Size = Vector3.new(0.55,3.2,0.55)
  670. WPartM.TopSurface = 0
  671. WPartM.BottomSurface = 0
  672. WPartM.BrickColor = BrickColor.new("Really black")
  673. WPartM.Parent = HoverCraft
  674. WPartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  675. WWeldM = Instance.new("Weld")
  676. WWeldM.Part0 = PartA
  677. WWeldM.Part1 = WPartM
  678. WWeldM.Parent = WPartM
  679. WWeldM.C0 = CFrame.new(-1,4,-3.075) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  680. WPartN = Instance.new("Part")
  681. WPartN.Anchored = false
  682. WPartN.CanCollide = WindowWshr
  683. WPartN.Locked = true
  684. WPartN.formFactor = "Custom"
  685. WPartN.Size = Vector3.new(0.55,3.2,0.55)
  686. WPartN.TopSurface = 0
  687. WPartN.BottomSurface = 0
  688. WPartN.BrickColor = BrickColor.new("Really black")
  689. WPartN.Parent = HoverCraft
  690. WPartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  691. WWeldN = Instance.new("Weld")
  692. WWeldN.Part0 = PartA
  693. WWeldN.Part1 = WPartN
  694. WWeldN.Parent = WPartN
  695. WWeldN.C0 = CFrame.new(-3.075,4,-1) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  696. WPartO = Instance.new("Part")
  697. WPartO.Anchored = false
  698. WPartO.CanCollide = WindowWshr
  699. WPartO.Locked = true
  700. WPartO.formFactor = "Custom"
  701. WPartO.Size = Vector3.new(0.55,3.2,0.55)
  702. WPartO.TopSurface = 0
  703. WPartO.BottomSurface = 0
  704. WPartO.BrickColor = BrickColor.new("Really black")
  705. WPartO.Parent = HoverCraft
  706. WPartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  707. WWeldO = Instance.new("Weld")
  708. WWeldO.Part0 = PartA
  709. WWeldO.Part1 = WPartO
  710. WWeldO.Parent = WPartO
  711. WWeldO.C0 = CFrame.new(-3.075,4,-1) * CFrame.Angles(0,-math.pi,math.pi/10)
  712. WPartP = Instance.new("Part")
  713. WPartP.Anchored = false
  714. WPartP.CanCollide = WindowWshr
  715. WPartP.Locked = true
  716. WPartP.formFactor = "Custom"
  717. WPartP.Size = Vector3.new(0.55,3.2,0.55)
  718. WPartP.TopSurface = 0
  719. WPartP.BottomSurface = 0
  720. WPartP.BrickColor = BrickColor.new("Really black")
  721. WPartP.Parent = HoverCraft
  722. WPartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  723. WWeldP = Instance.new("Weld")
  724. WWeldP.Part0 = PartA
  725. WWeldP.Part1 = WPartP
  726. WWeldP.Parent = WPartP
  727. WWeldP.C0 = CFrame.new(-3.075,4,1) * CFrame.Angles(0,-math.pi,math.pi/10)
  728. WPartQ = Instance.new("Part")
  729. WPartQ.Anchored = false
  730. WPartQ.CanCollide = WindowWshr
  731. WPartQ.Locked = true
  732. WPartQ.formFactor = "Custom"
  733. WPartQ.Size = Vector3.new(0.55,3.2,0.55)
  734. WPartQ.TopSurface = 0
  735. WPartQ.BottomSurface = 0
  736. WPartQ.BrickColor = BrickColor.new("Really black")
  737. WPartQ.Parent = HoverCraft
  738. WPartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  739. WWeldQ = Instance.new("Weld")
  740. WWeldQ.Part0 = PartA
  741. WWeldQ.Part1 = WPartQ
  742. WWeldQ.Parent = WPartQ
  743. WWeldQ.C0 = CFrame.new(-3.075,4,1) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  744. WPartR = Instance.new("Part")
  745. WPartR.Anchored = false
  746. WPartR.CanCollide = WindowWshr
  747. WPartR.Locked = true
  748. WPartR.formFactor = "Custom"
  749. WPartR.Size = Vector3.new(0.55,3.2,0.55)
  750. WPartR.TopSurface = 0
  751. WPartR.BottomSurface = 0
  752. WPartR.BrickColor = BrickColor.new("Really black")
  753. WPartR.Parent = HoverCraft
  754. WPartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  755. WWeldR = Instance.new("Weld")
  756. WWeldR.Part0 = PartA
  757. WWeldR.Part1 = WPartR
  758. WWeldR.Parent = WPartR
  759. WWeldR.C0 = CFrame.new(-1,4,3.075) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  760. WPartS = Instance.new("Part")
  761. WPartS.Anchored = false
  762. WPartS.CanCollide = WindowWshr
  763. WPartS.Locked = true
  764. WPartS.formFactor = "Custom"
  765. WPartS.Size = Vector3.new(0.55,3.2,0.55)
  766. WPartS.TopSurface = 0
  767. WPartS.BottomSurface = 0
  768. WPartS.BrickColor = BrickColor.new("Really black")
  769. WPartS.Parent = HoverCraft
  770. WPartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  771. WWeldS = Instance.new("Weld")
  772. WWeldS.Part0 = PartA
  773. WWeldS.Part1 = WPartS
  774. WWeldS.Parent = WPartS
  775. WWeldS.C0 = CFrame.new(-1,4,3.075) * CFrame.Angles(0,math.pi/2,-math.pi/10)
  776. WPartT = Instance.new("Part")
  777. WPartT.Anchored = false
  778. WPartT.CanCollide = WindowWshr
  779. WPartT.Locked = true
  780. WPartT.formFactor = "Custom"
  781. WPartT.Size = Vector3.new(0.55,3.2,0.55)
  782. WPartT.TopSurface = 0
  783. WPartT.BottomSurface = 0
  784. WPartT.BrickColor = BrickColor.new("Really black")
  785. WPartT.Parent = HoverCraft
  786. WPartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  787. WWeldT = Instance.new("Weld")
  788. WWeldT.Part0 = PartA
  789. WWeldT.Part1 = WPartT
  790. WWeldT.Parent = WPartT
  791. WWeldT.C0 = CFrame.new(1,4,3.075) * CFrame.Angles(0,-math.pi/2,math.pi/10)
  792. WPartU = Instance.new("Part")
  793. WPartU.Anchored = false
  794. WPartU.CanCollide = WindowWshr
  795. WPartU.Locked = true
  796. WPartU.formFactor = "Custom"
  797. WPartU.Size = Vector3.new(0.55,3.2,0.55)
  798. WPartU.TopSurface = 0
  799. WPartU.BottomSurface = 0
  800. WPartU.BrickColor = BrickColor.new("Really black")
  801. WPartU.Parent = HoverCraft
  802. WPartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  803. WWeldU = Instance.new("Weld")
  804. WWeldU.Part0 = PartA
  805. WWeldU.Part1 = WPartU
  806. WWeldU.Parent = WPartU
  807. WWeldU.C0 = CFrame.new(1,4,3.075) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  808. WPartV = Instance.new("Part")
  809. WPartV.Anchored = false
  810. WPartV.CanCollide = WindowWshr
  811. WPartV.Locked = true
  812. WPartV.formFactor = "Custom"
  813. WPartV.Size = Vector3.new(0.55,3.2,0.55)
  814. WPartV.TopSurface = 0
  815. WPartV.BottomSurface = 0
  816. WPartV.BrickColor = BrickColor.new("Really black")
  817. WPartV.Parent = HoverCraft
  818. WPartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  819. WWeldV = Instance.new("Weld")
  820. WWeldV.Part0 = PartA
  821. WWeldV.Part1 = WPartV
  822. WWeldV.Parent = WPartV
  823. WWeldV.C0 = CFrame.new(3.075,4,1) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  824. WPartW = Instance.new("Part")
  825. WPartW.Anchored = false
  826. WPartW.CanCollide = WindowWshr
  827. WPartW.Locked = true
  828. WPartW.formFactor = "Custom"
  829. WPartW.Size = Vector3.new(0.55,3.2,0.55)
  830. WPartW.TopSurface = 0
  831. WPartW.BottomSurface = 0
  832. WPartW.BrickColor = BrickColor.new("Really black")
  833. WPartW.Parent = HoverCraft
  834. WPartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  835. WWeldW = Instance.new("Weld")
  836. WWeldW.Part0 = PartA
  837. WWeldW.Part1 = WPartW
  838. WWeldW.Parent = WPartW
  839. WWeldW.C0 = CFrame.new(3.075,4,1) * CFrame.Angles(0,-math.pi,-math.pi/10)
  840. WPartX = Instance.new("Part")
  841. WPartX.Anchored = false
  842. WPartX.CanCollide = WindowWshr
  843. WPartX.Locked = true
  844. WPartX.formFactor = "Custom"
  845. WPartX.Size = Vector3.new(0.55,3.2,0.55)
  846. WPartX.TopSurface = 0
  847. WPartX.BottomSurface = 0
  848. WPartX.BrickColor = BrickColor.new("Really black")
  849. WPartX.Parent = HoverCraft
  850. WPartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  851. WWeldX = Instance.new("Weld")
  852. WWeldX.Part0 = PartA
  853. WWeldX.Part1 = WPartX
  854. WWeldX.Parent = WPartX
  855. WWeldX.C0 = CFrame.new(3.075,4,-1) * CFrame.Angles(0,-math.pi,-math.pi/10)
  856. WPartY = Instance.new("Part")
  857. WPartY.Anchored = false
  858. WPartY.CanCollide = WindowWshr
  859. WPartY.Locked = true
  860. WPartY.formFactor = "Custom"
  861. WPartY.Size = Vector3.new(0.55,3.2,0.55)
  862. WPartY.TopSurface = 0
  863. WPartY.BottomSurface = 0
  864. WPartY.BrickColor = BrickColor.new("Really black")
  865. WPartY.Parent = HoverCraft
  866. WPartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  867. WWeldY = Instance.new("Weld")
  868. WWeldY.Part0 = PartA
  869. WWeldY.Part1 = WPartY
  870. WWeldY.Parent = WPartY
  871. WWeldY.C0 = CFrame.new(3.075,4,-1) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  872. WHPartB = Instance.new("Part")
  873. WHPartB.Anchored = false
  874. WHPartB.CanCollide = WindowWshr
  875. WHPartB.Locked = true
  876. WHPartB.formFactor = "Custom"
  877. WHPartB.Size = Vector3.new(3,0.55,1.25)
  878. WHPartB.TopSurface = 0
  879. WHPartB.BottomSurface = 0
  880. WHPartB.BrickColor = BrickColor.new("Really black")
  881. WHPartB.Parent = HoverCraft
  882. WHPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  883. WHWeldB = Instance.new("Weld")
  884. WHWeldB.Part0 = PartA
  885. WHWeldB.Part1 = WHPartB
  886. WHWeldB.Parent = WHPartB
  887. WHWeldB.C0 = CFrame.new(2.5,5.5,0) * CFrame.Angles(0,math.pi/2,0)
  888. WHPartC = Instance.new("Part")
  889. WHPartC.Anchored = false
  890. WHPartC.CanCollide = WindowWshr
  891. WHPartC.Locked = true
  892. WHPartC.formFactor = "Custom"
  893. WHPartC.Size = Vector3.new(3,0.55,1.25)
  894. WHPartC.TopSurface = 0
  895. WHPartC.BottomSurface = 0
  896. WHPartC.BrickColor = BrickColor.new("Really black")
  897. WHPartC.Parent = HoverCraft
  898. WHPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  899. WHWeldC = Instance.new("Weld")
  900. WHWeldC.Part0 = PartA
  901. WHWeldC.Part1 = WHPartC
  902. WHWeldC.Parent = WHPartC
  903. WHWeldC.C0 = CFrame.new(-2.5,5.5,0) * CFrame.Angles(0,math.pi/2,0)
  904. WHPartD = Instance.new("Part")
  905. WHPartD.Anchored = false
  906. WHPartD.CanCollide = WindowWshr
  907. WHPartD.Locked = true
  908. WHPartD.formFactor = "Custom"
  909. WHPartD.Size = Vector3.new(3,0.55,1.25)
  910. WHPartD.TopSurface = 0
  911. WHPartD.BottomSurface = 0
  912. WHPartD.BrickColor = BrickColor.new("Really black")
  913. WHPartD.Parent = HoverCraft
  914. WHPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  915. WHWeldD = Instance.new("Weld")
  916. WHWeldD.Part0 = PartA
  917. WHWeldD.Part1 = WHPartD
  918. WHWeldD.Parent = WHPartD
  919. WHWeldD.C0 = CFrame.new(0,5.5,-2.5) * CFrame.Angles(0,0,0)
  920. WHPartE = Instance.new("Part")
  921. WHPartE.Anchored = false
  922. WHPartE.CanCollide = WindowWshr
  923. WHPartE.Locked = true
  924. WHPartE.formFactor = "Custom"
  925. WHPartE.Size = Vector3.new(3,0.55,1.25)
  926. WHPartE.TopSurface = 0
  927. WHPartE.BottomSurface = 0
  928. WHPartE.BrickColor = BrickColor.new("Really black")
  929. WHPartE.Parent = HoverCraft
  930. WHPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  931. WHWeldE = Instance.new("Weld")
  932. WHWeldE.Part0 = PartA
  933. WHWeldE.Part1 = WHPartE
  934. WHWeldE.Parent = WHPartE
  935. WHWeldE.C0 = CFrame.new(0,5.5,2.5) * CFrame.Angles(0,0,0)
  936. WHPartF = Instance.new("Part")
  937. WHPartF.Anchored = false
  938. WHPartF.CanCollide = WindowWshr
  939. WHPartF.Locked = true
  940. WHPartF.formFactor = "Custom"
  941. WHPartF.Size = Vector3.new(2.25,0.55,1.25)
  942. WHPartF.TopSurface = 0
  943. WHPartF.BottomSurface = 0
  944. WHPartF.BrickColor = BrickColor.new("Really black")
  945. WHPartF.Parent = HoverCraft
  946. WHPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  947. WHWeldF = Instance.new("Weld")
  948. WHWeldF.Part0 = PartA
  949. WHWeldF.Part1 = WHPartF
  950. WHWeldF.Parent = WHPartF
  951. WHWeldF.C0 = CFrame.new(1.8,5.5,1.8) * CFrame.Angles(0,math.pi/2/2,0)
  952. WHPartG = Instance.new("Part")
  953. WHPartG.Anchored = false
  954. WHPartG.CanCollide = WindowWshr
  955. WHPartG.Locked = true
  956. WHPartG.formFactor = "Custom"
  957. WHPartG.Size = Vector3.new(2.25,0.55,1.25)
  958. WHPartG.TopSurface = 0
  959. WHPartG.BottomSurface = 0
  960. WHPartG.BrickColor = BrickColor.new("Really black")
  961. WHPartG.Parent = HoverCraft
  962. WHPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  963. WHWeldG = Instance.new("Weld")
  964. WHWeldG.Part0 = PartA
  965. WHWeldG.Part1 = WHPartG
  966. WHWeldG.Parent = WHPartG
  967. WHWeldG.C0 = CFrame.new(-1.8,5.5,-1.8) * CFrame.Angles(0,math.pi/2/2,0)
  968. WHPartH = Instance.new("Part")
  969. WHPartH.Anchored = false
  970. WHPartH.CanCollide = WindowWshr
  971. WHPartH.Locked = true
  972. WHPartH.formFactor = "Custom"
  973. WHPartH.Size = Vector3.new(2.25,0.55,1.25)
  974. WHPartH.TopSurface = 0
  975. WHPartH.BottomSurface = 0
  976. WHPartH.BrickColor = BrickColor.new("Really black")
  977. WHPartH.Parent = HoverCraft
  978. WHPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  979. WHWeldH = Instance.new("Weld")
  980. WHWeldH.Part0 = PartA
  981. WHWeldH.Part1 = WHPartH
  982. WHWeldH.Parent = WHPartH
  983. WHWeldH.C0 = CFrame.new(-1.8,5.5,1.8) * CFrame.Angles(0,-math.pi/2/2,0)
  984. WHPartI = Instance.new("Part")
  985. WHPartI.Anchored = false
  986. WHPartI.CanCollide = WindowWshr
  987. WHPartI.Locked = true
  988. WHPartI.formFactor = "Custom"
  989. WHPartI.Size = Vector3.new(2.25,0.55,1.25)
  990. WHPartI.TopSurface = 0
  991. WHPartI.BottomSurface = 0
  992. WHPartI.BrickColor = BrickColor.new("Really black")
  993. WHPartI.Parent = HoverCraft
  994. WHPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  995. WHWeldI = Instance.new("Weld")
  996. WHWeldI.Part0 = PartA
  997. WHWeldI.Part1 = WHPartI
  998. WHWeldI.Parent = WHPartI
  999. WHWeldI.C0 = CFrame.new(1.8,5.5,-1.8) * CFrame.Angles(0,-math.pi/2/2,0)
  1000. HPartB = Instance.new("Part")
  1001. HPartB.Anchored = false
  1002. HPartB.CanCollide = WindowWshr
  1003. HPartB.Locked = true
  1004. HPartB.formFactor = "Custom"
  1005. HPartB.Size = Vector3.new(0.4,2,0.4)
  1006. HPartB.TopSurface = 0
  1007. HPartB.BottomSurface = 0
  1008. HPartB.BrickColor = BrickColor.new("Really red")
  1009. HPartB.Parent = HoverCraft
  1010. HPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1011. HWeldB = Instance.new("Weld")
  1012. HWeldB.Part0 = PartA
  1013. HWeldB.Part1 = HPartB
  1014. HWeldB.Parent = HPartB
  1015. HWeldB.C0 = CFrame.new(0,5.8,2.5) * CFrame.Angles(0,0,math.pi/2)
  1016. HPartC = Instance.new("Part")
  1017. HPartC.Anchored = false
  1018. HPartC.CanCollide = WindowWshr
  1019. HPartC.Locked = true
  1020. HPartC.formFactor = "Custom"
  1021. HPartC.Size = Vector3.new(1.95,0.3,1.95)
  1022. HPartC.TopSurface = 0
  1023. HPartC.BottomSurface = 0
  1024. HPartC.BrickColor = BrickColor.new("Really red")
  1025. HPartC.Parent = HoverCraft
  1026. HPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1027. HWeldC = Instance.new("Weld")
  1028. HWeldC.Part0 = HPartB
  1029. HWeldC.Part1 = HPartC
  1030. HWeldC.Parent = HPartC
  1031. HWeldC.C0 = CFrame.new(0,0,-1) * CFrame.Angles(0,0,-math.pi/2)
  1032. HPartD = Instance.new("Part")
  1033. HPartD.Anchored = false
  1034. HPartD.CanCollide = WindowWshr
  1035. HPartD.Locked = true
  1036. HPartD.formFactor = "Custom"
  1037. HPartD.Size = Vector3.new(1.95,0.3,1.95)
  1038. HPartD.TopSurface = 0
  1039. HPartD.BottomSurface = 0
  1040. HPartD.BrickColor = BrickColor.new("Really red")
  1041. HPartD.Parent = HoverCraft
  1042. HPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1043. HWeldD = Instance.new("Weld")
  1044. HWeldD.Part0 = HPartC
  1045. HWeldD.Part1 = HPartD
  1046. HWeldD.Parent = HPartD
  1047. HWeldD.C0 = CFrame.new(0,0,-3) * CFrame.Angles(0,0,0)
  1048. HPartE = Instance.new("Part")
  1049. HPartE.Anchored = false
  1050. HPartE.CanCollide = WindowWshr
  1051. HPartE.Locked = true
  1052. HPartE.formFactor = "Custom"
  1053. HPartE.Size = Vector3.new(1.95,0.3,1.95)
  1054. HPartE.TopSurface = 0
  1055. HPartE.BottomSurface = 0
  1056. HPartE.BrickColor = BrickColor.new("Really red")
  1057. HPartE.Parent = HoverCraft
  1058. HPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1059. HWeldE = Instance.new("Weld")
  1060. HWeldE.Part0 = HPartC
  1061. HWeldE.Part1 = HPartE
  1062. HWeldE.Parent = HPartE
  1063. HWeldE.C0 = CFrame.new(1.5,0,-1.5) * CFrame.Angles(0,0,0)
  1064. HPartF = Instance.new("Part")
  1065. HPartF.Anchored = false
  1066. HPartF.CanCollide = WindowWshr
  1067. HPartF.Locked = true
  1068. HPartF.formFactor = "Custom"
  1069. HPartF.Size = Vector3.new(1.95,0.3,1.95)
  1070. HPartF.TopSurface = 0
  1071. HPartF.BottomSurface = 0
  1072. HPartF.BrickColor = BrickColor.new("Really red")
  1073. HPartF.Parent = HoverCraft
  1074. HPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1075. HWeldF = Instance.new("Weld")
  1076. HWeldF.Part0 = HPartC
  1077. HWeldF.Part1 = HPartF
  1078. HWeldF.Parent = HPartF
  1079. HWeldF.C0 = CFrame.new(-1.5,0,-1.5) * CFrame.Angles(0,0,0)
  1080. HPartG = Instance.new("Part")
  1081. HPartG.Anchored = false
  1082. HPartG.CanCollide = WindowWshr
  1083. HPartG.Locked = true
  1084. HPartG.formFactor = "Custom"
  1085. HPartG.Size = Vector3.new(1.95,0.3,1.95)
  1086. HPartG.TopSurface = 0
  1087. HPartG.BottomSurface = 0
  1088. HPartG.BrickColor = BrickColor.new("Really black")
  1089. HPartG.Parent = HoverCraft
  1090. HPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1091. HWeldG = Instance.new("Weld")
  1092. HWeldG.Part0 = HPartC
  1093. HWeldG.Part1 = HPartG
  1094. HWeldG.Parent = HPartG
  1095. HWeldG.C0 = CFrame.new(0,-0.05,-1.5) * CFrame.Angles(0,math.pi/2/2,0)
  1096. HPartH = Instance.new("Part")
  1097. HPartH.Anchored = false
  1098. HPartH.CanCollide = WindowWshr
  1099. HPartH.Locked = true
  1100. HPartH.formFactor = "Custom"
  1101. HPartH.Size = Vector3.new(1.95,0.3,2.2)
  1102. HPartH.TopSurface = 0
  1103. HPartH.BottomSurface = 0
  1104. HPartH.BrickColor = BrickColor.new("Really red")
  1105. HPartH.Parent = HoverCraft
  1106. HPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1107. HWeldH = Instance.new("Weld")
  1108. HWeldH.Part0 = HPartG
  1109. HWeldH.Part1 = HPartH
  1110. HWeldH.Parent = HPartH
  1111. HWeldH.C0 = CFrame.new(1.5,0.05,0) * CFrame.Angles(0,0,0)
  1112. HPartI = Instance.new("Part")
  1113. HPartI.Anchored = false
  1114. HPartI.CanCollide = WindowWshr
  1115. HPartI.Locked = true
  1116. HPartI.formFactor = "Custom"
  1117. HPartI.Size = Vector3.new(1.95,0.3,2.2)
  1118. HPartI.TopSurface = 0
  1119. HPartI.BottomSurface = 0
  1120. HPartI.BrickColor = BrickColor.new("Really red")
  1121. HPartI.Parent = HoverCraft
  1122. HPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1123. HWeldI = Instance.new("Weld")
  1124. HWeldI.Part0 = HPartG
  1125. HWeldI.Part1 = HPartI
  1126. HWeldI.Parent = HPartI
  1127. HWeldI.C0 = CFrame.new(-1.5,0.05,0) * CFrame.Angles(0,0,0)
  1128. HPartJ = Instance.new("Part")
  1129. HPartJ.Anchored = false
  1130. HPartJ.CanCollide = WindowWshr
  1131. HPartJ.Locked = true
  1132. HPartJ.formFactor = "Custom"
  1133. HPartJ.Size = Vector3.new(1.95,0.3,2.2)
  1134. HPartJ.TopSurface = 0
  1135. HPartJ.BottomSurface = 0
  1136. HPartJ.BrickColor = BrickColor.new("Really red")
  1137. HPartJ.Parent = HoverCraft
  1138. HPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1139. HWeldJ = Instance.new("Weld")
  1140. HWeldJ.Part0 = HPartG
  1141. HWeldJ.Part1 = HPartJ
  1142. HWeldJ.Parent = HPartJ
  1143. HWeldJ.C0 = CFrame.new(0,0.05,1.5) * CFrame.Angles(0,math.pi/2,0)
  1144. HPartK = Instance.new("Part")
  1145. HPartK.Anchored = false
  1146. HPartK.CanCollide = WindowWshr
  1147. HPartK.Locked = true
  1148. HPartK.formFactor = "Custom"
  1149. HPartK.Size = Vector3.new(1.95,0.3,2.2)
  1150. HPartK.TopSurface = 0
  1151. HPartK.BottomSurface = 0
  1152. HPartK.BrickColor = BrickColor.new("Really red")
  1153. HPartK.Parent = HoverCraft
  1154. HPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1155. HWeldK = Instance.new("Weld")
  1156. HWeldK.Part0 = HPartG
  1157. HWeldK.Part1 = HPartK
  1158. HWeldK.Parent = HPartK
  1159. HWeldK.C0 = CFrame.new(0,0.05,-1.5) * CFrame.Angles(0,math.pi/2,0)
  1160. GunPartA = Instance.new("Part")
  1161. GunPartA.Anchored = false
  1162. GunPartA.CanCollide = true
  1163. GunPartA.Locked = true
  1164. GunPartA.formFactor = "Custom"
  1165. GunPartA.Size = Vector3.new(2.1,2.5,1)
  1166. GunPartA.TopSurface = 0
  1167. GunPartA.BottomSurface = 0
  1168. GunPartA.BrickColor = BrickColor.new("Really red")
  1169. GunPartA.Parent = HoverCraft
  1170. GunPartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1171. GunWeldA = Instance.new("Weld")
  1172. GunWeldA.Part0 = Seat
  1173. GunWeldA.Part1 = GunPartA
  1174. GunWeldA.Parent = GunPartA
  1175. GunWeldA.C0 = CFrame.new(0,1.1,-3.5)
  1176. GunPartB = Instance.new("Part")
  1177. GunPartB.Anchored = false
  1178. GunPartB.CanCollide = true
  1179. GunPartB.Locked = true
  1180. GunPartB.formFactor = "Custom"
  1181. GunPartB.Size = Vector3.new(2,2,2)
  1182. GunPartB.TopSurface = 0
  1183. GunPartB.BottomSurface = 0
  1184. GunPartB.Parent = HoverCraft
  1185. GunPartB.BrickColor = BrickColor.new("Really black")
  1186. GunPartB.Shape = "Ball"
  1187. GunPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1188. GunWeldB = Instance.new("Weld")
  1189. GunWeldB.Part0 = Seat
  1190. GunWeldB.Part1 = GunPartB
  1191. GunWeldB.Parent = GunPartB
  1192. GunWeldB.C0 = CFrame.new(0,1.3,-3.8)
  1193. GunPartC = Instance.new("Part")
  1194. GunPartC.Anchored = false
  1195. GunPartC.CanCollide = true
  1196. GunPartC.Locked = true
  1197. GunPartC.formFactor = "Custom"
  1198. GunPartC.Size = Vector3.new(1.2,1.2,2.4)
  1199. GunPartC.TopSurface = 0
  1200. GunPartC.BottomSurface = 0
  1201. GunPartC.BrickColor = BrickColor.new("Really red")
  1202. GunPartC.Parent = HoverCraft
  1203. GunPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1204. GunWeldC = Instance.new("Weld")
  1205. GunWeldC.Part0 = GunPartB
  1206. GunWeldC.Part1 = GunPartC
  1207. GunWeldC.Parent = GunPartC
  1208. GunWeldC.C0 = CFrame.new(0,0,-1)
  1209. GunPartD = Instance.new("Part")
  1210. GunPartD.Anchored = false
  1211. GunPartD.CanCollide = true
  1212. GunPartD.Locked = true
  1213. GunPartD.formFactor = "Custom"
  1214. GunPartD.Size = Vector3.new(2,2,2)
  1215. GunPartD.TopSurface = 0
  1216. GunPartD.BottomSurface = 0
  1217. GunPartD.Parent = HoverCraft
  1218. GunPartD.BrickColor = BrickColor.new("Really black")
  1219. GunPartD.Shape = "Ball"
  1220. GunPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1221. GunWeldD = Instance.new("Weld")
  1222. GunWeldD.Part0 = GunPartC
  1223. GunWeldD.Part1 = GunPartD
  1224. GunWeldD.Parent = GunPartD
  1225. GunWeldD.C0 = CFrame.new(0,0,-1)
  1226. GunPartE = Instance.new("Part")
  1227. GunPartE.Anchored = false
  1228. GunPartE.CanCollide = true
  1229. GunPartE.Locked = true
  1230. GunPartE.formFactor = "Custom"
  1231. GunPartE.Size = Vector3.new(1.2,0.4,1.8)
  1232. GunPartE.TopSurface = 0
  1233. GunPartE.BottomSurface = 0
  1234. GunPartE.BrickColor = BrickColor.new("Really red")
  1235. GunPartE.Parent = HoverCraft
  1236. GunPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1237. GunWeldE = Instance.new("Weld")
  1238. GunWeldE.Part0 = GunPartD
  1239. GunWeldE.Part1 = GunPartE
  1240. GunWeldE.Parent = GunPartE
  1241. GunWeldE.C0 = CFrame.new(0,-0.5,-1) * CFrame.Angles(0.2,0,0)
  1242. GunPartF = Instance.new("Part")
  1243. GunPartF.Anchored = false
  1244. GunPartF.CanCollide = true
  1245. GunPartF.Locked = true
  1246. GunPartF.formFactor = "Custom"
  1247. GunPartF.Size = Vector3.new(1.2,0.4,1.8)
  1248. GunPartF.TopSurface = 0
  1249. GunPartF.BottomSurface = 0
  1250. GunPartF.BrickColor = BrickColor.new("Really red")
  1251. GunPartF.Parent = HoverCraft
  1252. GunPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1253. GunWeldF = Instance.new("Weld")
  1254. GunWeldF.Part0 = GunPartD
  1255. GunWeldF.Part1 = GunPartF
  1256. GunWeldF.Parent = GunPartF
  1257. GunWeldF.C0 = CFrame.new(1,-0.35,-1) * CFrame.Angles(0.2,0,0.3)
  1258. GunPartG = Instance.new("Part")
  1259. GunPartG.Anchored = false
  1260. GunPartG.CanCollide = true
  1261. GunPartG.Locked = true
  1262. GunPartG.formFactor = "Custom"
  1263. GunPartG.Size = Vector3.new(1.2,0.4,1.8)
  1264. GunPartG.TopSurface = 0
  1265. GunPartG.BottomSurface = 0
  1266. GunPartG.BrickColor = BrickColor.new("Really red")
  1267. GunPartG.Parent = HoverCraft
  1268. GunPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1269. GunWeldG = Instance.new("Weld")
  1270. GunWeldG.Part0 = GunPartD
  1271. GunWeldG.Part1 = GunPartG
  1272. GunWeldG.Parent = GunPartG
  1273. GunWeldG.C0 = CFrame.new(-1,-0.35,-1) * CFrame.Angles(0.2,0,-0.3)
  1274. GunPartH = Instance.new("Part")
  1275. GunPartH.Anchored = false
  1276. GunPartH.CanCollide = true
  1277. GunPartH.Locked = true
  1278. GunPartH.formFactor = "Custom"
  1279. GunPartH.Size = Vector3.new(1.2,0.4,1.2)
  1280. GunPartH.TopSurface = 0
  1281. GunPartH.BottomSurface = 0
  1282. GunPartH.BrickColor = BrickColor.new("Really red")
  1283. GunPartH.Parent = HoverCraft
  1284. GunPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1285. GunWeldH = Instance.new("Weld")
  1286. GunWeldH.Part0 = GunPartD
  1287. GunWeldH.Part1 = GunPartH
  1288. GunWeldH.Parent = GunPartH
  1289. GunWeldH.C0 = CFrame.new(-0.8,-0.2,-1.9) * CFrame.Angles(0.5,math.pi/2/2,-0.4)
  1290. GunPartI = Instance.new("Part")
  1291. GunPartI.Anchored = false
  1292. GunPartI.CanCollide = true
  1293. GunPartI.Locked = true
  1294. GunPartI.formFactor = "Custom"
  1295. GunPartI.Size = Vector3.new(1.2,0.4,1.2)
  1296. GunPartI.TopSurface = 0
  1297. GunPartI.BottomSurface = 0
  1298. GunPartI.BrickColor = BrickColor.new("Really red")
  1299. GunPartI.Parent = HoverCraft
  1300. GunPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1301. GunWeldI = Instance.new("Weld")
  1302. GunWeldI.Part0 = GunPartD
  1303. GunWeldI.Part1 = GunPartI
  1304. GunWeldI.Parent = GunPartI
  1305. GunWeldI.C0 = CFrame.new(0.8,-0.2,-1.9) * CFrame.Angles(0.5,-math.pi/2/2,0.4)
  1306. GunPartJ = Instance.new("Part")
  1307. GunPartJ.Anchored = false
  1308. GunPartJ.CanCollide = true
  1309. GunPartJ.Locked = true
  1310. GunPartJ.formFactor = "Custom"
  1311. GunPartJ.Size = Vector3.new(1.6,0.4,1.2)
  1312. GunPartJ.TopSurface = 0
  1313. GunPartJ.BottomSurface = 0
  1314. GunPartJ.BrickColor = BrickColor.new("Really red")
  1315. GunPartJ.Parent = HoverCraft
  1316. GunPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1317. GunWeldJ = Instance.new("Weld")
  1318. GunWeldJ.Part0 = GunPartD
  1319. GunWeldJ.Part1 = GunPartJ
  1320. GunWeldJ.Parent = GunPartJ
  1321. GunWeldJ.C0 = CFrame.new(0,-0.2,-2.2) * CFrame.Angles(0.3,0,0)
  1322. GunPartJ = Instance.new("Part")
  1323. GunPartJ.Anchored = false
  1324. GunPartJ.CanCollide = true
  1325. GunPartJ.Locked = true
  1326. GunPartJ.formFactor = "Custom"
  1327. GunPartJ.Size = Vector3.new(1.6,0.4,1.2)
  1328. GunPartJ.TopSurface = 0
  1329. GunPartJ.BottomSurface = 0
  1330. GunPartJ.BrickColor = BrickColor.new("Really red")
  1331. GunPartJ.Parent = HoverCraft
  1332. GunPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1333. GunWeldJ = Instance.new("Weld")
  1334. GunWeldJ.Part0 = GunPartD
  1335. GunWeldJ.Part1 = GunPartJ
  1336. GunWeldJ.Parent = GunPartJ
  1337. GunWeldJ.C0 = CFrame.new(0,-0.2,-2.2) * CFrame.Angles(0.3,0,0)
  1338. GunPartK = Instance.new("Part")
  1339. GunPartK.Anchored = false
  1340. GunPartK.CanCollide = true
  1341. GunPartK.Locked = true
  1342. GunPartK.formFactor = "Custom"
  1343. GunPartK.Size = Vector3.new(2,2,2)
  1344. GunPartK.TopSurface = 0
  1345. GunPartK.BottomSurface = 0
  1346. GunPartK.BrickColor = BrickColor.new("Really black")
  1347. GunPartK.Shape = "Ball"
  1348. GunPartK.Parent = HoverCraft
  1349. GunPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1350. GunWeldK = Instance.new("Weld")
  1351. GunWeldK.Part0 = GunPartC
  1352. GunWeldK.Part1 = GunPartK
  1353. GunWeldK.Parent = GunPartK
  1354. GunWeldK.C0 = CFrame.new(0,0.1,-1) * CFrame.Angles(0,0,0)
  1355. GunPartL = Instance.new("Part")
  1356. GunPartL.Anchored = false
  1357. GunPartL.CanCollide = true
  1358. GunPartL.Locked = true
  1359. GunPartL.formFactor = "Custom"
  1360. GunPartL.Size = Vector3.new(1.6,1.2,0.4)
  1361. GunPartL.TopSurface = 0
  1362. GunPartL.BottomSurface = 0
  1363. GunPartL.BrickColor = BrickColor.new("Really red")
  1364. GunPartL.Parent = HoverCraft
  1365. GunPartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1366. GunWeldL = Instance.new("Weld")
  1367. GunWeldL.Part0 = GunPartK
  1368. GunWeldL.Part1 = GunPartL
  1369. GunWeldL.Parent = GunPartL
  1370. GunWeldL.C0 = CFrame.new(0,0.6,0.2) * CFrame.Angles(0,0,0)
  1371. GunPartM = Instance.new("Part")
  1372. GunPartM.Anchored = false
  1373. GunPartM.CanCollide = true
  1374. GunPartM.Locked = true
  1375. GunPartM.formFactor = "Custom"
  1376. GunPartM.Size = Vector3.new(1.3,1.2,0.4)
  1377. GunPartM.TopSurface = 0
  1378. GunPartM.BottomSurface = 0
  1379. GunPartM.BrickColor = BrickColor.new("Really red")
  1380. GunPartM.Parent = HoverCraft
  1381. GunPartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1382. GunWeldM = Instance.new("Weld")
  1383. GunWeldM.Part0 = GunPartL
  1384. GunWeldM.Part1 = GunPartM
  1385. GunWeldM.Parent = GunPartM
  1386. GunWeldM.C0 = CFrame.new(1.2,-0.1,0) * CFrame.Angles(0,0,-0.2)
  1387. GunPartN = Instance.new("Part")
  1388. GunPartN.Anchored = false
  1389. GunPartN.CanCollide = true
  1390. GunPartN.Locked = true
  1391. GunPartN.formFactor = "Custom"
  1392. GunPartN.Size = Vector3.new(1.3,1.2,0.4)
  1393. GunPartN.TopSurface = 0
  1394. GunPartN.BottomSurface = 0
  1395. GunPartN.BrickColor = BrickColor.new("Really red")
  1396. GunPartN.Parent = HoverCraft
  1397. GunPartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1398. GunWeldN = Instance.new("Weld")
  1399. GunWeldN.Part0 = GunPartL
  1400. GunWeldN.Part1 = GunPartN
  1401. GunWeldN.Parent = GunPartN
  1402. GunWeldN.C0 = CFrame.new(-1.2,-0.1,0) * CFrame.Angles(0,0,0.2)
  1403. GunPartO = Instance.new("Part")
  1404. GunPartO.Anchored = false
  1405. GunPartO.CanCollide = true
  1406. GunPartO.Locked = true
  1407. GunPartO.formFactor = "Custom"
  1408. GunPartO.Size = Vector3.new(1.6,0.4,1.4)
  1409. GunPartO.TopSurface = 0
  1410. GunPartO.BottomSurface = 0
  1411. GunPartO.BrickColor = BrickColor.new("Really red")
  1412. GunPartO.Parent = HoverCraft
  1413. GunPartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1414. GunWeldO = Instance.new("Weld")
  1415. GunWeldO.Part0 = GunPartL
  1416. GunWeldO.Part1 = GunPartO
  1417. GunWeldO.Parent = GunPartO
  1418. GunWeldO.C0 = CFrame.new(0,0.6,-0.5) * CFrame.Angles(0.24,0,0)
  1419. GunPartP = Instance.new("Part")
  1420. GunPartP.Anchored = false
  1421. GunPartP.CanCollide = true
  1422. GunPartP.Locked = true
  1423. GunPartP.formFactor = "Custom"
  1424. GunPartP.Size = Vector3.new(1.4,0.4,1.4)
  1425. GunPartP.TopSurface = 0
  1426. GunPartP.BottomSurface = 0
  1427. GunPartP.BrickColor = BrickColor.new("Really red")
  1428. GunPartP.Parent = HoverCraft
  1429. GunPartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1430. GunWeldP = Instance.new("Weld")
  1431. GunWeldP.Part0 = GunPartO
  1432. GunWeldP.Part1 = GunPartP
  1433. GunWeldP.Parent = GunPartP
  1434. GunWeldP.C0 = CFrame.new(-1.3,-0.15,0) * CFrame.Angles(0,0,0.25)
  1435. GunPartQ = Instance.new("Part")
  1436. GunPartQ.Anchored = false
  1437. GunPartQ.CanCollide = true
  1438. GunPartQ.Locked = true
  1439. GunPartQ.formFactor = "Custom"
  1440. GunPartQ.Size = Vector3.new(1.4,0.4,1.4)
  1441. GunPartQ.TopSurface = 0
  1442. GunPartQ.BottomSurface = 0
  1443. GunPartQ.BrickColor = BrickColor.new("Really red")
  1444. GunPartQ.Parent = HoverCraft
  1445. GunPartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1446. GunWeldQ = Instance.new("Weld")
  1447. GunWeldQ.Part0 = GunPartO
  1448. GunWeldQ.Part1 = GunPartQ
  1449. GunWeldQ.Parent = GunPartQ
  1450. GunWeldQ.C0 = CFrame.new(1.3,-0.15,0) * CFrame.Angles(0,0,-0.25)
  1451. GunPartR = Instance.new("Part")
  1452. GunPartR.Anchored = false
  1453. GunPartR.CanCollide = true
  1454. GunPartR.Locked = true
  1455. GunPartR.formFactor = "Custom"
  1456. GunPartR.Size = Vector3.new(0.4,1,1.4)
  1457. GunPartR.TopSurface = 0
  1458. GunPartR.BottomSurface = 0
  1459. GunPartR.BrickColor = BrickColor.new("Really red")
  1460. GunPartR.Parent = HoverCraft
  1461. GunPartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1462. GunWeldR = Instance.new("Weld")
  1463. GunWeldR.Part0 = GunPartO
  1464. GunWeldR.Part1 = GunPartR
  1465. GunWeldR.Parent = GunPartR
  1466. GunWeldR.C0 = CFrame.new(1.65,-0.8,0) * CFrame.Angles(0,0,-0.25)
  1467. GunPartS = Instance.new("Part")
  1468. GunPartS.Anchored = false
  1469. GunPartS.CanCollide = true
  1470. GunPartS.Locked = true
  1471. GunPartS.formFactor = "Custom"
  1472. GunPartS.Size = Vector3.new(0.4,1,1.4)
  1473. GunPartS.TopSurface = 0
  1474. GunPartS.BottomSurface = 0
  1475. GunPartS.BrickColor = BrickColor.new("Really red")
  1476. GunPartS.Parent = HoverCraft
  1477. GunPartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1478. GunWeldS = Instance.new("Weld")
  1479. GunWeldS.Part0 = GunPartO
  1480. GunWeldS.Part1 = GunPartS
  1481. GunWeldS.Parent = GunPartS
  1482. GunWeldS.C0 = CFrame.new(-1.65,-0.8,0) * CFrame.Angles(0,0,0.25)
  1483. GunPartT = Instance.new("Part")
  1484. GunPartT.Anchored = false
  1485. GunPartT.CanCollide = true
  1486. GunPartT.Locked = true
  1487. GunPartT.formFactor = "Custom"
  1488. GunPartT.Size = Vector3.new(1.4,0.5,3)
  1489. GunPartT.TopSurface = 0
  1490. GunPartT.BottomSurface = 0
  1491. GunPartT.BrickColor = BrickColor.new("Really red")
  1492. GunPartT.Parent = HoverCraft
  1493. GunPartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1494. GunWeldT = Instance.new("Weld")
  1495. GunWeldT.Part0 = GunPartO
  1496. GunWeldT.Part1 = GunPartT
  1497. GunWeldT.Parent = GunPartT
  1498. GunWeldT.C0 = CFrame.new(0,-0.59,-1.89) * CFrame.Angles(-0.4,0,0)
  1499. GunPartU = Instance.new("Part")
  1500. GunPartU.Anchored = false
  1501. GunPartU.CanCollide = true
  1502. GunPartU.Locked = true
  1503. GunPartU.formFactor = "Custom"
  1504. GunPartU.Size = Vector3.new(1.4,0.5,3)
  1505. GunPartU.TopSurface = 0
  1506. GunPartU.BottomSurface = 0
  1507. GunPartU.BrickColor = BrickColor.new("Really red")
  1508. GunPartU.Parent = HoverCraft
  1509. GunPartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1510. GunWeldU = Instance.new("Weld")
  1511. GunWeldU.Part0 = GunPartT
  1512. GunWeldU.Part1 = GunPartU
  1513. GunWeldU.Parent = GunPartU
  1514. GunWeldU.C0 = CFrame.new(-1.2,-0.15,0) * CFrame.Angles(0,0,0.25)
  1515. GunPartV = Instance.new("Part")
  1516. GunPartV.Anchored = false
  1517. GunPartV.CanCollide = true
  1518. GunPartV.Locked = true
  1519. GunPartV.formFactor = "Custom"
  1520. GunPartV.Size = Vector3.new(1.4,0.5,3)
  1521. GunPartV.TopSurface = 0
  1522. GunPartV.BottomSurface = 0
  1523. GunPartV.BrickColor = BrickColor.new("Really red")
  1524. GunPartV.Parent = HoverCraft
  1525. GunPartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1526. GunWeldV = Instance.new("Weld")
  1527. GunWeldV.Part0 = GunPartT
  1528. GunWeldV.Part1 = GunPartV
  1529. GunWeldV.Parent = GunPartV
  1530. GunWeldV.C0 = CFrame.new(1.2,-0.15,0) * CFrame.Angles(0,0,-0.25)
  1531. GunPartW = Instance.new("Part")
  1532. GunPartW.Anchored = false
  1533. GunPartW.CanCollide = true
  1534. GunPartW.Locked = true
  1535. GunPartW.formFactor = "Custom"
  1536. GunPartW.Size = Vector3.new(0.4,0.85,3)
  1537. GunPartW.TopSurface = 0
  1538. GunPartW.BottomSurface = 0
  1539. GunPartW.BrickColor = BrickColor.new("Really red")
  1540. GunPartW.Parent = HoverCraft
  1541. GunPartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1542. GunWeldW = Instance.new("Weld")
  1543. GunWeldW.Part0 = GunPartT
  1544. GunWeldW.Part1 = GunPartW
  1545. GunWeldW.Parent = GunPartW
  1546. GunWeldW.C0 = CFrame.new(1.7,-0.45,0) * CFrame.Angles(0,0,-0.25)
  1547. GunPartX = Instance.new("Part")
  1548. GunPartX.Anchored = false
  1549. GunPartX.CanCollide = true
  1550. GunPartX.Locked = true
  1551. GunPartX.formFactor = "Custom"
  1552. GunPartX.Size = Vector3.new(0.4,0.85,3)
  1553. GunPartX.TopSurface = 0
  1554. GunPartX.BottomSurface = 0
  1555. GunPartX.BrickColor = BrickColor.new("Really red")
  1556. GunPartX.Parent = HoverCraft
  1557. GunPartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1558. GunWeldX = Instance.new("Weld")
  1559. GunWeldX.Part0 = GunPartT
  1560. GunWeldX.Part1 = GunPartX
  1561. GunWeldX.Parent = GunPartX
  1562. GunWeldX.C0 = CFrame.new(-1.7,-0.45,0) * CFrame.Angles(0,0,0.25)
  1563. GunPartY = Instance.new("Part")
  1564. GunPartY.Anchored = false
  1565. GunPartY.CanCollide = true
  1566. GunPartY.Locked = true
  1567. GunPartY.formFactor = "Custom"
  1568. GunPartY.Size = Vector3.new(0.1,1,1)
  1569. GunPartY.TopSurface = 0
  1570. GunPartY.BottomSurface = 0
  1571. GunPartY.BrickColor = BrickColor.new("Really red")
  1572. GunPartY.Parent = HoverCraft
  1573. GunPartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1574. GunWeldY = Instance.new("Weld")
  1575. GunWeldY.Part0 = GunPartX
  1576. GunWeldY.Part1 = GunPartY
  1577. GunWeldY.Parent = GunPartY
  1578. GunWeldY.C0 = CFrame.new(0,-0.4,-0.6) * CFrame.Angles(math.pi/2/2,0,0)
  1579. GunPartZ = Instance.new("Part")
  1580. GunPartZ.Anchored = false
  1581. GunPartZ.CanCollide = true
  1582. GunPartZ.Locked = true
  1583. GunPartZ.formFactor = "Custom"
  1584. GunPartZ.Size = Vector3.new(0.1,1,1)
  1585. GunPartZ.TopSurface = 0
  1586. GunPartZ.BottomSurface = 0
  1587. GunPartZ.BrickColor = BrickColor.new("Really red")
  1588. GunPartZ.Parent = HoverCraft
  1589. GunPartZ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1590. GunWeldZ = Instance.new("Weld")
  1591. GunWeldZ.Part0 = GunPartW
  1592. GunWeldZ.Part1 = GunPartZ
  1593. GunWeldZ.Parent = GunPartZ
  1594. GunWeldZ.C0 = CFrame.new(0,-0.4,-0.6) * CFrame.Angles(math.pi/2/2,0,0)
  1595. -- WE NEED FANGS doing that c:
  1596. EyePartA = Instance.new("Part")
  1597. EyePartA.Anchored = false
  1598. EyePartA.CanCollide = true
  1599. EyePartA.Locked = true
  1600. EyePartA.formFactor = "Custom"
  1601. EyePartA.Size = Vector3.new(0.6,0.6,0.6)
  1602. EyePartA.TopSurface = 0
  1603. EyePartA.BottomSurface = 0
  1604. EyePartA.BrickColor = BrickColor.new("Really black")
  1605. EyePartA.Parent = HoverCraft
  1606. EyeMeshA = Instance.new("SpecialMesh",EyePartA)
  1607. EyeMeshA.MeshType = "Sphere"
  1608. EyePartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1609. EyeWeldA = Instance.new("Weld")
  1610. EyeWeldA.Part0 = GunPartT
  1611. EyeWeldA.Part1 = EyePartA
  1612. EyeWeldA.Parent = EyePartA
  1613. EyeWeldA.C0 = CFrame.new(1,0.3,0) * CFrame.Angles(0,0,0)
  1614. EyePartB = Instance.new("Part")
  1615. EyePartB.Anchored = false
  1616. EyePartB.CanCollide = true
  1617. EyePartB.Locked = true
  1618. EyePartB.formFactor = "Custom"
  1619. EyePartB.Size = Vector3.new(0.6,0.6,0.6)
  1620. EyePartB.TopSurface = 0
  1621. EyePartB.BottomSurface = 0
  1622. EyePartB.BrickColor = BrickColor.new("Really black")
  1623. EyePartB.Parent = HoverCraft
  1624. EyeMeshB = Instance.new("SpecialMesh",EyePartB)
  1625. EyeMeshB.MeshType = "Sphere"
  1626. EyePartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1627. EyeWeldB = Instance.new("Weld")
  1628. EyeWeldB.Part0 = GunPartT
  1629. EyeWeldB.Part1 = EyePartB
  1630. EyeWeldB.Parent = EyePartB
  1631. EyeWeldB.C0 = CFrame.new(-1,0.2,0) * CFrame.Angles(0,0,0)
  1632. -- WARK SLAIV >:o
  1633. J1PartA = Instance.new("Part")
  1634. J1PartA.Anchored = false
  1635. J1PartA.CanCollide = true
  1636. J1PartA.Locked = true
  1637. J1PartA.formFactor = "Custom"
  1638. J1PartA.Shape = "Ball"
  1639. J1PartA.Size = Vector3.new(2,2,2)
  1640. J1PartA.TopSurface = 0
  1641. J1PartA.BottomSurface = 0
  1642. J1PartA.BrickColor = BrickColor.new("Really black")
  1643. J1PartA.Parent = HoverCraft
  1644. J1PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1645. J1WeldA = Instance.new("Weld")
  1646. J1WeldA.Part0 = PartI
  1647. J1WeldA.Part1 = J1PartA
  1648. J1WeldA.Parent = J1PartA
  1649. J1WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  1650. J1PartB = Instance.new("Part")
  1651. J1PartB.Anchored = false
  1652. J1PartB.CanCollide = true
  1653. J1PartB.Locked = true
  1654. J1PartB.formFactor = "Custom"
  1655. J1PartB.Size = Vector3.new(1,ArmLength,1)
  1656. J1PartB.TopSurface = 0
  1657. J1PartB.BottomSurface = 0
  1658. J1PartB.BrickColor = BrickColor.new("Really red")
  1659. J1PartB.Parent = HoverCraft
  1660. J1PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1661. J1WeldB = Instance.new("Weld")
  1662. J1WeldB.Part0 = J1PartA
  1663. J1WeldB.Part1 = J1PartB
  1664. J1WeldB.Parent = J1PartB
  1665. J1WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1666. J1PartC = Instance.new("Part")
  1667. J1PartC.Anchored = false
  1668. J1PartC.CanCollide = true
  1669. J1PartC.Locked = true
  1670. J1PartC.formFactor = "Custom"
  1671. J1PartC.Shape = "Ball"
  1672. J1PartC.Size = Vector3.new(2,2,2)
  1673. J1PartC.TopSurface = 0
  1674. J1PartC.BottomSurface = 0
  1675. J1PartC.BrickColor = BrickColor.new("Really black")
  1676. J1PartC.Parent = HoverCraft
  1677. J1PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1678. J1WeldC = Instance.new("Weld")
  1679. J1WeldC.Part0 = J1PartB
  1680. J1WeldC.Part1 = J1PartC
  1681. J1WeldC.Parent = J1PartC
  1682. J1WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1683. J1PartD = Instance.new("Part")
  1684. J1PartD.Anchored = false
  1685. J1PartD.CanCollide = true
  1686. J1PartD.Locked = true
  1687. J1PartD.formFactor = "Custom"
  1688. J1PartD.Size = Vector3.new(1,ArmLength,1)
  1689. J1PartD.TopSurface = 0
  1690. J1PartD.BottomSurface = 0
  1691. J1PartD.BrickColor = BrickColor.new("Really red")
  1692. J1PartD.Parent = HoverCraft
  1693. J1PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1694. J1WeldD = Instance.new("Weld")
  1695. J1WeldD.Part0 = J1PartC
  1696. J1WeldD.Part1 = J1PartD
  1697. J1WeldD.Parent = J1PartD
  1698. J1WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1699. J1PartE = Instance.new("Part")
  1700. J1PartE.Anchored = false
  1701. J1PartE.CanCollide = true
  1702. J1PartE.Locked = true
  1703. J1PartE.formFactor = "Custom"
  1704. J1PartE.Shape = "Ball"
  1705. J1PartE.Size = Vector3.new(2,2,2)
  1706. J1PartE.TopSurface = 0
  1707. J1PartE.BottomSurface = 0
  1708. J1PartE.BrickColor = BrickColor.new("Really black")
  1709. J1PartE.Parent = HoverCraft
  1710. J1PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1711. J1WeldE = Instance.new("Weld")
  1712. J1WeldE.Part0 = J1PartD
  1713. J1WeldE.Part1 = J1PartE
  1714. J1WeldE.Parent = J1PartE
  1715. J1WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1716. J1PartF = Instance.new("Part")
  1717. J1PartF.Anchored = false
  1718. J1PartF.CanCollide = true
  1719. J1PartF.Locked = true
  1720. J1PartF.formFactor = "Custom"
  1721. J1PartF.Size = Vector3.new(1,ArmLength,1)
  1722. J1PartF.TopSurface = 0
  1723. J1PartF.BottomSurface = 0
  1724. J1PartF.BrickColor = BrickColor.new("Really red")
  1725. J1PartF.Parent = HoverCraft
  1726. J1PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1727. J1WeldF = Instance.new("Weld")
  1728. J1WeldF.Part0 = J1PartE
  1729. J1WeldF.Part1 = J1PartF
  1730. J1WeldF.Parent = J1PartF
  1731. J1WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1732. J1PartG = Instance.new("Part")
  1733. J1PartG.Anchored = false
  1734. J1PartG.CanCollide = true
  1735. J1PartG.Locked = true
  1736. J1PartG.formFactor = "Custom"
  1737. J1PartG.Shape = "Ball"
  1738. J1PartG.Size = Vector3.new(2,2,2)
  1739. J1PartG.TopSurface = 0
  1740. J1PartG.BottomSurface = 0
  1741. J1PartG.BrickColor = BrickColor.new("Really black")
  1742. J1PartG.Parent = HoverCraft
  1743. J1PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1744. J1WeldG = Instance.new("Weld")
  1745. J1WeldG.Part0 = J1PartF
  1746. J1WeldG.Part1 = J1PartG
  1747. J1WeldG.Parent = J1PartG
  1748. J1WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1749. J1PartH = Instance.new("Part")
  1750. J1PartH.Anchored = false
  1751. J1PartH.CanCollide = true
  1752. J1PartH.Locked = true
  1753. J1PartH.formFactor = "Custom"
  1754. J1PartH.Size = Vector3.new(1,1,ArmLength/2)
  1755. J1PartH.TopSurface = 0
  1756. J1PartH.BottomSurface = 0
  1757. J1PartH.BrickColor = BrickColor.new("Really red")
  1758. J1PartH.Parent = HoverCraft
  1759. J1PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1760. J1WeldH = Instance.new("Weld")
  1761. J1WeldH.Part0 = J1PartG
  1762. J1WeldH.Part1 = J1PartH
  1763. J1WeldH.Parent = J1PartH
  1764. J1WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  1765. J1PartI = Instance.new("Part")
  1766. J1PartI.Anchored = false
  1767. J1PartI.CanCollide = true
  1768. J1PartI.Locked = true
  1769. J1PartI.formFactor = "Custom"
  1770. J1PartI.Size = Vector3.new(1,1,ArmLength/2)
  1771. J1PartI.TopSurface = 0
  1772. J1PartI.BottomSurface = 0
  1773. J1PartI.BrickColor = BrickColor.new("Really red")
  1774. J1PartI.Parent = HoverCraft
  1775. J1PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1776. J1WeldI = Instance.new("Weld")
  1777. J1WeldI.Part0 = J1PartG
  1778. J1WeldI.Part1 = J1PartI
  1779. J1WeldI.Parent = J1PartI
  1780. J1WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  1781. J2PartA = Instance.new("Part")
  1782. J2PartA.Anchored = false
  1783. J2PartA.CanCollide = true
  1784. J2PartA.Locked = true
  1785. J2PartA.formFactor = "Custom"
  1786. J2PartA.Shape = "Ball"
  1787. J2PartA.Size = Vector3.new(2,2,2)
  1788. J2PartA.TopSurface = 0
  1789. J2PartA.BottomSurface = 0
  1790. J2PartA.BrickColor = BrickColor.new("Really black")
  1791. J2PartA.Parent = HoverCraft
  1792. J2PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1793. J2WeldA = Instance.new("Weld")
  1794. J2WeldA.Part0 = PartJ
  1795. J2WeldA.Part1 = J2PartA
  1796. J2WeldA.Parent = J2PartA
  1797. J2WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi,0)
  1798. J2PartB = Instance.new("Part")
  1799. J2PartB.Anchored = false
  1800. J2PartB.CanCollide = true
  1801. J2PartB.Locked = true
  1802. J2PartB.formFactor = "Custom"
  1803. J2PartB.Size = Vector3.new(1,ArmLength,1)
  1804. J2PartB.TopSurface = 0
  1805. J2PartB.BottomSurface = 0
  1806. J2PartB.BrickColor = BrickColor.new("Really red")
  1807. J2PartB.Parent = HoverCraft
  1808. J2PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1809. J2WeldB = Instance.new("Weld")
  1810. J2WeldB.Part0 = J2PartA
  1811. J2WeldB.Part1 = J2PartB
  1812. J2WeldB.Parent = J2PartB
  1813. J2WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1814. J2PartC = Instance.new("Part")
  1815. J2PartC.Anchored = false
  1816. J2PartC.CanCollide = true
  1817. J2PartC.Locked = true
  1818. J2PartC.formFactor = "Custom"
  1819. J2PartC.Shape = "Ball"
  1820. J2PartC.Size = Vector3.new(2,2,2)
  1821. J2PartC.TopSurface = 0
  1822. J2PartC.BottomSurface = 0
  1823. J2PartC.BrickColor = BrickColor.new("Really black")
  1824. J2PartC.Parent = HoverCraft
  1825. J2PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1826. J2WeldC = Instance.new("Weld")
  1827. J2WeldC.Part0 = J2PartB
  1828. J2WeldC.Part1 = J2PartC
  1829. J2WeldC.Parent = J2PartC
  1830. J2WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1831. J2PartD = Instance.new("Part")
  1832. J2PartD.Anchored = false
  1833. J2PartD.CanCollide = true
  1834. J2PartD.Locked = true
  1835. J2PartD.formFactor = "Custom"
  1836. J2PartD.Size = Vector3.new(1,ArmLength,1)
  1837. J2PartD.TopSurface = 0
  1838. J2PartD.BottomSurface = 0
  1839. J2PartD.BrickColor = BrickColor.new("Really red")
  1840. J2PartD.Parent = HoverCraft
  1841. J2PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1842. J2WeldD = Instance.new("Weld")
  1843. J2WeldD.Part0 = J2PartC
  1844. J2WeldD.Part1 = J2PartD
  1845. J2WeldD.Parent = J2PartD
  1846. J2WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1847. J2PartE = Instance.new("Part")
  1848. J2PartE.Anchored = false
  1849. J2PartE.CanCollide = true
  1850. J2PartE.Locked = true
  1851. J2PartE.formFactor = "Custom"
  1852. J2PartE.Shape = "Ball"
  1853. J2PartE.Size = Vector3.new(2,2,2)
  1854. J2PartE.TopSurface = 0
  1855. J2PartE.BottomSurface = 0
  1856. J2PartE.BrickColor = BrickColor.new("Really black")
  1857. J2PartE.Parent = HoverCraft
  1858. J2PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1859. J2WeldE = Instance.new("Weld")
  1860. J2WeldE.Part0 = J2PartD
  1861. J2WeldE.Part1 = J2PartE
  1862. J2WeldE.Parent = J2PartE
  1863. J2WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1864. J2PartF = Instance.new("Part")
  1865. J2PartF.Anchored = false
  1866. J2PartF.CanCollide = true
  1867. J2PartF.Locked = true
  1868. J2PartF.formFactor = "Custom"
  1869. J2PartF.Size = Vector3.new(1,ArmLength,1)
  1870. J2PartF.TopSurface = 0
  1871. J2PartF.BottomSurface = 0
  1872. J2PartF.BrickColor = BrickColor.new("Really red")
  1873. J2PartF.Parent = HoverCraft
  1874. J2PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1875. J2WeldF = Instance.new("Weld")
  1876. J2WeldF.Part0 = J2PartE
  1877. J2WeldF.Part1 = J2PartF
  1878. J2WeldF.Parent = J2PartF
  1879. J2WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1880. J2PartG = Instance.new("Part")
  1881. J2PartG.Anchored = false
  1882. J2PartG.CanCollide = true
  1883. J2PartG.Locked = true
  1884. J2PartG.formFactor = "Custom"
  1885. J2PartG.Shape = "Ball"
  1886. J2PartG.Size = Vector3.new(2,2,2)
  1887. J2PartG.TopSurface = 0
  1888. J2PartG.BottomSurface = 0
  1889. J2PartG.BrickColor = BrickColor.new("Really black")
  1890. J2PartG.Parent = HoverCraft
  1891. J2PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1892. J2WeldG = Instance.new("Weld")
  1893. J2WeldG.Part0 = J2PartF
  1894. J2WeldG.Part1 = J2PartG
  1895. J2WeldG.Parent = J2PartG
  1896. J2WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1897. J2PartH = Instance.new("Part")
  1898. J2PartH.Anchored = false
  1899. J2PartH.CanCollide = true
  1900. J2PartH.Locked = true
  1901. J2PartH.formFactor = "Custom"
  1902. J2PartH.Size = Vector3.new(1,1,ArmLength/2)
  1903. J2PartH.TopSurface = 0
  1904. J2PartH.BottomSurface = 0
  1905. J2PartH.BrickColor = BrickColor.new("Really red")
  1906. J2PartH.Parent = HoverCraft
  1907. J2PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1908. J2WeldH = Instance.new("Weld")
  1909. J2WeldH.Part0 = J2PartG
  1910. J2WeldH.Part1 = J2PartH
  1911. J2WeldH.Parent = J2PartH
  1912. J2WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  1913. J2PartI = Instance.new("Part")
  1914. J2PartI.Anchored = false
  1915. J2PartI.CanCollide = true
  1916. J2PartI.Locked = true
  1917. J2PartI.formFactor = "Custom"
  1918. J2PartI.Size = Vector3.new(1,1,ArmLength/2)
  1919. J2PartI.TopSurface = 0
  1920. J2PartI.BottomSurface = 0
  1921. J2PartI.BrickColor = BrickColor.new("Really red")
  1922. J2PartI.Parent = HoverCraft
  1923. J2PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1924. J2WeldI = Instance.new("Weld")
  1925. J2WeldI.Part0 = J2PartG
  1926. J2WeldI.Part1 = J2PartI
  1927. J2WeldI.Parent = J2PartI
  1928. J2WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  1929. J3PartA = Instance.new("Part")
  1930. J3PartA.Anchored = false
  1931. J3PartA.CanCollide = true
  1932. J3PartA.Locked = true
  1933. J3PartA.formFactor = "Custom"
  1934. J3PartA.Shape = "Ball"
  1935. J3PartA.Size = Vector3.new(2,2,2)
  1936. J3PartA.TopSurface = 0
  1937. J3PartA.BottomSurface = 0
  1938. J3PartA.BrickColor = BrickColor.new("Really black")
  1939. J3PartA.Parent = HoverCraft
  1940. J3PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1941. J3WeldA = Instance.new("Weld")
  1942. J3WeldA.Part0 = PartK
  1943. J3WeldA.Part1 = J3PartA
  1944. J3WeldA.Parent = J3PartA
  1945. J3WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi,0)
  1946. J3PartB = Instance.new("Part")
  1947. J3PartB.Anchored = false
  1948. J3PartB.CanCollide = true
  1949. J3PartB.Locked = true
  1950. J3PartB.formFactor = "Custom"
  1951. J3PartB.Size = Vector3.new(1,ArmLength,1)
  1952. J3PartB.TopSurface = 0
  1953. J3PartB.BottomSurface = 0
  1954. J3PartB.BrickColor = BrickColor.new("Really red")
  1955. J3PartB.Parent = HoverCraft
  1956. J3PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1957. J3WeldB = Instance.new("Weld")
  1958. J3WeldB.Part0 = J3PartA
  1959. J3WeldB.Part1 = J3PartB
  1960. J3WeldB.Parent = J3PartB
  1961. J3WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1962. J3PartC = Instance.new("Part")
  1963. J3PartC.Anchored = false
  1964. J3PartC.CanCollide = true
  1965. J3PartC.Locked = true
  1966. J3PartC.formFactor = "Custom"
  1967. J3PartC.Shape = "Ball"
  1968. J3PartC.Size = Vector3.new(2,2,2)
  1969. J3PartC.TopSurface = 0
  1970. J3PartC.BottomSurface = 0
  1971. J3PartC.BrickColor = BrickColor.new("Really black")
  1972. J3PartC.Parent = HoverCraft
  1973. J3PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1974. J3WeldC = Instance.new("Weld")
  1975. J3WeldC.Part0 = J3PartB
  1976. J3WeldC.Part1 = J3PartC
  1977. J3WeldC.Parent = J3PartC
  1978. J3WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1979. J3PartD = Instance.new("Part")
  1980. J3PartD.Anchored = false
  1981. J3PartD.CanCollide = true
  1982. J3PartD.Locked = true
  1983. J3PartD.formFactor = "Custom"
  1984. J3PartD.Size = Vector3.new(1,ArmLength,1)
  1985. J3PartD.TopSurface = 0
  1986. J3PartD.BottomSurface = 0
  1987. J3PartD.BrickColor = BrickColor.new("Really red")
  1988. J3PartD.Parent = HoverCraft
  1989. J3PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1990. J3WeldD = Instance.new("Weld")
  1991. J3WeldD.Part0 = J3PartC
  1992. J3WeldD.Part1 = J3PartD
  1993. J3WeldD.Parent = J3PartD
  1994. J3WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1995. J3PartE = Instance.new("Part")
  1996. J3PartE.Anchored = false
  1997. J3PartE.CanCollide = true
  1998. J3PartE.Locked = true
  1999. J3PartE.formFactor = "Custom"
  2000. J3PartE.Shape = "Ball"
  2001. J3PartE.Size = Vector3.new(2,2,2)
  2002. J3PartE.TopSurface = 0
  2003. J3PartE.BottomSurface = 0
  2004. J3PartE.BrickColor = BrickColor.new("Really black")
  2005. J3PartE.Parent = HoverCraft
  2006. J3PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2007. J3WeldE = Instance.new("Weld")
  2008. J3WeldE.Part0 = J3PartD
  2009. J3WeldE.Part1 = J3PartE
  2010. J3WeldE.Parent = J3PartE
  2011. J3WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2012. J3PartF = Instance.new("Part")
  2013. J3PartF.Anchored = false
  2014. J3PartF.CanCollide = true
  2015. J3PartF.Locked = true
  2016. J3PartF.formFactor = "Custom"
  2017. J3PartF.Size = Vector3.new(1,ArmLength,1)
  2018. J3PartF.TopSurface = 0
  2019. J3PartF.BottomSurface = 0
  2020. J3PartF.BrickColor = BrickColor.new("Really red")
  2021. J3PartF.Parent = HoverCraft
  2022. J3PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2023. J3WeldF = Instance.new("Weld")
  2024. J3WeldF.Part0 = J3PartE
  2025. J3WeldF.Part1 = J3PartF
  2026. J3WeldF.Parent = J3PartF
  2027. J3WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2028. J3PartG = Instance.new("Part")
  2029. J3PartG.Anchored = false
  2030. J3PartG.CanCollide = true
  2031. J3PartG.Locked = true
  2032. J3PartG.formFactor = "Custom"
  2033. J3PartG.Shape = "Ball"
  2034. J3PartG.Size = Vector3.new(2,2,2)
  2035. J3PartG.TopSurface = 0
  2036. J3PartG.BottomSurface = 0
  2037. J3PartG.BrickColor = BrickColor.new("Really black")
  2038. J3PartG.Parent = HoverCraft
  2039. J3PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2040. J3WeldG = Instance.new("Weld")
  2041. J3WeldG.Part0 = J3PartF
  2042. J3WeldG.Part1 = J3PartG
  2043. J3WeldG.Parent = J3PartG
  2044. J3WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2045. J3PartH = Instance.new("Part")
  2046. J3PartH.Anchored = false
  2047. J3PartH.CanCollide = true
  2048. J3PartH.Locked = true
  2049. J3PartH.formFactor = "Custom"
  2050. J3PartH.Size = Vector3.new(1,1,ArmLength/2)
  2051. J3PartH.TopSurface = 0
  2052. J3PartH.BottomSurface = 0
  2053. J3PartH.BrickColor = BrickColor.new("Really red")
  2054. J3PartH.Parent = HoverCraft
  2055. J3PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2056. J3WeldH = Instance.new("Weld")
  2057. J3WeldH.Part0 = J3PartG
  2058. J3WeldH.Part1 = J3PartH
  2059. J3WeldH.Parent = J3PartH
  2060. J3WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  2061. J3PartI = Instance.new("Part")
  2062. J3PartI.Anchored = false
  2063. J3PartI.CanCollide = true
  2064. J3PartI.Locked = true
  2065. J3PartI.formFactor = "Custom"
  2066. J3PartI.Size = Vector3.new(1,1,ArmLength/2)
  2067. J3PartI.TopSurface = 0
  2068. J3PartI.BottomSurface = 0
  2069. J3PartI.BrickColor = BrickColor.new("Really red")
  2070. J3PartI.Parent = HoverCraft
  2071. J3PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2072. J3WeldI = Instance.new("Weld")
  2073. J3WeldI.Part0 = J3PartG
  2074. J3WeldI.Part1 = J3PartI
  2075. J3WeldI.Parent = J3PartI
  2076. J3WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2077. J4PartA = Instance.new("Part")
  2078. J4PartA.Anchored = false
  2079. J4PartA.CanCollide = true
  2080. J4PartA.Locked = true
  2081. J4PartA.formFactor = "Custom"
  2082. J4PartA.Shape = "Ball"
  2083. J4PartA.Size = Vector3.new(2,2,2)
  2084. J4PartA.TopSurface = 0
  2085. J4PartA.BottomSurface = 0
  2086. J4PartA.BrickColor = BrickColor.new("Really black")
  2087. J4PartA.Parent = HoverCraft
  2088. J4PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2089. J4WeldA = Instance.new("Weld")
  2090. J4WeldA.Part0 = PartL
  2091. J4WeldA.Part1 = J4PartA
  2092. J4WeldA.Parent = J4PartA
  2093. J4WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2094. J4PartB = Instance.new("Part")
  2095. J4PartB.Anchored = false
  2096. J4PartB.CanCollide = true
  2097. J4PartB.Locked = true
  2098. J4PartB.formFactor = "Custom"
  2099. J4PartB.Size = Vector3.new(1,ArmLength,1)
  2100. J4PartB.TopSurface = 0
  2101. J4PartB.BottomSurface = 0
  2102. J4PartB.BrickColor = BrickColor.new("Really red")
  2103. J4PartB.Parent = HoverCraft
  2104. J4PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2105. J4WeldB = Instance.new("Weld")
  2106. J4WeldB.Part0 = J4PartA
  2107. J4WeldB.Part1 = J4PartB
  2108. J4WeldB.Parent = J4PartB
  2109. J4WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2110. J4PartC = Instance.new("Part")
  2111. J4PartC.Anchored = false
  2112. J4PartC.CanCollide = true
  2113. J4PartC.Locked = true
  2114. J4PartC.formFactor = "Custom"
  2115. J4PartC.Shape = "Ball"
  2116. J4PartC.Size = Vector3.new(2,2,2)
  2117. J4PartC.TopSurface = 0
  2118. J4PartC.BottomSurface = 0
  2119. J4PartC.BrickColor = BrickColor.new("Really black")
  2120. J4PartC.Parent = HoverCraft
  2121. J4PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2122. J4WeldC = Instance.new("Weld")
  2123. J4WeldC.Part0 = J4PartB
  2124. J4WeldC.Part1 = J4PartC
  2125. J4WeldC.Parent = J4PartC
  2126. J4WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2127. J4PartD = Instance.new("Part")
  2128. J4PartD.Anchored = false
  2129. J4PartD.CanCollide = true
  2130. J4PartD.Locked = true
  2131. J4PartD.formFactor = "Custom"
  2132. J4PartD.Size = Vector3.new(1,ArmLength,1)
  2133. J4PartD.TopSurface = 0
  2134. J4PartD.BottomSurface = 0
  2135. J4PartD.BrickColor = BrickColor.new("Really red")
  2136. J4PartD.Parent = HoverCraft
  2137. J4PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2138. J4WeldD = Instance.new("Weld")
  2139. J4WeldD.Part0 = J4PartC
  2140. J4WeldD.Part1 = J4PartD
  2141. J4WeldD.Parent = J4PartD
  2142. J4WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2143. J4PartE = Instance.new("Part")
  2144. J4PartE.Anchored = false
  2145. J4PartE.CanCollide = true
  2146. J4PartE.Locked = true
  2147. J4PartE.formFactor = "Custom"
  2148. J4PartE.Shape = "Ball"
  2149. J4PartE.Size = Vector3.new(2,2,2)
  2150. J4PartE.TopSurface = 0
  2151. J4PartE.BottomSurface = 0
  2152. J4PartE.BrickColor = BrickColor.new("Really black")
  2153. J4PartE.Parent = HoverCraft
  2154. J4PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2155. J4WeldE = Instance.new("Weld")
  2156. J4WeldE.Part0 = J4PartD
  2157. J4WeldE.Part1 = J4PartE
  2158. J4WeldE.Parent = J4PartE
  2159. J4WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2160. J4PartF = Instance.new("Part")
  2161. J4PartF.Anchored = false
  2162. J4PartF.CanCollide = true
  2163. J4PartF.Locked = true
  2164. J4PartF.formFactor = "Custom"
  2165. J4PartF.Size = Vector3.new(1,ArmLength,1)
  2166. J4PartF.TopSurface = 0
  2167. J4PartF.BottomSurface = 0
  2168. J4PartF.BrickColor = BrickColor.new("Really red")
  2169. J4PartF.Parent = HoverCraft
  2170. J4PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2171. J4WeldF = Instance.new("Weld")
  2172. J4WeldF.Part0 = J4PartE
  2173. J4WeldF.Part1 = J4PartF
  2174. J4WeldF.Parent = J4PartF
  2175. J4WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2176. J4PartG = Instance.new("Part")
  2177. J4PartG.Anchored = false
  2178. J4PartG.CanCollide = true
  2179. J4PartG.Locked = true
  2180. J4PartG.formFactor = "Custom"
  2181. J4PartG.Shape = "Ball"
  2182. J4PartG.Size = Vector3.new(2,2,2)
  2183. J4PartG.TopSurface = 0
  2184. J4PartG.BottomSurface = 0
  2185. J4PartG.BrickColor = BrickColor.new("Really black")
  2186. J4PartG.Parent = HoverCraft
  2187. J4PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2188. J4WeldG = Instance.new("Weld")
  2189. J4WeldG.Part0 = J4PartF
  2190. J4WeldG.Part1 = J4PartG
  2191. J4WeldG.Parent = J4PartG
  2192. J4WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2193. J4PartH = Instance.new("Part")
  2194. J4PartH.Anchored = false
  2195. J4PartH.CanCollide = true
  2196. J4PartH.Locked = true
  2197. J4PartH.formFactor = "Custom"
  2198. J4PartH.Size = Vector3.new(1,1,ArmLength/2)
  2199. J4PartH.TopSurface = 0
  2200. J4PartH.BottomSurface = 0
  2201. J4PartH.BrickColor = BrickColor.new("Really red")
  2202. J4PartH.Parent = HoverCraft
  2203. J4PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2204. J4WeldH = Instance.new("Weld")
  2205. J4WeldH.Part0 = J4PartG
  2206. J4WeldH.Part1 = J4PartH
  2207. J4WeldH.Parent = J4PartH
  2208. J4WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  2209. J4PartI = Instance.new("Part")
  2210. J4PartI.Anchored = false
  2211. J4PartI.CanCollide = true
  2212. J4PartI.Locked = true
  2213. J4PartI.formFactor = "Custom"
  2214. J4PartI.Size = Vector3.new(1,1,ArmLength/2)
  2215. J4PartI.TopSurface = 0
  2216. J4PartI.BottomSurface = 0
  2217. J4PartI.BrickColor = BrickColor.new("Really red")
  2218. J4PartI.Parent = HoverCraft
  2219. J4PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2220. J4WeldI = Instance.new("Weld")
  2221. J4WeldI.Part0 = J4PartG
  2222. J4WeldI.Part1 = J4PartI
  2223. J4WeldI.Parent = J4PartI
  2224. J4WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2225. Balloon = Instance.new("Part")
  2226. Balloon.Anchored = false
  2227. Balloon.CanCollide = true
  2228. Balloon.Locked = true
  2229. Balloon.formFactor = "Custom"
  2230. Balloon.Size = Vector3.new(0.3,0.3,0.3)
  2231. Balloon.Transparency = 1
  2232. Balloon.TopSurface = 0
  2233. Balloon.BottomSurface = 0
  2234. Balloon.BrickColor = BrickColor.new("Really black")
  2235. Balloon.Parent = HoverCraft
  2236. Balloon.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2237. BalloonW = Instance.new("Weld")
  2238. BalloonW.Part0 = PartA
  2239. BalloonW.Part1 = Balloon
  2240. BalloonW.Parent = Balloon
  2241. BalloonW.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2242. BalloonM = Instance.new("SpecialMesh")
  2243. BalloonM.MeshType = "Sphere"
  2244. BalloonM.Scale = Vector3.new(1,1,1)
  2245. BalloonM.Parent = Balloon
  2246. Jump = false
  2247. Gyro = Instance.new("BodyGyro")
  2248. Gyro.maxTorque = Vector3.new(math.huge,0,math.huge)
  2249. Gyro.cframe = CFrame.new(0,0,0)
  2250. Gyro.Parent = Seat
  2251. AngleVelocity = Instance.new("BodyAngularVelocity")
  2252. AngleVelocity.maxTorque = Vector3.new(0,math.huge,0)
  2253. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2254. AngleVelocity.Parent = Seat
  2255. DriveVelocity = Instance.new("BodyVelocity")
  2256. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2257. DriveVelocity.Parent = Seat
  2258. function FTBurn(BurntModel)
  2259. coroutine.resume(coroutine.create(function()
  2260. char = BurntModel
  2261. model = Instance.new("Model")
  2262. model.Name = "Burnt"
  2263. model.Parent = char
  2264. for _,j in pairs (char:GetChildren()) do
  2265. if j.className == "CharacterMesh" then
  2266. j:Remove()
  2267. end end
  2268. local part = Instance.new("Part")
  2269. part.Anchored = false
  2270. part.CanCollide = false
  2271. part.Locked = true
  2272. part.formFactor = "Symmetric"
  2273. part.TopSurface = 0
  2274. part.BottomSurface = 0
  2275. part.BrickColor = BrickColor.new("Really black")
  2276. part.Size = Vector3.new(1,1,1)
  2277. part.Parent = model
  2278. local mesh = Instance.new("SpecialMesh")
  2279. mesh.MeshType = "Brick"
  2280. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2281. mesh.Parent = part
  2282. weld = Instance.new("Weld")
  2283. weld.Parent = char["Left Arm"]
  2284. weld.Part0 = weld.Parent
  2285. weld.Part1 = part
  2286. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2287. local part = Instance.new("Part")
  2288. part.Anchored = false
  2289. part.CanCollide = false
  2290. part.Locked = true
  2291. part.formFactor = "Symmetric"
  2292. part.TopSurface = 0
  2293. part.BottomSurface = 0
  2294. part.BrickColor = BrickColor.new("Really black")
  2295. part.Size = Vector3.new(1,1,1)
  2296. part.Parent = model
  2297. local mesh = Instance.new("SpecialMesh")
  2298. mesh.MeshType = "Brick"
  2299. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2300. mesh.Parent = part
  2301. weld = Instance.new("Weld")
  2302. weld.Parent = char["Right Arm"]
  2303. weld.Part0 = weld.Parent
  2304. weld.Part1 = part
  2305. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2306. local part = Instance.new("Part")
  2307. part.Anchored = false
  2308. part.CanCollide = false
  2309. part.Locked = true
  2310. part.formFactor = "Symmetric"
  2311. part.TopSurface = 0
  2312. part.BottomSurface = 0
  2313. part.BrickColor = BrickColor.new("Really black")
  2314. part.Size = Vector3.new(1,1,1)
  2315. part.Parent = model
  2316. local mesh = Instance.new("SpecialMesh")
  2317. mesh.MeshType = "Brick"
  2318. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2319. mesh.Parent = part
  2320. weld = Instance.new("Weld")
  2321. weld.Parent = char["Left Leg"]
  2322. weld.Part0 = weld.Parent
  2323. weld.Part1 = part
  2324. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2325. local part = Instance.new("Part")
  2326. part.Anchored = false
  2327. part.CanCollide = false
  2328. part.Locked = true
  2329. part.formFactor = "Symmetric"
  2330. part.TopSurface = 0
  2331. part.BottomSurface = 0
  2332. part.BrickColor = BrickColor.new("Really black")
  2333. part.Size = Vector3.new(1,1,1)
  2334. part.Parent = model
  2335. local mesh = Instance.new("SpecialMesh")
  2336. mesh.MeshType = "Brick"
  2337. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2338. mesh.Parent = part
  2339. weld = Instance.new("Weld")
  2340. weld.Parent = char["Right Leg"]
  2341. weld.Part0 = weld.Parent
  2342. weld.Part1 = part
  2343. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2344. local part = Instance.new("Part")
  2345. part.Anchored = false
  2346. part.CanCollide = false
  2347. part.Locked = true
  2348. part.formFactor = "Symmetric"
  2349. part.TopSurface = 0
  2350. part.BottomSurface = 0
  2351. part.BrickColor = BrickColor.new("Really black")
  2352. part.Size = Vector3.new(1,1,1)
  2353. part.Parent = model
  2354. local mesh = Instance.new("SpecialMesh")
  2355. mesh.MeshType = "Brick"
  2356. mesh.Scale = Vector3.new(2.005,2.005,1.01)
  2357. mesh.Parent = part
  2358. weld = Instance.new("Weld")
  2359. weld.Parent = char["Torso"]
  2360. weld.Part0 = weld.Parent
  2361. weld.Part1 = part
  2362. local part = Instance.new("Part")
  2363. part.Anchored = false
  2364. part.CanCollide = false
  2365. part.Locked = true
  2366. part.formFactor = "Symmetric"
  2367. part.TopSurface = 0
  2368. part.BottomSurface = 0
  2369. part.BrickColor = BrickColor.new("Really black")
  2370. part.Size = Vector3.new(1,1,1)
  2371. part.Parent = model
  2372. local mesh = Instance.new("SpecialMesh")
  2373. mesh.MeshType = "Head"
  2374. mesh.Scale = Vector3.new(1.26,1.26,1.26)
  2375. mesh.Parent = part
  2376. weld = Instance.new("Weld")
  2377. weld.Parent = char["Head"]
  2378. weld.Part0 = weld.Parent
  2379. weld.Part1 = part
  2380. for i,v in pairs(char:GetChildren()) do if v.className == "Part" then Instance.new("Fire").Parent = v end end
  2381. for i,v in pairs(model:GetChildren()) do if v.className == "Part" then v.Transparency = 1 end end
  2382. for i = 1,1000 do wait()
  2383. for i,v in pairs(model:GetChildren()) do if v.className == "Part" then v.Transparency = v.Transparency - 0.001 end end
  2384. char.Humanoid.Health = char.Humanoid.Health - 0.11
  2385. end
  2386. for i,v in pairs(char:GetChildren()) do if v.className == "Part" then v.BrickColor = BrickColor.new("Really black") end end
  2387. model:Remove()
  2388. char:BreakJoints()
  2389. end))
  2390. end
  2391. function LegsDown()
  2392. if Mode == 1 then Velocity.Parent = Seat end
  2393. for i = 1,6 do wait()
  2394. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2395. J1WeldC.C0 = J1WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2396. J1WeldE.C0 = J1WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2397. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2398. J2WeldC.C0 = J2WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2399. J2WeldE.C0 = J2WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2400. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2401. J3WeldC.C0 = J3WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2402. J3WeldE.C0 = J3WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2403. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2404. J4WeldC.C0 = J4WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2405. J4WeldE.C0 = J4WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2406. end
  2407. end
  2408. function LegsUp()
  2409. for i = 1,6 do wait()
  2410. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2411. J1WeldC.C0 = J1WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2412. J1WeldE.C0 = J1WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2413. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2414. J2WeldC.C0 = J2WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2415. J2WeldE.C0 = J2WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2416. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2417. J3WeldC.C0 = J3WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2418. J3WeldE.C0 = J3WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2419. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2420. J4WeldC.C0 = J4WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2421. J4WeldE.C0 = J4WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2422. end
  2423. end
  2424. Legs = 0
  2425. LegsDown()
  2426. function TempSeats()
  2427. local PartAA = Instance.new("Seat")
  2428. PartAA.Anchored = false
  2429. PartAA.CanCollide = false
  2430. PartAA.Locked = true
  2431. PartAA.formFactor = "Custom"
  2432. PartAA.Size = Vector3.new(2,0.5,2)
  2433. PartAA.TopSurface = 0
  2434. PartAA.BottomSurface = 0
  2435. PartAA.BrickColor = BrickColor.new("Really black")
  2436. PartAA.Parent = HoverCraft
  2437. PartAA.Name = "TempSeatA"
  2438. PartAA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2439. local WeldAA = Instance.new("Weld")
  2440. WeldAA.Part0 = Seat
  2441. WeldAA.Part1 = PartAA
  2442. WeldAA.Parent = PartAA
  2443. WeldAA.C0 = CFrame.new(0,0.25,4.75) * CFrame.Angles(0,math.pi,0)
  2444. local PartBB = Instance.new("Seat")
  2445. PartBB.Anchored = false
  2446. PartBB.CanCollide = false
  2447. PartBB.Locked = true
  2448. PartBB.formFactor = "Custom"
  2449. PartBB.Size = Vector3.new(2,0.5,2)
  2450. PartBB.TopSurface = 0
  2451. PartBB.BottomSurface = 0
  2452. PartBB.BrickColor = BrickColor.new("Really black")
  2453. PartBB.Parent = HoverCraft
  2454. PartBB.Name = "TempSeatB"
  2455. PartBB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2456. local WeldBB = Instance.new("Weld")
  2457. WeldBB.Part0 = Seat
  2458. WeldBB.Part1 = PartBB
  2459. WeldBB.Parent = PartBB
  2460. WeldBB.C0 = CFrame.new(-4.75,0.25,0) * CFrame.Angles(0,math.pi/2,0)
  2461. local PartCC = Instance.new("Seat")
  2462. PartCC.Anchored = false
  2463. PartCC.CanCollide = false
  2464. PartCC.Locked = true
  2465. PartCC.formFactor = "Custom"
  2466. PartCC.Size = Vector3.new(2,0.5,2)
  2467. PartCC.TopSurface = 0
  2468. PartCC.BottomSurface = 0
  2469. PartCC.BrickColor = BrickColor.new("Really black")
  2470. PartCC.Parent = HoverCraft
  2471. PartCC.Name = "TempSeatC"
  2472. PartCC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2473. local WeldCC = Instance.new("Weld")
  2474. WeldCC.Part0 = Seat
  2475. WeldCC.Part1 = PartCC
  2476. WeldCC.Parent = PartCC
  2477. WeldCC.C0 = CFrame.new(4.75,0.25,0) * CFrame.Angles(0,-math.pi/2,0)
  2478. coroutine.resume(coroutine.create(function()
  2479. for i = 1,0,-0.1 do
  2480. PartAA.Transparency = i
  2481. PartBB.Transparency = i
  2482. PartCC.Transparency = i
  2483. wait()
  2484. end
  2485. end))
  2486. end
  2487. function DelTempSeats()
  2488. pcall(function()
  2489. local PartAA = HoverCraft.TempSeatA
  2490. local PartBB = HoverCraft.TempSeatB
  2491. local PartCC = HoverCraft.TempSeatC
  2492. coroutine.resume(coroutine.create(function()
  2493. for i = 0,1,0.1 do
  2494. PartAA.Transparency = i
  2495. PartBB.Transparency = i
  2496. PartCC.Transparency = i
  2497. wait()
  2498. end
  2499. PartAA:Destroy()
  2500. PartBB:Destroy()
  2501. PartCC:Destroy()
  2502. end))
  2503. end)
  2504. end
  2505. function MakeBall()
  2506. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2507. DriveVelocity.velocity = Vector3.new(0,0,0)
  2508. wait()
  2509. Balloon.Transparency = 0
  2510. BalloonW.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,0,0)
  2511. for i = 1,30 do wait()
  2512. BalloonW.C0 = BalloonW.C0 + Vector3.new(0,0.74,0)
  2513. BalloonM.Scale = BalloonM.Scale + Vector3.new(5,5,5)
  2514. end
  2515. DriveVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2516. DriveVelocity.velocity = Vector3.new(0,math.pi*ArmLength,0)
  2517. end
  2518. function dmgcounter(part,name)
  2519. dmgcm = Instance.new("Model", part.Parent)
  2520. dmgcm.Name = name
  2521. dmgc = Instance.new("Part", dmgcm)
  2522. dmgc.Name = "Head"
  2523. dmgc.BrickColor = BrickColor.new("Bright red")
  2524. dmgc.FormFactor = "Custom"
  2525. dmgc.Size = Vector3.new(0.7,0.2,0.7)
  2526. dmgc.TopSurface = "Smooth"
  2527. dmgc.BottomSurface = "Smooth"
  2528. dmgc.CanCollide = false
  2529. dmgc.Anchored = true
  2530. Instance.new("Humanoid", dmgcm).MaxHealth = 0
  2531. game:GetService("Debris"):AddItem(dmgcm,3)
  2532. dmgc.CFrame = CFrame.new(part.CFrame.x+math.random(-2,2),math.random(7,8),part.CFrame.z+math.random(-2,2))
  2533. coroutine.resume(coroutine.create(function()
  2534. while true do
  2535. wait(0.1)
  2536. dmgc.CFrame = dmgc.CFrame*CFrame.new(0,0.01,0)
  2537. end
  2538. end))
  2539. end
  2540. function DeleBall()
  2541. for i = 1,30 do wait()
  2542. BalloonW.C0 = BalloonW.C0 - Vector3.new(0,0.74,0)
  2543. BalloonM.Scale = BalloonM.Scale - Vector3.new(5,5,5)
  2544. end
  2545. Balloon.Transparency = 1
  2546. BalloonW.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2547. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2548. DriveVelocity.velocity = Vector3.new(0,0,0)
  2549. end
  2550. Blah = true
  2551. EndBlah = true
  2552. Mode = 0 -- 0=Spider,1=Balloon
  2553. Walking = false
  2554. Walk = false
  2555. WalkA = false
  2556. WalkD = false
  2557. WalkS = false
  2558. WalkW = false
  2559. ---------------------------------------------------------------------------------------------------------------
  2560. function SpiderWalkW()
  2561. if not Walk then
  2562. Walk = true
  2563. if WalkW then
  2564. for i = 1, 2 do wait()
  2565. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2566. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2567. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2568. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2569. end
  2570. DriveVelocity.maxForce = Vector3.new(math.huge,0,math.huge)
  2571. while (Mode == 0) and WalkW do wait()
  2572. for i = 1,4 do wait()
  2573. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2574. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2575. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2576. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2577. DriveVelocity.velocity = Seat.CFrame.lookVector * 20
  2578. end
  2579. for i = 1,4 do wait()
  2580. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2581. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2582. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2583. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2584. DriveVelocity.velocity = Seat.CFrame.lookVector * 20
  2585. end
  2586. end
  2587. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2588. DriveVelocity.velocity = Vector3.new(0,0,0)
  2589. for i = 1, 2 do wait()
  2590. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2591. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2592. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2593. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2594. end
  2595. end
  2596. Walk = false
  2597. end
  2598. end
  2599. ---------------------------------------------------------------------------------------------------------------
  2600. function SpiderWalkS()
  2601. if not Walk then
  2602. Walk = true
  2603. if WalkS then
  2604. for i = 1, 2 do wait()
  2605. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2606. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2607. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2608. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2609. end
  2610. DriveVelocity.maxForce = Vector3.new(math.huge,0,math.huge)
  2611. while (Mode == 0) and WalkS do wait()
  2612. for i = 1,4 do wait()
  2613. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2614. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2615. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2616. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2617. DriveVelocity.velocity = Seat.CFrame.lookVector * -15
  2618. end
  2619. for i = 1,4 do wait()
  2620. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2621. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2622. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2623. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2624. DriveVelocity.velocity = Seat.CFrame.lookVector * -15
  2625. end
  2626. end
  2627. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2628. DriveVelocity.velocity = Vector3.new(0,0,0)
  2629. for i = 1, 2 do wait()
  2630. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2631. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2632. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2633. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2634. end
  2635. end
  2636. Walk = false
  2637. end
  2638. end
  2639. ---------------------------------------------------------------------------------------------------------------
  2640. function SpiderWalkA()
  2641. if not Walk then
  2642. Walk = true
  2643. if WalkA then
  2644. for i = 1, 2 do wait()
  2645. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2646. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2647. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2648. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2649. end
  2650. AngleVelocity.angularvelocity = Vector3.new(0,3,0)
  2651. while (Mode == 0) and WalkA do wait()
  2652. for i = 1,4 do wait()
  2653. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2654. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2655. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2656. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2657. end
  2658. for i = 1,4 do wait()
  2659. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2660. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2661. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2662. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2663. end
  2664. end
  2665. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2666. for i = 1, 2 do wait()
  2667. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2668. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2669. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2670. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2671. end
  2672. end
  2673. Walk = false
  2674. elseif Walk then
  2675. if WalkW then
  2676. AngleVelocity.angularvelocity = Vector3.new(0,0.5,0)
  2677. while (Mode == 0) and WalkW and WalkA do wait() end
  2678. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2679. end
  2680. end
  2681. end
  2682. ---------------------------------------------------------------------------------------------------------------
  2683. function SpiderWalkD()
  2684. if not Walk then
  2685. Walk = true
  2686. if WalkD then
  2687. for i = 1, 2 do wait()
  2688. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2689. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2690. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2691. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2692. end
  2693. AngleVelocity.angularvelocity = Vector3.new(0,-3,0)
  2694. while (Mode == 0) and WalkD do wait()
  2695. for i = 1,4 do wait()
  2696. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2697. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2698. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2699. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2700. end
  2701. for i = 1,4 do wait()
  2702. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2703. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2704. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2705. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2706. end
  2707. end
  2708. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2709. for i = 1, 2 do wait()
  2710. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2711. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2712. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2713. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2714. end
  2715. end
  2716. Walk = false
  2717. elseif Walk then
  2718. if WalkW then
  2719. AngleVelocity.angularvelocity = Vector3.new(0,-0.5,0)
  2720. while (Mode == 0) and WalkW and WalkD do wait() end
  2721. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2722. end
  2723. end
  2724. end
  2725. function BFlyW()
  2726. end
  2727. function BFlyA()
  2728. if not Walk then
  2729. Walk = true
  2730. if WalkA then
  2731. AngleVelocity.angularvelocity = Vector3.new(0,1,0)
  2732. while WalkA do wait() end
  2733. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2734. end
  2735. Walk = false
  2736. end
  2737. end
  2738. function BFlyS()
  2739. if not Walk then
  2740. Walk = true
  2741. if WalkS then
  2742. end
  2743. Walk = false
  2744. end
  2745. end
  2746. function BFlyD()
  2747. if not Walk then
  2748. Walk = true
  2749. if WalkD then
  2750. AngleVelocity.angularvelocity = Vector3.new(0,-1,0)
  2751. while WalkD do wait() end
  2752. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2753. end
  2754. Walk = false
  2755. end
  2756. end
  2757. ----
  2758. function HatchUp()
  2759. for i = 1,12 do wait()
  2760. HWeldB.C0 = HWeldB.C0 * CFrame.Angles(0,-math.pi/24,0)
  2761. end
  2762. end
  2763. function HatchDown()
  2764. for i = 1,12 do wait()
  2765. HWeldB.C0 = HWeldB.C0 * CFrame.Angles(0,math.pi/24,0)
  2766. end
  2767. end
  2768. ----
  2769. function CloseJaw()
  2770. for i = 1,7 do wait()
  2771. GunWeldD.C0 = GunWeldD.C0 * CFrame.Angles(0.1,0,0)
  2772. GunWeldK.C0 = GunWeldK.C0 * CFrame.Angles(-0.1,0,0)
  2773. end
  2774. end
  2775. function OpenJaw()
  2776. for i = 1,7 do wait()
  2777. GunWeldD.C0 = GunWeldD.C0 * CFrame.Angles(-0.1,0,0)
  2778. GunWeldK.C0 = GunWeldK.C0 * CFrame.Angles(0.1,0,0)
  2779. end
  2780. end
  2781. function Shoot()
  2782. end
  2783. ---------------------------------------------------------------------------------------------------------------
  2784. Seats = false
  2785. hatch = true
  2786. if script.Parent == nil or script.Parent.Name == Player.Name or script.Parent.Parent.Name == Player.Name then
  2787. Hopper = Instance.new("HopperBin")
  2788. Hopper.Name = "BNS"
  2789. Hopper.Parent = Player.Backpack
  2790. end
  2791. function onKeyDown(key)
  2792. if Blah == true then
  2793. Blah = false
  2794. if key == "f" then
  2795. OpenJaw()
  2796. Shoot()
  2797. CloseJaw()
  2798. end
  2799. if key == "e" then
  2800. if Mode == 0 then
  2801. if hatch then
  2802. hatch = false
  2803. HatchUp()
  2804. elseif not hatch then
  2805. hatch = true
  2806. HatchDown()
  2807. end
  2808. end
  2809. end
  2810. if key == "l" then
  2811. if Seats == false then
  2812. if HoverCraft:FindFirstChild("TempSeatA") or HoverCraft:FindFirstChild("TempSeatB") or HoverCraft:FindFirstChild("TempSeatC") then
  2813. Seats = true
  2814. DelTempSeats()
  2815. Seats = false
  2816. else
  2817. Seats = true
  2818. TempSeats()
  2819. Seats = false
  2820. end
  2821. end
  2822. end
  2823. if string.byte(key) == 8 then
  2824. Character.Torso.CFrame = Seat.CFrame*CFrame.new(0,2,0)
  2825. end
  2826. if key == "f" then -- shift key :3
  2827. if Mode == 0 and not Walk then
  2828. if not Jump then
  2829. Jump = true
  2830. LegsDown()
  2831. DriveVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2832. DriveVelocity.velocity = Vector3.new(Seat.CFrame.lookVector.x * 30,15,Seat.CFrame.lookVector.z * 30)
  2833. wait()
  2834. LegsUp()
  2835. wait(0.6)
  2836. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2837. DriveVelocity.velocity = Vector3.new(0,0,0)
  2838. wait(0.7)
  2839. Jump = false
  2840. end
  2841. end
  2842. end
  2843. if key == "p" and (not WalkW and not WalkA and not WalkS and not WalkD) and not Walk then
  2844. if Mode == 0 then
  2845. Mode = 1
  2846. if not hatch then HatchDown() hatch = true end -- c:
  2847. LegsUp()
  2848. LegsUp()
  2849. MakeBall()
  2850. elseif Mode == 1 then
  2851. Mode = 0
  2852. DeleBall()
  2853. LegsDown()
  2854. LegsDown()
  2855. end
  2856. end
  2857. Sit = Character.Humanoid.Sit
  2858. if Mode == 0 and Sit then
  2859. if key == "w" then
  2860. WalkW = true
  2861. coroutine.resume(coroutine.create(function()
  2862. SpiderWalkW()
  2863. end))
  2864. elseif key == "a" then
  2865. WalkA = true
  2866. coroutine.resume(coroutine.create(function()
  2867. SpiderWalkA()
  2868. end))
  2869. elseif key == "s" then
  2870. WalkS = true
  2871. coroutine.resume(coroutine.create(function()
  2872. SpiderWalkS()
  2873. end))
  2874. elseif key == "d" then
  2875. WalkD = true
  2876. coroutine.resume(coroutine.create(function()
  2877. SpiderWalkD()
  2878. end))
  2879. end
  2880. elseif Mode == 1 and Sit then
  2881. if key == "w" then
  2882. WalkW = true
  2883. coroutine.resume(coroutine.create(function()
  2884. BFlyW()
  2885. end))
  2886. elseif key == "a" then
  2887. WalkA = true
  2888. coroutine.resume(coroutine.create(function()
  2889. BFlyA()
  2890. end))
  2891. elseif key == "s" then
  2892. WalkS = true
  2893. coroutine.resume(coroutine.create(function()
  2894. BFlyS()
  2895. end))
  2896. elseif key == "d" then
  2897. WalkD = true
  2898. coroutine.resume(coroutine.create(function()
  2899. BFlyD()
  2900. end))
  2901. end
  2902. end
  2903. Blah = true
  2904. end
  2905. end
  2906. function onKeyUp(key)
  2907. key = key:lower()
  2908. if key == "w" then
  2909. WalkW = false
  2910. elseif key == "a" then
  2911. WalkA = false
  2912. elseif key == "s" then
  2913. WalkS = false
  2914. elseif key == "d" then
  2915. WalkD = false
  2916. end
  2917. end
  2918. function Selected(Mouse)
  2919. Mouse.Icon = "rbxasset://textures\\GunCursor.png"
  2920. Mouse.KeyDown:connect(onKeyDown)
  2921. Mouse.KeyUp:connect(onKeyUp)
  2922. Mouse.Button1Down:connect(function() onButton1Down(Mouse) end)
  2923. end
  2924. Hopper.Selected:connect(Selected)
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