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- Game update: AppID 440 "Team Fortress 2", ProcID 12323, IP 0.0.0.0:0
- ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
- SDL video target is 'x11'
- SDL video target is 'x11'
- SDL failed to create GL compatibility profile (whichProfile=0!
- This system supports the OpenGL extension GL_EXT_framebuffer_object.
- This system supports the OpenGL extension GL_EXT_framebuffer_blit.
- This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
- This system DOES NOT support the OpenGL extension GL_APPLE_fence.
- This system supports the OpenGL extension GL_NV_fence.
- This system supports the OpenGL extension GL_ARB_sync.
- This system supports the OpenGL extension GL_EXT_draw_buffers2.
- This system supports the OpenGL extension GL_EXT_bindable_uniform.
- This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
- This system supports the OpenGL extension GL_ARB_map_buffer_range.
- This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
- This system supports the OpenGL extension GL_ARB_occlusion_query.
- This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
- This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
- This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
- This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
- This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
- This system supports the OpenGL extension GL_ARB_framebuffer_object.
- This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
- This system DOES NOT support the OpenGL extension GL_ARB_debug_output.
- This system supports the OpenGL extension GL_EXT_direct_state_access.
- This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
- This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
- This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
- This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
- This system supports the OpenGL extension GL_NVX_gpu_memory_info.
- This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
- This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
- This system supports the OpenGL extension GLX_EXT_swap_control_tear.
- GL_NV_bindless_texture: DISABLED
- GL_AMD_pinned_memory: DISABLED
- GL_EXT_texture_sRGB_decode: AVAILABLE
- Installing breakpad exception handler for appid(gameoverlayui)/version(20121115092209_client)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
- Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
- Gtk-Message: Failed to load module "overlay-scrollbar"
- Using breakpad crash handler
- Setting breakpad minidump AppID = 440
- Forcing breakpad minidump interfaces to load
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Installing breakpad exception handler for appid(440)/version(5122_client)
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Steam_SetMinidumpSteamID: Caching Steam ID: 76561198025461325 [API loaded yes]
- Steam_SetMinidumpSteamID: Setting Steam ID: 76561198025461325
- [1119/231103:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- ConVarRef m_rawinput doesn't point to an existing ConVar
- GL_NVX_gpu_memory_info: AVAILABLE
- GL_ATI_meminfo: UNAVAILABLE
- GL_NVX_gpu_memory_info: Total Dedicated: 524288, Total Avail: 524288, Current Avail: 138184
- GL_MAX_SAMPLES_EXT: 16
- Gtk-Message: Failed to load module "overlay-scrollbar"
- [1119/231105:ERROR:resource_bundle.cc(411)] Failed to load /home/alex/Steam/SteamApps/alex513122/Team Fortress 2/cef_gtk.pak
- Some features may not be available.
- [1119/231105:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2497 MHz, Processor: GenuineIntel
- GlobalMemoryStatus: 4145020928
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2497 MHz, Processor: GenuineIntel
- GlobalMemoryStatus: 4145020928
- IDirect3DDevice9::Create: BackBufWidth: 1280, BackBufHeight: 1024, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
- Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
- Could not load program cache file glshaders.cfg
- Could not find user GL shader cache file
- Precache: Took 7070 ms, Vertex 864, Pixel 1367
- Game.so loaded for "Team Fortress"
- Uploading dump (in-process) [proxy '']
- /tmp/dumps/crash_20121119231251_1.dmp
- success = yes
- response: CrashID=bp-d65af7b3-cd7b-4488-85f0-341022121119
- /home/alex/Steam/SteamApps/alex513122/Team Fortress 2/hl2.sh: line 72: 12330 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
- Game removed: AppID 440 "Team Fortress 2", ProcID 12330
- saving roaming config store to 'sharedconfig.vdf'
- roaming config store 2 saved successfully
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