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Nov 21st, 2014
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  1. Here is the fceux.cfg:
  2. ______________________________________________________
  3. # Auto-generated
  4. # SDL keysyms defined in /usr/include/SDL/SDL_keysym.h
  5. # getSDLKey can be found in the source directory and can assist in remapping hotkeys
  6. #
  7. SDL.Arkanoid.0.DeviceNum = 0
  8. SDL.AutoScale = 1
  9. SDL.BitsPerPixel = 32
  10. SDL.ClipSides = 0
  11. SDL.DisableSpriteLimit = 1
  12. SDL.DoubleBuffering = 0
  13. SDL.FourScore = 0
  14. SDL.Frameskip = 0
  15. SDL.Fullscreen = 0
  16. SDL.GameGenie = 0
  17. SDL.Hotkeys.BindState = 283
  18. SDL.Hotkeys.CheatMenu = 282
  19. SDL.Hotkeys.DecreaseSpeed = 45
  20. SDL.Hotkeys.FDSEject = 289
  21. SDL.Hotkeys.FDSSelect = 287
  22. SDL.Hotkeys.FrameAdvance = 92
  23. SDL.Hotkeys.FrameAdvanceLagSkip = 127
  24. SDL.Hotkeys.IncreaseSpeed = 61
  25. SDL.Hotkeys.LagCounterDisplay = 47
  26. SDL.Hotkeys.LoadLua = 284
  27. SDL.Hotkeys.LoadState = 288
  28. SDL.Hotkeys.MovieToggleFrameDisplay = 46
  29. SDL.Hotkeys.MuteCapture = 39
  30. SDL.Hotkeys.Pause = 19
  31. SDL.Hotkeys.Quit = 27
  32. SDL.Hotkeys.Reset = 292
  33. SDL.Hotkeys.SaveState = 286
  34. SDL.Hotkeys.Screenshot = 293
  35. SDL.Hotkeys.SelectState0 = 48
  36. SDL.Hotkeys.SelectState1 = 49
  37. SDL.Hotkeys.SelectState2 = 50
  38. SDL.Hotkeys.SelectState3 = 51
  39. SDL.Hotkeys.SelectState4 = 52
  40. SDL.Hotkeys.SelectState5 = 53
  41. SDL.Hotkeys.SelectState6 = 54
  42. SDL.Hotkeys.SelectState7 = 55
  43. SDL.Hotkeys.SelectState8 = 56
  44. SDL.Hotkeys.SelectState9 = 57
  45. SDL.Hotkeys.SelectStateNext = 280
  46. SDL.Hotkeys.SelectStatePrev = 281
  47. SDL.Hotkeys.SubtitleDisplay = 291
  48. SDL.Hotkeys.ToggleBG = 285
  49. SDL.Hotkeys.ToggleInputDisplay = 44
  50. SDL.Hotkeys.ToggleMovieRW = 113
  51. SDL.Hotkeys.Turbo = 9
  52. SDL.Hotkeys.VSInsertCoin = 287
  53. SDL.Hotkeys.VSToggleDip = 289
  54. SDL.Hue = 72
  55. SDL.Input.EnableOppositeDirectionals = 1
  56. SDL.Input.FTrainer.0 = 111
  57. SDL.Input.FTrainer.1 = 112
  58. SDL.Input.FTrainer.2 = 91
  59. SDL.Input.FTrainer.3 = 93
  60. SDL.Input.FTrainer.4 = 107
  61. SDL.Input.FTrainer.5 = 108
  62. SDL.Input.FTrainer.6 = 59
  63. SDL.Input.FTrainer.7 = 39
  64. SDL.Input.FTrainer.8 = 109
  65. SDL.Input.FTrainer.9 = 44
  66. SDL.Input.FTrainer.A = 46
  67. SDL.Input.FTrainer.B = 47
  68. SDL.Input.FTrainer.DeviceNum = 0
  69. SDL.Input.FamicomPad2.EnableMic = 0
  70. SDL.Input.FamilyKeyBoard.0 = 48
  71. SDL.Input.FamilyKeyBoard.1 = 49
  72. SDL.Input.FamilyKeyBoard.2 = 50
  73. SDL.Input.FamilyKeyBoard.3 = 51
  74. SDL.Input.FamilyKeyBoard.4 = 52
  75. SDL.Input.FamilyKeyBoard.5 = 53
  76. SDL.Input.FamilyKeyBoard.6 = 54
  77. SDL.Input.FamilyKeyBoard.7 = 55
  78. SDL.Input.FamilyKeyBoard.8 = 56
  79. SDL.Input.FamilyKeyBoard.9 = 57
  80. SDL.Input.FamilyKeyBoard.A = 97
  81. SDL.Input.FamilyKeyBoard.APOSTROPHE = 39
  82. SDL.Input.FamilyKeyBoard.B = 98
  83. SDL.Input.FamilyKeyBoard.BACKSLASH = 92
  84. SDL.Input.FamilyKeyBoard.BACKSPACE = 8
  85. SDL.Input.FamilyKeyBoard.BRACKET_LEFT = 91
  86. SDL.Input.FamilyKeyBoard.BRACKET_RIGHT = 93
  87. SDL.Input.FamilyKeyBoard.C = 99
  88. SDL.Input.FamilyKeyBoard.COMMA = 44
  89. SDL.Input.FamilyKeyBoard.CURSORDOWN = 274
  90. SDL.Input.FamilyKeyBoard.CURSORLEFT = 276
  91. SDL.Input.FamilyKeyBoard.CURSORRIGHT = 275
  92. SDL.Input.FamilyKeyBoard.CURSORUP = 273
  93. SDL.Input.FamilyKeyBoard.D = 100
  94. SDL.Input.FamilyKeyBoard.DELETE = 127
  95. SDL.Input.FamilyKeyBoard.DeviceNum = 0
  96. SDL.Input.FamilyKeyBoard.E = 101
  97. SDL.Input.FamilyKeyBoard.END = 279
  98. SDL.Input.FamilyKeyBoard.ENTER = 13
  99. SDL.Input.FamilyKeyBoard.EQUAL = 61
  100. SDL.Input.FamilyKeyBoard.ESCAPE = 27
  101. SDL.Input.FamilyKeyBoard.F = 102
  102. SDL.Input.FamilyKeyBoard.F1 = 282
  103. SDL.Input.FamilyKeyBoard.F2 = 283
  104. SDL.Input.FamilyKeyBoard.F3 = 284
  105. SDL.Input.FamilyKeyBoard.F4 = 285
  106. SDL.Input.FamilyKeyBoard.F5 = 286
  107. SDL.Input.FamilyKeyBoard.F6 = 287
  108. SDL.Input.FamilyKeyBoard.F7 = 288
  109. SDL.Input.FamilyKeyBoard.F8 = 289
  110. SDL.Input.FamilyKeyBoard.G = 103
  111. SDL.Input.FamilyKeyBoard.GRAVE = 96
  112. SDL.Input.FamilyKeyBoard.H = 104
  113. SDL.Input.FamilyKeyBoard.I = 105
  114. SDL.Input.FamilyKeyBoard.INSERT = 277
  115. SDL.Input.FamilyKeyBoard.J = 106
  116. SDL.Input.FamilyKeyBoard.K = 107
  117. SDL.Input.FamilyKeyBoard.L = 108
  118. SDL.Input.FamilyKeyBoard.LEFTALT = 308
  119. SDL.Input.FamilyKeyBoard.LEFTCONTROL = 306
  120. SDL.Input.FamilyKeyBoard.LEFTSHIFT = 304
  121. SDL.Input.FamilyKeyBoard.M = 109
  122. SDL.Input.FamilyKeyBoard.MINUS = 45
  123. SDL.Input.FamilyKeyBoard.N = 110
  124. SDL.Input.FamilyKeyBoard.O = 111
  125. SDL.Input.FamilyKeyBoard.P = 112
  126. SDL.Input.FamilyKeyBoard.PAGEDOWN = 281
  127. SDL.Input.FamilyKeyBoard.PERIOD = 46
  128. SDL.Input.FamilyKeyBoard.Q = 113
  129. SDL.Input.FamilyKeyBoard.R = 114
  130. SDL.Input.FamilyKeyBoard.RIGHTALT = 307
  131. SDL.Input.FamilyKeyBoard.RIGHTSHIFT = 303
  132. SDL.Input.FamilyKeyBoard.S = 115
  133. SDL.Input.FamilyKeyBoard.SEMICOLON = 59
  134. SDL.Input.FamilyKeyBoard.SLASH = 47
  135. SDL.Input.FamilyKeyBoard.SPACE = 32
  136. SDL.Input.FamilyKeyBoard.T = 116
  137. SDL.Input.FamilyKeyBoard.U = 117
  138. SDL.Input.FamilyKeyBoard.V = 118
  139. SDL.Input.FamilyKeyBoard.W = 119
  140. SDL.Input.FamilyKeyBoard.X = 120
  141. SDL.Input.FamilyKeyBoard.Y = 121
  142. SDL.Input.FamilyKeyBoard.Z = 122
  143. SDL.Input.GamePad.0A = 1
  144. SDL.Input.GamePad.0B = 2
  145. SDL.Input.GamePad.0DeviceNum = 0
  146. SDL.Input.GamePad.0Down = 32769
  147. SDL.Input.GamePad.0Left = 49152
  148. SDL.Input.GamePad.0Right = 32768
  149. SDL.Input.GamePad.0Select = 8
  150. SDL.Input.GamePad.0Start = 9
  151. SDL.Input.GamePad.0TurboA = 0
  152. SDL.Input.GamePad.0TurboB = 0
  153. SDL.Input.GamePad.0Up = 49153
  154. SDL.Input.GamePad.1A = 1
  155. SDL.Input.GamePad.1B = 2
  156. SDL.Input.GamePad.1DeviceNum = 0
  157. SDL.Input.GamePad.1Down = 32769
  158. SDL.Input.GamePad.1Left = 49152
  159. SDL.Input.GamePad.1Right = 32768
  160. SDL.Input.GamePad.1Select = 8
  161. SDL.Input.GamePad.1Start = 9
  162. SDL.Input.GamePad.1TurboA = 0
  163. SDL.Input.GamePad.1TurboB = 0
  164. SDL.Input.GamePad.1Up = 49153
  165. SDL.Input.GamePad.2A = 0
  166. SDL.Input.GamePad.2B = 0
  167. SDL.Input.GamePad.2DeviceNum = 0
  168. SDL.Input.GamePad.2Down = 0
  169. SDL.Input.GamePad.2Left = 0
  170. SDL.Input.GamePad.2Right = 0
  171. SDL.Input.GamePad.2Select = 0
  172. SDL.Input.GamePad.2Start = 0
  173. SDL.Input.GamePad.2TurboA = 0
  174. SDL.Input.GamePad.2TurboB = 0
  175. SDL.Input.GamePad.2Up = 0
  176. SDL.Input.GamePad.3A = 0
  177. SDL.Input.GamePad.3B = 0
  178. SDL.Input.GamePad.3DeviceNum = 0
  179. SDL.Input.GamePad.3Down = 0
  180. SDL.Input.GamePad.3Left = 0
  181. SDL.Input.GamePad.3Right = 0
  182. SDL.Input.GamePad.3Select = 0
  183. SDL.Input.GamePad.3Start = 0
  184. SDL.Input.GamePad.3TurboA = 0
  185. SDL.Input.GamePad.3TurboB = 0
  186. SDL.Input.GamePad.3Up = 0
  187. SDL.Input.HyperShot.0 = 113
  188. SDL.Input.HyperShot.1 = 119
  189. SDL.Input.HyperShot.2 = 101
  190. SDL.Input.HyperShot.3 = 114
  191. SDL.Input.HyperShot.DeviceNum = 0
  192. SDL.Input.Mahjong.00 = 113
  193. SDL.Input.Mahjong.01 = 119
  194. SDL.Input.Mahjong.02 = 101
  195. SDL.Input.Mahjong.03 = 114
  196. SDL.Input.Mahjong.04 = 116
  197. SDL.Input.Mahjong.05 = 97
  198. SDL.Input.Mahjong.06 = 115
  199. SDL.Input.Mahjong.07 = 100
  200. SDL.Input.Mahjong.08 = 102
  201. SDL.Input.Mahjong.09 = 103
  202. SDL.Input.Mahjong.10 = 104
  203. SDL.Input.Mahjong.11 = 106
  204. SDL.Input.Mahjong.12 = 107
  205. SDL.Input.Mahjong.13 = 108
  206. SDL.Input.Mahjong.14 = 122
  207. SDL.Input.Mahjong.15 = 120
  208. SDL.Input.Mahjong.16 = 99
  209. SDL.Input.Mahjong.17 = 118
  210. SDL.Input.Mahjong.18 = 98
  211. SDL.Input.Mahjong.19 = 110
  212. SDL.Input.Mahjong.20 = 109
  213. SDL.Input.Mahjong.DeviceNum = 0
  214. SDL.Input.PowerPad.0 = 111
  215. SDL.Input.PowerPad.1 = 112
  216. SDL.Input.PowerPad.2 = 91
  217. SDL.Input.PowerPad.3 = 93
  218. SDL.Input.PowerPad.4 = 107
  219. SDL.Input.PowerPad.5 = 108
  220. SDL.Input.PowerPad.6 = 59
  221. SDL.Input.PowerPad.7 = 39
  222. SDL.Input.PowerPad.8 = 109
  223. SDL.Input.PowerPad.9 = 44
  224. SDL.Input.PowerPad.A = 46
  225. SDL.Input.PowerPad.B = 47
  226. SDL.Input.PowerPad.DeviceNum = 0
  227. SDL.Input.QuizKing.0 = 113
  228. SDL.Input.QuizKing.1 = 119
  229. SDL.Input.QuizKing.2 = 101
  230. SDL.Input.QuizKing.3 = 114
  231. SDL.Input.QuizKing.4 = 116
  232. SDL.Input.QuizKing.5 = 121
  233. SDL.Input.QuizKing.DeviceNum = 0
  234. SDL.Input.TopRider.0 = 113
  235. SDL.Input.TopRider.1 = 119
  236. SDL.Input.TopRider.2 = 101
  237. SDL.Input.TopRider.3 = 114
  238. SDL.Input.TopRider.4 = 116
  239. SDL.Input.TopRider.5 = 121
  240. SDL.Input.TopRider.6 = 117
  241. SDL.Input.TopRider.7 = 105
  242. SDL.Input.TopRider.DeviceNum = 0
  243. SDL.InputDisplay = 0
  244. SDL.KeepRatio = 1
  245. SDL.MovieMsg = 1
  246. SDL.NTSCpalette = 0
  247. SDL.NetworkIsServer = 0
  248. SDL.NetworkPlayers = 1
  249. SDL.NetworkPort = 4046
  250. SDL.NewPPU = 0
  251. SDL.NoConfig = 0
  252. SDL.NoFrame = 0
  253. SDL.NoFullscreenCursor = 1
  254. SDL.OekaKids.0.DeviceNum = 0
  255. SDL.OpenGL = 0
  256. SDL.OpenGLip = 0
  257. SDL.PAL = 0
  258. SDL.PauseFrame = 0
  259. SDL.RecordHUD = 1
  260. SDL.ScanLineEnd = 239
  261. SDL.ScanLineStart = 0
  262. SDL.Shadow.0.DeviceNum = 0
  263. SDL.ShowFPS = 0
  264. SDL.Sound = 1
  265. SDL.Sound.BufSize = 128
  266. SDL.Sound.LowPass = 0
  267. SDL.Sound.NoiseVolume = 256
  268. SDL.Sound.PCMVolume = 256
  269. SDL.Sound.Quality = 0
  270. SDL.Sound.Rate = 44100
  271. SDL.Sound.Square1Volume = 256
  272. SDL.Sound.Square2Volume = 256
  273. SDL.Sound.TriangleVolume = 256
  274. SDL.Sound.Volume = 150
  275. SDL.SpecialFX = 0
  276. SDL.SpecialFilter = 0
  277. SDL.SubtitleDisplay = 1
  278. SDL.Tint = 56
  279. SDL.Vsync = 1
  280. SDL.XResolution = 1366
  281. SDL.XStretch = 0
  282. SDL.YResolution = 768
  283. SDL.YStretch = 0
  284. SDL.Zapper.0.DeviceNum = 0
  285. SDL.XScale = 1.000000
  286. SDL.YScale = 1.000000
  287. SDL.Arkanoid.0.DeviceType = Mouse
  288. SDL.FCMConvert =
  289. SDL.Input.0 = GamePad.0
  290. SDL.Input.1 = GamePad.1
  291. SDL.Input.2 = Gamepad.2
  292. SDL.Input.3 = Gamepad.3
  293. SDL.Input.FTrainer.DeviceType = Keyboard
  294. SDL.Input.FamilyKeyBoard.DeviceType = Keyboard
  295. SDL.Input.GamePad.0DeviceType = Joystick
  296. SDL.Input.GamePad.1DeviceType = Joystick
  297. SDL.Input.GamePad.2DeviceType = None
  298. SDL.Input.GamePad.3DeviceType = None
  299. SDL.Input.HyperShot.DeviceType = Keyboard
  300. SDL.Input.Mahjong.DeviceType = Keyboard
  301. SDL.Input.PowerPad.DeviceType = Keyboard
  302. SDL.Input.QuizKing.DeviceType = Keyboard
  303. SDL.Input.TopRider.DeviceType = Keyboard
  304. SDL.Movie =
  305. SDL.NetworkGameKey =
  306. SDL.NetworkIP =
  307. SDL.NetworkPassword =
  308. SDL.NetworkUsername =
  309. SDL.OekaKids.0.DeviceType = Mouse
  310. SDL.Palette =
  311. SDL.RipSubs =
  312. SDL.Shadow.0.DeviceType = Mouse
  313. SDL.Sound.RecordFile =
  314. SDL.Zapper.0.DeviceType = Mouse
  315. ____________________________________________
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