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Fireheart318

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May 14th, 2016
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  1. @Kopernicus:FOR[MinmusSpaceProgram]
  2. {
  3. !Body[Minmus]
  4. !Body[Kerbin]
  5. Body
  6. {
  7. name = Kerbin
  8. cbNameLater = Minmus
  9. Template
  10. {
  11. name = Kerbin
  12. removePQSMods = PQSLandControl,PQSMod_QuadEnhanceCoast,PQSMod_VertexHeightMap,PQSMod_VertexHeightNoiseVertHeightCurve2,PQSMod_VertexRidgedAltitudeCurve,PQSMod_VertexSimplexHeightAbsolute
  13. removeOcean = True
  14. removeAtmosphere = True
  15. isHomeWorld = True
  16. }
  17. Properties
  18. {
  19. description = Minmus is the smallest moon orbiting Kerbin. From the surface of Kerbin, it can be seen on clear days as a tiny blue speck in the sky. It is often mistaken as dirt on telescope lenses or dead pixels, but the top minds at the Kerbal Astronomical Society assure us it is a real moon nevertheless.
  20. radius = 60000
  21. geeASL = 0.0500000007450581
  22. mass = 2.64578967083079E+19
  23. gravParameter = 1765800026.31247
  24. rotates = True
  25. rotationPeriod = 40400
  26. tidallyLocked = False
  27. initialRotation = 230
  28. inverseRotThresholdAltitude = 100000
  29. albedo = 0.5
  30. emissivity = 0.7
  31. coreTemperatureOffset = 1
  32. isHomeWorld = False
  33. timewarpAltitudeLimits = 0 3000 3000 6000 6000 6000 6000 6000
  34. sphereOfInfluence = 2247428.3879023
  35. hillSphere = 3730392.49065433
  36. solarRotationPeriod = False
  37. navballSwitchRadiusMult = 0.06
  38. biomeMap = BUILTIN/minmus_biome
  39. useTheInName = False
  40. Biomes
  41. {
  42. Biome
  43. {
  44. name = Highlands
  45. value = 0
  46. color = 0.254902,0.2941177,0.254902,1
  47. }
  48. Biome
  49. {
  50. name = Midlands
  51. value = 0
  52. color = 0.5215687,0.7176471,0.6392157,1
  53. }
  54. Biome
  55. {
  56. name = Lowlands
  57. value = 0
  58. color = 0.7372549,0.8941177,0.7568628,1
  59. }
  60. Biome
  61. {
  62. name = Flats
  63. value = 0
  64. color = 0.1960784,0.2745098,0.3529412,1
  65. }
  66. Biome
  67. {
  68. name = Great Flats
  69. value = 0
  70. color = 0.3411765,0.5450981,0,1
  71. }
  72. Biome
  73. {
  74. name = Greater Flats
  75. value = 0
  76. color = 0.3529412,0.1372549,0.4156863,1
  77. }
  78. Biome
  79. {
  80. name = Lesser Flats
  81. value = 0
  82. color = 0.9960784,0,0,1
  83. }
  84. Biome
  85. {
  86. name = Poles
  87. value = 0
  88. color = 0,0.3529412,0.9960784,1
  89. }
  90. Biome
  91. {
  92. name = Slopes
  93. value = 0
  94. color = 0.572549,0.3490196,0.3921569,1
  95. }
  96. }
  97. ScienceValues
  98. {
  99. landedDataValue = 5
  100. splashedDataValue = 1
  101. flyingLowDataValue = 1
  102. flyingHighDataValue = 1
  103. inSpaceLowDataValue = 4
  104. inSpaceHighDataValue = 2.5
  105. recoveryValue = 2.5
  106. flyingAltitudeThreshold = 18000
  107. spaceAltitudeThreshold = 30000
  108. }
  109. }
  110. Orbit
  111. {
  112. referenceBody = Kerbin
  113. inclination = 6
  114. eccentricity = 0
  115. semiMajorAxis = 47000000
  116. longitudeOfAscendingNode = 78
  117. argumentOfPeriapsis = 38
  118. meanAnomalyAtEpoch = 0.899999976158142
  119. meanAnomalyAtEpochD = 51.5662001957363
  120. epoch = 0
  121. color = 0.28182,0.2276048,0.3137255,0.5764706
  122. cameraSmaRatioBounds = 0.12,12
  123. }
  124. ScaledVersion
  125. {
  126. type = Vacuum
  127. fadeStart = 135000
  128. fadeEnd = 140000
  129. sphericalModel = False
  130. deferMesh = False
  131. Material
  132. {
  133. color = 0.6343284,0.6343284,0.6343284,1
  134. specular = 0.119403,0.119403,0.119403,1
  135. shininess = 0.03
  136. texture = BUILTIN/NewMunSurfaceMap00
  137. normals = BUILTIN/NewMunSurfaceMap01
  138. }
  139. }
  140. SpaceCenter
  141. {
  142. //PQSCity
  143. latitude = 0
  144. longitude = 0
  145. lodvisibleRangeMult = 6
  146. repositionToSphereSurface = true
  147. repositionToSphereSurfaceAddHeight = true
  148. repositionRadiusOffset = -20
  149.  
  150. // MapDecal
  151. decalLatitude = 0
  152. decalLongitude = 0
  153. absoluteOffset = 0
  154. absolute = true
  155. radius = 10000
  156.  
  157. // Ground Materials
  158. groundcolor = .3529412, .1372549, .4156863, 0.5
  159. groundTexture = BUILTIN/ksc_exterior_terrain_ground
  160. }
  161. !Atmosphere{*}
  162. !Ocean{*}
  163. PQS
  164. {
  165. minLevel = 2
  166. maxLevel = 6
  167. minDetailDistance = 6
  168. maxQuadLengthsPerFrame = 0.03
  169. fadeStart = 140000
  170. fadeEnd = 145000
  171. deactivateAltitude = 180000
  172. Material
  173. {
  174. saturation = 1
  175. contrast = 3
  176. tintColor = 1,1,1,0
  177. texTiling = 1024
  178. texPower = 0.75
  179. multiPower = 0.75
  180. groundTexStart = 0
  181. groundTexEnd = 5000
  182. steepTiling = 10
  183. steepPower = 1.65
  184. steepTexStart = 60000
  185. steepTexEnd = 100000
  186. deepTex = BUILTIN/terrain_sand00
  187. deepTexScale = 1,1
  188. deepTexOffset = 0,0
  189. deepMultiTex = BUILTIN/terrain_sand00
  190. deepMultiTexScale = 1,1
  191. deepMultiTexOffset = 0,0
  192. deepMultiFactor = 8
  193. mainTex = BUILTIN/terrain_sand00
  194. mainTexScale = 1,1
  195. mainTexOffset = 0,0
  196. mainMultiTex = BUILTIN/terrain_sand00
  197. mainMultiTexScale = 1,1
  198. mainMultiTexOffset = 0,0
  199. mainMultiFactor = 10
  200. highTex = BUILTIN/terrain_sand00
  201. highTexScale = 1,1
  202. highTexOffset = 0,0
  203. highMultiTex = BUILTIN/terrain_sand00
  204. highMultiTexScale = 1,1
  205. highMultiTexOffset = 0,0
  206. highMultiFactor = 12
  207. snowTex = BUILTIN/terrain_sand00
  208. snowTexScale = 1,1
  209. snowTexOffset = 0,0
  210. snowMultiTex = BUILTIN/terrain_sand00
  211. snowMultiTexScale = 1,1
  212. snowMultiTexOffset = 0,0
  213. snowMultiFactor = 14
  214. steepTex = BUILTIN/terrain_sand00
  215. steepTexScale = 1,1
  216. steepTexOffset = 0,0
  217. deepStart = 0
  218. deepEnd = 0.01
  219. mainLoStart = 0
  220. mainLoEnd = 0.05
  221. mainHiStart = 0.1
  222. mainHiEnd = 0.15
  223. hiLoStart = 0.1
  224. hiLoEnd = 0.15
  225. hiHiStart = 0.2
  226. hiHiEnd = 0.25
  227. snowStart = 0.2
  228. snowEnd = 0.25
  229. planetOpacity = 1
  230. }
  231. FallbackMaterial
  232. {
  233. saturation = 1
  234. contrast = 3
  235. tintColor = 1,1,1,0
  236. texTiling = 1024
  237. texPower = 0.75
  238. multiPower = 0.75
  239. groundTexStart = 0
  240. groundTexEnd = 5000
  241. multiFactor = 0.5
  242. mainTex = BUILTIN/terrain_sand00
  243. mainTexScale = 1,1
  244. mainTexOffset = 0,0
  245. planetOpacity = 0
  246. }
  247. PhysicsMaterial
  248. {
  249. bounceCombine = Average
  250. frictionCombine = Maximum
  251. frictionDirection2 = 0,0,0
  252. bounciness = 0
  253. staticFriction = 0.8
  254. staticFriction2 = 0
  255. dynamicFriction = 0.6
  256. dynamicFriction2 = 0
  257. }
  258. Mods
  259. {
  260. AltitudeAlpha
  261. {
  262. atmosphereDepth = 8000
  263. invert = False
  264. order = 999999999
  265. enabled = True
  266. }
  267. VertexPlanet
  268. {
  269. buildHeightColors = False
  270. colorDeformity = 6000
  271. deformity = 5000
  272. oceanDepth = 0
  273. oceanLevel = 0
  274. oceanSnap = False
  275. oceanStep = 0
  276. seed = 23123
  277. terrainRidgeBalance = 0.1
  278. terrainRidgesMax = 1
  279. terrainRidgesMin = 0.4
  280. terrainShapeEnd = -2
  281. terrainShapeStart = 2
  282. terrainSmoothing = 0.100000001490116
  283. order = 100
  284. enabled = True
  285. ContinentalSimplex
  286. {
  287. deformity = 1
  288. frequency = 1
  289. octaves = 10
  290. persistance = 0.400000005960464
  291. seed = 0
  292. }
  293. RuggednessSimplex
  294. {
  295. deformity = 1
  296. frequency = 0.5
  297. octaves = 4
  298. persistance = 0.5
  299. seed = 0
  300. }
  301. SharpnessNoise
  302. {
  303. deformity = 0.00100000004749745
  304. frequency = 0.5
  305. octaves = 4
  306. persistance = 0.5
  307. seed = 0
  308. }
  309. SharpnessSimplexMap
  310. {
  311. deformity = 50
  312. frequency = 1.5
  313. octaves = 4
  314. persistance = 0.550000011920929
  315. seed = 0
  316. }
  317. TerrainTypeSimplex
  318. {
  319. deformity = 1
  320. frequency = 4
  321. octaves = 12
  322. persistance = 0.7
  323. seed = 0
  324. }
  325. LandClasses
  326. {
  327. Class
  328. {
  329. name = AbyPl
  330. baseColor = 0.5292938,0.7164179,0.6425532,1
  331. colorNoise = 0.4923145,0.7761194,0.6640912,1
  332. colorNoiseAmount = 0.200000002980232
  333. fractalEnd = 0.00100000004749745
  334. fractalStart = 0
  335. lerpToNext = True
  336. fractalDelta = 0.00100000004749745
  337. endHeight = 0
  338. startHeight = 0
  339. delete = False
  340. SimplexNoiseMap
  341. {
  342. deformity = 1
  343. frequency = 4
  344. octaves = 4
  345. persistance = 0.600000023841858
  346. seed = 0
  347. }
  348. }
  349. Class
  350. {
  351. name = Beach
  352. baseColor = 0.6255291,0.7761194,0.7192531,1
  353. colorNoise = 0.3324237,0.3507463,0.3330643,1
  354. colorNoiseAmount = 0.200000002980232
  355. fractalEnd = 0.449999988079071
  356. fractalStart = 0.00100000004749745
  357. lerpToNext = True
  358. fractalDelta = 0.448999988031574
  359. endHeight = 0
  360. startHeight = 0
  361. delete = False
  362. SimplexNoiseMap
  363. {
  364. deformity = 1
  365. frequency = 4
  366. octaves = 4
  367. persistance = 0.600000023841858
  368. seed = 0
  369. }
  370. }
  371. Class
  372. {
  373. name = Grass
  374. baseColor = 0.7109044,0.8283582,0.7150112,1
  375. colorNoise = 0.5,0.5,0.4253731,1
  376. colorNoiseAmount = 0.300000011920929
  377. fractalEnd = 0.899999976158142
  378. fractalStart = 0.449999988079071
  379. lerpToNext = True
  380. fractalDelta = 0.449999988079071
  381. endHeight = 0
  382. startHeight = 0
  383. delete = False
  384. SimplexNoiseMap
  385. {
  386. deformity = 1
  387. frequency = 3
  388. octaves = 4
  389. persistance = 0.600000023841858
  390. seed = 0
  391. }
  392. }
  393. Class
  394. {
  395. name = Snow
  396. baseColor = 0.2506126,0.3358209,0.2786182,1
  397. colorNoise = 0.4302156,0.4328358,0.3391624,1
  398. colorNoiseAmount = 0.400000005960464
  399. fractalEnd = 2
  400. fractalStart = 0.899999976158142
  401. lerpToNext = False
  402. fractalDelta = 1.10000002384186
  403. endHeight = 0
  404. startHeight = 0
  405. delete = False
  406. SimplexNoiseMap
  407. {
  408. deformity = 1
  409. frequency = 2
  410. octaves = 4
  411. persistance = 0.600000023841858
  412. seed = 0
  413. }
  414. }
  415. }
  416. }
  417. LandControl
  418. {
  419. altitudeBlend = 0
  420. altitudeFrequency = 1
  421. altitudeOctaves = 1
  422. altitudePersistance = 1
  423. altitudeSeed = 1
  424. createColors = False
  425. createScatter = True
  426. latitudeBlend = 0
  427. latitudeFrequency = 1
  428. latitudeOctaves = 1
  429. latitudePersistance = 1
  430. latitudeSeed = 1
  431. longitudeBlend = 0
  432. longitudeFrequency = 1
  433. longitudeOctaves = 1
  434. longitudePersistance = 1
  435. longitudeSeed = 1
  436. useHeightMap = False
  437. vHeightMax = 10000
  438. order = 999999
  439. enabled = True
  440. altitudeSimplex
  441. {
  442. frequency = 1
  443. octaves = 1
  444. persistence = 1
  445. }
  446. latitudeSimplex
  447. {
  448. frequency = 1
  449. octaves = 1
  450. persistence = 1
  451. }
  452. longitudeSimplex
  453. {
  454. frequency = 1
  455. octaves = 1
  456. persistence = 1
  457. }
  458. landClasses
  459. {
  460. Class
  461. {
  462. alterApparentHeight = 0
  463. alterRealHeight = 0
  464. color = 0,0,0,0
  465. coverageBlend = 0
  466. coverageFrequency = 1
  467. coverageOctaves = 1
  468. coveragePersistance = 1
  469. coverageSeed = 1
  470. name = Base
  471. latDelta = 1
  472. latitudeDouble = False
  473. lonDelta = 1
  474. minimumRealHeight = 0
  475. noiseBlend = 0
  476. noiseColor = 0,0,0,0
  477. noiseFrequency = 1
  478. noiseOctaves = 1
  479. noisePersistance = 1
  480. noiseSeed = 1
  481. delete = False
  482. altitudeRange
  483. {
  484. endEnd = 1
  485. endStart = 1
  486. startEnd = 0
  487. startStart = 0
  488. }
  489. coverageSimplex
  490. {
  491. frequency = 1
  492. octaves = 1
  493. persistence = 1
  494. }
  495. latitudeDoubleRange
  496. {
  497. endEnd = 1
  498. endStart = 1
  499. startEnd = 0
  500. startStart = 0
  501. }
  502. latitudeRange
  503. {
  504. endEnd = 1
  505. endStart = 1
  506. startEnd = 0
  507. startStart = 0
  508. }
  509. longitudeRange
  510. {
  511. endEnd = 2
  512. endStart = 2
  513. startEnd = -1
  514. startStart = -1
  515. }
  516. noiseSimplex
  517. {
  518. frequency = 1
  519. octaves = 1
  520. persistence = 1
  521. }
  522. scatters
  523. {
  524. Scatter
  525. {
  526. density = 1
  527. scatterName = Rock00
  528. }
  529. }
  530. }
  531. }
  532. scatters
  533. {
  534. Scatter
  535. {
  536. materialType = DiffuseWrapped
  537. mesh = BUILTIN/boulder
  538. castShadows = False
  539. densityFactor = 1
  540. maxCache = 512
  541. maxCacheDelta = 32
  542. maxLevelOffset = 0
  543. maxScale = 3
  544. maxScatter = 20
  545. maxSpeed = 1000
  546. minScale = 0.5
  547. recieveShadows = False
  548. name = Rock00
  549. seed = 231123
  550. verticalOffset = 0
  551. delete = False
  552. collide = False
  553. science = False
  554. Material
  555. {
  556. mainTex = BUILTIN/rock00
  557. mainTexScale = 1,1
  558. mainTexOffset = 0,0
  559. color = 1,1,1,0.6862745
  560. diff = 0.6
  561. }
  562. Experiment
  563. {
  564. }
  565. }
  566. }
  567. }
  568. }
  569. }
  570. }
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