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  1. #0 ACE_Message_Block::total_size_and_length (this=0x1, mb_size=@0x7f35eaffbe08, mb_length=@0x7f35eaffbe00) at ../../ace/Message_Block.cpp:267
  2. 267 mb_size += i->size ();
  3. (gdb) bt
  4. #0 ACE_Message_Block::total_size_and_length (this=0x1, mb_size=@0x7f35eaffbe08, mb_length=@0x7f35eaffbe00) at ../../ace/Message_Block.cpp:267
  5. #1 0x000000000050ae3b in ACE_Message_Queue<ACE_NULL_SYNCH>::dequeue_head_i (this=0x7f35b648f200, first_item=@0x7f35eaffbe68)
  6. at /usr/local/include/ace/Message_Queue_T.cpp:1461
  7. #2 0x000000000050a78c in ACE_Message_Queue<ACE_NULL_SYNCH>::dequeue_head (this=0x7f35b648f200, first_item=@0x7f35eaffbe68, timeout=<value optimized out>)
  8. at /usr/local/include/ace/Message_Queue_T.cpp:1941
  9. #3 0x00000000008b0d4b in WorldSocket::handle_output_queue (this=0x7f35b3b67580, g=...) at ../../../src/game/WorldSocket.cpp:375
  10. #4 0x00000000008b110a in WorldSocket::handle_output (this=0x7f35b3b67580) at ../../../src/game/WorldSocket.cpp:362
  11. #5 0x00007f363558ad7e in ACE_Dev_Poll_Reactor::upcall (this=0x7f35f26a7e80, guard=<value optimized out>) at ../../ace/Dev_Poll_Reactor.inl:90
  12. #6 ACE_Dev_Poll_Reactor::dispatch_io_event (this=0x7f35f26a7e80, guard=<value optimized out>) at ../../ace/Dev_Poll_Reactor.cpp:1340
  13. #7 0x00007f363558b30e in ACE_Dev_Poll_Reactor::handle_events (this=0x7f35f26a7e80, max_wait_time=0x7f35eaffc040) at ../../ace/Dev_Poll_Reactor.cpp:1046
  14. #8 0x00007f36355e32bd in ACE_Reactor::run_reactor_event_loop (this=0x7f35f3420508, tv=..., eh=0) at ../../ace/Reactor.cpp:271
  15. #9 0x00000000008b4e36 in ReactorRunnable::svc (this=0x7f35f2b99678) at ../../../src/game/WorldSocketMgr.cpp:167
  16. #10 0x00007f3635608577 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275
  17. #11 0x00007f3635609901 in ACE_Thread_Adapter::invoke (this=0x7f35f26a85e0) at ../../ace/Thread_Adapter.cpp:98
  18. #12 0x00007f3633759a04 in start_thread () from /lib/libpthread.so.0
  19. #13 0x00007f3632d17d4d in clone () from /lib/libc.so.6
  20. #14 0x0000000000000000 in ?? ()
  21. (gdb) bt full
  22. #0 ACE_Message_Block::total_size_and_length (this=0x1, mb_size=@0x7f35eaffbe08, mb_length=@0x7f35eaffbe00) at ../../ace/Message_Block.cpp:267
  23. i = 0x1
  24. #1 0x000000000050ae3b in ACE_Message_Queue<ACE_NULL_SYNCH>::dequeue_head_i (this=0x7f35b648f200, first_item=@0x7f35eaffbe68)
  25. at /usr/local/include/ace/Message_Queue_T.cpp:1461
  26. mb_bytes = 62
  27. mb_length = 62
  28. #2 0x000000000050a78c in ACE_Message_Queue<ACE_NULL_SYNCH>::dequeue_head (this=0x7f35b648f200, first_item=@0x7f35eaffbe68, timeout=<value optimized out>)
  29. at /usr/local/include/ace/Message_Queue_T.cpp:1941
  30. ace_mon = {<No data fields>}
  31. #3 0x00000000008b0d4b in WorldSocket::handle_output_queue (this=0x7f35b3b67580, g=...) at ../../../src/game/WorldSocket.cpp:375
  32. mblk = <value optimized out>
  33. send_len = <value optimized out>
  34. n = <value optimized out>
  35. #4 0x00000000008b110a in WorldSocket::handle_output (this=0x7f35b3b67580) at ../../../src/game/WorldSocket.cpp:362
  36. Guard = {lock_ = 0x7f35b3b678a0, owner_ = 0}
  37. send_len = 0
  38. n = 62
  39. #5 0x00007f363558ad7e in ACE_Dev_Poll_Reactor::upcall (this=0x7f35f26a7e80, guard=<value optimized out>) at ../../ace/Dev_Poll_Reactor.inl:90
  40. No locals.
  41. #6 ACE_Dev_Poll_Reactor::dispatch_io_event (this=0x7f35f26a7e80, guard=<value optimized out>) at ../../ace/Dev_Poll_Reactor.cpp:1340
  42. eh_guard = {eh_ = 0x7f35b3b67580, refcounted_ = true}
  43. info = 0x2
  44. disp_mask = 2
  45. status = 2
  46. eh = 0x7f35b3b67580
  47. reactor_resumes_eh = true
  48. handle = 258
  49. revents = <value optimized out>
  50. #7 0x00007f363558b30e in ACE_Dev_Poll_Reactor::handle_events (this=0x7f35f26a7e80, max_wait_time=0x7f35eaffc040) at ../../ace/Dev_Poll_Reactor.cpp:1046
  51. countdown = {<ACE_Copy_Disabled> = {<No data fields>}, max_wait_time_ = 0x7f35eaffc040, start_time_ = {static zero = {
  52. static zero = <same as static member of an already seen type>, static max_time = {
  53. static zero = <same as static member of an already seen type>, static max_time = <same as static member of an already seen type>, tv_ = {
  54. tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = <same as static member of an already seen type>, tv_ = {
  55. tv_sec = 1288014306, tv_usec = 329959}}, stopped_ = false}
  56. guard = {token_ = @0x7f35f26a7f00, owner_ = 0}
  57. result = -1
  58. #8 0x00007f36355e32bd in ACE_Reactor::run_reactor_event_loop (this=0x7f35f3420508, tv=..., eh=0) at ../../ace/Reactor.cpp:271
  59. result = -222718344
  60. #9 0x00000000008b4e36 in ReactorRunnable::svc (this=0x7f35f2b99678) at ../../../src/game/WorldSocketMgr.cpp:167
  61. interval = {static zero = {static zero = <same as static member of an already seen type>, static max_time = {
  62. static zero = <same as static member of an already seen type>, static max_time = <same as static member of an already seen type>, tv_ = {
  63. tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = <same as static member of an already seen type>, tv_ = {
  64. tv_sec = 0, tv_usec = 10000}}
  65. __FUNCTION__ = "svc"
  66. __PRETTY_FUNCTION__ = "virtual int ReactorRunnable::svc()"
  67. #10 0x00007f3635608577 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275
  68. t = 0x7f35f2b99678
  69. svc_status = <value optimized out>
  70. #11 0x00007f3635609901 in ACE_Thread_Adapter::invoke (this=0x7f35f26a85e0) at ../../ace/Thread_Adapter.cpp:98
  71. exit_hook_instance = <value optimized out>
  72. exit_hook_maybe = {instance_ = 0x0}
  73. exit_hook_ptr = <value optimized out>
  74. #12 0x00007f3633759a04 in start_thread () from /lib/libpthread.so.0
  75. No symbol table info available.
  76. #13 0x00007f3632d17d4d in clone () from /lib/libc.so.6
  77. No symbol table info available.
  78. #14 0x0000000000000000 in ?? ()
  79. No symbol table info available.
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