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xmagicx60

muderror

Jan 25th, 2013
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Lua 1.54 KB | None | 0 0
  1. minetest.register_node("mud:sandmud_flowing", {
  2.     description = "Flowing Sandmud",
  3.     inventory_image = minetest.inventorycube("mud_sandmud_source.png"),
  4.     drawtype = "flowingliquid",
  5.     tiles = {"mud_sandmud_flowing.png"},
  6.     special_tiles = {
  7.         {
  8.             image="mud_sandmud_flowing.png",
  9.             backface_culling=false,
  10.             animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.3}
  11.         },
  12.         {
  13.             image="mud_sandmud_flowing.png",
  14.             backface_culling=true,
  15.             animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.3}
  16.         },
  17.     },
  18.     paramtype = "light",
  19.     pointable = false,
  20.     buildable_to = true,
  21.     liquidtype = "flowing",
  22.     liquid_alternative_flowing = "mud:sandmud_flowing",
  23.     liquid_alternative_source = "mud:sandmud_source",
  24.     liquid_viscosity = mud_VISC,
  25. })
  26.  
  27. minetest.register_node("mud:sandmud_source", {
  28.     description = "Sandmud Source",
  29.     inventory_image = minetest.inventorycube("mud_sandmud_source.png"),
  30.     walkable = true,
  31.     buildable_to = true,
  32.     drawtype = "liquid",
  33.     tiles = {"mud_sandmud_source.png"},
  34.     paramtype = "light",
  35.     liquidtype = "source",
  36.     liquid_alternative_flowing = "mud:sandmud_flowing",
  37.     liquid_alternative_source = "mud:sandmud_source",
  38.     liquid_viscosity = mud_VISC,
  39. })
  40.  
  41. minetest.register_abm({
  42.     nodenames = {"default:sand"},
  43.     neighbors = {"default:water_source" and "default:air" and "default:sand"},
  44.     interval = 10,
  45.     chance = 1,
  46.     action = function(pos)
  47.         minetest.env:add_node(pos, {name="mud:sandmud_flowing"})
  48.     end
  49. })
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