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- StageData #211. (1.2.12)
- --Pokémon data--
- Starly, Flying, Base 30, Dex #285
- Ability: Crowd Control (20%, 100%, 100%, damage, x50, The more [var]name in the puzzle area, the more damage.)
- --Stage data--
- Area: Albens Town
- Background ID: 0
- HP: 5400
- Moves: 9
- Experience: +9
- Catch rate: 11% (+6% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Starly
- *Repeat every 3 moves.
- StageData #212. (1.2.12)
- --Pokémon data--
- Gothita, Psychic, Base 40, Dex #291
- Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
- --Stage data--
- Area: Albens Town
- Background ID: 0
- HP: 12000
- Moves: 15
- Experience: +18
- Catch rate: 15% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Rocks
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill row 1 with Ice
- -Fill row 2 with Ice
- -Fill row 3 with Ice
- -Fill row 4 with Ice
- -Fill row 5 with Ice
- -Fill row 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #213. (1.2.12)
- --Pokémon data--
- Goomy, Dragon, Base 50, Dex #288
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Albens Town
- Background ID: 0
- HP: 8627
- Moves: 14
- Experience: +14
- Catch rate: 6% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Ice
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 2x2 block starting at 5:5 with [Rocks,Rocks,Rocks,Goomy]
- -Fill the 2x2 block starting at 5:5 with [Rocks,Rocks,Rocks,Goomy]
- -Fill the 2x2 block starting at 5:5 with Rocks
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #214. (1.2.12)
- --Pokémon data--
- Mime Jr., Psychic, Base 50, Dex #294
- Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
- --Stage data--
- Area: Albens Town
- Background ID: 0
- HP: 12240
- Moves: 13
- Experience: +13
- Catch rate: 10% (+2% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill row 4 with [nothing,Mime Jr.,nothing,nothing,Mime Jr.,nothing]
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After making a move, if there is not a 5+ lines combo, choose an action:
- -Fill 2 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill row 1 with [Mime Jr.,nothing,nothing,nothing,nothing,Mime Jr.]
- -Fill row 3 with [nothing,nothing,Mime Jr.,Mime Jr.,nothing,nothing]
- -Fill row 5 with [Mime Jr.,nothing,nothing,nothing,nothing,Mime Jr.]
- -Fill 5 random blocks with Ice
- StageData #215. (1.2.12)
- --Pokémon data--
- Staravia, Flying, Base 50, Dex #286
- Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Albens Town
- Background ID: 0
- HP: 4800
- Moves: 7
- Experience: +7
- Catch rate: 11% (+4% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill rows 2 and 3 with [Staravia,nothing,Staravia,nothing,Staravia,nothing,nothing,Starly,nothing,Starly,nothing,Starly]
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #216. (1.2.12)
- --Pokémon data--
- Gothorita, Psychic, Base 50, Dex #292
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Albens Town
- Background ID: 0
- HP: 17600
- Moves: 15
- Experience: +15
- Catch rate: 15% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill the 1x2 block starting at 1:1 with Metal
- -Fill the 1x2 block starting at 2:1 with Metal
- -Fill the 1x2 block starting at 3:1 with Metal
- -Fill the 1x2 block starting at 4:1 with Metal
- -Fill the 1x2 block starting at 5:1 with Metal
- -Fill the 1x2 block starting at 6:1 with Metal
- *After 4 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #217. (1.2.12)
- --Pokémon data--
- Ralts, Fairy, Base 30, Dex #296
- Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
- --Stage data--
- Area: Albens Town
- Background ID: 0
- HP: 19200
- Moves: 12
- Experience: +12
- Catch rate: 1% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Metal
- *Repeat every 2 moves.
- StageData #218. (1.2.12)
- --Pokémon data--
- Scatterbug, Bug, Base 30, Dex #282
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Albens Town
- Background ID: 0
- HP: 10125
- Moves: 15
- Experience: +15
- Catch rate: 9% (+1% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks (placed together) with Rocks
- *Repeat every 3 moves.
- StageData #219. (1.2.12)
- --Pokémon data--
- Spewpa, Bug, Base 40, Dex #283
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Albens Town
- Background ID: 0
- HP: 7776
- Moves: 3
- Experience: +3
- Catch rate: 11% (+3% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #220. (1.2.12)
- --Pokémon data--
- Vivillon, Bug, Base 60, Dex #284
- Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Albens Town
- Background ID: 0
- HP: 20625
- Moves: 17
- Experience: +17
- Catch rate: 12% (+2% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Rocks
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill rows 1 and 2 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
- -Fill rows 1 and 2 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
- -Fill rows 4 and 5 with [nothing,nothing,Ice,Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing]
- -Fill rows 4 and 5 with [nothing,nothing,Ice,Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing]
- -Fill 4 random blocks with Rocks
- -Fill 3 random blocks with Rocks
- *Repeat every 2 moves.
- StageDataExtra #25/24. (1.2.12)
- --Pokémon data--
- Terrakion, Rock, Base 70, Dex #301
- Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
- --Stage data--
- Area: Expert Stages
- Background ID: 12
- HP: 13500
- Time: 60 sec
- Experience: +10
- Catch rate: 1% (+3% per every 3 remaining seconds)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Keldeo (Ordinary Form)
- This stage has got a predefined layout
- This stage requires 215 S-Ranks in Normal Stages
- Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 300 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Rocks
- *Repeat every 3 moves.
- StageDataExtra #26/25. (1.2.12)
- --Pokémon data--
- Virizion, Grass, Base 70, Dex #302
- Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
- --Stage data--
- Area: Expert Stages
- Background ID: 12
- HP: 5760
- Time: 30 sec
- Experience: +10
- Catch rate: 1% (+10% per every 3 remaining seconds)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Keldeo (Ordinary Form)
- This stage has got a predefined layout
- This stage requires 215 S-Ranks in Normal Stages
- Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 300 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill row 1 with Rocks
- -Fill row 6 with Rocks
- -Fill column 1 with Rocks
- -Fill column 6 with Rocks
- *Repeat every 2 moves.
- StageDataExtra #27/26. (1.2.12)
- --Pokémon data--
- Cobalion, Steel, Base 70, Dex #300
- Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
- --Stage data--
- Area: Expert Stages
- Background ID: 12
- HP: 21433
- Time: 90 sec
- Experience: +10
- Catch rate: 1% (+3% per every 3 remaining seconds)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Additional Pokémon (not from countdowns or maps): Keldeo (Ordinary Form)
- This stage has got a predefined layout
- This stage requires 220 S-Ranks in Normal Stages
- Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
- Coins reward: 300 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 1 random block with Ice
- *If HP <= 8000 (~37%) / Damage >= 13433, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 2 random blocks with Metal
- *Repeat every 1 move.
- StageDataEvent #99/5. (1.2.12)
- --Pokémon data--
- Mega Venusaur, Grass, Base 60, Dex #3
- Ability: Erases all Pokémon in the five columns to the left and right.
- Mega-Bar: 15 icons, 3 speedups available
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 1
- Moves: 15
- Experience: +10
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RANKING
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bulbasaur, Ivysaur, Venusaur, Cottonee
- This stage has got a predefined layout
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill column 1 with Rocks
- -Fill column 2 with Rocks
- -Fill column 3 with Rocks
- -Fill column 4 with Rocks
- -Fill column 5 with Rocks
- -Fill column 6 with Rocks
- *After 2 times, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #100/15. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 3705 (+110/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Metal
- *Repeat every 3 moves.
- StageDataEvent #101/16. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4695 (+105/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 3 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 3 random blocks with Darkrai
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #102/17. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 6900 (+62/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Darkrai
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #103/18. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 8140 (+60/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Darkrai
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #104/19. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 8500 (+60/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Darkrai
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #105/20. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 9760 (+60/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 4 random blocks with Darkrai
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #106/21. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 11320 (+60/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #107/22. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 11680 (+60/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #108/23. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 12940 (+55/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #109/24. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 13270 (+50/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #110/25. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 14320 (+50/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #111/26. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 15620 (+45/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #112/27. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 15890 (+45/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #113/28. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 16835 (+45/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 1 with Metal
- -Fill row 2 with Metal
- -Fill row 3 with Metal
- -Fill row 4 with Metal
- -Fill row 5 with Metal
- -Fill row 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #114/29. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 10128
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill columns 2 and 3 with Metal
- -Fill columns 4 and 5 with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 2x2 block starting at 2:2 with [Darkrai,Metal,Metal,Darkrai]
- -Fill the 2x2 block starting at 4:4 with [Metal,Darkrai,Darkrai,Metal]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #115/30. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 16292
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Poochyena, Zorua, Umbreon, Sharpedo
- Additional Pokémon (not from countdowns or maps): Purrloin
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill columns 2 and 3 with Metal
- -Fill columns 4 and 5 with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 2x2 block starting at 2:2 with [Darkrai,Metal,Metal,Darkrai]
- -Fill the 2x2 block starting at 4:4 with [Metal,Darkrai,Darkrai,Metal]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #116/31. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 22325
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Additional Pokémon (not from countdowns or maps): Metal
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Cloud
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Darkrai
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #117/32. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 26384
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Additional Pokémon (not from countdowns or maps): Metal
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Cloud
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Darkrai
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #118/33. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 26991
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Additional Pokémon (not from countdowns or maps): Metal
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Cloud
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 4 random blocks with Darkrai
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #119/34. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 27825
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Additional Pokémon (not from countdowns or maps): Metal
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Cloud
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 4 random blocks with Darkrai
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #120/35. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 34573
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
- Additional Pokémon (not from countdowns or maps): Metal
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Cloud
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #121/36. (1.2.12)
- --Pokémon data--
- Darkrai, Dark, Base 80, Dex #303
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 2744
- Moves: 8
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 1 random block with Coin
- -Fill 2 random blocks with Coin
- -Fill 2 random blocks with Coin
- *Repeat every 1 move.
- EventStage #63/8. (1.2.12)
- --Event data--
- Start date: 2015/8/17 (Mon), 15h JST
- End date: 2015/8/31 (Mon), 15h JST
- Type: escalation battles
- Level 1+: StageDataEvent #100 (Darkrai)
- Level 10+: StageDataEvent #101 (Darkrai)
- Level 30+: StageDataEvent #121 (Darkrai)
- Level 31+: StageDataEvent #102 (Darkrai)
- Level 50+: StageDataEvent #114 (Darkrai)
- Level 51+: StageDataEvent #103 (Darkrai)
- Level 55+: StageDataEvent #121 (Darkrai)
- Level 56+: StageDataEvent #104 (Darkrai)
- Level 75+: StageDataEvent #115 (Darkrai)
- Level 76+: StageDataEvent #105 (Darkrai)
- Level 100+: StageDataEvent #116 (Darkrai)
- Level 101+: StageDataEvent #106 (Darkrai)
- Level 105+: StageDataEvent #121 (Darkrai)
- Level 106+: StageDataEvent #107 (Darkrai)
- Level 125+: StageDataEvent #117 (Darkrai)
- Level 126+: StageDataEvent #108 (Darkrai)
- Level 130+: StageDataEvent #121 (Darkrai)
- Level 131+: StageDataEvent #109 (Darkrai)
- Level 150+: StageDataEvent #118 (Darkrai)
- Level 151+: StageDataEvent #110 (Darkrai)
- Level 175+: StageDataEvent #119 (Darkrai)
- Level 176+: StageDataEvent #111 (Darkrai)
- Level 180+: StageDataEvent #121 (Darkrai)
- Level 181+: StageDataEvent #112 (Darkrai)
- Level 200+: StageDataEvent #120 (Darkrai)
- Level 201+: StageDataEvent #113 (Darkrai)
- Prize for first beating level 5: 1 Exp. Points x1.5
- Prize for first beating level 10: 1 Disruption Delay
- Prize for first beating level 25: 1 Mega Start
- Prize for first beating level 50: 1 Mega Speedup
- Prize for first beating level 75: 5 Hearts
- Prize for first beating level 100: 1 Mega Speedup
- Prize for first beating level 125: 5 Hearts
- Prize for first beating level 150: 1 Mega Speedup
- Prize for first beating level 175: 5 Hearts
- Prize for first beating level 200: 1 Mega Speedup
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
- --Event text--
- Title 1: Escalation Battles
- Title 2: Take on Escalation Battles
- Description:
- Darkrai appears for a limited time!
- In Escalation Battles, the stage level
- goes up every time you win. As the
- level increases, it becomes ever
- easier to catch Darkrai!
- Plus, you can receive rewards for
- reaching certain levels!
- Stage Level Rewards:
- Level 5: 1 Exp. Points x1.5
- Level 10: 1 Disruption Delay
- Level 25: 1 Mega Start
- Level 50: 1 Mega Speedup
- Event Period:
- From 06:00 (UTC) 17/8/2015
- until 06:00 (UTC) 31/8/2015
- EventStage #64/9. (1.2.12)
- --Event data--
- Start date: 2015/8/24 (Mon), 15h JST
- End date: 2015/8/31 (Mon), 14h JST
- Type: competition
- Stage: StageDataEvent #99 (Mega Venusaur)
- Only available for region 1
- Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
- First 65000 will receive a special prize
- --Event text--
- Title 1: ランキングステージ
- Title 2: ランキングステージ開催中
- Description:
- 全国のプレイヤーとランキング勝負!
- 65000位までに入賞できると
- メガストーン「フシギバナイト」を
- プレゼント!更に順位に応じて
- 1位~5000位:メガスキルアップ
- を追加で1個プレゼント!
- フシギバナイトを持っている
- 入賞者には、ホウセキを1個、
- 入賞者以外のプレイヤーには
- 65001位~80000位:
- パワーアップを1個
- 80001位~:
- オジャマガードを1個プレゼント!
- 開催期間:2015/8/24 15:00 ~
- 2015/8/31 14:00 (JST)
- プレゼント受け取り期間:
- 2015/8/31 15:00~
- 2015/9/7 15:00(JST)
- ※不正行為者はランキングから
- 除外される場合があります。
- EventStage #65/10. (1.2.12)
- --Event data--
- Start date: 2015/8/24 (Mon), 15h JST
- End date: 2015/8/31 (Mon), 14h JST
- Type: competition
- Stage: StageDataEvent #99 (Mega Venusaur)
- Only available for region 2
- Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
- First 25000 will receive a special prize
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competition Now Live
- Description:
- Compete against players from
- around the world for the highest
- score! The top 30,000 scorers get
- one Attack Power ↑ item. If you
- place within the top 25,000,
- you’ll get a Venusaurite instead,
- so your Venusaur can Mega Evolve!
- If you already had one, claim an
- extra Jewel instead. And if you're in
- the top 2,000, you’ll get a Mega
- Speedup, too!
- All scorers below 30,000 will all
- receive a Disruption Delay.
- Event Period:
- From 06:00 (UTC) 8/24/2015
- until 05:00 (UTC) 8/31/2015
- Reward Period:
- From 06:00 (UTC) 8/31/2015
- until 06:00 (UTC) 9/7/2015
- EventStage #66/11. (1.2.12)
- --Event data--
- Start date: 2015/8/24 (Mon), 15h JST
- End date: 2015/8/31 (Mon), 14h JST
- Type: competition
- Stage: StageDataEvent #99 (Mega Venusaur)
- Only available for region 3
- Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
- First 16000 will receive a special prize
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competition Now Live
- Description:
- Compete against players from
- around the world for the highest
- score! The top 20,000 scorers get
- one Attack Power ↑ item. If
- you place within the top 16,000,
- you’ll get a Venusaurite instead,
- so your Venusaur can Mega Evolve!
- If you already had one, claim an
- extra Jewel instead. And if you're in
- the top 1,200, you’ll get a Mega
- Speedup, too!
- All scorers below 20,000 will all
- receive a Disruption Delay.
- Event Period:
- From 06:00 (UTC) 24/8/2015
- until 05:00 (UTC) 31/8/2015
- Reward Period:
- From 06:00 (UTC) 31/8/2015
- until 06:00 (UTC) 7/9/2015
- EventStage #67/12. (1.2.12)
- --Event data--
- Start date: 2015/8/17 (Mon), 15h JST
- End date: 2015/8/29 (Sat), 15h JST
- Type: stage depends on the day
- Monday: StageDataEvent #2 (Rotom (Frost Rotom))
- Tuesday: StageDataEvent #3 (Rotom (Heat Rotom))
- Wednesday: StageDataEvent #4 (Rotom (Wash Rotom))
- Thursday: StageDataEvent #5 (Rotom (Mow Rotom))
- Friday: StageDataEvent #6 (Rotom (Fan Rotom))
- Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Attack Power ↑ (3000)
- --Event text--
- Title 1: The Daily Pokémon (#1)
- Title 2: Daily Pokémon Are Here!
- Description:
- The Daily Pokémon stage has
- appeared, where you can face
- different Pokémon each day!
- Be sure to check it every day!
- Event Period
- From 06:00 (UTC) 17/8/2015
- until 06:00 (UTC) 29/8/2015
- Note: Cannot be played between
- 06:00 (UTC) on Saturdays and
- 06:00 (UTC) on Mondays.
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