Ritchie

Pokémon Shuffle update 1.2.12

Aug 17th, 2015
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  1. StageData #211. (1.2.12)
  2. --Pokémon data--
  3. Starly, Flying, Base 30, Dex #285
  4. Ability: Crowd Control (20%, 100%, 100%, damage, x50, The more [var]name in the puzzle area, the more damage.)
  5.  
  6. --Stage data--
  7. Area: Albens Town
  8. Background ID: 0
  9. HP: 5400
  10. Moves: 9
  11. Experience: +9
  12. Catch rate: 11% (+6% per every remaining move)
  13. Sound track: BGM_STAGE_FUN
  14. Pokémon count: 4 (4 elegible)
  15.  
  16. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  17. This stage has got a predefined layout
  18. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  19. Coins reward: 100 for the first time, 30 for every repeat
  20.  
  21. --Countdown 1--
  22. *After 3 moves, choose an action:
  23. -Fill 3 random blocks with Starly
  24. *Repeat every 3 moves.
  25.  
  26.  
  27.  
  28. StageData #212. (1.2.12)
  29. --Pokémon data--
  30. Gothita, Psychic, Base 40, Dex #291
  31. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  32.  
  33. --Stage data--
  34. Area: Albens Town
  35. Background ID: 0
  36. HP: 12000
  37. Moves: 15
  38. Experience: +18
  39. Catch rate: 15% (+3% per every remaining move)
  40. Sound track: BGM_STAGE_HARD
  41. Pokémon count: 4 (4 elegible)
  42.  
  43. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  44. This stage has got a predefined layout
  45. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  46. Coins reward: 100 for the first time, 30 for every repeat
  47.  
  48. --Countdown 1--
  49. *After 3 moves, choose an action:
  50. -Fill 5 random blocks with Rocks
  51. *After 2 times, switch countdown.
  52. *Repeat every 3 moves.
  53.  
  54. --Countdown 2--
  55. *After 3 moves, choose an action:
  56. -Fill row 1 with Ice
  57. -Fill row 2 with Ice
  58. -Fill row 3 with Ice
  59. -Fill row 4 with Ice
  60. -Fill row 5 with Ice
  61. -Fill row 6 with Ice
  62. *After 1 time, switch countdown.
  63. *Repeat every 3 moves.
  64.  
  65.  
  66.  
  67. StageData #213. (1.2.12)
  68. --Pokémon data--
  69. Goomy, Dragon, Base 50, Dex #288
  70. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  71.  
  72. --Stage data--
  73. Area: Albens Town
  74. Background ID: 0
  75. HP: 8627
  76. Moves: 14
  77. Experience: +14
  78. Catch rate: 6% (+2% per every remaining move)
  79. Sound track: BGM_STAGE_NORMAL
  80. Pokémon count: 4 (4 elegible)
  81.  
  82. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  83. This stage has got a predefined layout
  84. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  85. Coins reward: 100 for the first time, 30 for every repeat
  86.  
  87. --Countdown 1--
  88. *After 3 moves, choose an action:
  89. -Fill 2 random blocks with Ice
  90. *After 2 times, switch countdown.
  91. *Repeat every 3 moves.
  92.  
  93. --Countdown 2--
  94. *After 0 moves, choose an action:
  95. -Fill the 2x2 block starting at 5:5 with [Rocks,Rocks,Rocks,Goomy]
  96. -Fill the 2x2 block starting at 5:5 with [Rocks,Rocks,Rocks,Goomy]
  97. -Fill the 2x2 block starting at 5:5 with Rocks
  98. *After 1 time, switch countdown.
  99. *Repeat every 0 moves.
  100.  
  101.  
  102.  
  103. StageData #214. (1.2.12)
  104. --Pokémon data--
  105. Mime Jr., Psychic, Base 50, Dex #294
  106. Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
  107.  
  108. --Stage data--
  109. Area: Albens Town
  110. Background ID: 0
  111. HP: 12240
  112. Moves: 13
  113. Experience: +13
  114. Catch rate: 10% (+2% per every remaining move)
  115. Sound track: BGM_STAGE_HARD
  116. Pokémon count: 4 (4 elegible)
  117.  
  118. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  119. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  120. Coins reward: 100 for the first time, 30 for every repeat
  121.  
  122. --Countdown 1--
  123. *After 4 moves, choose an action:
  124. -Fill row 4 with [nothing,Mime Jr.,nothing,nothing,Mime Jr.,nothing]
  125. *After 1 time, switch countdown.
  126. *Repeat every 4 moves.
  127.  
  128. --Countdown 2--
  129. *After making a move, if there is not a 5+ lines combo, choose an action:
  130. -Fill 2 random blocks with Ice
  131. -Fill 3 random blocks with Ice
  132. -Fill row 1 with [Mime Jr.,nothing,nothing,nothing,nothing,Mime Jr.]
  133. -Fill row 3 with [nothing,nothing,Mime Jr.,Mime Jr.,nothing,nothing]
  134. -Fill row 5 with [Mime Jr.,nothing,nothing,nothing,nothing,Mime Jr.]
  135. -Fill 5 random blocks with Ice
  136.  
  137.  
  138.  
  139. StageData #215. (1.2.12)
  140. --Pokémon data--
  141. Staravia, Flying, Base 50, Dex #286
  142. Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  143.  
  144. --Stage data--
  145. Area: Albens Town
  146. Background ID: 0
  147. HP: 4800
  148. Moves: 7
  149. Experience: +7
  150. Catch rate: 11% (+4% per every remaining move)
  151. Sound track: BGM_STAGE_EASY
  152. Pokémon count: 3 (3 elegible)
  153.  
  154. Default Pokémon: Pidgey, Happiny, Azurill
  155. This stage has got a predefined layout
  156. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  157. Coins reward: 100 for the first time, 30 for every repeat
  158.  
  159. --Countdown 1--
  160. *After 4 moves, choose an action:
  161. -Fill rows 2 and 3 with [Staravia,nothing,Staravia,nothing,Staravia,nothing,nothing,Starly,nothing,Starly,nothing,Starly]
  162. *After 1 time, switch countdown.
  163. *Repeat every 4 moves.
  164.  
  165.  
  166.  
  167. StageData #216. (1.2.12)
  168. --Pokémon data--
  169. Gothorita, Psychic, Base 50, Dex #292
  170. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  171.  
  172. --Stage data--
  173. Area: Albens Town
  174. Background ID: 0
  175. HP: 17600
  176. Moves: 15
  177. Experience: +15
  178. Catch rate: 15% (+4% per every remaining move)
  179. Sound track: BGM_STAGE_HARD
  180. Pokémon count: 4 (4 elegible)
  181.  
  182. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  183. This stage has got a predefined layout
  184. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  185. Coins reward: 100 for the first time, 30 for every repeat
  186.  
  187. --Countdown 1--
  188. *After 1 move, choose an action:
  189. -Fill the 1x2 block starting at 1:1 with Metal
  190. -Fill the 1x2 block starting at 2:1 with Metal
  191. -Fill the 1x2 block starting at 3:1 with Metal
  192. -Fill the 1x2 block starting at 4:1 with Metal
  193. -Fill the 1x2 block starting at 5:1 with Metal
  194. -Fill the 1x2 block starting at 6:1 with Metal
  195. *After 4 times, switch countdown.
  196. *Repeat every 1 move.
  197.  
  198. --Countdown 2--
  199. *After 3 moves, choose an action:
  200. -Fill 4 random blocks with Ice
  201. *After 1 time, switch countdown.
  202. *Repeat every 3 moves.
  203.  
  204.  
  205.  
  206. StageData #217. (1.2.12)
  207. --Pokémon data--
  208. Ralts, Fairy, Base 30, Dex #296
  209. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  210.  
  211. --Stage data--
  212. Area: Albens Town
  213. Background ID: 0
  214. HP: 19200
  215. Moves: 12
  216. Experience: +12
  217. Catch rate: 1% (+2% per every remaining move)
  218. Sound track: BGM_STAGE_EASY
  219. Pokémon count: 3 (3 elegible)
  220.  
  221. Default Pokémon: Pidgey, Happiny, Azurill
  222. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  223. Coins reward: 100 for the first time, 30 for every repeat
  224.  
  225. --Countdown 1--
  226. *When the stage starts, choose an action:
  227. -Fill 4 random blocks with Metal
  228. *Repeat every 2 moves.
  229.  
  230.  
  231.  
  232. StageData #218. (1.2.12)
  233. --Pokémon data--
  234. Scatterbug, Bug, Base 30, Dex #282
  235. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  236.  
  237. --Stage data--
  238. Area: Albens Town
  239. Background ID: 0
  240. HP: 10125
  241. Moves: 15
  242. Experience: +15
  243. Catch rate: 9% (+1% per every remaining move)
  244. Sound track: BGM_STAGE_NORMAL
  245. Pokémon count: 4 (4 elegible)
  246.  
  247. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  248. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  249. Coins reward: 100 for the first time, 30 for every repeat
  250.  
  251. --Countdown 1--
  252. *After 3 moves, choose an action:
  253. -Fill 3 random blocks (placed together) with Rocks
  254. *Repeat every 3 moves.
  255.  
  256.  
  257.  
  258. StageData #219. (1.2.12)
  259. --Pokémon data--
  260. Spewpa, Bug, Base 40, Dex #283
  261. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  262.  
  263. --Stage data--
  264. Area: Albens Town
  265. Background ID: 0
  266. HP: 7776
  267. Moves: 3
  268. Experience: +3
  269. Catch rate: 11% (+3% per every remaining move)
  270. Sound track: BGM_STAGE_FUN
  271. Pokémon count: 3 (3 elegible)
  272.  
  273. Default Pokémon: Pidgey, Happiny, Azurill
  274. This stage has got a predefined layout
  275. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
  276. Coins reward: 100 for the first time, 30 for every repeat
  277.  
  278. --No countdowns--
  279.  
  280.  
  281.  
  282. StageData #220. (1.2.12)
  283. --Pokémon data--
  284. Vivillon, Bug, Base 60, Dex #284
  285. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  286.  
  287. --Stage data--
  288. Area: Albens Town
  289. Background ID: 0
  290. HP: 20625
  291. Moves: 17
  292. Experience: +17
  293. Catch rate: 12% (+2% per every remaining move)
  294. Sound track: BGM_STAGE_HARD
  295. Pokémon count: 4 (4 elegible)
  296.  
  297. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  298. This stage has got a predefined layout
  299. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  300. Coins reward: 100 for the first time, 30 for every repeat
  301.  
  302. --Countdown 1--
  303. *After 2 moves, choose an action:
  304. -Fill 4 random blocks with Rocks
  305. *After 2 times, switch countdown.
  306. *Repeat every 2 moves.
  307.  
  308. --Countdown 2--
  309. *After 2 moves, choose an action:
  310. -Fill rows 1 and 2 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
  311. -Fill rows 1 and 2 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
  312. -Fill rows 4 and 5 with [nothing,nothing,Ice,Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing]
  313. -Fill rows 4 and 5 with [nothing,nothing,Ice,Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing]
  314. -Fill 4 random blocks with Rocks
  315. -Fill 3 random blocks with Rocks
  316. *Repeat every 2 moves.
  317.  
  318.  
  319.  
  320. StageDataExtra #25/24. (1.2.12)
  321. --Pokémon data--
  322. Terrakion, Rock, Base 70, Dex #301
  323. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  324.  
  325. --Stage data--
  326. Area: Expert Stages
  327. Background ID: 12
  328. HP: 13500
  329. Time: 60 sec
  330. Experience: +10
  331. Catch rate: 1% (+3% per every 3 remaining seconds)
  332. Sound track: BGM_STAGE_LEGEND
  333. Pokémon count: 5 (4 elegible)
  334.  
  335. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  336. Additional Pokémon (not from countdowns or maps): Keldeo (Ordinary Form)
  337. This stage has got a predefined layout
  338. This stage requires 215 S-Ranks in Normal Stages
  339. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  340. Coins reward: 300 for the first time, 30 for every repeat
  341.  
  342. --Countdown 1--
  343. *After 3 moves, choose an action:
  344. -Fill a random 2x2 block with Rocks
  345. *Repeat every 3 moves.
  346.  
  347.  
  348.  
  349. StageDataExtra #26/25. (1.2.12)
  350. --Pokémon data--
  351. Virizion, Grass, Base 70, Dex #302
  352. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  353.  
  354. --Stage data--
  355. Area: Expert Stages
  356. Background ID: 12
  357. HP: 5760
  358. Time: 30 sec
  359. Experience: +10
  360. Catch rate: 1% (+10% per every 3 remaining seconds)
  361. Sound track: BGM_STAGE_LEGEND
  362. Pokémon count: 5 (4 elegible)
  363.  
  364. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  365. Additional Pokémon (not from countdowns or maps): Keldeo (Ordinary Form)
  366. This stage has got a predefined layout
  367. This stage requires 215 S-Ranks in Normal Stages
  368. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  369. Coins reward: 300 for the first time, 30 for every repeat
  370.  
  371. --Countdown 1--
  372. *After 2 moves, choose an action:
  373. -Fill row 1 with Rocks
  374. -Fill row 6 with Rocks
  375. -Fill column 1 with Rocks
  376. -Fill column 6 with Rocks
  377. *Repeat every 2 moves.
  378.  
  379.  
  380.  
  381. StageDataExtra #27/26. (1.2.12)
  382. --Pokémon data--
  383. Cobalion, Steel, Base 70, Dex #300
  384. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  385.  
  386. --Stage data--
  387. Area: Expert Stages
  388. Background ID: 12
  389. HP: 21433
  390. Time: 90 sec
  391. Experience: +10
  392. Catch rate: 1% (+3% per every 3 remaining seconds)
  393. Sound track: BGM_STAGE_LEGEND
  394. Pokémon count: 5 (4 elegible)
  395.  
  396. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  397. Additional Pokémon (not from countdowns or maps): Keldeo (Ordinary Form)
  398. This stage has got a predefined layout
  399. This stage requires 220 S-Ranks in Normal Stages
  400. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  401. Coins reward: 300 for the first time, 30 for every repeat
  402.  
  403. --Countdown 1--
  404. *After 4 moves, choose an action:
  405. -Fill 1 random block with Ice
  406. *If HP <= 8000 (~37%) / Damage >= 13433, switch countdown.
  407. *Repeat every 4 moves.
  408.  
  409. --Countdown 2--
  410. *After 1 move, choose an action:
  411. -Fill 2 random blocks with Metal
  412. *Repeat every 1 move.
  413.  
  414.  
  415.  
  416. StageDataEvent #99/5. (1.2.12)
  417. --Pokémon data--
  418. Mega Venusaur, Grass, Base 60, Dex #3
  419. Ability: Erases all Pokémon in the five columns to the left and right.
  420. Mega-Bar: 15 icons, 3 speedups available
  421.  
  422. --Stage data--
  423. Area: Special Stages
  424. Background ID: 12
  425. HP: 1
  426. Moves: 15
  427. Experience: +10
  428. Catch rate: Not catchable
  429. Sound track: BGM_STAGE_RANKING
  430. Pokémon count: 4 (4 elegible)
  431.  
  432. Default Pokémon: Bulbasaur, Ivysaur, Venusaur, Cottonee
  433. This stage has got a predefined layout
  434.  
  435. --Countdown 1--
  436. *After 2 moves, choose an action:
  437. -Fill 5 random blocks with Metal
  438. *After 1 time, switch countdown.
  439. *Repeat every 2 moves.
  440.  
  441. --Countdown 2--
  442. *After 1 move, choose an action:
  443. -Fill column 1 with Rocks
  444. -Fill column 2 with Rocks
  445. -Fill column 3 with Rocks
  446. -Fill column 4 with Rocks
  447. -Fill column 5 with Rocks
  448. -Fill column 6 with Rocks
  449. *After 2 times, switch countdown.
  450. *Repeat every 1 move.
  451.  
  452.  
  453.  
  454. StageDataEvent #100/15. (1.2.12)
  455. --Pokémon data--
  456. Darkrai, Dark, Base 80, Dex #303
  457. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  458.  
  459. --Stage data--
  460. Area: Special Stages
  461. Background ID: 12
  462. HP: 3705 (+110/level)
  463. Moves: 18
  464. Experience: +5
  465. Catch rate: Not catchable
  466. Sound track: BGM_STAGE_LEGEND
  467. Pokémon count: 4 (4 elegible)
  468.  
  469. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  470. Coins reward: 200 for the first time, 30 for every repeat
  471.  
  472. --Countdown 1--
  473. *After 3 moves, choose an action:
  474. -Fill 3 random blocks with Metal
  475. *Repeat every 3 moves.
  476.  
  477.  
  478.  
  479. StageDataEvent #101/16. (1.2.12)
  480. --Pokémon data--
  481. Darkrai, Dark, Base 80, Dex #303
  482. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  483.  
  484. --Stage data--
  485. Area: Special Stages
  486. Background ID: 12
  487. HP: 4695 (+105/level)
  488. Moves: 18
  489. Experience: +5
  490. Catch rate: Not catchable
  491. Sound track: BGM_STAGE_LEGEND
  492. Pokémon count: 4 (4 elegible)
  493.  
  494. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  495. Coins reward: 30 for the first time, 30 for every repeat
  496.  
  497. --Countdown 1--
  498. *After 2 moves, choose an action:
  499. -Fill 3 random blocks with Metal
  500. *After 1 time, switch countdown.
  501. *Repeat every 2 moves.
  502.  
  503. --Countdown 2--
  504. *After 2 moves, choose an action:
  505. -Fill 3 random blocks with Darkrai
  506. *After 1 time, switch countdown.
  507. *Repeat every 2 moves.
  508.  
  509.  
  510.  
  511. StageDataEvent #102/17. (1.2.12)
  512. --Pokémon data--
  513. Darkrai, Dark, Base 80, Dex #303
  514. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  515.  
  516. --Stage data--
  517. Area: Special Stages
  518. Background ID: 12
  519. HP: 6900 (+62/level)
  520. Moves: 18
  521. Experience: +5
  522. Catch rate: Not catchable
  523. Sound track: BGM_STAGE_LEGEND
  524. Pokémon count: 4 (4 elegible)
  525.  
  526. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  527. Coins reward: 30 for the first time, 30 for every repeat
  528.  
  529. --Countdown 1--
  530. *When the stage starts, choose an action:
  531. -Fill row 3 with Metal
  532. -Fill row 4 with Metal
  533. -Fill row 5 with Metal
  534. *After 1 time, switch countdown.
  535. *Repeat every 3 moves.
  536.  
  537. --Countdown 2--
  538. *After 3 moves, choose an action:
  539. -Fill 4 random blocks with Darkrai
  540. *After 1 time, switch countdown.
  541. *Repeat every 3 moves.
  542.  
  543.  
  544.  
  545. StageDataEvent #103/18. (1.2.12)
  546. --Pokémon data--
  547. Darkrai, Dark, Base 80, Dex #303
  548. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  549.  
  550. --Stage data--
  551. Area: Special Stages
  552. Background ID: 12
  553. HP: 8140 (+60/level)
  554. Moves: 18
  555. Experience: +5
  556. Catch rate: Not catchable
  557. Sound track: BGM_STAGE_LEGEND
  558. Pokémon count: 4 (4 elegible)
  559.  
  560. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  561. Coins reward: 30 for the first time, 30 for every repeat
  562.  
  563. --Countdown 1--
  564. *When the stage starts, choose an action:
  565. -Fill 5 random blocks with Metal
  566. *After 1 time, switch countdown.
  567. *Repeat every 2 moves.
  568.  
  569. --Countdown 2--
  570. *After 2 moves, choose an action:
  571. -Fill 4 random blocks with Darkrai
  572. *After 1 time, switch countdown.
  573. *Repeat every 2 moves.
  574.  
  575.  
  576.  
  577. StageDataEvent #104/19. (1.2.12)
  578. --Pokémon data--
  579. Darkrai, Dark, Base 80, Dex #303
  580. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  581.  
  582. --Stage data--
  583. Area: Special Stages
  584. Background ID: 12
  585. HP: 8500 (+60/level)
  586. Moves: 18
  587. Experience: +5
  588. Catch rate: Not catchable
  589. Sound track: BGM_STAGE_LEGEND
  590. Pokémon count: 4 (4 elegible)
  591.  
  592. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  593. Coins reward: 30 for the first time, 30 for every repeat
  594.  
  595. --Countdown 1--
  596. *When the stage starts, choose an action:
  597. -Fill 5 random blocks with Metal
  598. *After 1 time, switch countdown.
  599. *Repeat every 2 moves.
  600.  
  601. --Countdown 2--
  602. *After 2 moves, choose an action:
  603. -Fill 4 random blocks with Darkrai
  604. *After 1 time, switch countdown.
  605. *Repeat every 2 moves.
  606.  
  607.  
  608.  
  609. StageDataEvent #105/20. (1.2.12)
  610. --Pokémon data--
  611. Darkrai, Dark, Base 80, Dex #303
  612. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  613.  
  614. --Stage data--
  615. Area: Special Stages
  616. Background ID: 12
  617. HP: 9760 (+60/level)
  618. Moves: 18
  619. Experience: +5
  620. Catch rate: Not catchable
  621. Sound track: BGM_STAGE_LEGEND
  622. Pokémon count: 4 (4 elegible)
  623.  
  624. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  625. Coins reward: 30 for the first time, 30 for every repeat
  626.  
  627. --Countdown 1--
  628. *When the stage starts, choose an action:
  629. -Fill 5 random blocks with Metal
  630. *After 1 time, switch countdown.
  631. *Repeat every 1 move.
  632.  
  633. --Countdown 2--
  634. *After 3 moves, choose an action:
  635. -Fill 4 random blocks with Darkrai
  636. *After 1 time, switch countdown.
  637. *Repeat every 3 moves.
  638.  
  639.  
  640.  
  641. StageDataEvent #106/21. (1.2.12)
  642. --Pokémon data--
  643. Darkrai, Dark, Base 80, Dex #303
  644. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  645.  
  646. --Stage data--
  647. Area: Special Stages
  648. Background ID: 12
  649. HP: 11320 (+60/level)
  650. Moves: 18
  651. Experience: +5
  652. Catch rate: Not catchable
  653. Sound track: BGM_STAGE_LEGEND
  654. Pokémon count: 4 (4 elegible)
  655.  
  656. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  657. Coins reward: 30 for the first time, 30 for every repeat
  658.  
  659. --Countdown 1--
  660. *When the stage starts, choose an action:
  661. -Fill row 1 with Metal
  662. -Fill row 2 with Metal
  663. -Fill row 3 with Metal
  664. -Fill row 4 with Metal
  665. -Fill row 5 with Metal
  666. -Fill row 6 with Metal
  667. *After 1 time, switch countdown.
  668. *Repeat every 3 moves.
  669.  
  670. --Countdown 2--
  671. *After 3 moves, choose an action:
  672. -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  673. -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  674. *After 1 time, switch countdown.
  675. *Repeat every 3 moves.
  676.  
  677.  
  678.  
  679. StageDataEvent #107/22. (1.2.12)
  680. --Pokémon data--
  681. Darkrai, Dark, Base 80, Dex #303
  682. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  683.  
  684. --Stage data--
  685. Area: Special Stages
  686. Background ID: 12
  687. HP: 11680 (+60/level)
  688. Moves: 18
  689. Experience: +5
  690. Catch rate: Not catchable
  691. Sound track: BGM_STAGE_LEGEND
  692. Pokémon count: 4 (4 elegible)
  693.  
  694. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  695. Coins reward: 30 for the first time, 30 for every repeat
  696.  
  697. --Countdown 1--
  698. *When the stage starts, choose an action:
  699. -Fill row 1 with Metal
  700. -Fill row 2 with Metal
  701. -Fill row 3 with Metal
  702. -Fill row 4 with Metal
  703. -Fill row 5 with Metal
  704. -Fill row 6 with Metal
  705. *After 1 time, switch countdown.
  706. *Repeat every 3 moves.
  707.  
  708. --Countdown 2--
  709. *After 3 moves, choose an action:
  710. -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  711. -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  712. *After 1 time, switch countdown.
  713. *Repeat every 3 moves.
  714.  
  715.  
  716.  
  717. StageDataEvent #108/23. (1.2.12)
  718. --Pokémon data--
  719. Darkrai, Dark, Base 80, Dex #303
  720. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  721.  
  722. --Stage data--
  723. Area: Special Stages
  724. Background ID: 12
  725. HP: 12940 (+55/level)
  726. Moves: 18
  727. Experience: +5
  728. Catch rate: Not catchable
  729. Sound track: BGM_STAGE_LEGEND
  730. Pokémon count: 4 (4 elegible)
  731.  
  732. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  733. Coins reward: 30 for the first time, 30 for every repeat
  734.  
  735. --Countdown 1--
  736. *When the stage starts, choose an action:
  737. -Fill row 1 with Metal
  738. -Fill row 2 with Metal
  739. -Fill row 3 with Metal
  740. -Fill row 4 with Metal
  741. -Fill row 5 with Metal
  742. -Fill row 6 with Metal
  743. *After 1 time, switch countdown.
  744. *Repeat every 3 moves.
  745.  
  746. --Countdown 2--
  747. *After 3 moves, choose an action:
  748. -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  749. -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  750. *After 1 time, switch countdown.
  751. *Repeat every 3 moves.
  752.  
  753.  
  754.  
  755. StageDataEvent #109/24. (1.2.12)
  756. --Pokémon data--
  757. Darkrai, Dark, Base 80, Dex #303
  758. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  759.  
  760. --Stage data--
  761. Area: Special Stages
  762. Background ID: 12
  763. HP: 13270 (+50/level)
  764. Moves: 18
  765. Experience: +5
  766. Catch rate: Not catchable
  767. Sound track: BGM_STAGE_LEGEND
  768. Pokémon count: 4 (4 elegible)
  769.  
  770. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  771. Coins reward: 30 for the first time, 30 for every repeat
  772.  
  773. --Countdown 1--
  774. *When the stage starts, choose an action:
  775. -Fill row 1 with Metal
  776. -Fill row 2 with Metal
  777. -Fill row 3 with Metal
  778. -Fill row 4 with Metal
  779. -Fill row 5 with Metal
  780. -Fill row 6 with Metal
  781. *After 1 time, switch countdown.
  782. *Repeat every 3 moves.
  783.  
  784. --Countdown 2--
  785. *After 3 moves, choose an action:
  786. -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  787. -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  788. *After 1 time, switch countdown.
  789. *Repeat every 3 moves.
  790.  
  791.  
  792.  
  793. StageDataEvent #110/25. (1.2.12)
  794. --Pokémon data--
  795. Darkrai, Dark, Base 80, Dex #303
  796. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  797.  
  798. --Stage data--
  799. Area: Special Stages
  800. Background ID: 12
  801. HP: 14320 (+50/level)
  802. Moves: 18
  803. Experience: +5
  804. Catch rate: Not catchable
  805. Sound track: BGM_STAGE_LEGEND
  806. Pokémon count: 4 (4 elegible)
  807.  
  808. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  809. Coins reward: 30 for the first time, 30 for every repeat
  810.  
  811. --Countdown 1--
  812. *When the stage starts, choose an action:
  813. -Fill row 1 with Metal
  814. -Fill row 2 with Metal
  815. -Fill row 3 with Metal
  816. -Fill row 4 with Metal
  817. -Fill row 5 with Metal
  818. -Fill row 6 with Metal
  819. *After 1 time, switch countdown.
  820. *Repeat every 2 moves.
  821.  
  822. --Countdown 2--
  823. *After 2 moves, choose an action:
  824. -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  825. -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  826. *After 1 time, switch countdown.
  827. *Repeat every 2 moves.
  828.  
  829.  
  830.  
  831. StageDataEvent #111/26. (1.2.12)
  832. --Pokémon data--
  833. Darkrai, Dark, Base 80, Dex #303
  834. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  835.  
  836. --Stage data--
  837. Area: Special Stages
  838. Background ID: 12
  839. HP: 15620 (+45/level)
  840. Moves: 18
  841. Experience: +5
  842. Catch rate: Not catchable
  843. Sound track: BGM_STAGE_LEGEND
  844. Pokémon count: 4 (4 elegible)
  845.  
  846. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  847. Coins reward: 30 for the first time, 30 for every repeat
  848.  
  849. --Countdown 1--
  850. *When the stage starts, choose an action:
  851. -Fill row 1 with Metal
  852. -Fill row 2 with Metal
  853. -Fill row 3 with Metal
  854. -Fill row 4 with Metal
  855. -Fill row 5 with Metal
  856. -Fill row 6 with Metal
  857. *After 1 time, switch countdown.
  858. *Repeat every 2 moves.
  859.  
  860. --Countdown 2--
  861. *After 2 moves, choose an action:
  862. -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  863. -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  864. *After 1 time, switch countdown.
  865. *Repeat every 2 moves.
  866.  
  867.  
  868.  
  869. StageDataEvent #112/27. (1.2.12)
  870. --Pokémon data--
  871. Darkrai, Dark, Base 80, Dex #303
  872. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  873.  
  874. --Stage data--
  875. Area: Special Stages
  876. Background ID: 12
  877. HP: 15890 (+45/level)
  878. Moves: 18
  879. Experience: +5
  880. Catch rate: Not catchable
  881. Sound track: BGM_STAGE_LEGEND
  882. Pokémon count: 4 (4 elegible)
  883.  
  884. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  885. Coins reward: 30 for the first time, 30 for every repeat
  886.  
  887. --Countdown 1--
  888. *When the stage starts, choose an action:
  889. -Fill row 1 with Metal
  890. -Fill row 2 with Metal
  891. -Fill row 3 with Metal
  892. -Fill row 4 with Metal
  893. -Fill row 5 with Metal
  894. -Fill row 6 with Metal
  895. *After 1 time, switch countdown.
  896. *Repeat every 2 moves.
  897.  
  898. --Countdown 2--
  899. *After 2 moves, choose an action:
  900. -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  901. -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  902. *After 1 time, switch countdown.
  903. *Repeat every 2 moves.
  904.  
  905.  
  906.  
  907. StageDataEvent #113/28. (1.2.12)
  908. --Pokémon data--
  909. Darkrai, Dark, Base 80, Dex #303
  910. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  911.  
  912. --Stage data--
  913. Area: Special Stages
  914. Background ID: 12
  915. HP: 16835 (+45/level)
  916. Moves: 18
  917. Experience: +5
  918. Catch rate: Not catchable
  919. Sound track: BGM_STAGE_LEGEND
  920. Pokémon count: 4 (4 elegible)
  921.  
  922. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  923. Coins reward: 30 for the first time, 30 for every repeat
  924.  
  925. --Countdown 1--
  926. *When the stage starts, choose an action:
  927. -Fill row 1 with Metal
  928. -Fill row 2 with Metal
  929. -Fill row 3 with Metal
  930. -Fill row 4 with Metal
  931. -Fill row 5 with Metal
  932. -Fill row 6 with Metal
  933. *After 1 time, switch countdown.
  934. *Repeat every 2 moves.
  935.  
  936. --Countdown 2--
  937. *After 2 moves, choose an action:
  938. -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  939. -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  940. *After 1 time, switch countdown.
  941. *Repeat every 2 moves.
  942.  
  943.  
  944.  
  945. StageDataEvent #114/29. (1.2.12)
  946. --Pokémon data--
  947. Darkrai, Dark, Base 80, Dex #303
  948. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  949.  
  950. --Stage data--
  951. Area: Special Stages
  952. Background ID: 12
  953. HP: 10128
  954. Moves: 18
  955. Experience: +5
  956. Catch rate: Not catchable
  957. Sound track: BGM_STAGE_BOSS2
  958. Pokémon count: 4 (4 elegible)
  959.  
  960. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  961. Coins reward: 30 for the first time, 30 for every repeat
  962.  
  963. --Countdown 1--
  964. *When the stage starts, choose an action:
  965. -Fill columns 2 and 3 with Metal
  966. -Fill columns 4 and 5 with Metal
  967. *After 1 time, switch countdown.
  968. *Repeat every 3 moves.
  969.  
  970. --Countdown 2--
  971. *After 2 moves, choose an action:
  972. -Fill the 2x2 block starting at 2:2 with [Darkrai,Metal,Metal,Darkrai]
  973. -Fill the 2x2 block starting at 4:4 with [Metal,Darkrai,Darkrai,Metal]
  974. *After 1 time, switch countdown.
  975. *Repeat every 2 moves.
  976.  
  977.  
  978.  
  979. StageDataEvent #115/30. (1.2.12)
  980. --Pokémon data--
  981. Darkrai, Dark, Base 80, Dex #303
  982. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  983.  
  984. --Stage data--
  985. Area: Special Stages
  986. Background ID: 12
  987. HP: 16292
  988. Moves: 18
  989. Experience: +5
  990. Catch rate: Not catchable
  991. Sound track: BGM_STAGE_LEGEND
  992. Pokémon count: 5 (4 elegible)
  993.  
  994. Default Pokémon: Poochyena, Zorua, Umbreon, Sharpedo
  995. Additional Pokémon (not from countdowns or maps): Purrloin
  996. Coins reward: 30 for the first time, 30 for every repeat
  997.  
  998. --Countdown 1--
  999. *When the stage starts, choose an action:
  1000. -Fill columns 2 and 3 with Metal
  1001. -Fill columns 4 and 5 with Metal
  1002. *After 1 time, switch countdown.
  1003. *Repeat every 3 moves.
  1004.  
  1005. --Countdown 2--
  1006. *After 2 moves, choose an action:
  1007. -Fill the 2x2 block starting at 2:2 with [Darkrai,Metal,Metal,Darkrai]
  1008. -Fill the 2x2 block starting at 4:4 with [Metal,Darkrai,Darkrai,Metal]
  1009. *After 1 time, switch countdown.
  1010. *Repeat every 2 moves.
  1011.  
  1012.  
  1013.  
  1014. StageDataEvent #116/31. (1.2.12)
  1015. --Pokémon data--
  1016. Darkrai, Dark, Base 80, Dex #303
  1017. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  1018.  
  1019. --Stage data--
  1020. Area: Special Stages
  1021. Background ID: 12
  1022. HP: 22325
  1023. Moves: 18
  1024. Experience: +5
  1025. Catch rate: Not catchable
  1026. Sound track: BGM_STAGE_BOSS2
  1027. Pokémon count: 5 (4 elegible)
  1028.  
  1029. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  1030. Additional Pokémon (not from countdowns or maps): Metal
  1031. Coins reward: 30 for the first time, 30 for every repeat
  1032.  
  1033. --Countdown 1--
  1034. *When the stage starts, choose an action:
  1035. -Fill 5 random blocks with Cloud
  1036. *After 1 time, switch countdown.
  1037. *Repeat every 1 move.
  1038.  
  1039. --Countdown 2--
  1040. *After 2 moves, choose an action:
  1041. -Fill 4 random blocks with Darkrai
  1042. *After 1 time, switch countdown.
  1043. *Repeat every 2 moves.
  1044.  
  1045.  
  1046.  
  1047. StageDataEvent #117/32. (1.2.12)
  1048. --Pokémon data--
  1049. Darkrai, Dark, Base 80, Dex #303
  1050. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  1051.  
  1052. --Stage data--
  1053. Area: Special Stages
  1054. Background ID: 12
  1055. HP: 26384
  1056. Moves: 18
  1057. Experience: +5
  1058. Catch rate: Not catchable
  1059. Sound track: BGM_STAGE_LEGEND
  1060. Pokémon count: 5 (4 elegible)
  1061.  
  1062. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  1063. Additional Pokémon (not from countdowns or maps): Metal
  1064. Coins reward: 30 for the first time, 30 for every repeat
  1065.  
  1066. --Countdown 1--
  1067. *When the stage starts, choose an action:
  1068. -Fill 5 random blocks with Cloud
  1069. *After 1 time, switch countdown.
  1070. *Repeat every 1 move.
  1071.  
  1072. --Countdown 2--
  1073. *After 2 moves, choose an action:
  1074. -Fill 4 random blocks with Darkrai
  1075. *After 1 time, switch countdown.
  1076. *Repeat every 2 moves.
  1077.  
  1078.  
  1079.  
  1080. StageDataEvent #118/33. (1.2.12)
  1081. --Pokémon data--
  1082. Darkrai, Dark, Base 80, Dex #303
  1083. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  1084.  
  1085. --Stage data--
  1086. Area: Special Stages
  1087. Background ID: 12
  1088. HP: 26991
  1089. Moves: 18
  1090. Experience: +5
  1091. Catch rate: Not catchable
  1092. Sound track: BGM_STAGE_LEGEND
  1093. Pokémon count: 5 (4 elegible)
  1094.  
  1095. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  1096. Additional Pokémon (not from countdowns or maps): Metal
  1097. Coins reward: 30 for the first time, 30 for every repeat
  1098.  
  1099. --Countdown 1--
  1100. *When the stage starts, choose an action:
  1101. -Fill 5 random blocks with Cloud
  1102. *After 1 time, switch countdown.
  1103. *Repeat every 1 move.
  1104.  
  1105. --Countdown 2--
  1106. *After 2 moves, choose an action:
  1107. -Fill 4 random blocks with Darkrai
  1108. *After 1 time, switch countdown.
  1109. *Repeat every 2 moves.
  1110.  
  1111.  
  1112.  
  1113. StageDataEvent #119/34. (1.2.12)
  1114. --Pokémon data--
  1115. Darkrai, Dark, Base 80, Dex #303
  1116. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  1117.  
  1118. --Stage data--
  1119. Area: Special Stages
  1120. Background ID: 12
  1121. HP: 27825
  1122. Moves: 18
  1123. Experience: +5
  1124. Catch rate: Not catchable
  1125. Sound track: BGM_STAGE_LEGEND
  1126. Pokémon count: 5 (4 elegible)
  1127.  
  1128. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  1129. Additional Pokémon (not from countdowns or maps): Metal
  1130. Coins reward: 30 for the first time, 30 for every repeat
  1131.  
  1132. --Countdown 1--
  1133. *When the stage starts, choose an action:
  1134. -Fill 5 random blocks with Cloud
  1135. *After 1 time, switch countdown.
  1136. *Repeat every 1 move.
  1137.  
  1138. --Countdown 2--
  1139. *After 1 move, choose an action:
  1140. -Fill 4 random blocks with Darkrai
  1141. *After 1 time, switch countdown.
  1142. *Repeat every 1 move.
  1143.  
  1144.  
  1145.  
  1146. StageDataEvent #120/35. (1.2.12)
  1147. --Pokémon data--
  1148. Darkrai, Dark, Base 80, Dex #303
  1149. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  1150.  
  1151. --Stage data--
  1152. Area: Special Stages
  1153. Background ID: 12
  1154. HP: 34573
  1155. Moves: 18
  1156. Experience: +5
  1157. Catch rate: Not catchable
  1158. Sound track: BGM_STAGE_BOSS2
  1159. Pokémon count: 5 (4 elegible)
  1160.  
  1161. Default Pokémon: Purrloin, Poochyena, Zorua, Umbreon
  1162. Additional Pokémon (not from countdowns or maps): Metal
  1163. Coins reward: 30 for the first time, 30 for every repeat
  1164.  
  1165. --Countdown 1--
  1166. *When the stage starts, choose an action:
  1167. -Fill 5 random blocks with Cloud
  1168. *After 1 time, switch countdown.
  1169. *Repeat every 1 move.
  1170.  
  1171. --Countdown 2--
  1172. *After 1 move, choose an action:
  1173. -Fill the 2x3 block starting at 4:2 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  1174. -Fill the 2x3 block starting at 2:4 with [Darkrai,Cresselia,Cresselia,Darkrai,Darkrai,Cresselia]
  1175. *After 1 time, switch countdown.
  1176. *Repeat every 1 move.
  1177.  
  1178.  
  1179.  
  1180. StageDataEvent #121/36. (1.2.12)
  1181. --Pokémon data--
  1182. Darkrai, Dark, Base 80, Dex #303
  1183. Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
  1184.  
  1185. --Stage data--
  1186. Area: Special Stages
  1187. Background ID: 12
  1188. HP: 2744
  1189. Moves: 8
  1190. Experience: +5
  1191. Catch rate: Not catchable
  1192. Sound track: BGM_STAGE_FUN
  1193. Pokémon count: 4 (4 elegible)
  1194.  
  1195. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1196. This stage has got a predefined layout
  1197. Coins reward: 30 for the first time, 30 for every repeat
  1198.  
  1199. --Countdown 1--
  1200. *After 1 move, choose an action:
  1201. -Fill 1 random block with Coin
  1202. -Fill 2 random blocks with Coin
  1203. -Fill 2 random blocks with Coin
  1204. *Repeat every 1 move.
  1205.  
  1206.  
  1207.  
  1208. EventStage #63/8. (1.2.12)
  1209. --Event data--
  1210. Start date: 2015/8/17 (Mon), 15h JST
  1211. End date: 2015/8/31 (Mon), 15h JST
  1212. Type: escalation battles
  1213.  
  1214. Level 1+: StageDataEvent #100 (Darkrai)
  1215. Level 10+: StageDataEvent #101 (Darkrai)
  1216. Level 30+: StageDataEvent #121 (Darkrai)
  1217. Level 31+: StageDataEvent #102 (Darkrai)
  1218. Level 50+: StageDataEvent #114 (Darkrai)
  1219. Level 51+: StageDataEvent #103 (Darkrai)
  1220. Level 55+: StageDataEvent #121 (Darkrai)
  1221. Level 56+: StageDataEvent #104 (Darkrai)
  1222. Level 75+: StageDataEvent #115 (Darkrai)
  1223. Level 76+: StageDataEvent #105 (Darkrai)
  1224. Level 100+: StageDataEvent #116 (Darkrai)
  1225. Level 101+: StageDataEvent #106 (Darkrai)
  1226. Level 105+: StageDataEvent #121 (Darkrai)
  1227. Level 106+: StageDataEvent #107 (Darkrai)
  1228. Level 125+: StageDataEvent #117 (Darkrai)
  1229. Level 126+: StageDataEvent #108 (Darkrai)
  1230. Level 130+: StageDataEvent #121 (Darkrai)
  1231. Level 131+: StageDataEvent #109 (Darkrai)
  1232. Level 150+: StageDataEvent #118 (Darkrai)
  1233. Level 151+: StageDataEvent #110 (Darkrai)
  1234. Level 175+: StageDataEvent #119 (Darkrai)
  1235. Level 176+: StageDataEvent #111 (Darkrai)
  1236. Level 180+: StageDataEvent #121 (Darkrai)
  1237. Level 181+: StageDataEvent #112 (Darkrai)
  1238. Level 200+: StageDataEvent #120 (Darkrai)
  1239. Level 201+: StageDataEvent #113 (Darkrai)
  1240.  
  1241. Prize for first beating level 5: 1 Exp. Points x1.5
  1242. Prize for first beating level 10: 1 Disruption Delay
  1243. Prize for first beating level 25: 1 Mega Start
  1244. Prize for first beating level 50: 1 Mega Speedup
  1245. Prize for first beating level 75: 5 Hearts
  1246. Prize for first beating level 100: 1 Mega Speedup
  1247. Prize for first beating level 125: 5 Hearts
  1248. Prize for first beating level 150: 1 Mega Speedup
  1249. Prize for first beating level 175: 5 Hearts
  1250. Prize for first beating level 200: 1 Mega Speedup
  1251.  
  1252. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  1253.  
  1254. --Event text--
  1255. Title 1: Escalation Battles
  1256. Title 2: Take on Escalation Battles
  1257. Description:
  1258.  
  1259. Darkrai appears for a limited time!
  1260.  
  1261. In Escalation Battles, the stage level
  1262. goes up every time you win. As the
  1263. level increases, it becomes ever
  1264. easier to catch Darkrai!
  1265. Plus, you can receive rewards for
  1266. reaching certain levels!
  1267.  
  1268. Stage Level Rewards:
  1269. Level 5: 1 Exp. Points x1.5
  1270. Level 10: 1 Disruption Delay
  1271. Level 25: 1 Mega Start
  1272. Level 50: 1 Mega Speedup
  1273.  
  1274. Event Period:
  1275. From 06:00 (UTC) 17/8/2015
  1276. until 06:00 (UTC) 31/8/2015
  1277.  
  1278.  
  1279. EventStage #64/9. (1.2.12)
  1280. --Event data--
  1281. Start date: 2015/8/24 (Mon), 15h JST
  1282. End date: 2015/8/31 (Mon), 14h JST
  1283. Type: competition
  1284.  
  1285. Stage: StageDataEvent #99 (Mega Venusaur)
  1286. Only available for region 1
  1287.  
  1288. Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
  1289. First 65000 will receive a special prize
  1290.  
  1291. --Event text--
  1292. Title 1: ランキングステージ
  1293. Title 2: ランキングステージ開催中
  1294. Description:
  1295.  
  1296. 全国のプレイヤーとランキング勝負!
  1297. 65000位までに入賞できると
  1298. メガストーン「フシギバナイト」を
  1299. プレゼント!更に順位に応じて
  1300. 1位~5000位:メガスキルアップ
  1301. を追加で1個プレゼント!
  1302. フシギバナイトを持っている
  1303. 入賞者には、ホウセキを1個、
  1304. 入賞者以外のプレイヤーには
  1305. 65001位~80000位:
  1306. パワーアップを1個
  1307. 80001位~:
  1308. オジャマガードを1個プレゼント!
  1309. 開催期間:2015/8/24 15:00 ~
  1310. 2015/8/31 14:00 (JST)
  1311. プレゼント受け取り期間:
  1312. 2015/8/31 15:00~
  1313. 2015/9/7  15:00(JST)
  1314. ※不正行為者はランキングから
  1315. 除外される場合があります。
  1316.  
  1317.  
  1318. EventStage #65/10. (1.2.12)
  1319. --Event data--
  1320. Start date: 2015/8/24 (Mon), 15h JST
  1321. End date: 2015/8/31 (Mon), 14h JST
  1322. Type: competition
  1323.  
  1324. Stage: StageDataEvent #99 (Mega Venusaur)
  1325. Only available for region 2
  1326.  
  1327. Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
  1328. First 25000 will receive a special prize
  1329.  
  1330. --Event text--
  1331. Title 1: Competitive Stage
  1332. Title 2: Competition Now Live
  1333. Description:
  1334.  
  1335. Compete against players from
  1336. around the world for the highest
  1337. score! The top 30,000 scorers get
  1338. one Attack Power ↑ item. If you
  1339. place within the top 25,000,
  1340. you’ll get a Venusaurite instead,
  1341. so your Venusaur can Mega Evolve!
  1342. If you already had one, claim an
  1343. extra Jewel instead. And if you're in
  1344. the top 2,000, you’ll get a Mega
  1345. Speedup, too!
  1346. All scorers below 30,000 will all
  1347. receive a Disruption Delay.
  1348.  
  1349. Event Period:
  1350. From 06:00 (UTC) 8/24/2015
  1351. until 05:00 (UTC) 8/31/2015
  1352. Reward Period:
  1353. From 06:00 (UTC) 8/31/2015
  1354. until 06:00 (UTC) 9/7/2015
  1355.  
  1356.  
  1357. EventStage #66/11. (1.2.12)
  1358. --Event data--
  1359. Start date: 2015/8/24 (Mon), 15h JST
  1360. End date: 2015/8/31 (Mon), 14h JST
  1361. Type: competition
  1362.  
  1363. Stage: StageDataEvent #99 (Mega Venusaur)
  1364. Only available for region 3
  1365.  
  1366. Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
  1367. First 16000 will receive a special prize
  1368.  
  1369. --Event text--
  1370. Title 1: Competitive Stage
  1371. Title 2: Competition Now Live
  1372. Description:
  1373.  
  1374. Compete against players from
  1375. around the world for the highest
  1376. score! The top 20,000 scorers get
  1377. one Attack Power ↑ item. If
  1378. you place within the top 16,000,
  1379. you’ll get a Venusaurite instead,
  1380. so your Venusaur can Mega Evolve!
  1381. If you already had one, claim an
  1382. extra Jewel instead. And if you're in
  1383. the top 1,200, you’ll get a Mega
  1384. Speedup, too!
  1385. All scorers below 20,000 will all
  1386. receive a Disruption Delay.
  1387.  
  1388. Event Period:
  1389. From 06:00 (UTC) 24/8/2015
  1390. until 05:00 (UTC) 31/8/2015
  1391. Reward Period:
  1392. From 06:00 (UTC) 31/8/2015
  1393. until 06:00 (UTC) 7/9/2015
  1394.  
  1395.  
  1396. EventStage #67/12. (1.2.12)
  1397. --Event data--
  1398. Start date: 2015/8/17 (Mon), 15h JST
  1399. End date: 2015/8/29 (Sat), 15h JST
  1400. Type: stage depends on the day
  1401.  
  1402. Monday: StageDataEvent #2 (Rotom (Frost Rotom))
  1403. Tuesday: StageDataEvent #3 (Rotom (Heat Rotom))
  1404. Wednesday: StageDataEvent #4 (Rotom (Wash Rotom))
  1405. Thursday: StageDataEvent #5 (Rotom (Mow Rotom))
  1406. Friday: StageDataEvent #6 (Rotom (Fan Rotom))
  1407.  
  1408. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Attack Power ↑ (3000)
  1409.  
  1410. --Event text--
  1411. Title 1: The Daily Pokémon (#1)
  1412. Title 2: Daily Pokémon Are Here!
  1413. Description:
  1414.  
  1415. The Daily Pokémon stage has
  1416. appeared, where you can face
  1417. different Pokémon each day!
  1418. Be sure to check it every day!
  1419.  
  1420. Event Period
  1421. From 06:00 (UTC) 17/8/2015
  1422. until 06:00 (UTC) 29/8/2015
  1423.  
  1424. Note: Cannot be played between
  1425. 06:00 (UTC) on Saturdays and
  1426. 06:00 (UTC) on Mondays.
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