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- -------------------------------------------------------------------------------------------------------------------
- -- Setup functions for this job. Generally should not be modified.
- -------------------------------------------------------------------------------------------------------------------
- --[[
- Custom commands:
- gs c step
- Uses the currently configured step on the target, with either <t> or <stnpc> depending on setting.
- gs c step t
- Uses the currently configured step on the target, but forces use of <t>.
- Configuration commands:
- gs c cycle mainstep
- Cycles through the available steps to use as the primary step when using one of the above commands.
- gs c cycle altstep
- Cycles through the available steps to use for alternating with the configured main step.
- gs c toggle usealtstep
- Toggles whether or not to use an alternate step.
- gs c toggle selectsteptarget
- Toggles whether or not to use <stnpc> (as opposed to <t>) when using a step.
- --]]
- -- Initialization function for this job file.
- function get_sets()
- mote_include_version = 2
- -- Load and initialize the include file.
- include('Mote-Include.lua')
- include('organizer-lib')
- end
- -- Setup vars that are user-independent. state.Buff vars initialized here will automatically be tracked.
- function job_setup()
- include('Mote-TreasureHunter')
- state.TreasureMode:set('Tag')
- state.Buff['Climactic Flourish'] = buffactive['climactic flourish'] or false
- state.Buff.Doom = buffactive.Doom or false
- state.Buff.sleep = buffactive.sleep or false
- state.Buff.Aftermath = buffactive['Aftermath: Lv.1'] or buffactive['Aftermath: Lv.2'] or buffactive['Aftermath: Lv.3'] or false
- state.MainStep = M{['description']='Main Step', 'Box Step', 'Quickstep', 'Feather Step', 'Stutter Step'}
- state.AltStep = M{['description']='Alt Step', 'Quickstep', 'Feather Step', 'Stutter Step', 'Box Step'}
- --Haste mode
- state.HasteMode = M{['description']='Haste Mode', 'Normal' , 'Haste2'}
- state.UseAltStep = M(false, 'Use Alt Step')
- state.SelectStepTarget = M(false, 'Select Step Target')
- state.IgnoreTargetting = M(false, 'Ignore Targetting')
- state.CurrentStep = M{['description']='Current Step', 'Main', 'Alt'}
- state.SkillchainPending = M(false, 'Skillchain Pending')
- -- JA IDs for actions that always have TH: Provoke, Animated Flourish
- info.default_ja_ids = S{35, 204}
- -- Unblinkable JA IDs for actions that always have TH: Quick/Box/Stutter Step, Desperate/Violent Flourish
- info.default_u_ja_ids = S{201, 202, 203, 205, 207}
- determine_haste_group()
- end
- -------------------------------------------------------------------------------------------------------------------
- -- User setup functions for this job. Recommend that these be overridden in a sidecar file.
- -------------------------------------------------------------------------------------------------------------------
- -- Setup vars that are user-dependent. Can override this function in a sidecar file.
- function user_setup()
- state.OffenseMode:options('Normal' , 'Acc', 'NoDW')
- state.HybridMode:options('Normal', 'PDT')
- state.WeaponskillMode:options('Normal', 'CF')
- state.PhysicalDefenseMode:options('PDT')
- -- Haste modes
- state.HasteMode:options('Normal', 'Haste2')
- -- Additional local binds
- send_command('bind ^= gs c cycle mainstep')
- -- Haste mode keybind
- --send_command('bind != gs c cycle HasteMode')
- send_command('bind ^- gs c toggle selectsteptarget')
- send_command('bind !- gs c toggle usealtstep')
- send_command('bind ^` gs c cycle HasteMode')
- send_command('bind !` input /ja "Chocobo Jig II" <me>')
- select_default_macro_book()
- end
- -- Called when this job file is unloaded (eg: job change)
- function user_unload()
- send_command('unbind ^`')
- send_command('unbind !`')
- send_command('unbind ^=')
- send_command('unbind !=')
- send_command('unbind ^-')
- send_command('unbind !-')
- end
- -- Define sets and vars used by this job file.
- function init_gear_sets()
- --------------------------------------
- -- Start defining the sets
- --------------------------------------
- --TH on first hit
- sets.TreasureHunter = {legs={ name="Herculean Trousers", augments={'CHR+5','Accuracy+2 Attack+2','"Treasure Hunter"+1','Mag. Acc.+6 "Mag.Atk.Bns."+6',}},
- waist="Chaac Belt"}
- -- Precast Sets
- -- Precast sets to enhance JAs
- sets.precast.JA['No Foot Rise'] = {body="Horos Casaque +1"}
- sets.precast.JA['Trance'] = {head="Horos Tiara +1"}
- sets.precast.JA['Climactic FLourish'] = sets.buff['Climactic FLourish']
- -- Waltz set (chr and vit)
- sets.precast.Waltz = {ammo="Light Sachet",
- head="Mummu Bonnet +1",ear1="Roundel earring",ear2="Handler's earring +1",
- body="Passion Jacket",neck="Dualism Collar +1",
- hands={ name="Herculean Gloves", augments={'Accuracy+5','"Waltz" potency +11%',}},
- legs="Dashing Subligar",waist="Aristo Belt",
- ring1="Asklepian Ring",ring2="Valseur's Ring",
- back={ name="Senuna's Mantle", augments={'CHR+20','Eva.+20 /Mag. Eva.+20','CHR+10','"Waltz" potency +10%',}},
- feet="Maxixi ToeShoes +2"}
- -- Don't need any special gear for Healing Waltz.
- sets.precast.Waltz['Healing Waltz'] = {}
- sets.precast.Samba = {head="Maxixi Tiara +1",back="Senuna's Mantle"}
- sets.precast.Jig = {feet="Maxixi ToeShoes +2"}
- sets.precast.Step = {ammo="Falcon Eye",
- head="Meghanada Visor +1",neck="Subtlety Spectacles",ear1="Zennaroi Earring",ear2="Digni. Earring",
- body="Meghanada Cuirie +1",hands="Meg. Gloves +1",ring1="Cacoethic Ring +1",ring2="Defending Ring",
- back="Senuna's Mantle",waist="Olseni Belt",
- legs="Meg. Chausses +1",
- feet="Meg. Jam. +1"}
- sets.precast.Step['Feather Step'] = {feet="Maculele Toeshoes +1"}
- sets.precast.Step['Stutter Step'] = {}
- sets.precast.Flourish1 = {}
- sets.precast.Flourish1['Violent Flourish'] = {ammo="Pemphredo Tathlum",
- head="Dampening Tam",body="Horos Casaque +1",
- hands={ name="Herculean Gloves", augments={'Mag. Acc.+20 "Mag.Atk.Bns."+20','STR+6','Mag. Acc.+13','"Mag.Atk.Bns."+12',}},
- ring1="Stikini Ring",ring2="Stikini Ring",ear1="Digni. Earring",ear2="Gwati Earring",
- waist="Eschan Stone",neck="Voltsurge Torque",
- back={ name="Senuna's Mantle", augments={'DEX+20','Mag. Acc+20 /Mag. Dmg.+20','DEX+10','Weapon skill damage +10%',}},
- legs={ name="Herculean Trousers", augments={'Rng.Atk.+9','Mag. Acc.+30','Mag. Acc.+16 "Mag.Atk.Bns."+16',}},
- feet={ name="Herculean Boots", augments={'Mag. Acc.+20 "Mag.Atk.Bns."+20','Weapon skill damage +1%','MND+5','Mag. Acc.+12','"Mag.Atk.Bns."+11',}}} -- magic accuracy
- sets.precast.Flourish1['Desperate Flourish'] = {ammo="Falcon Eye",
- head="Maculele Tiara +1",neck="Subtlety Spectacles",ear1="Zennaroi Earring",ear2="Digni. Earring",
- body="Horos Casaque +1",hands="Maculele Bangles +1",ring1="Cacoethic Ring +1",ring2="Etana Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Weapon skill damage +10%',}},waist="Olseni Belt",
- legs={ name="Herculean Trousers", augments={'Accuracy+24 Attack+24','"Dual Wield"+1','DEX+14','Accuracy+8','Attack+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}} -- acc gear
- sets.precast.Flourish2 = {}
- sets.precast.Flourish2['Reverse Flourish'] = {hands="Maculele Bangles +1",
- back={ name="Toetapper Mantle", augments={'"Store TP"+1','"Dual Wield"+5','"Rev. Flourish"+30','Weapon skill damage +2%',}}}
- sets.precast.Flourish2['Wild Flourish'] = {ammo="Falcon Eye",
- head="Meghanada Visor +1",neck="Subtlety Spectacles",ear1="Zennaroi Earring",ear2="Digni. Earring",
- body="Meghanada Cuirie +1",hands="Meg. Gloves +1",ring1="Cacoethic Ring +1",ring2="Defending Ring",
- back="Senuna's Mantle",waist="Olseni Belt",
- legs="Meg. Chausses +1",
- feet="Meg. Jam. +1"}
- sets.precast.Flourish3 = {}
- sets.precast.Flourish3['Striking Flourish'] = {}
- sets.precast.Flourish3['Climactic Flourish'] = {head="Maculele Tiara +1"}
- -- Fast cast sets for spells
- sets.precast.FC = {ammo="Impatiens",
- head={ name="Herculean Helm", augments={'Mag. Acc.+25','"Fast Cast"+5','MND+5','"Mag.Atk.Bns."+12',}},
- neck="Voltsurge Torque",ear1="Etiolation Earring",ear2="Loquacious Earring",
- body="Samnuha Coat",
- hands="Leyline Gloves",
- legs={ name="Herculean Trousers", augments={'Mag. Acc.+6','"Fast Cast"+6','INT+9','"Mag.Atk.Bns."+10',}},
- ring1="Lebeche Ring",ring2="Prolix Ring",
- back={ name="Senuna's Mantle", augments={'AGI+20','Eva.+20 /Mag. Eva.+20','"Fast Cast"+10',}},
- feet={ name="Herculean Boots", augments={'"Mag.Atk.Bns."+15','"Fast Cast"+5','Mag. Acc.+14',}}}
- sets.precast.FC.Utsusemi = set_combine(sets.precast.FC, {neck="Magoraga Beads",body="Passion Jacket"})
- -- Weaponskill sets
- -- Default set for any weaponskill that isn't any more specifically defined
- sets.precast.WS = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Fotia Gorget",ear1="Ishvara Earring",ear2="Moonshade Earring",
- body="Adhemar Jacket",hands="Maculele Bangles +1",ring1="Epona's Ring",ring2="Apate Ring",
- back="Senuna's Mantle",waist="Fotia Belt",
- legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- -- Specific weaponskill sets. Uses the base set if an appropriate WSMod version isn't found.
- sets.precast.WS['Shark Bite'] = set_combine(sets.precast.WS, {
- ammo="Floestone",
- head={ name="Adhemar Bonnet", augments={'STR+10','DEX+10','Attack+15',}},
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- legs="Lustratio Subligar +1",
- feet="Macu. Toeshoes +1",neck="Fotia Gorget",waist="Fotia Belt",
- ear1="Domin. Earring +1",ear2="Ishvara Earring",ring1="Ramuh Ring +1",ring2="Apate Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Weapon skill damage +10%',}}})
- sets.precast.WS['Exenterator'] = {
- ammo="Ginsen",
- head={ name="Lilitu Headpiece", augments={'STR+10','DEX+10','Attack+15','Weapon skill damage +3%',}},
- body="Meg. Cuirie +1",
- hands="Meg. Gloves +1",
- legs="Meg. Chausses +1",
- feet="Meg. Jam. +1",
- neck="Fotia Gorget",waist="Fotia Belt",
- ear1="Cessance Earring",
- ear2="Tati Earring",
- ring1="Garuda Ring +1",ring2="Garuda Ring +1",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Weapon skill damage +10%',}}}
- sets.precast.WS['Pyrrhic Kleos'] = {ammo="Falcon Eye",
- head={ name="Herculean Helm", augments={'Accuracy+24 Attack+24','"Triple Atk."+2','STR+9','Accuracy+12',}},
- body={ name="Herculean Vest", augments={'Accuracy+20 Attack+20','"Triple Atk."+1','Accuracy+15','Attack+14',}},
- neck="Fotia Gorget",
- ear1="Tati Earring",ear2="Tati Earring",
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- legs="Meghanada Chausses +1",
- feet="Lustratio Leggings +1",
- waist="Fotia Belt",ring1="Ifrit Ring +1",ring2="Shukuyu Ring",
- back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}}}
- sets.precast.WS['Evisceration'] = {ammo="Charis Feather",
- head={ name="Herculean Helm", augments={'Accuracy+18 Attack+18','Crit.hit rate+4','STR+6','Accuracy+11','Attack+12',}},
- body="Abnoba Kaftan",
- neck="Fotia Gorget",ear1="Domin. Earring +1",ear2="Moonshade Earring",
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Ramuh Ring +1",ring2="Begrudging Ring",waist="Fotia Belt",legs="Lustratio Subligar +1",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','DEX+10','Crit.hit rate+10',}},
- feet="Adhemar Gamashes +1"}
- sets.precast.WS["Rudra's Storm"] = {
- ammo="Charis Feather",
- head={ name="Adhemar Bonnet", augments={'STR+10','DEX+10','Attack+15',}},
- body="Meg. Cuirie +1",
- hands="Maxixi Bangles +3",
- legs="Lustratio Subligar +1",
- feet="Lustratio Leggings +1",
- neck="Caro Necklace",waist="Grunfeld Rope",
- ear1="Moonshade Earring",ear2="Ishvara Earring",
- ring1="Ramuh Ring +1",ring2="Ramuh Ring +1",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','DEX+10','Weapon skill damage +10%',}}}
- sets.precast.WS["Rudra's Storm"].CF = {ammo="Charis Feather",
- head="Maculele Tiara +1",
- neck="Caro Necklace",
- ear1="Ishvara Earring",
- ear2="Moonshade Earring",
- body="Meghanada Cuirie +1",
- hands="Maxixi Bangles +3",
- ring1="Ramuh Ring +1",ring2="Ramuh Ring +1",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','DEX+10','Weapon skill damage +10%',}},
- waist="Grunfeld Rope",
- legs="Lustratio Subligar +1",
- feet="Lustratio Leggings +1"}
- sets.precast.WS['Aeolian Edge'] = {ammo="Pemphredo Tathlum",
- head={ name="Herculean Helm", augments={'Mag. Acc.+20 "Mag.Atk.Bns."+20','INT+8','"Mag.Atk.Bns."+11',}},
- neck="Sanctity Necklace",ear1="Friomisi Earring",ear2="Crematio Earring",
- body="Samnuha Coat",
- hands={ name="Herculean Gloves", augments={'Mag. Acc.+20 "Mag.Atk.Bns."+20','STR+6','Mag. Acc.+13','"Mag.Atk.Bns."+12',}},
- ring1="Ramuh Ring +1",ring2="Ramuh Ring +1",
- back={ name="Senuna's Mantle", augments={'DEX+20','Mag. Acc+20 /Mag. Dmg.+20','DEX+10','Weapon skill damage +10%',}},
- waist="Eschan Stone",
- legs={ name="Herculean Trousers", augments={'Mag. Acc.+16 "Mag.Atk.Bns."+16','"Fast Cast"+5','"Mag.Atk.Bns."+15',}},
- feet={ name="Herculean Boots", augments={'Mag. Acc.+20 "Mag.Atk.Bns."+20','Weapon skill damage +1%','MND+5','Mag. Acc.+12','"Mag.Atk.Bns."+11',}}}
- sets.precast.Skillchain = {}
- -- Midcast Sets
- sets.midcast.FastRecast = {
- ammo="Impatiens",
- head={ name="Herculean Helm", augments={'Mag. Acc.+25','"Fast Cast"+5','MND+5','"Mag.Atk.Bns."+12',}},
- neck="Voltsurge Torque",ear1="Etiolation Earring",ear2="Loquacious Earring",
- body="Samnuha Coat",
- hands="Leyline Gloves",
- legs={ name="Herculean Trousers", augments={'Mag. Acc.+6','"Fast Cast"+6','INT+9','"Mag.Atk.Bns."+10',}},
- ring1="Lebeche Ring",ring2="Prolix Ring",
- feet={ name="Herculean Boots", augments={'"Mag.Atk.Bns."+15','"Fast Cast"+5','Mag. Acc.+14',}}}
- -- Specific spells
- sets.midcast.Utsusemi = {
- head={ name="Herculean Helm", augments={'Accuracy+19','Damage taken-3%','STR+7','Attack+7',}},
- body="Emet Harness +1",neck="Loricate Torque +1",ear1="Etiolation Earring",ear2="Loquacious Earring",
- hands="Leyline Gloves",ring1="Defending Ring",ring2="Patricius Ring",
- back="Fravashi Mantle",
- legs={ name="Herculean Trousers", augments={'Mag. Acc.+6','"Fast Cast"+6','INT+9','"Mag.Atk.Bns."+10',}},
- feet={ name="Herculean Boots", augments={'"Mag.Atk.Bns."+15','"Fast Cast"+5','Mag. Acc.+14',}}}
- sets.midcast['Yoran-Oran (UC)'] = set_combine(sets.midcast.FastRecast, {body="Yoran Unity Shirt"})
- -- Sets to return to when not performing an action.
- -- Resting sets
- sets.resting = {head={ name="Herculean Helm", augments={'Accuracy+19','Damage taken-3%','STR+7','Attack+7',}},body={ name="Rawhide Vest", augments={'HP+50','Accuracy+15','Evasion+20',}},
- neck="Bathy Choker +1",ear1="Infused Earring",
- ring1="Shneddick Ring",ring2="Paguroidea Ring",feet="Maculele Toeshoes +1"}
- -- Idle sets
- sets.idle = {
- head={ name="Herculean Helm", augments={'Accuracy+23','Damage taken-4%','AGI+7',}},
- neck="Bathy Choker +1",ear1="Infused Earring",ear2="Arete del luna +1",
- body={ name="Rawhide Vest", augments={'HP+50','Accuracy+15','Evasion+20',}},
- hands="Rawhide Gloves",legs="Maculele Tights +1",
- ring1="Shneddick Ring",ring2="Paguroidea Ring",
- back="Solemnity Cape",
- feet={ name="Rawhide Boots", augments={'HP+50','Accuracy+15','Evasion+20',}}}
- sets.idle.Town = {head="Moogle Masque",neck="Bathy Choker +1",
- ear1="Infused Earring",ear2="Arete del luna +1",
- body="Tidal Talisman",hands="Rawhide Gloves",ring1="Shneddick Ring",ring2="Paguroidea Ring",
- back="Solemnity Cape",waist="Patentia Sash",legs="Gemini Subligar",
- feet={ name="Rawhide Boots", augments={'HP+50','Accuracy+15','Evasion+20',}}}
- sets.idle.Weak = {
- neck="Bathy Choker +1",ear1="Dudgeon Earring",ear2="Arete del luna +1",
- body="Meghanada Cuirie +1",hands="Rawhide Gloves",ring1="Shneddick Ring",ring2="Defending Ring",
- back="Solemnity Cape",feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- -- Defense sets
- -- sets.defense.Evasion = {}
- sets.defense.PDT = {
- head={ name="Herculean Helm", augments={'Accuracy+23','Damage taken-4%','AGI+7',}},neck="Loricate Torque +1",
- body="Meghanada Cuirie +1",
- hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",waist="Dynamic Belt",
- legs="Meghanada Chausses +1",back="Agema Cape",
- feet={ name="Herculean Boots", augments={'Accuracy+28','Damage taken-3%','DEX+14','Attack+11',}}}
- sets.defense.MDT = {
- neck="Loricate Torque +1",
- ring1="Defending Ring",ring2="Purity Ring",
- back="Mubvumbamiri Mantle"}
- sets.Kiting = {}
- -- Engaged sets
- -- Variations for TP weapon and (optional) offense/defense modes. Code will fall back on previous
- -- sets if more refined versions aren't defined.
- -- If you create a set with both offense and defense modes, the offense mode should be first.
- -- EG: sets.engaged.Dagger.Accuracy.Evasion
- -- NoDW is Single wield mode.
- -- Normal melee group
- sets.engaged = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",
- ear1="Eabani Earring",ear2="Suppanomimi",
- body="Maculele Casaque +1",hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dual Wield"+10',}},
- waist="Patentia Sash",legs={ name="Herculean Trousers", augments={'Accuracy+25 Attack+25','"Dual Wield"+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- --Aftermath set
- sets.engaged.AM = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",
- ear1="Eabani Earring",ear2="Suppanomimi",
- body="Maculele Casaque +1",hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dual Wield"+10',}},
- waist="Patentia Sash",legs={ name="Herculean Trousers", augments={'Accuracy+25 Attack+25','"Dual Wield"+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- -- No magical haste during single wield
- sets.engaged.NoDW = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",ear1="Dedition Earring",ear2="Tripudio Earring",
- body={ name="Herculean Vest", augments={'Accuracy+19 Attack+19','"Triple Atk."+4','DEX+4','Attack+2',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}},
- waist="Windbuffet Belt +1",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.Acc = {ammo="Falcon Eye",
- head="Dampening Tam",neck="Anu Torque",ear1="Eabani Earring",ear2="Suppanomimi",
- body="Maculele Casaque +1",hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dual Wield"+10',}},
- waist="Patentia Sash",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.PDT = {main="Terpsichore",ammo="Ginsen",
- head={ name="Adhemar Bonnet", augments={'STR+10','DEX+10','Attack+15',}},
- neck="Loricate Torque +1",ear1="Eabani Earring",ear2="Suppanomimi",
- body="Horos Casaque +1",hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','"Dual Wield"+10',}},
- waist="Patentia Sash",legs={ name="Herculean Trousers", augments={'Accuracy+25 Attack+25','"Dual Wield"+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+28','Damage taken-3%','DEX+14','Attack+11',}}}
- sets.engaged.Acc.PDT = {main="Terpsichore",ammo="Ginsen",
- head={ name="Adhemar Bonnet", augments={'STR+10','DEX+10','Attack+15',}},
- neck="Loricate Torque +1",ear1="Eabani Earring",ear2="Suppanomimi",
- body="Horos Casaque +1",hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','"Dual Wield"+10',}},waist="Patentia Sash",
- legs={ name="Herculean Trousers", augments={'Accuracy+25 Attack+25','"Dual Wield"+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+28','Damage taken-3%','DEX+14','Attack+11',}}}
- -- Haste at 15%
- sets.engaged.Haste_15 = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",
- ear1="Eabani Earring",ear2="Suppanomimi",
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dual Wield"+10',}},
- waist="Patentia Sash",legs={ name="Herculean Trousers", augments={'Accuracy+25 Attack+25','"Dual Wield"+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- --Aftermath set
- sets.engaged.Haste_15.AM = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",
- ear1="Eabani Earring",ear2="Suppanomimi",
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dual Wield"+10',}},
- waist="Patentia Sash",legs={ name="Herculean Trousers", augments={'Accuracy+25 Attack+25','"Dual Wield"+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- -- 15% magical haste during single wield
- sets.engaged.NoDW.Haste_15 = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",ear1="Dedition Earring",ear2="Tripudio Earring",
- body={ name="Herculean Vest", augments={'Accuracy+19 Attack+19','"Triple Atk."+4','DEX+4','Attack+2',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}},
- waist="Windbuffet Belt +1",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.Acc.Haste_15 = {ammo="Falcon Eye",
- head="Dampening Tam",neck="Anu Torque",ear1="Eabani Earring",ear2="Suppanomimi",
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dual Wield"+10',}},
- waist="Patentia Sash",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.PDT.Haste_15 = {main="Terpsichore",ammo="Ginsen",
- head={ name="Adhemar Bonnet", augments={'STR+10','DEX+10','Attack+15',}},
- neck="Loricate Torque +1",ear1="Eabani Earring",ear2="Suppanomimi",
- body="Horos Casaque +1",hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','"Dual Wield"+10',}},
- waist="Patentia Sash",legs={ name="Herculean Trousers", augments={'Accuracy+25 Attack+25','"Dual Wield"+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+28','Damage taken-3%','DEX+14','Attack+11',}}}
- sets.engaged.Acc.PDT.Haste_15 = {main="Terpsichore",ammo="Ginsen",
- head={ name="Adhemar Bonnet", augments={'STR+10','DEX+10','Attack+15',}},
- neck="Loricate Torque +1",ear1="Eabani Earring",ear2="Suppanomimi",
- body="Horos Casaque +1",hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','"Dual Wield"+10',}},waist="Patentia Sash",
- legs={ name="Herculean Trousers", augments={'Accuracy+25 Attack+25','"Dual Wield"+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+28','Damage taken-3%','DEX+14','Attack+11',}}}
- --Custom melee group: Mid Haste 25%
- sets.engaged.Haste_25 = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",
- ear1="Dudgeon Earring",ear2="Heartseeker Earring",
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dual Wield"+10',}},
- waist="Patentia Sash",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- --Aftermath set
- sets.engaged.Haste_25.AM = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",
- ear1="Dudgeon Earring",ear2="Heartseeker Earring",
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dual Wield"+10',}},
- waist="Patentia Sash",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- -- 25% magical haste during single wield
- sets.engaged.NoDW.Haste_25 = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",ear1="Dedition Earring",ear2="Tripudio Earring",
- body={ name="Herculean Vest", augments={'Accuracy+19 Attack+19','"Triple Atk."+4','DEX+4','Attack+2',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}},
- waist="Windbuffet Belt +1",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.Acc.Haste_25 = {ammo="Falcon Eye",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Combatant's Torque",ear1="Digni. Earring",ear2="Zennaroi Earring",
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dual Wield"+10',}},
- waist="Patentia Sash",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.PDT.Haste_25 = {main="Terpsichore",ammo="Ginsen",
- head={ name="Adhemar Bonnet", augments={'STR+10','DEX+10','Attack+15',}},
- neck="Loricate Torque +1",ear1="Dudgeon Earring",ear2="Heartseeker Earring",
- body="Horos Casaque +1",hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','"Dual Wield"+10',}},
- waist="Patentia Sash",legs={ name="Herculean Trousers", augments={'Accuracy+25 Attack+25','"Dual Wield"+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+28','Damage taken-3%','DEX+14','Attack+11',}}}
- sets.engaged.Acc.PDT.Haste_25 = {main="Terpsichore",ammo="Ginsen",
- head={ name="Adhemar Bonnet", augments={'STR+10','DEX+10','Attack+15',}},neck="Loricate Torque +1",ear1="Dudgeon Earring",ear2="Heartseeker Earring",
- body="Horos Casaque +1",hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','"Dual Wield"+10',}},waist="Patentia Sash",
- legs={ name="Herculean Trousers", augments={'Accuracy+25 Attack+25','"Dual Wield"+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+28','Damage taken-3%','DEX+14','Attack+11',}}}
- -- Custom melee group: High Haste (2x March and Haste or Haste 2 or Mighty Guard and Haste 1)
- sets.engaged.Haste_35 = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",
- ear1="Tripudio Earring",ear2="Cessance Earring",
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}},
- waist="Patentia Sash",
- legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- --Aftermath set
- sets.engaged.Haste_35.AM = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",
- ear1="Tripudio Earring",ear2="Cessance Earring",
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}},
- waist="Patentia Sash",
- legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- --35% magical haste during single wield
- sets.engaged.NoDW.Haste_35 = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Anu Torque",ear1="Dedition Earring",ear2="Tripudio Earring",
- body={ name="Herculean Vest", augments={'Accuracy+19 Attack+19','"Triple Atk."+4','DEX+4','Attack+2',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}},
- waist="Windbuffet Belt +1",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.Acc.Haste_35 = {ammo="Falcon Eye",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Combatant's Torque",ear1="Digni. Earring",ear2="Zennaroi Earring",
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dual Wield"+10',}},
- waist="Patentia Sash",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.PDT.Haste_35 = {main="Terpsichore",ammo="Ginsen",
- head={ name="Adhemar Bonnet", augments={'STR+10','DEX+10','Attack+15',}},
- neck="Loricate Torque +1",ear1="Dudgeon Earring",ear2="Heartseeker Earring",
- body="Horos Casaque +1",hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",
- back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}},waist="Patentia Sash",
- legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.Acc.PDT.Haste_35 = {main="Terpsichore",ammo="Falcon Eye",
- head="Maculele Tiara +1",neck="Loricate Torque +1",ear1="Dudgeon Earring",ear2="Heartseeker Earring",
- body="Horos Casaque +1",hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",
- back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}},
- waist="Patentia Sash",
- legs={ name="Herculean Trousers", augments={'Accuracy+24 Attack+24','"Dual Wield"+1','DEX+14','Accuracy+8','Attack+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+28','Damage taken-3%','DEX+14','Attack+11',}}}
- -- Custom melee group: Max Haste (2x March + Haste or Geo-Haste and Haste 1 or Geo-haste and March or Geo-haste and Mighty Guard)
- sets.engaged.MaxHaste = {ammo="Ginsen",
- head="Maculele Tiara +1",
- neck="Anu Torque",ear1="Tripudio Earring",ear2="Cessance Earring",
- body={ name="Herculean Vest", augments={'Accuracy+19 Attack+19','"Triple Atk."+4','DEX+4','Attack+2',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}},
- waist="Kentarch Belt +1",
- legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- --Aftermath set
- sets.engaged.MaxHaste.AM = {ammo="Ginsen",
- head="Maculele Tiara +1",
- neck="Anu Torque",ear1="Tripudio Earring",ear2="Cessance Earring",
- body={ name="Herculean Vest", augments={'Accuracy+19 Attack+19','"Triple Atk."+4','DEX+4','Attack+2',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}},
- waist="Kentarch Belt +1",
- legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- -- Capped magical haste during single wield
- sets.engaged.NoDW.MaxHaste = {ammo="Ginsen",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Combatant's Torque",ear1="Dedition Earring",ear2="Tripudio Earring",
- body={ name="Herculean Vest", augments={'Accuracy+19 Attack+19','"Triple Atk."+4','DEX+4','Attack+2',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}},
- waist="Kentarch Belt +1",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.Acc.MaxHaste = {ammo="Falcon Eye",
- head={ name="Herculean Helm", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+10','Accuracy+8','Attack+5',}},
- neck="Combatant's Torque",ear1="Digni. Earring",ear2="Zennaroi Earring",
- body={ name="Adhemar Jacket", augments={'DEX+10','AGI+10','Accuracy+15',}},
- hands={ name="Adhemar Wristbands", augments={'DEX+10','AGI+10','Accuracy+15',}},
- ring1="Epona's Ring",ring2="Hetairoi Ring",
- back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Store TP"+10',}},
- waist="Olseni Belt",legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+16 Attack+16','"Triple Atk."+4','DEX+7','Accuracy+15','Attack+4',}}}
- sets.engaged.PDT.MaxHaste = {main="Terpsichore",ammo="Ginsen",
- head="Maculele Tiara +1",
- neck="Loricate Torque +1",ear1="Tripudio Earring",ear2="Cessance Earring",
- body="Horos Casaque +1",hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",
- back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}},waist="Windbuffet Belt +1",
- legs="Meg. Chausses +1",
- feet={ name="Herculean Boots", augments={'Accuracy+28','Damage taken-3%','DEX+14','Attack+11',}}}
- sets.engaged.Acc.PDT.MaxHaste = {main="Terpsichore",ammo="Falcon Eye",
- head="Maculele Tiara +1",neck="Loricate Torque +1",ear1="Tripudio Earring",ear2="Cessance Earring",
- body="Horos Casaque +1",hands={ name="Herculean Gloves", augments={'Accuracy+12 Attack+12','Phys. dmg. taken -3%','STR+14','Accuracy+9','Attack+8',}},
- ring1="Defending Ring",ring2="Patricius Ring",
- back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}},
- waist="Windbuffet Belt +1",
- legs={ name="Herculean Trousers", augments={'Accuracy+24 Attack+24','"Dual Wield"+1','DEX+14','Accuracy+8','Attack+3',}},
- feet={ name="Herculean Boots", augments={'Accuracy+28','Damage taken-3%','DEX+14','Attack+11',}}}
- -- Buff sets: Gear that needs to be worn to actively enhance a current player buff.
- sets.buff['Saber Dance'] = {}
- sets.buff['Climactic Flourish'] = {head="Maculele Tiara +1"}
- sets.buff.Doom = {ring1="Blenmot's Ring",ring2="Purity Ring"}
- sets.buff.sleep = {head="Frenzy Sallet"}
- --Organizer
- organizer_items = {head="Shobuhouou Kabuto",
- ring="Warp Ring",sub="Airy Buckler"}
- end
- -------------------------------------------------------------------------------------------------------------------
- -- Job-specific hooks for standard casting events.
- -------------------------------------------------------------------------------------------------------------------
- -- Set eventArgs.handled to true if we don't want any automatic gear equipping to be done.
- -- Set eventArgs.useMidcastGear to true if we want midcast gear equipped on precast.
- function job_precast(spell, action, spellMap, eventArgs)
- cancel_conflicting_buffs(spell, action, spellMap, eventArgs)
- custom_aftermath_timers_precast(spell, action, spellMap, eventArgs)
- end
- function job_post_precast(spell, action, spellMap, eventArgs)
- if spell.type == "WeaponSkill" then
- if state.Buff['Climactic Flourish'] then
- equip(sets.buff['Climactic Flourish'])
- end
- if state.SkillchainPending.value == true then
- equip(sets.precast.Skillchain)
- end
- end
- end
- -- Return true if we handled the aftercast work. Otherwise it will fall back
- -- to the general aftercast() code in Mote-Include.
- function job_aftercast(spell, action, spellMap, eventArgs)
- custom_aftermath_timers_aftercast(spell, action, spellMap, eventArgs)
- state.Buff.Aftermath = true
- info.aftermath = {}
- -- if not spell.interrupted then
- -- if spell.english == "Wild Flourish" then
- -- state.SkillchainPending:set()
- -- send_command('wait 5;gs c unset SkillchainPending')
- -- elseif spell.type:lower() == "weaponskill" then
- -- state.SkillchainPending:toggle()
- -- send_command('wait 6;gs c unset SkillchainPending')
- -- end
- -- end
- end
- -------------------------------------------------------------------------------------------------------------------
- -- Job-specific hooks for non-casting events.
- -------------------------------------------------------------------------------------------------------------------
- -- Called when a player gains or loses a buff.
- -- buff == buff gained or lost
- -- gain == true if the buff was gained, false if it was lost.
- function job_buff_change(buff,gain, eventArgs)
- --If we gain or lose any haste buffs, adjust which gear set we target.
- if S{'haste','march','embrava','haste samba','indi-haste','geo-haste','mighty guard'}:contains(buff:lower()) then
- determine_haste_group()
- handle_equipping_gear(player.status)
- elseif buff:startswith('Aftermath') then
- state.Buff.Aftermath = gain
- elseif (buff == "sleep" and gain) and player.hp > 100 and player.status == "Engaged" then
- equip(sets.buff.sleep)
- if buffactive.stoneskin then
- send_command('cancel Stoneskin')
- end
- elseif state.Buff.Doom == buffactive.Doom then
- equip(sets.buff.Doom)
- add_to_chat(122, 'Use Holy Waters ASAP')
- elseif buff == 'Saber Dance' or buff == 'Climactic Flourish' then
- handle_equipping_gear(player.status)
- end
- end
- function job_status_change(new_status, old_status)
- if new_status == 'Engaged' then
- determine_haste_group()
- end
- end
- -------------------------------------------------------------------------------------------------------------------
- -- User code that supplements standard library decisions.
- -------------------------------------------------------------------------------------------------------------------
- -- Called by the default 'update' self-command.
- function job_update(cmdParams, eventArgs)
- determine_haste_group()
- end
- function get_custom_wsmode(spell, spellMap, defaut_wsmode)
- local wsmode
- if state.Buff['Climactic Flourish'] then
- wsmode = 'CF'
- end
- return wsmode
- end
- function customize_melee_set(meleeSet)
- if state.DefenseMode.value ~= 'None' then
- if buffactive['Saber dance'] then
- meleeSet = set_combine(meleeSet, sets.buff['Saber Dance'])
- end
- if state.Buff['Climactic Flourish'] then
- meleeSet = set_combine(meleeSet, sets.buff['Climactic Flourish'])
- end
- end
- -- if player.equipment.sub == 'shield' then
- -- meleeSet = set_combine(meleeSet, sets.NoDW)
- -- end
- if state.TreasureMode.value == 'Fulltime' then
- meleeSet = set_combine(meleeSet, sets.TreasureHunter)
- end
- return meleeSet
- end
- -- Handle auto-targetting based on local setup.
- function job_auto_change_target(spell, action, spellMap, eventArgs)
- if spell.type == 'Step' then
- if state.IgnoreTargetting.value == true then
- state.IgnoreTargetting:reset()
- eventArgs.handled = true
- end
- eventArgs.SelectNPCTargets = state.SelectStepTarget.value
- end
- end
- -- Function to display the current relevant user state when doing an update.
- -- Set eventArgs.handled to true if display was handled, and you don't want the default info shown.
- function display_current_job_state(eventArgs)
- local msg = 'Melee'
- if state.CombatForm.has_value then
- msg = msg .. ' (' .. state.CombatForm.value .. ')'
- end
- msg = msg .. ': '
- msg = msg .. state.OffenseMode.value
- if state.HybridMode.value ~= 'Normal' then
- msg = msg .. '/' .. state.HybridMode.value
- end
- msg = msg .. ', WS: ' .. state.WeaponskillMode.value
- if state.DefenseMode.value ~= 'None' then
- msg = msg .. ', ' .. 'Defense: ' .. state.DefenseMode.value .. ' (' .. state[state.DefenseMode.value .. 'DefenseMode'].value .. ')'
- end
- if state.Kiting.value then
- msg = msg .. ', Kiting'
- end
- msg = msg .. ', ['..state.MainStep.current
- if state.UseAltStep.value == true then
- msg = msg .. '/'..state.AltStep.current
- end
- msg = msg .. ']'
- if state.SelectStepTarget.value == true then
- steps = steps..' (Targetted)'
- end
- add_to_chat(122, msg)
- eventArgs.handled = true
- end
- -------------------------------------------------------------------------------------------------------------------
- -- User self-commands.
- -------------------------------------------------------------------------------------------------------------------
- -- Called for custom player commands.
- function job_self_command(cmdParams, eventArgs)
- if cmdParams[1] == 'step' then
- if cmdParams[2] == 't' then
- state.IgnoreTargetting:set()
- end
- local doStep = ''
- if state.UseAltStep.value == true then
- doStep = state[state.CurrentStep.current..'Step'].current
- state.CurrentStep:cycle()
- else
- doStep = state.MainStep.current
- end
- send_command('@input /ja "'..doStep..'" <t>')
- end
- end
- -------------------------------------------------------------------------------------------------------------------
- -- Utility functions specific to this job.
- -------------------------------------------------------------------------------------------------------------------
- function determine_haste_group()
- -- We have three groups of DW in gear: Charis body, Charis neck + DW earrings, and Patentia Sash.
- -- For high haste, we want to be able to drop one of the 10% groups (body, preferably).
- -- High haste buffs:
- -- 2x Marches + Haste
- -- 2x Marches + Haste Samba
- -- 1x March + Haste + Haste Samba
- -- Embrava + any other haste buff
- -- For max haste, we probably need to consider dropping all DW gear.
- -- Max haste buffs:
- -- Embrava + Haste/March + Haste Samba
- -- 2x March + Haste + Haste Samba
- -- I put in GEO haste with 580 as buff and buff ID 33 is haste 1/2.
- -- Mighty Guard was added from the extra +15% haste
- --Added Haste 1/2 + Mighty Guard + haste samba combo to try to circumvent no toggle for hastes
- --Need haste samba to cap with twashtar
- classes.CustomMeleeGroups:clear()
- -- if buffactive.embrava and (buffactive.haste or buffactive.march or buffactive['Mighty Guard']) and buffactive['haste samba'] then
- -- add_to_chat(8, '------------- Max Haste -------------')
- -- classes.CustomMeleeGroups:append('MaxHaste')
- -- elseif buffactive.haste == 2 then
- -- add_to_chat(8, '------------- Max Haste -------------')
- -- classes.CustomMeleeGroups:append('MaxHaste')
- -- elseif buffactive.march == 2 and (buffactive.haste or buffactive['Mighty Guard']) then
- -- add_to_chat(8, '------------- Max Haste -------------')
- -- classes.CustomMeleeGroups:append('MaxHaste')
- -- elseif buffactive[580] and (buffactive[33] or buffactive.march or buffactive['Mighty Guard'] or buffactive['haste samba']) then
- -- add_to_chat(8, '------------- Max Haste --------------')
- -- classes.CustomMeleeGroups:append('MaxHaste')
- -- elseif buffactive[580] and not buffactive[33] then
- -- add_to_chat(8, '-------------High Haste-------------')
- -- classes.CustomMeleeGroups:append('HighHaste')
- -- elseif buffactive.march == 1 and (buffactive.haste or buffactive['Mighty Guard']) and buffactive['haste samba'] then
- -- add_to_chat(8, '-------------High Haste-------------')
- -- classes.CustomMeleeGroups:append('HighHaste')
- -- elseif buffactive.march == 2 and (buffactive.haste or buffactive['Mighty Guard'] or buffactive['haste samba']) then
- -- add_to_chat(8, '-------------High Haste-------------')
- -- classes.CustomMeleeGroups:append('HighHaste')
- -- elseif buffactive.haste == 1 and (buffactive['haste samba'] or buffactive['Mighty Guard']) then
- -- add_to_chat(8, '-------------High Haste-------------')
- -- classes.CustomMeleeGroups:append('HighHaste')
- -- end
- --Alternative haste mechanics with toggle
- -- Haste: 15%
- -- Haste Samba: 10%
- -- Victory March +0/+3/+4/+5 9.4/14%/15.6%/17.1% +0
- -- Advancing March +0/+3/+4/+5 6.3/10.9%/12.5%/14% +0
- -- Embrava 30% with 500 enhancing skill
- -- Mighty Guard: 15%
- -- buffactive[580] = geo haste
- -- buffactive[33] = regular haste
- -- buffactive[604] = mighty guard
- -- state.HasteMode = toggle for when you know Haste II is being cast on you
- -- Hi = Haste II is being cast. This is clunky to use when both haste II and haste I are being cast
- --print(state.HasteMode.value)
- if state.HasteMode.value == 'Haste2' then
- if buffactive.embrava and (buffactive.haste or buffactive.march or buffactive['Mighty Guard']) and buffactive['haste samba'] then
- add_to_chat(8, '------------- Max Haste -------------')
- classes.CustomMeleeGroups:append('MaxHaste')
- elseif buffactive.haste == 2 then
- add_to_chat(8, '------------- Max Haste -------------')
- classes.CustomMeleeGroups:append('MaxHaste')
- elseif buffactive.march == 2 and (buffactive.haste or buffactive['Mighty Guard']) then
- add_to_chat(8, '------------- Max Haste -------------')
- classes.CustomMeleeGroups:append('MaxHaste')
- elseif buffactive[580] and (buffactive.haste or buffactive.march or buffactive['Mighty Guard'] or buffactive['haste samba']) then
- add_to_chat(8, '------------- Max Haste --------------')
- classes.CustomMeleeGroups:append('MaxHaste')
- elseif buffactive.march == 2 and (buffactive.haste or buffactive['Mighty Guard'] or buffactive['haste samba']) then
- add_to_chat(8, '-------------Haste 35%-------------')
- classes.CustomMeleeGroups:append('Haste_35')
- elseif buffactive.march == 1 and (buffactive.haste or buffactive['Mighty Guard'] or buffactive['haste samba']) then
- add_to_chat(8, '-------------Haste 35%-------------')
- classes.CustomMeleeGroups:append('Haste_35')
- elseif ( buffactive.march == 2 ) or
- (buffactive.haste) or ((buffactive['Might Guard'] or buffactive['haste samba']) and buffactive.march == 1 ) or -- MG or haste + 1 march
- ( buffactive[580] ) then
- add_to_chat(8, '-------------Haste 30%-------------')
- classes.CustomMeleeGroups:append('Haste_30')
- --elseif buffactive[580] or (buffactive.haste) then
- -- add_to_chat(8, '-------------Haste 30%-------------')
- -- classes.CustomMeleeGroups:append('Haste_30')
- --elseif buffactive[33] and (buffactive['haste samba']) then
- -- add_to_chat(8, '-------------Haste 30%-------------')
- -- classes.CustomMeleeGroups:append('Haste_30')
- --elseif buffactive[33] then
- -- add_to_chat(8, '-------------Haste 30%-------------')
- -- classes.CustomMeleeGroups:append('Haste_30')
- --elseif buffactive.march == 2 then
- -- add_to_chat(8, '-------------Haste 30%-------------')
- -- classes.CustomMeleeGroups:append('Haste_30')
- elseif buffactive['haste samba'] and (buffactive['Might Guard'] or buffactive.march == 1) then
- add_to_chat(8, '-------------Haste 25%-------------')
- classes.CustomMeleeGroups:append('Haste_25')
- elseif buffactive.march == 1 or buffactive['Might Guard'] then
- add_to_chat(8, '-------------Haste 15%-------------')
- classes.CustomMeleeGroups:append('Haste_15')
- end
- else
- if buffactive.embrava and (buffactive.haste or buffactive.march or buffactive['Mighty Guard']) and buffactive['haste samba'] then
- add_to_chat(8, '------------- Max Haste -------------')
- classes.CustomMeleeGroups:append('MaxHaste')
- elseif buffactive.haste == 2 then
- add_to_chat(8, '------------- Max Haste -------------')
- classes.CustomMeleeGroups:append('MaxHaste')
- elseif buffactive.march == 2 and (buffactive.haste or buffactive['Mighty Guard']) then
- add_to_chat(8, '------------- Max Haste -------------')
- classes.CustomMeleeGroups:append('MaxHaste')
- elseif buffactive[580] and (buffactive.haste or buffactive.march or buffactive['Mighty Guard'] or buffactive['haste samba']) then
- add_to_chat(8, '------------- Max Haste --------------')
- classes.CustomMeleeGroups:append('MaxHaste')
- elseif ( (buffactive['Might Guard'] or buffactive.haste) and buffactive.march == 1 and buffactive['haste samba']) or -- MG or haste + samba with 1 march
- ( buffactive.march == 2 and buffactive['haste samba'] ) or
- ( buffactive[580] and buffactive['haste samba'] ) then
- add_to_chat(8, '-------------Haste 35%-------------')
- classes.CustomMeleeGroups:append('Haste_35')
- elseif ( buffactive.march == 2 ) or -- two marches from ghorn
- ( (buffactive.haste or buffactive['Might Guard'] or buffactive['haste samba']) and buffactive.march == 1 ) or -- MG or haste + 1 march
- ( buffactive[580] ) or -- geo haste
- ( buffactive.haste and buffactive['Might Guard'] ) then -- haste with MG
- add_to_chat(8, '-------------Haste 30%-------------')
- classes.CustomMeleeGroups:append('Haste_30')
- elseif ( (buffactive['haste samba']) and
- (buffactive.haste or buffactive.march == 1 or buffactive['Might Guard']) ) then
- add_to_chat(8, '-------------Haste 25%-------------')
- classes.CustomMeleeGroups:append('Haste_25')
- elseif buffactive.haste or buffactive['Might Guard'] or buffactive.march == 1 then
- add_to_chat(8, '-------------Haste 15%-------------')
- classes.CustomMeleeGroups:append('Haste_15')
- end
- end
- end
- -- Automatically use Presto. The working code.
- function job_pretarget(spell, action, spellMap, eventArgs)
- if spell.type == 'Step' then
- local allRecasts = windower.ffxi.get_ability_recasts()
- local prestoCooldown = allRecasts[236]
- local under5FMs = not buffactive['Finishing Move 6'] and not buffactive['Finishing Move 7']
- if player.main_job_level >= 77 and prestoCooldown < 1 and under5FMs then
- cast_delay(1.1)
- send_command('input /ja "Presto" <me>')
- add_to_chat(8, 'Presto Used.')
- end
- end
- end
- --Custom hook
- -- Select default macro book on initial load or subjob change.
- function select_default_macro_book()
- -- Default macro set/book
- if player.sub_job == 'WAR' then
- set_macro_page(1, 15)
- elseif player.sub_job == 'NIN' then
- set_macro_page(1, 15)
- elseif player.sub_job == 'SAM' then
- set_macro_page(1, 15)
- else
- set_macro_page(1, 15)
- end
- end
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