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  1. Initialize engine version: 5.3.5f1 (960ebf59018a)
  2. [VRDevice] Initialization of device oculus failed.
  3.  
  4.  
  5. (Filename: Line: 88)
  6.  
  7. Forcing GfxDevice: Direct3D 9
  8. GfxDevice: creating device client; threaded=1
  9. Direct3D:
  10. Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1460]
  11. Renderer: AMD Radeon R9 200 Series
  12. Vendor: ATI
  13. VRAM: 4057 MB (via DXGI)
  14. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
  15. Begin MonoManager ReloadAssembly
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  49. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  51. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  52. - Completed reload, in 0.942 seconds
  53. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  54. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  55. <RI> Initializing input.
  56.  
  57. <RI> Input initialized.
  58.  
  59. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  60. <RI> Initialized touch support.
  61.  
  62. UnloadTime: 1.261170 ms
  63. [VRDevice] Initialization of device oculus failed.
  64.  
  65.  
  66. (Filename: Line: 88)
  67.  
  68. Steamworks: Initialised and ready for use.
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  71.  
  72. WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateCaustics' - Pass '' has no vertex shader
  73. WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateCaustics' - Setting to default shader.
  74. WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateDisplacement' - Pass '' has no vertex shader
  75. WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateDisplacement' - Setting to default shader.
  76. Process name: Subnautica
  77.  
  78. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  79.  
  80. changeset 33534, QualityLevel = 2
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  83.  
  84. OK Running Win64
  85.  
  86. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  87.  
  88. SystemInfo:
  89. deviceModel = To be filled by O.E.M. (To be filled by O.E.M.)
  90. deviceName = DAVWOLF-PC
  91. deviceType = Desktop
  92. deviceUniqueIdentifier = c440a9105a10628e61f4bf0e3d71600277b9fe0c
  93. graphicsDeviceID = 26640
  94. graphicsDeviceName = AMD Radeon R9 200 Series
  95. graphicsDeviceType = Direct3D9
  96. graphicsDeviceVendor = ATI
  97. graphicsDeviceVendorID = 4098
  98. graphicsDeviceVersion = Direct3D 9.0c [aticfx64.dll 8.17.10.1460]
  99. graphicsMemorySize = 4057
  100. graphicsShaderLevel = 30
  101. npotSupport = Full
  102. maxTextureSize = 16384
  103. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  104. processorCount = 2
  105. processorFrequency = 4013
  106. processorType = AMD FX(tm)-8350 Eight-Core Processor
  107. supportedRenderTargetCount = 4
  108. supports3DTextures = True
  109. supportsAccelerometer = False
  110. supportsComputeShaders = False
  111. supportsGyroscope = False
  112. supportsImageEffects = True
  113. supportsInstancing = False
  114. supportsLocationService = False
  115. supportsRawShadowDepthSampling = False
  116. supportsRenderTextures = True
  117. supportsRenderToCubemap = True
  118. supportsShadows = True
  119. supportsSparseTextures = False
  120. supportsStencil = 1
  121. supportsVibration = False
  122. systemMemorySize = 16284
  123.  
  124.  
  125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  126.  
  127. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  128. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
  129. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  130. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  131. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
  132. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  133. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  134. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
  135. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  136. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  137. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
  138. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  139. Steamworks: Received stats and achievements from Steam
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  142.  
  143. The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
  144.  
  145. (Filename: Line: 1655)
  146.  
  147. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  148. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  149. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  150. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  151. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  152. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  153. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  154. UnloadTime: 5.030904 ms
  155. PrefabListSpawner: Spawning prefab Language
  156.  
  157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  158.  
  159. PrefabListSpawner: Spawning prefab UnitTests
  160.  
  161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  162.  
  163. PrefabListSpawner: Spawning prefab ConsoleCommands
  164.  
  165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  166.  
  167. PrefabListSpawner: Spawning prefab TechTree
  168.  
  169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  170.  
  171. PrefabListSpawner: Spawning prefab EcoManager
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  174.  
  175. PrefabListSpawner: Spawning prefab FPSCounter
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  178.  
  179. PrefabListSpawner: Spawning prefab GoalManager
  180.  
  181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  182.  
  183. PrefabListSpawner: Spawning prefab IngameMenu
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  186.  
  187. PrefabListSpawner: Spawning prefab WorldArrowManager
  188.  
  189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  190.  
  191. PrefabListSpawner: Spawning prefab StreamingServer
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  194.  
  195. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  198.  
  199. PrefabListSpawner: Spawning prefab x_Clouds
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  202.  
  203. PrefabListSpawner: Spawning prefab MonitorLauncher
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  206.  
  207. PrefabListSpawner: Spawning prefab DNADatabase
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  210.  
  211. PrefabListSpawner: Spawning prefab Exploder
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  214.  
  215. PrefabListSpawner: Spawning prefab GUI
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  218.  
  219. PrefabListSpawner: Spawning prefab LootSpawner
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  222.  
  223. PrefabListSpawner: Spawning prefab TelemetryManager
  224.  
  225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  226.  
  227. PrefabListSpawner: Spawning prefab SteamEconomy
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  230.  
  231. PrefabListSpawner: Spawning prefab RandomStart
  232.  
  233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  234.  
  235. PrefabListSpawner: Spawning prefab SchoolFishManager
  236.  
  237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  238.  
  239. PrefabListSpawner: Spawning prefab WorldSimulationManager
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  242.  
  243. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  246.  
  247.  
  248. Unloading 291 unused Assets to reduce memory usage. Loaded Objects now: 11239.
  249. Total: 14.079285 ms (FindLiveObjects: 0.711848 ms CreateObjectMapping: 0.487832 ms MarkObjects: 7.883399 ms DeleteObjects: 4.995439 ms)
  250.  
  251. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  252.  
  253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  254.  
  255. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  256. Read prefab pool settings:
  257. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  258.  
  259. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  260.  
  261. Read prefab pool settings:
  262. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  265.  
  266. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  269.  
  270. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  271. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  272. Caching tech types for 1919 prefabs
  273.  
  274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  275.  
  276. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  277.  
  278. (Filename: Line: 1655)
  279.  
  280. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  281.  
  282. (Filename: Line: 1655)
  283.  
  284. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  285.  
  286. (Filename: Line: 1655)
  287.  
  288. The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
  289.  
  290. (Filename: Line: 1655)
  291.  
  292. The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
  293.  
  294. (Filename: Line: 1655)
  295.  
  296. L0: EstimateCompactOctreeBytes total ms: 0.3108 self ms: 0.3116
  297.  
  298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  299.  
  300. Heartbeat CSV, time s,4.350513, GC.GetTotalMemory MB,72.53125, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,30, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,1102.473
  301.  
  302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  303.  
  304. session id = 21067055
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  307.  
  308. Cyclops::Awake frame 499
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  311.  
  312. The referenced script on this Behaviour (Game Object '<null>') is missing!
  313.  
  314. (Filename: Line: 1655)
  315.  
  316. The referenced script on this Behaviour (Game Object '<null>') is missing!
  317.  
  318. (Filename: Line: 1655)
  319.  
  320. The referenced script on this Behaviour (Game Object '<null>') is missing!
  321.  
  322. (Filename: Line: 1655)
  323.  
  324. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  325.  
  326. (Filename: Line: 1655)
  327.  
  328. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  329.  
  330. (Filename: Line: 1655)
  331.  
  332. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  333.  
  334. (Filename: Line: 1655)
  335.  
  336. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  337.  
  338. (Filename: Line: 1655)
  339.  
  340. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  341.  
  342. (Filename: Line: 1655)
  343.  
  344. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  345.  
  346. (Filename: Line: 1655)
  347.  
  348. Streamer not ready for __LIGHTMAPPED_PREFAB__
  349.  
  350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  351.  
  352. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  355.  
  356. L0: Loading lightmapped prefab scene cyclops total ms: 6934.199 self ms: 6934.199
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  359.  
  360. Loaded lightmapped prefab cyclops frame 499
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  363.  
  364. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  365.  
  366. (Filename: Line: 1655)
  367.  
  368. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  371.  
  372. The referenced script on this Behaviour (Game Object '<null>') is missing!
  373.  
  374. (Filename: Line: 1655)
  375.  
  376. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  377.  
  378. (Filename: Line: 1655)
  379.  
  380. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  381.  
  382. (Filename: Line: 1655)
  383.  
  384. Streamer not ready for FilteredWater(Clone)
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  387.  
  388. Streamer not ready for FilteredWater(Clone)
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  391.  
  392. Streamer not ready for NutrientBlock(Clone)
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  395.  
  396. Streamer not ready for NutrientBlock(Clone)
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  399.  
  400. Streamer not ready for Flare(Clone)
  401.  
  402. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  403.  
  404. Streamer not ready for Flare(Clone)
  405.  
  406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  407.  
  408. L0: Loading lightmapped prefab scene EscapePod total ms: 2165.516 self ms: 2165.516
  409.  
  410. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  411.  
  412. Loaded lightmapped prefab EscapePod frame 695
  413.  
  414. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  415.  
  416. Streamer not ready for Aurora
  417.  
  418. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  419.  
  420. L0: Loading lightmapped prefab scene Aurora total ms: 1908.481 self ms: 1908.482
  421.  
  422. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  423.  
  424. Loaded lightmapped prefab Aurora frame 858
  425.  
  426. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  427.  
  428. Streamer not ready for Aurora
  429.  
  430. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  431.  
  432. PAXTerrainController::Initialize called - state = idle, frame = 858
  433.  
  434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  435.  
  436. LightmappedPrefabs all loaded, maybe starting intro vignette frame 858
  437.  
  438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  439.  
  440. builders ready, building world..
  441.  
  442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  443.  
  444. loading static world at SNUnmanagedData\Build18
  445.  
  446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  447.  
  448. PAXTerrainController::MountWorld frame 859
  449.  
  450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  451.  
  452. World in SNUnmanagedData\Build18 is from version 39
  453.  
  454. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  455.  
  456. LargeWorld: Loading world frame 859
  457.  
  458. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  459.  
  460. LargeWorld land == Voxeland (Voxeland)
  461.  
  462. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  463.  
  464. LargeWorldStreamer::Deinitialize called, frame 859
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  467.  
  468. LargeWorldStreamer::Initialize frame 859
  469.  
  470. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  471.  
  472. Read streaming settings:
  473. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  476.  
  477. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  478. LargeWorldStreamer allocated space for 26,20,26 octree batches
  479.  
  480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  481.  
  482. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  483.  
  484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  485.  
  486. Calling LoadPrefabDatabase frame 859
  487.  
  488. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  489.  
  490. The referenced script on this Behaviour (Game Object 'CuteFish') is missing!
  491.  
  492. (Filename: Line: 1655)
  493.  
  494. The referenced script on this Behaviour (Game Object 'Grabcrab') is missing!
  495.  
  496. (Filename: Line: 1655)
  497.  
  498. The referenced script on this Behaviour (Game Object 'Bubbles') is missing!
  499.  
  500. (Filename: Line: 1655)
  501.  
  502. The referenced script on this Behaviour is missing!
  503.  
  504. (Filename: Line: 1498)
  505.  
  506. The referenced script on this Behaviour (Game Object '<null>') is missing!
  507.  
  508. (Filename: Line: 1655)
  509.  
  510. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145992 bytes)
  511. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  512.  
  513. (Filename: Line: 1686)
  514.  
  515. The referenced script on this Behaviour is missing!
  516.  
  517. (Filename: Line: 1498)
  518.  
  519. The referenced script on this Behaviour (Game Object '<null>') is missing!
  520.  
  521. (Filename: Line: 1655)
  522.  
  523. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150976 bytes)
  524. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  525.  
  526. (Filename: Line: 1686)
  527.  
  528. The referenced script on this Behaviour is missing!
  529.  
  530. (Filename: Line: 1498)
  531.  
  532. The referenced script on this Behaviour (Game Object '<null>') is missing!
  533.  
  534. (Filename: Line: 1655)
  535.  
  536. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
  537. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  538.  
  539. (Filename: Line: 1686)
  540.  
  541. The referenced script on this Behaviour is missing!
  542.  
  543. (Filename: Line: 1498)
  544.  
  545. The referenced script on this Behaviour (Game Object '<null>') is missing!
  546.  
  547. (Filename: Line: 1655)
  548.  
  549. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
  550. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  551.  
  552. (Filename: Line: 1686)
  553.  
  554. The referenced script on this Behaviour is missing!
  555.  
  556. (Filename: Line: 1498)
  557.  
  558. The referenced script on this Behaviour (Game Object '<null>') is missing!
  559.  
  560. (Filename: Line: 1655)
  561.  
  562. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes)
  563. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  564.  
  565. (Filename: Line: 1686)
  566.  
  567. The referenced script on this Behaviour is missing!
  568.  
  569. (Filename: Line: 1498)
  570.  
  571. The referenced script on this Behaviour (Game Object '<null>') is missing!
  572.  
  573. (Filename: Line: 1655)
  574.  
  575. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16508 bytes)
  576. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  577.  
  578. (Filename: Line: 1686)
  579.  
  580. The referenced script on this Behaviour is missing!
  581.  
  582. (Filename: Line: 1498)
  583.  
  584. The referenced script on this Behaviour (Game Object '<null>') is missing!
  585.  
  586. (Filename: Line: 1655)
  587.  
  588. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes)
  589. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  590.  
  591. (Filename: Line: 1686)
  592.  
  593. The referenced script on this Behaviour is missing!
  594.  
  595. (Filename: Line: 1498)
  596.  
  597. The referenced script on this Behaviour (Game Object '<null>') is missing!
  598.  
  599. (Filename: Line: 1655)
  600.  
  601. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22980 bytes)
  602. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  603.  
  604. (Filename: Line: 1686)
  605.  
  606. The referenced script on this Behaviour is missing!
  607.  
  608. (Filename: Line: 1498)
  609.  
  610. The referenced script on this Behaviour (Game Object '<null>') is missing!
  611.  
  612. (Filename: Line: 1655)
  613.  
  614. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes)
  615. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  616.  
  617. (Filename: Line: 1686)
  618.  
  619. The referenced script on this Behaviour is missing!
  620.  
  621. (Filename: Line: 1498)
  622.  
  623. The referenced script on this Behaviour (Game Object '<null>') is missing!
  624.  
  625. (Filename: Line: 1655)
  626.  
  627. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23728 bytes)
  628. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  629.  
  630. (Filename: Line: 1686)
  631.  
  632. The referenced script on this Behaviour is missing!
  633.  
  634. (Filename: Line: 1498)
  635.  
  636. The referenced script on this Behaviour (Game Object '<null>') is missing!
  637.  
  638. (Filename: Line: 1655)
  639.  
  640. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes)
  641. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  642.  
  643. (Filename: Line: 1686)
  644.  
  645. The referenced script on this Behaviour is missing!
  646.  
  647. (Filename: Line: 1498)
  648.  
  649. The referenced script on this Behaviour (Game Object '<null>') is missing!
  650.  
  651. (Filename: Line: 1655)
  652.  
  653. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33912 bytes)
  654. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  655.  
  656. (Filename: Line: 1686)
  657.  
  658. The referenced script on this Behaviour is missing!
  659.  
  660. (Filename: Line: 1498)
  661.  
  662. The referenced script on this Behaviour (Game Object '<null>') is missing!
  663.  
  664. (Filename: Line: 1655)
  665.  
  666. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
  667. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  668.  
  669. (Filename: Line: 1686)
  670.  
  671. The referenced script on this Behaviour is missing!
  672.  
  673. (Filename: Line: 1498)
  674.  
  675. The referenced script on this Behaviour (Game Object '<null>') is missing!
  676.  
  677. (Filename: Line: 1655)
  678.  
  679. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes)
  680. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  681.  
  682. (Filename: Line: 1686)
  683.  
  684. The referenced script on this Behaviour (Game Object 'RandomBoulder') is missing!
  685.  
  686. (Filename: Line: 1655)
  687.  
  688. The referenced script on this Behaviour (Game Object 'RandomLargeBoulder') is missing!
  689.  
  690. (Filename: Line: 1655)
  691.  
  692. The referenced script on this Behaviour (Game Object 'RandomStalag') is missing!
  693.  
  694. (Filename: Line: 1655)
  695.  
  696. The referenced script on this Behaviour (Game Object 'RandomTree') is missing!
  697.  
  698. (Filename: Line: 1655)
  699.  
  700. The referenced script on this Behaviour is missing!
  701.  
  702. (Filename: Line: 1498)
  703.  
  704. The referenced script on this Behaviour (Game Object 'Bloom') is missing!
  705.  
  706. (Filename: Line: 1655)
  707.  
  708. The referenced script on this Behaviour (Game Object 'lava_rock_01_01') is missing!
  709.  
  710. (Filename: Line: 1655)
  711.  
  712. The referenced script on this Behaviour (Game Object 'Echo') is missing!
  713.  
  714. (Filename: Line: 1655)
  715.  
  716. The referenced script on this Behaviour (Game Object 'Slime') is missing!
  717.  
  718. (Filename: Line: 1655)
  719.  
  720. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  721.  
  722. (Filename: Line: 1655)
  723.  
  724. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  725.  
  726. (Filename: Line: 1655)
  727.  
  728. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  729.  
  730. (Filename: Line: 1655)
  731.  
  732. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  733.  
  734. (Filename: Line: 1655)
  735.  
  736. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  737.  
  738. (Filename: Line: 1655)
  739.  
  740. The referenced script on this Behaviour (Game Object 'DummyCreature') is missing!
  741.  
  742. (Filename: Line: 1655)
  743.  
  744. The referenced script on this Behaviour (Game Object 'Creepvine') is missing!
  745.  
  746. (Filename: Line: 1655)
  747.  
  748. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  749.  
  750. (Filename: Line: 1655)
  751.  
  752. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  753.  
  754. (Filename: Line: 1655)
  755.  
  756. The referenced script on this Behaviour (Game Object 'PowerGenerator') is missing!
  757.  
  758. (Filename: Line: 1655)
  759.  
  760. L2: PreLoad WorldEntities total ms: 12284.39 self ms: 12284.39
  761.  
  762. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  763.  
  764. L1: Initialize prefab database (WorldEntities) total ms: 12288.34 self ms: 2.8318
  765.  
  766. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  767.  
  768. L1: Initialize protobuf serializer total ms: 17.5028 self ms: 17.503
  769.  
  770. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  771.  
  772. L1: SaveLoadManager.Initialize total ms: 1.102 self ms: 1.1022
  773.  
  774. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  775.  
  776. L1: LoadSceneObjects total ms: 10.6872 self ms: 10.6874
  777.  
  778. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  779.  
  780. L1: LoadGlobalRoot total ms: 0.9476 self ms: 0.9476
  781.  
  782. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  783.  
  784. L1: RefreshExistingBatchesForPlayMode total ms: 96.8965 self ms: 96.8965
  785.  
  786. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  787.  
  788. loading palette for LargeWorld at BlockPrefabs
  789.  
  790. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  791.  
  792. L1: Loading heightmap total ms: 135.9541 self ms: 135.9541
  793.  
  794. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  795.  
  796. biome map downsample factor: 4
  797.  
  798. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  799.  
  800. LargeWorld: calling land.Rebuild frame 859
  801.  
  802. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  803.  
  804. L0: MountWorld total ms: 13107.38 self ms: 548.156
  805.  
  806. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  807.  
  808. OK world mounted: SNUnmanagedData\Build18
  809.  
  810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  811.  
  812. Growing ChunkWorkspace to meshRes = 16
  813.  
  814. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  815.  
  816. initializing first time explosion
  817.  
  818. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  819.  
  820. Read clip map settings for quality 2:
  821. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  822.  
  823. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  824.  
  825. Prewarming all workspaces for res = 32
  826.  
  827. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  828.  
  829. Growing ChunkWorkspace to meshRes = 32
  830.  
  831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  832.  
  833. Growing ChunkWorkspace to meshRes = 32
  834.  
  835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  836.  
  837. ClipMapManager initialize done
  838.  
  839. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  840.  
  841. WorldSimulatorManger: world size is 102,80,102
  842.  
  843. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  844.  
  845. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  846.  
  847. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  848.  
  849. Unregistering child entity Base_interior_Planter_Tray_01_abandoned
  850.  
  851. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  852.  
  853. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  854.  
  855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  856.  
  857. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  858.  
  859. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  860.  
  861. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  862.  
  863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  864.  
  865. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  866.  
  867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  868.  
  869. Steamworks: Successfully stored user stats.
  870.  
  871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  872.  
  873. Steamworks: Successfully stored user stats.
  874.  
  875. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  876.  
  877. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  878.  
  879. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  880.  
  881. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  882.  
  883. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  884.  
  885. Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  886.  
  887. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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