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- brasilis,258,60,0 script School of Fish#1 844,{
- if (isequipped(2764)) && (isequipped(2775)){
- specialeffect2 EF_BUBBLE;
- set .@fcast,15;
- if (isequipped(2550)) { //Fisher's_Muffler
- set .@fcast,.@fcast - 3;
- }
- if (isequipped(2443)) { //Fish_Shoes
- set .@fcast,.@fcast - 2;
- }
- progressbar "ffffff",.@fcast;
- if (rand(1,20) == 2) {
- getitem 13550,1; //Big Fish
- specialeffect EF_BUBBLE;
- mapannounce "brasilis","" + strcharinfo(0) + " has caught a Fish Slice Box!!!",bc_map,"0xff77ff";
- end;
- }
- set .@rhea_ran,rand(1,70);
- if (.@rhea_ran < 20) {
- getitem 25000,10; //Fresh Fish
- }
- else if (.@rhea_ran == 20) {
- getitem 908,1; //Spawn
- }
- else if (.@rhea_ran == 21) {
- getitem 7539,10; //Jellopy
- }
- else if (.@rhea_ran == 22) {
- getitem 25000,3; //Sharp_Scale
- }
- else if (.@rhea_ran == 23) {
- getitem 7420,7; //Gill
- }
- else if (.@rhea_ran == 24) {
- getitem 25000,10; //Marlin
- }
- else if (.@rhea_ran == 25) {
- getitem 918,1; //Sticky_Webfoot
- }
- else if (.@rhea_ran == 26) {
- getitem 7420,6; //Nipper
- }
- else if (.@rhea_ran == 27) {
- getitem 7539,10; //Garlet
- }
- else if (.@rhea_ran == 28) {
- getitem 7420,1; //Sticky_Mucus
- }
- else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) {
- getitem 25000,1; //Rotten Fish
- }
- else {
- mes "Nothing was caught.";
- close;
- }
- if (rand(1,200) == 3) {
- getitem 13550,10; //Gift_Box
- mapannounce "brasilis","" + strcharinfo(0) + " has caught a Fish Slice Box!!",bc_map,"0x00ffff";
- }
- if (rand(1,500) == 3) {
- getitem 13550,10; //Old_Blue_Box
- mapannounce "brasilis","" + strcharinfo(0) + " has caught an Fish Slice Box!!",bc_map,"0x00ffff";
- }
- if (rand(1,3000) == 3) {
- getitem 13550,10; //Old_Violet_Box
- mapannounce "brasilis","" + strcharinfo(0) + " has caught an Fish Slice Box!!",bc_map,"0x44ff44";
- }
- end;
- }
- else {
- mes "Fish are swimming in the water.";
- close;
- }
- }
- //NPC To Vending Area
- prontera,141,91,3 script Fishing Area 542,{
- mes "[RO Fishing Area]";
- mes "Welcome To RO Fishing Area.";
- next;
- menu "Yes",L_TELEPORT,"No thanks",L_Bye;
- close;
- L_TELEPORT:
- mes "Okay Wait here,I Will Send You To The Fishing Area";
- next;
- warp "brasilis",256,64;
- end;
- L_Bye:
- mes "Okay,No Problem thanks";
- close;
- OnInit:
- waitingroom "Fishing Area",0;
- end;
- }
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