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Dec 25th, 2011
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  1. brasilis,258,60,0 script School of Fish#1 844,{
  2. if (isequipped(2764)) && (isequipped(2775)){
  3. specialeffect2 EF_BUBBLE;
  4. set .@fcast,15;
  5. if (isequipped(2550)) { //Fisher's_Muffler
  6. set .@fcast,.@fcast - 3;
  7. }
  8. if (isequipped(2443)) { //Fish_Shoes
  9. set .@fcast,.@fcast - 2;
  10. }
  11. progressbar "ffffff",.@fcast;
  12. if (rand(1,20) == 2) {
  13. getitem 13550,1; //Big Fish
  14. specialeffect EF_BUBBLE;
  15. mapannounce "brasilis","" + strcharinfo(0) + " has caught a Fish Slice Box!!!",bc_map,"0xff77ff";
  16. end;
  17. }
  18. set .@rhea_ran,rand(1,70);
  19. if (.@rhea_ran < 20) {
  20. getitem 25000,10; //Fresh Fish
  21. }
  22. else if (.@rhea_ran == 20) {
  23. getitem 908,1; //Spawn
  24. }
  25. else if (.@rhea_ran == 21) {
  26. getitem 7539,10; //Jellopy
  27. }
  28. else if (.@rhea_ran == 22) {
  29. getitem 25000,3; //Sharp_Scale
  30. }
  31. else if (.@rhea_ran == 23) {
  32. getitem 7420,7; //Gill
  33. }
  34. else if (.@rhea_ran == 24) {
  35. getitem 25000,10; //Marlin
  36. }
  37. else if (.@rhea_ran == 25) {
  38. getitem 918,1; //Sticky_Webfoot
  39. }
  40. else if (.@rhea_ran == 26) {
  41. getitem 7420,6; //Nipper
  42. }
  43. else if (.@rhea_ran == 27) {
  44. getitem 7539,10; //Garlet
  45. }
  46. else if (.@rhea_ran == 28) {
  47. getitem 7420,1; //Sticky_Mucus
  48. }
  49. else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) {
  50. getitem 25000,1; //Rotten Fish
  51. }
  52. else {
  53. mes "Nothing was caught.";
  54. close;
  55. }
  56. if (rand(1,200) == 3) {
  57. getitem 13550,10; //Gift_Box
  58. mapannounce "brasilis","" + strcharinfo(0) + " has caught a Fish Slice Box!!",bc_map,"0x00ffff";
  59. }
  60. if (rand(1,500) == 3) {
  61. getitem 13550,10; //Old_Blue_Box
  62. mapannounce "brasilis","" + strcharinfo(0) + " has caught an Fish Slice Box!!",bc_map,"0x00ffff";
  63. }
  64. if (rand(1,3000) == 3) {
  65. getitem 13550,10; //Old_Violet_Box
  66. mapannounce "brasilis","" + strcharinfo(0) + " has caught an Fish Slice Box!!",bc_map,"0x44ff44";
  67. }
  68. end;
  69. }
  70. else {
  71. mes "Fish are swimming in the water.";
  72. close;
  73. }
  74. }
  75.  
  76.  
  77.  
  78. //NPC To Vending Area
  79. prontera,141,91,3 script Fishing Area 542,{
  80.  
  81. mes "[RO Fishing Area]";
  82. mes "Welcome To RO Fishing Area.";
  83. next;
  84. menu "Yes",L_TELEPORT,"No thanks",L_Bye;
  85. close;
  86.  
  87. L_TELEPORT:
  88. mes "Okay Wait here,I Will Send You To The Fishing Area";
  89. next;
  90. warp "brasilis",256,64;
  91. end;
  92.  
  93. L_Bye:
  94. mes "Okay,No Problem thanks";
  95. close;
  96. OnInit:
  97. waitingroom "Fishing Area",0;
  98. end;
  99.  
  100. }
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