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B9 reflections

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Jun 24th, 2013
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  1. @PART[B9_Adapter_C125]
  2. {
  3. MODULE
  4. {
  5. name = ReflectiveShaderModule
  6. CubeMapSize = 64
  7. OneFacePerFrame = true
  8. ShaderName = Reflective/VertexLit
  9. }
  10. }
  11. @PART[B9_Adapter_SM1]
  12. {
  13. MODULE
  14. {
  15. name = ReflectiveShaderModule
  16. CubeMapSize = 64
  17. OneFacePerFrame = true
  18. ShaderName = Reflective/VertexLit
  19. }
  20. }
  21. @PART[B9_Adapter_SM2]
  22. {
  23. MODULE
  24. {
  25. name = ReflectiveShaderModule
  26. CubeMapSize = 64
  27. OneFacePerFrame = true
  28. ShaderName = Reflective/VertexLit
  29. }
  30. }
  31. @PART[B9_Adapter_LM3]
  32. {
  33. MODULE
  34. {
  35. name = ReflectiveShaderModule
  36. CubeMapSize = 64
  37. OneFacePerFrame = true
  38. ShaderName = Reflective/VertexLit
  39. }
  40. }
  41. @PART[B9_Adapter_SM3]
  42. {
  43. MODULE
  44. {
  45. name = ReflectiveShaderModule
  46. CubeMapSize = 64
  47. OneFacePerFrame = true
  48. ShaderName = Reflective/VertexLit
  49. }
  50. }
  51. @PART[B9_Adapter_Y1]
  52. {
  53. MODULE
  54. {
  55. name = ReflectiveShaderModule
  56. CubeMapSize = 64
  57. OneFacePerFrame = true
  58. ShaderName = Reflective/VertexLit
  59. }
  60. }
  61. @PART[B9_Aero_AirBrake_Surface]
  62. {
  63. MODULE
  64. {
  65. name = ReflectiveShaderModule
  66. CubeMapSize = 64
  67. OneFacePerFrame = true
  68. ShaderName = Reflective/VertexLit
  69. }
  70. }
  71.  
  72. @PART[B9_Aero_HL_Adapter_Front]
  73. {
  74. MODULE
  75. {
  76. name = ReflectiveShaderModule
  77. CubeMapSize = 64
  78. OneFacePerFrame = true
  79. ShaderName = Reflective/VertexLit
  80. }
  81. }
  82. @PART[B9_Aero_HL_Adapter_MK4]
  83. {
  84. MODULE
  85. {
  86. name = ReflectiveShaderModule
  87. CubeMapSize = 64
  88. OneFacePerFrame = true
  89. ShaderName = Reflective/VertexLit
  90. }
  91. }
  92. @PART[B9_Aero_HL_Body_LF_05m]
  93. {
  94. MODULE
  95. {
  96. name = ReflectiveShaderModule
  97. CubeMapSize = 64
  98. OneFacePerFrame = true
  99. ShaderName = Reflective/VertexLit
  100. }
  101. }
  102. @PART[B9_Aero_HL_Body_LFO_05m]
  103. {
  104. MODULE
  105. {
  106. name = ReflectiveShaderModule
  107. CubeMapSize = 64
  108. OneFacePerFrame = true
  109. ShaderName = Reflective/VertexLit
  110. }
  111. }
  112. @PART[B9_Aero_HL_Body_RCS_05m]
  113. {
  114. MODULE
  115. {
  116. name = ReflectiveShaderModule
  117. CubeMapSize = 64
  118. OneFacePerFrame = true
  119. ShaderName = Reflective/VertexLit
  120. }
  121. }
  122. @PART[B9_Aero_HL_Body_SAS_05m]
  123. {
  124. MODULE
  125. {
  126. name = ReflectiveShaderModule
  127. CubeMapSize = 64
  128. OneFacePerFrame = true
  129. ShaderName = Reflective/VertexLit
  130. }
  131. }
  132. @PART[B9_Aero_HL_Body_Structure_05m]
  133. {
  134. MODULE
  135. {
  136. name = ReflectiveShaderModule
  137. CubeMapSize = 64
  138. OneFacePerFrame = true
  139. ShaderName = Reflective/VertexLit
  140. }
  141. }
  142. @PART[B9_Aero_HL_Body_LF_2m]
  143. {
  144. MODULE
  145. {
  146. name = ReflectiveShaderModule
  147. CubeMapSize = 128
  148. OneFacePerFrame = true
  149. ShaderName = Reflective/VertexLit
  150. }
  151. }
  152. @PART[B9_Aero_HL_Body_LFO_2m]
  153. {
  154. MODULE
  155. {
  156. name = ReflectiveShaderModule
  157. CubeMapSize = 128
  158. OneFacePerFrame = true
  159. ShaderName = Reflective/VertexLit
  160. }
  161. }
  162. @PART[B9_Aero_HL_Body_RCS_2m]
  163. {
  164. MODULE
  165. {
  166. name = ReflectiveShaderModule
  167. CubeMapSize = 128
  168. OneFacePerFrame = true
  169. ShaderName = Reflective/VertexLit
  170. }
  171. }
  172. @PART[B9_Aero_HL_Body_Structure_2m]
  173. {
  174. MODULE
  175. {
  176. name = ReflectiveShaderModule
  177. CubeMapSize = 128
  178. OneFacePerFrame = true
  179. ShaderName = Reflective/VertexLit
  180. }
  181. }
  182. @PART[B9_Aero_HL_Body_Structure_6m]
  183. {
  184. MODULE
  185. {
  186. name = ReflectiveShaderModule
  187. CubeMapSize = 256
  188. OneFacePerFrame = true
  189. ShaderName = Reflective/VertexLit
  190. }
  191. }
  192. @PART[B9_Aero_HL_Body_Cargo_A]
  193. {
  194. MODULE
  195. {
  196. name = ReflectiveShaderModule
  197. CubeMapSize = 256
  198. OneFacePerFrame = true
  199. ShaderName = Reflective/VertexLit
  200. }
  201. }
  202. @PART[B9_Aero_HL_Body_Cargo_B]
  203. {
  204. MODULE
  205. {
  206. name = ReflectiveShaderModule
  207. CubeMapSize = 256
  208. OneFacePerFrame = true
  209. ShaderName = Reflective/VertexLit
  210. }
  211. }
  212. @PART[B9_Aero_HL_Body_Cargo_C]
  213. {
  214. MODULE
  215. {
  216. name = ReflectiveShaderModule
  217. CubeMapSize = 256
  218. OneFacePerFrame = true
  219. ShaderName = Reflective/VertexLit
  220. }
  221. }
  222. @PART[B9_Aero_HL_Body_Cargo_Tail_Narrow]
  223. {
  224. MODULE
  225. {
  226. name = ReflectiveShaderModule
  227. CubeMapSize = 256
  228. OneFacePerFrame = true
  229. ShaderName = Reflective/VertexLit
  230. }
  231. }
  232. @PART[B9_Aero_HL_Body_Cargo_Tail_Wide]
  233. {
  234. MODULE
  235. {
  236. name = ReflectiveShaderModule
  237. CubeMapSize = 256
  238. OneFacePerFrame = true
  239. ShaderName = Reflective/VertexLit
  240. }
  241. }
  242. @PART[B9_Aero_HL_Extension_A]
  243. {
  244. MODULE
  245. {
  246. name = ReflectiveShaderModule
  247. CubeMapSize = 128
  248. OneFacePerFrame = true
  249. ShaderName = Reflective/VertexLit
  250. }
  251. }
  252. @PART[B9_Aero_HL_Extension_B1]
  253. {
  254. MODULE
  255. {
  256. name = ReflectiveShaderModule
  257. CubeMapSize = 128
  258. OneFacePerFrame = true
  259. ShaderName = Reflective/VertexLit
  260. }
  261. }
  262. @PART[B9_Aero_HL_Extension_B2_LF]
  263. {
  264. MODULE
  265. {
  266. name = ReflectiveShaderModule
  267. CubeMapSize = 128
  268. OneFacePerFrame = true
  269. ShaderName = Reflective/VertexLit
  270. }
  271. }
  272. @PART[B9_Aero_HL_Extension_B3_LFO]
  273. {
  274. MODULE
  275. {
  276. name = ReflectiveShaderModule
  277. CubeMapSize = 128
  278. OneFacePerFrame = true
  279. ShaderName = Reflective/VertexLit
  280. }
  281. }
  282. @PART[B9_Aero_HL_Extension_B4_RCS]
  283. {
  284. MODULE
  285. {
  286. name = ReflectiveShaderModule
  287. CubeMapSize = 128
  288. OneFacePerFrame = true
  289. ShaderName = Reflective/VertexLit
  290. }
  291. }
  292. @PART[B9_Aero_HL_Extension_C]
  293. {
  294. MODULE
  295. {
  296. name = ReflectiveShaderModule
  297. CubeMapSize = 128
  298. OneFacePerFrame = true
  299. ShaderName = Reflective/VertexLit
  300. }
  301. }
  302. @PART[B9_Aero_Intake_CLR]
  303. {
  304. MODULE
  305. {
  306. name = ReflectiveShaderModule
  307. CubeMapSize = 128
  308. OneFacePerFrame = true
  309. ShaderName = Reflective/VertexLit
  310. }
  311. }
  312. @PART[B9_Aero_Intake_DSI]
  313. {
  314. MODULE
  315. {
  316. name = ReflectiveShaderModule
  317. CubeMapSize = 128
  318. OneFacePerFrame = true
  319. ShaderName = Reflective/VertexLit
  320. }
  321. }
  322. @PART[B9_Aero_Intake_Mount]
  323. {
  324. MODULE
  325. {
  326. name = ReflectiveShaderModule
  327. CubeMapSize = 128
  328. OneFacePerFrame = true
  329. ShaderName = Reflective/VertexLit
  330. }
  331. }
  332. @PART[B9_Aero_Intake_RBM]
  333. {
  334. MODULE
  335. {
  336. name = ReflectiveShaderModule
  337. CubeMapSize = 128
  338. OneFacePerFrame = true
  339. ShaderName = Reflective/VertexLit
  340. }
  341. }
  342. @PART[B9_Aero_Intake_RNM]
  343. {
  344. MODULE
  345. {
  346. name = ReflectiveShaderModule
  347. CubeMapSize = 128
  348. OneFacePerFrame = true
  349. ShaderName = Reflective/VertexLit
  350. }
  351. }
  352. @PART[B9_Aero_T2_Tail]
  353. {
  354. MODULE
  355. {
  356. name = ReflectiveShaderModule
  357. CubeMapSize = 64
  358. OneFacePerFrame = true
  359. ShaderName = Reflective/VertexLit
  360. }
  361. }
  362. @PART[B9_Aero_Wing_ControlSurface_SE_1m]
  363. {
  364. MODULE
  365. {
  366. name = ReflectiveShaderModule
  367. CubeMapSize = 64
  368. OneFacePerFrame = true
  369. ShaderName = Reflective/VertexLit
  370. }
  371.  
  372. }
  373. @PART[B9_Aero_Wing_ControlSurface_SE_2m]
  374. {
  375. MODULE
  376. {
  377. name = ReflectiveShaderModule
  378. CubeMapSize = 64
  379. OneFacePerFrame = true
  380. ShaderName = Reflective/VertexLit
  381. }
  382. }
  383. @PART[B9_Aero_Wing_ControlSurface_SE_4m]
  384. {
  385. MODULE
  386. {
  387. name = ReflectiveShaderModule
  388. CubeMapSize = 64
  389. OneFacePerFrame = true
  390. ShaderName = Reflective/VertexLit
  391. }
  392. }
  393. @PART[B9_Aero_Wing_ControlSurface_SH_1m]
  394. {
  395. MODULE
  396. {
  397. name = ReflectiveShaderModule
  398. CubeMapSize = 64
  399. OneFacePerFrame = true
  400. ShaderName = Reflective/VertexLit
  401. }
  402. }
  403. @PART[B9_Aero_Wing_ControlSurface_SH_2m]
  404. {
  405. MODULE
  406. {
  407. name = ReflectiveShaderModule
  408. CubeMapSize = 64
  409. OneFacePerFrame = true
  410. ShaderName = Reflective/VertexLit
  411. }
  412. }
  413. @PART[B9_Aero_Wing_ControlSurface_SH_4m]
  414. {
  415. MODULE
  416. {
  417. name = ReflectiveShaderModule
  418. CubeMapSize = 64
  419. OneFacePerFrame = true
  420. ShaderName = Reflective/VertexLit
  421. }
  422. }
  423. @PART[B9_Aero_Wing_HW21]
  424. {
  425. MODULE
  426. {
  427. name = ReflectiveShaderModule
  428. CubeMapSize = 128
  429. OneFacePerFrame = true
  430. ShaderName = Reflective/VertexLit
  431. }
  432. }
  433. @PART[B9_Aero_Wing_SH_A35_4m]
  434. {
  435. MODULE
  436. {
  437. name = ReflectiveShaderModule
  438. CubeMapSize = 128
  439. OneFacePerFrame = true
  440. ShaderName = Reflective/VertexLit
  441. }
  442. }
  443. @PART[B9_Aero_Wing_SH_A45_4m]
  444. {
  445. MODULE
  446. {
  447. name = ReflectiveShaderModule
  448. CubeMapSize = 128
  449. OneFacePerFrame = true
  450. ShaderName = Reflective/VertexLit
  451. }
  452. }
  453. @PART[B9_Aero_Wing_SH_A65_2m]
  454. {
  455. MODULE
  456. {
  457. name = ReflectiveShaderModule
  458. CubeMapSize = 128
  459. OneFacePerFrame = true
  460. ShaderName = Reflective/VertexLit
  461. }
  462. }
  463. @PART[B9_Aero_Wing_SH_S_2m]
  464. {
  465. MODULE
  466. {
  467. name = ReflectiveShaderModule
  468. CubeMapSize = 128
  469. OneFacePerFrame = true
  470. ShaderName = Reflective/VertexLit
  471. }
  472. }
  473. @PART[B9_Aero_Wing_SH_S_4m]
  474. {
  475. MODULE
  476. {
  477. name = ReflectiveShaderModule
  478. CubeMapSize = 128
  479. OneFacePerFrame = true
  480. ShaderName = Reflective/VertexLit
  481. }
  482. }
  483. @PART[B9_Aero_Wing_SW_Canard_5x3-5m]
  484. {
  485. MODULE
  486. {
  487. name = ReflectiveShaderModule
  488. CubeMapSize = 128
  489. OneFacePerFrame = true
  490. ShaderName = Reflective/VertexLit
  491. }
  492. }
  493. @PART[B9_Aero_Wing_SW_Canard_6x5m]
  494. {
  495. MODULE
  496. {
  497. name = ReflectiveShaderModule
  498. CubeMapSize = 128
  499. OneFacePerFrame = true
  500. ShaderName = Reflective/VertexLit
  501. }
  502. }
  503. @PART[B9_Aero_Wing_SW_Winglet_4x2-75m]
  504. {
  505. MODULE
  506. {
  507. name = ReflectiveShaderModule
  508. CubeMapSize = 128
  509. OneFacePerFrame = true
  510. ShaderName = Reflective/VertexLit
  511. }
  512. }
  513. @PART[B9_Aero_Wing_SW_Winglet_5x4-5m]
  514. {
  515. MODULE
  516. {
  517. name = ReflectiveShaderModule
  518. CubeMapSize = 128
  519. OneFacePerFrame = true
  520. ShaderName = Reflective/VertexLit
  521. }
  522. }
  523. @PART[B9_Aero_Wing_SW_Winglet_6x5m]
  524. {
  525. MODULE
  526. {
  527. name = ReflectiveShaderModule
  528. CubeMapSize = 128
  529. OneFacePerFrame = true
  530. ShaderName = Reflective/VertexLit
  531. }
  532. }
  533. @PART[B9_Aero_Wing_SW_Wingtip_2x7m]
  534. {
  535. MODULE
  536. {
  537. name = ReflectiveShaderModule
  538. CubeMapSize = 128
  539. OneFacePerFrame = true
  540. ShaderName = Reflective/VertexLit
  541. }
  542. }
  543. @PART[B9_Aero_Wing_SW_Wingtip_4x7m]
  544. {
  545. MODULE
  546. {
  547. name = ReflectiveShaderModule
  548. CubeMapSize = 128
  549. OneFacePerFrame = true
  550. ShaderName = Reflective/VertexLit
  551. }
  552. }
  553. @PART[B9_Cargo_M2_Adapter]
  554. {
  555. MODULE
  556. {
  557. name = ReflectiveShaderModule
  558. CubeMapSize = 256
  559. OneFacePerFrame = true
  560. ShaderName = Reflective/VertexLit
  561. }
  562. }
  563. @PART[B9_Cargo_M2_Separator]
  564. {
  565. MODULE
  566. {
  567. name = ReflectiveShaderModule
  568. CubeMapSize = 128
  569. OneFacePerFrame = true
  570. ShaderName = Reflective/VertexLit
  571. }
  572. }
  573. @PART[B9_Cargo_M2_Body_B]
  574. {
  575. MODULE
  576. {
  577. name = ReflectiveShaderModule
  578. CubeMapSize = 256
  579. OneFacePerFrame = true
  580. ShaderName = Reflective/VertexLit
  581. }
  582. }
  583. @PART[B9_Cargo_M2_Body]
  584. {
  585. MODULE
  586. {
  587. name = ReflectiveShaderModule
  588. CubeMapSize = 256
  589. OneFacePerFrame = true
  590. ShaderName = Reflective/VertexLit
  591. }
  592. }
  593. @PART[B9_Cockpit_MK1_Control_ACU]
  594. {
  595. MODULE
  596. {
  597. name = ReflectiveShaderModule
  598. CubeMapSize = 256
  599. OneFacePerFrame = true
  600. ShaderName = Reflective/VertexLit
  601. }
  602. }
  603. @PART[B9_Cockpit_MK1_Body_Fuel_2m]
  604. {
  605. MODULE
  606. {
  607. name = ReflectiveShaderModule
  608. CubeMapSize = 256
  609. OneFacePerFrame = true
  610. ShaderName = Reflective/VertexLit
  611. }
  612.  
  613. }
  614. @PART[B9_Cockpit_MK1_Body_Fuel_5m]
  615. {
  616. MODULE
  617. {
  618. name = ReflectiveShaderModule
  619. CubeMapSize = 256
  620. OneFacePerFrame = true
  621. ShaderName = Reflective/VertexLit
  622. }
  623.  
  624. }
  625. @PART[B9_Cockpit_MK1_Control_SAS]
  626. {
  627. MODULE
  628. {
  629. name = ReflectiveShaderModule
  630. CubeMapSize = 256
  631. OneFacePerFrame = true
  632. ShaderName = Reflective/VertexLit
  633. }
  634.  
  635. }
  636. @PART[B9_Cockpit_MK1_Body_2m]
  637. {
  638. MODULE
  639. {
  640. name = ReflectiveShaderModule
  641. CubeMapSize = 256
  642. OneFacePerFrame = true
  643. ShaderName = Reflective/VertexLit
  644. }
  645. }
  646. @PART[B9_Cockpit_MK1_Body_5m]
  647. {
  648. MODULE
  649. {
  650. name = ReflectiveShaderModule
  651. CubeMapSize = 256
  652. OneFacePerFrame = true
  653. ShaderName = Reflective/VertexLit
  654. }
  655.  
  656. }
  657. @PART[B9_Cockpit_MK1_Tail]
  658. {
  659. MODULE
  660. {
  661. name = ReflectiveShaderModule
  662. CubeMapSize = 256
  663. OneFacePerFrame = true
  664. ShaderName = Reflective/VertexLit
  665. }
  666. }
  667. @PART[B9_Cockpit_MK1_Tail_2]
  668. {
  669. MODULE
  670. {
  671. name = ReflectiveShaderModule
  672. CubeMapSize = 256
  673. OneFacePerFrame = true
  674. ShaderName = Reflective/VertexLit
  675. }
  676.  
  677. }
  678.  
  679. @PART[B9_Cockpit_MK2_Adapter]
  680. {
  681. MODULE
  682. {
  683. name = ReflectiveShaderModule
  684. CubeMapSize = 256
  685. OneFacePerFrame = true
  686. ShaderName = Reflective/VertexLit
  687. }
  688. }
  689. @PART[B9_Cockpit_MK2_Adapter_M125]
  690. {
  691. MODULE
  692. {
  693. name = ReflectiveShaderModule
  694. CubeMapSize = 256
  695. OneFacePerFrame = true
  696. ShaderName = Reflective/VertexLit
  697. }
  698. }
  699. @PART[B9_Cockpit_MK2_Adapter_M125_2]
  700. {
  701. MODULE
  702. {
  703. name = ReflectiveShaderModule
  704. CubeMapSize = 256
  705. OneFacePerFrame = true
  706. ShaderName = Reflective/VertexLit
  707. }
  708. }
  709. @PART[B9_Cockpit_MK2_Bicoupler]
  710. {
  711. MODULE
  712. {
  713. name = ReflectiveShaderModule
  714. CubeMapSize = 256
  715. OneFacePerFrame = true
  716. ShaderName = Reflective/VertexLit
  717. }
  718.  
  719. }
  720. @PART[B9_Cockpit_MK2_Body_RCS_05m]
  721. {
  722. MODULE
  723. {
  724. name = ReflectiveShaderModule
  725. CubeMapSize = 256
  726. OneFacePerFrame = true
  727. ShaderName = Reflective/VertexLit
  728. }
  729. }
  730. @PART[B9_Cockpit_MK2_Control_SAS]
  731. {
  732. MODULE
  733. {
  734. name = ReflectiveShaderModule
  735. CubeMapSize = 256
  736. OneFacePerFrame = true
  737. ShaderName = Reflective/VertexLit
  738. }
  739.  
  740. }
  741. @PART[B9_Cockpit_MK2_Body_Fuel_2m]
  742. {
  743. MODULE
  744. {
  745. name = ReflectiveShaderModule
  746. CubeMapSize = 256
  747. OneFacePerFrame = true
  748. ShaderName = Reflective/VertexLit
  749. }
  750. }
  751. @PART[B9_Cockpit_MK2_Body_LFO_2m]
  752. {
  753. MODULE
  754. {
  755. name = ReflectiveShaderModule
  756. CubeMapSize = 256
  757. OneFacePerFrame = true
  758. ShaderName = Reflective/VertexLit
  759. }
  760. }
  761. @PART[B9_Cockpit_MK2_Body_2m]
  762. {
  763. MODULE
  764. {
  765. name = ReflectiveShaderModule
  766. CubeMapSize = 256
  767. OneFacePerFrame = true
  768. ShaderName = Reflective/VertexLit
  769. }
  770. }
  771. @PART[B9_Cockpit_MK2_Body_Fuel_5m]
  772. {
  773. MODULE
  774. {
  775. name = ReflectiveShaderModule
  776. CubeMapSize = 256
  777. OneFacePerFrame = true
  778. ShaderName = Reflective/VertexLit
  779. }
  780. }
  781. @PART[B9_Cockpit_MK2_Body_LFO_5m]
  782. {
  783. MODULE
  784. {
  785. name = ReflectiveShaderModule
  786. CubeMapSize = 256
  787. OneFacePerFrame = true
  788. ShaderName = Reflective/VertexLit
  789. }
  790. }
  791. @PART[B9_Cockpit_MK2_Body_5m]
  792. {
  793. MODULE
  794. {
  795. name = ReflectiveShaderModule
  796. CubeMapSize = 256
  797. OneFacePerFrame = true
  798. ShaderName = Reflective/VertexLit
  799. }
  800. }
  801. @PART[B9_Cockpit_MK2_Nosecone]
  802. {
  803. MODULE
  804. {
  805. name = ReflectiveShaderModule
  806. CubeMapSize = 256
  807. OneFacePerFrame = true
  808. ShaderName = Reflective/VertexLit
  809. }
  810.  
  811. }
  812. @PART[B9_Cockpit_MK2_Nosecone_ASAS]
  813. {
  814. MODULE
  815. {
  816. name = ReflectiveShaderModule
  817. CubeMapSize = 256
  818. OneFacePerFrame = true
  819. ShaderName = Reflective/VertexLit
  820. }
  821. }
  822. @PART[B9_Cockpit_MK2_Tail]
  823. {
  824. MODULE
  825. {
  826. name = ReflectiveShaderModule
  827. CubeMapSize = 256
  828. OneFacePerFrame = true
  829. ShaderName = Reflective/VertexLit
  830. }
  831. }
  832. @PART[B9_Cockpit_MK2_Tail_2]
  833. {
  834. MODULE
  835. {
  836. name = ReflectiveShaderModule
  837. CubeMapSize = 256
  838. OneFacePerFrame = true
  839. ShaderName = Reflective/VertexLit
  840. }
  841. }
  842.  
  843. @PART[B9_Cockpit_S2_Adapter]
  844. {
  845. MODULE
  846. {
  847. name = ReflectiveShaderModule
  848. CubeMapSize = 256
  849. OneFacePerFrame = true
  850. ShaderName = Reflective/VertexLit
  851. }
  852. }
  853. @PART[B9_Cockpit_S2_Body_Fuel]
  854. {
  855. MODULE
  856. {
  857. name = ReflectiveShaderModule
  858. CubeMapSize = 256
  859. OneFacePerFrame = true
  860. ShaderName = Reflective/VertexLit
  861. }
  862. }
  863. @PART[B9_Cockpit_S2_Body_LFO]
  864. {
  865. MODULE
  866. {
  867. name = ReflectiveShaderModule
  868. CubeMapSize = 256
  869. OneFacePerFrame = true
  870. ShaderName = Reflective/VertexLit
  871. }
  872. }
  873. @PART[B9_Cockpit_S2_Body]
  874. {
  875. MODULE
  876. {
  877. name = ReflectiveShaderModule
  878. CubeMapSize = 256
  879. OneFacePerFrame = true
  880. ShaderName = Reflective/VertexLit
  881. }
  882. }
  883. @PART[B9_Cockpit_S2_Body_6m]
  884. {
  885. MODULE
  886. {
  887. name = ReflectiveShaderModule
  888. CubeMapSize = 256
  889. OneFacePerFrame = true
  890. ShaderName = Reflective/VertexLit
  891. }
  892. }
  893. @PART[B9_Cockpit_S2_Body_Cargo_2m]
  894. {
  895. MODULE
  896. {
  897. name = ReflectiveShaderModule
  898. CubeMapSize = 256
  899. OneFacePerFrame = true
  900. ShaderName = Reflective/VertexLit
  901. }
  902. }
  903. @PART[B9_Cockpit_S2_Body_Cargo_6m]
  904. {
  905. MODULE
  906. {
  907. name = ReflectiveShaderModule
  908. CubeMapSize = 256
  909. OneFacePerFrame = true
  910. ShaderName = Reflective/VertexLit
  911. }
  912. }
  913. @PART[B9_Cockpit_S2_Body_Crew]
  914. {
  915. MODULE
  916. {
  917. name = ReflectiveShaderModule
  918. CubeMapSize = 256
  919. OneFacePerFrame = true
  920. ShaderName = Reflective/VertexLit
  921. }
  922. }
  923. @PART[B9_Cockpit_S2_Body_Crew_6m]
  924. {
  925. MODULE
  926. {
  927. name = ReflectiveShaderModule
  928. CubeMapSize = 256
  929. OneFacePerFrame = true
  930. ShaderName = Reflective/VertexLit
  931. }
  932. }
  933. @PART[B9_Cockpit_S2_Body_Tail]
  934. {
  935. MODULE
  936. {
  937. name = ReflectiveShaderModule
  938. CubeMapSize = 256
  939. OneFacePerFrame = true
  940. ShaderName = Reflective/VertexLit
  941. }
  942. }
  943. @PART[B9_Cockpit_S2_Body_Tail_2]
  944. {
  945. MODULE
  946. {
  947. name = ReflectiveShaderModule
  948. CubeMapSize = 256
  949. OneFacePerFrame = true
  950. ShaderName = Reflective/VertexLit
  951. }
  952. }
  953. @PART[B9_Cockpit_S2_Body_RCS]
  954. {
  955. MODULE
  956. {
  957. name = ReflectiveShaderModule
  958. CubeMapSize = 256
  959. OneFacePerFrame = true
  960. ShaderName = Reflective/VertexLit
  961. }
  962. }
  963. @PART[B9_Cockpit_S2_Control_SAS]
  964. {
  965. MODULE
  966. {
  967. name = ReflectiveShaderModule
  968. CubeMapSize = 256
  969. OneFacePerFrame = true
  970. ShaderName = Reflective/VertexLit
  971. }
  972. }
  973. @PART[B9_Cockpit_S2_BodyLarge_Fuel]
  974. {
  975. MODULE
  976. {
  977. name = ReflectiveShaderModule
  978. CubeMapSize = 256
  979. OneFacePerFrame = true
  980. ShaderName = Reflective/VertexLit
  981. }
  982. }
  983. @PART[B9_Cockpit_S2_BodyLarge_LFO]
  984. {
  985. MODULE
  986. {
  987. name = ReflectiveShaderModule
  988. CubeMapSize = 256
  989. OneFacePerFrame = true
  990. ShaderName = Reflective/VertexLit
  991. }
  992. }
  993. @PART[B9_Cockpit_S2_BodyLarge]
  994. {
  995. MODULE
  996. {
  997. name = ReflectiveShaderModule
  998. CubeMapSize = 256
  999. OneFacePerFrame = true
  1000. ShaderName = Reflective/VertexLit
  1001. }
  1002. }
  1003. @PART[B9_Cockpit_S2_BodyLarge_Back]
  1004. {
  1005. MODULE
  1006. {
  1007. name = ReflectiveShaderModule
  1008. CubeMapSize = 256
  1009. OneFacePerFrame = true
  1010. ShaderName = Reflective/VertexLit
  1011. }
  1012. }
  1013. @PART[B9_Cockpit_S2_BodyLarge_Back]
  1014. {
  1015. MODULE
  1016. {
  1017. name = ReflectiveShaderModule
  1018. CubeMapSize = 256
  1019. OneFacePerFrame = true
  1020. ShaderName = Reflective/VertexLit
  1021. }
  1022. }
  1023. @PART[B9_Cockpit_S2_BodyLarge_Back_EngineMount1_LFO]
  1024. {
  1025. MODULE
  1026. {
  1027. name = ReflectiveShaderModule
  1028. CubeMapSize = 256
  1029. OneFacePerFrame = true
  1030. ShaderName = Reflective/VertexLit
  1031. }
  1032. }
  1033. @PART[B9_Cockpit_S2_BodyLarge_Back_EngineMount1]
  1034. {
  1035. MODULE
  1036. {
  1037. name = ReflectiveShaderModule
  1038. CubeMapSize = 256
  1039. OneFacePerFrame = true
  1040. ShaderName = Reflective/VertexLit
  1041. }
  1042. }
  1043. @PART[B9_Cockpit_S2_BodyLarge_Back_EngineMount2_LFO]
  1044. {
  1045. MODULE
  1046. {
  1047. name = ReflectiveShaderModule
  1048. CubeMapSize = 256
  1049. OneFacePerFrame = true
  1050. ShaderName = Reflective/VertexLit
  1051. }
  1052. }
  1053. @PART[B9_Cockpit_S2_BodyLarge_Back_EngineMount2]
  1054. {
  1055. MODULE
  1056. {
  1057. name = ReflectiveShaderModule
  1058. CubeMapSize = 256
  1059. OneFacePerFrame = true
  1060. ShaderName = Reflective/VertexLit
  1061. }
  1062. }
  1063. @PART[B9_Cockpit_S2_BodyLarge_Cargo_2m]
  1064. {
  1065. MODULE
  1066. {
  1067. name = ReflectiveShaderModule
  1068. CubeMapSize = 256
  1069. OneFacePerFrame = true
  1070. ShaderName = Reflective/VertexLit
  1071. }
  1072. }
  1073. @PART[B9_Cockpit_S2_BodyLarge_Cargo_6m]
  1074. {
  1075. MODULE
  1076. {
  1077. name = ReflectiveShaderModule
  1078. CubeMapSize = 256
  1079. OneFacePerFrame = true
  1080. ShaderName = Reflective/VertexLit
  1081. }
  1082. }
  1083. @PART[B9_Cockpit_S2_BodyLarge_Front]
  1084. {
  1085. MODULE
  1086. {
  1087. name = ReflectiveShaderModule
  1088. CubeMapSize = 256
  1089. OneFacePerFrame = true
  1090. ShaderName = Reflective/VertexLit
  1091. }
  1092. }
  1093. @PART[B9_Cockpit_S2_BodyLarge_Front2_LFO]
  1094. {
  1095. MODULE
  1096. {
  1097. name = ReflectiveShaderModule
  1098. CubeMapSize = 256
  1099. OneFacePerFrame = true
  1100. ShaderName = Reflective/VertexLit
  1101. }
  1102. }
  1103. @PART[B9_Cockpit_S2_BodyLarge_Front2]
  1104. {
  1105. MODULE
  1106. {
  1107. name = ReflectiveShaderModule
  1108. CubeMapSize = 256
  1109. OneFacePerFrame = true
  1110. ShaderName = Reflective/VertexLit
  1111. }
  1112. }
  1113.  
  1114. @PART[B9_Control_ACU]
  1115. {
  1116. MODULE
  1117. {
  1118. name = ReflectiveShaderModule
  1119. CubeMapSize = 128
  1120. OneFacePerFrame = true
  1121. ShaderName = Reflective/VertexLit
  1122. }
  1123. }
  1124. @PART[B9_Control_ASAS]
  1125. {
  1126. MODULE
  1127. {
  1128. name = ReflectiveShaderModule
  1129. CubeMapSize = 128
  1130. OneFacePerFrame = true
  1131. ShaderName = Reflective/VertexLit
  1132. }
  1133. }
  1134.  
  1135. @PART[B9_Control_RCS_Tank_MT1]
  1136. {
  1137. MODULE
  1138. {
  1139. name = ReflectiveShaderModule
  1140. CubeMapSize = 128
  1141. OneFacePerFrame = true
  1142. ShaderName = Reflective/VertexLit
  1143. }
  1144. }
  1145. @PART[B9_Control_RCS_Tank_MT4]
  1146. {
  1147. MODULE
  1148. {
  1149. name = ReflectiveShaderModule
  1150. CubeMapSize = 128
  1151. OneFacePerFrame = true
  1152. ShaderName = Reflective/VertexLit
  1153. }
  1154. }
  1155. @PART[B9_Engine_Jet_Pod_Medium]
  1156. {
  1157. MODULE
  1158. {
  1159. name = ReflectiveShaderModule
  1160. CubeMapSize = 512
  1161. OneFacePerFrame = true
  1162. ShaderName = Reflective/VertexLit
  1163. }
  1164. }
  1165. @PART[B9_Engine_Jet_Pod_Medium_PylonR]
  1166. {
  1167. MODULE
  1168. {
  1169. name = ReflectiveShaderModule
  1170. CubeMapSize = 512
  1171. OneFacePerFrame = true
  1172. ShaderName = Reflective/VertexLit
  1173. }
  1174. }
  1175. @PART[B9_Engine_Jet_Pod_Medium_PylonS]
  1176. {
  1177. MODULE
  1178. {
  1179. name = ReflectiveShaderModule
  1180. CubeMapSize = 512
  1181. OneFacePerFrame = true
  1182. ShaderName = Reflective/VertexLit
  1183. }
  1184. }
  1185. @PART[B9_Engine_Jet_Pod_Small]
  1186. {
  1187. MODULE
  1188. {
  1189. name = ReflectiveShaderModule
  1190. CubeMapSize = 512
  1191. OneFacePerFrame = true
  1192. ShaderName = Reflective/VertexLit
  1193. }
  1194. }
  1195. @PART[B9_Engine_Jet_Pod_Small_PylonR]
  1196. {
  1197. MODULE
  1198. {
  1199. name = ReflectiveShaderModule
  1200. CubeMapSize = 512
  1201. OneFacePerFrame = true
  1202. ShaderName = Reflective/VertexLit
  1203. }
  1204. }
  1205. @PART[B9_Engine_Jet_Pod_Small_PylonS]
  1206. {
  1207. MODULE
  1208. {
  1209. name = ReflectiveShaderModule
  1210. CubeMapSize = 512
  1211. OneFacePerFrame = true
  1212. ShaderName = Reflective/VertexLit
  1213. }
  1214. }
  1215. @PART[B9_Engine_Jet_Turbofan_F119]
  1216. {
  1217. MODULE
  1218. {
  1219. name = ReflectiveShaderModule
  1220. CubeMapSize = 512
  1221. OneFacePerFrame = true
  1222. ShaderName = Reflective/VertexLit
  1223. }
  1224. }
  1225. @PART[B9_Engine_Jet_Turbojet]
  1226. {
  1227. MODULE
  1228. {
  1229. name = ReflectiveShaderModule
  1230. CubeMapSize = 512
  1231. OneFacePerFrame = true
  1232. ShaderName = Reflective/VertexLit
  1233. }
  1234. }
  1235. @PART[B9_Engine_L2_Atlas]
  1236. {
  1237. MODULE
  1238. {
  1239. name = ReflectiveShaderModule
  1240. CubeMapSize = 512
  1241. OneFacePerFrame = true
  1242. ShaderName = Reflective/VertexLit
  1243. }
  1244. }
  1245. @PART[B9_Engine_SABRE_M_Body]
  1246. {
  1247. MODULE
  1248. {
  1249. name = ReflectiveShaderModule
  1250. CubeMapSize = 512
  1251. OneFacePerFrame = true
  1252. ShaderName = Reflective/VertexLit
  1253. }
  1254. }
  1255. @PART[B9_Engine_SABRE_S_Body]
  1256. {
  1257. MODULE
  1258. {
  1259. name = ReflectiveShaderModule
  1260. CubeMapSize = 512
  1261. OneFacePerFrame = true
  1262. ShaderName = Reflective/VertexLit
  1263. }
  1264. }
  1265. @PART[B9_Engine_SABRE_Intake_M]
  1266. {
  1267. MODULE
  1268. {
  1269. name = ReflectiveShaderModule
  1270. CubeMapSize = 512
  1271. OneFacePerFrame = true
  1272. ShaderName = Reflective/VertexLit
  1273. }
  1274. }
  1275. @PART[B9_Engine_SABRE_Intake_S]
  1276. {
  1277. MODULE
  1278. {
  1279. name = ReflectiveShaderModule
  1280. CubeMapSize = 512
  1281. OneFacePerFrame = true
  1282. ShaderName = Reflective/VertexLit
  1283. }
  1284. }
  1285. @PART[B9_Engine_SABRE_M]
  1286. {
  1287. MODULE
  1288. {
  1289. name = ReflectiveShaderModule
  1290. CubeMapSize = 512
  1291. OneFacePerFrame = true
  1292. ShaderName = Reflective/VertexLit
  1293. }
  1294.  
  1295. }
  1296. @PART[B9_Engine_SABRE_S]
  1297. {
  1298. MODULE
  1299. {
  1300. name = ReflectiveShaderModule
  1301. CubeMapSize = 512
  1302. OneFacePerFrame = true
  1303. ShaderName = Reflective/VertexLit
  1304. }
  1305. }
  1306. @PART[B9_Engine_VA1]
  1307. {
  1308. MODULE
  1309. {
  1310. name = ReflectiveShaderModule
  1311. CubeMapSize = 512
  1312. OneFacePerFrame = true
  1313. ShaderName = Reflective/VertexLit
  1314. }
  1315. }
  1316. @PART[B9_Engine_VS1]
  1317. {
  1318. MODULE
  1319. {
  1320. name = ReflectiveShaderModule
  1321. CubeMapSize = 512
  1322. OneFacePerFrame = true
  1323. ShaderName = Reflective/VertexLit
  1324. }
  1325. }
  1326. @PART[B9_Engine_VA1_Intake]
  1327. {
  1328. MODULE
  1329. {
  1330. name = ReflectiveShaderModule
  1331. CubeMapSize = 256
  1332. OneFacePerFrame = true
  1333. ShaderName = Reflective/VertexLit
  1334. }
  1335. }
  1336. @PART[B9_Engine_VS1_Nosecone]
  1337. {
  1338. MODULE
  1339. {
  1340. name = ReflectiveShaderModule
  1341. CubeMapSize = 256
  1342. OneFacePerFrame = true
  1343. ShaderName = Reflective/VertexLit
  1344. }
  1345. }
  1346.  
  1347. @PART[B9_Structure_PA_Adapter]
  1348. {
  1349. MODULE
  1350. {
  1351. name = ReflectiveShaderModule
  1352. CubeMapSize = 256
  1353. OneFacePerFrame = true
  1354. ShaderName = Reflective/VertexLit
  1355. }
  1356. }
  1357. @PART[B9_Structure_P1_Surface_Half]
  1358. {
  1359. MODULE
  1360. {
  1361. name = ReflectiveShaderModule
  1362. CubeMapSize = 256
  1363. OneFacePerFrame = true
  1364. ShaderName = Reflective/VertexLit
  1365. }
  1366. }
  1367. @PART[B9_Structure_P2_Surface_Clear]
  1368. {
  1369. MODULE
  1370. {
  1371. name = ReflectiveShaderModule
  1372. CubeMapSize = 256
  1373. OneFacePerFrame = true
  1374. ShaderName = Reflective/VertexLit
  1375. }
  1376. }
  1377. @PART[B9_Structure_P2_Surface_Half]
  1378. {
  1379. MODULE
  1380. {
  1381. name = ReflectiveShaderModule
  1382. CubeMapSize = 256
  1383. OneFacePerFrame = true
  1384. ShaderName = Reflective/VertexLit
  1385. }
  1386. }
  1387. @PART[B9_Structure_P4_Surface_Clear]
  1388. {
  1389. MODULE
  1390. {
  1391. name = ReflectiveShaderModule
  1392. CubeMapSize = 256
  1393. OneFacePerFrame = true
  1394. ShaderName = Reflective/VertexLit
  1395. }
  1396. }
  1397. @PART[B9_Structure_P4_Surface_Half]
  1398. {
  1399. MODULE
  1400. {
  1401. name = ReflectiveShaderModule
  1402. CubeMapSize = 256
  1403. OneFacePerFrame = true
  1404. ShaderName = Reflective/VertexLit
  1405. }
  1406. }
  1407. @PART[B9_Structure_P8_Surface_Clear]
  1408. {
  1409. MODULE
  1410. {
  1411. name = ReflectiveShaderModule
  1412. CubeMapSize = 256
  1413. OneFacePerFrame = true
  1414. ShaderName = Reflective/VertexLit
  1415. }
  1416. }
  1417. @PART[B9_Structure_P8_Surface_Half]
  1418. {
  1419. MODULE
  1420. {
  1421. name = ReflectiveShaderModule
  1422. CubeMapSize = 256
  1423. OneFacePerFrame = true
  1424. ShaderName = Reflective/VertexLit
  1425. }
  1426. }
  1427. @PART[B9_Structure_P1_Surface]
  1428. {
  1429. MODULE
  1430. {
  1431. name = ReflectiveShaderModule
  1432. CubeMapSize = 256
  1433. OneFacePerFrame = true
  1434. ShaderName = Reflective/VertexLit
  1435. }
  1436. }
  1437. @PART[B9_Structure_P2_Surface]
  1438. {
  1439. MODULE
  1440. {
  1441. name = ReflectiveShaderModule
  1442. CubeMapSize = 256
  1443. OneFacePerFrame = true
  1444. ShaderName = Reflective/VertexLit
  1445. }
  1446. }
  1447. @PART[B9_Structure_P4_Frame]
  1448. {
  1449. MODULE
  1450. {
  1451. name = ReflectiveShaderModule
  1452. CubeMapSize = 256
  1453. OneFacePerFrame = true
  1454. ShaderName = Reflective/VertexLit
  1455. }
  1456. }
  1457. @PART[B9_Structure_P4_Surface]
  1458. {
  1459. MODULE
  1460. {
  1461. name = ReflectiveShaderModule
  1462. CubeMapSize = 256
  1463. OneFacePerFrame = true
  1464. ShaderName = Reflective/VertexLit
  1465. }
  1466. }
  1467. @PART[B9_Structure_P8_Frame]
  1468. {
  1469. MODULE
  1470. {
  1471. name = ReflectiveShaderModule
  1472. CubeMapSize = 256
  1473. OneFacePerFrame = true
  1474. ShaderName = Reflective/VertexLit
  1475. }
  1476. }
  1477. @PART[B9_Structure_P8_Frame2]
  1478. {
  1479. MODULE
  1480. {
  1481. name = ReflectiveShaderModule
  1482. CubeMapSize = 256
  1483. OneFacePerFrame = true
  1484. ShaderName = Reflective/VertexLit
  1485. }
  1486. }
  1487. @PART[B9_Structure_P8_Surface]
  1488. {
  1489. MODULE
  1490. {
  1491. name = ReflectiveShaderModule
  1492. CubeMapSize = 256
  1493. OneFacePerFrame = true
  1494. ShaderName = Reflective/VertexLit
  1495. }
  1496. }
  1497. @PART[B9_Utility_DockingPort_CDP]
  1498. {
  1499. MODULE
  1500. {
  1501. name = ReflectiveShaderModule
  1502. CubeMapSize = 256
  1503. OneFacePerFrame = true
  1504. ShaderName = Reflective/VertexLit
  1505. }
  1506. }
  1507.  
  1508. @PART[B9_Utility_Leg_H50]
  1509. {
  1510. MODULE
  1511. {
  1512. name = ReflectiveShaderModule
  1513. CubeMapSize = 256
  1514. OneFacePerFrame = true
  1515. ShaderName = Reflective/VertexLit
  1516. }
  1517. }
  1518. @PART[B9_Utility_Leg_H50P]
  1519. {
  1520. MODULE
  1521. {
  1522. name = ReflectiveShaderModule
  1523. CubeMapSize = 256
  1524. OneFacePerFrame = true
  1525. ShaderName = Reflective/VertexLit
  1526. }
  1527. }
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