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- Say Say something to the people near you.
- Friendadd Alias for the friend command. Adds a player as a friend.
- Gu Say something on guild chat.
- Mutecontactvo Mutes the voice over from a contact after the dialog has ended
- Paperdoll Show/hide the character tab of the Player Status window
- Guildmanagement Show/hide the guild management window
- Help_Tickets Show/hide the powers window
- Ugcshowreviewgen Show the Foundry review dialog.
- Camsetlocktotarget Lock or unlock the camera to the target
- g Say something on guild chat.
- reply Reply to recent tell.
- Startchatsemicolon Start chat and prefill with a ; (emote).
- p Say something on team chat.
- Laugh Executes the laugh emote
- Sit Executes the sit emote
- Showpowererrors For the video-making people. Shows the big red power errors. AL7+ only
- c Send a message to a channel.
- Actionbackward Moves the player forward and toggles cursor mode
- Credits Show/hide game terms of use
- Clickwindowbutton_1 Acts as a click on the positive/primary button on some popup windows
- Calendar Show/hide the calendar.
- O Say something on guild officer chat.
- Bow Executes the Bow_formal emote
- Map Show/hide the map window
- t Send a tell to a specific player.
- Chat Say something to the people near you.
- Social Show/hide the social window
- missions Toggles the mission window. Which tab is shown is handled in the StateDef Visible of MissionJournal_Root - it depends on what other windows are up.
- chan Send a message to a channel.
- Group Say something on team chat.
- Zmarket Show/hide the Micro-Transactions UI (for buying stuff with real money).
- Startchat Make the chat window visible and give it keyboard focus.
- Actionright Moves the player forward and toggles cursor mode
- pets Show/hide the summons (pets) tab of the Player Status window
- Friends Show/hide friend UI.
- Scoreboard Show/hide Levelup checklist
- Startchatslash Start chat and prefill with a / (command).
- Startchatreply Start chat and prefill with person to reply to.
- Rearrange Move or resize various elements on the screen
- off Say something on guild officer chat.
- Lore Toggles the mission window and displays the Lore tab
- Clickwindowbutton_3 Acts as a click on the tertiary button on some popup windows
- Z Say something to the whole zone.
- Dropmission Drop a mission
- Killme Will kill your character. Only use as a last resort if there is no other way to get unstuck. Shows a ticket window first.
- W Send a tell to a specific player.
- S Say something to the people near you.
- Sharemission Share a mission with nearby team mates
- Yell Say something to the whole zone.
- Heal Use a healing surge.
- Ugchidereviewgen Hide the Foundry review dialog.
- Inventory Show/hide your inventory.
- Dance Executes the dance emote
- Interactwindow Initiate interact gen
- Queue Show/hide the queue window
- Levelupwindow Show/hide Levelup checklist
- L Say something to the people near you.
- Actionforward Moves the player forward and toggles cursor mode
- Bye Wave bye bye
- Wave Executes the wave emote
- Blacksmith Show/hide the weapon tailor window
- Hidepowererrors For the video-making people. Hides the big red power errors. AL7+ only
- Ugcplayingeditor_Toggle Alias for Gensendmessage Ugc_Edittools_Toggleplayingeditorbutton Clicked
- Party Say something on team chat.
- Clickwindowbutton_2 Acts as a click on the negative/secondary button on some popup windows
- Actionleft Moves the player forward and toggles cursor mode
- Homepage Show/hide the home/landing window
- Camzoomin Zoom the camera in
- Powers Show/hide the powers tab of the Player Status window
- mail Show the in-game mail interface.
- r Reply to recent tell.
- Startchatwith Show char and prefill with the given text.
- Interactcursor Interact with specific object
- Cstore Show/hide the Micro-Transactions UI (for buying stuff with real money).
- Keybinds Show the keybinding interface.
- Interactandloot Initiate interact gen or take all loot.... or revive a friend or interact at the cursor!
- Crafting Shows the crafting window.
- Terms Show/hide game terms of use
- Whisper Send a tell to a specific player.
- Camzoomout Zoom the camera out
- Invoke Run the power in Slot 13; this is defined as the invocation power.
- Addfriend Alias for the friend command. Adds a player as a friend.
- Missiontoggletracked Toggle whether a given mission is tracked
- reduce_mip Reduces the resolution of textures to only use the reduced (mip-map) textures.
- EM.Save No comment provided
- bind_pop_profile Pop the given key profile from the stack
- Follow Follow: Follows the targeted entity
- visscale Sets world detail scaling
- vsync Turns on or off vsync
- RememberWindows No comment provided
- highFillDetail Enables high fill detail objects
- ui_GenLayersReset Resets the layout, used for when the server updates movable window positions
- ThrottleAdjust No comment provided
- ContactDialogEnd Stop talking to the current contact. Safe to use if there is no current contact.
- This should be called instead of "ContactDialogEndServer" so that the client can
- validate that the player is actually in a contact dialog. Otherwise, there are
- some weird edge cases when multiple Contact Dialogs happen close together.
- bind_push_profile Push a specific key profile onto the stack
- ExecActiveItemPowerInBag No comment provided
- GenRemoveWindowPCXbox Hide a gen on the window layer that is specific to PC or Xbox.
- TrayExecByTray TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
- interactIncludeVolume Interact with the nearest interactable entity within range, followed by volume
- NavToSpawn_ReceivePosition No comment provided
- ugcEditorMode Set the UGC editor mode.
- rdrMaxFramesAhead Number of frames to allow the renderer to get
- slow1 No comment provided
- printStallTimes Prints out the amount of time a stall took whenever a stall occurs
- slow No comment provided
- invertX Invert the horizontal axis for movement controls
- togglefullscreen Toggles fullscreen
- WorldDetail Sets world detail scaling
- bind_local Bind a key to a command.
- bind_load Load entity keybinds from ent_keybinds.txt.
- TrayExecByTrayNotifyAudio No comment provided
- useSM30 Uses full SM30
- GenListDoSelectedCallback If the given gen is a list, run the selected callback.
- ssao Enables and disables screen space ambient occlusion
- window_minimize Minimizes the window
- DisableCursorMode Disables cursor mode and returns to action combat if the param is true, otherwise does nothing
- process_priority 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always
- ThrottleSet No comment provided
- teamHideMapTransferChoice No comment provided
- DefaultAutoAttack --------------------------------------------------------------------------------------------------------------------
- gclAutoAttack_DefaultAutoAttack <1/0>: Enable or disable auto attack
- loc Global value for location
- MacroRun No comment provided
- NavToPosition No comment provided
- chanaccess No comment provided
- GenSetFocus Set focus to the given gen.
- GenListActivate If the given gen is a list, activate the selected row.
- targetCursor Target the entity clicked on.
- entityTexLODLevel Sets the quality level for character textures. Normal values range from 0.5 to 10.0.
- ChannelSend Send chat to a channel
- down1 No comment provided
- useSM20 Uses only SM20
- UGC.Undo No comment provided
- unbind Unbind a key stored on your character.
- Assist Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target.
- interactOptionPower No comment provided
- targetCursorOrAutoAttack Target the entity clicked on.
- PowerTrayExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
- GenSetFocusOnCreate Set focus to the given gen as soon as it becomes ready.
- aim No comment provided
- water Enable water effects
- gotoCharacterSelect Log out the current character.
- showmem Displays process memory usage
- ui_load Loads default UI Windows save file
- alphaInDOF Does world+character alpha objects before DoF pas
- MacroExec No comment provided
- TrayExec TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot
- Options Show the options screen.
- TerrainDetail Sets terrain detail scaling
- left1 No comment provided
- Power_Exec_Category Activate a power by category
- uiCancel Respond "Cancel" to an open dialog box; may not work in all dialogs.
- UGC.Save No comment provided
- aspectRatio Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors)
- lookDown No comment provided
- walk1 No comment provided
- Whitelist_Emails Toggles the whitelist for all chat. If enabled, you will only receive emails from friends, SG members, and Team members
- bind Bind a key to a command, and store it on your character.
- reply No comment provided
- disableAutoAlwaysOnTop Disable setting the window to always on top while in the foreground
- dof Enable depth-of-field rendering
- screenshot Save a screenshot
- Power_Exec_NearDeath Activates the appropriate NearDeath-related Power
- ugcEditorExportProjectSafe No comment provided
- timerRecordStart Starts recording profiling information to the given filename
- svSetMute No comment provided
- forceOffScreenRendering Forces off-screen rendering, may resolve rendering issues on some platforms (WINE)
- HardTargetLock No comment provided
- ResourceOverlayLoad No comment provided
- disable_multimon_warning Disables displaying a warning about which monitor we're rendering on
- noSleepWhileWaitingForGPU Disables yielding the CPU while waiting for the GPU
- Login_Back From anywhere in the character creation / login process, go back.
- Where you go back to depends on where you are.
- ui_load_file Loads named UI Windows save file
- twitter_watch No comment provided
- dynFxSetFXExlusionList No comment provided
- demo_record Start recording a demo, save it into FILE.
- The demo will be saved in the demos/ data folder, as FILE.demo.
- Note that not all events are saved into the demo, but most are.
- invertibleup No comment provided
- tactical No comment provided
- GenSliderSetNotch Set a slider's notch, if interactive.
- useManualDisplayModeChange Manually change the display mode for fullscreen settings, rather than allowing Direct3D to make the mode switch.
- GenSendMessage Send a message to a gen.
- turnleft No comment provided
- guild Send chat to other players in your guild.
- channel_join No comment provided
- RememberUILists Whether to remember UI List Column placement and width.
- comicShading Enables postprocessing, outlining, depth of field, and shadows.
- Power_Exec Activate a power by name
- disable_windowed_fullscreen Disables going into full-screen windowed mode when maximized
- channel_info No comment provided
- poissonShadows Enables and disables soft shadows (poisson filtering)
- netTimingGraph No comment provided
- useFullSkinning Forces skinning to only two bones to improve performance ("Simple Skinning" in the Options screen)
- chanpromote No comment provided
- quit Close the window.
- unbind_local Unbind a key from a command (this happens automatically when rebinding as well).
- Whitelist_Tells Toggles the whitelist for all chat. If enabled, you will only receive tells from friends, SG members, and Team members
- right1 No comment provided
- ui_save_file Saves UI layout to named UI Window save file
- uiOK Respond "OK" to an open dialog box; may not work in all dialogs.
- GenSliderAdjustValue Move a slider's value, if interactive, by the given amount.
- EvaluateLeftClick No comment provided
- camUseAutoTargetLock No comment provided
- ignore No comment provided
- dynamicLights Enables dynamic lights
- ignore_spammer No comment provided
- backward1 No comment provided
- FriendComment No comment provided
- channel_create Create and join a new channel
- tell Private tell. Chat handles should be prefixed with an '@' character.
- autoForward1 No comment provided
- outlining Enable comic outlining
- Target Target <name>: Targets the Entity with the matching name
- GenListDown If the given gen is a list, move the selected row down by one.
- UGC.Do No comment provided
- SetFollow SetFollow: toggle follow
- channel_setcurrent No comment provided
- GenAddWindow Show a gen on the window layer.
- maxShadowedLights sets the maximum shadow casting lights per frame
- OpenUrlCmd No comment provided
- bind_save_file Save entity keybinds to the given filename.
- CursorPetRally_BeginPlaceForEntity No comment provided
- UseDevice Use an item in a given invetory slot
- sndEnable Enable playing of sound
- PowerSlotExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
- scattering 0 = scattering off, 1 = scattering on high res, 2 = scattering low res
- setMouseForward No comment provided
- CharacterDetail Sets entity detail scaling
- texLoadNearCamFocus Turn on/off loading textures near the camera focus, in addition to just near the camera.
- Chat_SetStatus No comment provided
- MakeCostumeJPeg Write out a character's costume (by slot index) It uses project specific defined
- camera angles and is a 300 x 400 shot
- screenshot_jpg Save a screenshot
- FoundryTips_Withdraw No comment provided
- gfxSettingsSetMinimalOptions Called when running on old drivers or unsupported hardware
- screenshot_ui Save a screenshot with the UI included
- maxInactiveFps Sets the maximum allowed framerate when the application is not in the foreground
- lookUp No comment provided
- disableSplatShadows Turns off splat shadows
- left No comment provided
- ui_TooltipDelay Sets the additional delay, in seconds, before tooltips appear
- GammaCalibration_Reset No comment provided
- interactOverrideClear Clears current interact override
- channel_kick No comment provided
- rdrDisableSM2B Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials
- bind_local_load_file Load keybinds from the given filename.
- showfps Displays frame rate
- who No comment provided
- svChannelJoin No comment provided
- channel_destroy No comment provided
- setGameCamYaw No comment provided
- bind_local_load Load keybinds from keybinds.txt.
- Clear No comment provided
- InventoryExec Executes the first power on the item in the bag at the slot
- UIRememberPositions Whether to remember UI sizes and positions. On by default.
- fpsgraph Enables a graph showing recent frame times
- up1 No comment provided
- forward1 No comment provided
- ListCellSize If set, then this overrides the default cell size
- svSpeakersSetLevel No comment provided
- down No comment provided
- local Send chat to other players in your vicinity
- tacticalSpecial No comment provided
- freeMouseCursor No comment provided
- autoEnableFrameRateStabilizer Auto-enables /frameRateStabilizer as it feels appropriate
- target_highlight 0 = simple targeting graphics, 1 = glowing outline/inline effect
- SkipFMV This allows the player to skip FMV
- fxQuality No comment provided
- specialClassPower No comment provided
- RejectFriend No comment provided
- ugc_MaybeShowReviewGen No comment provided
- team No comment provided
- fpshisto Enables a histogram of frame times
- Follow_Resume No comment provided
- suspendForcedMouselook No comment provided
- Channel_RefreshAdminDetail No comment provided
- frameRateStabilizer Enables hack that seems to stabilize the framerate on some NVIDIA cards
- SetFocusToCurrentChatTextEntryWindow No comment provided
- higherSettingsInTailor If available, users higher detail settings when in character creation/customization interfaces
- Channel_RefreshJoinDetail No comment provided
- bug Report a problem with the game.
- gfxForceProdModeDefaultSettings No comment provided
- videoMemoryMax Sets the maximum amount of video memory (in hundreds of MB) we will try to use.
- sndDisable Disable all playing of sound
- useSM2B Uses only SM2B and lower
- GenListUp If the given gen is a list, move the selected row up by one.
- GenRemoveModal Hide a gen on the modal layer.
- screenshot_ui_jpg Save a screenshot with the UI included
- noCustomCursor Disable custom cursors, will just use the default Win32 cursor on PC
- GenMovableBoxResetPosition Reset a movable box to its default position.
- unlit Turns off all lighting on objects and sets the ambient to the specified value
- d3d9 Use the Direct3D 9 renderer device type
- run No comment provided
- interact Interact with the nearest interactable entity within range.
- SafeLogin if true, then log the player back into their most recent static map instead of anything else. (For instance,
- if the player is having trouble doing client patching for a NS map, they might be effectively blackholed
- and have to use this to back out
- ui_save Saves UI layout to default UI Window save file
- demo_restart Restart a currently playing demo.
- Playback will start up back at the beginning of the demo.
- mute No comment provided
- cursorClick No comment provided
- backward No comment provided
- reverseMouseButtons Reverse the left and right mouse buttons
- camButton_Target_Lock_Toggle No comment provided
- invertUpDown Inverts the InvertibleUp and InvertibleDown commands
- gpuAcceleratedParticles Enables GPU-accelerated particle systems for increased performance on some systems
- alias Create a more convenient alias for a longer command. You can embed "{}" in the command
- to replace any arguments to the alias in the aliased command.
- perFrameSleep Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down)
- GenButtonClick If the given gen is a button, click it.
- SoftwareCursorForce Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive)
- up No comment provided
- demo_record_stop Stop recording any demos started earlier with DEMO-RECORD.
- The demo will be saved into the filename previously specified.
- GenRemoveWindow Hide a gen on the window layer.
- softShadows Enables and disables soft shadows (poisson filtering)
- logout Log out the current character.
- cmds Print out client commands for commands containing <string>
- forward No comment provided
- GenCycleFocus Cycle focus between the given gens, or if called with just one gen name, set focus to that gen.
- GenJailSink Send the hovered jail to the bottom of the stack.
- ClearTargetOrBringUpMenu If something is targeted, clear the target, If nothing is targeted, bring up the main menu.
- channel_invite No comment provided
- disableMRT Disables use of multiple render targets
- Queue_JoinQueueWithPrefs No comment provided
- invertibledown No comment provided
- friend No comment provided
- replyLast No comment provided
- lightingQuality Sets various shader related rendering settings, only some values are allowed (0=low, 10=high)
- ForceLogOut No comment provided
- chandemote No comment provided
- turnright No comment provided
- findteams No comment provided
- ClearTargetOrBringUpMenuIgnoreMouseLook No comment provided
- GenSetText Set the text of a gen text entry.
- UGC.Redo No comment provided
- create Create and join a new channel
- unmute No comment provided
- version Displays the current build version
- dynFxExcludeFX No comment provided
- ui_resolution Print the current UI screen resolution.
- walk No comment provided
- dynFxDumpExcludedFX No comment provided
- ShowGameUI No comment provided
- unignore No comment provided
- RemoveIgnore No comment provided
- disable_3d_texture_flush turns off flushing of 3D textures after device loss. Flush and reload takes longer but fixes problems on ATI and Intel GPUs
- netTimingGraphAlpha No comment provided
- officer Send chat to other players in your guild.
- GenSetValue Set a value on a gen
- GenSliderAdjustNotch Move a slider's notch, if interactive, by the given amount.
- svPushToTalk No comment provided
- Channel_RefreshSummary No comment provided
- Focus Focus <name>: Sets the Entity with the matching name as the focus target. If no name is given, focuses your current target.
- zone Send chat to other players in the same zone.
- maxfps Sets the maximum allowed framerate
- CombatPowerStateCycleNext No comment provided
- ThrottleToggle No comment provided
- timerRecordEnd Stops any current profiler recording or playback
- channel_leave No comment provided
- channel_access No comment provided
- TrayExecByTrayWithBackup TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
- svChannelLeave No comment provided
- turnright1 No comment provided
- suspendForcedMouselookAndStopMoving Alters the forceMouselook mode and stops the player from moving at the same time
- deviceType Use the specified renderer device type (valid options: Direct3D9, Direct3D11)
- d3d11 Use the Direct3D 11 renderer device type
- TrayChangeIndex TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow.
- ShowGameUINoExtraKeyBinds This command does not add any keybinds for showing the UI when the user presses escape
- hdr_max_luminance_adaptation 0 = use log average luminance measurement, non-zero = use maximum luminance
- GenCycleFocusReverse Cycle focus between the given gens in reverse, or if called with just one gen name, set focus to that gen.
- FollowUntilInCombatOrInRange No comment provided
- unifiedInteractAtCursor Interacts with the object under the cursor.
- GenSliderSetValue Set a slider's notch, if interactive.
- renderSize Sets the pixel resolution to render the 3D world at
- window_restore Toggles the window between restored and maximized
- screen Sets or displays the current screen resolution. Usage: /screen Width Height
- soft_particles Smooth particle intersections with geometry by fading out near the intersection
- interactOverrideCursor Set entity/object under cursor to be interact target
- CursorPetRally_BeginPlaceForTeam No comment provided
- texAniso Sets the amount of anisotropic filtering to use, reloads textures
- CostumeCreator.SetHoverMovable Set the hover pattern on the active part being edited
- caccess No comment provided
- DisableRallyPointFX Toggle pet rally point FX
- Befriend No comment provided
- msaa Enables/disables multisample antialiasing
- UGC.CloseProject No comment provided
- CombatLog No comment provided
- bind_local_save_file Save keybinds to the given filename.
- motd No comment provided
- shadows Enable shadows
- svMicSetLevel No comment provided
- highDetail Enables high detail objects
- GenAddWindowPCXbox Show a gen on the window layer that is specific to PC or Xbox.
- Unfriend No comment provided
- LootCancel Don't take loot, just destroy the client list
- highQualityDOF Enables/disables high quality depth of field
- bind_load_file Load entity keybinds from the given filename.
- bloomQuality Sets bloom quality, range = [0, 3]
- CombatReactivePowerExec No comment provided
- GenMovableBoxResetAllPositions Reset a movable box to its default position.
- Whitelist_Chat Toggles the whitelist for all chat. If enabled, you will only receive messages from friends, SG members, and Team members
- unbind_all Unbind all keys for the current keybind profile
- GenSetTooltipFocus Set tooltip focus to the given gen.
- channel_description No comment provided
- channel_uninvite No comment provided
- autoForward No comment provided
- turnleft1 No comment provided
- renderScale Sets the percentage of the display resolution to render the 3D world at
- screen_pos_size Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height
- screenshot_depth Save a screenshot with the depth only
- bind_save Save entity keybinds to ent_keybinds.txt.
- RemoveFriend No comment provided
- chaninvite No comment provided
- gamma Changes the gamma
- right No comment provided
- channel_motd No comment provided
- bind_local_save Save keybinds to keybinds.txt.
- ToggleDefaultAutoAttack --------------------------------------------------------------------------------------------------------------------
- ToggleDefaultAutoAttack: Toggles the state of auto attack
- GameMenu Opens the game pause menu
- mouseForward No comment provided
- netgraph No comment provided
- cmdlist Print out all commands available
- AcceptFriend No comment provided
- cinvite No comment provided
- GenJailReset Reset all cells to their default sizes and positions.
- PowerExecCategoryIfActivatable Activate a power by category
- channel_decline_invite No comment provided
- showCamPos Displays the camera's position
- lensflare_quality Changes lens flare quality level. 0 = simple, 1 = soft z occlusion
- rdrMaxGPUFramesAhead Number of frames to allow the GPU to get from the renderer, 0 to disable
- clevel No comment provided
- postProcessing Enable postprocessing
- ugcEditorImportProjectSafe No comment provided
- worldTexLODLevel Sets the quality level for world textures. Normal values range from 0.5 to 10.0.
- invertY Invert the vertical axis for movement controls
- GenAddModal Show a gen on the modal layer.
- maxLightsPerObject sets the maximum lights per object
- noClipCursor Disables clipping of the cursor to a sigle monitor when running in fullscreen on PC
- Follow_Cancel No comment provided
- emote_notext Emote, but without text.
- emote Emote, failing if a preset emote is not found.
- Team_Invite Invite another player to your team.
- Promote Promote team leader
- Team_DefaultMode No comment provided
- hide Toggle anonymous status
- Team_SetDefaultLootMode No comment provided
- Team_SetLootMode Sets the team loot mode
- anon Toggle anonymous status
- me Emote, using a plain text string if the emote is not found.
- Guild_DeclineInvite No comment provided
- SetHudShowPlayerTitles Sets player titles flag.
- Team_SetStatusMessage Sets the team status message
- back Mark yourself as back at the keyboard.
- pause No comment provided
- Whitelist_Duels Set the Whitelist for duels
- SetActiveCostume Sets active costume
- Team_DeclineRequest No comment provided
- Whitelist_Invites No comment provided
- Team_AcceptRequest No comment provided
- ChatFriendsOnly No comment provided
- LFGDifficulty_Mode No comment provided
- Team_Promote Promote team leader
- RenamePet No comment provided
- unpause No comment provided
- Invite Invite another player to your team.
- SetHudShowInteractionIcons Sets player interaction icons flag.
- Team_DeclineInvite No comment provided
- played No comment provided
- em Emote, using a plain text string if the emote is not found.
- Team_SetDefaultLootModeQuality No comment provided
- SetInvSlotHideMode Sets the hide costume mode for an inventory slot
- This command is not hidden or private due to the possibility - however remote - that a player
- might wish to have a macro show/hide their helmet or whatever. It seems harmless to leave it exposed.
- Team_Kick Kick a player off your team
- ChatHidden Toggle anonymous status
- dnd Mark yourself as "Do Not Disturb".
- version Displays the current build version
- dynFxExcludeFX No comment provided
- Team_Mode No comment provided
- dynFxDumpExcludedFX No comment provided
- Guild_Kick No comment provided
- gateway_SetHidden No comment provided
- unhide No comment provided
- Whitelist_Trades Enable Trade Whitelist
- Guild_Invite No comment provided
- UIForgetPositions Forget all saved UI positions/sizes
- Team_SetLootModeQuality Sets the minimum quality for team looting
- ResourceOverlayLoad No comment provided
- Guild_MotD No comment provided
- Team_Sidekicking No comment provided
- e Emote, using a plain text string if the emote is not found.
- Team_AcceptInvite No comment provided
- Team_CancelRequest No comment provided
- Team_Request No comment provided
- dynFxSetFXExlusionList No comment provided
- SetHudShowDamageFloaters Sets player damage floaters flag.
- PowersCancelAllActivations Manual attempt to cancel all current activations
- away Mark yourself as away from the keyboard.
- afk Mark yourself as away from the keyboard.
- RenamePetFormal No comment provided
- entCmd_CancelUpgradeJob No comment provided
- lfg Toggle Looking For Group status
- lft Toggle Looking For Group status
- unaway Mark yourself as back at the keyboard.
- ChangeInstance change to an already created instance of the same map. Only works while not in combat.
- Team_Leave No comment provided
- Guild_SetMotD No comment provided
- SkipCutscene This allows a player to skip a cutscene. This is only supported for single-player cutscenes such as zone flyovers.
- Buy_PowerTreeNode Buy_PowerTreeNode <PowerTree> <Node>: Purchases the Node in the PowerTree
- Request No comment provided
- Guild_Leave No comment provided
- SetInvBagHideMode Sets the hide costume mode for an inventory bag
- This command is not hidden or private due to the possibility - however remote - that a player
- might wish to have a macro show/hide their helmet or whatever. It seems harmless to leave it exposed.
- stuck Attempt to fix your character that is currently stuck inside something
- LFG_Mode No comment provided
- unstuck Attempt to fix your character that is currently stuck inside something
- ChatVisible No comment provided
- SetHudShowReticlesAs Sets player reticle display.
- Whitelist_PvPInvites Set the Whitelist for duels
- FriendsOnly No comment provided
- unanon No comment provided
- Guild_AcceptInvite No comment provided
- Team_SetSpokesman Set team spokesman
- ToggleGoldenPath No comment provided
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