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MogudanX2

TIME-X GAME v4.1

May 25th, 2011
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  1. /*
  2. Autor: MogudanX2
  3.  
  4.  
  5. TIME-X GAME - v4.1.0 Edition similiar GTA:SA
  6.  
  7. —————————————————————
  8.  
  9. Filterscript original system in time to play gta san andreas
  10. Adventure mode.
  11.  
  12. **************************************************************
  13.  
  14. *) New Versión 4.1.0:
  15. Wednesday, May 25, 2011,
  16. ——————————————————-
  17. - Added texts of the time.
  18. - Minor upgrades.
  19. Next version: Climatology Shuffle!
  20.  
  21. Notes:
  22. It is possible that when entering the second server will only
  23. appear on the screen. Is normal, when the latter reach 0 shows
  24. the current time.
  25. It is also possible that nothing else enter the server, given
  26. the chance when I upgrade the minute .. when his character was
  27. reborn add the second.
  28.  
  29. **************************************************************
  30.  
  31. *) Versión 4.0.0:
  32. Sunday, May 15, 2011,
  33. ——————————————————-
  34. - Fewer lines.
  35. - Simulating the original hours.
  36. - 24 minutes per day spent in real time.
  37. - No text showing the time (to be + added)
  38. - Transition from mild weather *.
  39. * Updated every second.
  40.  
  41. */
  42.  
  43. #include <a_samp>
  44.  
  45. forward clock();
  46.  
  47. new SecondsSec;
  48.  
  49. new Text:TextdrawSec;
  50.  
  51. new Text:Textdraw00;
  52. new Text:Textdraw01;
  53. new Text:Textdraw02;
  54. new Text:Textdraw03;
  55. new Text:Textdraw04;
  56. new Text:Textdraw05;
  57. new Text:Textdraw06;
  58. new Text:Textdraw07;
  59. new Text:Textdraw08;
  60. new Text:Textdraw09;
  61. new Text:Textdraw10;
  62. new Text:Textdraw11;
  63. new Text:Textdraw12;
  64. new Text:Textdraw13;
  65. new Text:Textdraw14;
  66. new Text:Textdraw15;
  67. new Text:Textdraw16;
  68. new Text:Textdraw17;
  69. new Text:Textdraw18;
  70. new Text:Textdraw19;
  71. new Text:Textdraw20;
  72. new Text:Textdraw21;
  73. new Text:Textdraw22;
  74. new Text:Textdraw23;
  75.  
  76. public OnFilterScriptInit()
  77. {
  78. print("\n----------------------------------------------------------------------------");
  79. print(" TIME-X GAME - v4.1.0 Edition Similar GTA:SA");
  80. print("----------------------------------------------------------------------------\n");
  81.  
  82. Textdraw00 = TextDrawCreate(547.0, 24.0, "00");
  83. TextDrawLetterSize(Textdraw00, 0.6, 2.0);
  84. TextDrawFont(Textdraw00, 3);
  85. TextDrawSetOutline(Textdraw00, 2);
  86. TextDrawShowForAll(Textdraw00);
  87.  
  88. Textdraw01 = TextDrawCreate(547.0, 24.0, "01");
  89. TextDrawLetterSize(Textdraw01, 0.6, 2.0);
  90. TextDrawFont(Textdraw01, 3);
  91. TextDrawSetOutline(Textdraw01, 2);
  92. TextDrawShowForAll(Textdraw01);
  93.  
  94. Textdraw02 = TextDrawCreate(547.0, 24.0, "02");
  95. TextDrawLetterSize(Textdraw02, 0.6, 2.0);
  96. TextDrawFont(Textdraw02, 3);
  97. TextDrawSetOutline(Textdraw02, 2);
  98. TextDrawShowForAll(Textdraw02);
  99.  
  100. Textdraw03 = TextDrawCreate(547.0, 24.0, "03");
  101. TextDrawLetterSize(Textdraw03, 0.6, 2.0);
  102. TextDrawFont(Textdraw03, 3);
  103. TextDrawSetOutline(Textdraw03, 2);
  104. TextDrawShowForAll(Textdraw03);
  105.  
  106. Textdraw04 = TextDrawCreate(547.0, 24.0, "04");
  107. TextDrawLetterSize(Textdraw04, 0.6, 2.0);
  108. TextDrawFont(Textdraw04, 3);
  109. TextDrawSetOutline(Textdraw04, 2);
  110. TextDrawShowForAll(Textdraw04);
  111.  
  112. Textdraw05 = TextDrawCreate(547.0, 24.0, "05");
  113. TextDrawLetterSize(Textdraw05, 0.6, 2.0);
  114. TextDrawFont(Textdraw05, 3);
  115. TextDrawSetOutline(Textdraw05, 2);
  116. TextDrawShowForAll(Textdraw05);
  117.  
  118. Textdraw06 = TextDrawCreate(547.0, 24.0, "06");
  119. TextDrawLetterSize(Textdraw06, 0.6, 2.0);
  120. TextDrawFont(Textdraw06, 3);
  121. TextDrawSetOutline(Textdraw06, 2);
  122. TextDrawShowForAll(Textdraw06);
  123.  
  124. Textdraw07 = TextDrawCreate(547.0, 24.0, "07");
  125. TextDrawLetterSize(Textdraw07, 0.6, 2.0);
  126. TextDrawFont(Textdraw07, 3);
  127. TextDrawSetOutline(Textdraw07, 2);
  128. TextDrawShowForAll(Textdraw07);
  129.  
  130. Textdraw08 = TextDrawCreate(547.0, 24.0, "08");
  131. TextDrawLetterSize(Textdraw08, 0.6, 2.0);
  132. TextDrawFont(Textdraw08, 3);
  133. TextDrawSetOutline(Textdraw08, 2);
  134. TextDrawShowForAll(Textdraw08);
  135.  
  136. Textdraw09 = TextDrawCreate(547.0, 24.0, "09");
  137. TextDrawLetterSize(Textdraw09, 0.6, 2.0);
  138. TextDrawFont(Textdraw09, 3);
  139. TextDrawSetOutline(Textdraw09, 2);
  140. TextDrawShowForAll(Textdraw09);
  141.  
  142. Textdraw10 = TextDrawCreate(547.0, 24.0, "10");
  143. TextDrawLetterSize(Textdraw10, 0.6, 2.0);
  144. TextDrawFont(Textdraw10, 3);
  145. TextDrawSetOutline(Textdraw10, 2);
  146. TextDrawShowForAll(Textdraw10);
  147.  
  148. Textdraw11 = TextDrawCreate(547.0, 24.0, "11");
  149. TextDrawLetterSize(Textdraw11, 0.6, 2.0);
  150. TextDrawFont(Textdraw11, 3);
  151. TextDrawSetOutline(Textdraw11, 2);
  152. TextDrawShowForAll(Textdraw11);
  153.  
  154. Textdraw12 = TextDrawCreate(547.0, 24.0, "12");
  155. TextDrawLetterSize(Textdraw12, 0.6, 2.0);
  156. TextDrawFont(Textdraw12, 3);
  157. TextDrawSetOutline(Textdraw12, 2);
  158. TextDrawShowForAll(Textdraw12);
  159.  
  160. Textdraw13 = TextDrawCreate(547.0, 24.0, "13");
  161. TextDrawLetterSize(Textdraw13, 0.6, 2.0);
  162. TextDrawFont(Textdraw13, 3);
  163. TextDrawSetOutline(Textdraw13, 2);
  164. TextDrawShowForAll(Textdraw13);
  165.  
  166. Textdraw14 = TextDrawCreate(547.0, 24.0, "14");
  167. TextDrawLetterSize(Textdraw14, 0.6, 2.0);
  168. TextDrawFont(Textdraw14, 3);
  169. TextDrawSetOutline(Textdraw14, 2);
  170. TextDrawShowForAll(Textdraw14);
  171.  
  172. Textdraw15 = TextDrawCreate(547.0, 24.0, "15");
  173. TextDrawLetterSize(Textdraw15, 0.6, 2.0);
  174. TextDrawFont(Textdraw15, 3);
  175. TextDrawSetOutline(Textdraw15, 2);
  176. TextDrawShowForAll(Textdraw15);
  177.  
  178. Textdraw16 = TextDrawCreate(547.0, 24.0, "16");
  179. TextDrawLetterSize(Textdraw16, 0.6, 2.0);
  180. TextDrawFont(Textdraw16, 3);
  181. TextDrawSetOutline(Textdraw16, 2);
  182. TextDrawShowForAll(Textdraw16);
  183.  
  184. Textdraw17 = TextDrawCreate(547.0, 24.0, "17");
  185. TextDrawLetterSize(Textdraw17, 0.6, 2.0);
  186. TextDrawFont(Textdraw17, 3);
  187. TextDrawSetOutline(Textdraw17, 2);
  188. TextDrawShowForAll(Textdraw17);
  189.  
  190. Textdraw18 = TextDrawCreate(547.0, 24.0, "18");
  191. TextDrawLetterSize(Textdraw18, 0.6, 2.0);
  192. TextDrawFont(Textdraw18, 3);
  193. TextDrawSetOutline(Textdraw18, 2);
  194. TextDrawShowForAll(Textdraw18);
  195.  
  196. Textdraw19 = TextDrawCreate(547.0, 24.0, "19");
  197. TextDrawLetterSize(Textdraw19, 0.6, 2.0);
  198. TextDrawFont(Textdraw19, 3);
  199. TextDrawSetOutline(Textdraw19, 2);
  200. TextDrawShowForAll(Textdraw19);
  201.  
  202. Textdraw20 = TextDrawCreate(547.0, 24.0, "20");
  203. TextDrawLetterSize(Textdraw20, 0.6, 2.0);
  204. TextDrawFont(Textdraw20, 3);
  205. TextDrawSetOutline(Textdraw20, 2);
  206. TextDrawShowForAll(Textdraw20);
  207.  
  208. Textdraw21 = TextDrawCreate(547.0, 24.0, "21");
  209. TextDrawLetterSize(Textdraw21, 0.6, 2.0);
  210. TextDrawFont(Textdraw21, 3);
  211. TextDrawSetOutline(Textdraw21, 2);
  212. TextDrawShowForAll(Textdraw21);
  213.  
  214. Textdraw22 = TextDrawCreate(547.0, 24.0, "22");
  215. TextDrawLetterSize(Textdraw22, 0.6, 2.0);
  216. TextDrawFont(Textdraw22, 3);
  217. TextDrawSetOutline(Textdraw22, 2);
  218. TextDrawShowForAll(Textdraw22);
  219.  
  220. Textdraw23 = TextDrawCreate(547.0, 24.0, "23");
  221. TextDrawLetterSize(Textdraw23, 0.6, 2.0);
  222. TextDrawFont(Textdraw23, 3);
  223. TextDrawSetOutline(Textdraw23, 2);
  224. TextDrawShowForAll(Textdraw23);
  225.  
  226. TextdrawSec = TextDrawCreate(552.0, 24.0, " :00");
  227. TextDrawLetterSize(TextdrawSec, 0.6, 2.0);
  228. TextDrawFont(TextdrawSec, 3);
  229. TextDrawSetOutline(TextdrawSec, 2);
  230. TextDrawShowForAll(TextdrawSec);
  231.  
  232. clock();
  233. SetTimer("clock",1000,1);
  234. return 1;
  235. }
  236.  
  237. public OnFilterScriptExit()
  238. {
  239. return 1;
  240. }
  241.  
  242. public OnGameModeInit()
  243. {
  244. return 1;
  245. }
  246.  
  247. public OnGameModeExit()
  248. {
  249. return 1;
  250. }
  251.  
  252. public OnPlayerConnect(playerid)
  253. {
  254. clock();
  255. return 1;
  256. }
  257.  
  258. public OnPlayerDisconnect(playerid, reason)
  259. {
  260. return 1;
  261. }
  262.  
  263. public clock()
  264. {
  265. new hour,minute,second;
  266. gettime(hour,minute,second);
  267.  
  268. SecondsSec = second;
  269.  
  270. new string[24];
  271. if(SecondsSec != 59)
  272. {
  273. SecondsSec ++;
  274. }
  275. else
  276. {
  277. SecondsSec = 0;
  278. }
  279.  
  280. if(SecondsSec < 10)
  281. {
  282. format(string, sizeof(string)," :0%d",SecondsSec);
  283.  
  284. }
  285. else
  286. {
  287. format(string, sizeof(string)," :%d",SecondsSec);
  288. }
  289. TextDrawSetString(TextdrawSec, string);
  290.  
  291. for(new i = 0; i < MAX_PLAYERS; i++)
  292. {
  293. if (hour == 1 || hour == 3 || hour == 5 || hour == 7 || hour == 9 || hour == 11 || hour == 13 || hour == 15 || hour == 17 || hour == 19 || hour == 21 || hour == 23)
  294. {
  295. if (minute == 0 || minute == 24 || minute == 48)
  296. {
  297. if (second == 0)
  298. {
  299. SetPlayerTime(i,0,0);
  300. TextDrawHideForPlayer(i, Textdraw23);
  301. TextDrawShowForPlayer(i, Textdraw00);
  302. }
  303. }
  304. if (minute == 1 || minute == 25 || minute == 49)
  305. {
  306. if (second == 0)
  307. {
  308. SetPlayerTime(i,1,0);
  309. TextDrawHideForPlayer(i, Textdraw00);
  310. TextDrawShowForPlayer(i, Textdraw01);
  311. }
  312. }
  313. if (minute == 2 || minute == 26 || minute == 50)
  314. {
  315. if (second == 0)
  316. {
  317. SetPlayerTime(i,2,0);
  318. TextDrawHideForPlayer(i, Textdraw01);
  319. TextDrawShowForPlayer(i, Textdraw02);
  320. }
  321. }
  322. if (minute == 3 || minute == 27 || minute == 51)
  323. {
  324. if (second == 0)
  325. {
  326. SetPlayerTime(i,3,0);
  327. TextDrawHideForPlayer(i, Textdraw02);
  328. TextDrawShowForPlayer(i, Textdraw03);
  329. }
  330. }
  331. if (minute == 4 || minute == 28 || minute == 52)
  332. {
  333. if (second == 0)
  334. {
  335. SetPlayerTime(i,4,0);
  336. TextDrawHideForPlayer(i, Textdraw03);
  337. TextDrawShowForPlayer(i, Textdraw04);
  338. }
  339. if (second == 1)
  340. {
  341. SetPlayerTime(i,4,01);
  342. }
  343. if (second == 2)
  344. {
  345. SetPlayerTime(i,4,02);
  346. }
  347. if (second == 3)
  348. {
  349. SetPlayerTime(i,4,03);
  350. }
  351. if (second == 4)
  352. {
  353. SetPlayerTime(i,4,04);
  354. }
  355. if (second == 5)
  356. {
  357. SetPlayerTime(i,4,05);
  358. }
  359. if (second == 6)
  360. {
  361. SetPlayerTime(i,4,06);
  362. }
  363. if (second == 7)
  364. {
  365. SetPlayerTime(i,4,07);
  366. }
  367. if (second == 8)
  368. {
  369. SetPlayerTime(i,4,08);
  370. }
  371. if (second == 9)
  372. {
  373. SetPlayerTime(i,4,09);
  374. }
  375. if (second == 10)
  376. {
  377. SetPlayerTime(i,4,10);
  378. }
  379. if (second == 11)
  380. {
  381. SetPlayerTime(i,4,11);
  382. }
  383. if (second == 12)
  384. {
  385. SetPlayerTime(i,4,12);
  386. }
  387. if (second == 13)
  388. {
  389. SetPlayerTime(i,4,13);
  390. }
  391. if (second == 14)
  392. {
  393. SetPlayerTime(i,4,14);
  394. }
  395. if (second == 15)
  396. {
  397. SetPlayerTime(i,4,15);
  398. }
  399. if (second == 16)
  400. {
  401. SetPlayerTime(i,4,16);
  402. }
  403. if (second == 17)
  404. {
  405. SetPlayerTime(i,4,17);
  406. }
  407. if (second == 18)
  408. {
  409. SetPlayerTime(i,4,18);
  410. }
  411. if (second == 19)
  412. {
  413. SetPlayerTime(i,4,19);
  414. }
  415. if (second == 20)
  416. {
  417. SetPlayerTime(i,4,20);
  418. }
  419. if (second == 21)
  420. {
  421. SetPlayerTime(i,4,21);
  422. }
  423. if (second == 22)
  424. {
  425. SetPlayerTime(i,4,22);
  426. }
  427. if (second == 23)
  428. {
  429. SetPlayerTime(i,4,23);
  430. }
  431. if (second == 24)
  432. {
  433. SetPlayerTime(i,4,24);
  434. }
  435. if (second == 25)
  436. {
  437. SetPlayerTime(i,4,25);
  438. }
  439. if (second == 26)
  440. {
  441. SetPlayerTime(i,4,26);
  442. }
  443. if (second == 27)
  444. {
  445. SetPlayerTime(i,4,27);
  446. }
  447. if (second == 28)
  448. {
  449. SetPlayerTime(i,4,28);
  450. }
  451. if (second == 29)
  452. {
  453. SetPlayerTime(i,4,29);
  454. }
  455. if (second == 30)
  456. {
  457. SetPlayerTime(i,4,30);
  458. }
  459. if (second == 31)
  460. {
  461. SetPlayerTime(i,4,31);
  462. }
  463. if (second == 32)
  464. {
  465. SetPlayerTime(i,4,32);
  466. }
  467. if (second == 33)
  468. {
  469. SetPlayerTime(i,4,33);
  470. }
  471. if (second == 34)
  472. {
  473. SetPlayerTime(i,4,34);
  474. }
  475. if (second == 35)
  476. {
  477. SetPlayerTime(i,4,35);
  478. }
  479. if (second == 36)
  480. {
  481. SetPlayerTime(i,4,36);
  482. }
  483. if (second == 37)
  484. {
  485. SetPlayerTime(i,4,37);
  486. }
  487. if (second == 38)
  488. {
  489. SetPlayerTime(i,4,38);
  490. }
  491. if (second == 39)
  492. {
  493. SetPlayerTime(i,4,39);
  494. }
  495. if (second == 40)
  496. {
  497. SetPlayerTime(i,4,40);
  498. }
  499. if (second == 41)
  500. {
  501. SetPlayerTime(i,4,41);
  502. }
  503. if (second == 42)
  504. {
  505. SetPlayerTime(i,4,42);
  506. }
  507. if (second == 43)
  508. {
  509. SetPlayerTime(i,4,43);
  510. }
  511. if (second == 44)
  512. {
  513. SetPlayerTime(i,4,44);
  514. }
  515. if (second == 45)
  516. {
  517. SetPlayerTime(i,4,45);
  518. }
  519. if (second == 46)
  520. {
  521. SetPlayerTime(i,4,46);
  522. }
  523. if (second == 47)
  524. {
  525. SetPlayerTime(i,4,47);
  526. }
  527. if (second == 48)
  528. {
  529. SetPlayerTime(i,4,48);
  530. }
  531. if (second == 49)
  532. {
  533. SetPlayerTime(i,4,49);
  534. }
  535. if (second == 50)
  536. {
  537. SetPlayerTime(i,4,50);
  538. }
  539. if (second == 51)
  540. {
  541. SetPlayerTime(i,4,51);
  542. }
  543. if (second == 52)
  544. {
  545. SetPlayerTime(i,4,52);
  546. }
  547. if (second == 53)
  548. {
  549. SetPlayerTime(i,4,53);
  550. }
  551. if (second == 54)
  552. {
  553. SetPlayerTime(i,4,54);
  554. }
  555. if (second == 55)
  556. {
  557. SetPlayerTime(i,4,55);
  558. }
  559. if (second == 56)
  560. {
  561. SetPlayerTime(i,4,56);
  562. }
  563. if (second == 57)
  564. {
  565. SetPlayerTime(i,4,57);
  566. }
  567. if (second == 58)
  568. {
  569. SetPlayerTime(i,4,58);
  570. }
  571. if (second == 59)
  572. {
  573. SetPlayerTime(i,4,59);
  574. }
  575. }
  576. if (minute == 5 || minute == 29 || minute == 53)
  577. {
  578. if (second == 0)
  579. {
  580. SetPlayerTime(i,5,0);
  581. TextDrawHideForPlayer(i, Textdraw04);
  582. TextDrawShowForPlayer(i, Textdraw05);
  583. }
  584. if (second == 1)
  585. {
  586. SetPlayerTime(i,5,01);
  587. }
  588. if (second == 2)
  589. {
  590. SetPlayerTime(i,5,02);
  591. }
  592. if (second == 3)
  593. {
  594. SetPlayerTime(i,5,03);
  595. }
  596. if (second == 4)
  597. {
  598. SetPlayerTime(i,5,04);
  599. }
  600. if (second == 5)
  601. {
  602. SetPlayerTime(i,5,05);
  603. }
  604. if (second == 6)
  605. {
  606. SetPlayerTime(i,5,06);
  607. }
  608. if (second == 7)
  609. {
  610. SetPlayerTime(i,5,07);
  611. }
  612. if (second == 8)
  613. {
  614. SetPlayerTime(i,5,08);
  615. }
  616. if (second == 9)
  617. {
  618. SetPlayerTime(i,5,09);
  619. }
  620. if (second == 10)
  621. {
  622. SetPlayerTime(i,5,10);
  623. }
  624. if (second == 11)
  625. {
  626. SetPlayerTime(i,5,11);
  627. }
  628. if (second == 12)
  629. {
  630. SetPlayerTime(i,5,12);
  631. }
  632. if (second == 13)
  633. {
  634. SetPlayerTime(i,5,13);
  635. }
  636. if (second == 14)
  637. {
  638. SetPlayerTime(i,5,14);
  639. }
  640. if (second == 15)
  641. {
  642. SetPlayerTime(i,5,15);
  643. }
  644. if (second == 16)
  645. {
  646. SetPlayerTime(i,5,16);
  647. }
  648. if (second == 17)
  649. {
  650. SetPlayerTime(i,5,17);
  651. }
  652. if (second == 18)
  653. {
  654. SetPlayerTime(i,5,18);
  655. }
  656. if (second == 19)
  657. {
  658. SetPlayerTime(i,5,19);
  659. }
  660. if (second == 20)
  661. {
  662. SetPlayerTime(i,5,20);
  663. }
  664. if (second == 21)
  665. {
  666. SetPlayerTime(i,5,21);
  667. }
  668. if (second == 22)
  669. {
  670. SetPlayerTime(i,5,22);
  671. }
  672. if (second == 23)
  673. {
  674. SetPlayerTime(i,5,23);
  675. }
  676. if (second == 24)
  677. {
  678. SetPlayerTime(i,5,24);
  679. }
  680. if (second == 25)
  681. {
  682. SetPlayerTime(i,5,25);
  683. }
  684. if (second == 26)
  685. {
  686. SetPlayerTime(i,5,26);
  687. }
  688. if (second == 27)
  689. {
  690. SetPlayerTime(i,5,27);
  691. }
  692. if (second == 28)
  693. {
  694. SetPlayerTime(i,5,28);
  695. }
  696. if (second == 29)
  697. {
  698. SetPlayerTime(i,5,29);
  699. }
  700. if (second == 30)
  701. {
  702. SetPlayerTime(i,5,30);
  703. }
  704. if (second == 31)
  705. {
  706. SetPlayerTime(i,5,31);
  707. }
  708. if (second == 32)
  709. {
  710. SetPlayerTime(i,5,32);
  711. }
  712. if (second == 33)
  713. {
  714. SetPlayerTime(i,5,33);
  715. }
  716. if (second == 34)
  717. {
  718. SetPlayerTime(i,5,34);
  719. }
  720. if (second == 35)
  721. {
  722. SetPlayerTime(i,5,35);
  723. }
  724. if (second == 36)
  725. {
  726. SetPlayerTime(i,5,36);
  727. }
  728. if (second == 37)
  729. {
  730. SetPlayerTime(i,5,37);
  731. }
  732. if (second == 38)
  733. {
  734. SetPlayerTime(i,5,38);
  735. }
  736. if (second == 39)
  737. {
  738. SetPlayerTime(i,5,39);
  739. }
  740. if (second == 40)
  741. {
  742. SetPlayerTime(i,5,40);
  743. }
  744. if (second == 41)
  745. {
  746. SetPlayerTime(i,5,41);
  747. }
  748. if (second == 42)
  749. {
  750. SetPlayerTime(i,5,42);
  751. }
  752. if (second == 43)
  753. {
  754. SetPlayerTime(i,5,43);
  755. }
  756. if (second == 44)
  757. {
  758. SetPlayerTime(i,5,44);
  759. }
  760. if (second == 45)
  761. {
  762. SetPlayerTime(i,5,45);
  763. }
  764. if (second == 46)
  765. {
  766. SetPlayerTime(i,5,46);
  767. }
  768. if (second == 47)
  769. {
  770. SetPlayerTime(i,5,47);
  771. }
  772. if (second == 48)
  773. {
  774. SetPlayerTime(i,5,48);
  775. }
  776. if (second == 49)
  777. {
  778. SetPlayerTime(i,5,49);
  779. }
  780. if (second == 50)
  781. {
  782. SetPlayerTime(i,5,50);
  783. }
  784. if (second == 51)
  785. {
  786. SetPlayerTime(i,5,51);
  787. }
  788. if (second == 52)
  789. {
  790. SetPlayerTime(i,5,52);
  791. }
  792. if (second == 53)
  793. {
  794. SetPlayerTime(i,5,53);
  795. }
  796. if (second == 54)
  797. {
  798. SetPlayerTime(i,5,54);
  799. }
  800. if (second == 55)
  801. {
  802. SetPlayerTime(i,5,55);
  803. }
  804. if (second == 56)
  805. {
  806. SetPlayerTime(i,5,56);
  807. }
  808. if (second == 57)
  809. {
  810. SetPlayerTime(i,5,57);
  811. }
  812. if (second == 58)
  813. {
  814. SetPlayerTime(i,5,58);
  815. }
  816. if (second == 59)
  817. {
  818. SetPlayerTime(i,5,59);
  819. }
  820. }
  821. if (minute == 6 || minute == 30 || minute == 54)
  822. {
  823. if (second == 0)
  824. {
  825. SetPlayerTime(i,6,0);
  826. TextDrawHideForPlayer(i, Textdraw05);
  827. TextDrawShowForPlayer(i, Textdraw06);
  828. }
  829. if (second == 1)
  830. {
  831. SetPlayerTime(i,6,01);
  832. }
  833. if (second == 2)
  834. {
  835. SetPlayerTime(i,6,02);
  836. }
  837. if (second == 3)
  838. {
  839. SetPlayerTime(i,6,03);
  840. }
  841. if (second == 4)
  842. {
  843. SetPlayerTime(i,6,04);
  844. }
  845. if (second == 5)
  846. {
  847. SetPlayerTime(i,6,05);
  848. }
  849. if (second == 6)
  850. {
  851. SetPlayerTime(i,6,06);
  852. }
  853. if (second == 7)
  854. {
  855. SetPlayerTime(i,6,07);
  856. }
  857. if (second == 8)
  858. {
  859. SetPlayerTime(i,6,08);
  860. }
  861. if (second == 9)
  862. {
  863. SetPlayerTime(i,6,09);
  864. }
  865. if (second == 10)
  866. {
  867. SetPlayerTime(i,6,10);
  868. }
  869. if (second == 11)
  870. {
  871. SetPlayerTime(i,6,11);
  872. }
  873. if (second == 12)
  874. {
  875. SetPlayerTime(i,6,12);
  876. }
  877. if (second == 13)
  878. {
  879. SetPlayerTime(i,6,13);
  880. }
  881. if (second == 14)
  882. {
  883. SetPlayerTime(i,6,14);
  884. }
  885. if (second == 15)
  886. {
  887. SetPlayerTime(i,6,15);
  888. }
  889. if (second == 16)
  890. {
  891. SetPlayerTime(i,6,16);
  892. }
  893. if (second == 17)
  894. {
  895. SetPlayerTime(i,6,17);
  896. }
  897. if (second == 18)
  898. {
  899. SetPlayerTime(i,6,18);
  900. }
  901. if (second == 19)
  902. {
  903. SetPlayerTime(i,6,19);
  904. }
  905. if (second == 20)
  906. {
  907. SetPlayerTime(i,6,20);
  908. }
  909. if (second == 21)
  910. {
  911. SetPlayerTime(i,6,21);
  912. }
  913. if (second == 22)
  914. {
  915. SetPlayerTime(i,6,22);
  916. }
  917. if (second == 23)
  918. {
  919. SetPlayerTime(i,6,23);
  920. }
  921. if (second == 24)
  922. {
  923. SetPlayerTime(i,6,24);
  924. }
  925. if (second == 25)
  926. {
  927. SetPlayerTime(i,6,25);
  928. }
  929. if (second == 26)
  930. {
  931. SetPlayerTime(i,6,26);
  932. }
  933. if (second == 27)
  934. {
  935. SetPlayerTime(i,6,27);
  936. }
  937. if (second == 28)
  938. {
  939. SetPlayerTime(i,6,28);
  940. }
  941. if (second == 29)
  942. {
  943. SetPlayerTime(i,6,29);
  944. }
  945. if (second == 30)
  946. {
  947. SetPlayerTime(i,6,30);
  948. }
  949. if (second == 31)
  950. {
  951. SetPlayerTime(i,6,31);
  952. }
  953. if (second == 32)
  954. {
  955. SetPlayerTime(i,6,32);
  956. }
  957. if (second == 33)
  958. {
  959. SetPlayerTime(i,6,33);
  960. }
  961. if (second == 34)
  962. {
  963. SetPlayerTime(i,6,34);
  964. }
  965. if (second == 35)
  966. {
  967. SetPlayerTime(i,6,35);
  968. }
  969. if (second == 36)
  970. {
  971. SetPlayerTime(i,6,36);
  972. }
  973. if (second == 37)
  974. {
  975. SetPlayerTime(i,6,37);
  976. }
  977. if (second == 38)
  978. {
  979. SetPlayerTime(i,6,38);
  980. }
  981. if (second == 39)
  982. {
  983. SetPlayerTime(i,6,39);
  984. }
  985. if (second == 40)
  986. {
  987. SetPlayerTime(i,6,40);
  988. }
  989. if (second == 41)
  990. {
  991. SetPlayerTime(i,6,41);
  992. }
  993. if (second == 42)
  994. {
  995. SetPlayerTime(i,6,42);
  996. }
  997. if (second == 43)
  998. {
  999. SetPlayerTime(i,6,43);
  1000. }
  1001. if (second == 44)
  1002. {
  1003. SetPlayerTime(i,6,44);
  1004. }
  1005. if (second == 45)
  1006. {
  1007. SetPlayerTime(i,6,45);
  1008. }
  1009. if (second == 46)
  1010. {
  1011. SetPlayerTime(i,6,46);
  1012. }
  1013. if (second == 47)
  1014. {
  1015. SetPlayerTime(i,6,47);
  1016. }
  1017. if (second == 48)
  1018. {
  1019. SetPlayerTime(i,6,48);
  1020. }
  1021. if (second == 49)
  1022. {
  1023. SetPlayerTime(i,6,49);
  1024. }
  1025. if (second == 50)
  1026. {
  1027. SetPlayerTime(i,6,50);
  1028. }
  1029. if (second == 51)
  1030. {
  1031. SetPlayerTime(i,6,51);
  1032. }
  1033. if (second == 52)
  1034. {
  1035. SetPlayerTime(i,6,52);
  1036. }
  1037. if (second == 53)
  1038. {
  1039. SetPlayerTime(i,6,53);
  1040. }
  1041. if (second == 54)
  1042. {
  1043. SetPlayerTime(i,6,54);
  1044. }
  1045. if (second == 55)
  1046. {
  1047. SetPlayerTime(i,6,55);
  1048. }
  1049. if (second == 56)
  1050. {
  1051. SetPlayerTime(i,6,56);
  1052. }
  1053. if (second == 57)
  1054. {
  1055. SetPlayerTime(i,6,57);
  1056. }
  1057. if (second == 58)
  1058. {
  1059. SetPlayerTime(i,6,58);
  1060. }
  1061. if (second == 59)
  1062. {
  1063. SetPlayerTime(i,6,59);
  1064. }
  1065. }
  1066. if (minute == 7 || minute == 31 || minute == 55)
  1067. {
  1068. if (second == 0)
  1069. {
  1070. SetPlayerTime(i,7,0);
  1071. TextDrawHideForPlayer(i, Textdraw06);
  1072. TextDrawShowForPlayer(i, Textdraw07);
  1073. }
  1074. if (second == 1)
  1075. {
  1076. SetPlayerTime(i,7,01);
  1077. }
  1078. if (second == 2)
  1079. {
  1080. SetPlayerTime(i,7,02);
  1081. }
  1082. if (second == 3)
  1083. {
  1084. SetPlayerTime(i,7,03);
  1085. }
  1086. if (second == 4)
  1087. {
  1088. SetPlayerTime(i,7,04);
  1089. }
  1090. if (second == 5)
  1091. {
  1092. SetPlayerTime(i,7,05);
  1093. }
  1094. if (second == 6)
  1095. {
  1096. SetPlayerTime(i,7,06);
  1097. }
  1098. if (second == 7)
  1099. {
  1100. SetPlayerTime(i,7,07);
  1101. }
  1102. if (second == 8)
  1103. {
  1104. SetPlayerTime(i,7,08);
  1105. }
  1106. if (second == 9)
  1107. {
  1108. SetPlayerTime(i,7,09);
  1109. }
  1110. if (second == 10)
  1111. {
  1112. SetPlayerTime(i,7,10);
  1113. }
  1114. if (second == 11)
  1115. {
  1116. SetPlayerTime(i,7,11);
  1117. }
  1118. if (second == 12)
  1119. {
  1120. SetPlayerTime(i,7,12);
  1121. }
  1122. if (second == 13)
  1123. {
  1124. SetPlayerTime(i,7,13);
  1125. }
  1126. if (second == 14)
  1127. {
  1128. SetPlayerTime(i,7,14);
  1129. }
  1130. if (second == 15)
  1131. {
  1132. SetPlayerTime(i,7,15);
  1133. }
  1134. if (second == 16)
  1135. {
  1136. SetPlayerTime(i,7,16);
  1137. }
  1138. if (second == 17)
  1139. {
  1140. SetPlayerTime(i,7,17);
  1141. }
  1142. if (second == 18)
  1143. {
  1144. SetPlayerTime(i,7,18);
  1145. }
  1146. if (second == 19)
  1147. {
  1148. SetPlayerTime(i,7,19);
  1149. }
  1150. if (second == 20)
  1151. {
  1152. SetPlayerTime(i,7,20);
  1153. }
  1154. if (second == 21)
  1155. {
  1156. SetPlayerTime(i,7,21);
  1157. }
  1158. if (second == 22)
  1159. {
  1160. SetPlayerTime(i,7,22);
  1161. }
  1162. if (second == 23)
  1163. {
  1164. SetPlayerTime(i,7,23);
  1165. }
  1166. if (second == 24)
  1167. {
  1168. SetPlayerTime(i,7,24);
  1169. }
  1170. if (second == 25)
  1171. {
  1172. SetPlayerTime(i,7,25);
  1173. }
  1174. if (second == 26)
  1175. {
  1176. SetPlayerTime(i,7,26);
  1177. }
  1178. if (second == 27)
  1179. {
  1180. SetPlayerTime(i,7,27);
  1181. }
  1182. if (second == 28)
  1183. {
  1184. SetPlayerTime(i,7,28);
  1185. }
  1186. if (second == 29)
  1187. {
  1188. SetPlayerTime(i,7,29);
  1189. }
  1190. if (second == 30)
  1191. {
  1192. SetPlayerTime(i,7,30);
  1193. }
  1194. if (second == 31)
  1195. {
  1196. SetPlayerTime(i,7,31);
  1197. }
  1198. if (second == 32)
  1199. {
  1200. SetPlayerTime(i,7,32);
  1201. }
  1202. if (second == 33)
  1203. {
  1204. SetPlayerTime(i,7,33);
  1205. }
  1206. if (second == 34)
  1207. {
  1208. SetPlayerTime(i,7,34);
  1209. }
  1210. if (second == 35)
  1211. {
  1212. SetPlayerTime(i,7,35);
  1213. }
  1214. if (second == 36)
  1215. {
  1216. SetPlayerTime(i,7,36);
  1217. }
  1218. if (second == 37)
  1219. {
  1220. SetPlayerTime(i,7,37);
  1221. }
  1222. if (second == 38)
  1223. {
  1224. SetPlayerTime(i,7,38);
  1225. }
  1226. if (second == 39)
  1227. {
  1228. SetPlayerTime(i,7,39);
  1229. }
  1230. if (second == 40)
  1231. {
  1232. SetPlayerTime(i,7,40);
  1233. }
  1234. if (second == 41)
  1235. {
  1236. SetPlayerTime(i,7,41);
  1237. }
  1238. if (second == 42)
  1239. {
  1240. SetPlayerTime(i,7,42);
  1241. }
  1242. if (second == 43)
  1243. {
  1244. SetPlayerTime(i,7,43);
  1245. }
  1246. if (second == 44)
  1247. {
  1248. SetPlayerTime(i,7,44);
  1249. }
  1250. if (second == 45)
  1251. {
  1252. SetPlayerTime(i,7,45);
  1253. }
  1254. if (second == 46)
  1255. {
  1256. SetPlayerTime(i,7,46);
  1257. }
  1258. if (second == 47)
  1259. {
  1260. SetPlayerTime(i,7,47);
  1261. }
  1262. if (second == 48)
  1263. {
  1264. SetPlayerTime(i,7,48);
  1265. }
  1266. if (second == 49)
  1267. {
  1268. SetPlayerTime(i,7,49);
  1269. }
  1270. if (second == 50)
  1271. {
  1272. SetPlayerTime(i,7,50);
  1273. }
  1274. if (second == 51)
  1275. {
  1276. SetPlayerTime(i,7,51);
  1277. }
  1278. if (second == 52)
  1279. {
  1280. SetPlayerTime(i,7,52);
  1281. }
  1282. if (second == 53)
  1283. {
  1284. SetPlayerTime(i,7,53);
  1285. }
  1286. if (second == 54)
  1287. {
  1288. SetPlayerTime(i,7,54);
  1289. }
  1290. if (second == 55)
  1291. {
  1292. SetPlayerTime(i,7,55);
  1293. }
  1294. if (second == 56)
  1295. {
  1296. SetPlayerTime(i,7,56);
  1297. }
  1298. if (second == 57)
  1299. {
  1300. SetPlayerTime(i,7,57);
  1301. }
  1302. if (second == 58)
  1303. {
  1304. SetPlayerTime(i,7,58);
  1305. }
  1306. if (second == 59)
  1307. {
  1308. SetPlayerTime(i,7,59);
  1309. }
  1310. }
  1311. if (minute == 8 || minute == 32 || minute == 56)
  1312. {
  1313. if (second == 0)
  1314. {
  1315. SetPlayerTime(i,8,0);
  1316. TextDrawHideForPlayer(i, Textdraw07);
  1317. TextDrawShowForPlayer(i, Textdraw08);
  1318. }
  1319. if (second == 1)
  1320. {
  1321. SetPlayerTime(i,8,01);
  1322. }
  1323. if (second == 2)
  1324. {
  1325. SetPlayerTime(i,8,02);
  1326. }
  1327. if (second == 3)
  1328. {
  1329. SetPlayerTime(i,8,03);
  1330. }
  1331. if (second == 4)
  1332. {
  1333. SetPlayerTime(i,8,04);
  1334. }
  1335. if (second == 5)
  1336. {
  1337. SetPlayerTime(i,8,05);
  1338. }
  1339. if (second == 6)
  1340. {
  1341. SetPlayerTime(i,8,06);
  1342. }
  1343. if (second == 7)
  1344. {
  1345. SetPlayerTime(i,8,07);
  1346. }
  1347. if (second == 8)
  1348. {
  1349. SetPlayerTime(i,8,08);
  1350. }
  1351. if (second == 9)
  1352. {
  1353. SetPlayerTime(i,8,09);
  1354. }
  1355. if (second == 10)
  1356. {
  1357. SetPlayerTime(i,8,10);
  1358. }
  1359. if (second == 11)
  1360. {
  1361. SetPlayerTime(i,8,11);
  1362. }
  1363. if (second == 12)
  1364. {
  1365. SetPlayerTime(i,8,12);
  1366. }
  1367. if (second == 13)
  1368. {
  1369. SetPlayerTime(i,8,13);
  1370. }
  1371. if (second == 14)
  1372. {
  1373. SetPlayerTime(i,8,14);
  1374. }
  1375. if (second == 15)
  1376. {
  1377. SetPlayerTime(i,8,15);
  1378. }
  1379. if (second == 16)
  1380. {
  1381. SetPlayerTime(i,8,16);
  1382. }
  1383. if (second == 17)
  1384. {
  1385. SetPlayerTime(i,8,17);
  1386. }
  1387. if (second == 18)
  1388. {
  1389. SetPlayerTime(i,8,18);
  1390. }
  1391. if (second == 19)
  1392. {
  1393. SetPlayerTime(i,8,19);
  1394. }
  1395. if (second == 20)
  1396. {
  1397. SetPlayerTime(i,8,20);
  1398. }
  1399. if (second == 21)
  1400. {
  1401. SetPlayerTime(i,8,21);
  1402. }
  1403. if (second == 22)
  1404. {
  1405. SetPlayerTime(i,8,22);
  1406. }
  1407. if (second == 23)
  1408. {
  1409. SetPlayerTime(i,8,23);
  1410. }
  1411. if (second == 24)
  1412. {
  1413. SetPlayerTime(i,8,24);
  1414. }
  1415. if (second == 25)
  1416. {
  1417. SetPlayerTime(i,8,25);
  1418. }
  1419. if (second == 26)
  1420. {
  1421. SetPlayerTime(i,8,26);
  1422. }
  1423. if (second == 27)
  1424. {
  1425. SetPlayerTime(i,8,27);
  1426. }
  1427. if (second == 28)
  1428. {
  1429. SetPlayerTime(i,8,28);
  1430. }
  1431. if (second == 29)
  1432. {
  1433. SetPlayerTime(i,8,29);
  1434. }
  1435. if (second == 30)
  1436. {
  1437. SetPlayerTime(i,8,30);
  1438. }
  1439. if (second == 31)
  1440. {
  1441. SetPlayerTime(i,8,31);
  1442. }
  1443. if (second == 32)
  1444. {
  1445. SetPlayerTime(i,8,32);
  1446. }
  1447. if (second == 33)
  1448. {
  1449. SetPlayerTime(i,8,33);
  1450. }
  1451. if (second == 34)
  1452. {
  1453. SetPlayerTime(i,8,34);
  1454. }
  1455. if (second == 35)
  1456. {
  1457. SetPlayerTime(i,8,35);
  1458. }
  1459. if (second == 36)
  1460. {
  1461. SetPlayerTime(i,8,36);
  1462. }
  1463. if (second == 37)
  1464. {
  1465. SetPlayerTime(i,8,37);
  1466. }
  1467. if (second == 38)
  1468. {
  1469. SetPlayerTime(i,8,38);
  1470. }
  1471. if (second == 39)
  1472. {
  1473. SetPlayerTime(i,8,39);
  1474. }
  1475. if (second == 40)
  1476. {
  1477. SetPlayerTime(i,8,40);
  1478. }
  1479. if (second == 41)
  1480. {
  1481. SetPlayerTime(i,8,41);
  1482. }
  1483. if (second == 42)
  1484. {
  1485. SetPlayerTime(i,8,42);
  1486. }
  1487. if (second == 43)
  1488. {
  1489. SetPlayerTime(i,8,43);
  1490. }
  1491. if (second == 44)
  1492. {
  1493. SetPlayerTime(i,8,44);
  1494. }
  1495. if (second == 45)
  1496. {
  1497. SetPlayerTime(i,8,45);
  1498. }
  1499. if (second == 46)
  1500. {
  1501. SetPlayerTime(i,8,46);
  1502. }
  1503. if (second == 47)
  1504. {
  1505. SetPlayerTime(i,8,47);
  1506. }
  1507. if (second == 48)
  1508. {
  1509. SetPlayerTime(i,8,48);
  1510. }
  1511. if (second == 49)
  1512. {
  1513. SetPlayerTime(i,8,49);
  1514. }
  1515. if (second == 50)
  1516. {
  1517. SetPlayerTime(i,8,50);
  1518. }
  1519. if (second == 51)
  1520. {
  1521. SetPlayerTime(i,8,51);
  1522. }
  1523. if (second == 52)
  1524. {
  1525. SetPlayerTime(i,8,52);
  1526. }
  1527. if (second == 53)
  1528. {
  1529. SetPlayerTime(i,8,53);
  1530. }
  1531. if (second == 54)
  1532. {
  1533. SetPlayerTime(i,8,54);
  1534. }
  1535. if (second == 55)
  1536. {
  1537. SetPlayerTime(i,8,55);
  1538. }
  1539. if (second == 56)
  1540. {
  1541. SetPlayerTime(i,8,56);
  1542. }
  1543. if (second == 57)
  1544. {
  1545. SetPlayerTime(i,8,57);
  1546. }
  1547. if (second == 58)
  1548. {
  1549. SetPlayerTime(i,8,58);
  1550. }
  1551. if (second == 59)
  1552. {
  1553. SetPlayerTime(i,8,59);
  1554. }
  1555. }
  1556. if (minute == 9 || minute == 33 || minute == 57)
  1557. {
  1558. if (second == 0)
  1559. {
  1560. SetPlayerTime(i,9,0);
  1561. TextDrawHideForPlayer(i, Textdraw08);
  1562. TextDrawShowForPlayer(i, Textdraw09);
  1563. }
  1564. if (second == 1)
  1565. {
  1566. SetPlayerTime(i,9,01);
  1567. }
  1568. if (second == 2)
  1569. {
  1570. SetPlayerTime(i,9,02);
  1571. }
  1572. if (second == 3)
  1573. {
  1574. SetPlayerTime(i,9,03);
  1575. }
  1576. if (second == 4)
  1577. {
  1578. SetPlayerTime(i,9,04);
  1579. }
  1580. if (second == 5)
  1581. {
  1582. SetPlayerTime(i,9,05);
  1583. }
  1584. if (second == 6)
  1585. {
  1586. SetPlayerTime(i,9,06);
  1587. }
  1588. if (second == 7)
  1589. {
  1590. SetPlayerTime(i,9,07);
  1591. }
  1592. if (second == 8)
  1593. {
  1594. SetPlayerTime(i,9,08);
  1595. }
  1596. if (second == 9)
  1597. {
  1598. SetPlayerTime(i,9,09);
  1599. }
  1600. if (second == 10)
  1601. {
  1602. SetPlayerTime(i,9,10);
  1603. }
  1604. if (second == 11)
  1605. {
  1606. SetPlayerTime(i,9,11);
  1607. }
  1608. if (second == 12)
  1609. {
  1610. SetPlayerTime(i,9,12);
  1611. }
  1612. if (second == 13)
  1613. {
  1614. SetPlayerTime(i,9,13);
  1615. }
  1616. if (second == 14)
  1617. {
  1618. SetPlayerTime(i,9,14);
  1619. }
  1620. if (second == 15)
  1621. {
  1622. SetPlayerTime(i,9,15);
  1623. }
  1624. if (second == 16)
  1625. {
  1626. SetPlayerTime(i,9,16);
  1627. }
  1628. if (second == 17)
  1629. {
  1630. SetPlayerTime(i,9,17);
  1631. }
  1632. if (second == 18)
  1633. {
  1634. SetPlayerTime(i,9,18);
  1635. }
  1636. if (second == 19)
  1637. {
  1638. SetPlayerTime(i,9,19);
  1639. }
  1640. if (second == 20)
  1641. {
  1642. SetPlayerTime(i,9,20);
  1643. }
  1644. if (second == 21)
  1645. {
  1646. SetPlayerTime(i,9,21);
  1647. }
  1648. if (second == 22)
  1649. {
  1650. SetPlayerTime(i,9,22);
  1651. }
  1652. if (second == 23)
  1653. {
  1654. SetPlayerTime(i,9,23);
  1655. }
  1656. if (second == 24)
  1657. {
  1658. SetPlayerTime(i,9,24);
  1659. }
  1660. if (second == 25)
  1661. {
  1662. SetPlayerTime(i,9,25);
  1663. }
  1664. if (second == 26)
  1665. {
  1666. SetPlayerTime(i,9,26);
  1667. }
  1668. if (second == 27)
  1669. {
  1670. SetPlayerTime(i,9,27);
  1671. }
  1672. if (second == 28)
  1673. {
  1674. SetPlayerTime(i,9,28);
  1675. }
  1676. if (second == 29)
  1677. {
  1678. SetPlayerTime(i,9,29);
  1679. }
  1680. if (second == 30)
  1681. {
  1682. SetPlayerTime(i,9,30);
  1683. }
  1684. if (second == 31)
  1685. {
  1686. SetPlayerTime(i,9,31);
  1687. }
  1688. if (second == 32)
  1689. {
  1690. SetPlayerTime(i,9,32);
  1691. }
  1692. if (second == 33)
  1693. {
  1694. SetPlayerTime(i,9,33);
  1695. }
  1696. if (second == 34)
  1697. {
  1698. SetPlayerTime(i,9,34);
  1699. }
  1700. if (second == 35)
  1701. {
  1702. SetPlayerTime(i,9,35);
  1703. }
  1704. if (second == 36)
  1705. {
  1706. SetPlayerTime(i,9,36);
  1707. }
  1708. if (second == 37)
  1709. {
  1710. SetPlayerTime(i,9,37);
  1711. }
  1712. if (second == 38)
  1713. {
  1714. SetPlayerTime(i,9,38);
  1715. }
  1716. if (second == 39)
  1717. {
  1718. SetPlayerTime(i,9,39);
  1719. }
  1720. if (second == 40)
  1721. {
  1722. SetPlayerTime(i,9,40);
  1723. }
  1724. if (second == 41)
  1725. {
  1726. SetPlayerTime(i,9,41);
  1727. }
  1728. if (second == 42)
  1729. {
  1730. SetPlayerTime(i,9,42);
  1731. }
  1732. if (second == 43)
  1733. {
  1734. SetPlayerTime(i,9,43);
  1735. }
  1736. if (second == 44)
  1737. {
  1738. SetPlayerTime(i,9,44);
  1739. }
  1740. if (second == 45)
  1741. {
  1742. SetPlayerTime(i,9,45);
  1743. }
  1744. if (second == 46)
  1745. {
  1746. SetPlayerTime(i,9,46);
  1747. }
  1748. if (second == 47)
  1749. {
  1750. SetPlayerTime(i,9,47);
  1751. }
  1752. if (second == 48)
  1753. {
  1754. SetPlayerTime(i,9,48);
  1755. }
  1756. if (second == 49)
  1757. {
  1758. SetPlayerTime(i,9,49);
  1759. }
  1760. if (second == 50)
  1761. {
  1762. SetPlayerTime(i,9,50);
  1763. }
  1764. if (second == 51)
  1765. {
  1766. SetPlayerTime(i,9,51);
  1767. }
  1768. if (second == 52)
  1769. {
  1770. SetPlayerTime(i,9,52);
  1771. }
  1772. if (second == 53)
  1773. {
  1774. SetPlayerTime(i,9,53);
  1775. }
  1776. if (second == 54)
  1777. {
  1778. SetPlayerTime(i,9,54);
  1779. }
  1780. if (second == 55)
  1781. {
  1782. SetPlayerTime(i,9,55);
  1783. }
  1784. if (second == 56)
  1785. {
  1786. SetPlayerTime(i,9,56);
  1787. }
  1788. if (second == 57)
  1789. {
  1790. SetPlayerTime(i,9,57);
  1791. }
  1792. if (second == 58)
  1793. {
  1794. SetPlayerTime(i,9,58);
  1795. }
  1796. if (second == 59)
  1797. {
  1798. SetPlayerTime(i,9,59);
  1799. }
  1800. }
  1801. if (minute == 10 || minute == 34 || minute == 58)
  1802. {
  1803. if (second == 0)
  1804. {
  1805. SetPlayerTime(i,10,0);
  1806. TextDrawHideForPlayer(i, Textdraw09);
  1807. TextDrawShowForPlayer(i, Textdraw10);
  1808. }
  1809. if (second == 1)
  1810. {
  1811. SetPlayerTime(i,10,01);
  1812. }
  1813. if (second == 2)
  1814. {
  1815. SetPlayerTime(i,10,02);
  1816. }
  1817. if (second == 3)
  1818. {
  1819. SetPlayerTime(i,10,03);
  1820. }
  1821. if (second == 4)
  1822. {
  1823. SetPlayerTime(i,10,04);
  1824. }
  1825. if (second == 5)
  1826. {
  1827. SetPlayerTime(i,10,05);
  1828. }
  1829. if (second == 6)
  1830. {
  1831. SetPlayerTime(i,10,06);
  1832. }
  1833. if (second == 7)
  1834. {
  1835. SetPlayerTime(i,10,07);
  1836. }
  1837. if (second == 8)
  1838. {
  1839. SetPlayerTime(i,10,08);
  1840. }
  1841. if (second == 9)
  1842. {
  1843. SetPlayerTime(i,10,09);
  1844. }
  1845. if (second == 10)
  1846. {
  1847. SetPlayerTime(i,10,10);
  1848. }
  1849. if (second == 11)
  1850. {
  1851. SetPlayerTime(i,10,11);
  1852. }
  1853. if (second == 12)
  1854. {
  1855. SetPlayerTime(i,10,12);
  1856. }
  1857. if (second == 13)
  1858. {
  1859. SetPlayerTime(i,10,13);
  1860. }
  1861. if (second == 14)
  1862. {
  1863. SetPlayerTime(i,10,14);
  1864. }
  1865. if (second == 15)
  1866. {
  1867. SetPlayerTime(i,10,15);
  1868. }
  1869. if (second == 16)
  1870. {
  1871. SetPlayerTime(i,10,16);
  1872. }
  1873. if (second == 17)
  1874. {
  1875. SetPlayerTime(i,10,17);
  1876. }
  1877. if (second == 18)
  1878. {
  1879. SetPlayerTime(i,10,18);
  1880. }
  1881. if (second == 19)
  1882. {
  1883. SetPlayerTime(i,10,19);
  1884. }
  1885. if (second == 20)
  1886. {
  1887. SetPlayerTime(i,10,20);
  1888. }
  1889. if (second == 21)
  1890. {
  1891. SetPlayerTime(i,10,21);
  1892. }
  1893. if (second == 22)
  1894. {
  1895. SetPlayerTime(i,10,22);
  1896. }
  1897. if (second == 23)
  1898. {
  1899. SetPlayerTime(i,10,23);
  1900. }
  1901. if (second == 24)
  1902. {
  1903. SetPlayerTime(i,10,24);
  1904. }
  1905. if (second == 25)
  1906. {
  1907. SetPlayerTime(i,10,25);
  1908. }
  1909. if (second == 26)
  1910. {
  1911. SetPlayerTime(i,10,26);
  1912. }
  1913. if (second == 27)
  1914. {
  1915. SetPlayerTime(i,10,27);
  1916. }
  1917. if (second == 28)
  1918. {
  1919. SetPlayerTime(i,10,28);
  1920. }
  1921. if (second == 29)
  1922. {
  1923. SetPlayerTime(i,10,29);
  1924. }
  1925. if (second == 30)
  1926. {
  1927. SetPlayerTime(i,10,30);
  1928. }
  1929. if (second == 31)
  1930. {
  1931. SetPlayerTime(i,10,31);
  1932. }
  1933. if (second == 32)
  1934. {
  1935. SetPlayerTime(i,10,32);
  1936. }
  1937. if (second == 33)
  1938. {
  1939. SetPlayerTime(i,10,33);
  1940. }
  1941. if (second == 34)
  1942. {
  1943. SetPlayerTime(i,10,34);
  1944. }
  1945. if (second == 35)
  1946. {
  1947. SetPlayerTime(i,10,35);
  1948. }
  1949. if (second == 36)
  1950. {
  1951. SetPlayerTime(i,10,36);
  1952. }
  1953. if (second == 37)
  1954. {
  1955. SetPlayerTime(i,10,37);
  1956. }
  1957. if (second == 38)
  1958. {
  1959. SetPlayerTime(i,10,38);
  1960. }
  1961. if (second == 39)
  1962. {
  1963. SetPlayerTime(i,10,39);
  1964. }
  1965. if (second == 40)
  1966. {
  1967. SetPlayerTime(i,10,40);
  1968. }
  1969. if (second == 41)
  1970. {
  1971. SetPlayerTime(i,10,41);
  1972. }
  1973. if (second == 42)
  1974. {
  1975. SetPlayerTime(i,10,42);
  1976. }
  1977. if (second == 43)
  1978. {
  1979. SetPlayerTime(i,10,43);
  1980. }
  1981. if (second == 44)
  1982. {
  1983. SetPlayerTime(i,10,44);
  1984. }
  1985. if (second == 45)
  1986. {
  1987. SetPlayerTime(i,10,45);
  1988. }
  1989. if (second == 46)
  1990. {
  1991. SetPlayerTime(i,10,46);
  1992. }
  1993. if (second == 47)
  1994. {
  1995. SetPlayerTime(i,10,47);
  1996. }
  1997. if (second == 48)
  1998. {
  1999. SetPlayerTime(i,10,48);
  2000. }
  2001. if (second == 49)
  2002. {
  2003. SetPlayerTime(i,10,49);
  2004. }
  2005. if (second == 50)
  2006. {
  2007. SetPlayerTime(i,10,50);
  2008. }
  2009. if (second == 51)
  2010. {
  2011. SetPlayerTime(i,10,51);
  2012. }
  2013. if (second == 52)
  2014. {
  2015. SetPlayerTime(i,10,52);
  2016. }
  2017. if (second == 53)
  2018. {
  2019. SetPlayerTime(i,10,53);
  2020. }
  2021. if (second == 54)
  2022. {
  2023. SetPlayerTime(i,10,54);
  2024. }
  2025. if (second == 55)
  2026. {
  2027. SetPlayerTime(i,10,55);
  2028. }
  2029. if (second == 56)
  2030. {
  2031. SetPlayerTime(i,10,56);
  2032. }
  2033. if (second == 57)
  2034. {
  2035. SetPlayerTime(i,10,57);
  2036. }
  2037. if (second == 58)
  2038. {
  2039. SetPlayerTime(i,10,58);
  2040. }
  2041. if (second == 59)
  2042. {
  2043. SetPlayerTime(i,10,59);
  2044. }
  2045. }
  2046. if (minute == 11 || minute == 35 || minute == 59)
  2047. {
  2048. if (second == 0)
  2049. {
  2050. SetPlayerTime(i,11,0);
  2051. TextDrawHideForPlayer(i, Textdraw10);
  2052. TextDrawShowForPlayer(i, Textdraw11);
  2053. }
  2054. }
  2055. if (minute == 12 || minute == 36)
  2056. {
  2057. if (second == 0)
  2058. {
  2059. SetPlayerTime(i,12,0);
  2060. TextDrawHideForPlayer(i, Textdraw11);
  2061. TextDrawShowForPlayer(i, Textdraw12);
  2062. }
  2063. }
  2064. if (minute == 13 || minute == 37)
  2065. {
  2066. if (second == 0)
  2067. {
  2068. SetPlayerTime(i,13,0);
  2069. TextDrawHideForPlayer(i, Textdraw12);
  2070. TextDrawShowForPlayer(i, Textdraw13);
  2071. }
  2072. }
  2073. if (minute == 14 || minute == 38)
  2074. {
  2075. if (second == 0)
  2076. {
  2077. SetPlayerTime(i,14,0);
  2078. TextDrawHideForPlayer(i, Textdraw13);
  2079. TextDrawShowForPlayer(i, Textdraw14);
  2080. }
  2081. }
  2082. if (minute == 15 || minute == 39)
  2083. {
  2084. if (second == 0)
  2085. {
  2086. TextDrawHideForPlayer(i, Textdraw14);
  2087. TextDrawShowForPlayer(i, Textdraw15);
  2088. SetPlayerTime(i,15,0);
  2089. }
  2090. }
  2091. if (minute == 16 || minute == 40)
  2092. {
  2093. if (second == 0)
  2094. {
  2095. TextDrawHideForPlayer(i, Textdraw15);
  2096. TextDrawShowForPlayer(i, Textdraw16);
  2097. SetPlayerTime(i,16,0);
  2098. }
  2099. }
  2100. if (minute == 17 || minute == 41)
  2101. {
  2102. if (second == 0)
  2103. {
  2104. TextDrawHideForPlayer(i, Textdraw16);
  2105. TextDrawShowForPlayer(i, Textdraw17);
  2106. SetPlayerTime(i,17,0);
  2107. }
  2108. }
  2109. if (minute == 18 || minute == 42)
  2110. {
  2111. if (second == 0)
  2112. {
  2113. TextDrawHideForPlayer(i, Textdraw17);
  2114. TextDrawShowForPlayer(i, Textdraw18);
  2115. SetPlayerTime(i,18,0);
  2116. }
  2117. }
  2118. if (minute == 19 || minute == 43)
  2119. {
  2120. if (second == 0)
  2121. {
  2122. TextDrawHideForPlayer(i, Textdraw18);
  2123. TextDrawShowForPlayer(i, Textdraw19);
  2124. SetPlayerTime(i,19,0);
  2125. }
  2126. if (second == 1)
  2127. {
  2128. SetPlayerTime(i,19,01);
  2129. }
  2130. if (second == 2)
  2131. {
  2132. SetPlayerTime(i,19,02);
  2133. }
  2134. if (second == 3)
  2135. {
  2136. SetPlayerTime(i,19,03);
  2137. }
  2138. if (second == 4)
  2139. {
  2140. SetPlayerTime(i,19,04);
  2141. }
  2142. if (second == 5)
  2143. {
  2144. SetPlayerTime(i,19,05);
  2145. }
  2146. if (second == 6)
  2147. {
  2148. SetPlayerTime(i,19,06);
  2149. }
  2150. if (second == 7)
  2151. {
  2152. SetPlayerTime(i,19,07);
  2153. }
  2154. if (second == 8)
  2155. {
  2156. SetPlayerTime(i,19,08);
  2157. }
  2158. if (second == 9)
  2159. {
  2160. SetPlayerTime(i,19,09);
  2161. }
  2162. if (second == 10)
  2163. {
  2164. SetPlayerTime(i,19,10);
  2165. }
  2166. if (second == 11)
  2167. {
  2168. SetPlayerTime(i,19,11);
  2169. }
  2170. if (second == 12)
  2171. {
  2172. SetPlayerTime(i,19,12);
  2173. }
  2174. if (second == 13)
  2175. {
  2176. SetPlayerTime(i,19,13);
  2177. }
  2178. if (second == 14)
  2179. {
  2180. SetPlayerTime(i,19,14);
  2181. }
  2182. if (second == 15)
  2183. {
  2184. SetPlayerTime(i,19,15);
  2185. }
  2186. if (second == 16)
  2187. {
  2188. SetPlayerTime(i,19,16);
  2189. }
  2190. if (second == 17)
  2191. {
  2192. SetPlayerTime(i,19,17);
  2193. }
  2194. if (second == 18)
  2195. {
  2196. SetPlayerTime(i,19,18);
  2197. }
  2198. if (second == 19)
  2199. {
  2200. SetPlayerTime(i,19,19);
  2201. }
  2202. if (second == 20)
  2203. {
  2204. SetPlayerTime(i,19,20);
  2205. }
  2206. if (second == 21)
  2207. {
  2208. SetPlayerTime(i,19,21);
  2209. }
  2210. if (second == 22)
  2211. {
  2212. SetPlayerTime(i,19,22);
  2213. }
  2214. if (second == 23)
  2215. {
  2216. SetPlayerTime(i,19,23);
  2217. }
  2218. if (second == 24)
  2219. {
  2220. SetPlayerTime(i,19,24);
  2221. }
  2222. if (second == 25)
  2223. {
  2224. SetPlayerTime(i,19,25);
  2225. }
  2226. if (second == 26)
  2227. {
  2228. SetPlayerTime(i,19,26);
  2229. }
  2230. if (second == 27)
  2231. {
  2232. SetPlayerTime(i,19,27);
  2233. }
  2234. if (second == 28)
  2235. {
  2236. SetPlayerTime(i,19,28);
  2237. }
  2238. if (second == 29)
  2239. {
  2240. SetPlayerTime(i,19,29);
  2241. }
  2242. if (second == 30)
  2243. {
  2244. SetPlayerTime(i,19,30);
  2245. }
  2246. if (second == 31)
  2247. {
  2248. SetPlayerTime(i,19,31);
  2249. }
  2250. if (second == 32)
  2251. {
  2252. SetPlayerTime(i,19,32);
  2253. }
  2254. if (second == 33)
  2255. {
  2256. SetPlayerTime(i,19,33);
  2257. }
  2258. if (second == 34)
  2259. {
  2260. SetPlayerTime(i,19,34);
  2261. }
  2262. if (second == 35)
  2263. {
  2264. SetPlayerTime(i,19,35);
  2265. }
  2266. if (second == 36)
  2267. {
  2268. SetPlayerTime(i,19,36);
  2269. }
  2270. if (second == 37)
  2271. {
  2272. SetPlayerTime(i,19,37);
  2273. }
  2274. if (second == 38)
  2275. {
  2276. SetPlayerTime(i,19,38);
  2277. }
  2278. if (second == 39)
  2279. {
  2280. SetPlayerTime(i,19,39);
  2281. }
  2282. if (second == 40)
  2283. {
  2284. SetPlayerTime(i,19,40);
  2285. }
  2286. if (second == 41)
  2287. {
  2288. SetPlayerTime(i,19,41);
  2289. }
  2290. if (second == 42)
  2291. {
  2292. SetPlayerTime(i,19,42);
  2293. }
  2294. if (second == 43)
  2295. {
  2296. SetPlayerTime(i,19,43);
  2297. }
  2298. if (second == 44)
  2299. {
  2300. SetPlayerTime(i,19,44);
  2301. }
  2302. if (second == 45)
  2303. {
  2304. SetPlayerTime(i,19,45);
  2305. }
  2306. if (second == 46)
  2307. {
  2308. SetPlayerTime(i,19,46);
  2309. }
  2310. if (second == 47)
  2311. {
  2312. SetPlayerTime(i,19,47);
  2313. }
  2314. if (second == 48)
  2315. {
  2316. SetPlayerTime(i,19,48);
  2317. }
  2318. if (second == 49)
  2319. {
  2320. SetPlayerTime(i,19,49);
  2321. }
  2322. if (second == 50)
  2323. {
  2324. SetPlayerTime(i,19,50);
  2325. }
  2326. if (second == 51)
  2327. {
  2328. SetPlayerTime(i,19,51);
  2329. }
  2330. if (second == 52)
  2331. {
  2332. SetPlayerTime(i,19,52);
  2333. }
  2334. if (second == 53)
  2335. {
  2336. SetPlayerTime(i,19,53);
  2337. }
  2338. if (second == 54)
  2339. {
  2340. SetPlayerTime(i,19,54);
  2341. }
  2342. if (second == 55)
  2343. {
  2344. SetPlayerTime(i,19,55);
  2345. }
  2346. if (second == 56)
  2347. {
  2348. SetPlayerTime(i,19,56);
  2349. }
  2350. if (second == 57)
  2351. {
  2352. SetPlayerTime(i,19,57);
  2353. }
  2354. if (second == 58)
  2355. {
  2356. SetPlayerTime(i,19,58);
  2357. }
  2358. if (second == 59)
  2359. {
  2360. SetPlayerTime(i,19,59);
  2361. }
  2362. }
  2363. if (minute == 20 || minute == 44)
  2364. {
  2365. if (second == 0)
  2366. {
  2367. TextDrawHideForPlayer(i, Textdraw19);
  2368. TextDrawShowForPlayer(i, Textdraw20);
  2369. SetPlayerTime(i,20,0);
  2370. }
  2371. if (second == 1)
  2372. {
  2373. SetPlayerTime(i,20,01);
  2374. }
  2375. if (second == 2)
  2376. {
  2377. SetPlayerTime(i,20,02);
  2378. }
  2379. if (second == 3)
  2380. {
  2381. SetPlayerTime(i,20,03);
  2382. }
  2383. if (second == 4)
  2384. {
  2385. SetPlayerTime(i,20,04);
  2386. }
  2387. if (second == 5)
  2388. {
  2389. SetPlayerTime(i,20,05);
  2390. }
  2391. if (second == 6)
  2392. {
  2393. SetPlayerTime(i,20,06);
  2394. }
  2395. if (second == 7)
  2396. {
  2397. SetPlayerTime(i,20,07);
  2398. }
  2399. if (second == 8)
  2400. {
  2401. SetPlayerTime(i,20,08);
  2402. }
  2403. if (second == 9)
  2404. {
  2405. SetPlayerTime(i,20,09);
  2406. }
  2407. if (second == 10)
  2408. {
  2409. SetPlayerTime(i,20,10);
  2410. }
  2411. if (second == 11)
  2412. {
  2413. SetPlayerTime(i,20,11);
  2414. }
  2415. if (second == 12)
  2416. {
  2417. SetPlayerTime(i,20,12);
  2418. }
  2419. if (second == 13)
  2420. {
  2421. SetPlayerTime(i,20,13);
  2422. }
  2423. if (second == 14)
  2424. {
  2425. SetPlayerTime(i,20,14);
  2426. }
  2427. if (second == 15)
  2428. {
  2429. SetPlayerTime(i,20,15);
  2430. }
  2431. if (second == 16)
  2432. {
  2433. SetPlayerTime(i,20,16);
  2434. }
  2435. if (second == 17)
  2436. {
  2437. SetPlayerTime(i,20,17);
  2438. }
  2439. if (second == 18)
  2440. {
  2441. SetPlayerTime(i,20,18);
  2442. }
  2443. if (second == 19)
  2444. {
  2445. SetPlayerTime(i,20,19);
  2446. }
  2447. if (second == 20)
  2448. {
  2449. SetPlayerTime(i,20,20);
  2450. }
  2451. if (second == 21)
  2452. {
  2453. SetPlayerTime(i,20,21);
  2454. }
  2455. if (second == 22)
  2456. {
  2457. SetPlayerTime(i,20,22);
  2458. }
  2459. if (second == 23)
  2460. {
  2461. SetPlayerTime(i,20,23);
  2462. }
  2463. if (second == 24)
  2464. {
  2465. SetPlayerTime(i,20,24);
  2466. }
  2467. if (second == 25)
  2468. {
  2469. SetPlayerTime(i,20,25);
  2470. }
  2471. if (second == 26)
  2472. {
  2473. SetPlayerTime(i,20,26);
  2474. }
  2475. if (second == 27)
  2476. {
  2477. SetPlayerTime(i,20,27);
  2478. }
  2479. if (second == 28)
  2480. {
  2481. SetPlayerTime(i,20,28);
  2482. }
  2483. if (second == 29)
  2484. {
  2485. SetPlayerTime(i,20,29);
  2486. }
  2487. if (second == 30)
  2488. {
  2489. SetPlayerTime(i,20,30);
  2490. }
  2491. if (second == 31)
  2492. {
  2493. SetPlayerTime(i,20,31);
  2494. }
  2495. if (second == 32)
  2496. {
  2497. SetPlayerTime(i,20,32);
  2498. }
  2499. if (second == 33)
  2500. {
  2501. SetPlayerTime(i,20,33);
  2502. }
  2503. if (second == 34)
  2504. {
  2505. SetPlayerTime(i,20,34);
  2506. }
  2507. if (second == 35)
  2508. {
  2509. SetPlayerTime(i,20,35);
  2510. }
  2511. if (second == 36)
  2512. {
  2513. SetPlayerTime(i,20,36);
  2514. }
  2515. if (second == 37)
  2516. {
  2517. SetPlayerTime(i,20,37);
  2518. }
  2519. if (second == 38)
  2520. {
  2521. SetPlayerTime(i,20,38);
  2522. }
  2523. if (second == 39)
  2524. {
  2525. SetPlayerTime(i,20,39);
  2526. }
  2527. if (second == 40)
  2528. {
  2529. SetPlayerTime(i,20,40);
  2530. }
  2531. if (second == 41)
  2532. {
  2533. SetPlayerTime(i,20,41);
  2534. }
  2535. if (second == 42)
  2536. {
  2537. SetPlayerTime(i,20,42);
  2538. }
  2539. if (second == 43)
  2540. {
  2541. SetPlayerTime(i,20,43);
  2542. }
  2543. if (second == 44)
  2544. {
  2545. SetPlayerTime(i,20,44);
  2546. }
  2547. if (second == 45)
  2548. {
  2549. SetPlayerTime(i,20,45);
  2550. }
  2551. if (second == 46)
  2552. {
  2553. SetPlayerTime(i,20,46);
  2554. }
  2555. if (second == 47)
  2556. {
  2557. SetPlayerTime(i,20,47);
  2558. }
  2559. if (second == 48)
  2560. {
  2561. SetPlayerTime(i,20,48);
  2562. }
  2563. if (second == 49)
  2564. {
  2565. SetPlayerTime(i,20,49);
  2566. }
  2567. if (second == 50)
  2568. {
  2569. SetPlayerTime(i,20,50);
  2570. }
  2571. if (second == 51)
  2572. {
  2573. SetPlayerTime(i,20,51);
  2574. }
  2575. if (second == 52)
  2576. {
  2577. SetPlayerTime(i,20,52);
  2578. }
  2579. if (second == 53)
  2580. {
  2581. SetPlayerTime(i,20,53);
  2582. }
  2583. if (second == 54)
  2584. {
  2585. SetPlayerTime(i,20,54);
  2586. }
  2587. if (second == 55)
  2588. {
  2589. SetPlayerTime(i,20,55);
  2590. }
  2591. if (second == 56)
  2592. {
  2593. SetPlayerTime(i,20,56);
  2594. }
  2595. if (second == 57)
  2596. {
  2597. SetPlayerTime(i,20,57);
  2598. }
  2599. if (second == 58)
  2600. {
  2601. SetPlayerTime(i,20,58);
  2602. }
  2603. if (second == 59)
  2604. {
  2605. SetPlayerTime(i,20,59);
  2606. }
  2607. }
  2608. if (minute == 21 || minute == 45)
  2609. {
  2610. if (second == 0)
  2611. {
  2612. TextDrawHideForPlayer(i, Textdraw20);
  2613. TextDrawShowForPlayer(i, Textdraw21);
  2614. SetPlayerTime(i,21,0);
  2615. }
  2616. if (second == 1)
  2617. {
  2618. SetPlayerTime(i,21,01);
  2619. }
  2620. if (second == 2)
  2621. {
  2622. SetPlayerTime(i,21,02);
  2623. }
  2624. if (second == 3)
  2625. {
  2626. SetPlayerTime(i,21,03);
  2627. }
  2628. if (second == 4)
  2629. {
  2630. SetPlayerTime(i,21,04);
  2631. }
  2632. if (second == 5)
  2633. {
  2634. SetPlayerTime(i,21,05);
  2635. }
  2636. if (second == 6)
  2637. {
  2638. SetPlayerTime(i,21,06);
  2639. }
  2640. if (second == 7)
  2641. {
  2642. SetPlayerTime(i,21,07);
  2643. }
  2644. if (second == 8)
  2645. {
  2646. SetPlayerTime(i,21,08);
  2647. }
  2648. if (second == 9)
  2649. {
  2650. SetPlayerTime(i,21,09);
  2651. }
  2652. if (second == 10)
  2653. {
  2654. SetPlayerTime(i,21,10);
  2655. }
  2656. if (second == 11)
  2657. {
  2658. SetPlayerTime(i,21,11);
  2659. }
  2660. if (second == 12)
  2661. {
  2662. SetPlayerTime(i,21,12);
  2663. }
  2664. if (second == 13)
  2665. {
  2666. SetPlayerTime(i,21,13);
  2667. }
  2668. if (second == 14)
  2669. {
  2670. SetPlayerTime(i,21,14);
  2671. }
  2672. if (second == 15)
  2673. {
  2674. SetPlayerTime(i,21,15);
  2675. }
  2676. if (second == 16)
  2677. {
  2678. SetPlayerTime(i,21,16);
  2679. }
  2680. if (second == 17)
  2681. {
  2682. SetPlayerTime(i,21,17);
  2683. }
  2684. if (second == 18)
  2685. {
  2686. SetPlayerTime(i,21,18);
  2687. }
  2688. if (second == 19)
  2689. {
  2690. SetPlayerTime(i,21,19);
  2691. }
  2692. if (second == 20)
  2693. {
  2694. SetPlayerTime(i,21,20);
  2695. }
  2696. if (second == 21)
  2697. {
  2698. SetPlayerTime(i,21,21);
  2699. }
  2700. if (second == 22)
  2701. {
  2702. SetPlayerTime(i,21,22);
  2703. }
  2704. if (second == 23)
  2705. {
  2706. SetPlayerTime(i,21,23);
  2707. }
  2708. if (second == 24)
  2709. {
  2710. SetPlayerTime(i,21,24);
  2711. }
  2712. if (second == 25)
  2713. {
  2714. SetPlayerTime(i,21,25);
  2715. }
  2716. if (second == 26)
  2717. {
  2718. SetPlayerTime(i,21,26);
  2719. }
  2720. if (second == 27)
  2721. {
  2722. SetPlayerTime(i,21,27);
  2723. }
  2724. if (second == 28)
  2725. {
  2726. SetPlayerTime(i,21,28);
  2727. }
  2728. if (second == 29)
  2729. {
  2730. SetPlayerTime(i,21,29);
  2731. }
  2732. if (second == 30)
  2733. {
  2734. SetPlayerTime(i,21,30);
  2735. }
  2736. if (second == 31)
  2737. {
  2738. SetPlayerTime(i,21,31);
  2739. }
  2740. if (second == 32)
  2741. {
  2742. SetPlayerTime(i,21,32);
  2743. }
  2744. if (second == 33)
  2745. {
  2746. SetPlayerTime(i,21,33);
  2747. }
  2748. if (second == 34)
  2749. {
  2750. SetPlayerTime(i,21,34);
  2751. }
  2752. if (second == 35)
  2753. {
  2754. SetPlayerTime(i,21,35);
  2755. }
  2756. if (second == 36)
  2757. {
  2758. SetPlayerTime(i,21,36);
  2759. }
  2760. if (second == 37)
  2761. {
  2762. SetPlayerTime(i,21,37);
  2763. }
  2764. if (second == 38)
  2765. {
  2766. SetPlayerTime(i,21,38);
  2767. }
  2768. if (second == 39)
  2769. {
  2770. SetPlayerTime(i,21,39);
  2771. }
  2772. if (second == 40)
  2773. {
  2774. SetPlayerTime(i,21,40);
  2775. }
  2776. if (second == 41)
  2777. {
  2778. SetPlayerTime(i,21,41);
  2779. }
  2780. if (second == 42)
  2781. {
  2782. SetPlayerTime(i,21,42);
  2783. }
  2784. if (second == 43)
  2785. {
  2786. SetPlayerTime(i,21,43);
  2787. }
  2788. if (second == 44)
  2789. {
  2790. SetPlayerTime(i,21,44);
  2791. }
  2792. if (second == 45)
  2793. {
  2794. SetPlayerTime(i,21,45);
  2795. }
  2796. if (second == 46)
  2797. {
  2798. SetPlayerTime(i,21,46);
  2799. }
  2800. if (second == 47)
  2801. {
  2802. SetPlayerTime(i,21,47);
  2803. }
  2804. if (second == 48)
  2805. {
  2806. SetPlayerTime(i,21,48);
  2807. }
  2808. if (second == 49)
  2809. {
  2810. SetPlayerTime(i,21,49);
  2811. }
  2812. if (second == 50)
  2813. {
  2814. SetPlayerTime(i,21,50);
  2815. }
  2816. if (second == 51)
  2817. {
  2818. SetPlayerTime(i,21,51);
  2819. }
  2820. if (second == 52)
  2821. {
  2822. SetPlayerTime(i,21,52);
  2823. }
  2824. if (second == 53)
  2825. {
  2826. SetPlayerTime(i,21,53);
  2827. }
  2828. if (second == 54)
  2829. {
  2830. SetPlayerTime(i,21,54);
  2831. }
  2832. if (second == 55)
  2833. {
  2834. SetPlayerTime(i,21,55);
  2835. }
  2836. if (second == 56)
  2837. {
  2838. SetPlayerTime(i,21,56);
  2839. }
  2840. if (second == 57)
  2841. {
  2842. SetPlayerTime(i,21,57);
  2843. }
  2844. if (second == 58)
  2845. {
  2846. SetPlayerTime(i,21,58);
  2847. }
  2848. if (second == 59)
  2849. {
  2850. SetPlayerTime(i,21,59);
  2851. }
  2852. }
  2853. if (minute == 22 || minute == 46)
  2854. {
  2855. if (second == 0)
  2856. {
  2857. SetPlayerTime(i,22,0);
  2858. TextDrawHideForPlayer(i, Textdraw21);
  2859. TextDrawShowForPlayer(i, Textdraw22);
  2860. }
  2861. if (second == 1)
  2862. {
  2863. SetPlayerTime(i,22,01);
  2864. }
  2865. if (second == 2)
  2866. {
  2867. SetPlayerTime(i,22,02);
  2868. }
  2869. if (second == 3)
  2870. {
  2871. SetPlayerTime(i,22,03);
  2872. }
  2873. if (second == 4)
  2874. {
  2875. SetPlayerTime(i,22,04);
  2876. }
  2877. if (second == 5)
  2878. {
  2879. SetPlayerTime(i,22,05);
  2880. }
  2881. if (second == 6)
  2882. {
  2883. SetPlayerTime(i,22,06);
  2884. }
  2885. if (second == 7)
  2886. {
  2887. SetPlayerTime(i,22,07);
  2888. }
  2889. if (second == 8)
  2890. {
  2891. SetPlayerTime(i,22,08);
  2892. }
  2893. if (second == 9)
  2894. {
  2895. SetPlayerTime(i,22,09);
  2896. }
  2897. if (second == 10)
  2898. {
  2899. SetPlayerTime(i,22,10);
  2900. }
  2901. if (second == 11)
  2902. {
  2903. SetPlayerTime(i,22,11);
  2904. }
  2905. if (second == 12)
  2906. {
  2907. SetPlayerTime(i,22,12);
  2908. }
  2909. if (second == 13)
  2910. {
  2911. SetPlayerTime(i,22,13);
  2912. }
  2913. if (second == 14)
  2914. {
  2915. SetPlayerTime(i,22,14);
  2916. }
  2917. if (second == 15)
  2918. {
  2919. SetPlayerTime(i,22,15);
  2920. }
  2921. if (second == 16)
  2922. {
  2923. SetPlayerTime(i,22,16);
  2924. }
  2925. if (second == 17)
  2926. {
  2927. SetPlayerTime(i,22,17);
  2928. }
  2929. if (second == 18)
  2930. {
  2931. SetPlayerTime(i,22,18);
  2932. }
  2933. if (second == 19)
  2934. {
  2935. SetPlayerTime(i,22,19);
  2936. }
  2937. if (second == 20)
  2938. {
  2939. SetPlayerTime(i,22,20);
  2940. }
  2941. if (second == 21)
  2942. {
  2943. SetPlayerTime(i,22,21);
  2944. }
  2945. if (second == 22)
  2946. {
  2947. SetPlayerTime(i,22,22);
  2948. }
  2949. if (second == 23)
  2950. {
  2951. SetPlayerTime(i,22,23);
  2952. }
  2953. if (second == 24)
  2954. {
  2955. SetPlayerTime(i,22,24);
  2956. }
  2957. if (second == 25)
  2958. {
  2959. SetPlayerTime(i,22,25);
  2960. }
  2961. if (second == 26)
  2962. {
  2963. SetPlayerTime(i,22,26);
  2964. }
  2965. if (second == 27)
  2966. {
  2967. SetPlayerTime(i,22,27);
  2968. }
  2969. if (second == 28)
  2970. {
  2971. SetPlayerTime(i,22,28);
  2972. }
  2973. if (second == 29)
  2974. {
  2975. SetPlayerTime(i,22,29);
  2976. }
  2977. if (second == 30)
  2978. {
  2979. SetPlayerTime(i,22,30);
  2980. }
  2981. if (second == 31)
  2982. {
  2983. SetPlayerTime(i,22,31);
  2984. }
  2985. if (second == 32)
  2986. {
  2987. SetPlayerTime(i,22,32);
  2988. }
  2989. if (second == 33)
  2990. {
  2991. SetPlayerTime(i,22,33);
  2992. }
  2993. if (second == 34)
  2994. {
  2995. SetPlayerTime(i,22,34);
  2996. }
  2997. if (second == 35)
  2998. {
  2999. SetPlayerTime(i,22,35);
  3000. }
  3001. if (second == 36)
  3002. {
  3003. SetPlayerTime(i,22,36);
  3004. }
  3005. if (second == 37)
  3006. {
  3007. SetPlayerTime(i,22,37);
  3008. }
  3009. if (second == 38)
  3010. {
  3011. SetPlayerTime(i,22,38);
  3012. }
  3013. if (second == 39)
  3014. {
  3015. SetPlayerTime(i,22,39);
  3016. }
  3017. if (second == 40)
  3018. {
  3019. SetPlayerTime(i,22,40);
  3020. }
  3021. if (second == 41)
  3022. {
  3023. SetPlayerTime(i,22,41);
  3024. }
  3025. if (second == 42)
  3026. {
  3027. SetPlayerTime(i,22,42);
  3028. }
  3029. if (second == 43)
  3030. {
  3031. SetPlayerTime(i,22,43);
  3032. }
  3033. if (second == 44)
  3034. {
  3035. SetPlayerTime(i,22,44);
  3036. }
  3037. if (second == 45)
  3038. {
  3039. SetPlayerTime(i,22,45);
  3040. }
  3041. if (second == 46)
  3042. {
  3043. SetPlayerTime(i,22,46);
  3044. }
  3045. if (second == 47)
  3046. {
  3047. SetPlayerTime(i,22,47);
  3048. }
  3049. if (second == 48)
  3050. {
  3051. SetPlayerTime(i,22,48);
  3052. }
  3053. if (second == 49)
  3054. {
  3055. SetPlayerTime(i,22,49);
  3056. }
  3057. if (second == 50)
  3058. {
  3059. SetPlayerTime(i,22,50);
  3060. }
  3061. if (second == 51)
  3062. {
  3063. SetPlayerTime(i,22,51);
  3064. }
  3065. if (second == 52)
  3066. {
  3067. SetPlayerTime(i,22,52);
  3068. }
  3069. if (second == 53)
  3070. {
  3071. SetPlayerTime(i,22,53);
  3072. }
  3073. if (second == 54)
  3074. {
  3075. SetPlayerTime(i,22,54);
  3076. }
  3077. if (second == 55)
  3078. {
  3079. SetPlayerTime(i,22,55);
  3080. }
  3081. if (second == 56)
  3082. {
  3083. SetPlayerTime(i,22,56);
  3084. }
  3085. if (second == 57)
  3086. {
  3087. SetPlayerTime(i,22,57);
  3088. }
  3089. if (second == 58)
  3090. {
  3091. SetPlayerTime(i,22,58);
  3092. }
  3093. if (second == 59)
  3094. {
  3095. SetPlayerTime(i,22,59);
  3096. }
  3097. }
  3098. if (minute == 23 || minute == 47)
  3099. {
  3100. if (second == 0)
  3101. {
  3102. SetPlayerTime(i,23,0);
  3103. TextDrawHideForPlayer(i, Textdraw22);
  3104. TextDrawShowForPlayer(i, Textdraw23);
  3105. }
  3106. if (second == 1)
  3107. {
  3108. SetPlayerTime(i,23,01);
  3109. }
  3110. if (second == 2)
  3111. {
  3112. SetPlayerTime(i,23,02);
  3113. }
  3114. if (second == 3)
  3115. {
  3116. SetPlayerTime(i,23,03);
  3117. }
  3118. if (second == 4)
  3119. {
  3120. SetPlayerTime(i,23,04);
  3121. }
  3122. if (second == 5)
  3123. {
  3124. SetPlayerTime(i,23,05);
  3125. }
  3126. if (second == 6)
  3127. {
  3128. SetPlayerTime(i,23,06);
  3129. }
  3130. if (second == 7)
  3131. {
  3132. SetPlayerTime(i,23,07);
  3133. }
  3134. if (second == 8)
  3135. {
  3136. SetPlayerTime(i,23,08);
  3137. }
  3138. if (second == 9)
  3139. {
  3140. SetPlayerTime(i,23,09);
  3141. }
  3142. if (second == 10)
  3143. {
  3144. SetPlayerTime(i,23,10);
  3145. }
  3146. if (second == 11)
  3147. {
  3148. SetPlayerTime(i,23,11);
  3149. }
  3150. if (second == 12)
  3151. {
  3152. SetPlayerTime(i,23,12);
  3153. }
  3154. if (second == 13)
  3155. {
  3156. SetPlayerTime(i,23,13);
  3157. }
  3158. if (second == 14)
  3159. {
  3160. SetPlayerTime(i,23,14);
  3161. }
  3162. if (second == 15)
  3163. {
  3164. SetPlayerTime(i,23,15);
  3165. }
  3166. if (second == 16)
  3167. {
  3168. SetPlayerTime(i,23,16);
  3169. }
  3170. if (second == 17)
  3171. {
  3172. SetPlayerTime(i,23,17);
  3173. }
  3174. if (second == 18)
  3175. {
  3176. SetPlayerTime(i,23,18);
  3177. }
  3178. if (second == 19)
  3179. {
  3180. SetPlayerTime(i,23,19);
  3181. }
  3182. if (second == 20)
  3183. {
  3184. SetPlayerTime(i,23,20);
  3185. }
  3186. if (second == 21)
  3187. {
  3188. SetPlayerTime(i,23,21);
  3189. }
  3190. if (second == 22)
  3191. {
  3192. SetPlayerTime(i,23,22);
  3193. }
  3194. if (second == 23)
  3195. {
  3196. SetPlayerTime(i,23,23);
  3197. }
  3198. if (second == 24)
  3199. {
  3200. SetPlayerTime(i,23,24);
  3201. }
  3202. if (second == 25)
  3203. {
  3204. SetPlayerTime(i,23,25);
  3205. }
  3206. if (second == 26)
  3207. {
  3208. SetPlayerTime(i,23,26);
  3209. }
  3210. if (second == 27)
  3211. {
  3212. SetPlayerTime(i,23,27);
  3213. }
  3214. if (second == 28)
  3215. {
  3216. SetPlayerTime(i,23,28);
  3217. }
  3218. if (second == 29)
  3219. {
  3220. SetPlayerTime(i,23,29);
  3221. }
  3222. if (second == 30)
  3223. {
  3224. SetPlayerTime(i,23,30);
  3225. }
  3226. if (second == 31)
  3227. {
  3228. SetPlayerTime(i,23,31);
  3229. }
  3230. if (second == 32)
  3231. {
  3232. SetPlayerTime(i,23,32);
  3233. }
  3234. if (second == 33)
  3235. {
  3236. SetPlayerTime(i,23,33);
  3237. }
  3238. if (second == 34)
  3239. {
  3240. SetPlayerTime(i,23,34);
  3241. }
  3242. if (second == 35)
  3243. {
  3244. SetPlayerTime(i,23,35);
  3245. }
  3246. if (second == 36)
  3247. {
  3248. SetPlayerTime(i,23,36);
  3249. }
  3250. if (second == 37)
  3251. {
  3252. SetPlayerTime(i,23,37);
  3253. }
  3254. if (second == 38)
  3255. {
  3256. SetPlayerTime(i,23,38);
  3257. }
  3258. if (second == 39)
  3259. {
  3260. SetPlayerTime(i,23,39);
  3261. }
  3262. if (second == 40)
  3263. {
  3264. SetPlayerTime(i,23,40);
  3265. }
  3266. if (second == 41)
  3267. {
  3268. SetPlayerTime(i,23,41);
  3269. }
  3270. if (second == 42)
  3271. {
  3272. SetPlayerTime(i,23,42);
  3273. }
  3274. if (second == 43)
  3275. {
  3276. SetPlayerTime(i,23,43);
  3277. }
  3278. if (second == 44)
  3279. {
  3280. SetPlayerTime(i,23,44);
  3281. }
  3282. if (second == 45)
  3283. {
  3284. SetPlayerTime(i,23,45);
  3285. }
  3286. if (second == 46)
  3287. {
  3288. SetPlayerTime(i,23,46);
  3289. }
  3290. if (second == 47)
  3291. {
  3292. SetPlayerTime(i,23,47);
  3293. }
  3294. if (second == 48)
  3295. {
  3296. SetPlayerTime(i,23,48);
  3297. }
  3298. if (second == 49)
  3299. {
  3300. SetPlayerTime(i,23,49);
  3301. }
  3302. if (second == 50)
  3303. {
  3304. SetPlayerTime(i,23,50);
  3305. }
  3306. if (second == 51)
  3307. {
  3308. SetPlayerTime(i,23,51);
  3309. }
  3310. if (second == 52)
  3311. {
  3312. SetPlayerTime(i,23,52);
  3313. }
  3314. if (second == 53)
  3315. {
  3316. SetPlayerTime(i,23,53);
  3317. }
  3318. if (second == 54)
  3319. {
  3320. SetPlayerTime(i,23,54);
  3321. }
  3322. if (second == 55)
  3323. {
  3324. SetPlayerTime(i,23,55);
  3325. }
  3326. if (second == 56)
  3327. {
  3328. SetPlayerTime(i,23,56);
  3329. }
  3330. if (second == 57)
  3331. {
  3332. SetPlayerTime(i,23,57);
  3333. }
  3334. if (second == 58)
  3335. {
  3336. SetPlayerTime(i,23,58);
  3337. }
  3338. if (second == 59)
  3339. {
  3340. SetPlayerTime(i,23,59);
  3341. }
  3342. }
  3343. }
  3344. if (hour == 0 || hour == 2 || hour == 4 || hour == 6 || hour == 8 || hour == 10 || hour == 12 || hour == 14 || hour == 16 || hour == 18 || hour == 20 || hour == 22)
  3345. {
  3346. if (minute == 0 || minute == 24 || minute == 48)
  3347. {
  3348. if (second == 0)
  3349. {
  3350. SetPlayerTime(i,12,0);
  3351. TextDrawHideForPlayer(i, Textdraw11);
  3352. TextDrawShowForPlayer(i, Textdraw12);
  3353. }
  3354. }
  3355. if (minute == 1 || minute == 25 || minute == 49)
  3356. {
  3357. if (second == 0)
  3358. {
  3359. SetPlayerTime(i,13,0);
  3360. TextDrawHideForPlayer(i, Textdraw12);
  3361. TextDrawShowForPlayer(i, Textdraw13);
  3362. }
  3363. }
  3364. if (minute == 2 || minute == 26 || minute == 50)
  3365. {
  3366. if (second == 0)
  3367. {
  3368. SetPlayerTime(i,14,0);
  3369. TextDrawHideForPlayer(i, Textdraw13);
  3370. TextDrawShowForPlayer(i, Textdraw14);
  3371. }
  3372. }
  3373. if (minute == 3 || minute == 27 || minute == 51)
  3374. {
  3375. if (second == 0)
  3376. {
  3377. SetPlayerTime(i,15,0);
  3378. TextDrawHideForPlayer(i, Textdraw14);
  3379. TextDrawShowForPlayer(i, Textdraw15);
  3380. }
  3381. }
  3382. if (minute == 4 || minute == 28 || minute == 52)
  3383. {
  3384. if (second == 0)
  3385. {
  3386. SetPlayerTime(i,16,0);
  3387. TextDrawHideForPlayer(i, Textdraw15);
  3388. TextDrawShowForPlayer(i, Textdraw16);
  3389. }
  3390. }
  3391. if (minute == 5 || minute == 29 || minute == 53)
  3392. {
  3393. if (second == 0)
  3394. {
  3395. SetPlayerTime(i,17,0);
  3396. TextDrawHideForPlayer(i, Textdraw16);
  3397. TextDrawShowForPlayer(i, Textdraw17);
  3398. }
  3399. }
  3400. if (minute == 6 || minute == 30 || minute == 54)
  3401. {
  3402. if (second == 0)
  3403. {
  3404. SetPlayerTime(i,18,0);
  3405. TextDrawHideForPlayer(i, Textdraw17);
  3406. TextDrawShowForPlayer(i, Textdraw18);
  3407. }
  3408. }
  3409. if (minute == 7 || minute == 31 || minute == 55)
  3410. {
  3411. if (second == 0)
  3412. {
  3413. SetPlayerTime(i,19,0);
  3414. TextDrawHideForPlayer(i, Textdraw18);
  3415. TextDrawShowForPlayer(i, Textdraw19);
  3416. }
  3417. if (second == 1)
  3418. {
  3419. SetPlayerTime(i,19,01);
  3420. }
  3421. if (second == 2)
  3422. {
  3423. SetPlayerTime(i,19,02);
  3424. }
  3425. if (second == 3)
  3426. {
  3427. SetPlayerTime(i,19,03);
  3428. }
  3429. if (second == 4)
  3430. {
  3431. SetPlayerTime(i,19,04);
  3432. }
  3433. if (second == 5)
  3434. {
  3435. SetPlayerTime(i,19,05);
  3436. }
  3437. if (second == 6)
  3438. {
  3439. SetPlayerTime(i,19,06);
  3440. }
  3441. if (second == 7)
  3442. {
  3443. SetPlayerTime(i,19,07);
  3444. }
  3445. if (second == 8)
  3446. {
  3447. SetPlayerTime(i,19,08);
  3448. }
  3449. if (second == 9)
  3450. {
  3451. SetPlayerTime(i,19,09);
  3452. }
  3453. if (second == 10)
  3454. {
  3455. SetPlayerTime(i,19,10);
  3456. }
  3457. if (second == 11)
  3458. {
  3459. SetPlayerTime(i,19,11);
  3460. }
  3461. if (second == 12)
  3462. {
  3463. SetPlayerTime(i,19,12);
  3464. }
  3465. if (second == 13)
  3466. {
  3467. SetPlayerTime(i,19,13);
  3468. }
  3469. if (second == 14)
  3470. {
  3471. SetPlayerTime(i,19,14);
  3472. }
  3473. if (second == 15)
  3474. {
  3475. SetPlayerTime(i,19,15);
  3476. }
  3477. if (second == 16)
  3478. {
  3479. SetPlayerTime(i,19,16);
  3480. }
  3481. if (second == 17)
  3482. {
  3483. SetPlayerTime(i,19,17);
  3484. }
  3485. if (second == 18)
  3486. {
  3487. SetPlayerTime(i,19,18);
  3488. }
  3489. if (second == 19)
  3490. {
  3491. SetPlayerTime(i,19,19);
  3492. }
  3493. if (second == 20)
  3494. {
  3495. SetPlayerTime(i,19,20);
  3496. }
  3497. if (second == 21)
  3498. {
  3499. SetPlayerTime(i,19,21);
  3500. }
  3501. if (second == 22)
  3502. {
  3503. SetPlayerTime(i,19,22);
  3504. }
  3505. if (second == 23)
  3506. {
  3507. SetPlayerTime(i,19,23);
  3508. }
  3509. if (second == 24)
  3510. {
  3511. SetPlayerTime(i,19,24);
  3512. }
  3513. if (second == 25)
  3514. {
  3515. SetPlayerTime(i,19,25);
  3516. }
  3517. if (second == 26)
  3518. {
  3519. SetPlayerTime(i,19,26);
  3520. }
  3521. if (second == 27)
  3522. {
  3523. SetPlayerTime(i,19,27);
  3524. }
  3525. if (second == 28)
  3526. {
  3527. SetPlayerTime(i,19,28);
  3528. }
  3529. if (second == 29)
  3530. {
  3531. SetPlayerTime(i,19,29);
  3532. }
  3533. if (second == 30)
  3534. {
  3535. SetPlayerTime(i,19,30);
  3536. }
  3537. if (second == 31)
  3538. {
  3539. SetPlayerTime(i,19,31);
  3540. }
  3541. if (second == 32)
  3542. {
  3543. SetPlayerTime(i,19,32);
  3544. }
  3545. if (second == 33)
  3546. {
  3547. SetPlayerTime(i,19,33);
  3548. }
  3549. if (second == 34)
  3550. {
  3551. SetPlayerTime(i,19,34);
  3552. }
  3553. if (second == 35)
  3554. {
  3555. SetPlayerTime(i,19,35);
  3556. }
  3557. if (second == 36)
  3558. {
  3559. SetPlayerTime(i,19,36);
  3560. }
  3561. if (second == 37)
  3562. {
  3563. SetPlayerTime(i,19,37);
  3564. }
  3565. if (second == 38)
  3566. {
  3567. SetPlayerTime(i,19,38);
  3568. }
  3569. if (second == 39)
  3570. {
  3571. SetPlayerTime(i,19,39);
  3572. }
  3573. if (second == 40)
  3574. {
  3575. SetPlayerTime(i,19,40);
  3576. }
  3577. if (second == 41)
  3578. {
  3579. SetPlayerTime(i,19,41);
  3580. }
  3581. if (second == 42)
  3582. {
  3583. SetPlayerTime(i,19,42);
  3584. }
  3585. if (second == 43)
  3586. {
  3587. SetPlayerTime(i,19,43);
  3588. }
  3589. if (second == 44)
  3590. {
  3591. SetPlayerTime(i,19,44);
  3592. }
  3593. if (second == 45)
  3594. {
  3595. SetPlayerTime(i,19,45);
  3596. }
  3597. if (second == 46)
  3598. {
  3599. SetPlayerTime(i,19,46);
  3600. }
  3601. if (second == 47)
  3602. {
  3603. SetPlayerTime(i,19,47);
  3604. }
  3605. if (second == 48)
  3606. {
  3607. SetPlayerTime(i,19,48);
  3608. }
  3609. if (second == 49)
  3610. {
  3611. SetPlayerTime(i,19,49);
  3612. }
  3613. if (second == 50)
  3614. {
  3615. SetPlayerTime(i,19,50);
  3616. }
  3617. if (second == 51)
  3618. {
  3619. SetPlayerTime(i,19,51);
  3620. }
  3621. if (second == 52)
  3622. {
  3623. SetPlayerTime(i,19,52);
  3624. }
  3625. if (second == 53)
  3626. {
  3627. SetPlayerTime(i,19,53);
  3628. }
  3629. if (second == 54)
  3630. {
  3631. SetPlayerTime(i,19,54);
  3632. }
  3633. if (second == 55)
  3634. {
  3635. SetPlayerTime(i,19,55);
  3636. }
  3637. if (second == 56)
  3638. {
  3639. SetPlayerTime(i,19,56);
  3640. }
  3641. if (second == 57)
  3642. {
  3643. SetPlayerTime(i,19,57);
  3644. }
  3645. if (second == 58)
  3646. {
  3647. SetPlayerTime(i,19,58);
  3648. }
  3649. if (second == 59)
  3650. {
  3651. SetPlayerTime(i,19,59);
  3652. }
  3653. }
  3654. if (minute == 8 || minute == 32 || minute == 56)
  3655. {
  3656. if (second == 0)
  3657. {
  3658. SetPlayerTime(i,20,0);
  3659. TextDrawHideForPlayer(i, Textdraw19);
  3660. TextDrawShowForPlayer(i, Textdraw20);
  3661. }
  3662. if (second == 1)
  3663. {
  3664. SetPlayerTime(i,20,01);
  3665. }
  3666. if (second == 2)
  3667. {
  3668. SetPlayerTime(i,20,02);
  3669. }
  3670. if (second == 3)
  3671. {
  3672. SetPlayerTime(i,20,03);
  3673. }
  3674. if (second == 4)
  3675. {
  3676. SetPlayerTime(i,20,04);
  3677. }
  3678. if (second == 5)
  3679. {
  3680. SetPlayerTime(i,20,05);
  3681. }
  3682. if (second == 6)
  3683. {
  3684. SetPlayerTime(i,20,06);
  3685. }
  3686. if (second == 7)
  3687. {
  3688. SetPlayerTime(i,20,07);
  3689. }
  3690. if (second == 8)
  3691. {
  3692. SetPlayerTime(i,20,08);
  3693. }
  3694. if (second == 9)
  3695. {
  3696. SetPlayerTime(i,20,09);
  3697. }
  3698. if (second == 10)
  3699. {
  3700. SetPlayerTime(i,20,10);
  3701. }
  3702. if (second == 11)
  3703. {
  3704. SetPlayerTime(i,20,11);
  3705. }
  3706. if (second == 12)
  3707. {
  3708. SetPlayerTime(i,20,12);
  3709. }
  3710. if (second == 13)
  3711. {
  3712. SetPlayerTime(i,20,13);
  3713. }
  3714. if (second == 14)
  3715. {
  3716. SetPlayerTime(i,20,14);
  3717. }
  3718. if (second == 15)
  3719. {
  3720. SetPlayerTime(i,20,15);
  3721. }
  3722. if (second == 16)
  3723. {
  3724. SetPlayerTime(i,20,16);
  3725. }
  3726. if (second == 17)
  3727. {
  3728. SetPlayerTime(i,20,17);
  3729. }
  3730. if (second == 18)
  3731. {
  3732. SetPlayerTime(i,20,18);
  3733. }
  3734. if (second == 19)
  3735. {
  3736. SetPlayerTime(i,20,19);
  3737. }
  3738. if (second == 20)
  3739. {
  3740. SetPlayerTime(i,20,20);
  3741. }
  3742. if (second == 21)
  3743. {
  3744. SetPlayerTime(i,20,21);
  3745. }
  3746. if (second == 22)
  3747. {
  3748. SetPlayerTime(i,20,22);
  3749. }
  3750. if (second == 23)
  3751. {
  3752. SetPlayerTime(i,20,23);
  3753. }
  3754. if (second == 24)
  3755. {
  3756. SetPlayerTime(i,20,24);
  3757. }
  3758. if (second == 25)
  3759. {
  3760. SetPlayerTime(i,20,25);
  3761. }
  3762. if (second == 26)
  3763. {
  3764. SetPlayerTime(i,20,26);
  3765. }
  3766. if (second == 27)
  3767. {
  3768. SetPlayerTime(i,20,27);
  3769. }
  3770. if (second == 28)
  3771. {
  3772. SetPlayerTime(i,20,28);
  3773. }
  3774. if (second == 29)
  3775. {
  3776. SetPlayerTime(i,20,29);
  3777. }
  3778. if (second == 30)
  3779. {
  3780. SetPlayerTime(i,20,30);
  3781. }
  3782. if (second == 31)
  3783. {
  3784. SetPlayerTime(i,20,31);
  3785. }
  3786. if (second == 32)
  3787. {
  3788. SetPlayerTime(i,20,32);
  3789. }
  3790. if (second == 33)
  3791. {
  3792. SetPlayerTime(i,20,33);
  3793. }
  3794. if (second == 34)
  3795. {
  3796. SetPlayerTime(i,20,34);
  3797. }
  3798. if (second == 35)
  3799. {
  3800. SetPlayerTime(i,20,35);
  3801. }
  3802. if (second == 36)
  3803. {
  3804. SetPlayerTime(i,20,36);
  3805. }
  3806. if (second == 37)
  3807. {
  3808. SetPlayerTime(i,20,37);
  3809. }
  3810. if (second == 38)
  3811. {
  3812. SetPlayerTime(i,20,38);
  3813. }
  3814. if (second == 39)
  3815. {
  3816. SetPlayerTime(i,20,39);
  3817. }
  3818. if (second == 40)
  3819. {
  3820. SetPlayerTime(i,20,40);
  3821. }
  3822. if (second == 41)
  3823. {
  3824. SetPlayerTime(i,20,41);
  3825. }
  3826. if (second == 42)
  3827. {
  3828. SetPlayerTime(i,20,42);
  3829. }
  3830. if (second == 43)
  3831. {
  3832. SetPlayerTime(i,20,43);
  3833. }
  3834. if (second == 44)
  3835. {
  3836. SetPlayerTime(i,20,44);
  3837. }
  3838. if (second == 45)
  3839. {
  3840. SetPlayerTime(i,20,45);
  3841. }
  3842. if (second == 46)
  3843. {
  3844. SetPlayerTime(i,20,46);
  3845. }
  3846. if (second == 47)
  3847. {
  3848. SetPlayerTime(i,20,47);
  3849. }
  3850. if (second == 48)
  3851. {
  3852. SetPlayerTime(i,20,48);
  3853. }
  3854. if (second == 49)
  3855. {
  3856. SetPlayerTime(i,20,49);
  3857. }
  3858. if (second == 50)
  3859. {
  3860. SetPlayerTime(i,20,50);
  3861. }
  3862. if (second == 51)
  3863. {
  3864. SetPlayerTime(i,20,51);
  3865. }
  3866. if (second == 52)
  3867. {
  3868. SetPlayerTime(i,20,52);
  3869. }
  3870. if (second == 53)
  3871. {
  3872. SetPlayerTime(i,20,53);
  3873. }
  3874. if (second == 54)
  3875. {
  3876. SetPlayerTime(i,20,54);
  3877. }
  3878. if (second == 55)
  3879. {
  3880. SetPlayerTime(i,20,55);
  3881. }
  3882. if (second == 56)
  3883. {
  3884. SetPlayerTime(i,20,56);
  3885. }
  3886. if (second == 57)
  3887. {
  3888. SetPlayerTime(i,20,57);
  3889. }
  3890. if (second == 58)
  3891. {
  3892. SetPlayerTime(i,20,58);
  3893. }
  3894. if (second == 59)
  3895. {
  3896. SetPlayerTime(i,20,59);
  3897. }
  3898. }
  3899. if (minute == 9 || minute == 33 || minute == 57)
  3900. {
  3901. if (second == 0)
  3902. {
  3903. SetPlayerTime(i,21,0);
  3904. TextDrawHideForPlayer(i, Textdraw20);
  3905. TextDrawShowForPlayer(i, Textdraw21);
  3906. }
  3907. if (second == 1)
  3908. {
  3909. SetPlayerTime(i,21,01);
  3910. }
  3911. if (second == 2)
  3912. {
  3913. SetPlayerTime(i,21,02);
  3914. }
  3915. if (second == 3)
  3916. {
  3917. SetPlayerTime(i,21,03);
  3918. }
  3919. if (second == 4)
  3920. {
  3921. SetPlayerTime(i,21,04);
  3922. }
  3923. if (second == 5)
  3924. {
  3925. SetPlayerTime(i,21,05);
  3926. }
  3927. if (second == 6)
  3928. {
  3929. SetPlayerTime(i,21,06);
  3930. }
  3931. if (second == 7)
  3932. {
  3933. SetPlayerTime(i,21,07);
  3934. }
  3935. if (second == 8)
  3936. {
  3937. SetPlayerTime(i,21,08);
  3938. }
  3939. if (second == 9)
  3940. {
  3941. SetPlayerTime(i,21,09);
  3942. }
  3943. if (second == 10)
  3944. {
  3945. SetPlayerTime(i,21,10);
  3946. }
  3947. if (second == 11)
  3948. {
  3949. SetPlayerTime(i,21,11);
  3950. }
  3951. if (second == 12)
  3952. {
  3953. SetPlayerTime(i,21,12);
  3954. }
  3955. if (second == 13)
  3956. {
  3957. SetPlayerTime(i,21,13);
  3958. }
  3959. if (second == 14)
  3960. {
  3961. SetPlayerTime(i,21,14);
  3962. }
  3963. if (second == 15)
  3964. {
  3965. SetPlayerTime(i,21,15);
  3966. }
  3967. if (second == 16)
  3968. {
  3969. SetPlayerTime(i,21,16);
  3970. }
  3971. if (second == 17)
  3972. {
  3973. SetPlayerTime(i,21,17);
  3974. }
  3975. if (second == 18)
  3976. {
  3977. SetPlayerTime(i,21,18);
  3978. }
  3979. if (second == 19)
  3980. {
  3981. SetPlayerTime(i,21,19);
  3982. }
  3983. if (second == 20)
  3984. {
  3985. SetPlayerTime(i,21,20);
  3986. }
  3987. if (second == 21)
  3988. {
  3989. SetPlayerTime(i,21,21);
  3990. }
  3991. if (second == 22)
  3992. {
  3993. SetPlayerTime(i,21,22);
  3994. }
  3995. if (second == 23)
  3996. {
  3997. SetPlayerTime(i,21,23);
  3998. }
  3999. if (second == 24)
  4000. {
  4001. SetPlayerTime(i,21,24);
  4002. }
  4003. if (second == 25)
  4004. {
  4005. SetPlayerTime(i,21,25);
  4006. }
  4007. if (second == 26)
  4008. {
  4009. SetPlayerTime(i,21,26);
  4010. }
  4011. if (second == 27)
  4012. {
  4013. SetPlayerTime(i,21,27);
  4014. }
  4015. if (second == 28)
  4016. {
  4017. SetPlayerTime(i,21,28);
  4018. }
  4019. if (second == 29)
  4020. {
  4021. SetPlayerTime(i,21,29);
  4022. }
  4023. if (second == 30)
  4024. {
  4025. SetPlayerTime(i,21,30);
  4026. }
  4027. if (second == 31)
  4028. {
  4029. SetPlayerTime(i,21,31);
  4030. }
  4031. if (second == 32)
  4032. {
  4033. SetPlayerTime(i,21,32);
  4034. }
  4035. if (second == 33)
  4036. {
  4037. SetPlayerTime(i,21,33);
  4038. }
  4039. if (second == 34)
  4040. {
  4041. SetPlayerTime(i,21,34);
  4042. }
  4043. if (second == 35)
  4044. {
  4045. SetPlayerTime(i,21,35);
  4046. }
  4047. if (second == 36)
  4048. {
  4049. SetPlayerTime(i,21,36);
  4050. }
  4051. if (second == 37)
  4052. {
  4053. SetPlayerTime(i,21,37);
  4054. }
  4055. if (second == 38)
  4056. {
  4057. SetPlayerTime(i,21,38);
  4058. }
  4059. if (second == 39)
  4060. {
  4061. SetPlayerTime(i,21,39);
  4062. }
  4063. if (second == 40)
  4064. {
  4065. SetPlayerTime(i,21,40);
  4066. }
  4067. if (second == 41)
  4068. {
  4069. SetPlayerTime(i,21,41);
  4070. }
  4071. if (second == 42)
  4072. {
  4073. SetPlayerTime(i,21,42);
  4074. }
  4075. if (second == 43)
  4076. {
  4077. SetPlayerTime(i,21,43);
  4078. }
  4079. if (second == 44)
  4080. {
  4081. SetPlayerTime(i,21,44);
  4082. }
  4083. if (second == 45)
  4084. {
  4085. SetPlayerTime(i,21,45);
  4086. }
  4087. if (second == 46)
  4088. {
  4089. SetPlayerTime(i,21,46);
  4090. }
  4091. if (second == 47)
  4092. {
  4093. SetPlayerTime(i,21,47);
  4094. }
  4095. if (second == 48)
  4096. {
  4097. SetPlayerTime(i,21,48);
  4098. }
  4099. if (second == 49)
  4100. {
  4101. SetPlayerTime(i,21,49);
  4102. }
  4103. if (second == 50)
  4104. {
  4105. SetPlayerTime(i,21,50);
  4106. }
  4107. if (second == 51)
  4108. {
  4109. SetPlayerTime(i,21,51);
  4110. }
  4111. if (second == 52)
  4112. {
  4113. SetPlayerTime(i,21,52);
  4114. }
  4115. if (second == 53)
  4116. {
  4117. SetPlayerTime(i,21,53);
  4118. }
  4119. if (second == 54)
  4120. {
  4121. SetPlayerTime(i,21,54);
  4122. }
  4123. if (second == 55)
  4124. {
  4125. SetPlayerTime(i,21,55);
  4126. }
  4127. if (second == 56)
  4128. {
  4129. SetPlayerTime(i,21,56);
  4130. }
  4131. if (second == 57)
  4132. {
  4133. SetPlayerTime(i,21,57);
  4134. }
  4135. if (second == 58)
  4136. {
  4137. SetPlayerTime(i,21,58);
  4138. }
  4139. if (second == 59)
  4140. {
  4141. SetPlayerTime(i,21,59);
  4142. }
  4143. }
  4144. if (minute == 10 || minute == 34 || minute == 58)
  4145. {
  4146. if (second == 0)
  4147. {
  4148. SetPlayerTime(i,22,0);
  4149. TextDrawHideForPlayer(i, Textdraw21);
  4150. TextDrawShowForPlayer(i, Textdraw22);
  4151. }
  4152. if (second == 1)
  4153. {
  4154. SetPlayerTime(i,22,01);
  4155. }
  4156. if (second == 2)
  4157. {
  4158. SetPlayerTime(i,22,02);
  4159. }
  4160. if (second == 3)
  4161. {
  4162. SetPlayerTime(i,22,03);
  4163. }
  4164. if (second == 4)
  4165. {
  4166. SetPlayerTime(i,22,04);
  4167. }
  4168. if (second == 5)
  4169. {
  4170. SetPlayerTime(i,22,05);
  4171. }
  4172. if (second == 6)
  4173. {
  4174. SetPlayerTime(i,22,06);
  4175. }
  4176. if (second == 7)
  4177. {
  4178. SetPlayerTime(i,22,07);
  4179. }
  4180. if (second == 8)
  4181. {
  4182. SetPlayerTime(i,22,08);
  4183. }
  4184. if (second == 9)
  4185. {
  4186. SetPlayerTime(i,22,09);
  4187. }
  4188. if (second == 10)
  4189. {
  4190. SetPlayerTime(i,22,10);
  4191. }
  4192. if (second == 11)
  4193. {
  4194. SetPlayerTime(i,22,11);
  4195. }
  4196. if (second == 12)
  4197. {
  4198. SetPlayerTime(i,22,12);
  4199. }
  4200. if (second == 13)
  4201. {
  4202. SetPlayerTime(i,22,13);
  4203. }
  4204. if (second == 14)
  4205. {
  4206. SetPlayerTime(i,22,14);
  4207. }
  4208. if (second == 15)
  4209. {
  4210. SetPlayerTime(i,22,15);
  4211. }
  4212. if (second == 16)
  4213. {
  4214. SetPlayerTime(i,22,16);
  4215. }
  4216. if (second == 17)
  4217. {
  4218. SetPlayerTime(i,22,17);
  4219. }
  4220. if (second == 18)
  4221. {
  4222. SetPlayerTime(i,22,18);
  4223. }
  4224. if (second == 19)
  4225. {
  4226. SetPlayerTime(i,22,19);
  4227. }
  4228. if (second == 20)
  4229. {
  4230. SetPlayerTime(i,22,20);
  4231. }
  4232. if (second == 21)
  4233. {
  4234. SetPlayerTime(i,22,21);
  4235. }
  4236. if (second == 22)
  4237. {
  4238. SetPlayerTime(i,22,22);
  4239. }
  4240. if (second == 23)
  4241. {
  4242. SetPlayerTime(i,22,23);
  4243. }
  4244. if (second == 24)
  4245. {
  4246. SetPlayerTime(i,22,24);
  4247. }
  4248. if (second == 25)
  4249. {
  4250. SetPlayerTime(i,22,25);
  4251. }
  4252. if (second == 26)
  4253. {
  4254. SetPlayerTime(i,22,26);
  4255. }
  4256. if (second == 27)
  4257. {
  4258. SetPlayerTime(i,22,27);
  4259. }
  4260. if (second == 28)
  4261. {
  4262. SetPlayerTime(i,22,28);
  4263. }
  4264. if (second == 29)
  4265. {
  4266. SetPlayerTime(i,22,29);
  4267. }
  4268. if (second == 30)
  4269. {
  4270. SetPlayerTime(i,22,30);
  4271. }
  4272. if (second == 31)
  4273. {
  4274. SetPlayerTime(i,22,31);
  4275. }
  4276. if (second == 32)
  4277. {
  4278. SetPlayerTime(i,22,32);
  4279. }
  4280. if (second == 33)
  4281. {
  4282. SetPlayerTime(i,22,33);
  4283. }
  4284. if (second == 34)
  4285. {
  4286. SetPlayerTime(i,22,34);
  4287. }
  4288. if (second == 35)
  4289. {
  4290. SetPlayerTime(i,22,35);
  4291. }
  4292. if (second == 36)
  4293. {
  4294. SetPlayerTime(i,22,36);
  4295. }
  4296. if (second == 37)
  4297. {
  4298. SetPlayerTime(i,22,37);
  4299. }
  4300. if (second == 38)
  4301. {
  4302. SetPlayerTime(i,22,38);
  4303. }
  4304. if (second == 39)
  4305. {
  4306. SetPlayerTime(i,22,39);
  4307. }
  4308. if (second == 40)
  4309. {
  4310. SetPlayerTime(i,22,40);
  4311. }
  4312. if (second == 41)
  4313. {
  4314. SetPlayerTime(i,22,41);
  4315. }
  4316. if (second == 42)
  4317. {
  4318. SetPlayerTime(i,22,42);
  4319. }
  4320. if (second == 43)
  4321. {
  4322. SetPlayerTime(i,22,43);
  4323. }
  4324. if (second == 44)
  4325. {
  4326. SetPlayerTime(i,22,44);
  4327. }
  4328. if (second == 45)
  4329. {
  4330. SetPlayerTime(i,22,45);
  4331. }
  4332. if (second == 46)
  4333. {
  4334. SetPlayerTime(i,22,46);
  4335. }
  4336. if (second == 47)
  4337. {
  4338. SetPlayerTime(i,22,47);
  4339. }
  4340. if (second == 48)
  4341. {
  4342. SetPlayerTime(i,22,48);
  4343. }
  4344. if (second == 49)
  4345. {
  4346. SetPlayerTime(i,22,49);
  4347. }
  4348. if (second == 50)
  4349. {
  4350. SetPlayerTime(i,22,50);
  4351. }
  4352. if (second == 51)
  4353. {
  4354. SetPlayerTime(i,22,51);
  4355. }
  4356. if (second == 52)
  4357. {
  4358. SetPlayerTime(i,22,52);
  4359. }
  4360. if (second == 53)
  4361. {
  4362. SetPlayerTime(i,22,53);
  4363. }
  4364. if (second == 54)
  4365. {
  4366. SetPlayerTime(i,22,54);
  4367. }
  4368. if (second == 55)
  4369. {
  4370. SetPlayerTime(i,22,55);
  4371. }
  4372. if (second == 56)
  4373. {
  4374. SetPlayerTime(i,22,56);
  4375. }
  4376. if (second == 57)
  4377. {
  4378. SetPlayerTime(i,22,57);
  4379. }
  4380. if (second == 58)
  4381. {
  4382. SetPlayerTime(i,22,58);
  4383. }
  4384. if (second == 59)
  4385. {
  4386. SetPlayerTime(i,22,59);
  4387. }
  4388. }
  4389. if (minute == 11 || minute == 35 || minute == 59)
  4390. {
  4391. if (second == 0)
  4392. {
  4393. SetPlayerTime(i,23,0);
  4394. TextDrawHideForPlayer(i, Textdraw22);
  4395. TextDrawShowForPlayer(i, Textdraw23);
  4396. }
  4397. if (second == 1)
  4398. {
  4399. SetPlayerTime(i,23,01);
  4400. }
  4401. if (second == 2)
  4402. {
  4403. SetPlayerTime(i,23,02);
  4404. }
  4405. if (second == 3)
  4406. {
  4407. SetPlayerTime(i,23,03);
  4408. }
  4409. if (second == 4)
  4410. {
  4411. SetPlayerTime(i,23,04);
  4412. }
  4413. if (second == 5)
  4414. {
  4415. SetPlayerTime(i,23,05);
  4416. }
  4417. if (second == 6)
  4418. {
  4419. SetPlayerTime(i,23,06);
  4420. }
  4421. if (second == 7)
  4422. {
  4423. SetPlayerTime(i,23,07);
  4424. }
  4425. if (second == 8)
  4426. {
  4427. SetPlayerTime(i,23,08);
  4428. }
  4429. if (second == 9)
  4430. {
  4431. SetPlayerTime(i,23,09);
  4432. }
  4433. if (second == 10)
  4434. {
  4435. SetPlayerTime(i,23,10);
  4436. }
  4437. if (second == 11)
  4438. {
  4439. SetPlayerTime(i,23,11);
  4440. }
  4441. if (second == 12)
  4442. {
  4443. SetPlayerTime(i,23,12);
  4444. }
  4445. if (second == 13)
  4446. {
  4447. SetPlayerTime(i,23,13);
  4448. }
  4449. if (second == 14)
  4450. {
  4451. SetPlayerTime(i,23,14);
  4452. }
  4453. if (second == 15)
  4454. {
  4455. SetPlayerTime(i,23,15);
  4456. }
  4457. if (second == 16)
  4458. {
  4459. SetPlayerTime(i,23,16);
  4460. }
  4461. if (second == 17)
  4462. {
  4463. SetPlayerTime(i,23,17);
  4464. }
  4465. if (second == 18)
  4466. {
  4467. SetPlayerTime(i,23,18);
  4468. }
  4469. if (second == 19)
  4470. {
  4471. SetPlayerTime(i,23,19);
  4472. }
  4473. if (second == 20)
  4474. {
  4475. SetPlayerTime(i,23,20);
  4476. }
  4477. if (second == 21)
  4478. {
  4479. SetPlayerTime(i,23,21);
  4480. }
  4481. if (second == 22)
  4482. {
  4483. SetPlayerTime(i,23,22);
  4484. }
  4485. if (second == 23)
  4486. {
  4487. SetPlayerTime(i,23,23);
  4488. }
  4489. if (second == 24)
  4490. {
  4491. SetPlayerTime(i,23,24);
  4492. }
  4493. if (second == 25)
  4494. {
  4495. SetPlayerTime(i,23,25);
  4496. }
  4497. if (second == 26)
  4498. {
  4499. SetPlayerTime(i,23,26);
  4500. }
  4501. if (second == 27)
  4502. {
  4503. SetPlayerTime(i,23,27);
  4504. }
  4505. if (second == 28)
  4506. {
  4507. SetPlayerTime(i,23,28);
  4508. }
  4509. if (second == 29)
  4510. {
  4511. SetPlayerTime(i,23,29);
  4512. }
  4513. if (second == 30)
  4514. {
  4515. SetPlayerTime(i,23,30);
  4516. }
  4517. if (second == 31)
  4518. {
  4519. SetPlayerTime(i,23,31);
  4520. }
  4521. if (second == 32)
  4522. {
  4523. SetPlayerTime(i,23,32);
  4524. }
  4525. if (second == 33)
  4526. {
  4527. SetPlayerTime(i,23,33);
  4528. }
  4529. if (second == 34)
  4530. {
  4531. SetPlayerTime(i,23,34);
  4532. }
  4533. if (second == 35)
  4534. {
  4535. SetPlayerTime(i,23,35);
  4536. }
  4537. if (second == 36)
  4538. {
  4539. SetPlayerTime(i,23,36);
  4540. }
  4541. if (second == 37)
  4542. {
  4543. SetPlayerTime(i,23,37);
  4544. }
  4545. if (second == 38)
  4546. {
  4547. SetPlayerTime(i,23,38);
  4548. }
  4549. if (second == 39)
  4550. {
  4551. SetPlayerTime(i,23,39);
  4552. }
  4553. if (second == 40)
  4554. {
  4555. SetPlayerTime(i,23,40);
  4556. }
  4557. if (second == 41)
  4558. {
  4559. SetPlayerTime(i,23,41);
  4560. }
  4561. if (second == 42)
  4562. {
  4563. SetPlayerTime(i,23,42);
  4564. }
  4565. if (second == 43)
  4566. {
  4567. SetPlayerTime(i,23,43);
  4568. }
  4569. if (second == 44)
  4570. {
  4571. SetPlayerTime(i,23,44);
  4572. }
  4573. if (second == 45)
  4574. {
  4575. SetPlayerTime(i,23,45);
  4576. }
  4577. if (second == 46)
  4578. {
  4579. SetPlayerTime(i,23,46);
  4580. }
  4581. if (second == 47)
  4582. {
  4583. SetPlayerTime(i,23,47);
  4584. }
  4585. if (second == 48)
  4586. {
  4587. SetPlayerTime(i,23,48);
  4588. }
  4589. if (second == 49)
  4590. {
  4591. SetPlayerTime(i,23,49);
  4592. }
  4593. if (second == 50)
  4594. {
  4595. SetPlayerTime(i,23,50);
  4596. }
  4597. if (second == 51)
  4598. {
  4599. SetPlayerTime(i,23,51);
  4600. }
  4601. if (second == 52)
  4602. {
  4603. SetPlayerTime(i,23,52);
  4604. }
  4605. if (second == 53)
  4606. {
  4607. SetPlayerTime(i,23,53);
  4608. }
  4609. if (second == 54)
  4610. {
  4611. SetPlayerTime(i,23,54);
  4612. }
  4613. if (second == 55)
  4614. {
  4615. SetPlayerTime(i,23,55);
  4616. }
  4617. if (second == 56)
  4618. {
  4619. SetPlayerTime(i,23,56);
  4620. }
  4621. if (second == 57)
  4622. {
  4623. SetPlayerTime(i,23,57);
  4624. }
  4625. if (second == 58)
  4626. {
  4627. SetPlayerTime(i,23,58);
  4628. }
  4629. if (second == 59)
  4630. {
  4631. SetPlayerTime(i,23,59);
  4632. }
  4633. }
  4634. if (minute == 12 || minute == 36)
  4635. {
  4636. if (second == 0)
  4637. {
  4638. SetPlayerTime(i,0,0);
  4639. TextDrawHideForPlayer(i, Textdraw23);
  4640. TextDrawShowForPlayer(i, Textdraw00);
  4641. }
  4642. }
  4643. if (minute == 13 || minute == 37)
  4644. {
  4645. if (second == 0)
  4646. {
  4647. SetPlayerTime(i,1,0);
  4648. TextDrawHideForPlayer(i, Textdraw00);
  4649. TextDrawShowForPlayer(i, Textdraw01);
  4650. }
  4651. }
  4652. if (minute == 14 || minute == 38)
  4653. {
  4654. if (second == 0)
  4655. {
  4656. SetPlayerTime(i,2,0);
  4657. TextDrawHideForPlayer(i, Textdraw01);
  4658. TextDrawShowForPlayer(i, Textdraw02);
  4659. }
  4660. }
  4661. if (minute == 15 || minute == 39)
  4662. {
  4663. if (second == 0)
  4664. {
  4665. SetPlayerTime(i,3,0);
  4666. TextDrawHideForPlayer(i, Textdraw02);
  4667. TextDrawShowForPlayer(i, Textdraw03);
  4668. }
  4669. }
  4670. if (minute == 16 || minute == 40)
  4671. {
  4672. if (second == 0)
  4673. {
  4674. SetPlayerTime(i,4,0);
  4675. TextDrawHideForPlayer(i, Textdraw03);
  4676. TextDrawShowForPlayer(i, Textdraw04);
  4677. }
  4678. if (second == 1)
  4679. {
  4680. SetPlayerTime(i,4,01);
  4681. }
  4682. if (second == 2)
  4683. {
  4684. SetPlayerTime(i,4,02);
  4685. }
  4686. if (second == 3)
  4687. {
  4688. SetPlayerTime(i,4,03);
  4689. }
  4690. if (second == 4)
  4691. {
  4692. SetPlayerTime(i,4,04);
  4693. }
  4694. if (second == 5)
  4695. {
  4696. SetPlayerTime(i,4,05);
  4697. }
  4698. if (second == 6)
  4699. {
  4700. SetPlayerTime(i,4,06);
  4701. }
  4702. if (second == 7)
  4703. {
  4704. SetPlayerTime(i,4,07);
  4705. }
  4706. if (second == 8)
  4707. {
  4708. SetPlayerTime(i,4,08);
  4709. }
  4710. if (second == 9)
  4711. {
  4712. SetPlayerTime(i,4,09);
  4713. }
  4714. if (second == 10)
  4715. {
  4716. SetPlayerTime(i,4,10);
  4717. }
  4718. if (second == 11)
  4719. {
  4720. SetPlayerTime(i,4,11);
  4721. }
  4722. if (second == 12)
  4723. {
  4724. SetPlayerTime(i,4,12);
  4725. }
  4726. if (second == 13)
  4727. {
  4728. SetPlayerTime(i,4,13);
  4729. }
  4730. if (second == 14)
  4731. {
  4732. SetPlayerTime(i,4,14);
  4733. }
  4734. if (second == 15)
  4735. {
  4736. SetPlayerTime(i,4,15);
  4737. }
  4738. if (second == 16)
  4739. {
  4740. SetPlayerTime(i,4,16);
  4741. }
  4742. if (second == 17)
  4743. {
  4744. SetPlayerTime(i,4,17);
  4745. }
  4746. if (second == 18)
  4747. {
  4748. SetPlayerTime(i,4,18);
  4749. }
  4750. if (second == 19)
  4751. {
  4752. SetPlayerTime(i,4,19);
  4753. }
  4754. if (second == 20)
  4755. {
  4756. SetPlayerTime(i,4,20);
  4757. }
  4758. if (second == 21)
  4759. {
  4760. SetPlayerTime(i,4,21);
  4761. }
  4762. if (second == 22)
  4763. {
  4764. SetPlayerTime(i,4,22);
  4765. }
  4766. if (second == 23)
  4767. {
  4768. SetPlayerTime(i,4,23);
  4769. }
  4770. if (second == 24)
  4771. {
  4772. SetPlayerTime(i,4,24);
  4773. }
  4774. if (second == 25)
  4775. {
  4776. SetPlayerTime(i,4,25);
  4777. }
  4778. if (second == 26)
  4779. {
  4780. SetPlayerTime(i,4,26);
  4781. }
  4782. if (second == 27)
  4783. {
  4784. SetPlayerTime(i,4,27);
  4785. }
  4786. if (second == 28)
  4787. {
  4788. SetPlayerTime(i,4,28);
  4789. }
  4790. if (second == 29)
  4791. {
  4792. SetPlayerTime(i,4,29);
  4793. }
  4794. if (second == 30)
  4795. {
  4796. SetPlayerTime(i,4,30);
  4797. }
  4798. if (second == 31)
  4799. {
  4800. SetPlayerTime(i,4,31);
  4801. }
  4802. if (second == 32)
  4803. {
  4804. SetPlayerTime(i,4,32);
  4805. }
  4806. if (second == 33)
  4807. {
  4808. SetPlayerTime(i,4,33);
  4809. }
  4810. if (second == 34)
  4811. {
  4812. SetPlayerTime(i,4,34);
  4813. }
  4814. if (second == 35)
  4815. {
  4816. SetPlayerTime(i,4,35);
  4817. }
  4818. if (second == 36)
  4819. {
  4820. SetPlayerTime(i,4,36);
  4821. }
  4822. if (second == 37)
  4823. {
  4824. SetPlayerTime(i,4,37);
  4825. }
  4826. if (second == 38)
  4827. {
  4828. SetPlayerTime(i,4,38);
  4829. }
  4830. if (second == 39)
  4831. {
  4832. SetPlayerTime(i,4,39);
  4833. }
  4834. if (second == 40)
  4835. {
  4836. SetPlayerTime(i,4,40);
  4837. }
  4838. if (second == 41)
  4839. {
  4840. SetPlayerTime(i,4,41);
  4841. }
  4842. if (second == 42)
  4843. {
  4844. SetPlayerTime(i,4,42);
  4845. }
  4846. if (second == 43)
  4847. {
  4848. SetPlayerTime(i,4,43);
  4849. }
  4850. if (second == 44)
  4851. {
  4852. SetPlayerTime(i,4,44);
  4853. }
  4854. if (second == 45)
  4855. {
  4856. SetPlayerTime(i,4,45);
  4857. }
  4858. if (second == 46)
  4859. {
  4860. SetPlayerTime(i,4,46);
  4861. }
  4862. if (second == 47)
  4863. {
  4864. SetPlayerTime(i,4,47);
  4865. }
  4866. if (second == 48)
  4867. {
  4868. SetPlayerTime(i,4,48);
  4869. }
  4870. if (second == 49)
  4871. {
  4872. SetPlayerTime(i,4,49);
  4873. }
  4874. if (second == 50)
  4875. {
  4876. SetPlayerTime(i,4,50);
  4877. }
  4878. if (second == 51)
  4879. {
  4880. SetPlayerTime(i,4,51);
  4881. }
  4882. if (second == 52)
  4883. {
  4884. SetPlayerTime(i,4,52);
  4885. }
  4886. if (second == 53)
  4887. {
  4888. SetPlayerTime(i,4,53);
  4889. }
  4890. if (second == 54)
  4891. {
  4892. SetPlayerTime(i,4,54);
  4893. }
  4894. if (second == 55)
  4895. {
  4896. SetPlayerTime(i,4,55);
  4897. }
  4898. if (second == 56)
  4899. {
  4900. SetPlayerTime(i,4,56);
  4901. }
  4902. if (second == 57)
  4903. {
  4904. SetPlayerTime(i,4,57);
  4905. }
  4906. if (second == 58)
  4907. {
  4908. SetPlayerTime(i,4,58);
  4909. }
  4910. if (second == 59)
  4911. {
  4912. SetPlayerTime(i,4,59);
  4913. }
  4914. }
  4915. if (minute == 17 || minute == 41)
  4916. {
  4917. if (second == 0)
  4918. {
  4919. SetPlayerTime(i,5,0);
  4920. TextDrawHideForPlayer(i, Textdraw04);
  4921. TextDrawShowForPlayer(i, Textdraw05);
  4922. }
  4923. if (second == 1)
  4924. {
  4925. SetPlayerTime(i,5,01);
  4926. }
  4927. if (second == 2)
  4928. {
  4929. SetPlayerTime(i,5,02);
  4930. }
  4931. if (second == 3)
  4932. {
  4933. SetPlayerTime(i,5,03);
  4934. }
  4935. if (second == 4)
  4936. {
  4937. SetPlayerTime(i,5,04);
  4938. }
  4939. if (second == 5)
  4940. {
  4941. SetPlayerTime(i,5,05);
  4942. }
  4943. if (second == 6)
  4944. {
  4945. SetPlayerTime(i,5,06);
  4946. }
  4947. if (second == 7)
  4948. {
  4949. SetPlayerTime(i,5,07);
  4950. }
  4951. if (second == 8)
  4952. {
  4953. SetPlayerTime(i,5,08);
  4954. }
  4955. if (second == 9)
  4956. {
  4957. SetPlayerTime(i,5,09);
  4958. }
  4959. if (second == 10)
  4960. {
  4961. SetPlayerTime(i,5,10);
  4962. }
  4963. if (second == 11)
  4964. {
  4965. SetPlayerTime(i,5,11);
  4966. }
  4967. if (second == 12)
  4968. {
  4969. SetPlayerTime(i,5,12);
  4970. }
  4971. if (second == 13)
  4972. {
  4973. SetPlayerTime(i,5,13);
  4974. }
  4975. if (second == 14)
  4976. {
  4977. SetPlayerTime(i,5,14);
  4978. }
  4979. if (second == 15)
  4980. {
  4981. SetPlayerTime(i,5,15);
  4982. }
  4983. if (second == 16)
  4984. {
  4985. SetPlayerTime(i,5,16);
  4986. }
  4987. if (second == 17)
  4988. {
  4989. SetPlayerTime(i,5,17);
  4990. }
  4991. if (second == 18)
  4992. {
  4993. SetPlayerTime(i,5,18);
  4994. }
  4995. if (second == 19)
  4996. {
  4997. SetPlayerTime(i,5,19);
  4998. }
  4999. if (second == 20)
  5000. {
  5001. SetPlayerTime(i,5,20);
  5002. }
  5003. if (second == 21)
  5004. {
  5005. SetPlayerTime(i,5,21);
  5006. }
  5007. if (second == 22)
  5008. {
  5009. SetPlayerTime(i,5,22);
  5010. }
  5011. if (second == 23)
  5012. {
  5013. SetPlayerTime(i,5,23);
  5014. }
  5015. if (second == 24)
  5016. {
  5017. SetPlayerTime(i,5,24);
  5018. }
  5019. if (second == 25)
  5020. {
  5021. SetPlayerTime(i,5,25);
  5022. }
  5023. if (second == 26)
  5024. {
  5025. SetPlayerTime(i,5,26);
  5026. }
  5027. if (second == 27)
  5028. {
  5029. SetPlayerTime(i,5,27);
  5030. }
  5031. if (second == 28)
  5032. {
  5033. SetPlayerTime(i,5,28);
  5034. }
  5035. if (second == 29)
  5036. {
  5037. SetPlayerTime(i,5,29);
  5038. }
  5039. if (second == 30)
  5040. {
  5041. SetPlayerTime(i,5,30);
  5042. }
  5043. if (second == 31)
  5044. {
  5045. SetPlayerTime(i,5,31);
  5046. }
  5047. if (second == 32)
  5048. {
  5049. SetPlayerTime(i,5,32);
  5050. }
  5051. if (second == 33)
  5052. {
  5053. SetPlayerTime(i,5,33);
  5054. }
  5055. if (second == 34)
  5056. {
  5057. SetPlayerTime(i,5,34);
  5058. }
  5059. if (second == 35)
  5060. {
  5061. SetPlayerTime(i,5,35);
  5062. }
  5063. if (second == 36)
  5064. {
  5065. SetPlayerTime(i,5,36);
  5066. }
  5067. if (second == 37)
  5068. {
  5069. SetPlayerTime(i,5,37);
  5070. }
  5071. if (second == 38)
  5072. {
  5073. SetPlayerTime(i,5,38);
  5074. }
  5075. if (second == 39)
  5076. {
  5077. SetPlayerTime(i,5,39);
  5078. }
  5079. if (second == 40)
  5080. {
  5081. SetPlayerTime(i,5,40);
  5082. }
  5083. if (second == 41)
  5084. {
  5085. SetPlayerTime(i,5,41);
  5086. }
  5087. if (second == 42)
  5088. {
  5089. SetPlayerTime(i,5,42);
  5090. }
  5091. if (second == 43)
  5092. {
  5093. SetPlayerTime(i,5,43);
  5094. }
  5095. if (second == 44)
  5096. {
  5097. SetPlayerTime(i,5,44);
  5098. }
  5099. if (second == 45)
  5100. {
  5101. SetPlayerTime(i,5,45);
  5102. }
  5103. if (second == 46)
  5104. {
  5105. SetPlayerTime(i,5,46);
  5106. }
  5107. if (second == 47)
  5108. {
  5109. SetPlayerTime(i,5,47);
  5110. }
  5111. if (second == 48)
  5112. {
  5113. SetPlayerTime(i,5,48);
  5114. }
  5115. if (second == 49)
  5116. {
  5117. SetPlayerTime(i,5,49);
  5118. }
  5119. if (second == 50)
  5120. {
  5121. SetPlayerTime(i,5,50);
  5122. }
  5123. if (second == 51)
  5124. {
  5125. SetPlayerTime(i,5,51);
  5126. }
  5127. if (second == 52)
  5128. {
  5129. SetPlayerTime(i,5,52);
  5130. }
  5131. if (second == 53)
  5132. {
  5133. SetPlayerTime(i,5,53);
  5134. }
  5135. if (second == 54)
  5136. {
  5137. SetPlayerTime(i,5,54);
  5138. }
  5139. if (second == 55)
  5140. {
  5141. SetPlayerTime(i,5,55);
  5142. }
  5143. if (second == 56)
  5144. {
  5145. SetPlayerTime(i,5,56);
  5146. }
  5147. if (second == 57)
  5148. {
  5149. SetPlayerTime(i,5,57);
  5150. }
  5151. if (second == 58)
  5152. {
  5153. SetPlayerTime(i,5,58);
  5154. }
  5155. if (second == 59)
  5156. {
  5157. SetPlayerTime(i,5,59);
  5158. }
  5159. }
  5160. if (minute == 18 || minute == 42)
  5161. {
  5162. if (second == 0)
  5163. {
  5164. SetPlayerTime(i,6,0);
  5165. TextDrawHideForPlayer(i, Textdraw05);
  5166. TextDrawShowForPlayer(i, Textdraw06);
  5167. }
  5168. if (second == 1)
  5169. {
  5170. SetPlayerTime(i,6,01);
  5171. }
  5172. if (second == 2)
  5173. {
  5174. SetPlayerTime(i,6,02);
  5175. }
  5176. if (second == 3)
  5177. {
  5178. SetPlayerTime(i,6,03);
  5179. }
  5180. if (second == 4)
  5181. {
  5182. SetPlayerTime(i,6,04);
  5183. }
  5184. if (second == 5)
  5185. {
  5186. SetPlayerTime(i,6,05);
  5187. }
  5188. if (second == 6)
  5189. {
  5190. SetPlayerTime(i,6,06);
  5191. }
  5192. if (second == 7)
  5193. {
  5194. SetPlayerTime(i,6,07);
  5195. }
  5196. if (second == 8)
  5197. {
  5198. SetPlayerTime(i,6,08);
  5199. }
  5200. if (second == 9)
  5201. {
  5202. SetPlayerTime(i,6,09);
  5203. }
  5204. if (second == 10)
  5205. {
  5206. SetPlayerTime(i,6,10);
  5207. }
  5208. if (second == 11)
  5209. {
  5210. SetPlayerTime(i,6,11);
  5211. }
  5212. if (second == 12)
  5213. {
  5214. SetPlayerTime(i,6,12);
  5215. }
  5216. if (second == 13)
  5217. {
  5218. SetPlayerTime(i,6,13);
  5219. }
  5220. if (second == 14)
  5221. {
  5222. SetPlayerTime(i,6,14);
  5223. }
  5224. if (second == 15)
  5225. {
  5226. SetPlayerTime(i,6,15);
  5227. }
  5228. if (second == 16)
  5229. {
  5230. SetPlayerTime(i,6,16);
  5231. }
  5232. if (second == 17)
  5233. {
  5234. SetPlayerTime(i,6,17);
  5235. }
  5236. if (second == 18)
  5237. {
  5238. SetPlayerTime(i,6,18);
  5239. }
  5240. if (second == 19)
  5241. {
  5242. SetPlayerTime(i,6,19);
  5243. }
  5244. if (second == 20)
  5245. {
  5246. SetPlayerTime(i,6,20);
  5247. }
  5248. if (second == 21)
  5249. {
  5250. SetPlayerTime(i,6,21);
  5251. }
  5252. if (second == 22)
  5253. {
  5254. SetPlayerTime(i,6,22);
  5255. }
  5256. if (second == 23)
  5257. {
  5258. SetPlayerTime(i,6,23);
  5259. }
  5260. if (second == 24)
  5261. {
  5262. SetPlayerTime(i,6,24);
  5263. }
  5264. if (second == 25)
  5265. {
  5266. SetPlayerTime(i,6,25);
  5267. }
  5268. if (second == 26)
  5269. {
  5270. SetPlayerTime(i,6,26);
  5271. }
  5272. if (second == 27)
  5273. {
  5274. SetPlayerTime(i,6,27);
  5275. }
  5276. if (second == 28)
  5277. {
  5278. SetPlayerTime(i,6,28);
  5279. }
  5280. if (second == 29)
  5281. {
  5282. SetPlayerTime(i,6,29);
  5283. }
  5284. if (second == 30)
  5285. {
  5286. SetPlayerTime(i,6,30);
  5287. }
  5288. if (second == 31)
  5289. {
  5290. SetPlayerTime(i,6,31);
  5291. }
  5292. if (second == 32)
  5293. {
  5294. SetPlayerTime(i,6,32);
  5295. }
  5296. if (second == 33)
  5297. {
  5298. SetPlayerTime(i,6,33);
  5299. }
  5300. if (second == 34)
  5301. {
  5302. SetPlayerTime(i,6,34);
  5303. }
  5304. if (second == 35)
  5305. {
  5306. SetPlayerTime(i,6,35);
  5307. }
  5308. if (second == 36)
  5309. {
  5310. SetPlayerTime(i,6,36);
  5311. }
  5312. if (second == 37)
  5313. {
  5314. SetPlayerTime(i,6,37);
  5315. }
  5316. if (second == 38)
  5317. {
  5318. SetPlayerTime(i,6,38);
  5319. }
  5320. if (second == 39)
  5321. {
  5322. SetPlayerTime(i,6,39);
  5323. }
  5324. if (second == 40)
  5325. {
  5326. SetPlayerTime(i,6,40);
  5327. }
  5328. if (second == 41)
  5329. {
  5330. SetPlayerTime(i,6,41);
  5331. }
  5332. if (second == 42)
  5333. {
  5334. SetPlayerTime(i,6,42);
  5335. }
  5336. if (second == 43)
  5337. {
  5338. SetPlayerTime(i,6,43);
  5339. }
  5340. if (second == 44)
  5341. {
  5342. SetPlayerTime(i,6,44);
  5343. }
  5344. if (second == 45)
  5345. {
  5346. SetPlayerTime(i,6,45);
  5347. }
  5348. if (second == 46)
  5349. {
  5350. SetPlayerTime(i,6,46);
  5351. }
  5352. if (second == 47)
  5353. {
  5354. SetPlayerTime(i,6,47);
  5355. }
  5356. if (second == 48)
  5357. {
  5358. SetPlayerTime(i,6,48);
  5359. }
  5360. if (second == 49)
  5361. {
  5362. SetPlayerTime(i,6,49);
  5363. }
  5364. if (second == 50)
  5365. {
  5366. SetPlayerTime(i,6,50);
  5367. }
  5368. if (second == 51)
  5369. {
  5370. SetPlayerTime(i,6,51);
  5371. }
  5372. if (second == 52)
  5373. {
  5374. SetPlayerTime(i,6,52);
  5375. }
  5376. if (second == 53)
  5377. {
  5378. SetPlayerTime(i,6,53);
  5379. }
  5380. if (second == 54)
  5381. {
  5382. SetPlayerTime(i,6,54);
  5383. }
  5384. if (second == 55)
  5385. {
  5386. SetPlayerTime(i,6,55);
  5387. }
  5388. if (second == 56)
  5389. {
  5390. SetPlayerTime(i,6,56);
  5391. }
  5392. if (second == 57)
  5393. {
  5394. SetPlayerTime(i,6,57);
  5395. }
  5396. if (second == 58)
  5397. {
  5398. SetPlayerTime(i,6,58);
  5399. }
  5400. if (second == 59)
  5401. {
  5402. SetPlayerTime(i,6,59);
  5403. }
  5404. }
  5405. if (minute == 19 || minute == 43)
  5406. {
  5407. if (second == 0)
  5408. {
  5409. SetPlayerTime(i,7,0);
  5410. TextDrawHideForPlayer(i, Textdraw06);
  5411. TextDrawShowForPlayer(i, Textdraw07);
  5412. }
  5413. if (second == 1)
  5414. {
  5415. SetPlayerTime(i,7,01);
  5416. }
  5417. if (second == 2)
  5418. {
  5419. SetPlayerTime(i,7,02);
  5420. }
  5421. if (second == 3)
  5422. {
  5423. SetPlayerTime(i,7,03);
  5424. }
  5425. if (second == 4)
  5426. {
  5427. SetPlayerTime(i,7,04);
  5428. }
  5429. if (second == 5)
  5430. {
  5431. SetPlayerTime(i,7,05);
  5432. }
  5433. if (second == 6)
  5434. {
  5435. SetPlayerTime(i,7,06);
  5436. }
  5437. if (second == 7)
  5438. {
  5439. SetPlayerTime(i,7,07);
  5440. }
  5441. if (second == 8)
  5442. {
  5443. SetPlayerTime(i,7,08);
  5444. }
  5445. if (second == 9)
  5446. {
  5447. SetPlayerTime(i,7,09);
  5448. }
  5449. if (second == 10)
  5450. {
  5451. SetPlayerTime(i,7,10);
  5452. }
  5453. if (second == 11)
  5454. {
  5455. SetPlayerTime(i,7,11);
  5456. }
  5457. if (second == 12)
  5458. {
  5459. SetPlayerTime(i,7,12);
  5460. }
  5461. if (second == 13)
  5462. {
  5463. SetPlayerTime(i,7,13);
  5464. }
  5465. if (second == 14)
  5466. {
  5467. SetPlayerTime(i,7,14);
  5468. }
  5469. if (second == 15)
  5470. {
  5471. SetPlayerTime(i,7,15);
  5472. }
  5473. if (second == 16)
  5474. {
  5475. SetPlayerTime(i,7,16);
  5476. }
  5477. if (second == 17)
  5478. {
  5479. SetPlayerTime(i,7,17);
  5480. }
  5481. if (second == 18)
  5482. {
  5483. SetPlayerTime(i,7,18);
  5484. }
  5485. if (second == 19)
  5486. {
  5487. SetPlayerTime(i,7,19);
  5488. }
  5489. if (second == 20)
  5490. {
  5491. SetPlayerTime(i,7,20);
  5492. }
  5493. if (second == 21)
  5494. {
  5495. SetPlayerTime(i,7,21);
  5496. }
  5497. if (second == 22)
  5498. {
  5499. SetPlayerTime(i,7,22);
  5500. }
  5501. if (second == 23)
  5502. {
  5503. SetPlayerTime(i,7,23);
  5504. }
  5505. if (second == 24)
  5506. {
  5507. SetPlayerTime(i,7,24);
  5508. }
  5509. if (second == 25)
  5510. {
  5511. SetPlayerTime(i,7,25);
  5512. }
  5513. if (second == 26)
  5514. {
  5515. SetPlayerTime(i,7,26);
  5516. }
  5517. if (second == 27)
  5518. {
  5519. SetPlayerTime(i,7,27);
  5520. }
  5521. if (second == 28)
  5522. {
  5523. SetPlayerTime(i,7,28);
  5524. }
  5525. if (second == 29)
  5526. {
  5527. SetPlayerTime(i,7,29);
  5528. }
  5529. if (second == 30)
  5530. {
  5531. SetPlayerTime(i,7,30);
  5532. }
  5533. if (second == 31)
  5534. {
  5535. SetPlayerTime(i,7,31);
  5536. }
  5537. if (second == 32)
  5538. {
  5539. SetPlayerTime(i,7,32);
  5540. }
  5541. if (second == 33)
  5542. {
  5543. SetPlayerTime(i,7,33);
  5544. }
  5545. if (second == 34)
  5546. {
  5547. SetPlayerTime(i,7,34);
  5548. }
  5549. if (second == 35)
  5550. {
  5551. SetPlayerTime(i,7,35);
  5552. }
  5553. if (second == 36)
  5554. {
  5555. SetPlayerTime(i,7,36);
  5556. }
  5557. if (second == 37)
  5558. {
  5559. SetPlayerTime(i,7,37);
  5560. }
  5561. if (second == 38)
  5562. {
  5563. SetPlayerTime(i,7,38);
  5564. }
  5565. if (second == 39)
  5566. {
  5567. SetPlayerTime(i,7,39);
  5568. }
  5569. if (second == 40)
  5570. {
  5571. SetPlayerTime(i,7,40);
  5572. }
  5573. if (second == 41)
  5574. {
  5575. SetPlayerTime(i,7,41);
  5576. }
  5577. if (second == 42)
  5578. {
  5579. SetPlayerTime(i,7,42);
  5580. }
  5581. if (second == 43)
  5582. {
  5583. SetPlayerTime(i,7,43);
  5584. }
  5585. if (second == 44)
  5586. {
  5587. SetPlayerTime(i,7,44);
  5588. }
  5589. if (second == 45)
  5590. {
  5591. SetPlayerTime(i,7,45);
  5592. }
  5593. if (second == 46)
  5594. {
  5595. SetPlayerTime(i,7,46);
  5596. }
  5597. if (second == 47)
  5598. {
  5599. SetPlayerTime(i,7,47);
  5600. }
  5601. if (second == 48)
  5602. {
  5603. SetPlayerTime(i,7,48);
  5604. }
  5605. if (second == 49)
  5606. {
  5607. SetPlayerTime(i,7,49);
  5608. }
  5609. if (second == 50)
  5610. {
  5611. SetPlayerTime(i,7,50);
  5612. }
  5613. if (second == 51)
  5614. {
  5615. SetPlayerTime(i,7,51);
  5616. }
  5617. if (second == 52)
  5618. {
  5619. SetPlayerTime(i,7,52);
  5620. }
  5621. if (second == 53)
  5622. {
  5623. SetPlayerTime(i,7,53);
  5624. }
  5625. if (second == 54)
  5626. {
  5627. SetPlayerTime(i,7,54);
  5628. }
  5629. if (second == 55)
  5630. {
  5631. SetPlayerTime(i,7,55);
  5632. }
  5633. if (second == 56)
  5634. {
  5635. SetPlayerTime(i,7,56);
  5636. }
  5637. if (second == 57)
  5638. {
  5639. SetPlayerTime(i,7,57);
  5640. }
  5641. if (second == 58)
  5642. {
  5643. SetPlayerTime(i,7,58);
  5644. }
  5645. if (second == 59)
  5646. {
  5647. SetPlayerTime(i,7,59);
  5648. }
  5649. }
  5650. if (minute == 20 || minute == 44)
  5651. {
  5652. if (second == 0)
  5653. {
  5654. SetPlayerTime(i,8,0);
  5655. TextDrawHideForPlayer(i, Textdraw07);
  5656. TextDrawShowForPlayer(i, Textdraw08);
  5657. }
  5658. if (second == 1)
  5659. {
  5660. SetPlayerTime(i,8,01);
  5661. }
  5662. if (second == 2)
  5663. {
  5664. SetPlayerTime(i,8,02);
  5665. }
  5666. if (second == 3)
  5667. {
  5668. SetPlayerTime(i,8,03);
  5669. }
  5670. if (second == 4)
  5671. {
  5672. SetPlayerTime(i,8,04);
  5673. }
  5674. if (second == 5)
  5675. {
  5676. SetPlayerTime(i,8,05);
  5677. }
  5678. if (second == 6)
  5679. {
  5680. SetPlayerTime(i,8,06);
  5681. }
  5682. if (second == 7)
  5683. {
  5684. SetPlayerTime(i,8,07);
  5685. }
  5686. if (second == 8)
  5687. {
  5688. SetPlayerTime(i,8,08);
  5689. }
  5690. if (second == 9)
  5691. {
  5692. SetPlayerTime(i,8,09);
  5693. }
  5694. if (second == 10)
  5695. {
  5696. SetPlayerTime(i,8,10);
  5697. }
  5698. if (second == 11)
  5699. {
  5700. SetPlayerTime(i,8,11);
  5701. }
  5702. if (second == 12)
  5703. {
  5704. SetPlayerTime(i,8,12);
  5705. }
  5706. if (second == 13)
  5707. {
  5708. SetPlayerTime(i,8,13);
  5709. }
  5710. if (second == 14)
  5711. {
  5712. SetPlayerTime(i,8,14);
  5713. }
  5714. if (second == 15)
  5715. {
  5716. SetPlayerTime(i,8,15);
  5717. }
  5718. if (second == 16)
  5719. {
  5720. SetPlayerTime(i,8,16);
  5721. }
  5722. if (second == 17)
  5723. {
  5724. SetPlayerTime(i,8,17);
  5725. }
  5726. if (second == 18)
  5727. {
  5728. SetPlayerTime(i,8,18);
  5729. }
  5730. if (second == 19)
  5731. {
  5732. SetPlayerTime(i,8,19);
  5733. }
  5734. if (second == 20)
  5735. {
  5736. SetPlayerTime(i,8,20);
  5737. }
  5738. if (second == 21)
  5739. {
  5740. SetPlayerTime(i,8,21);
  5741. }
  5742. if (second == 22)
  5743. {
  5744. SetPlayerTime(i,8,22);
  5745. }
  5746. if (second == 23)
  5747. {
  5748. SetPlayerTime(i,8,23);
  5749. }
  5750. if (second == 24)
  5751. {
  5752. SetPlayerTime(i,8,24);
  5753. }
  5754. if (second == 25)
  5755. {
  5756. SetPlayerTime(i,8,25);
  5757. }
  5758. if (second == 26)
  5759. {
  5760. SetPlayerTime(i,8,26);
  5761. }
  5762. if (second == 27)
  5763. {
  5764. SetPlayerTime(i,8,27);
  5765. }
  5766. if (second == 28)
  5767. {
  5768. SetPlayerTime(i,8,28);
  5769. }
  5770. if (second == 29)
  5771. {
  5772. SetPlayerTime(i,8,29);
  5773. }
  5774. if (second == 30)
  5775. {
  5776. SetPlayerTime(i,8,30);
  5777. }
  5778. if (second == 31)
  5779. {
  5780. SetPlayerTime(i,8,31);
  5781. }
  5782. if (second == 32)
  5783. {
  5784. SetPlayerTime(i,8,32);
  5785. }
  5786. if (second == 33)
  5787. {
  5788. SetPlayerTime(i,8,33);
  5789. }
  5790. if (second == 34)
  5791. {
  5792. SetPlayerTime(i,8,34);
  5793. }
  5794. if (second == 35)
  5795. {
  5796. SetPlayerTime(i,8,35);
  5797. }
  5798. if (second == 36)
  5799. {
  5800. SetPlayerTime(i,8,36);
  5801. }
  5802. if (second == 37)
  5803. {
  5804. SetPlayerTime(i,8,37);
  5805. }
  5806. if (second == 38)
  5807. {
  5808. SetPlayerTime(i,8,38);
  5809. }
  5810. if (second == 39)
  5811. {
  5812. SetPlayerTime(i,8,39);
  5813. }
  5814. if (second == 40)
  5815. {
  5816. SetPlayerTime(i,8,40);
  5817. }
  5818. if (second == 41)
  5819. {
  5820. SetPlayerTime(i,8,41);
  5821. }
  5822. if (second == 42)
  5823. {
  5824. SetPlayerTime(i,8,42);
  5825. }
  5826. if (second == 43)
  5827. {
  5828. SetPlayerTime(i,8,43);
  5829. }
  5830. if (second == 44)
  5831. {
  5832. SetPlayerTime(i,8,44);
  5833. }
  5834. if (second == 45)
  5835. {
  5836. SetPlayerTime(i,8,45);
  5837. }
  5838. if (second == 46)
  5839. {
  5840. SetPlayerTime(i,8,46);
  5841. }
  5842. if (second == 47)
  5843. {
  5844. SetPlayerTime(i,8,47);
  5845. }
  5846. if (second == 48)
  5847. {
  5848. SetPlayerTime(i,8,48);
  5849. }
  5850. if (second == 49)
  5851. {
  5852. SetPlayerTime(i,8,49);
  5853. }
  5854. if (second == 50)
  5855. {
  5856. SetPlayerTime(i,8,50);
  5857. }
  5858. if (second == 51)
  5859. {
  5860. SetPlayerTime(i,8,51);
  5861. }
  5862. if (second == 52)
  5863. {
  5864. SetPlayerTime(i,8,52);
  5865. }
  5866. if (second == 53)
  5867. {
  5868. SetPlayerTime(i,8,53);
  5869. }
  5870. if (second == 54)
  5871. {
  5872. SetPlayerTime(i,8,54);
  5873. }
  5874. if (second == 55)
  5875. {
  5876. SetPlayerTime(i,8,55);
  5877. }
  5878. if (second == 56)
  5879. {
  5880. SetPlayerTime(i,8,56);
  5881. }
  5882. if (second == 57)
  5883. {
  5884. SetPlayerTime(i,8,57);
  5885. }
  5886. if (second == 58)
  5887. {
  5888. SetPlayerTime(i,8,58);
  5889. }
  5890. if (second == 59)
  5891. {
  5892. SetPlayerTime(i,8,59);
  5893. }
  5894. }
  5895. if (minute == 21 || minute == 45)
  5896. {
  5897. if (second == 0)
  5898. {
  5899. SetPlayerTime(i,9,0);
  5900. TextDrawHideForPlayer(i, Textdraw08);
  5901. TextDrawShowForPlayer(i, Textdraw09);
  5902. }
  5903. if (second == 1)
  5904. {
  5905. SetPlayerTime(i,9,01);
  5906. }
  5907. if (second == 2)
  5908. {
  5909. SetPlayerTime(i,9,02);
  5910. }
  5911. if (second == 3)
  5912. {
  5913. SetPlayerTime(i,9,03);
  5914. }
  5915. if (second == 4)
  5916. {
  5917. SetPlayerTime(i,9,04);
  5918. }
  5919. if (second == 5)
  5920. {
  5921. SetPlayerTime(i,9,05);
  5922. }
  5923. if (second == 6)
  5924. {
  5925. SetPlayerTime(i,9,06);
  5926. }
  5927. if (second == 7)
  5928. {
  5929. SetPlayerTime(i,9,07);
  5930. }
  5931. if (second == 8)
  5932. {
  5933. SetPlayerTime(i,9,08);
  5934. }
  5935. if (second == 9)
  5936. {
  5937. SetPlayerTime(i,9,09);
  5938. }
  5939. if (second == 10)
  5940. {
  5941. SetPlayerTime(i,9,10);
  5942. }
  5943. if (second == 11)
  5944. {
  5945. SetPlayerTime(i,9,11);
  5946. }
  5947. if (second == 12)
  5948. {
  5949. SetPlayerTime(i,9,12);
  5950. }
  5951. if (second == 13)
  5952. {
  5953. SetPlayerTime(i,9,13);
  5954. }
  5955. if (second == 14)
  5956. {
  5957. SetPlayerTime(i,9,14);
  5958. }
  5959. if (second == 15)
  5960. {
  5961. SetPlayerTime(i,9,15);
  5962. }
  5963. if (second == 16)
  5964. {
  5965. SetPlayerTime(i,9,16);
  5966. }
  5967. if (second == 17)
  5968. {
  5969. SetPlayerTime(i,9,17);
  5970. }
  5971. if (second == 18)
  5972. {
  5973. SetPlayerTime(i,9,18);
  5974. }
  5975. if (second == 19)
  5976. {
  5977. SetPlayerTime(i,9,19);
  5978. }
  5979. if (second == 20)
  5980. {
  5981. SetPlayerTime(i,9,20);
  5982. }
  5983. if (second == 21)
  5984. {
  5985. SetPlayerTime(i,9,21);
  5986. }
  5987. if (second == 22)
  5988. {
  5989. SetPlayerTime(i,9,22);
  5990. }
  5991. if (second == 23)
  5992. {
  5993. SetPlayerTime(i,9,23);
  5994. }
  5995. if (second == 24)
  5996. {
  5997. SetPlayerTime(i,9,24);
  5998. }
  5999. if (second == 25)
  6000. {
  6001. SetPlayerTime(i,9,25);
  6002. }
  6003. if (second == 26)
  6004. {
  6005. SetPlayerTime(i,9,26);
  6006. }
  6007. if (second == 27)
  6008. {
  6009. SetPlayerTime(i,9,27);
  6010. }
  6011. if (second == 28)
  6012. {
  6013. SetPlayerTime(i,9,28);
  6014. }
  6015. if (second == 29)
  6016. {
  6017. SetPlayerTime(i,9,29);
  6018. }
  6019. if (second == 30)
  6020. {
  6021. SetPlayerTime(i,9,30);
  6022. }
  6023. if (second == 31)
  6024. {
  6025. SetPlayerTime(i,9,31);
  6026. }
  6027. if (second == 32)
  6028. {
  6029. SetPlayerTime(i,9,32);
  6030. }
  6031. if (second == 33)
  6032. {
  6033. SetPlayerTime(i,9,33);
  6034. }
  6035. if (second == 34)
  6036. {
  6037. SetPlayerTime(i,9,34);
  6038. }
  6039. if (second == 35)
  6040. {
  6041. SetPlayerTime(i,9,35);
  6042. }
  6043. if (second == 36)
  6044. {
  6045. SetPlayerTime(i,9,36);
  6046. }
  6047. if (second == 37)
  6048. {
  6049. SetPlayerTime(i,9,37);
  6050. }
  6051. if (second == 38)
  6052. {
  6053. SetPlayerTime(i,9,38);
  6054. }
  6055. if (second == 39)
  6056. {
  6057. SetPlayerTime(i,9,39);
  6058. }
  6059. if (second == 40)
  6060. {
  6061. SetPlayerTime(i,9,40);
  6062. }
  6063. if (second == 41)
  6064. {
  6065. SetPlayerTime(i,9,41);
  6066. }
  6067. if (second == 42)
  6068. {
  6069. SetPlayerTime(i,9,42);
  6070. }
  6071. if (second == 43)
  6072. {
  6073. SetPlayerTime(i,9,43);
  6074. }
  6075. if (second == 44)
  6076. {
  6077. SetPlayerTime(i,9,44);
  6078. }
  6079. if (second == 45)
  6080. {
  6081. SetPlayerTime(i,9,45);
  6082. }
  6083. if (second == 46)
  6084. {
  6085. SetPlayerTime(i,9,46);
  6086. }
  6087. if (second == 47)
  6088. {
  6089. SetPlayerTime(i,9,47);
  6090. }
  6091. if (second == 48)
  6092. {
  6093. SetPlayerTime(i,9,48);
  6094. }
  6095. if (second == 49)
  6096. {
  6097. SetPlayerTime(i,9,49);
  6098. }
  6099. if (second == 50)
  6100. {
  6101. SetPlayerTime(i,9,50);
  6102. }
  6103. if (second == 51)
  6104. {
  6105. SetPlayerTime(i,9,51);
  6106. }
  6107. if (second == 52)
  6108. {
  6109. SetPlayerTime(i,9,52);
  6110. }
  6111. if (second == 53)
  6112. {
  6113. SetPlayerTime(i,9,53);
  6114. }
  6115. if (second == 54)
  6116. {
  6117. SetPlayerTime(i,9,54);
  6118. }
  6119. if (second == 55)
  6120. {
  6121. SetPlayerTime(i,9,55);
  6122. }
  6123. if (second == 56)
  6124. {
  6125. SetPlayerTime(i,9,56);
  6126. }
  6127. if (second == 57)
  6128. {
  6129. SetPlayerTime(i,9,57);
  6130. }
  6131. if (second == 58)
  6132. {
  6133. SetPlayerTime(i,9,58);
  6134. }
  6135. if (second == 59)
  6136. {
  6137. SetPlayerTime(i,9,59);
  6138. }
  6139. }
  6140. if (minute == 22 || minute == 46)
  6141. {
  6142. if (second == 0)
  6143. {
  6144. SetPlayerTime(i,10,0);
  6145. TextDrawHideForPlayer(i, Textdraw09);
  6146. TextDrawShowForPlayer(i, Textdraw10);
  6147. }
  6148. if (second == 1)
  6149. {
  6150. SetPlayerTime(i,10,01);
  6151. }
  6152. if (second == 2)
  6153. {
  6154. SetPlayerTime(i,10,02);
  6155. }
  6156. if (second == 3)
  6157. {
  6158. SetPlayerTime(i,10,03);
  6159. }
  6160. if (second == 4)
  6161. {
  6162. SetPlayerTime(i,10,04);
  6163. }
  6164. if (second == 5)
  6165. {
  6166. SetPlayerTime(i,10,05);
  6167. }
  6168. if (second == 6)
  6169. {
  6170. SetPlayerTime(i,10,06);
  6171. }
  6172. if (second == 7)
  6173. {
  6174. SetPlayerTime(i,10,07);
  6175. }
  6176. if (second == 8)
  6177. {
  6178. SetPlayerTime(i,10,08);
  6179. }
  6180. if (second == 9)
  6181. {
  6182. SetPlayerTime(i,10,09);
  6183. }
  6184. if (second == 10)
  6185. {
  6186. SetPlayerTime(i,10,10);
  6187. }
  6188. if (second == 11)
  6189. {
  6190. SetPlayerTime(i,10,11);
  6191. }
  6192. if (second == 12)
  6193. {
  6194. SetPlayerTime(i,10,12);
  6195. }
  6196. if (second == 13)
  6197. {
  6198. SetPlayerTime(i,10,13);
  6199. }
  6200. if (second == 14)
  6201. {
  6202. SetPlayerTime(i,10,14);
  6203. }
  6204. if (second == 15)
  6205. {
  6206. SetPlayerTime(i,10,15);
  6207. }
  6208. if (second == 16)
  6209. {
  6210. SetPlayerTime(i,10,16);
  6211. }
  6212. if (second == 17)
  6213. {
  6214. SetPlayerTime(i,10,17);
  6215. }
  6216. if (second == 18)
  6217. {
  6218. SetPlayerTime(i,10,18);
  6219. }
  6220. if (second == 19)
  6221. {
  6222. SetPlayerTime(i,10,19);
  6223. }
  6224. if (second == 20)
  6225. {
  6226. SetPlayerTime(i,10,20);
  6227. }
  6228. if (second == 21)
  6229. {
  6230. SetPlayerTime(i,10,21);
  6231. }
  6232. if (second == 22)
  6233. {
  6234. SetPlayerTime(i,10,22);
  6235. }
  6236. if (second == 23)
  6237. {
  6238. SetPlayerTime(i,10,23);
  6239. }
  6240. if (second == 24)
  6241. {
  6242. SetPlayerTime(i,10,24);
  6243. }
  6244. if (second == 25)
  6245. {
  6246. SetPlayerTime(i,10,25);
  6247. }
  6248. if (second == 26)
  6249. {
  6250. SetPlayerTime(i,10,26);
  6251. }
  6252. if (second == 27)
  6253. {
  6254. SetPlayerTime(i,10,27);
  6255. }
  6256. if (second == 28)
  6257. {
  6258. SetPlayerTime(i,10,28);
  6259. }
  6260. if (second == 29)
  6261. {
  6262. SetPlayerTime(i,10,29);
  6263. }
  6264. if (second == 30)
  6265. {
  6266. SetPlayerTime(i,10,30);
  6267. }
  6268. if (second == 31)
  6269. {
  6270. SetPlayerTime(i,10,31);
  6271. }
  6272. if (second == 32)
  6273. {
  6274. SetPlayerTime(i,10,32);
  6275. }
  6276. if (second == 33)
  6277. {
  6278. SetPlayerTime(i,10,33);
  6279. }
  6280. if (second == 34)
  6281. {
  6282. SetPlayerTime(i,10,34);
  6283. }
  6284. if (second == 35)
  6285. {
  6286. SetPlayerTime(i,10,35);
  6287. }
  6288. if (second == 36)
  6289. {
  6290. SetPlayerTime(i,10,36);
  6291. }
  6292. if (second == 37)
  6293. {
  6294. SetPlayerTime(i,10,37);
  6295. }
  6296. if (second == 38)
  6297. {
  6298. SetPlayerTime(i,10,38);
  6299. }
  6300. if (second == 39)
  6301. {
  6302. SetPlayerTime(i,10,39);
  6303. }
  6304. if (second == 40)
  6305. {
  6306. SetPlayerTime(i,10,40);
  6307. }
  6308. if (second == 41)
  6309. {
  6310. SetPlayerTime(i,10,41);
  6311. }
  6312. if (second == 42)
  6313. {
  6314. SetPlayerTime(i,10,42);
  6315. }
  6316. if (second == 43)
  6317. {
  6318. SetPlayerTime(i,10,43);
  6319. }
  6320. if (second == 44)
  6321. {
  6322. SetPlayerTime(i,10,44);
  6323. }
  6324. if (second == 45)
  6325. {
  6326. SetPlayerTime(i,10,45);
  6327. }
  6328. if (second == 46)
  6329. {
  6330. SetPlayerTime(i,10,46);
  6331. }
  6332. if (second == 47)
  6333. {
  6334. SetPlayerTime(i,10,47);
  6335. }
  6336. if (second == 48)
  6337. {
  6338. SetPlayerTime(i,10,48);
  6339. }
  6340. if (second == 49)
  6341. {
  6342. SetPlayerTime(i,10,49);
  6343. }
  6344. if (second == 50)
  6345. {
  6346. SetPlayerTime(i,10,50);
  6347. }
  6348. if (second == 51)
  6349. {
  6350. SetPlayerTime(i,10,51);
  6351. }
  6352. if (second == 52)
  6353. {
  6354. SetPlayerTime(i,10,52);
  6355. }
  6356. if (second == 53)
  6357. {
  6358. SetPlayerTime(i,10,53);
  6359. }
  6360. if (second == 54)
  6361. {
  6362. SetPlayerTime(i,10,54);
  6363. }
  6364. if (second == 55)
  6365. {
  6366. SetPlayerTime(i,10,55);
  6367. }
  6368. if (second == 56)
  6369. {
  6370. SetPlayerTime(i,10,56);
  6371. }
  6372. if (second == 57)
  6373. {
  6374. SetPlayerTime(i,10,57);
  6375. }
  6376. if (second == 58)
  6377. {
  6378. SetPlayerTime(i,10,58);
  6379. }
  6380. if (second == 59)
  6381. {
  6382. SetPlayerTime(i,10,59);
  6383. }
  6384. }
  6385. if (minute == 23 || minute == 47)
  6386. {
  6387. if (second == 0)
  6388. {
  6389. SetPlayerTime(i,11,0);
  6390. }
  6391. }
  6392. }
  6393. }
  6394. }
  6395.  
  6396. public OnPlayerSpawn(playerid)
  6397. {
  6398. TextDrawShowForPlayer(playerid, TextdrawSec);
  6399. return 1;
  6400. }
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