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- //====================================================================================================//
- // # COLD WAR V1.0 # //
- // BY: SMIRNOFF //
- // MEU PERFIL NA FORUM SAMP: //
- // http://forum.sa-mp.com/member.php?u=183507 //
- // NÃO RETIRE OS CRÉDITOS //
- //====================================================================================================//
- //====================== INCLUDES =====================//
- #include a_samp
- #include DOF2
- #include zcmd
- //===========================================//
- //=================== DEFINES ==================//
- #define Teleporte 3
- #define CREDITOSSERVER 3
- #define MPNOME "mapname Brasil 1980"
- #define SVVERSAO "Cold War v1.0"
- #define GuerrilheirosIsraelista 1
- #define ForcasArmadas 2
- #define FileUsers "Contas/%s.ini"
- #define DIALOG_REGISTRO 1
- #define DIALOG_LOGIN 2
- //============== DEFINES CORES ================//
- #define COLOR_GREEN 0x21DD00FF
- #define COLOR_RED 0xE60000FF
- #define COLOR_AZUL 0x0000FFAA
- #define COLOR_VERDE 0x33AA33AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_AZULESCURO 0x2641FEAA
- #define COLOR_ROSA 0xFF66FFAA
- #define CorGuerrilheirosIsraelista 0x99934EFA
- #define CorForcasArmadas 0x12900BBF
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COR_RED 0xFF0000FF
- #define COR_AZULNEUTRO 0x90F9FFAA
- #define COR_FORCASARMADAS 0x90F9FFAA
- #define COR_GUERRILHEIROS 0x64f954AA
- #define COR_3DLABEL 0xF68E00F6
- #define COLOR_PURPLE 0xC2A2DAAA
- //=====================================================//
- //================ NEWS ==============================//
- new cmd[128];
- new Text:Borda1[MAX_PLAYERS];
- new Text:Borda2[MAX_PLAYERS];
- new Text:Titulo[MAX_PLAYERS];
- new Text:Borda3[MAX_PLAYERS];
- new Text:Borda4[MAX_PLAYERS];
- new Text:BRZombie[MAX_PLAYERS];
- new START;
- new Text:Server;
- new Text:Textdraw0;
- new Text:Textdraw1;
- new SenhaErrada[MAX_PLAYERS];
- new bool: Conectado[MAX_PLAYERS] = false;
- new sendername[MAX_PLAYER_NAME];
- //======================== STOCK ==========================//
- stock ReturnFileUser(playerid)
- {
- new File[156],Name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,Name,sizeof(Name));
- format(File,sizeof(File),FileUsers,Name);
- return File;
- }
- stock SalvarPlayer(playerid)
- {
- if(DOF2_FileExists(ReturnFileUser(playerid)))
- {
- DOF2_SetInt(ReturnFileUser(playerid),"Level",GetPlayerScore(playerid));
- DOF2_SetInt(ReturnFileUser(playerid),"Dinheiro",GetPlayerMoney(playerid));
- DOF2_SaveFile();
- }
- }
- stock CarregarPlayer(playerid)
- {
- if(DOF2_FileExists(ReturnFileUser(playerid)))
- {
- SetPlayerScore(playerid, DOF2_GetInt(ReturnFileUser(playerid), "Level"));
- SetPlayerMoney(playerid, DOF2_GetInt(ReturnFileUser(playerid), "Dinheiro"));
- }
- }
- stock PlayerName(playerid)
- {
- new Name[MAX_PLAYERS];
- GetPlayerName(playerid, Name, sizeof(Name));
- return Name;
- }
- stock SetPlayerMoney(playerid,ammount)
- {
- ResetPlayerMoney(playerid);
- GivePlayerMoney(playerid,ammount);
- return 1;
- }
- //===============================================//
- //=============== FORWARD ======================//
- forward hora(playerid);
- //===============================================//
- //=================== STATIC =======================//
- static gTeam[MAX_PLAYERS];
- //==================================================//
- //====================== ENUM ===================//
- //===============================================//
- //============ SAMP SERVER ================================//
- main(){
- print("+===============================================+");
- print("+ Brasil Cold War +");
- print("+ Versão 1.0 +");
- print("+ Map: Brasil 1980 +");
- print("+==== ===+");
- print("+ Servidor Ligado. +");
- print("+==== ===+");
- print("+==== ===+");
- print("+ [Game Mod] Brasil Cold War v1.0 +");
- print("+ By: Smirnoff +");
- print("+===============================================+");
- print(" ");}
- //=============================================================//
- public OnGameModeInit()
- {
- {
- UsePlayerPedAnims();
- SendRconCommand("mapname Brasil 1980");
- SendRconCommand("hostname [0.3e] Brasil Cold War [v1.0]");
- //==============================================================================//
- Textdraw0 = TextDrawCreate(496.000000, 6.000000, "00:00:00");
- TextDrawBackgroundColor(Textdraw0, 0xFF00FFAA);
- TextDrawFont(Textdraw0, 3);
- TextDrawLetterSize(Textdraw0, 0.477777,1.777777);
- TextDrawColor(Textdraw0, 0xFF00FFAA);
- TextDrawSetOutline(Textdraw0, 0);
- TextDrawSetProportional(Textdraw0, 1);
- TextDrawSetShadow(Textdraw0, 1);
- //==============================================================================//
- Textdraw1 = TextDrawCreate(551.000000, 23.000000, "00/00/00");
- TextDrawBackgroundColor(Textdraw1, 0xFF00FFAA);
- TextDrawFont(Textdraw1, 3);
- TextDrawLetterSize(Textdraw1, 0.477777,1.777777);
- TextDrawColor(Textdraw1,0xFF00FFAA);
- TextDrawSetOutline(Textdraw1, 0);
- TextDrawSetProportional(Textdraw1, 1);
- TextDrawSetShadow(Textdraw1, 1);
- SetTimer("hora",1000,1); }
- for (new r = 0; r < MAX_PLAYERS; r++)
- {
- //==============================================================================//
- Titulo[r] = TextDrawCreate(507.000000, 403.000000, "BRASIL");
- TextDrawLetterSize(Titulo[r], 0.400000, 1.199999);
- TextDrawFont(Titulo[r], 2);
- TextDrawUseBox(Titulo[r], 0);
- TextDrawSetOutline(Titulo[r], 1);
- TextDrawAlignment(Titulo[r], 0);
- TextDrawColor(Titulo[r], 0x90F9FFAA);
- TextDrawBoxColor(Titulo[r], 255);
- //==============================================================================//
- BRZombie[r] = TextDrawCreate(509.000000, 415.000000, "Cold War");
- TextDrawLetterSize(BRZombie[r], 0.520000, 2.799999);
- TextDrawFont(BRZombie[r], 3);
- TextDrawUseBox(BRZombie[r], 0);
- TextDrawSetOutline(BRZombie[r], 1);
- TextDrawAlignment(BRZombie[r], 0);
- TextDrawColor(BRZombie[r], 16711935);
- TextDrawBackgroundColor(BRZombie[r], 471604479);
- //==============================================================================//
- Borda1[r] = TextDrawCreate(452.000000, 380.000000, "-");
- TextDrawLetterSize(Borda1[r], 13.340015, 0.700000);
- TextDrawFont(Borda1[r], 1);
- TextDrawSetOutline(Borda1[r], 1);
- TextDrawColor(Borda1[r], 16711935);
- //==============================================================================//
- Borda2[r] = TextDrawCreate(453.000000, 439.000000, "-");
- TextDrawLetterSize(Borda2[r], 13.340015, 0.700000);
- TextDrawFont(Borda2[r], 1);
- TextDrawSetOutline(Borda2[r], 1);
- TextDrawColor(Borda2[r], 16711935);
- //==============================================================================//
- Borda3[r] = TextDrawCreate(487.000000, 380.95414, "I");
- TextDrawLetterSize(Borda3[r], -0.099999, 6.300000);
- TextDrawFont(Borda3[r], 1);
- TextDrawSetOutline(Borda3[r], 1);
- TextDrawColor(Borda3[r], 16711935);
- //==============================================================================//
- Borda4[r] = TextDrawCreate(611.000000, 380.92424, "I");
- TextDrawLetterSize(Borda4[r], -0.099999, 6.300000);
- TextDrawFont(Borda4[r], 1);
- TextDrawSetOutline(Borda4[r], 1);
- TextDrawColor(Borda4[r], 16711935);}
- //==============================================================================//
- SetGameModeText("Cold War v1.0");
- //===============================================================================//
- START = SetTimer("RoundStart",5000,true);
- //=========================================================== TEXT LABEL ====================================================================//
- Create3DTextLabel("Equipamentos Dos Guerrilheiros Israelista\nClique Aqui para Equipar",COR_3DLABEL,-76.5238,2147.3955,20.6142,15.0,0);
- Create3DTextLabel("Equipamentos Dos Guerrilheiros Israelista\nClique Aqui para Equipar",COR_3DLABEL,555.8347,4662.3584,21.6480,15.0,0); // INDSTRUIA EQUIPAR
- Create3DTextLabel("Equipamentos do Oceano\nClique Aqui para Equipar",COR_3DLABEL,-900.8367,3256.3159,52.5000,15.0,0); // EQUIPAMENTOS DO OCEANO
- Create3DTextLabel("Equipamentos Das Forças Armadas\nClique Aqui para Equipar",COR_3DLABEL,-30.0518,2172.4592,22.3573,15.0,0);
- Create3DTextLabel("Equipamentos Das Forças Armadas\nClique Aqui para Equipar",COR_3DLABEL,629.0119,4709.1963,21.6480,15.0,0);
- Create3DTextLabel("Comprar de Armas\nDigite /comprar Parar Comprar",COR_3DLABEL,43.7416,2095.1558,17.7031,15.0,0);// COMPRAR ARMAS 1
- Create3DTextLabel("Comprar de Armas\nDigite /comprar Para Comprar",COR_3DLABEL,113.5319,2025.7163,18.5946,15.0,0); // COMPRAR ARMAS 2
- //=================================================== PICKUP ===========================================================================//
- AddStaticPickup(1242, 23, -76.5238,2147.3955,20.6142) ; // Equipar Guerrilheiros
- AddStaticPickup(1242, 23, 555.8347,4662.3584,21.6480); // Equipar Guerrilheiros Industria
- AddStaticPickup(1242, 23, -30.0518,2172.4592,22.3573) ; // Equipar Forças Armadas
- AddStaticPickup(1242, 23, 629.0119,4709.1963,21.6480);//Equipar Forças Armadas Industria
- AddStaticPickup(1242, 23 -900.8367,3256.3159,52.5000);// Equipar OCEANO
- AddStaticPickup(1242, 23, 43.7416,2095.1558,17.7031); // Comprar Armas 1
- AddStaticPickup(1242, 23, 113.5319,2025.7163,18.5946); // Comprar Armas 2
- //==========================================================================================================================================//
- SetTimer("Clock", 1000, 1);
- //================================================= OBJETOS DO SERVIDOR ============================================================//
- CreateObject(8549,-911.40002441,3235.39990234,51.79999924,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (1)
- CreateObject(8549,-911.40002441,3235.39990234,54.29999924,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (2)
- CreateObject(8549,-911.40002441,3235.39990234,57.09999847,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (3)
- CreateObject(8549,-911.40002441,3235.39990234,59.90000153,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (4)
- CreateObject(8549,-911.40002441,3235.39990234,62.40000153,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (5)
- CreateObject(8549,-911.40002441,3235.39990234,65.19999695,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (6)
- CreateObject(8549,-911.40002441,3235.39990234,68.19999695,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (7)
- CreateObject(8549,-911.39941406,3235.39941406,68.19999695,0.00000000,0.00000000,180.00000000); //object(fctryfnce01_lvs) (8)
- CreateObject(8549,-911.40002441,3235.39990234,66.19999695,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (9)
- CreateObject(8549,-911.40002441,3235.39990234,63.90000153,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (10)
- CreateObject(8549,-911.40002441,3235.39990234,61.40000153,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (11)
- CreateObject(8549,-911.40002441,3235.39990234,58.90000153,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (12)
- CreateObject(8549,-911.40002441,3235.39990234,56.40000153,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (13)
- CreateObject(8549,-911.40002441,3235.39990234,54.40000153,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (14)
- CreateObject(8549,-911.40002441,3235.39990234,52.20000076,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (15)
- CreateObject(8549,-911.40002441,3235.39990234,51.20000076,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (16)
- CreateObject(12814,-831.29998779,3204.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (1)
- CreateObject(12814,-831.29998779,3243.39990234,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (2)
- CreateObject(12814,-833.29998779,3269.19995117,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (3)
- CreateObject(12814,-856.50000000,3269.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (4)
- CreateObject(12814,-856.20001221,3231.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (5)
- CreateObject(12814,-856.20001221,3201.00000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (6)
- CreateObject(12814,-885.00000000,3201.00000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (7)
- CreateObject(12814,-884.90002441,3234.10009766,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (8)
- CreateObject(12814,-884.70001221,3269.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (9)
- CreateObject(12814,-913.00000000,3270.10009766,51.50000000,0.00000000,0.00000000,357.75000000); //object(cuntyeland04) (10)
- CreateObject(12814,-914.09997559,3228.60009766,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (11)
- CreateObject(12814,-914.59997559,3201.00000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (12)
- CreateObject(12814,-943.50000000,3201.10009766,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (13)
- CreateObject(12814,-943.29998779,3243.69995117,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (14)
- CreateObject(12814,-941.59997559,3269.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (15)
- CreateObject(12814,-970.00000000,3269.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (16)
- CreateObject(12814,-991.79998779,3269.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (17)
- CreateObject(12814,-991.79998779,3220.50000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (18)
- CreateObject(12814,-991.59997559,3200.89990234,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (19)
- CreateObject(12814,-966.50000000,3200.60009766,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (20)
- CreateObject(12814,-966.50000000,3227.00000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (22)
- CreateObject(12814,-831.09997559,3269.60009766,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (23)
- CreateObject(3502,-959.29998779,3234.89990234,53.40000153,0.00000000,0.00000000,0.00000000); //object(vgsn_con_tube) (1)
- CreateObject(3502,-973.09997559,3274.39990234,53.40000153,0.00000000,0.00000000,50.00000000); //object(vgsn_con_tube) (2)
- CreateObject(3502,-953.09997559,3220.10009766,53.40000153,0.00000000,0.00000000,313.99475098); //object(vgsn_con_tube) (3)
- CreateObject(3502,-959.29998779,3229.10009766,53.40000153,0.00000000,0.00000000,0.00000000); //object(vgsn_con_tube) (4)
- CreateObject(3502,-990.90002441,3177.60009766,48.20000076,0.00000000,0.00000000,271.99475098); //object(vgsn_con_tube) (5)
- CreateObject(3502,-983.50000000,3177.80004883,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (6)
- CreateObject(3502,-974.50000000,3178.10009766,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (7)
- CreateObject(3502,-965.09997559,3178.50000000,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (8)
- CreateObject(3502,-956.29998779,3178.69995117,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (9)
- CreateObject(3502,-947.09997559,3178.89990234,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (10)
- CreateObject(3502,-937.79998779,3179.10009766,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (11)
- CreateObject(3502,-930.59997559,3179.30004883,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (12)
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- CreateObject(3502,-833.50000000,3178.30004883,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (14)
- CreateObject(3502,-841.20001221,3178.69995117,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (15)
- CreateObject(3502,-848.40002441,3179.10009766,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (16)
- CreateObject(3502,-856.40002441,3179.60009766,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (17)
- CreateObject(3502,-863.50000000,3180.00000000,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (18)
- CreateObject(3502,-871.70001221,3180.50000000,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (19)
- CreateObject(3502,-879.59997559,3181.00000000,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (20)
- CreateObject(3502,-888.09997559,3181.50000000,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (21)
- CreateObject(3502,-896.29998779,3182.00000000,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (22)
- CreateObject(3502,-903.59997559,3182.39990234,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (23)
- CreateObject(3502,-921.79998779,3180.00000000,48.20000076,0.00000000,0.00000000,278.99401855); //object(vgsn_con_tube) (24)
- CreateObject(3502,-915.29998779,3181.19995117,48.20000076,0.00000000,0.00000000,278.99230957); //object(vgsn_con_tube) (25)
- CreateObject(3502,-911.20001221,3182.30004883,48.20000076,0.00000000,0.00000000,278.99230957); //object(vgsn_con_tube) (26)
- CreateObject(12814,-835.09997559,3201.39990234,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (24)
- CreateObject(12814,-830.09997559,3200.80004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (25)
- CreateObject(3564,-855.59997559,3269.50000000,53.09999847,0.00000000,0.00000000,0.00000000); //object(lastran1_la01) (1)
- CreateObject(3564,-923.79998779,3211.50000000,53.09999847,0.00000000,0.00000000,0.00000000); //object(lastran1_la01) (2)
- CreateObject(8335,-886.59997559,3276.19995117,55.50000000,0.00000000,0.00000000,0.00000000); //object(vgsfrates08) (1)
- CreateObject(9588,-969.00000000,3186.59960938,58.00000000,0.00000000,0.00000000,0.00000000); //object(freightbox_insfw) (1)
- CreateObject(3571,-931.90002441,3266.00000000,52.90000153,0.00000000,0.00000000,0.00000000); //object(lasdkrt3) (1)
- CreateObject(5244,-880.59997559,3193.39990234,54.00000000,0.00000000,0.00000000,0.00000000); //object(lasntrk1im03) (1)
- CreateObject(3187,-923.50000000,3183.69995117,55.59999847,0.00000000,0.00000000,0.00000000); //object(nt_gasstation) (1)
- CreateObject(3359,-842.00000000,3183.30004883,50.79999924,0.00000000,0.00000000,183.00000000); //object(cxrf_savhusgar1_) (1)
- CreateObject(16096,-908.29998779,3177.30004883,53.40000153,0.00000000,0.00000000,0.00000000); //object(des_a51guardbox04) (1)
- CreateObject(18236,-819.59997559,3254.00000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntw_shed3_) (1)
- CreateObject(13190,-888.00000000,3246.39990234,55.20000076,0.00000000,0.00000000,0.00000000); //object(ce_busdepot) (1)
- CreateObject(12805,-961.20001221,3269.10009766,65.19999695,0.00000000,0.00000000,182.00000000); //object(ce_bigshed1) (1)
- CreateObject(12925,-1002.50000000,3223.69995117,51.50000000,0.00000000,0.00000000,269.00000000); //object(sw_shed01) (1)
- CreateObject(5187,-833.79998779,3279.10009766,54.79999924,0.00000000,0.00000000,270.00000000); //object(mexcrnrxc_las2) (1)
- CreateObject(3415,-1004.09997559,3211.19995117,51.50000000,0.00000000,0.00000000,88.00000000); //object(ce_loghut1) (1)
- CreateObject(3601,-822.29998779,3183.50000000,59.29999924,0.00000000,0.00000000,182.00000000); //object(hillhouse04_la) (1)
- CreateObject(3697,-824.40002441,3224.80004883,56.00000000,0.00000000,0.00000000,90.00000000); //object(project2lae2) (1)
- CreateObject(11566,-870.64843750,3238.53515625,52.43943405,0.00000000,0.00000000,0.00000000); //object(des_tepeoff02) (1)
- CreateObject(654,-852.40002441,3253.50000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(pinetree08) (1)
- CreateObject(658,-847.79998779,3202.69995117,51.50000000,0.00000000,0.00000000,0.00000000); //object(pinetree04) (1)
- CreateObject(3724,-884.09997559,3216.30004883,68.00000000,0.00000000,0.00000000,0.00000000); //object(laxrf_cargotop) (1)
- CreateObject(12930,-940.79998779,3201.39990234,52.29999924,0.00000000,0.00000000,0.00000000); //object(sw_pipepile02) (1)
- CreateObject(1383,-881.70001221,3181.00000000,84.00000000,0.00000000,0.00000000,0.00000000); //object(twrcrane_m_04) (1)
- CreateObject(1388,-881.90002441,3181.10009766,115.50000000,0.00000000,0.00000000,0.00000000); //object(twrcrane_s_04) (1)
- //========================================================== GUERRA NO OCEANO ==========================================================//
- CreateObject(4867,633.16876221,4678.96972656,20.64800262,0.00000000,0.00000000,0.00000000); //object(lasrnway3_las) (1)
- CreateObject(4867,845.74511719,4679.26757812,20.64800262,0.00000000,0.00000000,0.00000000); //object(lasrnway3_las) (2)
- CreateObject(4867,1055.99926758,4679.27880859,20.64800262,0.00000000,0.00000000,0.00000000); //object(lasrnway3_las) (3)
- CreateObject(8152,1081.68518066,4740.85205078,23.74902916,0.00000000,0.00000000,0.00000000); //object(vgsselecfence06) (1)
- CreateObject(8152,556.93536377,4690.22753906,23.74902916,0.00000000,0.00000000,90.00000000); //object(vgsselecfence06) (2)
- CreateObject(8148,607.69799805,4587.67138672,23.68829155,0.00000000,0.00000000,270.00000000); //object(vgsselecfence02) (1)
- CreateObject(8148,769.47760010,4587.67187500,23.68829155,0.00000000,0.00000000,270.00000000); //object(vgsselecfence02) (2)
- CreateObject(8148,930.85693359,4588.05175781,23.68829155,0.00000000,0.00000000,270.00000000); //object(vgsselecfence02) (3)
- CreateObject(8148,1090.20288086,4587.91699219,23.68829155,0.00000000,0.00000000,270.00000000); //object(vgsselecfence02) (4)
- CreateObject(8148,1161.76135254,4659.87988281,23.68829155,0.00000000,0.00000000,0.00000000); //object(vgsselecfence02) (5)
- CreateObject(8148,920.77746582,4770.57861328,23.68829155,0.00000000,0.00000000,90.00000000); //object(vgsselecfence02) (7)
- CreateObject(8148,759.07586670,4770.50341797,23.68829155,0.00000000,0.00000000,90.00000000); //object(vgsselecfence02) (8)
- CreateObject(8148,641.93298340,4770.30175781,23.68829155,0.00000000,0.00000000,90.00000000); //object(vgsselecfence02) (9)
- CreateObject(8210,527.03851318,4613.59814453,23.74902916,0.00000000,0.00000000,270.00000000); //object(vgsselecfence12) (1)
- CreateObject(16113,945.48046875,4728.60644531,19.99999046,0.00000000,0.00000000,0.00000000); //object(des_rockgp2_03) (1)
- CreateObject(16113,965.08593750,4610.42480469,19.99999046,0.00000000,0.00000000,0.00000000); //object(des_rockgp2_03) (2)
- CreateObject(16113,1102.34570312,4636.66601562,19.99999046,0.00000000,0.00000000,0.00000000); //object(des_rockgp2_03) (3)
- CreateObject(16113,807.47460938,4695.47656250,19.99999046,0.00000000,0.00000000,0.00000000); //object(des_rockgp2_03) (4)
- CreateObject(16113,781.95214844,4618.16113281,19.99999046,0.00000000,0.00000000,0.00000000); //object(des_rockgp2_03) (5)
- CreateObject(16113,706.06835938,4741.27636719,19.99999046,0.00000000,0.00000000,0.00000000); //object(des_rockgp2_03) (6)
- CreateObject(16113,561.72558594,4633.24218750,19.99999046,0.00000000,0.00000000,0.00000000); //object(des_rockgp2_03) (7)
- CreateObject(672,575.53405762,4757.48974609,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (1)
- CreateObject(672,587.73474121,4742.77636719,20.64800262,0.00000000,18.00000000,0.00000000); //object(sm_veg_tree5) (2)
- CreateObject(672,588.16192627,4743.77197266,20.64800262,0.00000000,262.00000000,0.00000000); //object(sm_veg_tree5) (3)
- CreateObject(672,622.66125488,4731.07031250,20.64800262,0.00000000,27.99993896,166.00000000); //object(sm_veg_tree5) (4)
- CreateObject(672,554.90570068,4721.61523438,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (6)
- CreateObject(672,593.83270264,4728.97167969,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (7)
- CreateObject(672,642.02191162,4758.64453125,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (8)
- CreateObject(672,668.83251953,4712.53564453,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (9)
- CreateObject(672,658.86663818,4726.63964844,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (10)
- CreateObject(672,618.65551758,4715.53564453,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (11)
- CreateObject(672,574.29119873,4713.03027344,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (12)
- CreateObject(672,552.11566162,4744.41601562,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (13)
- CreateObject(672,538.73120117,4733.43212891,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (14)
- CreateObject(672,536.28021240,4756.68750000,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (15)
- CreateObject(672,533.62152100,4711.91064453,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (16)
- CreateObject(672,679.14624023,4758.96142578,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (17)
- CreateObject(672,750.18920898,4756.26464844,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (18)
- CreateObject(672,760.54479980,4732.06835938,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (19)
- CreateObject(672,744.79577637,4716.25927734,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (20)
- CreateObject(672,784.13085938,4720.26855469,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (21)
- CreateObject(672,780.15136719,4759.31884766,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (22)
- CreateObject(672,782.06152344,4740.57421875,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (23)
- CreateObject(672,804.65710449,4744.83300781,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (24)
- CreateObject(672,841.30023193,4752.88085938,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (25)
- CreateObject(672,767.87500000,4712.29931641,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (26)
- CreateObject(672,807.50299072,4721.97802734,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (27)
- CreateObject(672,821.70458984,4756.87597656,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (28)
- CreateObject(672,824.12023926,4734.97949219,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (29)
- CreateObject(672,824.12011719,4734.97949219,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (30)
- CreateObject(672,842.25524902,4722.65380859,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (31)
- CreateObject(672,861.10852051,4743.70312500,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (32)
- CreateObject(672,860.78051758,4717.51513672,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (33)
- CreateObject(672,881.41943359,4759.38183594,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (34)
- CreateObject(672,893.07000732,4722.83593750,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (35)
- CreateObject(672,879.27136230,4736.41748047,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (36)
- CreateObject(672,903.49255371,4758.50488281,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (37)
- CreateObject(672,897.43896484,4744.13574219,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (38)
- CreateObject(672,876.29138184,4718.75146484,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (39)
- CreateObject(672,851.75878906,4734.09716797,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (40)
- CreateObject(672,866.23168945,4756.06542969,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (41)
- CreateObject(672,898.07031250,4712.66796875,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (42)
- CreateObject(672,604.01770020,4751.99072266,20.64800262,0.00000000,27.99865723,165.99792480); //object(sm_veg_tree5) (43)
- CreateObject(672,628.86285400,4747.97851562,20.64800262,0.00000000,27.99865723,165.99792480); //object(sm_veg_tree5) (44)
- CreateObject(672,639.42932129,4716.22460938,20.64800262,0.00000000,27.99865723,165.99792480); //object(sm_veg_tree5) (45)
- CreateObject(672,657.63287354,4753.47802734,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (46)
- CreateObject(672,644.11425781,4738.76269531,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (47)
- CreateObject(672,602.96124268,4740.37548828,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (48)
- CreateObject(672,668.29150391,4741.56152344,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (49)
- CreateObject(672,682.02502441,4726.91699219,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (50)
- CreateObject(672,684.65936279,4715.33349609,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (51)
- CreateObject(672,684.65917969,4715.33300781,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (52)
- CreateObject(672,593.13195801,4716.13037109,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (53)
- CreateObject(694,997.91967773,4740.25195312,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_redwoodgrp) (1)
- CreateObject(694,1003.76318359,4745.11572266,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_redwoodgrp) (2)
- CreateObject(694,999.62054443,4732.11328125,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_redwoodgrp) (3)
- CreateObject(694,1008.23895264,4722.49853516,20.64800262,0.00000000,0.00000000,0.00000000); //object(sm_redwoodgrp) (4)
- CreateObject(694,1018.56756592,4723.29443359,20.64800262,0.00000000,0.00000000,108.00000000); //object(sm_redwoodgrp) (5)
- CreateObject(694,1017.91223145,4743.14208984,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (6)
- CreateObject(694,1022.48022461,4751.35156250,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (7)
- CreateObject(694,1027.50842285,4744.23876953,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (8)
- CreateObject(694,1026.47277832,4729.01806641,20.64800262,0.00000000,0.00000000,97.99560547); //object(sm_redwoodgrp) (9)
- CreateObject(694,1042.81738281,4744.17285156,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (11)
- CreateObject(694,1050.59997559,4728.44042969,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (12)
- CreateObject(694,1058.56347656,4755.09326172,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (13)
- CreateObject(694,1064.80297852,4745.64648438,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (14)
- CreateObject(694,1064.72216797,4726.80859375,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (15)
- CreateObject(694,1080.42114258,4726.74023438,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (16)
- CreateObject(694,1080.49023438,4742.93847656,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (17)
- CreateObject(694,1080.52380371,4750.78759766,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (18)
- CreateObject(694,1093.81420898,4762.16064453,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (19)
- CreateObject(694,1101.94628906,4759.54101562,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (20)
- CreateObject(694,1102.29785156,4752.05566406,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (21)
- CreateObject(694,1105.96655273,4743.22558594,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (22)
- CreateObject(694,1098.64526367,4733.87988281,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (23)
- CreateObject(694,1103.24194336,4726.59375000,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (24)
- CreateObject(694,1103.45214844,4722.10253906,20.64800262,0.00000000,0.00000000,107.99560547); //object(sm_redwoodgrp) (25)
- CreateObject(3655,751.01116943,4623.25976562,23.60000038,0.00000000,0.00000000,0.00000000); //object(ganghous03_lax) (1)
- CreateObject(3661,715.48797607,4602.32910156,24.12086296,0.00000000,0.00000000,272.00000000); //object(projects01_lax) (1)
- CreateObject(3588,680.37304688,4623.16210938,23.32238388,0.00000000,0.00000000,0.00000000); //object(sanped_hse1_las) (1)
- CreateObject(17045,654.43505859,4602.63867188,22.41845703,0.00000000,0.00000000,0.00000000); //object(cuntw_stwnyel) (1)
- CreateObject(3655,580.90557861,4659.10156250,23.60000038,0.00000000,0.00000000,0.00000000); //object(ganghous03_lax) (2)
- CreateObject(3655,605.40576172,4634.22558594,23.60000038,0.00000000,0.00000000,0.00000000); //object(ganghous03_lax) (3)
- CreateObject(3588,634.12786865,4648.76416016,23.32238388,0.00000000,0.00000000,0.00000000); //object(sanped_hse1_las) (2)
- CreateObject(3661,613.96832275,4607.02685547,24.12086296,0.00000000,0.00000000,271.99951172); //object(projects01_lax) (2)
- CreateObject(3655,676.29199219,4658.35107422,23.60000038,0.00000000,0.00000000,0.00000000); //object(ganghous03_lax) (4)
- CreateObject(3588,719.61578369,4651.01513672,23.32238388,0.00000000,0.00000000,0.00000000); //object(sanped_hse1_las) (3)
- CreateObject(3279,956.41125488,4758.66503906,20.64800262,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (1)
- CreateObject(3279,985.77374268,4631.67919922,20.64800262,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (2)
- CreateObject(3279,767.89953613,4640.61572266,20.64800262,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (3)
- CreateObject(3279,816.49743652,4670.45361328,20.64800262,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (4)
- CreateObject(16390,878.09490967,4732.44140625,24.27979279,0.00000000,0.00000000,0.00000000); //object(desn2_studbush) (1)
- CreateObject(16390,803.01489258,4743.70166016,24.27979279,0.00000000,0.00000000,0.00000000); //object(desn2_studbush) (2)
- CreateObject(16390,651.85021973,4740.13134766,24.27979279,0.00000000,0.00000000,0.00000000); //object(desn2_studbush) (3)
- CreateObject(16390,605.23986816,4740.31542969,28.62234116,0.00000000,0.00000000,0.00000000); //object(desn2_studbush) (4)
- CreateObject(16390,1029.86755371,4734.39843750,24.27979279,0.00000000,0.00000000,0.00000000); //object(desn2_studbush) (5)
- CreateObject(16390,1080.42578125,4737.91992188,24.27979279,0.00000000,0.00000000,0.00000000); //object(desn2_studbush) (6)
- CreateObject(16390,1056.25756836,4731.99804688,24.27979279,0.00000000,0.00000000,0.00000000); //object(desn2_studbush) (7)
- CreateObject(11427,1081.90441895,4599.60791016,27.83786392,0.00000000,0.00000000,272.00000000); //object(des_adobech) (1)
- CreateObject(11426,1091.18542480,4608.94970703,20.64800262,0.00000000,0.00000000,88.00000000); //object(des_adobe03) (1)
- CreateObject(11442,1111.58288574,4596.80078125,20.64800262,0.00000000,0.00000000,266.00000000); //object(des_pueblo3) (1)
- CreateObject(11440,1077.57812500,4622.63867188,20.64800453,0.00000000,0.00000000,0.00000000); //object(des_pueblo1) (1)
- CreateObject(11088,1028.87304688,4632.45117188,27.40488625,0.00000000,0.00000000,0.00000000); //object(cf_ext_dem_sfs) (1)
- CreateObject(8578,867.29058838,4604.08300781,27.92212105,0.00000000,0.00000000,182.00000000); //object(vgstrainstation3) (1)
- CreateObject(3639,930.65625000,4614.46826172,24.57884216,0.00000000,0.00000000,0.00000000); //object(glenphouse01_lax) (1)
- CreateObject(3640,907.11718750,4614.94091797,25.05156517,0.00000000,0.00000000,0.00000000); //object(glenphouse02_lax) (1)
- CreateObject(3641,918.87310791,4631.17333984,23.06556892,0.00000000,0.00000000,0.00000000); //object(glenphouse04_lax) (1)
- CreateObject(3642,937.65148926,4642.75537109,23.59910393,0.00000000,0.00000000,0.00000000); //object(glenphouse03_lax) (1)
- CreateObject(3644,894.47308350,4648.54296875,23.31085968,0.00000000,0.00000000,0.00000000); //object(idlebuild01_lax) (1)
- CreateObject(3655,922.92712402,4660.75048828,23.65121460,0.00000000,0.00000000,270.00000000); //object(ganghous03_lax) (5)
- CreateObject(3641,871.46618652,4640.73632812,23.06556892,0.00000000,0.00000000,0.00000000); //object(glenphouse04_lax) (2)
- CreateObject(3640,853.81024170,4657.69238281,25.05156517,0.00000000,0.00000000,180.00000000); //object(glenphouse02_lax) (2)
- CreateObject(3655,827.67077637,4637.90283203,23.65121460,0.00000000,0.00000000,270.00000000); //object(ganghous03_lax) (6)
- //===================================================== GUERRA NA INDUSTRIA =====================================================================//
- CreateObject(8549,-911.40002441,3235.39990234,54.29999924,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (2)
- CreateObject(8549,-911.40002441,3235.39990234,57.09999847,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (3)
- CreateObject(8549,-911.40002441,3235.39990234,59.90000153,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (4)
- CreateObject(8549,-911.40002441,3235.39990234,62.40000153,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (5)
- CreateObject(8549,-911.40002441,3235.39990234,65.19999695,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (6)
- CreateObject(8549,-911.40002441,3235.39990234,68.19999695,0.00000000,0.00000000,0.00000000); //object(fctryfnce01_lvs) (7)
- CreateObject(8549,-911.39941406,3235.39941406,68.19999695,0.00000000,0.00000000,180.00000000); //object(fctryfnce01_lvs) (8)
- CreateObject(8549,-911.40002441,3235.39990234,66.19999695,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (9)
- CreateObject(8549,-911.40002441,3235.39990234,63.90000153,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (10)
- CreateObject(8549,-911.40002441,3235.39990234,61.40000153,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (11)
- CreateObject(8549,-911.40002441,3235.39990234,58.90000153,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (12)
- CreateObject(8549,-911.40002441,3235.39990234,56.40000153,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (13)
- CreateObject(8549,-911.40002441,3235.39990234,54.40000153,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (14)
- CreateObject(8549,-911.40002441,3235.39990234,52.20000076,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (15)
- CreateObject(8549,-911.40002441,3235.39990234,51.20000076,0.00000000,0.00000000,179.99450684); //object(fctryfnce01_lvs) (16)
- CreateObject(12814,-831.29998779,3204.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (1)
- CreateObject(12814,-831.29998779,3243.39990234,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (2)
- CreateObject(12814,-833.29998779,3269.19995117,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (3)
- CreateObject(12814,-856.50000000,3269.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (4)
- CreateObject(12814,-856.20001221,3231.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (5)
- CreateObject(12814,-856.20001221,3201.00000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (6)
- CreateObject(12814,-885.00000000,3201.00000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (7)
- CreateObject(12814,-884.90002441,3234.10009766,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (8)
- CreateObject(12814,-884.70001221,3269.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (9)
- CreateObject(12814,-913.00000000,3270.10009766,51.50000000,0.00000000,0.00000000,357.75000000); //object(cuntyeland04) (10)
- CreateObject(12814,-914.09997559,3228.60009766,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (11)
- CreateObject(12814,-914.59997559,3201.00000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (12)
- CreateObject(12814,-943.50000000,3201.10009766,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (13)
- CreateObject(12814,-943.29998779,3243.69995117,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (14)
- CreateObject(12814,-941.59997559,3269.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (15)
- CreateObject(12814,-970.00000000,3269.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (16)
- CreateObject(12814,-991.79998779,3269.30004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (17)
- CreateObject(12814,-991.79998779,3220.50000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (18)
- CreateObject(12814,-991.59997559,3200.89990234,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (19)
- CreateObject(12814,-966.50000000,3200.60009766,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (20)
- CreateObject(12814,-966.50000000,3227.00000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (22)
- CreateObject(12814,-831.09997559,3269.60009766,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (23)
- CreateObject(3502,-959.29998779,3234.89990234,53.40000153,0.00000000,0.00000000,0.00000000); //object(vgsn_con_tube) (1)
- CreateObject(3502,-973.09997559,3274.39990234,53.40000153,0.00000000,0.00000000,50.00000000); //object(vgsn_con_tube) (2)
- CreateObject(3502,-953.09997559,3220.10009766,53.40000153,0.00000000,0.00000000,313.99475098); //object(vgsn_con_tube) (3)
- CreateObject(3502,-959.29998779,3229.10009766,53.40000153,0.00000000,0.00000000,0.00000000); //object(vgsn_con_tube) (4)
- CreateObject(3502,-990.90002441,3177.60009766,48.20000076,0.00000000,0.00000000,271.99475098); //object(vgsn_con_tube) (5)
- CreateObject(3502,-983.50000000,3177.80004883,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (6)
- CreateObject(3502,-974.50000000,3178.10009766,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (7)
- CreateObject(3502,-965.09997559,3178.50000000,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (8)
- CreateObject(3502,-956.29998779,3178.69995117,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (9)
- CreateObject(3502,-947.09997559,3178.89990234,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (10)
- CreateObject(3502,-937.79998779,3179.10009766,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (11)
- CreateObject(3502,-930.59997559,3179.30004883,48.20000076,0.00000000,0.00000000,271.99401855); //object(vgsn_con_tube) (12)
- CreateObject(3502,-825.00000000,3177.80004883,48.20000076,0.00000000,0.00000000,266.74401855); //object(vgsn_con_tube) (13)
- CreateObject(3502,-833.50000000,3178.30004883,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (14)
- CreateObject(3502,-841.20001221,3178.69995117,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (15)
- CreateObject(3502,-848.40002441,3179.10009766,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (16)
- CreateObject(3502,-856.40002441,3179.60009766,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (17)
- CreateObject(3502,-863.50000000,3180.00000000,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (18)
- CreateObject(3502,-871.70001221,3180.50000000,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (19)
- CreateObject(3502,-879.59997559,3181.00000000,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (20)
- CreateObject(3502,-888.09997559,3181.50000000,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (21)
- CreateObject(3502,-896.29998779,3182.00000000,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (22)
- CreateObject(3502,-903.59997559,3182.39990234,48.20000076,0.00000000,0.00000000,266.74255371); //object(vgsn_con_tube) (23)
- CreateObject(3502,-921.79998779,3180.00000000,48.20000076,0.00000000,0.00000000,278.99401855); //object(vgsn_con_tube) (24)
- CreateObject(3502,-915.29998779,3181.19995117,48.20000076,0.00000000,0.00000000,278.99230957); //object(vgsn_con_tube) (25)
- CreateObject(3502,-911.20001221,3182.30004883,48.20000076,0.00000000,0.00000000,278.99230957); //object(vgsn_con_tube) (26)
- CreateObject(12814,-835.09997559,3201.39990234,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (24)
- CreateObject(12814,-830.09997559,3200.80004883,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (25)
- CreateObject(3564,-855.59997559,3269.50000000,53.09999847,0.00000000,0.00000000,0.00000000); //object(lastran1_la01) (1)
- CreateObject(3564,-923.79998779,3211.50000000,53.09999847,0.00000000,0.00000000,0.00000000); //object(lastran1_la01) (2)
- CreateObject(8335,-886.59997559,3276.19995117,55.50000000,0.00000000,0.00000000,0.00000000); //object(vgsfrates08) (1)
- CreateObject(9588,-969.00000000,3186.59960938,58.00000000,0.00000000,0.00000000,0.00000000); //object(freightbox_insfw) (1)
- CreateObject(3571,-931.90002441,3266.00000000,52.90000153,0.00000000,0.00000000,0.00000000); //object(lasdkrt3) (1)
- CreateObject(5244,-880.59997559,3193.39990234,54.00000000,0.00000000,0.00000000,0.00000000); //object(lasntrk1im03) (1)
- CreateObject(3187,-923.50000000,3183.69995117,55.59999847,0.00000000,0.00000000,0.00000000); //object(nt_gasstation) (1)
- CreateObject(3359,-842.00000000,3183.30004883,50.79999924,0.00000000,0.00000000,183.00000000); //object(cxrf_savhusgar1_) (1)
- CreateObject(16096,-908.29998779,3177.30004883,53.40000153,0.00000000,0.00000000,0.00000000); //object(des_a51guardbox04) (1)
- CreateObject(18236,-819.59997559,3254.00000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(cuntw_shed3_) (1)
- CreateObject(13190,-888.00000000,3246.39990234,55.20000076,0.00000000,0.00000000,0.00000000); //object(ce_busdepot) (1)
- CreateObject(12805,-961.20001221,3269.10009766,65.19999695,0.00000000,0.00000000,182.00000000); //object(ce_bigshed1) (1)
- CreateObject(12925,-1002.50000000,3223.69995117,51.50000000,0.00000000,0.00000000,269.00000000); //object(sw_shed01) (1)
- CreateObject(5187,-833.79998779,3279.10009766,54.79999924,0.00000000,0.00000000,270.00000000); //object(mexcrnrxc_las2) (1)
- CreateObject(3415,-1004.09997559,3211.19995117,51.50000000,0.00000000,0.00000000,88.00000000); //object(ce_loghut1) (1)
- CreateObject(3601,-822.29998779,3183.50000000,59.29999924,0.00000000,0.00000000,182.00000000); //object(hillhouse04_la) (1)
- CreateObject(3697,-824.40002441,3224.80004883,56.00000000,0.00000000,0.00000000,90.00000000); //object(project2lae2) (1)
- CreateObject(11566,-870.64843750,3238.53515625,52.43943405,0.00000000,0.00000000,0.00000000); //object(des_tepeoff02) (1)
- CreateObject(654,-852.40002441,3253.50000000,51.50000000,0.00000000,0.00000000,0.00000000); //object(pinetree08) (1)
- CreateObject(658,-847.79998779,3202.69995117,51.50000000,0.00000000,0.00000000,0.00000000); //object(pinetree04) (1)
- CreateObject(3724,-884.09997559,3216.30004883,68.00000000,0.00000000,0.00000000,0.00000000); //object(laxrf_cargotop) (1)
- CreateObject(12930,-940.79998779,3201.39990234,52.29999924,0.00000000,0.00000000,0.00000000); //object(sw_pipepile02) (1)
- CreateObject(1383,-881.70001221,3181.00000000,84.00000000,0.00000000,0.00000000,0.00000000); //object(twrcrane_m_04) (1)
- CreateObject(1388,-881.90002441,3181.10009766,115.50000000,0.00000000,0.00000000,0.00000000); //
- //====================================================== BARRACOS DE COMPRAR ARMAS ========================================================//
- CreateObject(975,96.69999695,1921.00000000,18.79999924,0.00000000,0.00000000,270.00000000); //object(columbiangate) (1)
- CreateObject(997,43.29999924,2092.50000000,16.70000076,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (5)
- CreateObject(997,43.20000076,2097.89990234,16.70000076,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (6)
- CreateObject(997,38.79999924,2092.39990234,16.70000076,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (7)
- CreateObject(997,38.59999847,2098.00000000,16.70000076,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (8)
- CreateObject(1457,43.79999924,2095.19995117,18.39999962,0.00000000,0.00000000,268.00000000); //object(dyn_outhouse_2) (2)
- CreateObject(1457,113.80000305,2025.69995117,19.29999924,0.00000000,0.00000000,274.00000000); //object(dyn_outhouse_2) (3)
- //==================================================================================================================================//
- //================================ VEICULOS DO SERVIDOR =======================================//
- AddStaticVehicleEx(520,43.50000000,1973.30004883,18.70000076,0.00000000,-1,-1,15); //Hydra
- AddStaticVehicleEx(520,31.29999924,1973.00000000,18.70000076,0.00000000,-1,-1,15); //Hydra
- AddStaticVehicleEx(520,18.50000000,1972.90002441,18.70000076,0.00000000,-1,-1,15); //Hydra
- AddStaticVehicleEx(520,6.00000000,1971.69995117,18.70000076,0.00000000,-1,-1,15); //Hydra
- AddStaticVehicleEx(520,-5.59999990,1971.30004883,18.70000076,0.00000000,-1,-1,15); //Hydra
- AddStaticVehicleEx(520,-17.39999962,1970.19995117,18.70000076,0.00000000,-1,-1,15); //Hydra
- AddStaticVehicleEx(520,-29.39999962,1970.30004883,18.70000076,0.00000000,-1,-1,15); //Hydra
- AddStaticVehicleEx(520,-41.90000153,1969.80004883,18.70000076,0.00000000,-1,-1,15); //Hydra
- AddStaticVehicleEx(520,55.29999924,1973.30004883,18.70000076,0.00000000,-1,-1,15); //Hydra
- AddStaticVehicleEx(520,67.80000305,1971.80004883,18.70000076,0.00000000,-1,-1,15); //Hydra
- AddStaticVehicleEx(425,67.90000153,2004.09997559,18.50000000,0.00000000,-1,-1,15); //Hunter
- AddStaticVehicleEx(425,56.79999924,1995.19995117,18.50000000,0.00000000,-1,-1,15); //Hunter
- AddStaticVehicleEx(425,42.70000076,2006.19995117,18.50000000,0.00000000,-1,-1,15); //Hunter
- AddStaticVehicleEx(425,57.70000076,2025.19995117,18.50000000,0.00000000,-1,-1,15); //Hunter
- AddStaticVehicleEx(432,84.80000305,2072.89990234,17.50000000,0.00000000,-1,-1,15); //Rhino
- AddStaticVehicleEx(432,77.30000305,2074.19995117,17.50000000,0.00000000,-1,-1,15); //Rhino
- AddStaticVehicleEx(432,70.00000000,2074.50000000,17.50000000,0.00000000,-1,-1,15); //Rhino
- AddStaticVehicleEx(432,6.50000000,2071.19995117,17.50000000,0.00000000,-1,-1,15); //Rhino
- AddStaticVehicleEx(432,12.89999962,2071.60009766,17.50000000,0.00000000,-1,-1,15); //Rhino
- AddStaticVehicleEx(432,0.30000001,2071.80004883,17.50000000,0.00000000,-1,-1,15); //Rhino
- AddStaticVehicleEx(432,82.59999847,2133.30004883,17.29999924,0.00000000,-1,-1,15); //Rhino
- AddStaticVehicleEx(432,67.19999695,2132.80004883,17.29999924,0.00000000,-1,-1,15); //Rhino
- return 1;
- }
- //================================================================================================//
- public OnGameModeExit()
- {
- DOF2_Exit();
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerCameraPos(playerid, 2159.8921,-1055.2019,80.4219);
- SetPlayerCameraLookAt(playerid, 2159.6272,-1061.3921,80.4219);
- ShowPlayerDialog(playerid, 4322, DIALOG_STYLE_LIST, "Escolha o Seu Time","Guerrilheiros Israelista\nForças Armadas","Jogar","Cancelar");
- return 1;
- }
- public OnPlayerConnect(playerid)
- for (new r = 0; r < MAX_PLAYERS; r++)
- {
- GameTextForPlayer(playerid," ~r~Brasil ~b~Cold ~w~War ~y~v1.0",10000,6);
- TextDrawShowForPlayer(playerid,Titulo[r]);
- TextDrawShowForPlayer(playerid,BRZombie[r]);
- TextDrawShowForPlayer(playerid, Borda1[r]);
- TextDrawShowForPlayer(playerid, Borda2[r]);
- TextDrawShowForPlayer(playerid,Borda3[r]);
- TextDrawShowForPlayer(playerid,Borda4[r]);
- TextDrawShowForPlayer(playerid,Textdraw0);
- TextDrawShowForPlayer(playerid,Textdraw1);
- if(!DOF2_FileExists(ReturnFileUser(playerid))) return SendClientMessage(playerid,0x56FF00FF,"Olá, sua conta não é registrada. Para ter uma conta e salvar seus dados use /registrar.");
- else if(DOF2_FileExists(ReturnFileUser(playerid))) return SendClientMessage(playerid,0x56FF00FF,"Olá, sua conta já é registrada. Para carregar seus dados use /logar.");
- return 1;
- return 1;
- }
- public OnPlayerDisconnect(playerid)
- {
- if(Conectado[playerid] == true)
- {
- SalvarPlayer(playerid);
- }
- Conectado[playerid] = false;
- TextDrawHideForPlayer(playerid,Server);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(gTeam[playerid] == GuerrilheirosIsraelista)
- {
- SendDeathMessage(killerid,playerid,reason);
- SetPlayerScore(killerid,GetPlayerScore(killerid)+2);
- GivePlayerMoney(killerid, 50000);
- SendClientMessage(killerid,CorGuerrilheirosIsraelista,"Você Matou Alguém Recebeu R$50.000 e 2 Leveis, Continue Matando");
- }
- if(gTeam[playerid] == ForcasArmadas)
- {
- SendDeathMessage(killerid,playerid,reason);
- SetPlayerScore(killerid,GetPlayerScore(killerid)+2);
- GivePlayerMoney(killerid, 50000);
- SendClientMessage(killerid,CorForcasArmadas,"Você Matou Alguém e Recebeu R$50.000 e 2 Leveis, Continue Matando");
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- if(gTeam[playerid] == GuerrilheirosIsraelista)
- {
- SetPlayerColor(playerid, CorGuerrilheirosIsraelista);
- SetPlayerSkin(playerid, 125);
- SetPlayerPos(playerid, -76.5238,2147.3955,20.6142);
- SetPlayerInterior(playerid, 0);
- }
- if(gTeam[playerid] == ForcasArmadas)
- {
- SetPlayerColor(playerid, CorForcasArmadas);
- SetPlayerSkin(playerid, 287);
- SetPlayerPos(playerid, -30.0518,2172.4592,22.3573);
- SetPlayerInterior(playerid, 0);
- }
- return true;
- }
- CMD:teleportes(playerid, params[])
- {
- ShowPlayerDialog(playerid, Teleporte, DIALOG_STYLE_LIST, "Teleportes", "Guerras", "Selecionar", "Sair");
- return true;
- }
- CMD:comandos(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- SendClientMessage(playerid, COLOR_YELLOW, "======================== COMANDOS DO SERVER ========================");
- SendClientMessage(playerid, COLOR_WHITE,"/teleportes");
- SendClientMessage(playerid, COLOR_WHITE,"/creditos");
- SendClientMessage(playerid, COLOR_WHITE,"/comprar");
- SendClientMessage(playerid, COLOR_YELLOW,"========================================================================");
- }
- return 1;
- }
- CMD:creditos(playerid, params[])
- {
- if(IsPlayerConnected(playerid))
- {
- SendClientMessage(playerid, COLOR_YELLOW, "======================== CRÉDITOS DO SERVER ========================");
- SendClientMessage(playerid, COLOR_WHITE,"[Game Mod] Cold War v1.0");
- SendClientMessage(playerid, COLOR_WHITE," Criado por Smirnoff *-* ");
- SendClientMessage(playerid, COLOR_YELLOW,"========================================================================");
- }
- return 1;
- }
- CMD:comprar(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- SendClientMessage(playerid,COLOR_ROSA,"Você entrou no Menu de Armas");
- ShowPlayerDialog(playerid, 20320, DIALOG_STYLE_LIST, "Menu para Compra de Armas", "Shotgun\nPistolas\nSMG's\nRifles\nExtras\nArmas Especial", "Selecionar", "Fechar");
- }
- return 1;
- }
- CMD:afk(playerid, params[])
- {
- new pName[MAX_PLAYER_NAME];
- new string[48];
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), "ZOMBIE: %s Está AFK.", pName);
- SendClientMessageToAll(COLOR_VERDE, string);
- SetPlayerFacingAngle(playerid,0);
- TogglePlayerControllable(playerid, 0);
- return 0;
- }
- CMD:afkoff(playerid)
- {
- new pName[MAX_PLAYER_NAME];
- new string[48];
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), "Você voltou", pName);
- SendClientMessageToAll(COLOR_VERDE, string);
- SetPlayerFacingAngle(playerid, 0);
- TogglePlayerControllable(playerid, 1);
- return 0;
- }
- CMD:registrar(playerid, params[])
- {
- if(DOF2_FileExists(ReturnFileUser(playerid))) return SendClientMessage(playerid,0xFF6C34FF,"Essa conta já está registrada.");
- new string[115];
- format(string,sizeof(string),"Seu nome: %s\nDeseja mesmo se registrar? Se sim, digite uma senha, se não, clique em Cancelar", PlayerName(playerid));
- ShowPlayerDialog(playerid, DIALOG_REGISTRO, DIALOG_STYLE_INPUT,"[Cold War] - Registro", string, "Registrar","Cancelar");
- return 1;
- }
- CMD:logar(playerid, params[])
- {
- if(!DOF2_FileExists(ReturnFileUser(playerid))) return SendClientMessage(playerid,0xFF6C34FF,"Essa conta não está registrada. Se registre primeiro usando /registrar.");
- if(Conectado[playerid] == true) return SendClientMessage(playerid,-1,"Você já está logado!");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"[Cold War] - Login", "Para logar digite sua senha", "Logar","Cancelar");
- return 1;
- }
- new animid;
- CMD:animes(playerid, params[])
- {
- SendClientMessage(playerid, COLOR_PURPLE, "/handsup /sentar /deitar /abaixar /gro");
- return true;
- }
- CMD:handsup(playerid, params[])
- {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
- return true;
- }
- CMD:sentar(playerid, params[])
- {
- ApplyAnimation(playerid,"PED","SEAT_idle",1.0,1,0,0,0,0);
- return true;
- }
- CMD:deitar(playerid, params[])
- {
- ApplyAnimation(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
- return true;
- }
- CMD:abaixar(playerid, params[])
- {
- ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
- return true;
- }
- CMD:gro(playerid, params[])
- {
- ApplyAnimation(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0);
- return true;
- }
- CMD:equipar(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid, 2.0, -76.5238,2147.3955,20.6142))
- {
- if(gTeam[playerid] == GuerrilheirosIsraelista)
- {
- SendClientMessage(playerid, CorGuerrilheirosIsraelista, "Você é Guerrilheiro, e Recebeu umas Armas."); // EQUIPAMENTOS DO DESERTO
- SendClientMessage(playerid, COR_GUERRILHEIROS, "========================= EQUIPAMENTOS ==========================");
- SendClientMessage(playerid, COR_GUERRILHEIROS, "Eagle");
- SendClientMessage(playerid, COR_GUERRILHEIROS, "Shotgun");
- SendClientMessage(playerid, COR_GUERRILHEIROS, "Para Comprar Armas USE: /comprar");
- SendClientMessage(playerid, COR_GUERRILHEIROS, "========================= EQUIPAMENTOS ==========================");
- ResetPlayerWeapons(playerid); // Resetar Armas.
- SetPlayerArmour(playerid, 100.0); // Colete
- SetPlayerHealth(playerid, 100.0); // Sangue
- GivePlayerWeapon(playerid, 25, 500); //SHOTGUN
- GivePlayerWeapon(playerid, 24, 500); //EAGLE
- return true;
- }
- return true;
- }
- if(IsPlayerInRangeOfPoint(playerid, 2.0, 555.8347,4662.3584,21.6480))
- {
- if(gTeam[playerid] == GuerrilheirosIsraelista)
- {
- SendClientMessage(playerid, CorGuerrilheirosIsraelista, "Você é Guerrilheiro, e Equipou."); // EQUIPAMENTOS DO DESERTO
- SendClientMessage(playerid, COR_GUERRILHEIROS, "========================= EQUIPAMENTOS ==========================");
- SendClientMessage(playerid, COR_GUERRILHEIROS, "Eagle");
- SendClientMessage(playerid, COR_GUERRILHEIROS, "Shotgun");
- SendClientMessage(playerid, COR_GUERRILHEIROS,"Para Comprar Armas USE: /comprar");
- SendClientMessage(playerid, COR_GUERRILHEIROS, "========================= EQUIPAMENTOS ==========================");
- ResetPlayerWeapons(playerid); // Resetar Armas.
- SetPlayerArmour(playerid, 100.0); // Colete
- SetPlayerHealth(playerid, 100.0); // Sangue
- GivePlayerWeapon(playerid, 25, 500); //SHOTGUN
- GivePlayerWeapon(playerid, 24, 500); //EAGLE
- return true;
- }
- return true;
- }
- if(IsPlayerInRangeOfPoint(playerid, 2.0, -900.8367,3256.3159,52.5000))
- {
- if(gTeam[playerid] == GuerrilheirosIsraelista)
- {
- SendClientMessage(playerid, CorGuerrilheirosIsraelista, "Você é Guerrilheiro, e Equipou."); // EQUIPAMENTOS DO OCEANO
- SendClientMessage(playerid, COR_GUERRILHEIROS, "========================= EQUIPAMENTOS ==========================");
- SendClientMessage(playerid, COR_GUERRILHEIROS, "Eagle");
- SendClientMessage(playerid, COR_GUERRILHEIROS, "Shotgun");
- SendClientMessage(playerid, COR_GUERRILHEIROS,"Para Comprar Armas USE: /comprar");
- SendClientMessage(playerid, COR_GUERRILHEIROS, "========================= EQUIPAMENTOS ==========================");
- ResetPlayerWeapons(playerid); // Resetar Armas.
- SetPlayerArmour(playerid, 100.0); // Colete
- SetPlayerHealth(playerid, 100.0); // Sangue
- GivePlayerWeapon(playerid, 25, 500); //SHOTGUN
- GivePlayerWeapon(playerid, 24, 500); //EAGLE
- return true;
- }
- return true;
- }
- if(IsPlayerInRangeOfPoint(playerid, 2.0, 629.0119,4709.1963,21.6480))
- {
- if(gTeam[playerid] == ForcasArmadas) // Se For das Forças Armadas
- {
- SendClientMessage(playerid, CorForcasArmadas, "Você é das Forças Armadas, e Equipou."); // EQUIPAMENTO DA INDUSTRIA
- SendClientMessage(playerid, COR_FORCASARMADAS, "========================= EQUIPAMENTOS ==========================");
- SendClientMessage(playerid, COR_FORCASARMADAS, "Eagle");
- SendClientMessage(playerid, COR_FORCASARMADAS, "Shotgun");
- SendClientMessage(playerid, COR_FORCASARMADAS, "Para Comprar Armas USE: /comprar");
- SendClientMessage(playerid, COR_FORCASARMADAS, "========================= EQUIPAMENTOS ==========================");
- SetPlayerArmour(playerid, 100.0); // Colete
- SetPlayerHealth(playerid, 100.0); // Sangue
- GivePlayerWeapon(playerid, 25, 500); //SHOTGUN
- GivePlayerWeapon(playerid, 24, 500); //EAGLE
- return true;
- }
- }
- if(IsPlayerInRangeOfPoint(playerid, 2.0, -900.8367,3256.3159,52.5000))
- {
- if(gTeam[playerid] == ForcasArmadas) // Se For das Forças Armadas
- {
- SendClientMessage(playerid, CorForcasArmadas, "Você é das Forças Armadas, e Equipou."); // EQUIPAMENTO DO OCEANO
- SendClientMessage(playerid, COR_FORCASARMADAS, "========================= EQUIPAMENTOS ==========================");
- SendClientMessage(playerid, COR_FORCASARMADAS, "Eagle");
- SendClientMessage(playerid, COR_FORCASARMADAS, "Shotgun");
- SendClientMessage(playerid, COR_FORCASARMADAS, "Para Comprar Armas USE: /comprar");
- SendClientMessage(playerid, COR_FORCASARMADAS, "========================= EQUIPAMENTOS ==========================");
- SetPlayerArmour(playerid, 100.0); // Colete
- SetPlayerHealth(playerid, 100.0); // Sangue
- GivePlayerWeapon(playerid, 25, 500); //SHOTGUN
- GivePlayerWeapon(playerid, 24, 500); //EAGLE
- return true;
- }
- }
- if(IsPlayerInRangeOfPoint(playerid, 2.0, -30.0518,2172.4592,22.3573))
- {
- if(gTeam[playerid] == ForcasArmadas) // Se For das Forças Armadas
- {
- SendClientMessage(playerid, CorForcasArmadas, "Você é das Forças Armadas, e Equipou."); // EQUIPAMENTO DA INDUSTRIA
- SendClientMessage(playerid, COR_FORCASARMADAS, "========================= EQUIPAMENTOS ==========================");
- SendClientMessage(playerid, COR_FORCASARMADAS, "Eagle");
- SendClientMessage(playerid, COR_FORCASARMADAS, "Shotgun");
- SendClientMessage(playerid, COR_FORCASARMADAS, "Para Comprar Armas USE: /comprar");
- SendClientMessage(playerid, COR_FORCASARMADAS, "========================= EQUIPAMENTOS ==========================");
- SetPlayerArmour(playerid, 100.0); // Colete
- SetPlayerHealth(playerid, 100.0); // Sangue
- GivePlayerWeapon(playerid, 25, 500); //SHOTGUN
- GivePlayerWeapon(playerid, 24, 500); //EAGLE
- return true;
- }
- return true;
- }
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == 20320 && response)
- {
- switch(listitem)
- {
- case 0:
- {
- ShowPlayerDialog(playerid, 20321, DIALOG_STYLE_LIST, "Shotguns", "Shotgun\nSawn-off Shotgun\nCombat Shotgun", "Comprar", "Cancelar");
- }
- case 1:
- {
- ShowPlayerDialog(playerid, 20322, DIALOG_STYLE_LIST, "Pistolas", "Eagle\n9MM\n9MM com Silenciador", "Comprar", "Cancelar");
- }
- case 2:
- {
- ShowPlayerDialog(playerid, 20323, DIALOG_STYLE_LIST, "SMGs", "MP7\nUZI\nTec-9", "Comprar", "Cancelar");
- }
- case 3:
- {
- ShowPlayerDialog(playerid, 20324, DIALOG_STYLE_LIST, "Rifles", "M4\nAK-47", "Comprar", "Cancelar");
- }
- case 4:
- {
- ShowPlayerDialog(playerid, 20325, DIALOG_STYLE_LIST, "Armas Extras", "Sniper\nCacetete", "Comprar", "Cancelar");
- }
- case 5:
- {
- ShowPlayerDialog(playerid, 20326, DIALOG_STYLE_LIST, "Armas Especiais", "Bazooca\nGranada\nKIT Completo", "Comprar", "Cancelar");
- }
- }
- }
- if(dialogid == 20321 && response)
- {
- switch(listitem)
- {
- case 0:
- {
- if( GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$5.000 Para Comprar uma Shotgun");
- GivePlayerMoney(playerid, -5000);
- GivePlayerWeapon(playerid, 25, 10000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou Uma Shotgun por R$5.000");
- }
- case 1:
- {
- if( GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$5.000 Para Comprar uma Sawn-OFF Shotgun");
- GivePlayerMoney(playerid, -5000);
- GivePlayerWeapon(playerid, 26, 10000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma Sawn-OFF Shotgun por R$5.000");
- }
- case 2:
- {
- if( GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$5.000 Para Comprar uma Combat Shotgun!");
- GivePlayerMoney(playerid, -5000);
- GivePlayerWeapon(playerid, 27, 10000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou Uma Combat Shotgun por R$5.000");
- }
- }
- }
- if(dialogid == 20322 && response)
- {
- switch(listitem)
- {
- case 0:
- {
- if( GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$1.000 Para Comprar uma Desert Eagle");
- GivePlayerMoney(playerid, -1000);
- GivePlayerWeapon(playerid, 24, 1000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma Desert Eagle Por R$1.000!");
- }
- case 1:
- {
- if( GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$1.000 Para Comprar uma 9MM");
- GivePlayerMoney(playerid, -1000);
- GivePlayerWeapon(playerid, 22, 1000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma 9MM Por R$1.000!");
- }
- case 2:
- {
- if( GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$1.000 Para Comprar uma 9MM Com Silenciador");
- GivePlayerMoney(playerid, -1000);
- GivePlayerWeapon(playerid, 23, 1000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma 9MM Com Silenciador Por R$1.000!");
- }
- }
- }
- if(dialogid == 20323 && response)
- {
- switch(listitem)
- {
- case 0:
- {
- if( GetPlayerMoney(playerid) < 1700) return SendClientMessage(playerid, COLOR_RED, "Você Não tem R$1.700 Para Comprar uma M4");
- GivePlayerMoney(playerid, -1700);
- GivePlayerWeapon(playerid, 31, 1000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma M4 Por R$1.700");
- }
- case 1:
- {
- if( GetPlayerMoney(playerid) < 1700) return SendClientMessage(playerid, COLOR_RED, "Você Não tem R$1.700 Para Comprar uma AK-47");
- GivePlayerMoney(playerid, -1700);
- GivePlayerWeapon(playerid, 30, 1000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma AK-47 Por R$1.700!");
- }
- }
- }
- if(dialogid == 20324 && response)
- {
- switch(listitem)
- {
- case 0:
- {
- if( GetPlayerMoney(playerid) < 1700) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$1.700 Para Comprar Uma MP7");
- GivePlayerMoney(playerid, -1700);
- GivePlayerWeapon(playerid, 29, 1000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma MP7 Por R$1.700");
- }
- case 1:
- {
- if( GetPlayerMoney(playerid) < 1700) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$1.700 Para Comprar Uma Micro Uzi!");
- GivePlayerMoney(playerid, -1700);
- GivePlayerWeapon(playerid, 28, 1000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma Micro Uzi Por R$1.700!");
- }
- case 2:
- {
- if( GetPlayerMoney(playerid) < 1700) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$1.700 Para Comprar Uma Tec 9!");
- GivePlayerMoney(playerid, -1700);
- GivePlayerWeapon(playerid, 32, 1000);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma Tec 9 Por R$1.700");
- }
- }
- }
- if(dialogid == 20325 && response)
- {
- switch(listitem)
- {
- case 0:
- {
- if( GetPlayerMoney(playerid) < 2400) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$2.400 Para Comprar Uma Sniper");
- GivePlayerMoney(playerid, -2400);
- GivePlayerWeapon(playerid, 34, 100);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma Sniper Por R$24.000");
- }
- case 1:
- {
- if( GetPlayerMoney(playerid) < 1000) return SendClientMessage(playerid, COLOR_RED, "Você Não Tem R$1.000 Para Comprar Um Cacetete");
- GivePlayerMoney(playerid, -1000);
- GivePlayerWeapon(playerid, 3, 1);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou um Cacetete Por R$1.000");
- }
- }
- }
- if(dialogid == 20326 && response)
- {
- switch(listitem)
- {
- case 0:
- {
- if( GetPlayerMoney(playerid) < 15000) return SendClientMessage(playerid, COLOR_RED, "Você Não tem R$15.000 Para Comprar uma Minigun");
- GivePlayerMoney(playerid, -15000);
- GivePlayerWeapon(playerid, 35, 4);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou uma Bazooca por R$15.000");
- }
- case 1:
- {
- if( GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_RED, "Você Não tem R$10.000 Para Comprar Granada");
- GivePlayerMoney(playerid, -10000);
- GivePlayerWeapon(playerid, 16, 10);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou Granada por R$10.000");
- }
- case 2:
- {
- if( GetPlayerMoney(playerid) < 45000) return SendClientMessage(playerid, COLOR_RED, "Você não tem R$45.000 Para Comprar o KIT Completo");
- GivePlayerMoney(playerid, -75000);
- SetPlayerArmour(playerid, 100);
- SetPlayerHealth(playerid, 100);
- GivePlayerWeapon(playerid, 35, 5);
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 25, 1000);
- GivePlayerWeapon(playerid, 29, 1000);
- GivePlayerWeapon(playerid, 30, 1000);
- GivePlayerWeapon(playerid, 16, 6);
- SendClientMessage(playerid, COLOR_GREEN, "Você Comprou um KIT Completo por R$45.000");
- }
- }
- }
- if(dialogid == DIALOG_REGISTRO)
- {
- if(!response) return SendClientMessage(playerid,-1,"Você decidiu não se registrar. Seus dados não serão salvos.");
- if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DIALOG_REGISTRO,DIALOG_STYLE_INPUT,"[Cold War] - Registro","Digite uma senha para se registrar","Registrar","Cancelar");
- if(strlen(inputtext) < 5 || strlen(inputtext) > 12) return ShowPlayerDialog(playerid,DIALOG_REGISTRO,DIALOG_STYLE_INPUT,"[Cold War] - Registro","A senha deve ter de 5 a 12 caracteres","Registrar","Cancelar");
- new string[70];
- format(string,sizeof(string),"Conta registrada com sucesso! Senha: %s", inputtext);
- SendClientMessage(playerid,-1,string);
- DOF2_CreateFile(ReturnFileUser(playerid));
- DOF2_SetString(ReturnFileUser(playerid),"Senha",inputtext);
- DOF2_SaveFile();
- SetSpawnInfo(playerid, 0, 0, 1722.5123, -1912.7931, 13.5647, 269.15, 0, 0, 0, 0, 0, 0);
- SpawnPlayer(playerid);
- GivePlayerMoney(playerid, 1000);
- GivePlayerWeapon(playerid, 24, 50);
- SetPlayerScore(playerid,1);
- Conectado[playerid] = true;
- return 1;
- }
- if(dialogid == DIALOG_LOGIN)
- {
- if(!response) return SendClientMessage(playerid,0xC5B43AAA,"Você decidiu não logar. Seus dados não serão carregados");
- if(!strlen(inputtext)) return ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"[Cold War] - Login","Digite sua senha","Logar","Cancelar");
- if(strcmp(inputtext,DOF2_GetString(ReturnFileUser(playerid),"Senha"),true) == 0)
- {
- SetSpawnInfo(playerid, 0, 0, 1722.5123, -1912.7931, 13.5647, 269.15, 0, 0, 0, 0, 0, 0);
- SpawnPlayer(playerid);
- GivePlayerMoney(playerid, 1000);
- GivePlayerWeapon(playerid, 24, 50);
- Conectado[playerid] = true;
- CarregarPlayer(playerid);
- SendClientMessage(playerid,0x2CB60AAA,"<!>Logado com sucesso!");
- }
- else
- {
- if(SenhaErrada[playerid] == 4)
- {
- SendClientMessage(playerid,0xC5B43AAA,"Você foi banido por errar a senha 5 vezes.");
- Ban(playerid);
- }
- else if(SenhaErrada[playerid] < 4)
- {
- SenhaErrada[playerid] ++;
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"[Cold War] - Login","Senha incorreta, tente novamente. Se errar a senha 5 vezes será banido!","Logar","Sair");
- }
- }
- return 1;
- }
- if(dialogid == 4322)
- {
- if(response == 0)
- {
- ShowPlayerDialog(playerid, dialogid, DIALOG_STYLE_LIST, "Escolha o Seu Time","Guerrilheiro Israelista\nForças ArmadaS","Selecionar","Cancelar");
- }
- if(response == 1)
- {
- if(listitem == 0)
- {
- gTeam[playerid] = GuerrilheirosIsraelista;
- SetPlayerSkin(playerid, 125); // SKIN DO GUERRILHEIRO
- GivePlayerMoney(playerid, 75000); // QUANDO ELE ESCOLHER O TIME, VAI RECEBER 75000
- SendClientMessage(playerid, CorGuerrilheirosIsraelista,"Você Escolheu Ser um Guerrilheiro Israelista.");
- SendClientMessage(playerid, COR_GUERRILHEIROS,"Se Você Ver Algum Membro das Forças Armadas, Atire para Matar.");
- SendClientMessage(playerid, COR_GUERRILHEIROS,"Para Saber Algum Comando do Servidor USE: /comandos");
- SpawnPlayer(playerid);
- return true;
- }
- if(listitem == 1)
- {
- gTeam[playerid] = ForcasArmadas;
- SetPlayerSkin(playerid, 287); // SKIN DA FORÇAS ARMADAS
- GivePlayerMoney(playerid, 75000); // QUANDO ELE ESCOLHER O TIME, VAI RECEBER 75000
- SendClientMessage(playerid, CorForcasArmadas,"Você Escolheu Ser das Forças Armadas.");
- SendClientMessage(playerid, COR_FORCASARMADAS,"Se Você Ver Algum Membro dos Guerrilheiros Israelista, Atire para Matar.");
- SendClientMessage(playerid, COR_FORCASARMADAS,"Para Saber Algum Comando do Servidor USE: /comandos");
- SpawnPlayer(playerid);
- return true;
- }
- return true;
- }
- return true;
- }
- if(dialogid == Teleporte)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid, Teleporte+1, DIALOG_STYLE_LIST, "Guerra", "Guerra na Industria\nGuerra no Deserto\nGuerra no Oceano", "Ir Guerra", "Sair");
- return true;
- }
- }
- return true;
- }
- if(dialogid == Teleporte+1)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ResetPlayerWeapons(playerid); // Resetar Armas.
- SetPlayerPos(playerid,-913.00000000,3270.10009766,51.50000000);
- SetPlayerArmour(playerid, 100.0); // Colete
- SetPlayerHealth(playerid, 100.0); // Sangue
- GivePlayerWeapon(playerid, 25, 500); //SHOTGUN
- GivePlayerWeapon(playerid, 24, 500); //EAGLE
- return true;
- }
- else if(listitem == 1)
- {
- ResetPlayerWeapons(playerid); // Resetar Armas.
- SetPlayerPos(playerid,-30.0518,2172.4592,22.3573);
- SetPlayerArmour(playerid, 100.0); // Colete
- SetPlayerHealth(playerid, 100.0); // Sangue
- GivePlayerWeapon(playerid, 25, 500); //SHOTGUN
- GivePlayerWeapon(playerid, 24, 500); //EAGLE
- return true;
- }
- else if(listitem == 2)
- {
- ResetPlayerWeapons(playerid); // Resetar Armas.
- SetPlayerPos(playerid, -911.40002441,3235.39990234,54.29999924);
- SetPlayerArmour(playerid, 100.0); // Colete
- SetPlayerHealth(playerid, 100.0); // Sangue
- GivePlayerWeapon(playerid, 25, 500); //SHOTGUN
- GivePlayerWeapon(playerid, 24, 500); //EAGLE
- return true;
- }
- }
- return true;
- }
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if((newkeys & KEY_SECONDARY_ATTACK))
- {
- cmd_equipar(playerid);
- }
- return 1;
- }
- public hora(playerid)
- {
- new str[128],
- str2[128],
- year,
- month,
- day,
- hour,
- minute,
- second;
- getdate(year, month, day);
- gettime(hour,minute,second);
- new mes[12];
- if(month == 1) { mes = "1"; }
- else if(month == 2) {mes = "2";}
- else if(month == 3) {mes = "3";}
- else if(month == 4) {mes = "4";}
- else if(month == 5) {mes = "5";}
- else if(month == 6) {mes = "6";}
- else if(month == 7) {mes = "7";}
- else if(month == 8) {mes = "8";}
- else if(month == 9) {mes = "9";}
- else if(month == 10) {mes = "10";}
- else if(month == 11) {mes = "11";}
- else if(month == 12) {mes= "12";}
- format(str, sizeof(str), "%d/%s/%d", day, mes,year);
- TextDrawSetString(Text:Textdraw0, str);
- format(str2, sizeof(str2), "%d:%d:%d", hour, minute, second);
- TextDrawSetString(Text:Textdraw1, str2);
- }
- public OnPlayerCommandReceived(playerid, cmdtext[])
- {
- cmd = #;
- strcat(cmd, cmdtext);
- return 1;
- }
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