Guest User

Untitled

a guest
Feb 1st, 2016
57
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.12 KB | None | 0 0
  1. farkr@rDebianBookPro:/usr/local/JediAcademy$ ./openjk_sp.x86_64
  2. OpenJK: v1.0.1.1 linux-x86_64 Feb 1 2016
  3. Initialising zone memory .....
  4. ----- FS_Startup -----
  5. Current search path:
  6. /home/farkr/.local/share/openjk/base/assets3.pk3 (16 files)
  7. /home/farkr/.local/share/openjk/base/assets2.pk3 (62 files)
  8. /home/farkr/.local/share/openjk/base/assets1.pk3 (8320 files)
  9. /home/farkr/.local/share/openjk/base/assets0.pk3 (15346 files)
  10. /home/farkr/.local/share/openjk/base
  11. ./base/assets3.pk3 (16 files)
  12. ./base/assets2.pk3 (62 files)
  13. ./base/assets1.pk3 (8320 files)
  14. ./base/assets0.pk3 (15346 files)
  15. ./base
  16.  
  17. ----------------------
  18. 47488 files in pk3 files
  19. execing default.cfg
  20. execing openjk_sp.cfg
  21. couldn't exec autoexec_sp.cfg
  22. Running Jedi Academy Mode
  23. ----- Client Initialization -----
  24. ----- Initializing Renderer ----
  25. Trying to load "rdsp-vanilla_x86_64.so" from "."...
  26. -------------------------------
  27. ----- Client Initialization Complete -----
  28. --- Common Initialization Complete ---
  29. SDL using driver "x11"
  30. Initializing display
  31. Display aspect: 1.600
  32. ...setting mode 9: 1600 1200
  33. Using 24 color bits, 24 depth, 8 stencil display.
  34. Available modes: '1440x900 1680x1050 1920x1200 2560x1600 1600x1024 1360x768 1920x1080 640x480 800x600 1024x768 1152x864 1280x960 1400x1050 1600x1200 1792x1344 1856x1392 1920x1440 2048x1536 1280x1024'
  35. Initializing OpenGL extensions
  36. ...GL_S3_s3tc available
  37. ...GL_EXT_texture_compression_s3tc available
  38. ...no tc preference specified
  39. .....using GL_EXT_texture_compression_s3tc
  40. ...using GL_EXT_texture_env_add
  41. ...GL_EXT_texture_filter_anisotropic available
  42. ...using GL_EXT_texture_filter_anisotropic
  43. ...using GL_EXT_texture_edge_clamp
  44. ...using GL_ARB_multitexture
  45. ...using GL_EXT_compiled_vertex_array
  46. ...GL_NV_register_combiners not found
  47.  
  48. GL_VENDOR: Intel Open Source Technology Center
  49. GL_RENDERER: Mesa DRI Intel(R) Haswell
  50. GL_VERSION: 3.0 Mesa 10.3.2
  51. GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_conditional_render_inverted GL_ARB_derivative_control
  52. GL_MAX_TEXTURE_SIZE: 8192
  53. GL_MAX_ACTIVE_TEXTURES_ARB: 8
  54.  
  55. PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
  56. MODE: 9, 1600 x 1200 windowed hz:N/A
  57. GAMMA: hardware w/ 0 overbright bits
  58. rendering primitives: single glDrawElements
  59. texturemode: GL_LINEAR_MIPMAP_LINEAR
  60. picmip: 0
  61. texture bits: 0
  62. lightmap texture bits: 0
  63. multitexture: enabled
  64. compiled vertex arrays: enabled
  65. texenv add: enabled
  66. compressed textures: enabled
  67. compressed lightmaps: disabled
  68. texture compression method: GL_EXT_texture_compression_s3tc
  69. anisotropic filtering: enabled (16 of 16)
  70. Dynamic Glow: disabled
  71.  
  72. ------- sound initialization -------
  73. SDL_Init( SDL_INIT_AUDIO )... OK
  74. SDL audio driver is "pulseaudio".
  75. SDL_AudioSpec:
  76. Format: AUDIO_S16LSB
  77. Freq: 44100
  78. Samples: 512
  79. Channels: 2
  80. Starting SDL audio callback...
  81. SDL audio initialized.
  82. UI menu load time = 330 milli seconds
  83. ^5Loading... jedi_03
  84. ------ Server Initialization ------
  85. OpenJK: v1.0.1.1 linux-x86_64 Feb 1 2016
  86. Server: t1_rail
  87. Sys_LoadSPGameDll(/home/farkr/.local/share/openjk/base/jagamex86_64.so) failed: "Failed loading /home/farkr/.local/share/openjk/base/jagamex86_64.so: /home/farkr/.local/share/openjk/base/jagamex86_64.so: cannot open shared object file: No such file or directory"
  88. Sys_LoadSPGameDll(./base/jagamex86_64.so) failed: "Failed loading ./base/jagamex86_64.so: ./base/jagamex86_64.so: cannot open shared object file: No such file or directory"
  89. Sys_LoadSPGameDll(/home/farkr/.local/share/openjk/base/jagamex86_64.so) failed: "Failed loading /home/farkr/.local/share/openjk/base/jagamex86_64.so: /home/farkr/.local/share/openjk/base/jagamex86_64.so: cannot open shared object file: No such file or directory"
  90. Sys_LoadSPGameDll(./base/jagamex86_64.so) failed: "Failed loading ./base/jagamex86_64.so: ./base/jagamex86_64.so: cannot open shared object file: No such file or directory"
  91. Sys_LoadSPGameDll(/home/farkr/.local/share/openjk/OpenJK/jagamex86_64.so) failed: "Failed loading /home/farkr/.local/share/openjk/OpenJK/jagamex86_64.so: /home/farkr/.local/share/openjk/OpenJK/jagamex86_64.so: cannot open shared object file: No such file or directory"
  92. ------- Game Initialization -------
  93. gamename: OpenJK
  94. gamedate: Feb 1 2016
  95. -----------------------------------
  96. -----------------------------------
  97. *******************
  98. ERROR: EvaluateFields(): variable-sized chunk 'GCLI' without handler!
  99. ********************
  100. tty]Segmentation fault
Add Comment
Please, Sign In to add comment