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  1. Patch File for DeHackEd v3.0
  2. # Created with WhackEd2 0.60 build 214
  3.  
  4. # General version information
  5. Doom version = 21
  6. Patch format = 6
  7.  
  8. Thing 1 (Player)
  9. Bits = 34081798
  10.  
  11. Thing 2 (Trooper)
  12.  
  13. Bits = 4718598
  14.  
  15. Thing 3 (Sargeant)
  16.  
  17. Bits = 4718598
  18.  
  19. Thing 4 (Archvile)
  20.  
  21. Bits = 4718598
  22.  
  23. Thing 6 (Revenant)
  24.  
  25. Bits = 4718598
  26.  
  27. Thing 9 (Mancubus)
  28.  
  29. Bits = 4718598
  30.  
  31. Thing 11 (Chaingun Sargeant)
  32.  
  33. Bits = 4718598
  34.  
  35. Thing 12 (Imp)
  36.  
  37. Bits = 4718598
  38.  
  39. Thing 13 (Demon)
  40.  
  41. Bits = 4718598
  42.  
  43. Thing 14 (Spectre)
  44.  
  45. Bits = 4980742
  46.  
  47. Thing 15 (Cacodemon)
  48.  
  49. Bits = 4735494
  50.  
  51. Thing 16 (Baron of Hell)
  52. Bits = 4718598
  53.  
  54. Thing 18 (Hell Knight)
  55.  
  56. Bits = 4718598
  57.  
  58. Thing 19 (Lost Soul)
  59. Bits = 541190
  60.  
  61. Thing 20 (Spiderdemon)
  62. Bits = 4718598
  63.  
  64. Thing 21 (Arachnotron)
  65.  
  66. Bits = 4718598
  67.  
  68. Thing 22 (Cyberdemon)
  69. Bits = 4718598
  70.  
  71. Thing 23 (Pain Elemental)
  72. Bits = 4735494
  73.  
  74. Thing 24 (SS Nazi)
  75.  
  76. Bits = 4718598
  77.  
  78. Thing 25 (Commander Keen)
  79. Bits = 4719366
  80.  
  81. Thing 26 (Big Brain)
  82. Bits = 524294
  83.  
  84. Thing 39 (Blood Splat)
  85. Initial frame = 946
  86.  
  87. Thing 102 (Swaying Body)
  88. Initial frame = 946
  89.  
  90. Thing 103 (Hanging Arms Out)
  91. Initial frame = 946
  92.  
  93. Thing 104 (One-legged Body)
  94. Initial frame = 946
  95.  
  96. Thing 105 (Hanging Torso)
  97. Initial frame = 946
  98.  
  99. Thing 106 (Hanging Leg)
  100. Initial frame = 946
  101.  
  102. Thing 107 (Hanging Arms Out 2)
  103. Initial frame = 946
  104.  
  105. Thing 108 (Hanging Torso 2)
  106. Initial frame = 946
  107.  
  108. Thing 109 (One-legged Body 2)
  109. Initial frame = 946
  110.  
  111. Thing 110 (Hanging Leg 2)
  112. Initial frame = 946
  113.  
  114. Thing 111 (Swaying Body 2)
  115. Initial frame = 946
  116.  
  117. Thing 112 (Dead Cacodemon)
  118. Initial frame = 946
  119.  
  120. Thing 113 (Dead Marine)
  121. Initial frame = 946
  122.  
  123. Thing 114 (Dead Trooper)
  124. Initial frame = 946
  125.  
  126. Thing 115 (Dead Demon)
  127. Initial frame = 946
  128.  
  129. Thing 117 (Dead Imp)
  130. Initial frame = 946
  131.  
  132. Thing 118 (Dead Sargeant)
  133. Initial frame = 946
  134.  
  135. Thing 119 (Guts and Bones)
  136. Initial frame = 946
  137.  
  138. Thing 120 (Guts and Bones 2)
  139. Initial frame = 946
  140.  
  141. Thing 121 (Skewered Heads)
  142. Initial frame = 946
  143.  
  144. Thing 122 (Pool of Blood)
  145. Initial frame = 946
  146.  
  147. Thing 123 (Pole with Skull)
  148. Initial frame = 946
  149.  
  150. Thing 124 (Pile of Skulls)
  151. Initial frame = 946
  152.  
  153. Thing 125 (Impaled Body)
  154. Initial frame = 946
  155.  
  156. Thing 126 (Twitching Body)
  157. Initial frame = 946
  158.  
  159. Thing 129 (Hanging Body 1)
  160. Initial frame = 946
  161.  
  162. Thing 130 (Hanging Body 2)
  163. Initial frame = 946
  164.  
  165. Thing 131 (Hanging Body 3)
  166. Initial frame = 946
  167.  
  168. Thing 132 (Hanging Body 4)
  169. Initial frame = 946
  170.  
  171. Thing 133 (Hanging Body 5)
  172. Initial frame = 946
  173.  
  174. Thing 134 (Hanging Body 6)
  175. Initial frame = 946
  176.  
  177. Thing 135 (Pool Of Blood 1)
  178. Initial frame = 946
  179.  
  180. Thing 136 (Pool Of Blood 2)
  181. Initial frame = 946
  182.  
  183. Thing 137 (Brain)
  184. Initial frame = 946
  185.  
  186. [STRINGS]
  187. GOTBFG9000 = the SKAG 1337 ... time to kick some butt!
  188. # Temporary end-of-episode texts. Please replace them.
  189. E4TEXT = Despite having an entire army against\nyou, you manage to reach the\nspacecraft by the skin of your teeth.\n"Can I go back to fixing things yet?"\nYou mutter to yourself and let out an\nexasperated sigh.\nYou initiate navigation systems and\npower-up thrusters, time to get \noutta dodge. Destination: anywhere\nbut this hell-hole. As you lift off to the\nsafety of outerspace, you wonder if you're\ngoing to be paid overtime.
  190. # After MAP20, before MAP21:
  191. C3TEXT = You never thought you'd see a literal\nriver of blood. These jerks have a\nlot to answer for. But it just makes you\nmore determined to make them pay for\nwhat they've done.\n\nStepping through the portal you pause to\ncatch your breath, but there's no time\nto waste.
  192. # After MAP30 (endgame text):
  193. C4TEXT = Explosions erupt from all around the\n"control panel". You've done it. It's finally\nover. These monsters won't bother you\nany more.\n\nThe saying goes, live free or\ndie trying. Guess that doesn't always\nmean the latter.
  194. OB_MPBFG_BOOM=%o had %p butt kicked by %k's SKAG!
  195. OB_MPBFG_MBF=%o had %p butt kicked by %k's SKAG!
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