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- Background: To investigate the effects of a caffeine-containing energy drink on soccer performance during a simulated
- game. A second purpose was to assess the post-exercise urine caffeine concentration derived from the energy drink intake.
- Methodology/Principal Findings: Nineteen semiprofessional soccer players ingested 630652 mL of a commercially
- available energy drink (sugar-free Red BullH) to provide 3 mg of caffeine per kg of body mass, or a decaffeinated control
- drink (0 mg/kg). After sixty minutes they performed a 15-s maximal jump test, a repeated sprint test (7630 m; 30 s of active
- recovery) and played a simulated soccer game. Individual running distance and speed during the game were measured
- using global positioning satellite (GPS) devices. In comparison to the control drink, the ingestion of the energy drink
- increased mean jump height in the jump test (34.764.7 v 35.865.5 cm; P,0.05), mean running speed during the sprint test
- (25.662.1 v 26.361.8 km ? h21
- ; P,0.05) and total distance covered at a speed higher than 13 km ? h21 during the game
- (12056289 v 14366326 m; P,0.05). In addition, the energy drink increased the number of sprints during the whole game
- (30610 v 2468; P,0.05). Post-exercise urine caffeine concentration was higher after the energy drink than after the control
- drink (4.161.0 v 0.160.1 mg ? mL21
- ; P,0.05).
- Conclusions/significance: A caffeine-containing energy drink in a dose equivalent to 3 mg/kg increased the ability to
- repeatedly sprint and the distance covered at high intensity during a simulated soccer game. In addition, the caffeinated
- energy drink increased jump height which may represent a meaningful improvement for headers or when players are
- competing for a ball.
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