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- 0.9
- - Bugfix: the "random" crash "fixed" in previous version wasn't really fixed. Now it is. For sure.
- - Bugfix: the tool couldn't handle paths with non-ascii characters (tildes, dieresis, non-western languages, etc). Now, it can.
- - Bugfix: There was a wrong calculation when getting loop information from AAX files.
- - Bugfix: setting adx loop could return an error due to a silly bug.
- - All of the replace options (import) now accept a bunch more of input formats (mp3, ogg, flac, m4a, and a lot more) thanks to the ffmpeg libraries. Currently, "use input loop" is ignored for these kind of files.
- Note that wav files are still handled by my code and not by ffmpeg libs, so they are still restricted to integer and float pcm formats.
- - The "Replace and split channels" has been improved in the case that some tracks must be silenced: it now allows you to select which tracks will be silenced.
- - Added "Open audio files" in File menu. This allows you to open standalone files (hca, adx or aax) instead of containers. You can select multiple files in the file selector.
- - Setting aax loop other than max loop is now possible.
- 0.6
- - Fixed a random crash when opening a second (or third, fourth, etc) container file.
- - Importer now accepts .wav files that use extensible wav header.
- - Added support for tracks that use criware adx codec instead of hca. Note: only a subset of adx is currently supported (no ahx).
- - Added support for criware aax files (1 or more adx inside utf container). Note: loop support will not work for aax files atm, except for full loop.
- - Added support for criware csb container. This is a predecessor of acb, and is used along with aax files, but hca and adx are also supported by the tool.
- Both, standalone csb files, and csb files with a matching .cpk are supported.
- - Added "Extract and join channels" to context menu.
- When selecting multiple files (2-8) that have same characteristics (same exact duration in samples, number of channels, and frequency), this function allows to extract all the files to a single .wav file that has all the tracks combined in different channels.
- - Added "Replace and split channels" to context menu.
- This performs the opposite operation to the above. Given a wav file, it will split their channels across tracks that have the same characteristics, with the possibility of setting the remaining ones to silence if the sum of channels in the selected tracks is bigger than the ones in the wav file.
- - The "Loop" option can now be used on multiple files that share same characteristics at same time. Use multi-select, and loop.
- After pressing OK, the loop data will be applied to all the selected tracks.
- 0.3
- - Encoder now accepts 32-bit float wav (and is in fact, the format that will cause less quality loss)
- - Added support for .awb files that use cpk format instead of afs2. There are a few files like this in Soldiers' Soul, and it was the main format in Saint Seiya Sanctuary Battle and other old games.
- 0.2
- - Added possibility of setting a more concrete loop time for a track (right click track, and select "loop"). Please note that the number of loop is usually ignored by most games, most of the times.
- - In the duration column, the number of seconds is now rounded to nearest integer, instead of truncated as in previous versions.
- - Lowered number of encoding threads for cpu with less than 4 logical cores, for better performance in low end systems. This only affects people with dual or three-core without hyperthreading or single core users, if those still exist. For the rest, the number of encoding threads was already optimal.
- 0.11
- - Fixed a bug if the program was opened in the file explorer via file extension association (or in command line with path as parameter):
- the program was using the path of the file as its current directory in those cases, which could cause a config.ini and temp folder being written there.
- Now the current directory will always be the one where eternity_audio_tool.exe is.
- 0.1
- - Initial version.
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