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- on mine of iron ore:
- set block to air
- send "&4&l[Blad] &rZelazo &4Wypada tylko ze stone"
- cancel event
- on mine of gold ore:
- cancel event
- set block to air
- send "&4&l[Blad] &7Rudy 74Wypadaja tylko ze stone"
- on mine of diamond ore:
- cancel event
- set block to air
- send "&4&l[Blad] &7Rudy 74Wypadaja tylko ze stone"
- on mine of emerald ore:
- cancel event
- set block to air
- send "&4&l[Blad] &7Rudy 74Wypadaja tylko ze stone"
- on mine of stone:
- if player's gamemode is survival:
- drop 10 xp
- execute console command "playsound random.pop %player%"
- on mine stone:
- if player's gamemode is survival:
- if player's tool is pickaxe:
- chance of 2%:
- give 1 265 to the player
- send "&lZnalazłeś &7Żelazo&6!"
- drop 1 xp
- chance of 100%:
- if player's y-coordinate is smaller than 30:
- give 1 266 to the player
- drop 1 xp
- chance of 90%:
- if player's y-coordinate is smaller than 30:
- give 1 diamond to the player
- drop 1 xp
- chance of 70%:
- if player's y-coordinate is smaller than 30:
- give 1 emerald to the player
- drop 1 xp
- chance of 100%:
- give 1 coal to the player
- command /kamien:
- trigger:
- send "&7Drop to:"
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