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- New features:
- - Prepared for Road To Gehenna DLC.
- - Added experimental support for SteamVR. To enable it, right click on The Talos Principle in your Steam Library, then click on Properties / Set Launch Options, and add the following parameter: +vr 1
- - Added support for the newest ATI GPUs.
- Gameplay/visual improvements:
- - Improved behavior of wide plasma walls: players will no longer be pushed to the original point of entry, and touch effects should sound more natural.
- - Improved the appearance of soft shadows on vegetation.
- - Added support for viewer-facing cloud particles, which should look more natural.
- - Deliberate glitching will no longer occur while player is using a terminal.
- Bug fixes:
- - Fixed several cases where connectors would lose their connections when using time recorder.
- - Fixed SSAO artifacts on certain resolutions and buffer scales.
- - Fixed an issue causing some crumbs to be rendered black (e.g. black grass).
- - Fixed artifacts along object edges lit by fast lights when using MSAA.
- - Shader caching and texture loading progress screen will now render correctly on triple screen setups.
- - Improved translations for several languages.
- Optimizations:
- - Major overhaul of crumbs rendering. There should be a noticable increase in performance on lower-end PCs.
- - Optimized visibility system for distant lights, which improves performance on lower-end CPUs.
- - Improved performance of plasma wall rendering on ATI cards.
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