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  1. 13:31:08: Server Ping plugin strings not found, dynamically loading 24 strings
  2. 13:31:30: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  3. 13:31:30: -------------------------------
  4. 13:31:30: CPU Name: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz
  5. 13:31:30: CPU Speed: 3500MHz
  6. 13:31:30: Physical Memory: 16171MB Total, 9656MB Free
  7. 13:31:30: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  8. 13:31:30: monitor 1: pos={0, 0}, size={1920, 1080}
  9. 13:31:30: monitor 2: pos={1920, 0}, size={1280, 1024}
  10. 13:31:30: Windows Version: 6.1 Build 7601 (revision 19135)
  11. 13:31:30: Aero is Enabled
  12. 13:31:30: -------------------------------
  13. 13:31:30: OBS Modules:
  14. 13:31:30: Base Address Module
  15. 13:31:30: 000000003F560000 OBS.exe
  16. 13:31:30: 00000000E23B0000 OBSApi.dll
  17. 13:31:30: 00000000F7270000 DShowPlugin.dll
  18. 13:31:30: 00000000F7370000 GraphicsCapture.dll
  19. 13:31:30: 00000000F7340000 NoiseGate.dll
  20. 13:31:30: 00000000F7520000 PSVPlugin.dll
  21. 13:31:30: 00000000F72F0000 scenesw.dll
  22. 13:31:30: 00000000F7170000 ServerPingPlugin.dll
  23. 13:31:30: ------------------------------------------
  24. 13:31:30: Adapter 1
  25. 13:31:30: Video Adapter: NVIDIA GeForce GTX 970
  26. 13:31:30: Video Adapter Dedicated Video Memory: 4202364928
  27. 13:31:30: Video Adapter Shared System Memory: 3915094016
  28. 13:31:30: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  29. 13:31:30: Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true
  30. 13:31:30: ------------------------------------------
  31. 13:31:30: Adapter 2
  32. 13:31:30: Video Adapter: Intel(R) HD Graphics 4600
  33. 13:31:30: Video Adapter Dedicated Video Memory: 67108864
  34. 13:31:30: Video Adapter Shared System Memory: 1711276032
  35. 13:31:30: =====Stream Start: 2016-02-25, 13:31:30===============================================
  36. 13:31:30: Multithreaded optimizations: On
  37. 13:31:30: Base resolution: 1920x1080
  38. 13:31:30: Output resolution: 1280x720
  39. 13:31:30: ------------------------------------------
  40. 13:31:30: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  41. 13:31:31: ------------------------------------------
  42. 13:31:31: Audio Format: 48000 Hz
  43. 13:31:31: ------------------------------------------
  44. 13:31:31: Audio Channels: 2 Ch
  45. 13:31:31: Playback device {0.0.0.00000000}.{cdc43c00-7fae-436a-8ba7-4b9a6767fc62}
  46. 13:31:31: ------------------------------------------
  47. 13:31:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
  48. 13:31:31: Global Audio time adjust: 0
  49. 13:31:31: ------------------------------------------
  50. 13:31:31: Using auxilary audio input: Microphone (USB Audio Device)
  51. 13:31:31: Mic time offset: 0
  52. 13:31:31: ------------------------------------------
  53. 13:31:31: Audio Encoding: AAC
  54. 13:31:31: bitrate: 96
  55. 13:31:31: ------------------------------------------
  56. 13:31:31: device: Microsoft LifeCam VX-1000,
  57. 13:31:31: device id \\?\usb#vid_045e&pid_00f7&mi_00#6&d435a86&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  58. 13:31:31: chosen type: RGB24, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666666
  59. 13:31:31: use buffering: false - 0, fourCC: 00000000
  60. 13:31:31: audio device: Disable,
  61. 13:31:31: audio device id Disabled,
  62. 13:31:31: audio time offset 0,
  63. 13:31:31:
  64. 13:31:32: Using directshow input
  65. 13:31:32: Using graphics capture
  66. 13:31:33: Trying to hook process: ffxiv.exe
  67. 13:31:35: Scene buffering time set to 700
  68. 13:31:35: ------------------------------------------
  69. 13:31:35: Video Encoding: x264
  70. 13:31:35: fps: 30
  71. 13:31:35: width: 1280, height: 720
  72. 13:31:35: preset: faster
  73. 13:31:35: profile: main
  74. 13:31:35: keyint: 60
  75. 13:31:35: CBR: yes
  76. 13:31:35: CFR: yes
  77. 13:31:35: max bitrate: 2000
  78. 13:31:35: buffer size: 2000
  79. 13:31:35: ------------------------------------------
  80. 13:31:56: SharedTexCapture hooked
  81. 13:32:23: GraphicsCaptureSource::NewCapture: eliminating old capture
  82. 13:32:23: SharedTexCapture hooked
  83. 13:33:19: Total frames encoded: 3086, total frames duplicated: 48 (1.56%)
  84. 13:33:19: Total frames rendered: 3106, number of late frames: 6 (0.19%) (it's okay for some frames to be late)
  85. 13:33:20:
  86. 13:33:20: Profiler time results:
  87. 13:33:20:
  88. 13:33:20: ==============================================================
  89. 13:33:20: video thread frame - [100%] [avg time: 1.304 ms] [children: 34.4%] [unaccounted: 65.6%]
  90. 13:33:20: | scene->Preprocess - [17.9%] [avg time: 0.234 ms]
  91. 13:33:20: | GPU download and conversion - [16.5%] [avg time: 0.215 ms] [children: 16%] [unaccounted: 0.537%]
  92. 13:33:20: | | flush - [13%] [avg time: 0.17 ms]
  93. 13:33:20: | | CopyResource - [2.76%] [avg time: 0.036 ms]
  94. 13:33:20: | | conversion to 4:2:0 - [0.153%] [avg time: 0.002 ms]
  95. 13:33:20: Convert444Threads - [100%] [avg time: 0.316 ms] [children: 98.7%] [unaccounted: 1.27%]
  96. 13:33:20: | Convert444toNV12 - [98.7%] [avg time: 0.312 ms]
  97. 13:33:20: encoder thread frame - [100%] [avg time: 0.641 ms] [children: 0.312%] [unaccounted: 99.7%]
  98. 13:33:20: | sending stuff out - [0.312%] [avg time: 0.002 ms]
  99. 13:33:20: ==============================================================
  100. 13:33:20:
  101. 13:33:20:
  102. 13:33:20: Profiler CPU results:
  103. 13:33:20:
  104. 13:33:20: ==============================================================
  105. 13:33:20: video thread frame - [cpu time: avg 0.08 ms, total 249.601 ms] [avg calls per frame: 1]
  106. 13:33:20: | scene->Preprocess - [cpu time: avg 0.02 ms, total 62.401 ms] [avg calls per frame: 1]
  107. 13:33:20: | GPU download and conversion - [cpu time: avg 0.01 ms, total 31.2 ms] [avg calls per frame: 1]
  108. 13:33:20: | | flush - [cpu time: avg 0.01 ms, total 31.2 ms] [avg calls per frame: 1]
  109. 13:33:20: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  110. 13:33:20: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  111. 13:33:20: Convert444Threads - [cpu time: avg 0.326 ms, total 2012.41 ms] [avg calls per frame: 2]
  112. 13:33:20: | Convert444toNV12 - [cpu time: avg 0.321 ms, total 1981.21 ms] [avg calls per frame: 2]
  113. 13:33:20: encoder thread frame - [cpu time: avg 0.02 ms, total 62.4 ms] [avg calls per frame: 1]
  114. 13:33:20: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  115. 13:33:20: ==============================================================
  116. 13:33:20:
  117. 13:33:20: =====Stream End: 2016-02-25, 13:33:20=================================================
  118. 13:33:21: =====Stream Start: 2016-02-25, 13:33:21===============================================
  119. 13:33:21: Multithreaded optimizations: On
  120. 13:33:21: Base resolution: 1920x1080
  121. 13:33:21: Output resolution: 1280x720
  122. 13:33:21: ------------------------------------------
  123. 13:33:21: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  124. 13:33:22: ------------------------------------------
  125. 13:33:22: Audio Format: 48000 Hz
  126. 13:33:22: ------------------------------------------
  127. 13:33:22: Audio Channels: 2 Ch
  128. 13:33:22: Playback device {0.0.0.00000000}.{cdc43c00-7fae-436a-8ba7-4b9a6767fc62}
  129. 13:33:22: ------------------------------------------
  130. 13:33:22: Using desktop audio input: Speakers (Realtek High Definition Audio)
  131. 13:33:22: Global Audio time adjust: 0
  132. 13:33:22: ------------------------------------------
  133. 13:33:22: Using auxilary audio input: Microphone (USB Audio Device)
  134. 13:33:22: Mic time offset: 0
  135. 13:33:22: ------------------------------------------
  136. 13:33:22: Audio Encoding: AAC
  137. 13:33:22: bitrate: 96
  138. 13:33:22: ------------------------------------------
  139. 13:33:22: device: Microsoft LifeCam VX-1000,
  140. 13:33:22: device id \\?\usb#vid_045e&pid_00f7&mi_00#6&d435a86&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  141. 13:33:22: chosen type: RGB24, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666666
  142. 13:33:22: use buffering: false - 0, fourCC: 00000000
  143. 13:33:22: audio device: Disable,
  144. 13:33:22: audio device id Disabled,
  145. 13:33:22: audio time offset 0,
  146. 13:33:22:
  147. 13:33:23: Using directshow input
  148. 13:33:23: Using graphics capture
  149. Warning -- DShowPlugin: control->Run failed, result = 80070057
  150. 13:33:24: Trying to hook process: ffxiv.exe
  151. 13:33:24: Scene buffering time set to 700
  152. 13:33:24: ------------------------------------------
  153. 13:33:24: Video Encoding: x264
  154. 13:33:24: fps: 30
  155. 13:33:24: width: 1280, height: 720
  156. 13:33:24: preset: faster
  157. 13:33:24: profile: main
  158. 13:33:24: keyint: 60
  159. 13:33:24: CBR: yes
  160. 13:33:24: CFR: yes
  161. 13:33:24: max bitrate: 2000
  162. 13:33:24: buffer size: 2000
  163. 13:33:24: ------------------------------------------
  164. 13:33:24: SharedTexCapture hooked
  165. 13:33:26: Using RTMP service: Twitch
  166. 13:33:26: Server selection: rtmp://live-iad.twitch.tv/app
  167. 13:33:26: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 1000 mbps)
  168. 13:33:27: Completed handshake with rtmp://live-iad.twitch.tv/app in 235 ms.
  169. 13:33:27: SO_SNDBUF was at 8192
  170. 13:33:27: SO_SNDBUF is now 65536
  171. 13:33:28: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 268288)
  172. 13:34:48: ------------------------------------------
  173. 13:34:48: device: Microsoft LifeCam VX-1000,
  174. 13:34:48: device id \\?\usb#vid_045e&pid_00f7&mi_00#6&d435a86&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  175. 13:34:48: chosen type: RGB24, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666666
  176. 13:34:48: use buffering: false - 0, fourCC: 00000000
  177. 13:34:48: audio device: Disable,
  178. 13:34:48: audio device id Disabled,
  179. 13:34:48: audio time offset 0,
  180. 13:34:48:
  181. 13:34:50: Using directshow input
  182. 13:51:51: Total frames encoded: 33164, total frames duplicated: 574 (1.73%)
  183. 13:51:51: Number of frames skipped due to encoder lag: 42 (0.13%)
  184. 13:51:51: Total frames rendered: 33060, number of late frames: 50 (0.15%) (it's okay for some frames to be late)
  185. 13:51:52:
  186. 13:51:52: Profiler time results:
  187. 13:51:52:
  188. 13:51:52: ==============================================================
  189. 13:51:52: video thread frame - [100%] [avg time: 1.696 ms] [children: 41.4%] [unaccounted: 58.6%]
  190. 13:51:52: | scene->Preprocess - [18.3%] [avg time: 0.311 ms]
  191. 13:51:52: | GPU download and conversion - [23.1%] [avg time: 0.391 ms] [children: 22.1%] [unaccounted: 0.943%]
  192. 13:51:52: | | flush - [18.5%] [avg time: 0.313 ms]
  193. 13:51:52: | | CopyResource - [3.54%] [avg time: 0.06 ms]
  194. 13:51:52: | | conversion to 4:2:0 - [0.118%] [avg time: 0.002 ms]
  195. 13:51:52: Convert444Threads - [100%] [avg time: 0.34 ms] [children: 98.8%] [unaccounted: 1.18%]
  196. 13:51:52: | Convert444toNV12 - [98.8%] [avg time: 0.336 ms]
  197. 13:51:52: encoder thread frame - [100%] [avg time: 1.128 ms] [children: 6.03%] [unaccounted: 94%]
  198. 13:51:52: | sending stuff out - [6.03%] [avg time: 0.068 ms]
  199. 13:51:52: ==============================================================
  200. 13:51:52:
  201. 13:51:52:
  202. 13:51:52: Profiler CPU results:
  203. 13:51:52:
  204. 13:51:52: ==============================================================
  205. 13:51:52: video thread frame - [cpu time: avg 0.206 ms, total 6817.24 ms] [avg calls per frame: 1]
  206. 13:51:52: | scene->Preprocess - [cpu time: avg 0.039 ms, total 1294.81 ms] [avg calls per frame: 1]
  207. 13:51:52: | GPU download and conversion - [cpu time: avg 0.032 ms, total 1076.41 ms] [avg calls per frame: 1]
  208. 13:51:52: | | flush - [cpu time: avg 0.025 ms, total 858.006 ms] [avg calls per frame: 1]
  209. 13:51:52: | | CopyResource - [cpu time: avg 0.003 ms, total 109.201 ms] [avg calls per frame: 1]
  210. 13:51:52: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 46.801 ms] [avg calls per frame: 1]
  211. 13:51:52: Convert444Threads - [cpu time: avg 0.225 ms, total 14866.9 ms] [avg calls per frame: 2]
  212. 13:51:52: | Convert444toNV12 - [cpu time: avg 0.223 ms, total 14773.3 ms] [avg calls per frame: 2]
  213. 13:51:52: encoder thread frame - [cpu time: avg 0.17 ms, total 5662.84 ms] [avg calls per frame: 1]
  214. 13:51:52: | sending stuff out - [cpu time: avg 0.007 ms, total 265.201 ms] [avg calls per frame: 1]
  215. 13:51:52: ==============================================================
  216. 13:51:52:
  217. 13:51:52: =====Stream End: 2016-02-25, 13:51:52=================================================
  218. 13:51:52: ~RTMPPublisher: Packet flush completed in 134 ms
  219. 13:51:52: ~RTMPPublisher: Send thread terminated in 0 ms
  220. 13:51:52: RTMPPublisher::SocketLoop: Graceful loop exit
  221. 13:51:52: ~RTMPPublisher: Socket thread terminated in 0 ms
  222. 13:51:57: ~RTMPPublisher: Final socket shutdown completed in 5122 ms
  223. 13:51:57: Average send payload: 6425 bytes, average send interval: 24 ms
  224. 13:51:57: Number of times waited to send: 0, Waited for a total of 0 bytes
  225. 13:51:57: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  226. 13:51:57: Number of bytes sent: 289972815
  227. 13:52:11: Server Ping plugin instance deleted; removing dynamically loaded localization strings
  228. 13:52:11: Terminating 0x4260
  229. 13:52:11: Terminating 0x43f8
  230.  
  231.  
  232. Last game capture log:
  233. 2016-02-25, 13:31:35: we're booting up:
  234. 13:31:35: CaptureThread: attached to process ffxiv.exe
  235. 13:31:35: D3D9 Present
  236. 13:31:35: (half life scientist) everything.. seems to be in order
  237. 13:31:56: D3D9EndScene called
  238. 13:31:56: D3DPRESENT_PARAMETERS {
  239. 13:31:56: BackBufferWidth: 1920
  240. 13:31:56: BackBufferHeight: 1080
  241. 13:31:56: BackBufferFormat: D3DFMT_X8R8G8B8
  242. 13:31:56: BackBufferCount: 1
  243. 13:31:56: MultiSampleType: D3DMULTISAMPLE_NONE
  244. 13:31:56: MultiSampleQuality: 0
  245. 13:31:56: SwapEffect: D3DSWAPEFFECT_DISCARD
  246. 13:31:56: hDeviceWindow: 11273146
  247. 13:31:56: Windowed: false
  248. 13:31:56: EnableAutoDepthStencil: false
  249. 13:31:56: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  250. 13:31:56: Flags: None
  251. 13:31:56: FullScreen_RefreshRateInHz: 60
  252. 13:31:56: PresentationInterval: 1
  253. 13:31:56: };
  254. 13:31:56: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  255. 13:31:56: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  256. 13:31:56: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  257. 13:31:56: successfully set up d3d9 hooks
  258. 13:31:56: D3D9Present called
  259. 13:31:56: DoD3D9GPUHook: success
  260. 13:31:56: D3DSURFACE_DESC {
  261. 13:31:56: Format: D3DFMT_X8R8G8B8
  262. 13:31:56: Type: D3DRTYPE_SURFACE
  263. 13:31:56: Usage: D3DUSAGE_RENDERTARGET
  264. 13:31:56: Pool: D3DPOOL_DEFAULT
  265. 13:31:56: MultiSampleType: D3DMULTISAMPLE_NONE
  266. 13:31:56: MultiSampleQuality: 0
  267. 13:31:56: Width: 1920
  268. 13:31:56: Height: 1080
  269. 13:31:56: };
  270. 13:31:56: successfully capturing d3d9 frames via GPU
  271. 13:32:22: D3D9Reset called
  272. 13:32:22: ---------------------- Cleared D3D9 Capture ----------------------
  273. 13:32:22: D3DPRESENT_PARAMETERS {
  274. 13:32:22: BackBufferWidth: 1
  275. 13:32:22: BackBufferHeight: 1
  276. 13:32:22: BackBufferFormat: D3DFMT_X8R8G8B8
  277. 13:32:22: BackBufferCount: 1
  278. 13:32:22: MultiSampleType: D3DMULTISAMPLE_NONE
  279. 13:32:22: MultiSampleQuality: 0
  280. 13:32:22: SwapEffect: D3DSWAPEFFECT_DISCARD
  281. 13:32:22: hDeviceWindow: 11273146
  282. 13:32:22: Windowed: true
  283. 13:32:22: EnableAutoDepthStencil: false
  284. 13:32:22: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  285. 13:32:22: Flags: None
  286. 13:32:22: FullScreen_RefreshRateInHz: 0
  287. 13:32:22: PresentationInterval: 2147483648
  288. 13:32:22: };
  289. 13:32:22: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  290. 13:32:22: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  291. 13:32:22: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  292. 13:32:22: successfully set up d3d9 hooks
  293. 13:32:22: D3D9EndScene called
  294. 13:32:22: D3D9SwapPresent called
  295. 13:32:23: DoD3D9GPUHook: success
  296. 13:32:23: D3DSURFACE_DESC {
  297. 13:32:23: Format: D3DFMT_X8R8G8B8
  298. 13:32:23: Type: D3DRTYPE_SURFACE
  299. 13:32:23: Usage: D3DUSAGE_RENDERTARGET
  300. 13:32:23: Pool: D3DPOOL_DEFAULT
  301. 13:32:23: MultiSampleType: D3DMULTISAMPLE_NONE
  302. 13:32:23: MultiSampleQuality: 0
  303. 13:32:23: Width: 1920
  304. 13:32:23: Height: 1080
  305. 13:32:23: };
  306. 13:32:23: successfully capturing d3d9 frames via GPU
  307. 13:33:20: ---------------------- Cleared D3D9 Capture ----------------------
  308. 13:33:20: received restart event, capturing
  309. 13:33:20: DoD3D9GPUHook: success
  310. 13:33:20: D3D9EndScene called
  311. 13:33:20: D3D9SwapPresent called
  312. 13:33:24: D3DSURFACE_DESC {
  313. 13:33:24: Format: D3DFMT_X8R8G8B8
  314. 13:33:24: Type: D3DRTYPE_SURFACE
  315. 13:33:24: Usage: D3DUSAGE_RENDERTARGET
  316. 13:33:24: Pool: D3DPOOL_DEFAULT
  317. 13:33:24: MultiSampleType: D3DMULTISAMPLE_NONE
  318. 13:33:24: MultiSampleQuality: 0
  319. 13:33:24: Width: 1280
  320. 13:33:24: Height: 720
  321. 13:33:24: };
  322. 13:33:24: successfully capturing d3d9 frames via GPU
  323. 13:51:52: ---------------------- Cleared D3D9 Capture ----------------------
  324. 13:51:52: received restart event, capturing
  325. 13:51:52: DoD3D9GPUHook: success
  326. 13:51:52: D3D9EndScene called
  327. 13:51:52: D3D9SwapPresent called
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