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- class CfgPatches {
- class JDG_Shooter_Anim {
- requiredAddons = {"A3_Characters_F"};
- units = {};
- };
- };
- class CfgMovesBasic {
- /*extern*/ class DefaultDie;
- /*extern*/ class Actions;
- class ManActions {
- nimitz_cat1 = "nimitz_cat1";
- nimitz_cat2 = "nimitz_cat2";
- };
- };
- class CfgMovesMaleSdr: CfgMovesBasic {
- skeletonName = "OFP2_ManSkeleton";
- class States {
- /*extern*/ class AmovPercMstpSnonWnonDnon;
- /*extern*/ class Crew;
- class nimitz_cat1: Crew {
- file = "JDG_Shooter_Anim\anims\cat1.rtm";
- speed = 3;
- relSpeedMin = 1;
- relSpeedMax = 1;
- looped = 0;
- connectFrom = {"AmovPercMstpSnonWnonDnon", 1};
- InterpolateTo = {};
- };
- class nimitz_cat2: Crew {
- file = "JDG_Shooter_Anim\anims\cat2.rtm";
- speed = 0.230000;
- relSpeedMin = 1;
- relSpeedMax = 1;
- looped = 0;
- connectFrom = {"AmovPercMstpSnonWnonDnon", 1};
- InterpolateTo = {};
- };
- };
- };
- class cfgMods {
- author = "TeTeT";
- timepacked = "1446379645";
- };
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