Advertisement
Guest User

Untitled

a guest
Dec 10th, 2016
94
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.26 KB | None | 0 0
  1. new Text:URBAN[5];// Ëîãîòèï
  2.  
  3.  
  4.  
  5. for(new i; i< 5; i++) TextDrawShowForPlayer(playerid, URBAN[i]);
  6.  
  7. ////////////////////////LOGO
  8. URBAN[0] = TextDrawCreate(537.500000, 4.062500, "ld_beat:chit");
  9. TextDrawLetterSize(URBAN[0], 0.000000, 0.000000);
  10. TextDrawTextSize(URBAN[0], 42.000000, 36.000000);
  11. TextDrawAlignment(URBAN[0], 1);
  12. TextDrawColor(URBAN[0], BOX_COLLOR_GLOBAL_TD);
  13. TextDrawSetShadow(URBAN[0], 0);
  14. TextDrawSetOutline(URBAN[0], 0);
  15. TextDrawBackgroundColor(URBAN[0], 255);
  16. TextDrawFont(URBAN[0], 4);
  17. TextDrawSetProportional(URBAN[0], 0);
  18. TextDrawSetShadow(URBAN[0], 0);
  19.  
  20. URBAN[1] = TextDrawCreate(539.500000, 6.250000, "ld_beat:chit");
  21. TextDrawLetterSize(URBAN[1], 0.000000, 0.000000);
  22. TextDrawTextSize(URBAN[1], 38.000000, 32.000000);
  23. TextDrawAlignment(URBAN[1], 1);
  24. TextDrawColor(URBAN[1], BOX_COLLOR_GLOBAL_TD_2);
  25. TextDrawSetShadow(URBAN[1], 0);
  26. TextDrawSetOutline(URBAN[1], 0);
  27. TextDrawBackgroundColor(URBAN[1], 255);
  28. TextDrawFont(URBAN[1], 4);
  29. TextDrawSetProportional(URBAN[1], 0);
  30. TextDrawSetShadow(URBAN[1], 0);
  31.  
  32. URBAN[2] = TextDrawCreate(553.500000, 10.187500, "E");
  33. TextDrawLetterSize(URBAN[2], 0.529999, 2.269375);
  34. TextDrawAlignment(URBAN[2], 1);
  35. TextDrawColor(URBAN[2], BOX_COLLOR_GLOBAL_TD);
  36. TextDrawSetShadow(URBAN[2], 0);
  37. TextDrawSetOutline(URBAN[2], 0);
  38. TextDrawBackgroundColor(URBAN[2], 255);
  39. TextDrawFont(URBAN[2], 2);
  40. TextDrawSetProportional(URBAN[2], 1);
  41. TextDrawSetShadow(URBAN[2], 0);
  42.  
  43. URBAN[3] = TextDrawCreate(573.000000, 10.625000, "MPIRE");
  44. TextDrawLetterSize(URBAN[3], 0.400000, 1.600000);
  45. TextDrawAlignment(URBAN[3], 1);
  46. TextDrawColor(URBAN[3], BOX_COLLOR_GLOBAL_TD);
  47. TextDrawSetShadow(URBAN[3], 0);
  48. TextDrawSetOutline(URBAN[3], 0);
  49. TextDrawBackgroundColor(URBAN[3], 255);
  50. TextDrawFont(URBAN[3], 1);
  51. TextDrawSetProportional(URBAN[3], 1);
  52. TextDrawSetShadow(URBAN[3], 0);
  53.  
  54. URBAN[4] = TextDrawCreate(573.500000, 20.687500, "ROLE PLAY");
  55. TextDrawLetterSize(URBAN[4], 0.294499, 1.114375);
  56. TextDrawAlignment(URBAN[4], 1);
  57. TextDrawColor(URBAN[4], BOX_COLLOR_GLOBAL_TD_2);
  58. TextDrawSetShadow(URBAN[4], 0);
  59. TextDrawSetOutline(URBAN[4], 0);
  60. TextDrawBackgroundColor(URBAN[4], 255);
  61. TextDrawFont(URBAN[4], 1);
  62. TextDrawSetProportional(URBAN[4], 1);
  63. TextDrawSetShadow(URBAN[4], 0);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement