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- // Odysseas fps boost config!
- // Cool scripts included!
- con_enable "1"
- // My Crosshair
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_width "1"
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "64"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "64"
- cl_crosshairdot "0"
- cl_crosshairgap "1.000000"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "1.400000"
- cl_crosshairstyle "5"
- cl_crosshairthickness "0"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-41"
- // My Viewmodel
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "62.000000"
- viewmodel_offset_x "2.500000"
- viewmodel_offset_y "0.000000"
- viewmodel_offset_z "-1.600000"
- viewmodel_presetpos "0"
- // Bob
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- // Personal Binds
- bind "MOUSE4" "+voicerecord"
- bind "MOUSE5" "use weapon_flashbang"
- bind "f" "+lookatweapon"
- bind "i" "say !simon"
- bind "o" "sm_admin"
- bind "p" "say !sjd"
- bind "e" "+use"
- bind "]" "say !respawn @all"
- bind "\" "say !1up @all"
- // FPS BOOST commands!
- gameinstructor_enable "0"
- cl_showhelp "0"
- cl_autohelp "0"
- cl_disablefreezecam "1"
- cl_disablehtmlmotd "1"
- cl_freezecameffects_showholiday 0
- gameinstructor_enable 0
- // Rates
- rate "128000"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp_ratio "1"
- cl_interp "0"
- cl_lagcompensation "1"
- cl_predict "1"
- cl_predictweapons "1"
- cl_smooth "0"
- cl_smoothtime "0.02"
- cl_wpn_sway_interp "0"
- net_splitrate "0"
- net_allow_multicast "0"
- cl_interpolate "1"
- cl_resend "6"
- cl_allowdownload "1"
- cl_allowupload "0"
- net_maxroutable "1200"
- net_steamcnx_allowrelay "1"
- // Video
- mat_monitorgamma "2.2"
- mat_monitorgamma_tv_enabled "0"
- r_dynamic "0"
- fps_max "150"
- fps_max_menu "120"
- r_cheapwaterend "1"
- r_cheapwaterstart "1"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- sys_antialiasing "0"
- sys_refldetail "0"
- soundscape_flush
- muzzleflash_light "0"
- cl_debugrumble "0"
- cl_detail_avoid_force "0"
- cl_detail_avoid_radius "0"
- cl_detail_avoid_recover_speed "0"
- cl_detail_max_sway "0"
- cl_freezecampanel_position_dynamic "0"
- hud_showtargetid "0"
- mat_hdr_enabled "0"
- // Sound
- volume "1"
- voice_scale "0.4"
- voice_enable "1"
- snd_mixahead "0.05"
- snd_headphone_pan_exponent "2"
- lobby_voice_chat_enabled "1"
- cl_soundemitter_flush "1"
- snd_pitchquality "1"
- windows_speaker_config "1"
- snd_stereo_pan_exponent "1"
- snd_stereo_pan_radial_weight "0"
- voice_mixer_volume "1.0"
- dsp_enhance_stereo "0"
- snd_legacy_surround "0"
- snd_mapobjective_volume "0.12"
- snd_tensecondwarning_volume "0.35"
- snd_mute_losefocus "0"
- // Net
- net_graph "1"
- net_graphheight "0"
- net_graphmsecs "400"
- net_graphproportionalfont "0"
- net_graphshowinterp "1"
- net_graphshowlatency "1"
- net_graphsolid "1"
- net_graphtext "1"
- net_maxroutable "1200"
- net_scale "5"
- // Hud Modification
- hud_showtargetid "1"
- cl_hud_bomb_under_radar "1"
- cl_hud_radar_scale "0.9"
- cl_hud_playercount_showcount "0"
- cl_hud_healthammo_style "1"
- cl_hud_background_alpha "0.2"
- cl_loadout_colorweaponnames "0"
- cl_showloadout "1"
- hud_scaling "0.80"
- safezonex "1"
- safezoney "1"
- // Radar
- cl_radar_scale "0.4"
- cl_radar_always_centered "0"
- cl_radar_icon_scale_min "0.8"
- // Other
- sv_forcepreload "1"
- cl_use_opens_buy_menu "0"
- mm_dedicated_search_maxping "99"
- zoom_sensitivity_ratio_mouse "1"
- cl_use_opens_buy_menu "0"
- r_drawtracers_firstperson "1"
- r_drawtracers "0"
- cl_buy_favorite_quiet "0"
- cl_buy_favorite_nowarn "0"
- budget_show_history "0"
- cl_clearhinthistory "1"
- cl_debugrumble "0"
- budget_peaks_window "0"
- budget_show_peaks "0"
- fs_warning_level "0"
- play_distance "1"
- ds_get_newest_subscribed_files
- cl_logofile "0"
- clear_debug_overlays
- hud_takesshots "0"
- ai_clear_bad_links
- r_cleardecals
- adsp_debug "0"
- budget_show_history "1"
- cl_show_clan_in_death_notice "0"
- log "off"
- // Mouse
- sensitivity "1.7"
- zoom_sensitivity_ratio_mouse "1.0"
- m_rawinput "1"
- m_mouseaccel2 "0"
- m_mouseaccel1 "0"
- m_customaccel "0"
- // SCRIPTS
- // Display Damage with Switch Script
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
- bind "n" "displaydamage"
- // Cluntch Script by Οδυσσέας (Best Scripter EU)
- // Don't touch this
- alias "clutch" "clutchon"
- alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; say_team Clutch script ON voice_enable 0; alias clutch clutchoff"
- alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; say_team Clutch script OFF voice_enable 1 again; alias clutch clutchon"
- clutchoff
- // Bind this to a key (this will turn on & off the clutch)
- bind "v" clutch
- // Clutch audio options.
- // Feel free to edit these how you like.
- alias "clutchsoundon" "volume 1; snd_musicvolume 0.2; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
- alias "clutchsoundoff" "volume 1; snd_musicvolume 0.03; snd_menumusic_volume 0; snd_deathcamera_volume 0.03; snd_mapobjective_volume 0.1; snd_roundend_volume 0.03; snd_roundstart_volume 0.01; snd_tensecondwarning_volume 0.1"
- //Odysseas epic clutch bind - END
- clear
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