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renegade2k6

NovyLugBase.sqf

Jun 7th, 2013
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  1. IF (isServer) THEN {
  2.  
  3. _vehicle_0 = objNull;
  4. IF (TRUE) THEN
  5. {
  6.   _this = createVehicle ["Land_HBarrier_large", [9613.2188, 11285.408, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  7.   _vehicle_0 = _this;
  8.   _this setDir 48.644501;
  9.   _this setPos [9613.2188, 11285.408, 3.0517578e-005];
  10. };
  11.  
  12. _vehicle_2 = objNull;
  13. IF (TRUE) THEN
  14. {
  15.   _this = createVehicle ["Land_HBarrier_large", [9607.6006, 11291.501], [], 0, "CAN_COLLIDE"];
  16.   _vehicle_2 = _this;
  17.   _this setDir 48.644501;
  18.   _this setPos [9607.6006, 11291.501];
  19. };
  20.  
  21. _vehicle_6 = objNull;
  22. IF (TRUE) THEN
  23. {
  24.   _this = createVehicle ["Land_HBarrier_large", [9595.6455, 11304.415, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  25.   _vehicle_6 = _this;
  26.   _this setDir 48.644501;
  27.   _this setPos [9595.6455, 11304.415, 1.5258789e-005];
  28. };
  29.  
  30. _vehicle_8 = objNull;
  31. IF (TRUE) THEN
  32. {
  33.   _this = createVehicle ["Land_HBarrier_large", [9586.3672, 11316.953, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  34.   _vehicle_8 = _this;
  35.   _this setDir 48.644501;
  36.   _this setPos [9586.3672, 11316.953, -1.5258789e-005];
  37. };
  38.  
  39. _vehicle_10 = objNull;
  40. IF (TRUE) THEN
  41. {
  42.   _this = createVehicle ["Land_HBarrier_large", [9575.6309, 11328.979, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  43.   _vehicle_10 = _this;
  44.   _this setDir 54.477703;
  45.   _this setPos [9575.6309, 11328.979, 9.1552734e-005];
  46. };
  47.  
  48. _vehicle_12 = objNull;
  49. IF (TRUE) THEN
  50. {
  51.   _this = createVehicle ["Land_HBarrier_large", [9580.9473, 11322.775, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  52.   _vehicle_12 = _this;
  53.   _this setDir 48.644501;
  54.   _this setPos [9580.9473, 11322.775, -1.5258789e-005];
  55. };
  56.  
  57. _vehicle_14 = objNull;
  58. IF (TRUE) THEN
  59. {
  60.   _this = createVehicle ["Land_HBarrier_large", [9590.9365, 11310.722], [], 0, "CAN_COLLIDE"];
  61.   _vehicle_14 = _this;
  62.   _this setDir 61.387283;
  63.   _this setPos [9590.9365, 11310.722];
  64. };
  65.  
  66. _vehicle_16 = objNull;
  67. IF (TRUE) THEN
  68. {
  69.   _this = createVehicle ["Land_HBarrier_large", [9570.5684, 11335.069, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  70.   _vehicle_16 = _this;
  71.   _this setDir 48.644501;
  72.   _this setPos [9570.5684, 11335.069, 3.0517578e-005];
  73. };
  74.  
  75. _vehicle_18 = objNull;
  76. IF (TRUE) THEN
  77. {
  78.   _this = createVehicle ["Land_HBarrier_large", [9564.9336, 11341.063, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  79.   _vehicle_18 = _this;
  80.   _this setDir 48.644501;
  81.   _this setPos [9564.9336, 11341.063, 7.6293945e-005];
  82. };
  83.  
  84. _vehicle_20 = objNull;
  85. IF (TRUE) THEN
  86. {
  87.   _this = createVehicle ["Land_HBarrier_large", [9559.3232, 11346.884, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  88.   _vehicle_20 = _this;
  89.   _this setDir 48.644501;
  90.   _this setPos [9559.3232, 11346.884, 4.5776367e-005];
  91. };
  92.  
  93. _vehicle_22 = objNull;
  94. IF (TRUE) THEN
  95. {
  96.   _this = createVehicle ["Land_HBarrier_large", [9553.7051, 11352.869, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  97.   _vehicle_22 = _this;
  98.   _this setDir 228.26367;
  99.   _this setPos [9553.7051, 11352.869, -4.5776367e-005];
  100. };
  101.  
  102. _vehicle_24 = objNull;
  103. IF (TRUE) THEN
  104. {
  105.   _this = createVehicle ["Land_HBarrier_large", [9542.6553, 11342.563, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  106.   _vehicle_24 = _this;
  107.   _this setDir 136.5961;
  108.   _this setPos [9542.6553, 11342.563, 1.5258789e-005];
  109. };
  110.  
  111. _vehicle_26 = objNull;
  112. IF (TRUE) THEN
  113. {
  114.   _this = createVehicle ["Land_HBarrier_large", [9537.2939, 11336.751, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  115.   _vehicle_26 = _this;
  116.   _this setDir 132.90459;
  117.   _this setPos [9537.2939, 11336.751, 6.1035156e-005];
  118. };
  119.  
  120. _vehicle_28 = objNull;
  121. IF (TRUE) THEN
  122. {
  123.   _this = createVehicle ["Land_HBarrier_large", [9539.2295, 11315.728, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  124.   _vehicle_28 = _this;
  125.   _this setDir 257.58539;
  126.   _this setPos [9539.2295, 11315.728, 4.5776367e-005];
  127. };
  128.  
  129. _vehicle_30 = objNull;
  130. IF (TRUE) THEN
  131. {
  132.   _this = createVehicle ["Land_HBarrier_large", [9535.5107, 11322.385, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  133.   _vehicle_30 = _this;
  134.   _this setDir 48.644501;
  135.   _this setPos [9535.5107, 11322.385, 4.5776367e-005];
  136. };
  137.  
  138. _vehicle_32 = objNull;
  139. IF (TRUE) THEN
  140. {
  141.   _this = createVehicle ["Land_Fort_Watchtower_EP1", [9532.7705, 11329.07, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  142.   _vehicle_32 = _this;
  143.   _this setDir 45.901695;
  144.   _this setPos [9532.7705, 11329.07, 1.5258789e-005];
  145. };
  146.  
  147. _vehicle_33 = objNull;
  148. IF (TRUE) THEN
  149. {
  150.   _this = createVehicle ["Land_repair_center", [9584.6318, 11311.655, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  151.   _vehicle_33 = _this;
  152.   _this setDir 321.34323;
  153.   _this setPos [9584.6318, 11311.655, -4.5776367e-005];
  154. };
  155.  
  156. _vehicle_34 = objNull;
  157. IF (TRUE) THEN
  158. {
  159.   _this = createVehicle ["Land_Mil_Barracks_i", [9593.1396, 11276.314, -0.00010681152], [], 0, "CAN_COLLIDE"];
  160.   _vehicle_34 = _this;
  161.   _this setDir -40.795223;
  162.   _this setPos [9593.1396, 11276.314, -0.00010681152];
  163. };
  164.  
  165. _vehicle_35 = objNull;
  166. IF (TRUE) THEN
  167. {
  168.   _this = createVehicle ["Land_Mil_Barracks_i", [9586.9883, 11283.221, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  169.   _vehicle_35 = _this;
  170.   _this setDir -40.523617;
  171.   _this setPos [9586.9883, 11283.221, 1.5258789e-005];
  172. };
  173.  
  174. _vehicle_38 = objNull;
  175. IF (TRUE) THEN
  176. {
  177.   _this = createVehicle ["Land_Mil_Barracks_i", [9574.96, 11296.953, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  178.   _vehicle_38 = _this;
  179.   _this setDir -40.523617;
  180.   _this setPos [9574.96, 11296.953, -3.0517578e-005];
  181. };
  182.  
  183. _vehicle_39 = objNull;
  184. IF (TRUE) THEN
  185. {
  186.   _this = createVehicle ["Land_Mil_Barracks_i", [9581.0088, 11290.104, -0.011734009], [], 0, "CAN_COLLIDE"];
  187.   _vehicle_39 = _this;
  188.   _this setDir -40.795223;
  189.   _this setPos [9581.0088, 11290.104, -0.011734009];
  190. };
  191.  
  192. _vehicle_42 = objNull;
  193. IF (TRUE) THEN
  194. {
  195.   _this = createVehicle ["Land_Mil_Barracks_i", [9547.5654, 11329.354, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  196.   _vehicle_42 = _this;
  197.   _this setDir -40.523617;
  198.   _this setPos [9547.5654, 11329.354, 7.6293945e-005];
  199. };
  200.  
  201. _vehicle_43 = objNull;
  202. IF (TRUE) THEN
  203. {
  204.   _this = createVehicle ["Land_Mil_Barracks_i", [9553.7422, 11321.695, -0.079071045], [], 0, "CAN_COLLIDE"];
  205.   _vehicle_43 = _this;
  206.   _this setDir -40.795223;
  207.   _this setPos [9553.7422, 11321.695, -0.079071045];
  208. };
  209.  
  210. _vehicle_46 = objNull;
  211. IF (TRUE) THEN
  212. {
  213.   _this = createVehicle ["US_WarfareBAntiAirRadar_Base_EP1", [9547.624, 11286.445, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  214.   _vehicle_46 = _this;
  215.   _this setDir -53.307198;
  216.   _this setPos [9547.624, 11286.445, 7.6293945e-005];
  217. };
  218.  
  219. _vehicle_47 = objNull;
  220. IF (TRUE) THEN
  221. {
  222.   _this = createVehicle ["US_WarfareBArtilleryRadar_Base_EP1", [9559.8604, 11263.717, 0.00012207031], [], 0, "CAN_COLLIDE"];
  223.   _vehicle_47 = _this;
  224.   _this setDir 143.15996;
  225.   _this setPos [9559.8604, 11263.717, 0.00012207031];
  226. };
  227.  
  228. _vehicle_48 = objNull;
  229. IF (TRUE) THEN
  230. {
  231.   _this = createVehicle ["US_WarfareBFieldhHospital_Base_EP1", [9585.4365, 11255.966, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  232.   _vehicle_48 = _this;
  233.   _this setDir 45.211361;
  234.   _this setPos [9585.4365, 11255.966, -1.5258789e-005];
  235. };
  236.  
  237. _vehicle_52 = objNull;
  238. IF (TRUE) THEN
  239. {
  240.   _this = createVehicle ["Land_HBarrier_large", [9537.7744, 11309.841, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  241.   _vehicle_52 = _this;
  242.   _this setDir 315.34207;
  243.   _this setPos [9537.7744, 11309.841, 1.5258789e-005];
  244. };
  245.  
  246. _vehicle_54 = objNull;
  247. IF (TRUE) THEN
  248. {
  249.   _this = createVehicle ["Land_HBarrier_large", [9535.4463, 11303.079, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  250.   _vehicle_54 = _this;
  251.   _this setDir 270.48871;
  252.   _this setPos [9535.4463, 11303.079, 3.0517578e-005];
  253. };
  254.  
  255. _vehicle_56 = objNull;
  256. IF (TRUE) THEN
  257. {
  258.   _this = createVehicle ["Land_HBarrier_large", [9535.7217, 11295.386], [], 0, "CAN_COLLIDE"];
  259.   _vehicle_56 = _this;
  260.   _this setDir 267.27856;
  261.   _this setPos [9535.7217, 11295.386];
  262. };
  263.  
  264. _vehicle_58 = objNull;
  265. IF (TRUE) THEN
  266. {
  267.   _this = createVehicle ["Land_HBarrier_large", [9536.4023, 11287.335], [], 0, "CAN_COLLIDE"];
  268.   _vehicle_58 = _this;
  269.   _this setDir 267.75217;
  270.   _this setPos [9536.4023, 11287.335];
  271. };
  272.  
  273. _vehicle_60 = objNull;
  274. IF (TRUE) THEN
  275. {
  276.   _this = createVehicle ["Land_HBarrier_large", [9538.1455, 11279.939, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  277.   _vehicle_60 = _this;
  278.   _this setDir 250.44591;
  279.   _this setPos [9538.1455, 11279.939, 9.1552734e-005];
  280. };
  281.  
  282. _vehicle_62 = objNull;
  283. IF (TRUE) THEN
  284. {
  285.   _this = createVehicle ["Land_HBarrier_large", [9541.7998, 11272.556, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  286.   _vehicle_62 = _this;
  287.   _this setDir 241.30855;
  288.   _this setPos [9541.7998, 11272.556, 6.1035156e-005];
  289. };
  290.  
  291. _vehicle_64 = objNull;
  292. IF (TRUE) THEN
  293. {
  294.   _this = createVehicle ["Land_HBarrier_large", [9545.998, 11265.243, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  295.   _vehicle_64 = _this;
  296.   _this setDir 241.80844;
  297.   _this setPos [9545.998, 11265.243, 3.0517578e-005];
  298. };
  299.  
  300. _vehicle_66 = objNull;
  301. IF (TRUE) THEN
  302. {
  303.   _this = createVehicle ["Land_HBarrier_large", [9585.6309, 11241.646, 0.00036621094], [], 0, "CAN_COLLIDE"];
  304.   _vehicle_66 = _this;
  305.   _this setDir 145.72508;
  306.   _this setPos [9585.6309, 11241.646, 0.00036621094];
  307. };
  308.  
  309. _vehicle_68 = objNull;
  310. IF (TRUE) THEN
  311. {
  312.   _this = createVehicle ["Land_HBarrier_large", [9565.4453, 11238.095, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  313.   _vehicle_68 = _this;
  314.   _this setDir 215.11385;
  315.   _this setPos [9565.4453, 11238.095, -4.5776367e-005];
  316. };
  317.  
  318. _vehicle_70 = objNull;
  319. IF (TRUE) THEN
  320. {
  321.   _this = createVehicle ["Land_HBarrier_large", [9579.1367, 11236.816, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  322.   _vehicle_70 = _this;
  323.   _this setDir 146.08037;
  324.   _this setPos [9579.1367, 11236.816, -1.5258789e-005];
  325. };
  326.  
  327. _vehicle_74 = objNull;
  328. IF (TRUE) THEN
  329. {
  330.   _this = createVehicle ["Land_HBarrier_large", [9572.4971, 11235.257, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  331.   _vehicle_74 = _this;
  332.   _this setDir 192.20625;
  333.   _this setPos [9572.4971, 11235.257, -4.5776367e-005];
  334. };
  335.  
  336. _vehicle_76 = objNull;
  337. IF (TRUE) THEN
  338. {
  339.   _this = createVehicle ["Land_HBarrier_large", [9555.7168, 11252.132, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  340.   _vehicle_76 = _this;
  341.   _this setDir 230.17934;
  342.   _this setPos [9555.7168, 11252.132, -9.1552734e-005];
  343. };
  344.  
  345. _vehicle_78 = objNull;
  346. IF (TRUE) THEN
  347. {
  348.   _this = createVehicle ["Land_HBarrier_large", [9550.5273, 11258.385, 0.00021362305], [], 0, "CAN_COLLIDE"];
  349.   _vehicle_78 = _this;
  350.   _this setDir 233.9214;
  351.   _this setPos [9550.5273, 11258.385, 0.00021362305];
  352. };
  353.  
  354. _vehicle_80 = objNull;
  355. IF (TRUE) THEN
  356. {
  357.   _this = createVehicle ["Land_HBarrier_large", [9591.1006, 11247.264, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  358.   _vehicle_80 = _this;
  359.   _this setDir 309.90244;
  360.   _this setPos [9591.1006, 11247.264, 3.0517578e-005];
  361. };
  362.  
  363. _vehicle_82 = objNull;
  364. IF (TRUE) THEN
  365. {
  366.   _this = createVehicle ["Land_HBarrier_large", [9595.6328, 11253.876, 0.00010681152], [], 0, "CAN_COLLIDE"];
  367.   _vehicle_82 = _this;
  368.   _this setDir 302.17422;
  369.   _this setPos [9595.6328, 11253.876, 0.00010681152];
  370. };
  371.  
  372. _vehicle_84 = objNull;
  373. IF (TRUE) THEN
  374. {
  375.   _this = createVehicle ["Land_HBarrier_large", [9613.6338, 11279.783], [], 0, "CAN_COLLIDE"];
  376.   _vehicle_84 = _this;
  377.   _this setDir 298.73514;
  378.   _this setPos [9613.6338, 11279.783];
  379. };
  380.  
  381. _vehicle_86 = objNull;
  382. IF (TRUE) THEN
  383. {
  384.   _this = createVehicle ["Land_HBarrier_large", [9599.5195, 11260.854, 0.00010681152], [], 0, "CAN_COLLIDE"];
  385.   _vehicle_86 = _this;
  386.   _this setDir 300.63861;
  387.   _this setPos [9599.5195, 11260.854, 0.00010681152];
  388. };
  389.  
  390. _vehicle_88 = objNull;
  391. IF (TRUE) THEN
  392. {
  393.   _this = createVehicle ["Land_HBarrier_large", [9603.8154, 11267.812, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  394.   _vehicle_88 = _this;
  395.   _this setDir 306.48627;
  396.   _this setPos [9603.8154, 11267.812, 4.5776367e-005];
  397. };
  398.  
  399. _vehicle_90 = objNull;
  400. IF (TRUE) THEN
  401. {
  402.   _this = createVehicle ["Land_fortified_nest_big", [9559.7773, 11244.907, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  403.   _vehicle_90 = _this;
  404.   _this setDir 46.612946;
  405.   _this setPos [9559.7773, 11244.907, 4.5776367e-005];
  406. };
  407.  
  408. _vehicle_91 = objNull;
  409. IF (TRUE) THEN
  410. {
  411.   _this = createVehicle ["Land_fortified_nest_small", [9608.0615, 11265.349, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  412.   _vehicle_91 = _this;
  413.   _this setDir -50.045353;
  414.   _this setPos [9608.0615, 11265.349, -6.1035156e-005];
  415. };
  416.  
  417. _vehicle_93 = objNull;
  418. IF (TRUE) THEN
  419. {
  420.   _this = createVehicle ["Land_fortified_nest_small", [9616.126, 11275.157, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  421.   _vehicle_93 = _this;
  422.   _this setDir -50.045353;
  423.   _this setPos [9616.126, 11275.157, 4.5776367e-005];
  424. };
  425.  
  426. _vehicle_95 = objNull;
  427. IF (TRUE) THEN
  428. {
  429.   _this = createVehicle ["Land_fortified_nest_small", [9540.291, 11347.493, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  430.   _vehicle_95 = _this;
  431.   _this setDir 130.18826;
  432.   _this setPos [9540.291, 11347.493, -3.0517578e-005];
  433. };
  434.  
  435. _vehicle_98 = objNull;
  436. IF (TRUE) THEN
  437. {
  438.   _this = createVehicle ["Land_fortified_nest_small", [9549.8018, 11352.833], [], 0, "CAN_COLLIDE"];
  439.   _vehicle_98 = _this;
  440.   _this setDir 136.00327;
  441.   _this setPos [9549.8018, 11352.833];
  442. };
  443.  
  444. _vehicle_100 = objNull;
  445. IF (TRUE) THEN
  446. {
  447.   _this = createVehicle ["Land_Fort_Watchtower", [9602.3506, 11299.68, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  448.   _vehicle_100 = _this;
  449.   _this setDir 136.75902;
  450.   _this setPos [9602.3506, 11299.68, 1.5258789e-005];
  451. };
  452.  
  453. _vehicle_101 = objNull;
  454. IF (TRUE) THEN
  455. {
  456.   _this = createVehicle ["Fort_Barricade_EP1", [9527.3037, 11363.569, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  457.   _vehicle_101 = _this;
  458.   _this setDir -46.409794;
  459.   _this setPos [9527.3037, 11363.569, -1.5258789e-005];
  460. };
  461.  
  462. _vehicle_103 = objNull;
  463. IF (TRUE) THEN
  464. {
  465.   _this = createVehicle ["Fort_Barricade_EP1", [9620.1006, 11263.18, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  466.   _vehicle_103 = _this;
  467.   _this setDir -46.409794;
  468.   _this setPos [9620.1006, 11263.18, -7.6293945e-005];
  469. };
  470.  
  471. _vehicle_106 = objNull;
  472. IF (TRUE) THEN
  473. {
  474.   _this = createVehicle ["Land_Antenna", [9542.1143, 11304.863, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  475.   _vehicle_106 = _this;
  476.   _this setPos [9542.1143, 11304.863, 6.1035156e-005];
  477. };
  478.  
  479. _vehicle_108 = objNull;
  480. IF (TRUE) THEN
  481. {
  482.   _this = createVehicle ["HeliH", [9558.3691, 11306.055, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  483.   _vehicle_108 = _this;
  484.   _this setPos [9558.3691, 11306.055, -7.6293945e-005];
  485. };
  486. };
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