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- Active Guard
- Level 4
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 2500
- If you control an Armor monster other than "Active Guard", you can Special Summon this card (from your hand). If you would take damage from an attack involving an Armor monster or by a card effect while you control another Armor monster, you can destroy this card instead. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Advanced Shield
- Level 4
- EARTH
- Machine/Armor/Effect
- ATK 1000
- DEF 0
- If you control an Armor monster other than "Advanced Shield", you can Special Summon this card (from your hand). Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Big Bang Blow
- Level 4
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 0
- If you control an Armor monster other than "Big Bang Blow", you can Special Summon this card (from your hand). If this card is destroyed by battle and sent to the GY while you control 2 or more Armor monsters: You can target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half the destroyed monster's ATK on the field. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Black Hole Shield
- Level 4
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 0
- If you control an Armor monster other than "Black Hole Shield", you can Special Summon this card (from your hand). If another Armor monster you control is targeted for an attack: You can send this card from your field to the GY; that monster you control gains 1500 ATK until the end of the Battle Phase. You can only use this effect of "Black Hole Shield" once per turn. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Burning Knuckle
- Level 3
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 1000
- If you control an Armor monster other than "Burning Knuckle", you can Special Summon this card (from your hand). Gains 200 ATK for each Armor monster you control. If this attacking card is destroyed by battle: You can target 1 monster your opponent controls; it loses ATK equal to the ATK this card had on the field. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Buster Knuckle
- Level 3
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 0
- If you control an Armor monster other than "Buster Knuckle", you can Special Summon this card (from your hand). Gains 400 ATK for each Armor monster you control. If this card attacks a Defense Position monster, inflict piercing battle damage. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Buster Pyle
- Level 4
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 0
- If you control an Armor monster other than "Buster Pyle", you can Special Summon this card (from your hand). At the start of the Damage Step, if this card battles an opponent's monster: Destroy that opponent's monster, and if you do, inflict 500 damage to your opponent. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Double Cloth Armor
- Level 6
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 0
- If you control an Armor monster other than "Double Cloth Armor", you can Special Summon this card (from your hand). At the start of the Damage Step, if this card battles an opponent's monster: Destroy both battling monsters, and if you do, inflict damage to your opponent equal to half the ATK your opponent's destroyed monster had on the field. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Jet Gauntlet
- Level 4
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 0
- If you control an Armor monster other than "Jet Gauntlet", you can Special Summon this card (from your hand). At the start of the Damage Step, if this card battles an opponent's monster: Destroy both it and this card. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Over Boost
- Level 4
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 1000
- If you control an Armor monster other than "Over Boost", you can Special Summon this card (from your hand). During your Main Phase 1: You can Tribute this card; this turn, Armor monsters you control can attack directly, but if they do so by this effect, any damage they inflict to your opponent become 500. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Psychic Armor Head
- Level 4
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 500
- If you control an Armor monster other than "Psychic Armor Head", you can Special Summon this card (from your hand). During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add 1 Armor monster from your Deck to your hand, except "Psychic Armor Head". Once per turn, during the Standby Phase, if this card is in the GY because this card was sent there from the field last turn: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Psychic Armor Head" once per turn. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
- Trap Buster
- Level 3
- EARTH
- Machine/Armor/Effect
- ATK 0
- DEF 0
- If you control an Armor monster other than "Trap Buster", you can Special Summon this card (from your hand). Armor monsters you control cannot be destroyed by your opponent's card effects, also they are unaffected by your opponent's Trap effects. Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 of them is targeted for an attack: You can target 1 other Armor monster you control; that attack now targets that monster.
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