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- /*
- |||0.3z||| V1.0
- |=====================================================================
- |DvH = Deathmatch von AlphaX aka. Hashtag |
- |Features [Das FAST kein DMArena filterscript hat]: |
- | |
- |-Speichern / Laden System |
- |-Objekte werden nur bei /dm erstellt und auch NUR für den Spieler. |
- |-Der Spieler wird in eine Virtuelle Welt gesezt |
- |-/exitdm löscht wieder alle Objekte für den Spieler |
- | |
- | |
- |Alles von mir [AlphaX aka. Hashtag] gescriptet! |
- |Getestet! Voll Funktionsfähig! |
- | |
- |~~~~~~~~~~~~~~ERREICHBARKEIT~~~~~~~~~~~~~~ |
- | |
- |Skype: thomastheassasin |
- |Anfrage nur mit der Beschreibung: Wegen DvH |
- | |
- |© Copyright 2014 |
- ======================================================================
- Es werden IMMER weitere Versionen folgen [im Breadfish auf dem gleichen Link]!
- BItte den Timer drin lassen!
- Das oben !muss! stehen bleiben!
- */
- #include <a_samp>
- #include <Dini>
- #define DMDIALOG 1
- #define CreateACC 2
- //Allgemeine Arena Objekte
- new A1[MAX_PLAYERS];//Allgemeine Arena Objekte
- forward HalbeStunde();//timer
- enum DeathmatchPlayerDateien
- {
- DMArena
- };
- new DPA[MAX_PLAYERS][DeathmatchPlayerDateien];
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" DvH von Hashtag\n ");
- print("--------------------------------------\n");
- //TIMER
- SetTimer("HalbeStunde",1800000,true);
- //Timer
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #endif
- //===================TIMERMSG======================
- public HalbeStunde()
- {
- new string[128];
- format(string,sizeof(string),"Das /dm Script von AlphaX aka. Hashtag");
- }
- //==============================================
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SetPVarInt(playerid,"DMArena",0); // Hier setzen wir, dass der spieler in keiner Arena ist!
- SetPlayerVirtualWorld(playerid,0); // setzt den Player in die Standart world
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_MSGBOX,"DMArena Abfrage","Hiermit bestätigst du das ein Account für die DMArena\nAbfrage eingerichtet werden soll!","OK","OK");
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- SetPVarInt(playerid,"DMArena",0); // Hier setzen wir, dass der spieler in keiner Arena ist!
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/dm", cmdtext, true, 10) == 0)
- {
- ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Deathmatch Möglichkeiten","Deagle + Shotgun\nMP5 + Schalldämpfer Pistole","Porten","Abbrechen"); //Die Deathmatch auswahl möglichkeiten
- return 1;
- }
- if (strcmp("/exitdm", cmdtext, true, 10) == 0)
- {
- if(DPA[playerid][DMArena] == 1)
- {
- SetPlayerPos(playerid,1214.8384,-892.5712,42.9138);// spawn nach /exitdm
- DestroyPlayerObject(playerid,A1[playerid]); //löscht die erstellten Deathmatch Objekte
- DPA[playerid][DMArena] = 0;
- SetPlayerVirtualWorld(playerid,0);
- ResetPlayerWeapons(playerid);
- return 1;
- }
- else
- {
- SendClientMessage(playerid,0xFF0000FF,"Du bist in keiner Arena");
- }
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == 1) //DIALOG
- {
- if(response) //Porten Button
- {
- if(listitem == 0)
- {
- SetPlayerPos(playerid, 2589.6694,1896.2098,11.0312); //die Position des DM 1
- SendClientMessage(playerid,0x00B000FF,"Zum Deathmatch teleportiert! /exitdm zum Verlassen!"); //Die Nachricht
- GivePlayerWeapon(playerid, 24, 999); //Deagle
- DPA[playerid][DMArena] = 0;
- GivePlayerWeapon(playerid, 25, 150); //Shotgun
- SetPlayerVirtualWorld(playerid,2);
- SendClientMessage(playerid,0x00B000FF,"Deathmatch gescriptet von AlphaX aka. Hashtag"); //copyright
- //Objekte die nur für den Spieler erstellt werden, das heist wenn man dort normal hinfährt sieht man die Objekte NICHT! Nur wen man /dm macht und diese Arena auswählt
- A1[playerid] = CreatePlayerObject(playerid,987,2625.8999000,1844.6000000,10.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
- A1[playerid] = CreatePlayerObject(playerid,987,2614.3999000,1845.0000000,10.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (2)
- A1[playerid] = CreatePlayerObject(playerid,987,2603.3999000,1845.0000000,10.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (3)
- A1[playerid] = CreatePlayerObject(playerid,987,2592.3999000,1845.0000000,10.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (4)
- A1[playerid] = CreatePlayerObject(playerid,987,2580.1001000,1846.2000000,10.0000000,0.0000000,0.0000000,354.0000000); //object(elecfence_bar) (5)
- A1[playerid] = CreatePlayerObject(playerid,987,2569.5000000,1846.8000000,10.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (6)
- A1[playerid] = CreatePlayerObject(playerid,987,2569.5000000,1845.8000000,10.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
- A1[playerid] = CreatePlayerObject(playerid,987,2561.3000000,1846.4000000,10.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (8)
- A1[playerid] = CreatePlayerObject(playerid,987,2553.6001000,1846.5000000,10.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (9)
- A1[playerid] = CreatePlayerObject(playerid,987,2551.3000000,1847.0000000,10.0000000,0.0000000,0.0000000,356.0000000); //object(elecfence_bar) (10)
- A1[playerid] = CreatePlayerObject(playerid,987,2630.1001000,1844.3000000,10.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (11)
- A1[playerid] = CreatePlayerObject(playerid,2932,2587.5000000,1867.0000000,11.3000000,0.0000000,0.0000000,270.0000000); //object(kmb_container_blue) (1)
- A1[playerid] = CreatePlayerObject(playerid,2932,2609.0000000,1867.0000000,11.3000000,0.0000000,0.0000000,270.0000000); //object(kmb_container_blue) (2)
- A1[playerid] = CreatePlayerObject(playerid,2932,2598.5000000,1875.9000000,11.3000000,0.0000000,0.0000000,270.0000000); //object(kmb_container_blue) (3)
- A1[playerid] = CreatePlayerObject(playerid,2932,2615.8999000,1886.1000000,11.3000000,0.0000000,0.0000000,270.0000000); //object(kmb_container_blue) (4)
- A1[playerid] = CreatePlayerObject(playerid,2932,2623.3000000,1869.6000000,11.3000000,0.0000000,0.0000000,270.0000000); //object(kmb_container_blue) (5)
- A1[playerid] = CreatePlayerObject(playerid,2932,2626.2000000,1880.5000000,11.3000000,0.0000000,0.0000000,270.0000000); //object(kmb_container_blue) (6)
- A1[playerid] = CreatePlayerObject(playerid,2932,2585.5000000,1881.6000000,11.3000000,0.0000000,352.0000000,270.0000000); //object(kmb_container_blue) (7)
- A1[playerid] = CreatePlayerObject(playerid,2932,2575.7000000,1872.4000000,11.3000000,0.0000000,351.9960000,270.0000000); //object(kmb_container_blue) (8)
- A1[playerid] = CreatePlayerObject(playerid,2932,2597.3999000,1856.4000000,11.3000000,0.0000000,351.9960000,270.0000000); //object(kmb_container_blue) (9)
- A1[playerid] = CreatePlayerObject(playerid,2932,2616.8999000,1857.5000000,11.3000000,0.0000000,351.9960000,270.0000000); //object(kmb_container_blue) (10)
- A1[playerid] = CreatePlayerObject(playerid,2932,2580.1001000,1857.2000000,11.3000000,0.0000000,351.9960000,270.0000000); //object(kmb_container_blue) (11)
- A1[playerid] = CreatePlayerObject(playerid,2932,2580.1006000,1857.2002000,11.3000000,0.0000000,351.9960000,270.0000000); //object(kmb_container_blue) (12)
- return 1;
- }
- if(listitem == 1)
- {
- SetPlayerPos(playerid,153.8197,1845.6820,17.6406); //army Area ;)
- SendClientMessage(playerid,0x00B000FF,"Zum Deathmatch teleportiert! /exitdm zum Verlassen! Viel Spaß");
- SendClientMessage(playerid,0x00B000FF,"Deathmatch gescriptet von AlphaX aka. Hashtag"); //COPYRIGHT!
- GivePlayerWeapon(playerid, 23, 999); //Schalld.Pistole
- DPA[playerid][DMArena] = 0;
- GivePlayerWeapon(playerid, 29, 150); //MP5
- SetPlayerVirtualWorld(playerid,3);
- return 1;
- }
- }
- else //anderer Button
- {
- SendClientMessage(playerid,0xDB0000FF,"System verlassen");
- return 1;
- }
- }
- if(dialogid == 2)
- {
- new DPAACC[128]; //Spielerdatei
- new name[MAX_PLAYER_NAME+1];
- GetPlayerName(playerid, name, sizeof(name));
- format(DPAACC,sizeof(DPAACC),"/DPA/%s.ini",name);
- if(response)
- {
- if(!dini_Exists(DPAACC))
- {
- dini_Create(DPAACC);
- dini_IntSet(DPAACC,"DMArena",0);
- DPASpeichern(playerid);
- }
- else
- {
- SendClientMessage(playerid,0x00FF00FF,"Dein DM Account wurde gefunden! :)");
- }
- }
- else
- {
- if(!dini_Exists(DPAACC))
- {
- dini_Create(DPAACC);
- dini_IntSet(DPAACC,"DMArena",0);
- DPASpeichern(playerid);
- }
- else
- {
- SendClientMessage(playerid,0x00FF00FF,"Dein DM Account wurde gefunden! :)");
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- stock DPALaden(playerid)
- {
- new DPAACC[128]; //Wie immer
- new name[MAX_PLAYER_NAME+1];
- GetPlayerName(playerid, name, sizeof(name));
- format(DPAACC,sizeof(DPAACC),"/Accounts/%s.ini",name);
- SetPVarInt(playerid,"DMArena",dini_Int(DPAACC,"DMArena"));
- return 1;
- }
- stock DPASpeichern(playerid)
- {
- new DPAACC[128]; //Spielerdatei
- new name[MAX_PLAYER_NAME+1];
- GetPlayerName(playerid, name, sizeof(name));
- format(DPAACC,sizeof(DPAACC),"/DPA/%s.ini",name);
- dini_IntSet(DPAACC,"DMArena",GetPVarInt(playerid,"DMArena"));
- return 1;
- }
- //SSCANF
- stock sscanf(string[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(string))
- #else
- if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- stringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (string[stringPos] && string[stringPos] <= ' ')
- {
- stringPos++;
- }
- while (paramPos < paramCount && string[stringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = string[stringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = string[++stringPos];
- }
- do
- {
- stringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = string[stringPos];
- do
- {
- stringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, string[stringPos++]);
- }
- case 'f':
- {
- new changestr[16], changepos = 0, strpos = stringPos;
- while(changepos < 16 && string[strpos] && string[strpos] != delim)
- {
- changestr[changepos++] = string[strpos++];
- }
- changestr[changepos] = '\0';
- setarg(paramPos,0,_:floatstr(changestr));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- stringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = stringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = string[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- string[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - stringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, string[stringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- string[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- stringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = string[stringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = string[stringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- stringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
- {
- stringPos++;
- }
- while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
- {
- stringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
- // strget
- stock strget(strx[], pos, search = ' ') {
- new arg, ret[128], idxx;
- for (new i = 0; i < strlen(strx); i++) {
- if(strx[i] == search || i == strlen(strx) || strx[i + 1] == 10) {
- arg++;
- if (arg == pos + 1){
- ret[i-idxx] = EOS;
- return ret;
- } else if (arg == pos)
- idxx= i+1;
- }
- else if (arg == pos)
- ret[i - idxx] = strx[i];
- }
- return ret;
- }
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