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CW stat list

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Jul 21st, 2014
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  1. The key feature of warrior gameplay is charged attacks: they can build up MP with normal attacks and charge up powerful special attacks.
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  3. Rangers use ranged charged attacks, which work similar like warrior attacks, but using ranged weapons.
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  5. Mages cast spells with varying cast times. Normal attacks are usually faster, while special attacks have longer cast times and consume MP.
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  7. Rogue gameplay is fast-paced and special attacks are instant. That way they can concentrate on evasion and move freely during combat.
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  9. Specializations:
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  11. In order to allow for more diversified gameplay, we added class specializations. Each class can choose one out of two specializations, which changes playstyle and abilities of that class.
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  13. Warrior specializations:
  14. Berserker: Attack speed is increased with each hit. Can charge attacks more quickly.
  15. Guardian: Can block attacks with all weapons and has increased health.
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  17. Ranger specializations:
  18. Sniper: Has camouflage and aim abilities. Attack speed is increased with each hit.
  19. Scout: Special attacks have a chance to become instantly chargeable.
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  21. Mage specializations:
  22. Fire: Special attacks have a chance to become instantly chargeable. Can cast fire explosions.
  23. Water: Attack speed is increased with each hit. Has healing spells.
  24.  
  25. Rogue specializations:
  26. Assassin: Special attacks increase stealth. Has improved stealth abilities.
  27. Ninja: Dodges during special attacks.
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