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- backtrace: 1878523904
- wolfcamql 8.3 win_mingw-x86-debug Jul 27 2011
- ----- FS_Startup -----
- read cd key
- append cd key
- Current search path:
- C:\wolfcamql\wolfcam-ql\zsilence.pk3 (1 files)
- C:\wolfcamql\wolfcam-ql\open-arena-assets003.pk3 (6 files)
- C:\wolfcamql\wolfcam-ql\open-arena-assets002.pk3 (6 files)
- C:\wolfcamql\wolfcam-ql\open-arena-assets001.pk3 (17 files)
- C:\wolfcamql\wolfcam-ql\open-arena-assets000.pk3 (6 files)
- C:\wolfcamql/wolfcam-ql
- C:\wolfcamql\baseq3\wc_ui.pk3 (592 files)
- C:\wolfcamql\baseq3\wc_textures.pk3 (2166 files)
- C:\wolfcamql\baseq3\wc_sprites.pk3 (34 files)
- C:\wolfcamql\baseq3\wc_sound.pk3 (772 files)
- C:\wolfcamql\baseq3\wc_scripts.pk3 (105 files)
- C:\wolfcamql\baseq3\wc_music.pk3 (22 files)
- C:\wolfcamql\baseq3\wc_models.pk3 (1538 files)
- C:\wolfcamql\baseq3\wc_menu.pk3 (36 files)
- C:\wolfcamql\baseq3\wc_maps.pk3 (145 files)
- C:\wolfcamql\baseq3\wc_levelshots.pk3 (253 files)
- C:\wolfcamql\baseq3\wc_icons.pk3 (63 files)
- C:\wolfcamql\baseq3\wc_gfx.pk3 (89 files)
- C:\wolfcamql\baseq3\wc_fonts.pk3 (17 files)
- C:\wolfcamql\baseq3\wc_env.pk3 (7 files)
- C:\wolfcamql\baseq3\wc_demos.pk3 (7 files)
- C:\wolfcamql\baseq3\wc_botfiles.pk3 (148 files)
- C:\wolfcamql\baseq3\wc_basedir.pk3 (28 files)
- C:\wolfcamql/baseq3
- ----------------------
- 6058 files in pk3 files
- execing default.cfg
- execing defaultwolfcam.cfg
- execing q3config.cfg
- com_zoneMegs will be changed upon restarting.
- execing autoexec.cfg
- journal is write protected.
- fs_homepath is write protected.
- Hunk_Clear: reset the hunk ok
- ----- Client Initialization -----[0m
- logfile opened on Mon Sep 05 14:58:42 2011[0m
- [0m
- ----- Initializing Renderer ----[0m
- -------------------------------[0m
- QKEY found.[0m
- ----- Client Initialization Complete -----[0m
- ----- R_Init -----[0m
- SDL using driver "directx"[0m
- Initializing OpenGL display[0m
- Estimated display aspect: 1.333[0m
- ...setting mode -1: 1280 720[0m
- about to set mode 1280 720 bpp 24[0m
- sdl says no, to use 32 instead of 24[0m
- [32mUsing 8/8/8 Color bits, 32 depth, 32 stencil display.[0m
- Available modes: '320x240 400x300 512x384 640x480 800x600 1024x768 1152x864 1280x960 1400x1050 1600x1200 1280x1024 320x200 640x400 1280x768 1280x720 1600x900 1024x1280 384x512 480x640 600x800 768x1024 864x1152 960x1280 1050x1400 1200x1600 400x640 768x1280 720x1280 900x1600 1280x600 600x1280'[0m
- GL_RENDERER: Intel Eaglelake[0m
- Initializing OpenGL extensions[0m
- ...ignoring GL_EXT_texture_compression_s3tc[0m
- ...GL_S3_s3tc not found[0m
- ...using GL_EXT_texture_env_add[0m
- ...using GL_ARB_multitexture[0m
- ...using GL_EXT_compiled_vertex_array[0m
- ...using GL_EXT_texture_filter_anisotropic (max: 2)[0m
- ...using fragment shaders[0m
- ...using GL_EXT_framebuffer_object[0m
- ...ignoring GL_EXT_packed_depth_stencil[0m
- [0m
- GL_VENDOR: Intel[0m
- GL_RENDERER: Intel Eaglelake[0m
- GL_VERSION: 2.0.0 - Build 6.14.10.5215[0m
- GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_pixel_buffer_object GL_WIN_swap_hint GL_EXT_framebuffer_object GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float [0m
- GL_MAX_TEXTURE_SIZE: 4096[0m
- GL_MAX_TEXTURE_UNITS_ARB: 8[0m
- [0m
- MODE: -1, 1280 x 720 windowed hz:N/A[0m
- GAMMA: hardware w/ 0 overbright bits[0m
- rendering primitives: single glDrawElements[0m
- [0m
- [33mPIXELFORMAT: color(24-bits) Z(32-bit) stencil(32-bits)[0m
- texturemode: GL_LINEAR_MIPMAP_LINEAR[0m
- picmip: 0[0m
- texture bits: 32[0m
- multitexture: enabled[0m
- compiled vertex arrays: enabled[0m
- texenv add: enabled[0m
- compressed textures: disabled[0m
- [36mscripts/posteffect.vs ->[0m
- No errors.[0m
- [0m
- [36mscripts/colorcorrect.fs ->[0m
- No errors.[0m
- [0m
- No errors.[0m
- [0m
- [36mscripts/blurhoriz.fs ->[0m
- No errors.[0m
- [0m
- No errors.[0m
- [0m
- [36mscripts/blurvertical.fs ->[0m
- No errors.[0m
- [0m
- No errors.[0m
- [0m
- [36mscripts/brightpass.fs ->[0m
- No errors.[0m
- [0m
- No errors.[0m
- [0m
- [36mscripts/combine.fs ->[0m
- No errors.[0m
- [0m
- No errors.[0m
- [0m
- [36mscripts/downsample1.fs ->[0m
- No errors.[0m
- [0m
- No errors.[0m
- [0m
- Initializing Shaders[0m
- 67108880 bytes for mme work buffer[0m
- ----- finished R_Init -----[0m
- ------ Initializing Sound ------[0m
- SDL_Init( SDL_INIT_AUDIO )... OK[0m
- SDL audio driver is "dsound".[0m
- SDL_AudioSpec:[0m
- Format: AUDIO_S16LSB[0m
- Freq: 44100[0m
- Samples: 1024[0m
- Channels: 2[0m
- Starting SDL audio callback...[0m
- SDL audio initialized.[0m
- ----- Sound Info -----[0m
- 1 stereo[0m
- 32768 samples[0m
- 16 samplebits[0m
- 1 submission_chunk[0m
- 44100 speed[0m
- 0DEFB818 dma buffer[0m
- No background file.[0m
- ----------------------[0m
- Sound initialization successful.[0m
- --------------------------------[0m
- Sound memory manager started[0m
- Loading dll file ui.[0m
- Sys_LoadDll(C:\wolfcamql\wolfcam-ql\uix86.dll)... [0m
- Sys_LoadDll(C:\wolfcamql\wolfcam-ql\uix86.dll): succeeded ...[0m
- Sys_LoadDll(ui) found vmMain function at 63441490[0m
- UI_Init() version: 8.3[0m
- 49 arenas parsed[0m
- 34 bots parsed[0m
- --- Common Initialization Complete ---[0m
- Winsock Initialized[0m
- Hostname: kitteh_1[0m
- IP: 192.168.0.148[0m
- Opening IP6 socket: [::]:27960[0m
- WARNING: NET_IP6Socket: socket: WSAEAFNOSUPPORT[0m
- WARNING: Couldn't bind to a v6 ip address.[0m
- Opening IP socket: 0.0.0.0:27960[0m
- ]\quit [0m
- ----- CL_Shutdown -----[0m
- disconnect[0m
- Closing SDL audio device...[0m
- SDL audio device shut down.[0m
- RE_Shutdown( 1 )[0m
- GLimp_Shutdown: mode -1 lastMode -1[0m
- -----------------------[0m
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