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Dec 19th, 2014
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  1. -- [SYSTEM CONFIGURATION]
  2. -- WARNING! THIS FILE IS GENERATED BY THE SYSTEM! EDITING IS NOT RECOMMENDED!
  3.  
  4. sys_spec_full = 4
  5. sys_MaxFps = 120
  6. r_driver = "DX11"
  7. r_multithreaded = 1
  8. r_windowx = -1
  9. r_windowy = -1
  10. r_width = 1680
  11. r_height = 1050
  12. r_fullscreen = 1
  13. r_vsync = 0
  14. r_multiGPU = 2
  15. login_first_movie = 1
  16. ucc_ver = 2
  17. auto_disconnect_timer = 30
  18.  
  19. cl_fov = 64
  20. e_Tessellation = 1
  21. e_MaxViewDistance = 2500
  22. e_ViewDistRatio = 2000
  23. e_ViewDistRatioDetail = 2000
  24. e_ViewDistRatioCustom = 2000
  25. e_ViewDistRatioPortals = 2000
  26. e_ViewDistRatioVegetation = 2000
  27. e_ViewDistRatioVegetation = 200
  28. e_ViewDistRatioDetail = 800
  29. e_ViewDistMin = 2000
  30. e_ViewDistCompMaxSize = 2000
  31. r_ColorGrading = 1
  32. r_FullDeferredShading = 2
  33. r_DeferredShadingSSS = 1
  34. r_TerrainAO = 7
  35. e_TerrainTextureLodRatio = 800
  36. e_TerrainLodRatio = 800
  37. r_TexturesStreamPoolSize = 1024
  38. r_WaterTessellationHW = 1
  39. r_TessellationMaxDistance = 80
  40. r_TessellationTriangleSize = 16
  41. r_ssao = 0
  42. r_ssdo = 2
  43. r_SSReflections = 2
  44. r_Sharpening = 0.40
  45. r_HDRBloomRatio = 0.20
  46. r_sunshafts = 1
  47. e_GI = 1
  48. e_GICache = 6
  49. e_LodRatio = 40
  50. e_MergedMeshesInstanceDist = 90.0
  51. e_MergedMeshesViewDistRatio = 100
  52. e_ParticlesForceSoftParticles = 1
  53. e_ParticlesObjectCollisions = 2
  54. e_LodMax = 3
  55. e_LodMin = 0
  56. r_TerrainAO = 7
  57. e_TerrainTextureLodRatio = 800
  58. e_TerrainLodRatio = 800
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