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Aug 8th, 2014
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  1. # This section contains all general settings for the alias
  2. General_Settings:
  3.  
  4. # This is the description of this alias
  5. Description: Warps player to market
  6.  
  7. # This is the list of worlds where this alias is enabled
  8. # This check can be bypassed with SimpleAlias.bypass.enabledworlds
  9. # Format: <world_name>(, <world_name>...)
  10. # Remove the '#' before 'Enabled_Worlds:' to enable this setting
  11. # Enabled_Worlds: world
  12.  
  13. # Determines whether this alias can be executed as console
  14. Executable_As_Console: false
  15.  
  16. # This section contains settings for the usage check of this alias
  17. Usage_Check:
  18.  
  19. # Determines wether the usage check is enabled
  20. Enabled: true
  21.  
  22. # This is the minimum amount of parameters the player has to type
  23. Min_Params: 0
  24.  
  25. # This is the maximum amount of parameters the player can type
  26. # If you want a command with infinite parameters just fill in a high number like 100
  27. Max_Params: 0
  28.  
  29. Message: '&cInvalid usage!\n&6/market'
  30.  
  31. # This section contains actions which can be utilized in the order
  32. Actions:
  33.  
  34. market_cmd:
  35.  
  36. # This is the type of the action
  37. Type: COMMAND
  38.  
  39. # This is the list of worlds where this action is enabled
  40. # Format: <world_name>(, <world_name>...)
  41. # Remove the '#' before 'Enabled_Worlds:' to enable this setting
  42. # Enabled_Worlds: world
  43.  
  44. # This is the list of permission nodes of which the execution player has to have at least one in order to enable this action
  45. # If this and 'Enabled_Permission_Groups' are not empty, both conditions have to be fullfilled
  46. # Format: <permission_node>(, <permission_node>...)
  47. # Remove the '#' before 'Enabled_Permission_Nodes:' to enable this setting
  48. # Enabled_Permission_Nodes: Example.node
  49.  
  50. # This is the list of permission groups of which the execution player has to be in at least one in order to enable this action
  51. # If this and 'Enabled_Permission_Nodes' are not empty, both conditions have to be fullfilled
  52. # Format: <group_name>(, <group_name>...)
  53. # Remove the '#' before 'Enabled_Permission_Groups:' to enable this setting
  54. # Enabled_Permission_Groups: ExampleGroup
  55.  
  56. # This is the list of params which have to match in order to enable this action
  57. # Please note that you can't add more than one param with the same index
  58. # Format: <param@index>(, <param@index>...)
  59. # With this example the sender has to type '/<alias> example' in order to enable this action
  60. # Remove the '#' before 'Enabled_Params:' to enable this setting
  61. # Enabled_Params: example@0
  62.  
  63. # This is the priority of this action
  64. # If this action is triggered along with other actions and it has a higher priority only this and actions with the same priority will be executed
  65. Priority: 0
  66.  
  67. # Determines whether the color codes in the parameters will be translated for this action
  68. # Color codes have to start with '&'
  69. Translate_Color_Codes: false
  70.  
  71. # This is an action specific setting called "Command"
  72. # This is the command that is bound to this action
  73. # It isn't necessary to add a '/'
  74. Command: "warp market"
  75.  
  76. # This is an action specific setting called "Executor"
  77. # This is the executor of the command
  78. Executor: SENDER
  79.  
  80. # This is an action specific setting called "Grant_Permission"
  81. # Determines whether the sender gets the permission for the particular command granted to be able to execute it
  82. # The permission grant is only temporary
  83. Grant_Permission: false
  84.  
  85. # This is the execution order of the actions
  86. # Actions can be used more than one times
  87. # If this is empty, the alias won't do anything
  88. # Format: <action_name>(, <action_name>...)
  89. Execution_Order: market_cmd
  90.  
  91. # This section contains settings for the permission
  92. Permission:
  93.  
  94. # Determines whether the permission is enabled
  95. # If this is set to true, players have to have the permission node in order to be able to execute this alias
  96. Enabled: true
  97.  
  98. # This is the name of the permission node
  99. # Please note that this doesn't have to start with 'SimpleAlias.use...', you can fill in whatever you want
  100. Node: simplealias.market
  101.  
  102. # This is a list of groups that are permitted to use this alias no matter if they have the permission node
  103. # Format: <group_name>(, <group_name>...)
  104. # Remove the '#' before 'Groups:' to enable this setting
  105. # Groups: ExampleGroup
  106.  
  107. # This is the message that will be displayed if the sender doesn't have permission
  108. Message: "&cYou don't have permission for this alias!"
  109.  
  110. # This section contains settings for the execution delay of the actions
  111. Delay:
  112.  
  113. # Determines whether the delay is enabled
  114. # The cooldown can be bypassed with SimpleAlias.bypass.delay
  115. Enabled: true
  116.  
  117. # Determines whether the alias execution is cancelled if you change your position
  118. Cancel_On_Move: false
  119.  
  120. # This is the duration of the delay in seconds
  121. Duration: 5
  122.  
  123. # This is the message that will be displayed if the delay is enabled
  124. Message: '&5Teleporting to market in &e<remaining_time>&6.'
  125.  
  126. # This is the message that will be displayed if the delay gets cancelled
  127. Cancel_Message: '&4The alias execution request was cancelled!'
  128.  
  129. # This section contains settings for the cooldown
  130. Cooldown:
  131.  
  132. # Determines whether the cooldown is enabled
  133. # The cooldown can be bypassed with SimpleAlias.bypass.cooldown
  134. Enabled: true
  135.  
  136. # This is the duration of the cooldown in seconds
  137. Duration: 5
  138.  
  139. # This is the message that will be displayed if someone tries to execute this alias while his cooldown is not over
  140. Message: '&cYou have to wait <remaining_time> until you can execute this command again!'
  141.  
  142. # This section contains settings for the cost
  143. Cost:
  144.  
  145. # Determines whether a cost for this alias is enabled
  146. # The cost can be bypassed with SimpleAlias.bypass.cost
  147. Enabled: false
  148.  
  149. # This is the amount of the cost for this alias
  150. # This value can either be a normal or a point number
  151. Amount: 40.0
  152.  
  153. # This is the message that will be displayed if the sender doesn't have enough money
  154. Message: "&cYou don't have enough money to use this alias! &8(&6<cost_amount>&8)"
  155.  
  156. # This section contains settings for logging the execution of this alias
  157. # The execution will only be logged for players
  158. Logging:
  159.  
  160. # Determines whether logging is enabled
  161. Enabled: false
  162.  
  163. # This is the message that will be logged
  164. # Please note that '<player_name> issued command: <command>' will automatically be logged
  165. Message: '<alias> was executed by <player_name>'
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