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Mar 10th, 2015
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7.  
  8. [Imagespace]
  9. bDoDepthOfField=1
  10. iRadialBlurLevel=2
  11.  
  12. [Display]
  13. iBlurDeferredShadowMask=3
  14. bDeferredShadows=1
  15. fInteriorShadowDistance=8000.0000
  16. fShadowDistance=4000
  17. iShadowMapResolutionSecondary=2048
  18. iShadowMapResolutionPrimary=2048
  19. iShadowSplitCount=3
  20. iMaxAnisotropy=1
  21. fLeafAnimDampenDistEnd=4600.0000
  22. fLeafAnimDampenDistStart=3600.0000
  23. fTreesMidLODSwitchDist=5000
  24. fGamma=1.0000
  25. fDecalLOD2=1500.0000
  26. fDecalLOD1=1000.0000
  27. fSpecularLODStartFade=2000
  28. fShadowLODStartFade=2000.0000
  29. fLightLODStartFade=3500
  30. iTexMipMapMinimum=0
  31. iTexMipMapSkip=0
  32. iWaterMultiSamples=0
  33. iMultiSample=1
  34. iShadowMode=3
  35. bTreesReceiveShadows=1
  36. bDrawLandShadows=1
  37. bShadowsOnGrass=1
  38. bFull Screen=1
  39. iSize H=1080
  40. iSize W=1920
  41. fMeshLODFadePercentDefault=1.2000
  42. fMeshLODFadeBoundDefault=256.0000
  43. fMeshLODLevel2FadeTreeDistance=2048.0000
  44. fMeshLODLevel1FadeTreeDistance=2844.0000
  45. fMeshLODLevel2FadeDist=1e+007
  46. fMeshLODLevel1FadeDist=1e+007
  47. iScreenShotIndex=2
  48. bShadowMaskZPrepass=1
  49. bMainZPrepass=1
  50. iMaxSkinDecalsPerFrame=25
  51. iMaxDecalsPerFrame=100
  52. bFloatPointRenderTarget=1
  53. bFXAAEnabled=0
  54. iShadowMapResolution=2048
  55. fShadowBiasScale=0.25
  56. iShadowMaskQuarter=4
  57. iAdapter=0
  58. iPresentInterval=1
  59. iShadowFilter=4
  60. bTransparencyMultisampling=0
  61. bDrawShadows=1
  62.  
  63. [Grass]
  64. b30GrassVS=0
  65. fGrassStartFadeDistance=7000
  66. fGrassMaxStartFadeDistance=7000.0000
  67. fGrassMinStartFadeDistance=0.0000
  68.  
  69. [MAIN]
  70. bGamepadEnable=1
  71. bCrosshairEnabled=1
  72. fHUDOpacity=1.0000
  73. bSaveOnPause=1
  74. bSaveOnTravel=1
  75. bSaveOnWait=1
  76. bSaveOnRest=1
  77. fSkyCellRefFadeDistance=150000.0000
  78. [GamePlay]
  79. bShowFloatingQuestMarkers=1
  80. bShowQuestMarkers=1
  81. iDifficulty=2
  82.  
  83. [Interface]
  84. bDialogueSubtitles=1
  85. bGeneralSubtitles=1
  86. fMouseCursorSpeed=1.0000
  87. bShowCompass=1
  88.  
  89. [Controls]
  90. fGamepadHeadingSensitivity=1.0000
  91. fMouseHeadingSensitivity=0.0125
  92. bAlwaysRunByDefault=1
  93. bInvertYValues=0
  94. bGamePadRumble=1
  95. bMouseAcceleration=0
  96. bUseKinect=0
  97.  
  98. [Particles]
  99. iMaxDesired=750
  100. [SaveGame]
  101. fAutosaveEveryXMins=15.0000
  102. [AudioMenu]
  103. fAudioMasterVolume=1.0000
  104. fVal7=1.0000
  105. uID7=0
  106. fVal6=1.0000
  107. uID6=0
  108. fVal5=1.0000
  109. uID5=0
  110. fVal4=1.0000
  111. uID4=3954
  112. fVal3=1.0000
  113. uID3=94881
  114. fVal2=0.4000
  115. uID2=466532
  116. fVal1=1.0000
  117. uID1=554685
  118. fVal0=0.8000
  119. uID0=1007612
  120.  
  121. [Clouds]
  122. fCloudLevel2Distance=262144.0000
  123. fCloudLevel1Distance=32768.0000
  124. fCloudLevel0Distance=16384.0000
  125. fCloudNearFadeDistance=9000.0000
  126.  
  127. [TerrainManager]
  128. fTreeLoadDistance=75000
  129. fBlockMaximumDistance=250000
  130. fBlockLevel1Distance=70000
  131. fBlockLevel0Distance=35000
  132. fSplitDistanceMult=1.5
  133. bShowLODInEditor=0
  134.  
  135. [NavMesh]
  136. fObstacleAlpha=0.5000
  137. fCoverSideHighAlpha=0.8000
  138. fCoverSideLowAlpha=0.6500
  139. fEdgeFullAlpha=1.0000
  140. fEdgeHighAlpha=0.7500
  141. fEdgeLowAlpha=0.5000
  142. fTriangleFullAlpha=0.7000
  143. fTriangleHighAlpha=0.3500
  144. fTriangleLowAlpha=0.2000
  145. fLedgeBoxHalfHeight=25.0000
  146. fEdgeDistFromVert=10.0000
  147. fEdgeThickness=10.0000
  148. fPointSize=2.5000
  149.  
  150. [Trees]
  151. bRenderSkinnedTrees=1
  152. uiMaxSkinnedTreesToRender=20
  153.  
  154. [Decals]
  155. uMaxDecals=1000
  156. bDecals=1
  157. bSkinnedDecals=1
  158. uMaxSkinDecals=100
  159. uMaxSkinDecalsPerActor=60
  160.  
  161. [LOD]
  162. fLODFadeOutMultObjects=15
  163. fLODFadeOutMultItems=15
  164. fLODFadeOutMultActors=15
  165. fLODFadeOutMultSkyCell=1.0000
  166.  
  167. [Launcher]
  168. bEnableFileSelection=1
  169. bShowAllResolutions=1
  170. uLastAspectRatio=3
  171.  
  172. [BlurShaderHDR]
  173. bDoHighDynamicRange=1
  174.  
  175. [BlurShader]
  176. bUseBlurShader=0
  177. [Water]
  178. iWaterReflectHeight=512
  179. iWaterReflectWidth=512
  180. bUseWaterDisplacements=1
  181. bUseWaterRefractions=1
  182. bUseWaterReflections=1
  183. bUseWaterDepth=1
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