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- ### Houserules
- #### Balance Changes
- - Rod of the Pact Keeper Banned.
- - The Warlock Invocation "Repelling Blast" is banned.
- - The warlock invocation "Devil's Sight" does not allow you to see through magical darkness farther than 10ft.
- - While in the definsive stance granted by tunnel fighter, polearm master's opportunity attacks do not trigger Sentinel's ability to reduce a target's speed to zero
- - Familiar's cannot use the Help action
- #### Identification
- We will use the "More Difficult Identification" variant rule; DMG, pg136. In addition, the Identify spell will always consume the material components used to cast the spell and cannot be cast as a ritual.
- #### Extended Magic Items
- All items are available from the extended magic items PDF except for the following:
- - All Potions, oils and other consumables
- - All Items that grant Fly speed, either temporarily or permanently
- - Libram of Identification (expanded, pg75)
- - Lucky Charm (expanded, pg76)
- #### Feats
- We will not use the PHB for feats. Instead, all feats will be selected from the Extended Feats PDF, which includes rebalanced versions of the feats from the PHB.
- #### Casting Quietly
- You cannot cast a spell quietly, or subtly, without the Sorcerer metamagic Subtle Spell. Your spell's verbal components must always be said in a loud, firm voice, and the somatic gestures must be wild and dramatic.
- #### Difficult Ressurection
- - Ressurection spells require their specific components to be cast, and not just the gold cost.
- - Ressurection spells below 9th level require the entire body, and spells that say otherwise in their description have that portion removed. Superficial parts missing such as arms, legs, ears, etc still allow ressurection to take place, but do not restore the missing pieces unless the spell description specifically states that it restores them.
- #### Mounted Combat
- Mounts will not be allowed to act on their own, and will not be given their own turn in the initiative order. They will be treated as a temporary speed bonus, with its own HP pool and AC specified in its stat block. All other rules listed under the mounted combat section still apply.
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