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Jul 16th, 2021
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  1. -------------------------------------------------------------------------------
  2. Running command: cd "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin"
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  4.  
  5.  
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  7. Running command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vbsp.exe" -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming"
  8. -------------------------------------------------------------------------------
  9.  
  10. Valve Software - vbsp.exe (Jul 3 2021)
  11. 4 threads
  12. MSG_FILEWRITE - Filesystem was asked to write to 'c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.log', but we don't own that location. Allowing...
  13. Failed to cache VMT specified in resource/vmtcache.txt: materials/models/player/custom_player/paintkits/gloves/slick_grape.vmt
  14. Failed to cache VMT specified in resource/vmtcache.txt: materials/models/player/custom_player/paintkits/gloves/sporty_space_blue.vmt
  15. Failed to cache VMT specified in resource/vmtcache.txt: materials/models/player/custom_player/paintkits/gloves/retro_grey.vmt
  16. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
  17. Loading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.vmf
  18. Map revision 34
  19. fixing up env_cubemap materials on brush sides...
  20. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  21. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  22. Processing areas...done (0)
  23. Building Faces...done (0)
  24. Chop Details...done (0)
  25. Find Visible Detail Sides...done (0)
  26. Merging details...done (0)
  27. FixTjuncs...
  28. PruneNodes...
  29. WriteBSP...
  30. done (0)
  31. writing c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.prt...Building visibility clusters...
  32. AutoVisClustering (threshold=-1) matched 0 leafs.
  33. done (0)
  34. Finding displacement neighbors...
  35. Finding lightmap sample positions...
  36. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  37. Building Physics collision data...
  38. done (0) (155099 bytes)
  39. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  40. Compacting texture/material tables...
  41. Reduced 933 texinfos to 363
  42. Reduced 7 texdatas to 7 (153 bytes to 153)
  43. Writing c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.bsp
  44. MSG_FILEWRITE - Filesystem was asked to write to 'c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.bsp', but we don't own that location. Allowing...
  45. 1 second elapsed
  46.  
  47. -------------------------------------------------------------------------------
  48. Running command: cd "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin"
  49. -------------------------------------------------------------------------------
  50.  
  51.  
  52. -------------------------------------------------------------------------------
  53. Running command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vvis.exe" -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming"
  54. -------------------------------------------------------------------------------
  55.  
  56. Valve Software - vvis.exe (Jul 3 2021)
  57. MSG_FILEWRITE - Filesystem was asked to write to 'c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.log', but we don't own that location. Allowing...
  58. 4 threads
  59. reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.bsp
  60. reading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.prt
  61. 750 portalclusters
  62. 2290 numportals
  63. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  64. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (19)
  65. Optimized: 607 visible clusters (0.00%)
  66. Total clusters visible: 174517
  67. Average clusters visible: 232
  68. Building PAS...
  69. Average clusters audible: 743
  70. visdatasize:134580 compressed from 144000
  71. writing c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.bsp
  72. MSG_FILEWRITE - Filesystem was asked to write to 'c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.bsp', but we don't own that location. Allowing...
  73. 19 seconds elapsed
  74.  
  75. -------------------------------------------------------------------------------
  76. Running command: cd "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin"
  77. -------------------------------------------------------------------------------
  78.  
  79.  
  80. -------------------------------------------------------------------------------
  81. Running command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\bin\vrad.exe" -textureshadows -hdr -StaticPropLighting -StaticPropPolys -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming"
  82. -------------------------------------------------------------------------------
  83.  
  84. Valve Software - vrad.exe SSE (Jul 3 2021)
  85.  
  86. Valve Radiosity Simulator
  87. 4 threads
  88. MSG_FILEWRITE - Filesystem was asked to write to 'c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.log', but we don't own that location. Allowing...
  89. [Reading texlights from 'lights.rad']
  90. [17 texlights parsed from 'lights.rad']
  91.  
  92. Loading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.bsp
  93. Setting up ray-trace acceleration structure... Done (1.13 seconds)
  94. 1276 faces
  95. 664468 square feet [95683408.00 square inches]
  96. 0 Displacements
  97. 0 Square Feet [0.00 Square Inches]
  98. 1276 patches before subdivision
  99. 16262 patches after subdivision
  100. 20 direct lights
  101. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (4)
  102. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (1)
  103. transfers 1027495, max 305
  104. transfer lists: 7.8 megs
  105. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  106. Bounce #1 added RGB(90396, 33007, 11193)
  107. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  108. Bounce #2 added RGB(38503, 5233, 567)
  109. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  110. Bounce #3 added RGB(17031, 836, 30)
  111. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  112. Bounce #4 added RGB(7627, 134, 2)
  113. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  114. Bounce #5 added RGB(3470, 21, 0)
  115. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  116. Bounce #6 added RGB(1596, 3, 0)
  117. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  118. Bounce #7 added RGB(743, 1, 0)
  119. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  120. Bounce #8 added RGB(350, 0, 0)
  121. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  122. Bounce #9 added RGB(166, 0, 0)
  123. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  124. Bounce #10 added RGB(80, 0, 0)
  125. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  126. Bounce #11 added RGB(39, 0, 0)
  127. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  128. Bounce #12 added RGB(20, 0, 0)
  129. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  130. Bounce #13 added RGB(10, 0, 0)
  131. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  132. Bounce #14 added RGB(5, 0, 0)
  133. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  134. Bounce #15 added RGB(3, 0, 0)
  135. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  136. Bounce #16 added RGB(2, 0, 0)
  137. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  138. Bounce #17 added RGB(1, 0, 0)
  139. Build Patch/Sample Hash Table(s).....Done<0.0045 sec>
  140. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
  141. FinalLightFace Done
  142. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  143. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (2)
  144. Writing leaf ambient...done
  145. Computing static prop lighting : 0ThreadComputeStaticPropLighting: 0...1...2...3...4...5...6...7...8...9...10 (6)
  146.  
  147. Ready to Finish
  148.  
  149. Object names Objects/Maxobjs Memory / Maxmem Fullness
  150. ------------ --------------- --------------- --------
  151. models 5/1024 240/49152 ( 0.5%)
  152. brushes 440/8192 5280/98304 ( 5.4%)
  153. brushsides 2764/81920 22112/655360 ( 3.4%)
  154. planes 1050/65536 21000/1310720 ( 1.6%)
  155. vertexes 2994/65536 35928/786432 ( 4.6%)
  156. nodes 1444/65536 46208/2097152 ( 2.2%)
  157. texinfos 363/12288 26136/884736 ( 3.0%)
  158. texdata 7/4096 224/131072 ( 0.2%)
  159. dispinfos 0/0 0/0 ( 0.0%)
  160. disp_verts 0/0 0/0 ( 0.0%)
  161. disp_tris 0/0 0/0 ( 0.0%)
  162. disp_multiblend 0/0 0/0 ( 0.0%)
  163. disp_lmsamples 0/0 0/0 ( 0.0%)
  164. faces 1276/65536 71456/3670016 ( 1.9%)
  165. hdr faces 1276/65536 71456/3670016 ( 1.9%)
  166. origfaces 813/65536 45528/3670016 ( 1.2%)
  167. facebrushes 217/0 434/0 ( 0.0%)
  168. facebrushlists 1276/0 5104/0 ( 0.0%)
  169. leaves 1450/65536 46400/2097152 ( 2.2%)
  170. leaffaces 1510/65536 3020/131072 ( 2.3%)
  171. leafbrushes 786/65536 1572/131072 ( 1.2%)
  172. areas 2/1024 16/8192 ( 0.2%)
  173. surfedges 9477/512000 37908/2048000 ( 1.9%)
  174. edges 5794/256000 23176/1024000 ( 2.3%)
  175. LDR worldlights 0/8192 0/819200 ( 0.0%)
  176. HDR worldlights 20/8192 2000/819200 ( 0.2%)
  177. leafwaterdata 0/32768 0/393216 ( 0.0%)
  178. waterstrips 199/32768 1990/327680 ( 0.6%)
  179. waterverts 0/65536 0/786432 ( 0.0%)
  180. waterindices 3114/65536 6228/131072 ( 4.8%)
  181. cubemapsamples 0/1024 0/16384 ( 0.0%)
  182. overlays 0/1024 0/360448 ( 0.0%)
  183. LDR lightdata [variable] 0/0 ( 0.0%)
  184. HDR lightdata [variable] 813768/0 ( 0.0%)
  185. visdata [variable] 134580/16777216 ( 0.8%)
  186. entdata [variable] 11356/393216 ( 2.9%)
  187. LDR ambient table 1450/65536 5800/262144 ( 2.2%)
  188. HDR ambient table 1450/65536 5800/262144 ( 2.2%)
  189. LDR leaf ambient 1450/65536 40600/1835008 ( 2.2%)
  190. HDR leaf ambient 4436/65536 124208/1835008 ( 6.8%)
  191. occluders 0/0 0/0 ( 0.0%)
  192. occluder polygons 0/0 0/0 ( 0.0%)
  193. occluder vert ind 0/0 0/0 ( 0.0%)
  194. detail props [variable] 1/12 ( 8.3%)
  195. static props [variable] 1/1276 ( 0.1%)
  196. pakfile [variable] 460066/0 ( 0.0%)
  197. physics [variable] 155099/4194304 ( 3.7%)
  198. physics terrain [variable] 2/1048576 ( 0.0%)
  199.  
  200. Level flags = 7e
  201.  
  202. Total triangle count: 3658
  203. Writing c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.bsp
  204. MSG_FILEWRITE - Filesystem was asked to write to 'c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.bsp', but we don't own that location. Allowing...
  205. 16 seconds elapsed
  206.  
  207. -------------------------------------------------------------------------------
  208. Running command: copy "c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_ppgaming.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\maps\de_ppgaming.bsp"
  209. -------------------------------------------------------------------------------
  210.  
  211. Finished. Press a key to close.
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