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PACYOA Setting Ideas

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Jul 4th, 2015
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  1. Idea 1: United Era
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  3. Suit pods started falling on Earth in AD 1977. By the 1990s, suits were falling by the hundreds every few months when they abruptly stopped. The power of the various countries revolved around suits and who had the most. The constant supply of new pods kept the world in an uneasy peace but the sudden stop caught the world by surprise. The world which was balancing dangerously close to the precipice of war finally took the plunge and the lost decades began. In the chaos of countries collapsing under nuclear bombardment, various factions rose up and fought to unify the Earth under their cause in the Unification Wars. The wars were brought to a sudden end with the appearance of a massive floating structure that rained death on the unsuspecting humans. The war torn Earth had been invaded by aliens. These aliens were not the source of the pods and had different technology altogether as well as what seemed to be magic. After a long and difficult war, the invaders were decimated and the Earth Federation formed by the various factions during the war out of desperation ruled the planet. After the war, the United Era calender was put into place and humans reverse engineered the invader technology to expand into the rest of the solar system. UE year 11, scientists make a startling discovery. The ship that caused so much devastation was only a scout sent ahead of the invasion fleet and the rest would be coming in at least 50 years. This started a much more militaristic and iron fisted Earth Federation that sought to prepare the entire solar system for a defensive war against a dangerous foe. The years of preparation saw many independence movements, terrorist groups and conflicts. Finally, in UE year 68 they came. Humanity however was ready and fought bitterly against the invaders using every weapon they had. Two years later, UE 70 is where we are. Both sides are now ina stalemate. The Invader's slower than light supply lines and reinforcements cannot keep up with the casualties while humanity is getting more and more divided as morale plummets and more pyrrhic victory are won by the Earth Federation. In the midst of all this, terrorist and groups thought to be eradicated long ago are being reborn and Invader sympathizers are attacking the Federation from within. You are a pilot in this chaotic world and with your suit, you will forge your own destiny and the future of mankind.
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  6. You can play as a pilot in any human faction you wish (Feddies, Sepratists, Invader Sympathizers, corprate goons, terrorists, free agents, etc.)
  7. Feddies have their own factions like black ops, grunts, space navy, traitors, officers, support crews, etc.
  8. No side is wrong our right. The Federation is a democracy but has been ruling Earth and her colonies with an iron fist. There is also corruption within the Federation as well as unconfirmed jailing and killing of political dissidents. The other sides aren't much better.
  9. The suits come in different generations. Gen 1 suits are the original pod suits. They are top of the line and their deeds are recorded in the history books. Very sought after. Gen 2 suits are downgraded human attempts to mass produce during the Lost Decades. Their only advantage is being cheap and easy to make. Gen 3 combine pod suit technology with Invader technology and the higher end Gen 3 suits can rival an average Gen 1 suit. Prototypes for Gen 4 are being produced and are expected to equal the Gen 1 suits.
  10. Yes the Invaders are space elves with space magic and conquered the race who created the suits.
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  12. Idea 2: Honor and Steel
  13. I will write this one up tomorrow because it's a pain to write this shit on my phone. Just know that it takes place in the early 1900s.
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