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- All the values are at 100% exp unless stated.
- Various Level 4 units:
- Guru/Master of Elements: no change
- (50% exp overall exp cost :123) But he is the most cost effective unit to compensate for weaker level 1-2 units. (his real price if he wasn't in this faction would be somewhere around 140-5) Master of Element's real price would be (130-5) But he is still useful in certain situations(huge impact resistance on the enemy's level 4 unit)
- Ice Golem Titan: no change
- (50% exp overall exp cost :160)
- Seraph: no change
- (50% exp overall exp cost :115)
- Lucifer: no change
- (50% exp overall exp cost :112)
- Mystical jinn: (Wonderful jinn) Exp decreased form 190 to 170 (as we discussed beforehand)
- (50% exp overall exp cost :170)
- Summons master: Always hits 14x1 attack should be increased to 18-1
- This ability has no scaling whatsoever from level 3 to level 4, and while always hits is nice you don't need a summons master for it. (a slight buff to this ability to make it different from level 3)
- Summons master: (Grand summoner)Exp decreased from 160 to 150
- (this is another slight buff to bring him alongside other level 4 units, so far al-kamija has the 2 (almost most expensive level 4 units) After chosen of the forest and Patriarch changes
- (50% exp overall exp cost :155)
- Master of Darkness: (Great Warlock) Exp decreased from 150 to 135
- (while he is very powerful his cost is 150(at 50% ) compared to the 110-120-125 overall Exp of the other level 4 units. He also gets a lot of resistances on his last level.
- (50% exp overall exp cost :142)
- Runemaster: (Rune Artist) Exp decreased from 150 to 130
- (while the rune aura is amazing, it is somewhat compensated by the fact that 1 the unit cannot defend, 2 the levlel 4 unit gets only
- 12 extra Hp +2 melee damage per strike(+4 overall melee damage) and +2.4 (effective damage after change from non-magic to magic on grass)
- Another reason for exp decrease is because the unit has extra trait, so intelligent trait is found less often too.
- (50% exp overall exp cost :138) which is fine since the unit is close to the usefulness and the strength of Master of Darkness.
- Storm witch --> Storm lady exp level up 2-3 increased form 90 to 100
- Storm lady --> Storm Queen exp level up 3-4 increased from 120 to 140
- (50% exp overall exp cost :147)
- Storm Queen can do 3 types of up to 80 magical ranged damge (at night)(which is the highest damage of a non-fighter with huge variety so you can rarely avoid being killed by her (impact, fire, cold) offer almost complete range of damage abilties that can go around almost any resistances. So she is a scary level 4 unit.
- Inhuman: (Mutant) Exp decreased from 134 to 124 A bit more expensive than Devils/Seraphs but they are supposed to be cost-effective and inhuman has some ok resistances.
- (50% exp overall exp cost :119)
- Rune Master: (Rune Mage) exp decreased from 200 to 130
- (he is severely overprices when it comes to level 4 units for what it does)
- (50% exp overall exp cost : 148) but the faction has Excalibur and it is a strong faction overall so the EXP price is a bit higher than what the unit deserves)
- Metropolitan: (Deacon) exp increased form 80 to 90
- (just a bit too cheap for all the abilities it has + its combat strength)
- (50% exp overall exp cost: 91)
- Barbarian King: (barbarian lord) exp increase from 90 to 120
- (same reasoning - too cheap : with the increased damage it does a slight increase in exp is needed he still is very very cost-effective and great vs lower level units and destroys mages)
- (50% exp overall exp cost: 108)
- Side note: Matriarch of emptiness,darkness, cold matriarch: (Witch exp from 100 to 130) They are great for what they do as of now so a bit higher exp price to balance the great auras you get on level 3.
- Also level 3 Patriarch of darkness works like Fear, it is negated on units with leadership on them but not on level 4 units which is strange i feel Porbably make it work only vs same level and lower. (a.k.a units who can be buffed with leadership to negate the effect provided u have level 4 leadership)
- The rest of the level 4 units seemed alright, I could add their overall costs in this list later on.\
- To add in description: Hierarch of Aten, Apocalyptic, Master of Sun, Chosen of Forest Whirlpool master, Storm Lord, Abaddon, Excalibur(might need some balance at some point, but not now) Patriarch, High Council Elder, Mummy Pharaoh, Diamondbeak, Kirios, Dwarvish Rune Lord, Cyclops Destroyer, Master of war , Great Mage(default faction needs lower Exp will be addressed along with default factions), Thor, Daimyo, Judgement of the gods.
- If I have missed someone let me know:)
- All of these have been used as a comparison for balancing.
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