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  1. class CfgGroups
  2. {
  3. class West
  4. {
  5. class LOP_AA
  6. {
  7. name = "Afghan National Army and Police";
  8. class Infantry
  9. {
  10. name = "Infantry";
  11. class LOP_AA_Support_section //9ppl after 5ppl
  12. {
  13. name = "Support Team";
  14. faction = "LOP_AA";
  15. side = 1;
  16. rarityGroup = 0.3;
  17. icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
  18. class Unit0
  19. {
  20. side = 1;
  21. vehicle = "LOP_AA_Infantry_TL";
  22. rank = "Sergeant";
  23. position[] = {0,5,0};
  24. };
  25. class Unit1
  26. {
  27. side = 1;
  28. vehicle = "LOP_AA_Infantry_Corpsman";
  29. rank = "Corporal";
  30. position[] = {3,0,0};
  31. };
  32. class Unit2
  33. {
  34. side = 1;
  35. vehicle = "LOP_AA_Infantry_GL";
  36. rank = "Private";
  37. position[] = {5,0,0};
  38. };
  39. class Unit3
  40. {
  41. side = 1;
  42. vehicle = "LOP_AA_Infantry_MG";
  43. rank = "Private";
  44. position[] = {7,0,0};
  45. };
  46. class Unit4
  47. {
  48. side = 1;
  49. vehicle = "LOP_AA_Infantry_AT";
  50. rank = "Private";
  51. position[] = {9,0,0};
  52. };
  53. };
  54. class LOP_AA_Patrol_section //2ppl
  55. {
  56. name = "Sentry";
  57. faction = "LOP_AA";
  58. side = 1;
  59. rarityGroup = 0.3;
  60. icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa";
  61. class Unit0
  62. {
  63. side = 1;
  64. vehicle = "LOP_AA_Infantry_Rifleman";
  65. rank = "Private";
  66. position[] = {0,5,0};
  67. };
  68. class Unit1
  69. {
  70. side = 1;
  71. vehicle = "LOP_AA_Infantry_Rifleman";
  72. rank = "Private";
  73. position[] = {3,0,0};
  74. };
  75. };
  76. class LOP_AA_AT_section //9ppl after 4ppl
  77. {
  78. name = "Anti-armor Team";
  79. faction = "LOP_AA";
  80. side = 1;
  81. rarityGroup = 0.5;
  82. icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
  83. class Unit0
  84. {
  85. side = 1;
  86. vehicle = "LOP_AA_Infantry_TL";
  87. rank = "Sergeant";
  88. position[] = {0,5,0};
  89. };
  90. class Unit1
  91. {
  92. side = 1;
  93. vehicle = "LOP_AA_Infantry_AT";
  94. rank = "Corporal";
  95. position[] = {3,0,0};
  96. };
  97. class Unit2
  98. {
  99. side = 1;
  100. vehicle = "LOP_AA_Infantry_AT";
  101. rank = "Private";
  102. position[] = {5,0,0};
  103. };
  104. class Unit3
  105. {
  106. side = 1;
  107. vehicle = "LOP_AA_Infantry_AT_Asst";
  108. rank = "Private";
  109. position[] = {7,0,0};
  110. };
  111. };
  112. class LOP_AA_Rifle_squad //9ppl after 8ppl
  113. {
  114. name = "Weapons Squad";
  115. faction = "LOP_AA";
  116. side = 1;
  117. rarityGroup = 0.5;
  118. icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
  119. class Unit0
  120. {
  121. side = 1;
  122. vehicle = "LOP_AA_Infantry_SL";
  123. rank = "Sergeant";
  124. position[] = {0,5,0};
  125. };
  126. class Unit1
  127. {
  128. side = 1;
  129. vehicle = "LOP_AA_Infantry_TL";
  130. rank = "Corporal";
  131. position[] = {3,0,0};
  132. };
  133. class Unit2
  134. {
  135. side = 1;
  136. vehicle = "LOP_AA_Infantry_Corpsman";
  137. rank = "Corporal";
  138. position[] = {5,0,0};
  139. };
  140. class Unit3
  141. {
  142. side = 1;
  143. vehicle = "LOP_AA_Infantry_Marksman";
  144. rank = "Corporal";
  145. position[] = {7,0,0};
  146. };
  147. class Unit4
  148. {
  149. side = 1;
  150. vehicle = "LOP_AA_Infantry_Rifleman";
  151. rank = "Private";
  152. position[] = {9,0,0};
  153. };
  154. class Unit5
  155. {
  156. side = 1;
  157. vehicle = "LOP_AA_Infantry_Rifleman";
  158. rank = "Private";
  159. position[] = {11,0,0};
  160. };
  161. class Unit6
  162. {
  163. side = 1;
  164. vehicle = "LOP_AA_Infantry_GL";
  165. rank = "Private";
  166. position[] = {13,0,0};
  167. };
  168. class Unit7
  169. {
  170. side = 1;
  171. vehicle = "LOP_AA_Infantry_MG";
  172. rank = "Private";
  173. position[] = {15,0,0};
  174. };
  175. };
  176. class LOP_AA_Fireteam //4ppl
  177. {
  178. name = "Fire Team";
  179. faction = "LOP_AA";
  180. side = 1;
  181. rarityGroup = 0.3;
  182. icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
  183. class Unit0
  184. {
  185. side = 1;
  186. vehicle = "LOP_AA_Infantry_TL";
  187. rank = "SERGEANT";
  188. position[] = {0,0,0};
  189. };
  190. class Unit1
  191. {
  192. side = 1;
  193. vehicle = "LOP_AA_Infantry_MG";
  194. rank = "CORPORAL";
  195. position[] = {5,-5,0};
  196. };
  197. class Unit2
  198. {
  199. side = 1;
  200. vehicle = "LOP_AA_Infantry_GL";
  201. rank = "PRIVATE";
  202. position[] = {-5,-5,0};
  203. };
  204. class Unit3
  205. {
  206. side = 1;
  207. vehicle = "LOP_AA_Infantry_Rifleman_2";
  208. rank = "PRIVATE";
  209. position[] = {10,-10,0};
  210. };
  211. };
  212. class LOP_AA_Patrol_section_ANP //2ppl police
  213. {
  214. name = "Police Team";
  215. faction = "LOP_AA";
  216. side = 1;
  217. rarityGroup = 0.3;
  218. icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa";
  219. class Unit0
  220. {
  221. side = 1;
  222. vehicle = "LOP_AA_Police_Rifleman";
  223. rank = "Private";
  224. position[] = {0,5,0};
  225. };
  226. class Unit1
  227. {
  228. side = 1;
  229. vehicle = "LOP_AA_Police_Rifleman_2";
  230. rank = "Private";
  231. position[] = {3,0,0};
  232. };
  233. };
  234. class LOP_AA_Rifle_squad_ANP //9ppl after 8ppl
  235. {
  236. name = "Police Tactical Squad";
  237. faction = "LOP_AA";
  238. side = 1;
  239. rarityGroup = 0.5;
  240. icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
  241. class Unit0
  242. {
  243. side = 1;
  244. vehicle = "LOP_AA_Police_SL";
  245. rank = "Sergeant";
  246. position[] = {0,5,0};
  247. };
  248. class Unit1
  249. {
  250. side = 1;
  251. vehicle = "LOP_AA_Police_TL";
  252. rank = "Corporal";
  253. position[] = {3,0,0};
  254. };
  255. class Unit2
  256. {
  257. side = 1;
  258. vehicle = "LOP_AA_Police_Corpsman";
  259. rank = "Corporal";
  260. position[] = {5,0,0};
  261. };
  262. class Unit3
  263. {
  264. side = 1;
  265. vehicle = "LOP_AA_Police_Rifleman_2";
  266. rank = "Corporal";
  267. position[] = {7,0,0};
  268. };
  269. class Unit4
  270. {
  271. side = 1;
  272. vehicle = "LOP_AA_Police_Rifleman";
  273. rank = "Private";
  274. position[] = {9,0,0};
  275. };
  276. class Unit5
  277. {
  278. side = 1;
  279. vehicle = "LOP_AA_Police_Rifleman_2";
  280. rank = "Private";
  281. position[] = {11,0,0};
  282. };
  283. class Unit6
  284. {
  285. side = 1;
  286. vehicle = "LOP_AA_Police_MG";
  287. rank = "Private";
  288. position[] = {13,0,0};
  289. };
  290. class Unit7
  291. {
  292. side = 1;
  293. vehicle = "LOP_AA_Police_MG_Asst";
  294. rank = "Private";
  295. position[] = {15,0,0};
  296. };
  297. };
  298. };
  299. class Mechanized
  300. {
  301. name = "Mechanized Inf.";
  302. class LOP_AA_Mech_squad_BMP2
  303. {
  304. name = "Squad (BMP-2)";
  305. faction = "LOP_AA";
  306. side = 1;
  307. aliveCategory = "Mechanized";
  308. class Unit0
  309. {
  310. side = 1;
  311. vehicle = "LOP_AA_Infantry_TL";
  312. rank = "Sergeant";
  313. position[] = {0,5,0};
  314. };
  315. class Unit1
  316. {
  317. side = 1;
  318. vehicle = "LOP_AA_Infantry_SL";
  319. rank = "Corporal";
  320. position[] = {3,0,0};
  321. };
  322. class Unit2
  323. {
  324. side = 1;
  325. vehicle = "LOP_AA_Infantry_Corpsman";
  326. rank = "Corporal";
  327. position[] = {5,0,0};
  328. };
  329. class Unit3
  330. {
  331. side = 1;
  332. vehicle = "LOP_AA_Infantry_MG";
  333. rank = "Private";
  334. position[] = {7,0,0};
  335. };
  336. class Unit4
  337. {
  338. side = 1;
  339. vehicle = "LOP_AA_Infantry_MG_Asst";
  340. rank = "Private";
  341. position[] = {9,0,0};
  342. };
  343. class Unit5
  344. {
  345. side = 1;
  346. vehicle = "LOP_AA_Infantry_GL";
  347. rank = "Private";
  348. position[] = {11,0,0};
  349. };
  350. class Unit6
  351. {
  352. side = 1;
  353. vehicle = "LOP_AA_BMP2";
  354. rank = "Sergeant";
  355. position[] = {15,0,0};
  356. };
  357. };
  358. class LOP_AA_Mech_squad_BMP1
  359. {
  360. name = "Squad (BMP-1)";
  361. faction = "LOP_AA";
  362. side = 1;
  363. aliveCategory = "Mechanized";
  364. class Unit0
  365. {
  366. side = 1;
  367. vehicle = "LOP_AA_Infantry_TL";
  368. rank = "Sergeant";
  369. position[] = {0,5,0};
  370. };
  371. class Unit1
  372. {
  373. side = 1;
  374. vehicle = "LOP_AA_Infantry_SL";
  375. rank = "Corporal";
  376. position[] = {3,0,0};
  377. };
  378. class Unit2
  379. {
  380. side = 1;
  381. vehicle = "LOP_AA_Infantry_Corpsman";
  382. rank = "Corporal";
  383. position[] = {5,0,0};
  384. };
  385. class Unit3
  386. {
  387. side = 1;
  388. vehicle = "LOP_AA_Infantry_MG";
  389. rank = "Private";
  390. position[] = {7,0,0};
  391. };
  392. class Unit4
  393. {
  394. side = 1;
  395. vehicle = "LOP_AA_Infantry_MG_Asst";
  396. rank = "Private";
  397. position[] = {9,0,0};
  398. };
  399. class Unit5
  400. {
  401. side = 1;
  402. vehicle = "LOP_AA_Infantry_GL";
  403. rank = "Private";
  404. position[] = {11,0,0};
  405. };
  406. class Unit6
  407. {
  408. side = 1;
  409. vehicle = "LOP_AA_BMP1";
  410. rank = "Sergeant";
  411. position[] = {15,0,0};
  412. };
  413. };
  414. class LOP_AA_Motor_Offroad {
  415. name = "ANP Patrol";
  416. faction = "LOP_AA";
  417. side = 1;
  418. aliveCategory = "Mechanized";
  419. class Unit0
  420. {
  421. side = 1;
  422. vehicle = "LOP_AA_Offroad_Police";
  423. rank = "Sergeant";
  424. position[] = {0,5,0};
  425. };
  426. class Unit1
  427. {
  428. side = 1;
  429. vehicle = "LOP_AA_Offroad_Police";
  430. rank = "Corporal";
  431. position[] = {7,0,0};
  432. };
  433. };
  434. class LOP_AA_Motor_Offroad_M2 {
  435. name = "ANP Patrol (Armed)";
  436. faction = "LOP_AA";
  437. side = 1;
  438. aliveCategory = "Mechanized";
  439. class Unit0
  440. {
  441. side = 1;
  442. vehicle = "LOP_AA_Offroad_M2_Police";
  443. rank = "Sergeant";
  444. position[] = {0,5,0};
  445. };
  446. class Unit1
  447. {
  448. side = 1;
  449. vehicle = "LOP_AA_Offroad_M2_Police";
  450. rank = "Corporal";
  451. position[] = {7,0,0};
  452. };
  453. };
  454. };
  455. class Armored
  456. {
  457. name = "Armor";
  458. class LOP_AA_ZSU234_Platoon
  459. {
  460. name = "ZSU-23-4V Platoon";
  461. faction = "LOP_AA";
  462. side = 1;
  463. aliveCategory = "Armored";
  464. class Unit0
  465. {
  466. side = 1;
  467. vehicle = "LOP_AA_ZSU234";
  468. rank = "LIEUTENANT";
  469. position[] = {0,0,0};
  470. };
  471. class Unit1
  472. {
  473. side = 1;
  474. vehicle = "LOP_AA_ZSU234";
  475. rank = "SERGEANT";
  476. position[] = {-20,-30,3};
  477. };
  478. class Unit2
  479. {
  480. side = 1;
  481. vehicle = "LOP_AA_ZSU234";
  482. rank = "SERGEANT";
  483. position[] = {20,-30,3};
  484. };
  485. };
  486. };
  487. /*class Air
  488. {
  489. name = "Airborne";
  490. class LOP_AA_Mi8_Group
  491. {
  492. name = "Mi-8 Group";
  493. faction = "LOP_AA";
  494. side = 1;
  495. aliveCategory = "Airborne";
  496. rarityGroup = 0.75;
  497.  
  498. class Unit0
  499. {
  500. side = 0;
  501. vehicle = "RHS_Mi8MTV3_vdv";
  502. rank = "CAPTAIN";
  503. position[] = {0,5,0};
  504. };
  505. class Unit1
  506. {
  507. side = 0;
  508. vehicle = "RHS_Mi8MTV3_vdv";
  509. rank = "LIEUTENANT";
  510. position[] = {-5,0,0};
  511. };
  512. };
  513. };*/
  514. };
  515. class LOP_IA
  516. {
  517. name = "Iraqi Armed Forces";
  518. class Infantry
  519. {
  520. name = "Infantry";
  521. class LOP_IA_Support_section
  522. {
  523. name = "Support team";
  524. faction = "LOP_IA";
  525. side = 1;
  526. aliveCategory = "Infantry";
  527. class Unit0
  528. {
  529. side = 1;
  530. vehicle = "LOP_IA_Infantry_TL";
  531. rank = "Sergeant";
  532. position[] = {0,5,0};
  533. };
  534. class Unit1
  535. {
  536. side = 1;
  537. vehicle = "LOP_IA_Infantry_SL";
  538. rank = "Corporal";
  539. position[] = {3,0,0};
  540. };
  541. class Unit2
  542. {
  543. side = 1;
  544. vehicle = "LOP_IA_Infantry_Corpsman";
  545. rank = "Corporal";
  546. position[] = {5,0,0};
  547. };
  548. class Unit3
  549. {
  550. side = 1;
  551. vehicle = "LOP_IA_Infantry_AT";
  552. rank = "Private";
  553. position[] = {7,0,0};
  554. };
  555. class Unit4
  556. {
  557. side = 1;
  558. vehicle = "LOP_IA_Infantry_AT_Asst";
  559. rank = "Private";
  560. position[] = {9,0,0};
  561. };
  562. class Unit5
  563. {
  564. side = 1;
  565. vehicle = "LOP_IA_Infantry_MG";
  566. rank = "Private";
  567. position[] = {11,0,0};
  568. };
  569. class Unit6
  570. {
  571. side = 1;
  572. vehicle = "LOP_IA_Infantry_MG_Asst";
  573. rank = "Private";
  574. position[] = {13,0,0};
  575. };
  576. class Unit7
  577. {
  578. side = 1;
  579. vehicle = "LOP_IA_Infantry_MG";
  580. rank = "Private";
  581. position[] = {15,0,0};
  582. };
  583. class Unit8
  584. {
  585. side = 1;
  586. vehicle = "LOP_IA_Infantry_MG_Asst";
  587. rank = "Private";
  588. position[] = {17,0,0};
  589. };
  590. };
  591. class LOP_IA_Patrol_section
  592. {
  593. name = "Sentry";
  594. faction = "LOP_IA";
  595. side = 1;
  596. aliveCategory = "Infantry";
  597. class Unit0
  598. {
  599. side = 1;
  600. vehicle = "LOP_IA_Infantry_Rifleman";
  601. rank = "Private";
  602. position[] = {0,5,0};
  603. };
  604. class Unit1
  605. {
  606. side = 1;
  607. vehicle = "LOP_IA_Infantry_Rifleman";
  608. rank = "Private";
  609. position[] = {3,0,0};
  610. };
  611. };
  612. class LOP_IA_AT_section
  613. {
  614. name = "Anti-armor Team";
  615. faction = "LOP_IA";
  616. side = 1;
  617. aliveCategory = "Infantry";
  618. class Unit0
  619. {
  620. side = 1;
  621. vehicle = "LOP_IA_Infantry_TL";
  622. rank = "Sergeant";
  623. position[] = {0,5,0};
  624. };
  625. class Unit1
  626. {
  627. side = 1;
  628. vehicle = "LOP_IA_Infantry_SL";
  629. rank = "Corporal";
  630. position[] = {3,0,0};
  631. };
  632. class Unit2
  633. {
  634. side = 1;
  635. vehicle = "LOP_IA_Infantry_Corpsman";
  636. rank = "Private";
  637. position[] = {5,0,0};
  638. };
  639. class Unit3
  640. {
  641. side = 1;
  642. vehicle = "LOP_IA_Infantry_AT";
  643. rank = "Private";
  644. position[] = {7,0,0};
  645. };
  646. class Unit4
  647. {
  648. side = 1;
  649. vehicle = "LOP_IA_Infantry_AT";
  650. rank = "Private";
  651. position[] = {9,0,0};
  652. };
  653. class Unit5
  654. {
  655. side = 1;
  656. vehicle = "LOP_IA_Infantry_AT_Asst";
  657. rank = "Private";
  658. position[] = {11,0,0};
  659. };
  660. class Unit6
  661. {
  662. side = 1;
  663. vehicle = "LOP_IA_Infantry_AT_Asst";
  664. rank = "Private";
  665. position[] = {13,0,0};
  666. };
  667. class Unit7
  668. {
  669. side = 1;
  670. vehicle = "LOP_IA_Infantry_AT";
  671. rank = "Private";
  672. position[] = {15,0,0};
  673. };
  674. class Unit8
  675. {
  676. side = 1;
  677. vehicle = "LOP_IA_Infantry_Rifleman";
  678. rank = "Private";
  679. position[] = {17,0,0};
  680. };
  681. };
  682. class LOP_IA_Rifle_squad
  683. {
  684. name = "Rifle squad";
  685. faction = "LOP_IA";
  686. side = 1;
  687. aliveCategory = "Infantry";
  688. class Unit0
  689. {
  690. side = 1;
  691. vehicle = "LOP_IA_Infantry_TL";
  692. rank = "Sergeant";
  693. position[] = {0,5,0};
  694. };
  695. class Unit1
  696. {
  697. side = 1;
  698. vehicle = "LOP_IA_Infantry_SL";
  699. rank = "Corporal";
  700. position[] = {3,0,0};
  701. };
  702. class Unit2
  703. {
  704. side = 1;
  705. vehicle = "LOP_IA_Infantry_Corpsman";
  706. rank = "Corporal";
  707. position[] = {5,0,0};
  708. };
  709. class Unit3
  710. {
  711. side = 1;
  712. vehicle = "LOP_IA_Infantry_Rifleman";
  713. rank = "Corporal";
  714. position[] = {7,0,0};
  715. };
  716. class Unit4
  717. {
  718. side = 1;
  719. vehicle = "LOP_IA_Infantry_AT";
  720. rank = "Private";
  721. position[] = {9,0,0};
  722. };
  723. class Unit5
  724. {
  725. side = 1;
  726. vehicle = "LOP_IA_Infantry_AT_Asst";
  727. rank = "Private";
  728. position[] = {11,0,0};
  729. };
  730. class Unit6
  731. {
  732. side = 1;
  733. vehicle = "LOP_IA_Infantry_GL";
  734. rank = "Private";
  735. position[] = {13,0,0};
  736. };
  737. class Unit7
  738. {
  739. side = 1;
  740. vehicle = "LOP_IA_Infantry_MG";
  741. rank = "Private";
  742. position[] = {15,0,0};
  743. };
  744. class Unit8
  745. {
  746. side = 1;
  747. vehicle = "LOP_IA_Infantry_MG_Asst";
  748. rank = "Private";
  749. position[] = {17,0,0};
  750. };
  751. };
  752. };
  753. class Mechanized
  754. {
  755. name = "Mechanized Inf.";
  756. class LOP_IA_Mech_squad_BMP2
  757. {
  758. name = "Squad (BMP-2)";
  759. faction = "LOP_IA";
  760. side = 1;
  761. aliveCategory = "Mechanized";
  762. class Unit0
  763. {
  764. side = 1;
  765. vehicle = "LOP_IA_Infantry_TL";
  766. rank = "Sergeant";
  767. position[] = {0,5,0};
  768. };
  769. class Unit1
  770. {
  771. side = 1;
  772. vehicle = "LOP_IA_Infantry_SL";
  773. rank = "Corporal";
  774. position[] = {3,0,0};
  775. };
  776. class Unit2
  777. {
  778. side = 1;
  779. vehicle = "LOP_IA_Infantry_Corpsman";
  780. rank = "Corporal";
  781. position[] = {5,0,0};
  782. };
  783. class Unit3
  784. {
  785. side = 1;
  786. vehicle = "LOP_IA_Infantry_MG";
  787. rank = "Private";
  788. position[] = {7,0,0};
  789. };
  790. class Unit4
  791. {
  792. side = 1;
  793. vehicle = "LOP_IA_Infantry_MG_Asst";
  794. rank = "Private";
  795. position[] = {9,0,0};
  796. };
  797. class Unit5
  798. {
  799. side = 1;
  800. vehicle = "LOP_IA_Infantry_GL";
  801. rank = "Private";
  802. position[] = {11,0,0};
  803. };
  804. class Unit6
  805. {
  806. side = 1;
  807. vehicle = "LOP_IA_BMP2";
  808. rank = "Sergeant";
  809. position[] = {15,0,0};
  810. };
  811. };
  812. class LOP_IA_Mech_squad_BMP1
  813. {
  814. name = "Squad (BMP-1)";
  815. faction = "LOP_IA";
  816. side = 1;
  817. aliveCategory = "Mechanized";
  818. class Unit0
  819. {
  820. side = 1;
  821. vehicle = "LOP_IA_Infantry_TL";
  822. rank = "Sergeant";
  823. position[] = {0,5,0};
  824. };
  825. class Unit1
  826. {
  827. side = 1;
  828. vehicle = "LOP_IA_Infantry_SL";
  829. rank = "Corporal";
  830. position[] = {3,0,0};
  831. };
  832. class Unit2
  833. {
  834. side = 1;
  835. vehicle = "LOP_IA_Infantry_Corpsman";
  836. rank = "Corporal";
  837. position[] = {5,0,0};
  838. };
  839. class Unit3
  840. {
  841. side = 1;
  842. vehicle = "LOP_IA_Infantry_MG";
  843. rank = "Private";
  844. position[] = {7,0,0};
  845. };
  846. class Unit4
  847. {
  848. side = 1;
  849. vehicle = "LOP_IA_Infantry_MG_Asst";
  850. rank = "Private";
  851. position[] = {9,0,0};
  852. };
  853. class Unit5
  854. {
  855. side = 1;
  856. vehicle = "LOP_IA_Infantry_GL";
  857. rank = "Private";
  858. position[] = {11,0,0};
  859. };
  860. class Unit6
  861. {
  862. side = 1;
  863. vehicle = "LOP_IA_BMP1";
  864. rank = "Sergeant";
  865. position[] = {15,0,0};
  866. };
  867. };
  868. };
  869. class Armored
  870. {
  871. name = "Armor";
  872. class LOP_IA_ZSU234_Platoon
  873. {
  874. name = "ZSU-23-4V Platoon";
  875. faction = "LOP_IA";
  876. side = 1;
  877. aliveCategory = "Armored";
  878. class Unit0
  879. {
  880. side = 1;
  881. vehicle = "LOP_IA_ZSU234";
  882. rank = "LIEUTENANT";
  883. position[] = {0,0,0};
  884. };
  885. class Unit1
  886. {
  887. side = 1;
  888. vehicle = "LOP_IA_ZSU234";
  889. rank = "SERGEANT";
  890. position[] = {-20,-30,3};
  891. };
  892. class Unit2
  893. {
  894. side = 1;
  895. vehicle = "LOP_IA_ZSU234";
  896. rank = "SERGEANT";
  897. position[] = {20,-30,3};
  898. };
  899. };
  900. };
  901. };
  902. class LOP_PESH
  903. {
  904. name = "Kurdish Peshmerga Forces";
  905. class Infantry
  906. {
  907. name = "Infantry";
  908. class LOP_PESH_Support_section //9ppl after 5ppl
  909. {
  910. name = "Support Team";
  911. faction = "LOP_PESH";
  912. side = 1;
  913. aliveCategory = "Infantry";
  914. rarityGroup = 0.3;
  915. icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
  916. class Unit0
  917. {
  918. side = 1;
  919. vehicle = "LOP_PESH_Infantry_TL";
  920. rank = "Sergeant";
  921. position[] = {0,5,0};
  922. };
  923. class Unit1
  924. {
  925. side = 1;
  926. vehicle = "LOP_PESH_Infantry_Corpsman";
  927. rank = "Corporal";
  928. position[] = {3,0,0};
  929. };
  930. class Unit2
  931. {
  932. side = 1;
  933. vehicle = "LOP_PESH_Infantry_GL";
  934. rank = "Private";
  935. position[] = {5,0,0};
  936. };
  937. class Unit3
  938. {
  939. side = 1;
  940. vehicle = "LOP_PESH_Infantry_MG";
  941. rank = "Private";
  942. position[] = {7,0,0};
  943. };
  944. class Unit4
  945. {
  946. side = 1;
  947. vehicle = "LOP_PESH_Infantry_Rifleman_2";
  948. rank = "Private";
  949. position[] = {9,0,0};
  950. };
  951. };
  952. class LOP_PESH_Patrol_section //2ppl
  953. {
  954. name = "Sentry";
  955. faction = "LOP_PESH";
  956. side = 1;
  957. aliveCategory = "Infantry";
  958. rarityGroup = 0.5;
  959. icon = "\A3\ui_f\data\map\markers\nato\b_recon.paa";
  960. class Unit0
  961. {
  962. side = 1;
  963. vehicle = "LOP_PESH_Infantry_Rifleman";
  964. rank = "Private";
  965. position[] = {0,5,0};
  966. };
  967. class Unit1
  968. {
  969. side = 1;
  970. vehicle = "LOP_PESH_Infantry_Rifleman_3";
  971. rank = "Private";
  972. position[] = {3,0,0};
  973. };
  974. };
  975. class LOP_PESH_AT_section //9ppl after 3ppl
  976. {
  977. name = "Anti-armor Team";
  978. faction = "LOP_PESH";
  979. side = 1;
  980. aliveCategory = "Infantry";
  981. rarityGroup = 0.4;
  982. icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
  983. class Unit0
  984. {
  985. side = 1;
  986. vehicle = "LOP_PESH_Infantry_TL";
  987. rank = "Sergeant";
  988. position[] = {0,5,0};
  989. };
  990. class Unit1
  991. {
  992. side = 1;
  993. vehicle = "LOP_PESH_Infantry_AT";
  994. rank = "Corporal";
  995. position[] = {3,0,0};
  996. };
  997. class Unit2
  998. {
  999. side = 1;
  1000. vehicle = "LOP_PESH_Infantry_AT";
  1001. rank = "Private";
  1002. position[] = {5,0,0};
  1003. };
  1004. class Unit3
  1005. {
  1006. side = 1;
  1007. vehicle = "LOP_PESH_Infantry_Rifleman_2";
  1008. rank = "Private";
  1009. position[] = {7,0,0};
  1010. };
  1011. };
  1012. class LOP_PESH_Rifle_squad //9ppl after 8ppl
  1013. {
  1014. name = "Weapons Squad";
  1015. faction = "LOP_PESH";
  1016. side = 1;
  1017. rarityGroup = 0.5;
  1018. icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
  1019. class Unit0
  1020. {
  1021. side = 1;
  1022. vehicle = "LOP_PESH_Infantry_SL";
  1023. rank = "Sergeant";
  1024. position[] = {0,5,0};
  1025. };
  1026. class Unit1
  1027. {
  1028. side = 1;
  1029. vehicle = "LOP_PESH_Infantry_TL";
  1030. rank = "Corporal";
  1031. position[] = {3,0,0};
  1032. };
  1033. class Unit2
  1034. {
  1035. side = 1;
  1036. vehicle = "LOP_PESH_Infantry_Corpsman";
  1037. rank = "Corporal";
  1038. position[] = {5,0,0};
  1039. };
  1040. class Unit3
  1041. {
  1042. side = 1;
  1043. vehicle = "LOP_PESH_Infantry_Marksman";
  1044. rank = "Corporal";
  1045. position[] = {7,0,0};
  1046. };
  1047. class Unit4
  1048. {
  1049. side = 1;
  1050. vehicle = "LOP_PESH_Infantry_Rifleman";
  1051. rank = "Private";
  1052. position[] = {9,0,0};
  1053. };
  1054. class Unit5
  1055. {
  1056. side = 1;
  1057. vehicle = "LOP_PESH_Infantry_Rifleman_3";
  1058. rank = "Private";
  1059. position[] = {11,0,0};
  1060. };
  1061. class Unit6
  1062. {
  1063. side = 1;
  1064. vehicle = "LOP_PESH_Infantry_GL";
  1065. rank = "Private";
  1066. position[] = {13,0,0};
  1067. };
  1068. class Unit7
  1069. {
  1070. side = 1;
  1071. vehicle = "LOP_PESH_Infantry_MG";
  1072. rank = "Private";
  1073. position[] = {15,0,0};
  1074. };
  1075. };
  1076. class LOP_PESH_Fireteam //4ppl
  1077. {
  1078. name = "Fire Team";
  1079. faction = "LOP_PESH";
  1080. side = 1;
  1081. aliveCategory = "Infantry";
  1082. rarityGroup = 0.5;
  1083. icon = "\A3\ui_f\data\map\markers\nato\b_inf.paa";
  1084. class Unit0
  1085. {
  1086. side = 1;
  1087. vehicle = "LOP_PESH_Infantry_TL";
  1088. rank = "SERGEANT";
  1089. position[] = {0,0,0};
  1090. };
  1091. class Unit1
  1092. {
  1093. side = 1;
  1094. vehicle = "LOP_PESH_Infantry_MG";
  1095. rank = "CORPORAL";
  1096. position[] = {5,-5,0};
  1097. };
  1098. class Unit2
  1099. {
  1100. side = 1;
  1101. vehicle = "LOP_PESH_Infantry_GL";
  1102. rank = "PRIVATE";
  1103. position[] = {-5,-5,0};
  1104. };
  1105. class Unit3
  1106. {
  1107. side = 1;
  1108. vehicle = "LOP_PESH_Infantry_Rifleman_2";
  1109. rank = "PRIVATE";
  1110. position[] = {10,-10,0};
  1111. };
  1112. };
  1113. };
  1114. class Motorized
  1115. {
  1116. name = "Motorized Inf.";
  1117. class LOP_PESH_Motor_squad_LR
  1118. {
  1119. name = "Squad (Landrover .50cal)";
  1120. faction = "LOP_PESH";
  1121. side = 1;
  1122. aliveCategory = "Motorized";
  1123. rarityGroup = 0.1;
  1124. class Unit0
  1125. {
  1126. side = 1;
  1127. vehicle = "LOP_PESH_Infantry_SL";
  1128. rank = "Sergeant";
  1129. position[] = {0,5,0};
  1130. };
  1131. class Unit1
  1132. {
  1133. side = 1;
  1134. vehicle = "LOP_PESH_Infantry_Rifleman_2";
  1135. rank = "Corporal";
  1136. position[] = {3,0,0};
  1137. };
  1138. class Unit2
  1139. {
  1140. side = 1;
  1141. vehicle = "LOP_PESH_Infantry_Corpsman";
  1142. rank = "Corporal";
  1143. position[] = {5,0,0};
  1144. };
  1145. class Unit3
  1146. {
  1147. side = 1;
  1148. vehicle = "LOP_PESH_Infantry_MG";
  1149. rank = "Private";
  1150. position[] = {7,0,0};
  1151. };
  1152. class Unit4
  1153. {
  1154. side = 1;
  1155. vehicle = "LOP_PESH_Infantry_GL";
  1156. rank = "Private";
  1157. position[] = {9,0,0};
  1158. };
  1159. class Unit5
  1160. {
  1161. side = 1;
  1162. vehicle = "LOP_PESH_Infantry_GL";
  1163. rank = "Private";
  1164. position[] = {11,0,0};
  1165. };
  1166. class Unit6
  1167. {
  1168. side = 1;
  1169. vehicle = "LOP_PESH_Offroad_M2";
  1170. rank = "Sergeant";
  1171. position[] = {15,0,0};
  1172. };
  1173. };
  1174. class LOP_PESH_Motor_squad_HMMWV
  1175. {
  1176. name = "Squad (HMMWV M2)";
  1177. faction = "LOP_PESH";
  1178. side = 1;
  1179. aliveCategory = "Motorized";
  1180. rarityGroup = 0.1;
  1181. class Unit0
  1182. {
  1183. side = 1;
  1184. vehicle = "LOP_PESH_Infantry_SL";
  1185. rank = "Sergeant";
  1186. position[] = {0,5,0};
  1187. };
  1188. class Unit1
  1189. {
  1190. side = 1;
  1191. vehicle = "LOP_PESH_Infantry_Rifleman_2";
  1192. rank = "Corporal";
  1193. position[] = {3,0,0};
  1194. };
  1195. class Unit2
  1196. {
  1197. side = 1;
  1198. vehicle = "LOP_PESH_Infantry_Corpsman";
  1199. rank = "Corporal";
  1200. position[] = {5,0,0};
  1201. };
  1202. class Unit3
  1203. {
  1204. side = 1;
  1205. vehicle = "LOP_PESH_Infantry_MG";
  1206. rank = "Private";
  1207. position[] = {7,0,0};
  1208. };
  1209. class Unit4
  1210. {
  1211. side = 1;
  1212. vehicle = "LOP_PESH_Infantry_GL";
  1213. rank = "Private";
  1214. position[] = {9,0,0};
  1215. };
  1216. class Unit5
  1217. {
  1218. side = 1;
  1219. vehicle = "LOP_PESH_Infantry_GL";
  1220. rank = "Private";
  1221. position[] = {11,0,0};
  1222. };
  1223. class Unit6
  1224. {
  1225. side = 1;
  1226. vehicle = "LOP_PESH_M1025_W_M2";
  1227. rank = "Sergeant";
  1228. position[] = {15,0,0};
  1229. };
  1230. };
  1231. };
  1232. };
  1233. };
  1234. class East
  1235. {
  1236. class LOP_AM_OPF
  1237. {
  1238. name = "Middle Eastern Militia";
  1239. class Infantry
  1240. {
  1241. name = "Infantry";
  1242. class LOP_AM_OPF_Support_section //5-os
  1243. {
  1244. name = "Support team";
  1245. faction = "LOP_AM_OPF";
  1246. side = 0;
  1247. rarityGroup = 0.3;
  1248. class Unit0
  1249. {
  1250. side = 0;
  1251. vehicle = "LOP_AM_OPF_Infantry_SL";
  1252. rank = "Sergeant";
  1253. position[] = {0,5,0};
  1254. };
  1255. class Unit1
  1256. {
  1257. side = 0;
  1258. vehicle = "LOP_AM_OPF_Infantry_GL";
  1259. rank = "Corporal";
  1260. position[] = {3,0,0};
  1261. };
  1262. class Unit2
  1263. {
  1264. side = 0;
  1265. vehicle = "LOP_AM_OPF_Infantry_AR";
  1266. rank = "Corporal";
  1267. position[] = {5,0,0};
  1268. };
  1269. class Unit3
  1270. {
  1271. side = 0;
  1272. vehicle = "LOP_AM_OPF_Infantry_AT";
  1273. rank = "Private";
  1274. position[] = {7,0,0};
  1275. };
  1276. class Unit4
  1277. {
  1278. side = 0;
  1279. vehicle = "LOP_AM_OPF_Infantry_Rifleman";
  1280. rank = "Private";
  1281. position[] = {9,0,0};
  1282. };
  1283. };
  1284. class LOP_AM_OPF_Patrol_section //2-os
  1285. {
  1286. name = "Sentry";
  1287. faction = "LOP_AM_OPF";
  1288. side = 0;
  1289. rarityGroup = 0.3;
  1290. class Unit0
  1291. {
  1292. side = 0;
  1293. vehicle = "LOP_AM_OPF_Infantry_Rifleman";
  1294. rank = "Private";
  1295. position[] = {0,5,0};
  1296. };
  1297. class Unit1
  1298. {
  1299. side = 0;
  1300. vehicle = "LOP_AM_OPF_Infantry_Rifleman_2";
  1301. rank = "Private";
  1302. position[] = {3,0,0};
  1303. };
  1304. };
  1305. class LOP_AM_OPF_AT_section //4-os
  1306. {
  1307. name = "Anti-armor Team";
  1308. faction = "LOP_AM_OPF";
  1309. side = 0;
  1310. rarityGroup = 0.3;
  1311. class Unit0
  1312. {
  1313. side = 0;
  1314. vehicle = "LOP_AM_OPF_Infantry_SL";
  1315. rank = "Sergeant";
  1316. position[] = {0,5,0};
  1317. };
  1318. class Unit1
  1319. {
  1320. side = 0;
  1321. vehicle = "LOP_AM_OPF_Infantry_Rifleman";
  1322. rank = "Corporal";
  1323. position[] = {3,0,0};
  1324. };
  1325. class Unit2
  1326. {
  1327. side = 0;
  1328. vehicle = "LOP_AM_OPF_Infantry_Rifleman_3";
  1329. rank = "Private";
  1330. position[] = {5,0,0};
  1331. };
  1332. class Unit3
  1333. {
  1334. side = 0;
  1335. vehicle = "LOP_AM_OPF_Infantry_AT";
  1336. rank = "Private";
  1337. position[] = {7,0,0};
  1338. };
  1339. };
  1340. class LOP_AM_OPF_Rifle_squad //8-os
  1341. {
  1342. name = "Rifle squad";
  1343. faction = "LOP_AM_OPF";
  1344. side = 0;
  1345. rarityGroup = 0.3;
  1346. class Unit0
  1347. {
  1348. side = 0;
  1349. vehicle = "LOP_AM_OPF_Infantry_SL";
  1350. rank = "Sergeant";
  1351. position[] = {0,5,0};
  1352. };
  1353. class Unit1
  1354. {
  1355. side = 0;
  1356. vehicle = "LOP_AM_OPF_Infantry_Engineer";
  1357. rank = "Corporal";
  1358. position[] = {3,0,0};
  1359. };
  1360. class Unit2
  1361. {
  1362. side = 0;
  1363. vehicle = "LOP_AM_OPF_Infantry_Rifleman_3";
  1364. rank = "Corporal";
  1365. position[] = {5,0,0};
  1366. };
  1367. class Unit3
  1368. {
  1369. side = 0;
  1370. vehicle = "LOP_AM_OPF_Infantry_GL";
  1371. rank = "Corporal";
  1372. position[] = {7,0,0};
  1373. };
  1374. class Unit4
  1375. {
  1376. side = 0;
  1377. vehicle = "LOP_AM_OPF_Infantry_AT";
  1378. rank = "Private";
  1379. position[] = {9,0,0};
  1380. };
  1381. class Unit5
  1382. {
  1383. side = 0;
  1384. vehicle = "LOP_AM_OPF_Infantry_Rifleman";
  1385. rank = "Private";
  1386. position[] = {11,0,0};
  1387. };
  1388. class Unit6
  1389. {
  1390. side = 0;
  1391. vehicle = "LOP_AM_OPF_Infantry_Rifleman_2";
  1392. rank = "Private";
  1393. position[] = {13,0,0};
  1394. };
  1395. class Unit7
  1396. {
  1397. side = 0;
  1398. vehicle = "LOP_AM_OPF_Infantry_AR";
  1399. rank = "Private";
  1400. position[] = {15,0,0};
  1401. };
  1402. };
  1403. class LOP_AM_OPF_Fireteam //4-os
  1404. {
  1405. name = "Fire Team";
  1406. faction = "LOP_AM_OPF";
  1407. side = 0;
  1408. rarityGroup = 0.3;
  1409. class Unit0
  1410. {
  1411. side = 0;
  1412. vehicle = "LOP_AM_OPF_Infantry_SL";
  1413. rank = "SERGEANT";
  1414. position[] = {0,0,0};
  1415. };
  1416. class Unit1
  1417. {
  1418. side = 0;
  1419. vehicle = "LOP_AM_OPF_Infantry_AR";
  1420. rank = "CORPORAL";
  1421. position[] = {5,-5,0};
  1422. };
  1423. class Unit2
  1424. {
  1425. side = 0;
  1426. vehicle = "LOP_AM_OPF_Infantry_GL";
  1427. rank = "PRIVATE";
  1428. position[] = {-5,-5,0};
  1429. };
  1430. class Unit3
  1431. {
  1432. side = 0;
  1433. vehicle = "LOP_AM_OPF_Infantry_Rifleman_2";
  1434. rank = "PRIVATE";
  1435. position[] = {10,-10,0};
  1436. };
  1437. };
  1438. class LOP_AM_OPF_InfSupTeam //4-os
  1439. {
  1440. name = "Support Team";
  1441. faction = "LOP_AM_OPF";
  1442. side = 0;
  1443. rarityGroup = 0.3;
  1444. class Unit0
  1445. {
  1446. side = 0;
  1447. vehicle = "LOP_AM_OPF_Infantry_SL";
  1448. rank = "SERGEANT";
  1449. position[] = {0,5,0};
  1450. };
  1451. class Unit1
  1452. {
  1453. side = 0;
  1454. vehicle = "LOP_AM_OPF_Infantry_AT";
  1455. rank = "CORPORAL";
  1456. position[] = {3,0,0};
  1457. };
  1458. class Unit2
  1459. {
  1460. side = 0;
  1461. vehicle = "LOP_AM_OPF_Infantry_Corpsman";
  1462. rank = "PRIVATE";
  1463. position[] = {5,0,0};
  1464. };
  1465. class Unit3
  1466. {
  1467. side = 0;
  1468. vehicle = "LOP_AM_OPF_Infantry_Rifleman_3";
  1469. rank = "PRIVATE";
  1470. position[] = {7,0,0};
  1471. };
  1472. };
  1473. class LOP_AM_OPF_EODTeam //4-os
  1474. {
  1475. name = "Support Team";
  1476. faction = "LOP_AM_OPF";
  1477. side = 0;
  1478. rarityGroup = 0.2;
  1479. class Unit0
  1480. {
  1481. side = 0;
  1482. vehicle = "LOP_AM_OPF_Infantry_SL";
  1483. rank = "SERGEANT";
  1484. position[] = {0,5,0};
  1485. };
  1486. class Unit1
  1487. {
  1488. side = 0;
  1489. vehicle = "LOP_AM_OPF_Infantry_AT";
  1490. rank = "CORPORAL";
  1491. position[] = {3,0,0};
  1492. };
  1493. class Unit2
  1494. {
  1495. side = 0;
  1496. vehicle = "LOP_AM_OPF_Infantry_Engineer";
  1497. rank = "PRIVATE";
  1498. position[] = {5,0,0};
  1499. };
  1500. class Unit3
  1501. {
  1502. side = 0;
  1503. vehicle = "LOP_AM_OPF_Infantry_Rifleman_3";
  1504. rank = "PRIVATE";
  1505. position[] = {7,0,0};
  1506. };
  1507. };
  1508. class LOP_AM_OPF_Marksman_section //2-os
  1509. {
  1510. name = "Sentry";
  1511. faction = "LOP_AM_OPF";
  1512. side = 0;
  1513. rarityGroup = 0.1;
  1514. class Unit0
  1515. {
  1516. side = 0;
  1517. vehicle = "LOP_AM_OPF_Infantry_Marksman";
  1518. rank = "Private";
  1519. position[] = {0,5,0};
  1520. };
  1521. class Unit1
  1522. {
  1523. side = 0;
  1524. vehicle = "LOP_AM_OPF_Infantry_Rifleman_3";
  1525. rank = "Private";
  1526. position[] = {3,0,0};
  1527. };
  1528. };
  1529. };
  1530. class Motorized
  1531. {
  1532. name = "Motorized Inf.";
  1533. class LOP_AM_OPF_Motor_squad_LR
  1534. {
  1535. name = "Squad (Landrover .50cal)";
  1536. faction = "LOP_AM_OPF";
  1537. side = 0;
  1538. rarityGroup = 0.1;
  1539. class Unit0
  1540. {
  1541. side = 0;
  1542. vehicle = "LOP_AM_OPF_Infantry_SL";
  1543. rank = "Sergeant";
  1544. position[] = {0,5,0};
  1545. };
  1546. class Unit1
  1547. {
  1548. side = 0;
  1549. vehicle = "LOP_AM_OPF_Infantry_Rifleman_2";
  1550. rank = "Corporal";
  1551. position[] = {3,0,0};
  1552. };
  1553. class Unit2
  1554. {
  1555. side = 0;
  1556. vehicle = "LOP_AM_OPF_Infantry_Corpsman";
  1557. rank = "Corporal";
  1558. position[] = {5,0,0};
  1559. };
  1560. class Unit3
  1561. {
  1562. side = 0;
  1563. vehicle = "LOP_AM_OPF_Infantry_AR";
  1564. rank = "Private";
  1565. position[] = {7,0,0};
  1566. };
  1567. class Unit4
  1568. {
  1569. side = 0;
  1570. vehicle = "LOP_AM_OPF_Infantry_GL";
  1571. rank = "Private";
  1572. position[] = {9,0,0};
  1573. };
  1574. class Unit5
  1575. {
  1576. side = 0;
  1577. vehicle = "LOP_AM_OPF_Infantry_GL";
  1578. rank = "Private";
  1579. position[] = {11,0,0};
  1580. };
  1581. class Unit6
  1582. {
  1583. side = 0;
  1584. vehicle = "LOP_AM_OPF_Landrover_M2";
  1585. rank = "Sergeant";
  1586. position[] = {15,0,0};
  1587. };
  1588. };
  1589. class LOP_AM_OPF_Motor_squad_UAZ
  1590. {
  1591. name = "Squad (UAZ DSzKM)";
  1592. faction = "LOP_AM_OPF";
  1593. side = 0;
  1594. rarityGroup = 0.1;
  1595. class Unit0
  1596. {
  1597. side = 0;
  1598. vehicle = "LOP_AM_OPF_Infantry_SL";
  1599. rank = "Sergeant";
  1600. position[] = {0,5,0};
  1601. };
  1602. class Unit1
  1603. {
  1604. side = 0;
  1605. vehicle = "LOP_AM_OPF_Infantry_Rifleman_2";
  1606. rank = "Corporal";
  1607. position[] = {3,0,0};
  1608. };
  1609. class Unit2
  1610. {
  1611. side = 0;
  1612. vehicle = "LOP_AM_OPF_Infantry_Corpsman";
  1613. rank = "Corporal";
  1614. position[] = {5,0,0};
  1615. };
  1616. class Unit3
  1617. {
  1618. side = 0;
  1619. vehicle = "LOP_AM_OPF_Infantry_AR";
  1620. rank = "Private";
  1621. position[] = {7,0,0};
  1622. };
  1623. class Unit4
  1624. {
  1625. side = 0;
  1626. vehicle = "LOP_AM_OPF_Infantry_GL";
  1627. rank = "Private";
  1628. position[] = {9,0,0};
  1629. };
  1630. class Unit5
  1631. {
  1632. side = 0;
  1633. vehicle = "LOP_AM_OPF_Infantry_GL";
  1634. rank = "Private";
  1635. position[] = {11,0,0};
  1636. };
  1637. class Unit6
  1638. {
  1639. side = 0;
  1640. vehicle = "LOP_AM_OPF_UAZ_DshKM";
  1641. rank = "Sergeant";
  1642. position[] = {15,0,0};
  1643. };
  1644. };
  1645. };
  1646. class Armored
  1647. {
  1648. name = "Armor";
  1649. class LOP_AM_OPF_T72_Platoon
  1650. {
  1651. name = "T72 Platoon";
  1652. faction = "LOP_AM_OPF";
  1653. side = 0;
  1654. aliveCategory = "Armored";
  1655. class Unit0
  1656. {
  1657. side = 0;
  1658. vehicle = "LOP_AM_OPF_T72BA";
  1659. rank = "LIEUTENANT";
  1660. position[] = {0,0,0};
  1661. };
  1662. class Unit1
  1663. {
  1664. side = 0;
  1665. vehicle = "LOP_AM_OPF_T72BA";
  1666. rank = "SERGEANT";
  1667. position[] = {-20,-30,3};
  1668. };
  1669. class Unit2
  1670. {
  1671. side = 0;
  1672. vehicle = "LOP_AM_OPF_T72BA";
  1673. rank = "SERGEANT";
  1674. position[] = {20,-30,3};
  1675. };
  1676. };
  1677. };
  1678. };
  1679. };
  1680. class Indep
  1681. {
  1682. class LOP_PMC
  1683. {
  1684. name = "Private Military Company";
  1685. class Infantry
  1686. {
  1687. name = "Infantry";
  1688. class LOP_PMC_Support_section
  1689. {
  1690. name = "Support team";
  1691. faction = "LOP_PMC";
  1692. side = 2;
  1693. aliveCategory = "Infantry";
  1694. class Unit0
  1695. {
  1696. side = 2;
  1697. vehicle = "LOP_PMC_Infantry_TL";
  1698. rank = "Sergeant";
  1699. position[] = {0,5,0};
  1700. };
  1701. class Unit1
  1702. {
  1703. side = 2;
  1704. vehicle = "LOP_PMC_Infantry_SL";
  1705. rank = "Corporal";
  1706. position[] = {3,0,0};
  1707. };
  1708. class Unit2
  1709. {
  1710. side = 2;
  1711. vehicle = "LOP_PMC_Infantry_Corpsman";
  1712. rank = "Corporal";
  1713. position[] = {5,0,0};
  1714. };
  1715. class Unit3
  1716. {
  1717. side = 2;
  1718. vehicle = "LOP_PMC_Infantry_AT";
  1719. rank = "Private";
  1720. position[] = {7,0,0};
  1721. };
  1722. class Unit4
  1723. {
  1724. side = 2;
  1725. vehicle = "LOP_PMC_Infantry_AT_Asst";
  1726. rank = "Private";
  1727. position[] = {9,0,0};
  1728. };
  1729. class Unit5
  1730. {
  1731. side = 2;
  1732. vehicle = "LOP_PMC_Infantry_MG";
  1733. rank = "Private";
  1734. position[] = {11,0,0};
  1735. };
  1736. class Unit6
  1737. {
  1738. side = 2;
  1739. vehicle = "LOP_PMC_Infantry_MG_Asst";
  1740. rank = "Private";
  1741. position[] = {13,0,0};
  1742. };
  1743. class Unit7
  1744. {
  1745. side = 2;
  1746. vehicle = "LOP_PMC_Infantry_MG";
  1747. rank = "Private";
  1748. position[] = {15,0,0};
  1749. };
  1750. class Unit8
  1751. {
  1752. side = 2;
  1753. vehicle = "LOP_PMC_Infantry_MG_Asst";
  1754. rank = "Private";
  1755. position[] = {17,0,0};
  1756. };
  1757. };
  1758. class LOP_PMC_Patrol_section
  1759. {
  1760. name = "Sentry";
  1761. faction = "LOP_PMC";
  1762. side = 2;
  1763. aliveCategory = "Infantry";
  1764. class Unit0
  1765. {
  1766. side = 2;
  1767. vehicle = "LOP_PMC_Infantry_Rifleman";
  1768. rank = "Private";
  1769. position[] = {0,5,0};
  1770. };
  1771. class Unit1
  1772. {
  1773. side = 2;
  1774. vehicle = "LOP_PMC_Infantry_Rifleman";
  1775. rank = "Private";
  1776. position[] = {3,0,0};
  1777. };
  1778. };
  1779. class LOP_PMC_AT_section
  1780. {
  1781. name = "Anti-armor Team";
  1782. faction = "LOP_PMC";
  1783. side = 2;
  1784. aliveCategory = "Infantry";
  1785. class Unit0
  1786. {
  1787. side = 2;
  1788. vehicle = "LOP_PMC_Infantry_TL";
  1789. rank = "Sergeant";
  1790. position[] = {0,5,0};
  1791. };
  1792. class Unit1
  1793. {
  1794. side = 2;
  1795. vehicle = "LOP_PMC_Infantry_SL";
  1796. rank = "Corporal";
  1797. position[] = {3,0,0};
  1798. };
  1799. class Unit2
  1800. {
  1801. side = 2;
  1802. vehicle = "LOP_PMC_Infantry_Corpsman";
  1803. rank = "Private";
  1804. position[] = {5,0,0};
  1805. };
  1806. class Unit3
  1807. {
  1808. side = 2;
  1809. vehicle = "LOP_PMC_Infantry_Rifleman";
  1810. rank = "Private";
  1811. position[] = {7,0,0};
  1812. };
  1813. class Unit4
  1814. {
  1815. side = 2;
  1816. vehicle = "LOP_PMC_Infantry_AT";
  1817. rank = "Private";
  1818. position[] = {9,0,0};
  1819. };
  1820. class Unit5
  1821. {
  1822. side = 2;
  1823. vehicle = "LOP_PMC_Infantry_AT_Asst";
  1824. rank = "Private";
  1825. position[] = {11,0,0};
  1826. };
  1827. class Unit6
  1828. {
  1829. side = 2;
  1830. vehicle = "LOP_PMC_Infantry_AT_Asst";
  1831. rank = "Private";
  1832. position[] = {13,0,0};
  1833. };
  1834. class Unit7
  1835. {
  1836. side = 2;
  1837. vehicle = "LOP_PMC_Infantry_AT";
  1838. rank = "Private";
  1839. position[] = {15,0,0};
  1840. };
  1841. class Unit8
  1842. {
  1843. side = 2;
  1844. vehicle = "LOP_PMC_Infantry_AT_Asst";
  1845. rank = "Private";
  1846. position[] = {17,0,0};
  1847. };
  1848. };
  1849. class LOP_PMC_Rifle_squad
  1850. {
  1851. name = "Rifle squad";
  1852. faction = "LOP_PMC";
  1853. side = 2;
  1854. aliveCategory = "Infantry";
  1855. class Unit0
  1856. {
  1857. side = 2;
  1858. vehicle = "LOP_PMC_Infantry_TL";
  1859. rank = "Sergeant";
  1860. position[] = {0,5,0};
  1861. };
  1862. class Unit1
  1863. {
  1864. side = 2;
  1865. vehicle = "LOP_PMC_Infantry_SL";
  1866. rank = "Corporal";
  1867. position[] = {3,0,0};
  1868. };
  1869. class Unit2
  1870. {
  1871. side = 2;
  1872. vehicle = "LOP_PMC_Infantry_Corpsman";
  1873. rank = "Corporal";
  1874. position[] = {5,0,0};
  1875. };
  1876. class Unit3
  1877. {
  1878. side = 2;
  1879. vehicle = "LOP_PMC_Infantry_Marksman";
  1880. rank = "Corporal";
  1881. position[] = {7,0,0};
  1882. };
  1883. class Unit4
  1884. {
  1885. side = 2;
  1886. vehicle = "LOP_PMC_Infantry_AT";
  1887. rank = "Private";
  1888. position[] = {9,0,0};
  1889. };
  1890. class Unit5
  1891. {
  1892. side = 2;
  1893. vehicle = "LOP_PMC_Infantry_AT_Asst";
  1894. rank = "Private";
  1895. position[] = {11,0,0};
  1896. };
  1897. class Unit6
  1898. {
  1899. side = 2;
  1900. vehicle = "LOP_PMC_Infantry_GL";
  1901. rank = "Private";
  1902. position[] = {13,0,0};
  1903. };
  1904. class Unit7
  1905. {
  1906. side = 2;
  1907. vehicle = "LOP_PMC_Infantry_MG";
  1908. rank = "Private";
  1909. position[] = {15,0,0};
  1910. };
  1911. class Unit8
  1912. {
  1913. side = 2;
  1914. vehicle = "LOP_PMC_Infantry_MG_Asst";
  1915. rank = "Private";
  1916. position[] = {17,0,0};
  1917. };
  1918. };
  1919. };
  1920. };
  1921. class LOP_AM
  1922. {
  1923. name = "Middle Eastern Militia";
  1924. class Infantry
  1925. {
  1926. name = "Infantry";
  1927. class LOP_AM_Support_section //5-os
  1928. {
  1929. name = "Support team";
  1930. faction = "LOP_AM";
  1931. side = 2;
  1932. rarityGroup = 0.3;
  1933. class Unit0
  1934. {
  1935. side = 2;
  1936. vehicle = "LOP_AM_Infantry_SL";
  1937. rank = "Sergeant";
  1938. position[] = {0,5,0};
  1939. };
  1940. class Unit1
  1941. {
  1942. side = 2;
  1943. vehicle = "LOP_AM_Infantry_GL";
  1944. rank = "Corporal";
  1945. position[] = {3,0,0};
  1946. };
  1947. class Unit2
  1948. {
  1949. side = 2;
  1950. vehicle = "LOP_AM_Infantry_AR";
  1951. rank = "Corporal";
  1952. position[] = {5,0,0};
  1953. };
  1954. class Unit3
  1955. {
  1956. side = 2;
  1957. vehicle = "LOP_AM_Infantry_AT";
  1958. rank = "Private";
  1959. position[] = {7,0,0};
  1960. };
  1961. class Unit4
  1962. {
  1963. side = 2;
  1964. vehicle = "LOP_AM_Infantry_Rifleman";
  1965. rank = "Private";
  1966. position[] = {9,0,0};
  1967. };
  1968. };
  1969. class LOP_AM_Patrol_section //2-os
  1970. {
  1971. name = "Sentry";
  1972. faction = "LOP_AM";
  1973. side = 2;
  1974. rarityGroup = 0.3;
  1975. class Unit0
  1976. {
  1977. side = 2;
  1978. vehicle = "LOP_AM_Infantry_Rifleman";
  1979. rank = "Private";
  1980. position[] = {0,5,0};
  1981. };
  1982. class Unit1
  1983. {
  1984. side = 2;
  1985. vehicle = "LOP_AM_Infantry_Rifleman_2";
  1986. rank = "Private";
  1987. position[] = {3,0,0};
  1988. };
  1989. };
  1990. class LOP_AM_AT_section //4-os
  1991. {
  1992. name = "Anti-armor Team";
  1993. faction = "LOP_AM";
  1994. side = 2;
  1995. rarityGroup = 0.3;
  1996. class Unit0
  1997. {
  1998. side = 2;
  1999. vehicle = "LOP_AM_Infantry_SL";
  2000. rank = "Sergeant";
  2001. position[] = {0,5,0};
  2002. };
  2003. class Unit1
  2004. {
  2005. side = 2;
  2006. vehicle = "LOP_AM_Infantry_Rifleman";
  2007. rank = "Corporal";
  2008. position[] = {3,0,0};
  2009. };
  2010. class Unit2
  2011. {
  2012. side = 2;
  2013. vehicle = "LOP_AM_Infantry_Rifleman_3";
  2014. rank = "Private";
  2015. position[] = {5,0,0};
  2016. };
  2017. class Unit3
  2018. {
  2019. side = 2;
  2020. vehicle = "LOP_AM_Infantry_AT";
  2021. rank = "Private";
  2022. position[] = {7,0,0};
  2023. };
  2024. };
  2025. class LOP_AM_Rifle_squad //8-os
  2026. {
  2027. name = "Rifle squad";
  2028. faction = "LOP_AM";
  2029. side = 2;
  2030. rarityGroup = 0.3;
  2031. class Unit0
  2032. {
  2033. side = 2;
  2034. vehicle = "LOP_AM_Infantry_SL";
  2035. rank = "Sergeant";
  2036. position[] = {0,5,0};
  2037. };
  2038. class Unit1
  2039. {
  2040. side = 2;
  2041. vehicle = "LOP_AM_Infantry_Engineer";
  2042. rank = "Corporal";
  2043. position[] = {3,0,0};
  2044. };
  2045. class Unit2
  2046. {
  2047. side = 2;
  2048. vehicle = "LOP_AM_Infantry_Rifleman_3";
  2049. rank = "Corporal";
  2050. position[] = {5,0,0};
  2051. };
  2052. class Unit3
  2053. {
  2054. side = 2;
  2055. vehicle = "LOP_AM_Infantry_GL";
  2056. rank = "Corporal";
  2057. position[] = {7,0,0};
  2058. };
  2059. class Unit4
  2060. {
  2061. side = 2;
  2062. vehicle = "LOP_AM_Infantry_AT";
  2063. rank = "Private";
  2064. position[] = {9,0,0};
  2065. };
  2066. class Unit5
  2067. {
  2068. side = 2;
  2069. vehicle = "LOP_AM_Infantry_Rifleman";
  2070. rank = "Private";
  2071. position[] = {11,0,0};
  2072. };
  2073. class Unit6
  2074. {
  2075. side = 2;
  2076. vehicle = "LOP_AM_Infantry_Rifleman_2";
  2077. rank = "Private";
  2078. position[] = {13,0,0};
  2079. };
  2080. class Unit7
  2081. {
  2082. side = 2;
  2083. vehicle = "LOP_AM_Infantry_AR";
  2084. rank = "Private";
  2085. position[] = {15,0,0};
  2086. };
  2087. };
  2088. class LOP_AM_Fireteam //4-os
  2089. {
  2090. name = "Fire Team";
  2091. faction = "LOP_AM";
  2092. side = 2;
  2093. rarityGroup = 0.3;
  2094. class Unit0
  2095. {
  2096. side = 2;
  2097. vehicle = "LOP_AM_Infantry_SL";
  2098. rank = "SERGEANT";
  2099. position[] = {0,0,0};
  2100. };
  2101. class Unit1
  2102. {
  2103. side = 2;
  2104. vehicle = "LOP_AM_Infantry_AR";
  2105. rank = "CORPORAL";
  2106. position[] = {5,-5,0};
  2107. };
  2108. class Unit2
  2109. {
  2110. side = 2;
  2111. vehicle = "LOP_AM_Infantry_GL";
  2112. rank = "PRIVATE";
  2113. position[] = {-5,-5,0};
  2114. };
  2115. class Unit3
  2116. {
  2117. side = 2;
  2118. vehicle = "LOP_AM_Infantry_Rifleman_2";
  2119. rank = "PRIVATE";
  2120. position[] = {10,-10,0};
  2121. };
  2122. };
  2123. class LOP_AM_InfSupTeam //4-os
  2124. {
  2125. name = "Support Team";
  2126. faction = "LOP_AM";
  2127. side = 2;
  2128. rarityGroup = 0.3;
  2129. class Unit0
  2130. {
  2131. side = 2;
  2132. vehicle = "LOP_AM_Infantry_SL";
  2133. rank = "SERGEANT";
  2134. position[] = {0,5,0};
  2135. };
  2136. class Unit1
  2137. {
  2138. side = 2;
  2139. vehicle = "LOP_AM_Infantry_AT";
  2140. rank = "CORPORAL";
  2141. position[] = {3,0,0};
  2142. };
  2143. class Unit2
  2144. {
  2145. side = 2;
  2146. vehicle = "LOP_AM_Infantry_Corpsman";
  2147. rank = "PRIVATE";
  2148. position[] = {5,0,0};
  2149. };
  2150. class Unit3
  2151. {
  2152. side = 2;
  2153. vehicle = "LOP_AM_Infantry_Rifleman_3";
  2154. rank = "PRIVATE";
  2155. position[] = {7,0,0};
  2156. };
  2157. };
  2158. class LOP_AM_EODTeam //4-os
  2159. {
  2160. name = "Support Team";
  2161. faction = "LOP_AM";
  2162. side = 2;
  2163. rarityGroup = 0.2;
  2164. class Unit0
  2165. {
  2166. side = 2;
  2167. vehicle = "LOP_AM_Infantry_SL";
  2168. rank = "SERGEANT";
  2169. position[] = {0,5,0};
  2170. };
  2171. class Unit1
  2172. {
  2173. side = 2;
  2174. vehicle = "LOP_AM_Infantry_AT";
  2175. rank = "CORPORAL";
  2176. position[] = {3,0,0};
  2177. };
  2178. class Unit2
  2179. {
  2180. side = 2;
  2181. vehicle = "LOP_AM_Infantry_Engineer";
  2182. rank = "PRIVATE";
  2183. position[] = {5,0,0};
  2184. };
  2185. class Unit3
  2186. {
  2187. side = 2;
  2188. vehicle = "LOP_AM_Infantry_Rifleman_3";
  2189. rank = "PRIVATE";
  2190. position[] = {7,0,0};
  2191. };
  2192. };
  2193. class LOP_AM_Marksman_section //2-os
  2194. {
  2195. name = "Sentry";
  2196. faction = "LOP_AM";
  2197. side = 2;
  2198. rarityGroup = 0.1;
  2199. class Unit0
  2200. {
  2201. side = 2;
  2202. vehicle = "LOP_AM_Infantry_Marksman";
  2203. rank = "Private";
  2204. position[] = {0,5,0};
  2205. };
  2206. class Unit1
  2207. {
  2208. side = 2;
  2209. vehicle = "LOP_AM_Infantry_Rifleman_3";
  2210. rank = "Private";
  2211. position[] = {3,0,0};
  2212. };
  2213. };
  2214. };
  2215. class Motorized
  2216. {
  2217. name = "Motorized Inf.";
  2218. class LOP_AM_Motor_squad_LR
  2219. {
  2220. name = "Squad (Landrover .50cal)";
  2221. faction = "LOP_AM";
  2222. side = 2;
  2223. rarityGroup = 0.1;
  2224. class Unit0
  2225. {
  2226. side = 2;
  2227. vehicle = "LOP_AM_Infantry_SL";
  2228. rank = "Sergeant";
  2229. position[] = {0,5,0};
  2230. };
  2231. class Unit1
  2232. {
  2233. side = 2;
  2234. vehicle = "LOP_AM_Infantry_Rifleman_2";
  2235. rank = "Corporal";
  2236. position[] = {3,0,0};
  2237. };
  2238. class Unit2
  2239. {
  2240. side = 2;
  2241. vehicle = "LOP_AM_Infantry_Corpsman";
  2242. rank = "Corporal";
  2243. position[] = {5,0,0};
  2244. };
  2245. class Unit3
  2246. {
  2247. side = 2;
  2248. vehicle = "LOP_AM_Infantry_AR";
  2249. rank = "Private";
  2250. position[] = {7,0,0};
  2251. };
  2252. class Unit4
  2253. {
  2254. side = 2;
  2255. vehicle = "LOP_AM_Infantry_GL";
  2256. rank = "Private";
  2257. position[] = {9,0,0};
  2258. };
  2259. class Unit5
  2260. {
  2261. side = 2;
  2262. vehicle = "LOP_AM_Infantry_GL";
  2263. rank = "Private";
  2264. position[] = {11,0,0};
  2265. };
  2266. class Unit6
  2267. {
  2268. side = 2;
  2269. vehicle = "LOP_AM_Landrover_M2";
  2270. rank = "Sergeant";
  2271. position[] = {15,0,0};
  2272. };
  2273. };
  2274. class LOP_AM_Motor_squad_UAZ
  2275. {
  2276. name = "Squad (UAZ DSzKM)";
  2277. faction = "LOP_AM";
  2278. side = 2;
  2279. rarityGroup = 0.1;
  2280. class Unit0
  2281. {
  2282. side = 2;
  2283. vehicle = "LOP_AM_Infantry_SL";
  2284. rank = "Sergeant";
  2285. position[] = {0,5,0};
  2286. };
  2287. class Unit1
  2288. {
  2289. side = 2;
  2290. vehicle = "LOP_AM_Infantry_Rifleman_2";
  2291. rank = "Corporal";
  2292. position[] = {3,0,0};
  2293. };
  2294. class Unit2
  2295. {
  2296. side = 2;
  2297. vehicle = "LOP_AM_Infantry_Corpsman";
  2298. rank = "Corporal";
  2299. position[] = {5,0,0};
  2300. };
  2301. class Unit3
  2302. {
  2303. side = 2;
  2304. vehicle = "LOP_AM_Infantry_AR";
  2305. rank = "Private";
  2306. position[] = {7,0,0};
  2307. };
  2308. class Unit4
  2309. {
  2310. side = 2;
  2311. vehicle = "LOP_AM_Infantry_GL";
  2312. rank = "Private";
  2313. position[] = {9,0,0};
  2314. };
  2315. class Unit5
  2316. {
  2317. side = 2;
  2318. vehicle = "LOP_AM_Infantry_GL";
  2319. rank = "Private";
  2320. position[] = {11,0,0};
  2321. };
  2322. class Unit6
  2323. {
  2324. side = 2;
  2325. vehicle = "LOP_AM_UAZ_DshKM";
  2326. rank = "Sergeant";
  2327. position[] = {15,0,0};
  2328. };
  2329. };
  2330. };
  2331. class Armored
  2332. {
  2333. name = "Armor";
  2334. class LOP_AM_T72_Platoon
  2335. {
  2336. name = "T72 Platoon";
  2337. faction = "LOP_AM";
  2338. side = 2;
  2339. aliveCategory = "Armored";
  2340. class Unit0
  2341. {
  2342. side = 2;
  2343. vehicle = "LOP_AM_T72BA";
  2344. rank = "LIEUTENANT";
  2345. position[] = {0,0,0};
  2346. };
  2347. class Unit1
  2348. {
  2349. side = 2;
  2350. vehicle = "LOP_AM_T72BA";
  2351. rank = "SERGEANT";
  2352. position[] = {-20,-30,3};
  2353. };
  2354. class Unit2
  2355. {
  2356. side = 2;
  2357. vehicle = "LOP_AM_T72BA";
  2358. rank = "SERGEANT";
  2359. position[] = {20,-30,3};
  2360. };
  2361. };
  2362. };
  2363. };
  2364. class LOP_ISTS
  2365. {
  2366. name = "ISTS";
  2367. class Infantry
  2368. {
  2369. name = "Infantry";
  2370. class LOP_ISTS_Patrol_section //2-os
  2371. {
  2372. name = "Sentry";
  2373. faction = "LOP_ISTS";
  2374. side = 2;
  2375. rarityGroup = 0.3;
  2376. class Unit0
  2377. {
  2378. side = 2;
  2379. vehicle = "LOP_ISTS_Infantry_Rifleman";
  2380. rank = "Private";
  2381. position[] = {0,5,0};
  2382. };
  2383. class Unit1
  2384. {
  2385. side = 2;
  2386. vehicle = "LOP_ISTS_Infantry_Rifleman_3";
  2387. rank = "Private";
  2388. position[] = {3,0,0};
  2389. };
  2390. };
  2391. class LOP_ISTS_Rifle_squad //6-os
  2392. {
  2393. name = "Weapons Squad";
  2394. faction = "LOP_ISTS";
  2395. side = 2;
  2396. rarityGroup = 0.5;
  2397. class Unit0
  2398. {
  2399. side = 2;
  2400. vehicle = "LOP_ISTS_Infantry_TL";
  2401. rank = "Sergeant";
  2402. position[] = {0,5,0};
  2403. };
  2404. class Unit1
  2405. {
  2406. side = 2;
  2407. vehicle = "LOP_ISTS_Infantry_Rifleman_2";
  2408. rank = "Corporal";
  2409. position[] = {3,0,0};
  2410. };
  2411. class Unit2
  2412. {
  2413. side = 2;
  2414. vehicle = "LOP_ISTS_Infantry_Corpsman";
  2415. rank = "Corporal";
  2416. position[] = {5,0,0};
  2417. };
  2418. class Unit3
  2419. {
  2420. side = 2;
  2421. vehicle = "LOP_ISTS_Infantry_Rifleman";
  2422. rank = "Corporal";
  2423. position[] = {7,0,0};
  2424. };
  2425. class Unit4
  2426. {
  2427. side = 2;
  2428. vehicle = "LOP_ISTS_Infantry_Rifleman";
  2429. rank = "Private";
  2430. position[] = {9,0,0};
  2431. };
  2432. class Unit5
  2433. {
  2434. side = 2;
  2435. vehicle = "LOP_ISTS_Infantry_Rifleman_3";
  2436. rank = "Private";
  2437. position[] = {11,0,0};
  2438. };
  2439. };
  2440. class LOP_ISTS_Support_section //5-os
  2441. {
  2442. name = "Support Section";
  2443. side = 2;
  2444. faction = "LOP_ISTS";
  2445. rarityGroup = 0.3;
  2446. class Unit0
  2447. {
  2448. side = 2;
  2449. vehicle = "LOP_ISTS_Infantry_TL";
  2450. rank = "Sergeant";
  2451. position[] = {0,5,0};
  2452. };
  2453. class Unit1
  2454. {
  2455. side = 2;
  2456. vehicle = "LOP_ISTS_Infantry_Corpsman";
  2457. rank = "Corporal";
  2458. position[] = {3,0,0};
  2459. };
  2460. class Unit2
  2461. {
  2462. side = 2;
  2463. vehicle = "LOP_ISTS_Infantry_GL";
  2464. rank = "Private";
  2465. position[] = {5,0,0};
  2466. };
  2467. class Unit3
  2468. {
  2469. side = 2;
  2470. vehicle = "LOP_ISTS_Infantry_AR";
  2471. rank = "Private";
  2472. position[] = {7,0,0};
  2473. };
  2474. class Unit4
  2475. {
  2476. side = 2;
  2477. vehicle = "LOP_ISTS_Infantry_Rifleman_2";
  2478. rank = "Private";
  2479. position[] = {9,0,0};
  2480. };
  2481. };
  2482. class LOP_ISTS_AT_section //4-os
  2483. {
  2484. name = "Anti-armor Team";
  2485. faction = "LOP_ISTS";
  2486. side = 2;
  2487. rarityGroup = 0.5;
  2488. class Unit0
  2489. {
  2490. side = 2;
  2491. vehicle = "LOP_ISTS_Infantry_TL";
  2492. rank = "Sergeant";
  2493. position[] = {0,5,0};
  2494. };
  2495. class Unit1
  2496. {
  2497. side = 2;
  2498. vehicle = "LOP_ISTS_Infantry_AT";
  2499. rank = "Corporal";
  2500. position[] = {3,0,0};
  2501. };
  2502. class Unit2
  2503. {
  2504. side = 2;
  2505. vehicle = "LOP_ISTS_Infantry_Rifleman_3";
  2506. rank = "Private";
  2507. position[] = {5,0,0};
  2508. };
  2509. class Unit3
  2510. {
  2511. side = 2;
  2512. vehicle = "LOP_ISTS_Infantry_Rifleman_2";
  2513. rank = "Private";
  2514. position[] = {7,0,0};
  2515. };
  2516. };
  2517. class LOP_ISTS_Fireteam //4-os
  2518. {
  2519. name = "Fire Team";
  2520. faction = "LOP_ISTS";
  2521. side = 2;
  2522. rarityGroup = 0.3;
  2523. class Unit0
  2524. {
  2525. side = 2;
  2526. vehicle = "LOP_ISTS_Infantry_TL";
  2527. rank = "SERGEANT";
  2528. position[] = {0,0,0};
  2529. };
  2530. class Unit1
  2531. {
  2532. side = 2;
  2533. vehicle = "LOP_ISTS_Infantry_AR";
  2534. rank = "CORPORAL";
  2535. position[] = {5,-5,0};
  2536. };
  2537. class Unit2
  2538. {
  2539. side = 2;
  2540. vehicle = "LOP_ISTS_Infantry_GL";
  2541. rank = "PRIVATE";
  2542. position[] = {-5,-5,0};
  2543. };
  2544. class Unit3
  2545. {
  2546. side = 2;
  2547. vehicle = "LOP_ISTS_Infantry_Rifleman_2";
  2548. rank = "PRIVATE";
  2549. position[] = {10,-10,0};
  2550. };
  2551. };
  2552. class LOP_ISTS_InfSupTeam //4-os
  2553. {
  2554. name = "Support Team";
  2555. faction = "LOP_ISTS";
  2556. side = 2;
  2557. rarityGroup = 0.3;
  2558. class Unit0
  2559. {
  2560. side = 2;
  2561. vehicle = "LOP_ISTS_Infantry_TL";
  2562. rank = "SERGEANT";
  2563. position[] = {0,5,0};
  2564. };
  2565. class Unit1
  2566. {
  2567. side = 2;
  2568. vehicle = "LOP_ISTS_Infantry_AT";
  2569. rank = "CORPORAL";
  2570. position[] = {3,0,0};
  2571. };
  2572. class Unit2
  2573. {
  2574. side = 2;
  2575. vehicle = "LOP_ISTS_Infantry_Corpsman";
  2576. rank = "PRIVATE";
  2577. position[] = {5,0,0};
  2578. };
  2579. class Unit3
  2580. {
  2581. side = 2;
  2582. vehicle = "LOP_ISTS_Infantry_Rifleman_3";
  2583. rank = "PRIVATE";
  2584. position[] = {7,0,0};
  2585. };
  2586. };
  2587. };
  2588. class Motorized
  2589. {
  2590. name = "Motorized Infantry";
  2591. class LOP_ISTS_MotInf_Team //classname 5+1 os Technical
  2592. {
  2593. name = "Motorized Patrol";
  2594. side = 2;
  2595. faction = "LOP_ISTS";
  2596. rarityGroup = 0.2;
  2597. class Unit0
  2598. {
  2599. side = 2;
  2600. vehicle = "LOP_ISTS_Infantry_TL";
  2601. rank = "SERGEANT";
  2602. position[] = {0,0,0};
  2603. };
  2604. class Unit1
  2605. {
  2606. side = 2;
  2607. vehicle = "LOP_ISTS_Offroad";
  2608. rank = "SERGEANT";
  2609. position[] = {0,-10,0};
  2610. };
  2611. class Unit2
  2612. {
  2613. side = 2;
  2614. vehicle = "LOP_ISTS_Infantry_AR";
  2615. rank = "CORPORAL";
  2616. position[] = {5,-5,0};
  2617. };
  2618. class Unit3
  2619. {
  2620. side = 2;
  2621. vehicle = "LOP_ISTS_Infantry_AT";
  2622. rank = "CORPORAL";
  2623. position[] = {-5,-5,0};
  2624. };
  2625. class Unit4
  2626. {
  2627. side = 2;
  2628. vehicle = "LOP_ISTS_Infantry_Corpsman";
  2629. rank = "CORPORAL";
  2630. position[] = {10,-10,0};
  2631. };
  2632. class Unit5
  2633. {
  2634. side = 2;
  2635. vehicle = "LOP_ISTS_Infantry_Rifleman_2";
  2636. rank = "CORPORAL";
  2637. position[] = {-10,-10,0};
  2638. };
  2639. };
  2640. class LOP_ISTS_MotInf_Team_BTR60 //classname 5+1 os BTR60
  2641. {
  2642. name = "Motorized Patrol (BTR-60)";
  2643. side = 2;
  2644. faction = "LOP_ISTS";
  2645. rarityGroup = 0.1;
  2646. class Unit0
  2647. {
  2648. side = 2;
  2649. vehicle = "LOP_ISTS_Infantry_TL";
  2650. rank = "SERGEANT";
  2651. position[] = {0,0,0};
  2652. };
  2653. class Unit1
  2654. {
  2655. side = 2;
  2656. vehicle = "LOP_ISTS_BTR60";
  2657. rank = "SERGEANT";
  2658. position[] = {0,-10,0};
  2659. };
  2660. class Unit2
  2661. {
  2662. side = 2;
  2663. vehicle = "LOP_ISTS_Infantry_AR";
  2664. rank = "CORPORAL";
  2665. position[] = {5,-5,0};
  2666. };
  2667. class Unit3
  2668. {
  2669. side = 2;
  2670. vehicle = "LOP_ISTS_Infantry_AT";
  2671. rank = "CORPORAL";
  2672. position[] = {-5,-5,0};
  2673. };
  2674. class Unit4
  2675. {
  2676. side = 2;
  2677. vehicle = "LOP_ISTS_Infantry_Corpsman";
  2678. rank = "CORPORAL";
  2679. position[] = {10,-10,0};
  2680. };
  2681. class Unit5
  2682. {
  2683. side = 2;
  2684. vehicle = "LOP_ISTS_Infantry_Rifleman_2";
  2685. rank = "CORPORAL";
  2686. position[] = {-10,-10,0};
  2687. };
  2688. };
  2689. class LOP_ISTS_Motor_squad_LR //3x Landrover M2
  2690. {
  2691. name = "Landrover Patrol";
  2692. faction = "LOP_ISTS";
  2693. side = 2;
  2694. rarityGroup = 0.2;
  2695. class Unit0
  2696. {
  2697. side = 2;
  2698. vehicle = "LOP_ISTS_Landrover_M2";
  2699. rank = "SERGEANT";
  2700. position[] = {0,0,0};
  2701. };
  2702. class Unit1
  2703. {
  2704. side = 2;
  2705. vehicle = "LOP_ISTS_Landrover_M2";
  2706. rank = "SERGEANT";
  2707. position[] = {10,-10,0};
  2708. };
  2709. class Unit2
  2710. {
  2711. side = 2;
  2712. vehicle = "LOP_ISTS_Landrover_M2";
  2713. rank = "CORPORAL";
  2714. position[] = {-10,-10,0};
  2715. };
  2716. };
  2717. class LOP_ISTS_Technicals //3x Offroad M2
  2718. {
  2719. name = "Technicals";
  2720. faction = "LOP_ISTS";
  2721. side = 2;
  2722. rarityGroup = 0.2;
  2723. class Unit0
  2724. {
  2725. side = 2;
  2726. vehicle = "LOP_ISTS_Offroad_M2";
  2727. rank = "Sergeant";
  2728. position[] = {0,0,0};
  2729. };
  2730. class Unit1
  2731. {
  2732. side = 2;
  2733. vehicle = "LOP_ISTS_Offroad_M2";
  2734. rank = "Corporal";
  2735. position[] = {10,-10,0};
  2736. };
  2737. class Unit2
  2738. {
  2739. side = 2;
  2740. vehicle = "LOP_ISTS_Offroad_M2";
  2741. rank = "Corporal";
  2742. position[] = {-10,-10,0};
  2743. };
  2744. };
  2745. };
  2746. class Mechanized
  2747. {
  2748. name = "Mechanized";
  2749. class LOP_US_Mech_squad_BMP1 //BMP-1 + 6
  2750. {
  2751. name = "Squad (BMP-1)";
  2752. faction = "LOP_US";
  2753. side = 2;
  2754. class Unit0
  2755. {
  2756. side = 2;
  2757. vehicle = "LOP_ISTS_Infantry_TL";
  2758. rank = "Sergeant";
  2759. position[] = {0,5,0};
  2760. };
  2761. class Unit1
  2762. {
  2763. side = 2;
  2764. vehicle = "LOP_ISTS_Infantry_SL";
  2765. rank = "Corporal";
  2766. position[] = {3,0,0};
  2767. };
  2768. class Unit2
  2769. {
  2770. side = 2;
  2771. vehicle = "LOP_ISTS_Infantry_Corpsman";
  2772. rank = "Corporal";
  2773. position[] = {5,0,0};
  2774. };
  2775. class Unit3
  2776. {
  2777. side = 2;
  2778. vehicle = "LOP_ISTS_Infantry_AR";
  2779. rank = "Private";
  2780. position[] = {7,0,0};
  2781. };
  2782. class Unit4
  2783. {
  2784. side = 2;
  2785. vehicle = "LOP_ISTS_Infantry_AR_Asst";
  2786. rank = "Private";
  2787. position[] = {9,0,0};
  2788. };
  2789. class Unit5
  2790. {
  2791. side = 2;
  2792. vehicle = "LOP_ISTS_Infantry_GL";
  2793. rank = "Private";
  2794. position[] = {11,0,0};
  2795. };
  2796. class Unit6
  2797. {
  2798. side = 2;
  2799. vehicle = "LOP_ISTS_BMP1";
  2800. rank = "Sergeant";
  2801. position[] = {15,0,0};
  2802. };
  2803. };
  2804. };
  2805. class Armored
  2806. {
  2807. name = "Armor";
  2808. class LOP_ISTS_T72_Platoon
  2809. {
  2810. name = "T72 Platoon";
  2811. faction = "LOP_ISTS";
  2812. side = 2;
  2813. rarityGroup = 0.1;
  2814. class Unit0
  2815. {
  2816. side = 2;
  2817. vehicle = "LOP_ISTS_T72BA";
  2818. rank = "LIEUTENANT";
  2819. position[] = {0,0,0};
  2820. };
  2821. class Unit1
  2822. {
  2823. side = 2;
  2824. vehicle = "LOP_ISTS_T72BA";
  2825. rank = "SERGEANT";
  2826. position[] = {-20,-30,3};
  2827. };
  2828. class Unit2
  2829. {
  2830. side = 2;
  2831. vehicle = "LOP_ISTS_T72BA";
  2832. rank = "SERGEANT";
  2833. position[] = {20,-30,3};
  2834. };
  2835. };
  2836. class LOP_ISTS_Combined_Platoon
  2837. {
  2838. name = "Combined Platoon";
  2839. faction = "LOP_ISTS";
  2840. side = 2;
  2841. rarityGroup = 0.1;
  2842. class Unit0
  2843. {
  2844. side = 2;
  2845. vehicle = "LOP_ISTS_T72BA";
  2846. rank = "LIEUTENANT";
  2847. position[] = {0,0,0};
  2848. };
  2849. class Unit1
  2850. {
  2851. side = 2;
  2852. vehicle = "LOP_ISTS_ZSU234";
  2853. rank = "SERGEANT";
  2854. position[] = {-20,-30,3};
  2855. };
  2856. class Unit2
  2857. {
  2858. side = 2;
  2859. vehicle = "LOP_ISTS_BMP1";
  2860. rank = "SERGEANT";
  2861. position[] = {20,-30,3};
  2862. };
  2863. };
  2864. class LOP_ISTS_Tank_Platoon
  2865. {
  2866. name = "Tank Platoon";
  2867. faction = "LOP_ISTS";
  2868. side = 2;
  2869. rarityGroup = 0.3;
  2870. class Unit0
  2871. {
  2872. side = 2;
  2873. vehicle = "LOP_ISTS_T55";
  2874. rank = "LIEUTENANT";
  2875. position[] = {0,0,0};
  2876. };
  2877. class Unit1
  2878. {
  2879. side = 2;
  2880. vehicle = "LOP_ISTS_T34";
  2881. rank = "SERGEANT";
  2882. position[] = {-20,-30,3};
  2883. };
  2884. class Unit2
  2885. {
  2886. side = 2;
  2887. vehicle = "LOP_ISTS_T34";
  2888. rank = "SERGEANT";
  2889. position[] = {20,-30,3};
  2890. };
  2891. };
  2892. };
  2893. };
  2894. };
  2895. };
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