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Mar 4th, 2015
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  1. Splash load...
  2. Running in fixed mode. Support files are in your Documents folder.
  3. Minecraft_Server.jar storage initialized.
  4. Each server is stored in a subdirectory of D:\My Documents\MCEdit\ServerJarStorage named with the server's version number
  5. Cached servers: []
  6. [ERROR][root.py:1596]:MCEdit version Unified v1.3.0.0 for Minecraft 1.8
  7. [ERROR][root.py:1596]:Attempt to call an undefined function glWindowPos2d, check for bool(glWindowPos2d) before calling
  8. Traceback (most recent call last):
  9. File "<string>", line 726, in main
  10. File "<string>", line 444, in main
  11. File "C:\build\bin64\build\mcedit\out00-PYZ.pyz\utilities.gl_display_context",
  12. line 21, in __init__
  13. File "C:\build\bin64\build\mcedit\out00-PYZ.pyz\utilities.gl_display_context",
  14. line 58, in reset
  15. File "C:\build\bin64\build\mcedit\out00-PYZ.pyz\OpenGL.platform.baseplatform",
  16. line 407, in __call__
  17. NullFunctionError: Attempt to call an undefined function glWindowPos2d, check for bool(glWindowPos2d) before calling
  18. Press RETURN or close this window to dismiss.
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