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- Splash load...
- Running in fixed mode. Support files are in your Documents folder.
- Minecraft_Server.jar storage initialized.
- Each server is stored in a subdirectory of D:\My Documents\MCEdit\ServerJarStorage named with the server's version number
- Cached servers: []
- [ERROR][root.py:1596]:MCEdit version Unified v1.3.0.0 for Minecraft 1.8
- [ERROR][root.py:1596]:Attempt to call an undefined function glWindowPos2d, check for bool(glWindowPos2d) before calling
- Traceback (most recent call last):
- File "<string>", line 726, in main
- File "<string>", line 444, in main
- File "C:\build\bin64\build\mcedit\out00-PYZ.pyz\utilities.gl_display_context",
- line 21, in __init__
- File "C:\build\bin64\build\mcedit\out00-PYZ.pyz\utilities.gl_display_context",
- line 58, in reset
- File "C:\build\bin64\build\mcedit\out00-PYZ.pyz\OpenGL.platform.baseplatform",
- line 407, in __call__
- NullFunctionError: Attempt to call an undefined function glWindowPos2d, check for bool(glWindowPos2d) before calling
- Press RETURN or close this window to dismiss.
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