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[GM] Brasil Team Death Match

Apr 27th, 2012
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  1. /*VISITE NOSSO SITE: http://www.sampknd.com/
  2.   SAMP KND MELHOR BLOG DE SAMP DO BRASIL
  3. */
  4.  
  5. #include a_samp
  6. #include Streamer
  7. #include Checkpoint
  8. #include sscanf
  9.  
  10. //====================================[    Cores    ]======================================
  11. #define Amarelo                                                                 0xFFFF00AA
  12. #define Azulfor                                                                 0x0000FFAA
  13. #define Laranja                                                                 0xFF5604AA
  14. #define Vermelho                                                                0xFF0000AA
  15. #define Cyan                                                                    0x00F9F9AA
  16. #define Cinza                                                                   0xC0C0C0AA
  17. #define Verde                                                                   0x80FF80AA
  18. #define Azul                                                                    0x33CCFFAA
  19. #define Rosa                                                                    0xFF00FFAA
  20. #define AmareloClaro                                                            0xFFFF00AA
  21. #define Azulclaro                                                               0x0088FFFF
  22. #define Roxo                                                                    0xA02DD2AA
  23. #define RoxoClaro                                                               0xE285FAAA
  24. #define VerdeClaro                                                              0x00FF00AA
  25. #define AzulClaro                                                               0x33CCFFAA
  26. #define Branco                                                                  0xFFFFFFAA
  27. #define VerdeOliva                                                              0x9DAD80FF
  28.  
  29. #define DIALOG_BATALHA_CARROS       40
  30. #define DIALOG_NEON                 41
  31. //===============[ TEAMS ]
  32. #define Policiais                   20
  33. #define Elite                       21
  34. #define Groove                      22
  35. #define Traficantes                 23
  36. #define Chineses                    24
  37. #define Boys                        25
  38. #define Cowboys                     26
  39. #define Girls                       27
  40. #define Rappers                     28
  41. #define Killers                     29
  42. #define Militares                   30
  43. //============[ NPCS ]
  44. #define SEGURANCA_NAME_00                 "[BOT]Stander"
  45. #define SEGURANCA_NAME_01                 "[BOT]Ricardao"
  46. #define SEGURANCA_NAME_02                 "[BOT]Joao"
  47. #define SEGURANCA_NAME_03                 "[BOT]Paulao"
  48. #define SEGURANCA_NAME_04                 "[BOT]Matador"
  49. //
  50. #define DANCARINA_NAME_00                 "[BOT]Cristina"
  51. #define DANCARINA_NAME_01                 "[BOT]Doroteia"
  52. /////////////////////////
  53. #define AddClass(%0,%1,%2,%3) AddPlayerClass(%0, %1, %2, %3, 0.0, 0, 0, 0, 0, 0, 0)
  54.  
  55.  
  56. forward Dominar(playerid);
  57. forward iMensagems();
  58. forward Desblock(pid);
  59. forward pNivel();
  60.  
  61.  
  62. new
  63.     bool:EspecialCMD[MAX_PLAYERS]       =false,
  64.     bool:PlayerInGodCar[MAX_VEHICLES]   =false,
  65.     bool:Tele[MAX_PLAYERS]   = false,
  66.     bool:Des[MAX_PLAYERS]    = false,
  67.     bool:PlayerSpawn[MAX_PLAYERS] = false,
  68.     dTimer[MAX_PLAYERS]      =0x0,
  69.     Team[MAX_PLAYERS]        =0x0,
  70.     checkId[MAX_PLAYERS]     =0x0,
  71.     checkpoli[MAX_PLAYERS]   =0x0,
  72.     Dominando[MAX_PLAYERS]   =0x0,
  73.     Matou[MAX_PLAYERS]       =0x0,
  74.     CarroPlayer[MAX_PLAYERS] =0x0,
  75.     Contar_CARROS,
  76.     string[128]
  77. ;
  78.  
  79. //new PlayerObject[MAX_PLAYERS][2];
  80.  
  81.  
  82. // Textdraws
  83. new
  84.     Text:Info[MAX_PLAYERS],
  85.     Text:Fundo[MAX_PLAYERS]
  86. ;
  87. // X1
  88. new
  89.     bool:X1[MAX_PLAYERS],
  90.     pX1;
  91.  
  92. //
  93. new
  94.     gTraficantes,
  95.     gBoys,
  96.     gChineses,
  97.     gCowBoys,
  98.     gGirls,
  99.     gGroove,
  100.     gPoliciais,
  101.     gMilitares,
  102.     gRappers,
  103.     gKillers
  104. ;
  105. new
  106.     cTraficantes,
  107.     cBoys,
  108.     cChineses,
  109.     cCowBoys,
  110.     cGirls,
  111.     cGroove,
  112.     cPoliciais,
  113.     cMilitares,
  114.     cRappers,
  115.     cKillers
  116. ;
  117.  
  118. new
  119.     Mensagems[][]=
  120. {
  121.     "{32CDA3}[Informação]:{FFFFFF}Digite /Arena e mate todos que tiverem lá",
  122.     "{32CDA3}[Dica]: {FFFFFF}Use /Dominar para dominar as gangzonas do servidor",
  123.     "{32CDA3}[Informação]:{FFFFFF} Quer deichar seu servidor Online 24 horas ? adicione: suporte.dk@live.com",
  124.     "{32CDA3}[Informação]:{FFFFFF} Digite /Creditos para saber quem criou este servidor.",
  125.     "{32CDA3}[Dica]: {FFFFFF}Chame seus amigos e domine o servidor!",
  126.     "{32CDA3}[Dica]: {FFFFFF} Divirta-se na nossa área de stunt! /stunt!",
  127.     "[Dica]: Quer um carro sempre reparado ?, digite /godc e se divirta-se!"
  128. };
  129.  
  130. new
  131.     Mensagens[][]=
  132. {
  133.     "este espero que continue assim!",
  134.     "este sim ta pegando o geito!",
  135.     "lol!, este é o próprio primogenito do Chuck norris",
  136.     "este vai virar assassino professional!"
  137. };
  138.  
  139. new messages[][]=
  140. {
  141.     "net da xuxa",
  142.     "mãe dele retirou o cabo do pc",
  143.     "não aguentou tanta matansa",
  144.     "foi retocar a maquiagem"
  145. };
  146.  
  147. new
  148.     BadWeapons[]=
  149. {
  150.     38,     // Minigun
  151.     35,     // Rocket Launcher
  152.     36,     // HS Rocket Launcher
  153.     37,     // Flamethrower
  154.     39,     // Satchel Charge
  155.     40      // Detonator
  156. };
  157.  
  158. enum td
  159. {
  160.     Text:TDSpeedClock[10]
  161. }
  162. new TextDraws[td];
  163. new Text:TextDrawsd[MAX_PLAYERS][4];
  164. new DeActiveSpeedometer[MAX_PLAYERS];
  165.  
  166. main()
  167. {
  168.     print("||================================||");
  169.     print("|| TDM Carregando Servidor....    ||");
  170.     print("||                                ||");
  171.     print("|| Carregando Objetos....         ||");
  172.     print("|| Carregando Carros.....         ||");
  173.     print("||                                ||");
  174.     print("||================================||");
  175.     print("\n\n\n\n\n\n\n");
  176.     print("||================================||");
  177.     print("||                                ||");
  178.     print("|| Criado por: [iPs]Garfield   ||");
  179.     print("||                                ||");
  180.     print("||================================||");
  181.     printf("CARROS: %d", Contar_CARROS);
  182. }
  183.  
  184. public OnPlayerConnect(playerid)
  185. {
  186.     format(string, sizeof(string),"%s[ID:%i] Conectou ao servidor.", GetNick(playerid), playerid);SendClientMessage(playerid,-1, string);
  187.     SendClientMessage(playerid, -1,"||=================================[ Bem Vindo ]=================================||");
  188.     SendClientMessage(playerid, Laranja,"||      Mate, Convide, Ganhe! aqui é seu servidor de death math");
  189.     SendClientMessage(playerid,Cyan,"||      Não perca o servidor de vista! adicione nosso ip nos favoritos");
  190.     SendClientMessage(playerid, Laranja,"||      Para obter uma ajuda básica, digite /Ajuda");
  191.     SendClientMessage(playerid, Azul,"||      Para ver os desenvolvedores deste gamemode digite /creditos");
  192.     SendClientMessage(playerid, Cyan,"||                                      Bom jogo!   ");
  193.     SendClientMessage(playerid, -1,"||=================================[ Bem Vindo ]=================================||");
  194.     SendDeathMessage(INVALID_PLAYER_ID, playerid, 200);
  195.     SetPVarInt(playerid, "laser", 1);
  196.     SetPVarInt(playerid, "color", 18643);
  197.    
  198.     PlayerInGodCar[playerid]    =  false;
  199.     PlayerSpawn[playerid]       =  false;
  200.    
  201.     Fundo[playerid] = TextDrawCreate(41.000000, 276.000000, "~n~~n~~n~~n~~n~~n~");
  202.     TextDrawBackgroundColor(Fundo[playerid], 255);
  203.     TextDrawFont(Fundo[playerid], 1);
  204.     TextDrawLetterSize(Fundo[playerid], 0.500000, 1.000000);
  205.     TextDrawColor(Fundo[playerid], -1);
  206.     TextDrawSetOutline(Fundo[playerid], 0);
  207.     TextDrawSetProportional(Fundo[playerid], 1);
  208.     TextDrawSetShadow(Fundo[playerid], 1);
  209.     TextDrawUseBox(Fundo[playerid], 1);
  210.     TextDrawBoxColor(Fundo[playerid], 85);
  211.     TextDrawTextSize(Fundo[playerid], 150.000000, 0.000000);
  212.    
  213.     Info[playerid] = TextDrawCreate(44.000000, 288.000000, "Gang:0~n~~n~Score:0~n~~n~Matou:0");
  214.     TextDrawBackgroundColor(Info[playerid], 255);
  215.     TextDrawFont(Info[playerid], 1);
  216.     TextDrawLetterSize(Info[playerid], 0.419999, 0.699998);
  217.     TextDrawColor(Info[playerid], -1);
  218.     TextDrawSetOutline(Info[playerid], 0);
  219.     TextDrawSetProportional(Info[playerid], 1);
  220.     TextDrawSetShadow(Info[playerid], 1);
  221.     return 1;
  222. }
  223.  
  224.  
  225. public OnPlayerDisconnect(playerid, reason)
  226. {
  227.     switch(reason)
  228.     {
  229.  
  230.         case 0: format(string, sizeof(string),"%s[ID:%i] Saiu do servidor(%s)", GetNick(playerid), playerid, messages[random(sizeof(messages))]);
  231.         case 1: format(string, sizeof(string),"%s[ID:%i] Saiu do servidor(%s)", GetNick(playerid), playerid, messages[random(sizeof(messages))]);
  232.         case 2: format(string, sizeof(string),"%s[ID:%i] Saiu do servidor(%s)", GetNick(playerid), playerid, messages[random(sizeof(messages))]);
  233.     }
  234.     SendClientMessageToAll(-1, string);
  235.     SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
  236.     PlayerSpawn[playerid] = false;
  237.     return  1;
  238. }
  239.  
  240. public OnPlayerCommandText(playerid, cmdtext[])
  241. {
  242.     if(!strcmp(cmdtext, "/ajuda", true))
  243.     {
  244.         SendClientMessage(playerid, Azul,"||================================[ Ajuda ]================================||");
  245.         SendClientMessage(playerid, -1  ,"||>> Digite:  /Comandos  > Para saber todos os comandos do servidor,");
  246.         SendClientMessage(playerid, -1  ,"||>> Digite:  /Regras    > Para saber todas as regras do servidor,");
  247.         SendClientMessage(playerid, -1  ,"||>> Digite:  /Admins    > Para saber todos os administradores do servidor,");
  248.         SendClientMessage(playerid, -1  ,"||>> Digite:  /Corridas  > Para saber todas as corridas do nosso servidor.");
  249.         SendClientMessage(playerid, -1  ,"||>> Digite:  /Creditos  > Para saber quem criou este servidor(GM)");
  250.         SendClientMessage(playerid, Azul,"||================================[ Ajuda ]================================||");
  251.         return 1;
  252.     }
  253.     if(!strcmp(cmdtext,"/comandos", true))
  254.     {
  255.         SendClientMessage(playerid, Azul,"||================================[ Comandos ]================================||");
  256.         SendClientMessage(playerid, -1  ,"||>> /Reparar, /Virar, /Corridas, /Admins, /Dominar, /Kits, /Balada, /Mudar");
  257.         SendClientMessage(playerid, -1  ,"||>> /Kill, /Report, /X1, /Estacoes, /Balada, /SF, /LV, /LS, /Drop, /Drift");
  258.         SendClientMessage(playerid, -1  ,"||>> /Arena, /Area51, /Godc, /Paraquedas, /Queda, /Descar, /CrazyRace");
  259.         SendClientMessage(playerid, -1  ,"||>> /Sniper, /Gates, /Municao, /Life, /battleship");
  260.         SendClientMessage(playerid, Azul,"||================================[ Ajuda ]================================||");
  261.         return 1;
  262.     }
  263.     if(!strcmp(cmdtext,"/creditos", true))
  264.     {
  265.         return ShowPlayerDialog(playerid, 155, DIALOG_STYLE_MSGBOX,"~ Créditos ~","Créditos deste Gamemode são:\n Desenvolvimanto Geral: [iPs]Garfield(full.garfield@hotmail.com).\n\n\n Agradecimentos: iPs TeaM(ips-team.blogspot.com)","Fechar","");
  266.     }
  267.     if(!strcmp(cmdtext, "/reparar", true))
  268.     {
  269.         if(!IsPlayerInAnyVehicle(playerid))
  270.             return SendClientMessage(playerid, Vermelho,"[ERRO]: Você não está em um veiculo.");
  271.            
  272.         SetVehicleHealth(GetPlayerVehicleID(playerid), 100.0);
  273.         return 1;
  274.     }
  275.     if(!strcmp(cmdtext, "/dominar", true))
  276.     {
  277.        // if(!IsPlayerInCheckpoint(playerid))
  278.             //return SendClientMessage(playerid, Vermelho,"[ERRO]: Você não está em nenhum checkpoint.");
  279.            
  280.       //  if(dTimer[playerid] > 0)
  281.     //      return SendClientMessage(playerid, Vermelho,"[ERRO]: Você já está dominando esta gangzona, espere o tempo acabar!");
  282.            
  283.         format(string, sizeof(string),"[INFO]: %s[ID:%i] está dominando a gang zone %s!!!", GetNick(playerid), playerid, GetPlayerCheckpointName(playerid));
  284.         SendClientMessageToAll(Verde, string);
  285.        
  286.         Contagem_(playerid);
  287.         GangZoneFlashForAll(checkpoli[playerid], GetPlayerColor(playerid));  
  288.         for(new i; i < MAX_PLAYERS; ++i)
  289.         {
  290.             if(IsPlayerConnected(i))
  291.             {
  292.                 if(Team[i]  == Dominando[playerid])
  293.                 {
  294.                     GameTextForPlayer(i,"Estao dominando sua gangzone!!!", 2500, 3);
  295.                 }
  296.             }
  297.         }
  298.         return 1;
  299.     }
  300.     if(!strcmp(cmdtext, "/lasercor", true))
  301.     {
  302.         if(sscanf(cmdtext,"s[128]",string))
  303.             return SendClientMessage(playerid, Vermelho,"[ERRO]: Corrto: /LaserCor"),SendClientMessage(playerid, Azul,"Cores: | Azul, Vermelho, Rosa, Laranja, Verde, Amarelo |");
  304.  
  305.         if(!strcmp(string, "vermelho", true))       return                      SetPVarInt(playerid, "color", 18643);
  306.         if(!strcmp(string, "azul", true))           return                      SetPVarInt(playerid, "color", 19080);
  307.         if(!strcmp(string, "rosa", true))           return                      SetPVarInt(playerid, "color", 19081);
  308.         if(!strcmp(string, "laranja", true))        return                      SetPVarInt(playerid, "color", 19082);
  309.         if(!strcmp(string, "verde", true))          return                      SetPVarInt(playerid, "color", 19083);
  310.         if(!strcmp(string, "amarelo", true))        return                      SetPVarInt(playerid, "color", 19084);
  311.         return 1;
  312.     }
  313.     if(!strcmp(cmdtext, "/neon", true))
  314.     {
  315.         if(!IsPlayerInAnyVehicle(playerid))
  316.             return SendClientMessage(playerid, Vermelho,"[ERRO]: você não está em um veiculo!");
  317.  
  318.         return ShowPlayerDialog(playerid, DIALOG_NEON, DIALOG_STYLE_LIST, "Pick Neon Color", "Azul\nVermelho\nVerde\nBranco\nRosa\nAmarelo\nPolicia\nLuses de interiors\nNeon Trazeiras\nNeon Frontais\nLuses do Teto\nRemover Neons", "Ligar", "Cancelar");
  319.     }
  320.     if(!strcmp(cmdtext, "/stunt", true))
  321.     {
  322.         CarroPlayer[playerid] = CreateVehicle(522,353.0910,2540.5552,16.2904,0,0,0,0);
  323.         PutPlayerInVehicle(playerid,CarroPlayer[playerid],0);
  324.         SetVehiclePos(GetPlayerVehicleID(playerid), 353.0910,2540.5552,16.2904);
  325.         EspecialCMD[playerid] = true;
  326.         return CreateTele(playerid,"Stunt",cmdtext);
  327.     }
  328.     if(!strcmp(cmdtext, "/descar", true))
  329.     {
  330.         ShowPlayerDialog(playerid, DIALOG_BATALHA_CARROS, DIALOG_STYLE_LIST,"~ Batalha carros ~","Time Delta\nTime Alpha","Ir","Cancelar");
  331.         return 1;
  332.     }
  333.     if(!strcmp(cmdtext, "/battleship", true))
  334.     {
  335.         SetPlayerPos(playerid, -643.6931,1341.7789,2.8826);
  336.         SetPlayerArmour(playerid, 100.0);
  337.         GivePlayerWeapon(playerid,28,200);
  338.         GivePlayerWeapon(playerid,9,200);
  339.         GivePlayerWeapon(playerid,4,0);
  340.         GivePlayerWeapon(playerid,26,200);
  341.         return CreateTele(playerid,"Batleship", cmdtext);
  342.     }
  343.     if(!strcmp(cmdtext, "/ahouse", true))
  344.     {
  345.         SetPlayerPos(playerid, 1252.6563,-785.4017,92.0302);
  346.         SetPlayerArmour(playerid, 100.0);
  347.         GivePlayerWeapon(playerid,28,200);
  348.         GivePlayerWeapon(playerid,9,200);
  349.         GivePlayerWeapon(playerid,4,0);
  350.         GivePlayerWeapon(playerid,26,200);
  351.         return Anunciar(playerid,"foi para área vip ( /Ahouse )");
  352.     }
  353.     if(!strcmp(cmdtext, "/crazyrace", true))
  354.     {
  355.         SetPlayerPos(playerid, 1627.4369,641.1003,10.8203);
  356.         SetPlayerArmour(playerid, 100.0);
  357.         GivePlayerWeapon(playerid,28,200);
  358.         GivePlayerWeapon(playerid,9,200);
  359.         GivePlayerWeapon(playerid,4,0);
  360.         GivePlayerWeapon(playerid,26,200);
  361.         return CreateTele(playerid,"Crazy",cmdtext);
  362.     }
  363.     if(!strcmp(cmdtext, "/arena", true))
  364.     {
  365.         SetPlayerPos(playerid, 1339.3058,2156.6150,11.0156);
  366.         SetPlayerArmour(playerid, 100.0);
  367.         GivePlayerWeapon(playerid,28,200);
  368.         GivePlayerWeapon(playerid,9,200);
  369.         GivePlayerWeapon(playerid,4,0);
  370.         GivePlayerWeapon(playerid,26,200);
  371.         return CreateTele(playerid,"Arena", cmdtext);
  372.     }
  373.     if(!strcmp(cmdtext, "/sniper", true))
  374.     {
  375.         GivePlayerWeapon(playerid,34,500);
  376.         GivePlayerWeapon(playerid,24,300);
  377.         SetPlayerPos(playerid, 215.4948,1864.6997,13.1406);
  378.         return CreateTele(playerid,"Sniper",cmdtext);
  379.     }
  380.     if(!strcmp(cmdtext, "/arma", true))
  381.     {
  382.         return GivePlayerWeapon(playerid,38,300), true;
  383.     }
  384.     if(!strcmp(cmdtext, "/gates", true))
  385.     {
  386.         SetPlayerPos(playerid, -1616.4229,680.9035,7.1875);
  387.         SetPlayerArmour(playerid, 100.0);
  388.         GivePlayerWeapon(playerid,28,200);
  389.         GivePlayerWeapon(playerid,9,200);
  390.         GivePlayerWeapon(playerid,4,0);
  391.         GivePlayerWeapon(playerid,26,200);
  392.         return CreateTele(playerid, "Gates", cmdtext);
  393.     }
  394.     if(!strcmp(cmdtext, "/municao", true))
  395.     {
  396.         SetPlayerInterior(playerid,0);
  397.         SetPlayerArmour(playerid, 100.0);
  398.         GivePlayerWeapon(playerid,28,200);
  399.         GivePlayerWeapon(playerid,9,200);
  400.         GivePlayerWeapon(playerid,4,0);
  401.         GivePlayerWeapon(playerid,26,200);
  402.         SetPlayerPos(playerid, -2627.7510,215.2180,4.4227);
  403.         return Anunciar(playerid,"foi pegar munição e armas ( /Munição )");
  404.     }
  405.     if(!strcmp(cmdtext, "/life", true))
  406.     {
  407.         SetPlayerPos(playerid, -1724.6876,1356.1523,7.1798);
  408.         SetPlayerFacingAngle(playerid, 0);
  409.         SetPlayerArmour(playerid, 100.0);
  410.         return Anunciar(playerid,"foi recuperar sua vida ( /Life )");
  411.     }
  412.     if(!strcmp(cmdtext, "/godc", true))
  413.     {
  414.         if(!IsPlayerInAnyVehicle(playerid))
  415.             return SendClientMessage(playerid, Vermelho,"[ERRO]: você não está em um veiculo!");
  416.         PlayerInGodCar[playerid] = true;
  417.         SetVehicleHealth(GetPlayerVehicleID(playerid),99999*99999*999.0);
  418.         return Anunciar(playerid, "botou seu veiculo no modo deus! ( /godc )");
  419.     }
  420.     if(!strcmp(cmdtext, "/mudar", true))
  421.     {
  422.         ForceClassSelection(playerid);
  423.         SetPlayerHealth(playerid,0);
  424.         return Anunciar(playerid, "mudou de time ( /Mudar )");
  425.     }
  426.     if(!strcmp(cmdtext, "/kill", true))
  427.     {
  428.         SetPlayerHealth(playerid, 0.0);
  429.         return Anunciar(playerid, "se matou ( /kill )");
  430.     }
  431.     if(!strcmp(cmdtext, "/balada", true))
  432.     {
  433.         SetPlayerPos(playerid, 488.3756,-15.3634,1000.6797);
  434.         SetPlayerInterior(playerid, 17);
  435.         return Anunciar(playerid, "foi para a balada ( /balada )");
  436.     }
  437.     if(!strcmp(cmdtext, "/reparar", true) || !strcmp(cmdtext, "/r", true))
  438.     {
  439.         if(!IsPlayerInAnyVehicle(playerid))
  440.             return SendClientMessage(playerid, Vermelho,"[ERRO]: você não está em um veiculo!");
  441.         SendClientMessage(playerid, -1,"[Informação]: Veiculo reparado.");
  442.         return RepairVehicle(GetPlayerVehicleID(playerid));
  443.     }
  444. ////////////////////
  445.     if(!strcmp(cmdtext, "/sf", true))
  446.     {
  447.         SetPlayerPos(playerid, -1670.5963,1318.9734,7.1875);
  448.         return Anunciar(playerid, "foi para San Fierro ( /Sf )");
  449.     }
  450.     if(!strcmp(cmdtext, "/lv", true))
  451.     {
  452.         SetPlayerPos(playerid,2025.3545,1007.3878,10.3860);
  453.         return Anunciar(playerid, "foi para Las Venturas ( /Lv )");
  454.     }
  455.     if(!strcmp(cmdtext, "/ls", true))
  456.     {
  457.         SetPlayerPos(playerid, 1770.8008,  -1900.6273,  13.1219);
  458.         return Anunciar(playerid, "foi para Los Santos ( /Ls )");
  459.     }
  460. //////////////////
  461.     if(!strcmp(cmdtext, "/area51", true))
  462.     {
  463.         SetPlayerPos(playerid,347.0896,2033.0511,22.2106);
  464.         return Anunciar(playerid, "foi para Area51 ( /Area51 )");
  465.     }
  466. /////////////////
  467.     if(!strcmp(cmdtext, "/drop", true))
  468.     {
  469.         SetPlayerPos(playerid,-174.9214,-1858.2277,698.5009 +2);
  470.         ResetPlayerWeapons(playerid);
  471.         SetPlayerInterior(playerid,0);
  472.         SetPlayerArmour(playerid, 100.0);
  473.         SetVehicleHealth(playerid, 100.0);
  474.         return CreateTele(playerid, "Drop",cmdtext), true;
  475.     }
  476.     if(!strcmp(cmdtext, "/drift", true))
  477.     {
  478.         SetPlayerPos(playerid, -296.7199,1537.4948,75.1358);
  479.         ResetPlayerWeapons(playerid);
  480.         return CreateTele(playerid, "Drift", cmdtext), true;
  481.     }
  482.     if(!strcmp(cmdtext,"/x1", true))
  483.     {
  484.         if(pX1 == 2) return SendClientMessage(playerid, Vermelho,"[ERRO]: Ja tem mais de 3 pessoas no X1, tente mais tarde.!");
  485.         SetPlayerPos(playerid,1494.0419,-1136.7343,135.8281);
  486.         Armamento(playerid);
  487.         Tele[playerid] = true;
  488.         pX1++;
  489.         X1[playerid] = true;
  490.         return CreateTele(playerid, "X1",cmdtext), true;
  491.     }
  492.     if(!strcmp(cmdtext,"/queda", true)  || !strcmp(cmdtext, "/paraqueda", true) || !strcmp(cmdtext, "/pqd", true))
  493.     {
  494.         GivePlayerWeapon(playerid, 46, 100);
  495.         SetPlayerPos(playerid, -1817.9155,795.8470,119.9203 + 300);
  496.         return CreateTele(playerid, "Paraquedas", cmdtext), true;
  497.     }
  498.     return format(string, sizeof(string),"[ERRO]: Comando: %s está inexistênte!", cmdtext), SendClientMessage(playerid, Vermelho,string);
  499. }
  500.  
  501.  
  502. public iMensagems()
  503. {
  504.     format(string, sizeof(string),"%s", Mensagems[random(sizeof(Mensagems))]);
  505.     return SendClientMessageToAll(-1, string);
  506. }
  507.  
  508.  
  509. public pNivel()
  510. {
  511.     static sStst[100];
  512.     for(new i; i < MAX_PLAYERS; ++i)
  513.     {
  514.         if(IsPlayerConnected(i))
  515.         {
  516.             if(PlayerSpawn[i] == false)
  517.             {
  518.                 TextDrawHideForPlayer(i, Info[i]);
  519.                 TextDrawHideForPlayer(i, Fundo[i]);
  520.                 return false;
  521.             }
  522.            
  523.             format(sStst, sizeof(sStst),"Gang:%s~n~~n~Score:%d~n~~n~Matou:%d",GetPlayerGangName(i), GetPlayerScore(i), Matou[i]);
  524.             TextDrawSetString(Info[i], sStst);
  525.             TextDrawShowForPlayer(i, Info[i]);
  526.         }
  527.     }
  528.     return 1;
  529. }
  530.  
  531. public OnPlayerSpawn(playerid)
  532. {
  533.     if(IsPlayerNPC(playerid))
  534.     {
  535.         if(!strcmp(GetNick(playerid),SEGURANCA_NAME_00, true) ||
  536.            !strcmp(GetNick(playerid),SEGURANCA_NAME_01, true) ||
  537.            !strcmp(GetNick(playerid),SEGURANCA_NAME_02, true) ||
  538.            !strcmp(GetNick(playerid),SEGURANCA_NAME_03, true) ||
  539.            !strcmp(GetNick(playerid),SEGURANCA_NAME_04, true))
  540.         {
  541.             SetPlayerSkin(playerid, 163);
  542.         }
  543.         if(!strcmp(GetNick(playerid),DANCARINA_NAME_00, true))
  544.         {
  545.             SetPlayerSkin(playerid, 63);
  546.         }
  547.         if(!strcmp(GetNick(playerid),DANCARINA_NAME_01, true))
  548.         {
  549.             SetPlayerSkin(playerid,  246);
  550.         }
  551.     }
  552.    
  553.     GangZoneShowForPlayer(playerid, gTraficantes,   0x00DBFF55);
  554.     GangZoneShowForPlayer(playerid, gBoys,          0xFF1E0055);
  555.     GangZoneShowForPlayer(playerid, gChineses,      0x96969655);
  556.     GangZoneShowForPlayer(playerid, gCowBoys,       0xCC33CC55);
  557.     GangZoneShowForPlayer(playerid, gGirls,         0xFF00E155);
  558.     GangZoneShowForPlayer(playerid, gMilitares ,    0x5C403355);
  559.     GangZoneShowForPlayer(playerid, gPoliciais ,    0x000FFF55);
  560.     GangZoneShowForPlayer(playerid, gRappers ,      0xF5FF0055);
  561.     GangZoneShowForPlayer(playerid, gGroove,        0x238E2355);
  562.     GangZoneShowForPlayer(playerid, gKillers,       0xFF6C009C);
  563.    
  564.     if(GetPlayerSkin(playerid) == 285 || GetPlayerSkin(playerid) == 281)
  565.     {
  566.         SetPlayerColor(playerid, 0x000FFF55);
  567.         Team[playerid] = Policiais;
  568.     }
  569.    
  570.     PlayerSpawn[playerid]    =  true;
  571.     PlayerInGodCar[playerid] =  false;
  572.    
  573.     TextDrawShowForPlayer(playerid, Fundo[playerid]);
  574.    
  575.     if(GetPlayerSkin(playerid) == 287 || GetPlayerSkin(playerid) == 191)                                                                                                         return     SetPlayerColor(playerid, 0x5C403355),Team[playerid] = Militares; // Marron
  576.     if(GetPlayerSkin(playerid) == 0   || GetPlayerSkin(playerid) == 106)                                                                                                         return     SetPlayerColor(playerid, 0x238E2355),Team[playerid] = Groove; // Verde// groooove
  577.     if(GetPlayerSkin(playerid) == 195 || GetPlayerSkin(playerid) == 29)                                                                                                          return     SetPlayerColor(playerid, 0x00DBFF55),Team[playerid] = Traficantes; // Azul// traficantes
  578.     if(GetPlayerSkin(playerid) == 123 || GetPlayerSkin(playerid) == 169)                                                                                                         return     SetPlayerColor(playerid, 0x96969655),Team[playerid] = Chineses; // Cinza// spawn china
  579.     if(GetPlayerSkin(playerid) == 176 || GetPlayerSkin(playerid) == 177 || GetPlayerSkin(playerid) == 170 || GetPlayerSkin(playerid) == 180 || GetPlayerSkin(playerid) == 181)   return     SetPlayerColor(playerid, 0xFF1E0055),Team[playerid] = Boys; // Vermelho
  580.     if(GetPlayerSkin(playerid) == 161 || GetPlayerSkin(playerid) == 198 || GetPlayerSkin(playerid) == 34 || GetPlayerSkin(playerid) == 201)                                      return     SetPlayerColor(playerid, 0xCC33CC55),Team[playerid] = Cowboys; // Roxo// spawn cowboys
  581.     if(GetPlayerSkin(playerid) == 152 || GetPlayerSkin(playerid) == 141 || GetPlayerSkin(playerid) == 131 || GetPlayerSkin(playerid) == 90 || GetPlayerSkin(playerid) == 12)     return     SetPlayerColor(playerid, 0xFF00E155),Team[playerid] = Girls; // Rosa// spawn girls
  582.     if(GetPlayerSkin(playerid) == 102 || GetPlayerSkin(playerid) == 103 || GetPlayerSkin(playerid) == 104 || GetPlayerSkin(playerid) == 13)                                      return     SetPlayerColor(playerid, 0xF5FF0055),Team[playerid] = Rappers; // Amarelo// rappers
  583.     if(GetPlayerSkin(playerid) == 110 || GetPlayerSkin(playerid) == 114 || GetPlayerSkin(playerid) == 115 || GetPlayerSkin(playerid) == 116)                                     return     SetPlayerColor(playerid, 0xFF6C0055),Team[playerid] = Killers; // Laranja
  584.     return 1;
  585. }
  586.  
  587. public OnPlayerRequestClass(playerid,classid)
  588. {
  589.     SetPlayerFacingAngle( playerid, 307.09 ) ;
  590.     SetPlayerCameraPos(playerid,1192.809,1187.396,14.836);
  591.     SetPlayerCameraLookAt(playerid,1189.507,1183.811,14.219);
  592.     SetPlayerPos(playerid,1189.5074,1183.8110,14.2195);
  593.    
  594.     static iStr[60 char];
  595.     if(GetPlayerSkin(playerid) == 285 || GetPlayerSkin(playerid) == 281) iStr = "Policia";
  596.     if(GetPlayerSkin(playerid) == 287 || GetPlayerSkin(playerid) == 191) iStr = "Elite";
  597.     if(GetPlayerSkin(playerid) == 0   || GetPlayerSkin(playerid) == 106) iStr = "Groove Street";
  598.     if(GetPlayerSkin(playerid) == 195 || GetPlayerSkin(playerid) == 29) iStr = "Traficantes";
  599.     if(GetPlayerSkin(playerid) == 123 || GetPlayerSkin(playerid) == 169) iStr = "Chineses";
  600.     if(GetPlayerSkin(playerid) == 176 || GetPlayerSkin(playerid) == 177 || GetPlayerSkin(playerid) == 170 || GetPlayerSkin(playerid) == 180 || GetPlayerSkin(playerid) == 181) iStr = "Boys";
  601.     if(GetPlayerSkin(playerid) == 161 || GetPlayerSkin(playerid) == 198 || GetPlayerSkin(playerid) == 34 || GetPlayerSkin(playerid) == 201) iStr = "Cowboys";
  602.     if(GetPlayerSkin(playerid) == 152 || GetPlayerSkin(playerid) == 141 || GetPlayerSkin(playerid) == 131 || GetPlayerSkin(playerid) == 90 || GetPlayerSkin(playerid) == 12) iStr = "Girls";
  603.     if(GetPlayerSkin(playerid) == 102 || GetPlayerSkin(playerid) == 103 || GetPlayerSkin(playerid) == 104 || GetPlayerSkin(playerid) == 13) iStr = "Rappers";
  604.     if(GetPlayerSkin(playerid) == 110 || GetPlayerSkin(playerid) == 114 || GetPlayerSkin(playerid) == 115 || GetPlayerSkin(playerid) == 116) iStr = "Killers";
  605.     format(string, sizeof(string),"~>~%s~<~",iStr);
  606.     return GameTextForPlayer(playerid, string, 3000, 4), true;
  607. }
  608.  
  609.  
  610. public OnPlayerDeath(playerid, killerid, reason)
  611. {
  612.     if(Tele[playerid] == true) Tele[playerid] = false;
  613.     if(X1[playerid] == true){pX1--;X1[playerid]  = false;}
  614.     Matou[killerid]++;
  615.     if(Matou[killerid]) format(string, sizeof(string),"%s[ID:%i] Mandou %s[ID:%i] pra cova!",  GetNick(killerid), killerid, GetNick(playerid),playerid); SendClientMessageToAll(-1, string);
  616.  
  617.  
  618.     format(string, sizeof(string),"%s[ID:%i] Matou %d %s",  GetNick(killerid), killerid, Matou[killerid], Mensagens[random(sizeof(Mensagens))]);SendClientMessageToAll(-1, string);
  619.     if(killerid == INVALID_PLAYER_ID)
  620.     {
  621.         SendDeathMessage(INVALID_PLAYER_ID, playerid, reason);
  622.     }
  623.     else
  624.     {
  625.         SendDeathMessage(killerid, playerid, reason);
  626.     }
  627.     return true;
  628. }
  629. public LCS_OnPlayerEnterCheckpoint(playerid,checkpointid)
  630. {
  631.     if(checkpointid == cBoys)
  632.     {
  633.         checkId[playerid] = cBoys;
  634.         checkpoli[playerid] = gBoys;
  635.         Dominando[playerid] = Boys;
  636.     }
  637.     if(checkpointid == cChineses)
  638.     {
  639.         checkId[playerid] = cChineses;
  640.         checkpoli[playerid] = gChineses;
  641.         Dominando[playerid] = Chineses;
  642.     }
  643.     if(checkpointid == cCowBoys)
  644.     {
  645.         checkId[playerid] = cCowBoys;
  646.         checkpoli[playerid] = gCowBoys;
  647.         Dominando[playerid] = Cowboys;
  648.     }
  649.     if(checkpointid == cGirls)
  650.     {
  651.         checkId[playerid] = cGirls;
  652.         checkpoli[playerid] = gGirls;
  653.         Dominando[playerid] = Girls;
  654.     }
  655.     if(checkpointid == cGroove)
  656.     {
  657.         checkId[playerid] = cGroove;
  658.         checkpoli[playerid] = gGroove;
  659.         Dominando[playerid] = Groove;
  660.     }
  661.     if(checkpointid == cKillers)
  662.     {
  663.         checkId[playerid] = cKillers;
  664.         checkpoli[playerid] = gKillers;
  665.         Dominando[playerid] = Killers;
  666.  
  667.     }
  668.     if(checkpointid == cMilitares)
  669.     {
  670.         checkId[playerid] = cMilitares;
  671.         checkpoli[playerid] = gMilitares;
  672.         Dominando[playerid] = Militares;
  673.  
  674.     }
  675.     if(checkpointid == cPoliciais)
  676.     {
  677.         checkId[playerid] = cPoliciais;
  678.         checkpoli[playerid] = gPoliciais;
  679.         Dominando[playerid] = Policiais;
  680.     }
  681.     if(checkpointid == cTraficantes)
  682.     {
  683.         checkId[playerid] = cTraficantes;
  684.         checkpoli[playerid] = gTraficantes;
  685.         Dominando[playerid] = Traficantes;
  686.     }
  687.     if(checkpointid == cRappers)
  688.     {
  689.         checkId[playerid] = cRappers;
  690.         checkpoli[playerid] = gRappers;
  691.         Dominando[playerid] = Rappers;
  692.     }
  693.     //SendClientMessage(playerid, Verde,"[INFO]: Digite: /Dominar para dominar esta gangzone.");
  694.     return OnPlayerCommandText(playerid, "/dominar");
  695. }
  696. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  697. {
  698.     if(dialogid == DIALOG_BATALHA_CARROS)
  699.     {
  700.         if(response)
  701.         {
  702.             if(listitem == 0)
  703.             {
  704.                 SetPlayerPos(playerid, 97.9499,1021.2657,13.6163);
  705.                 CreateTele(playerid,"Destruition","/descar");
  706.             }
  707.             if(listitem == 1)
  708.             {
  709.                 SetPlayerPos(playerid, 100.6196,1113.3083,13.6094);
  710.                 CreateTele(playerid,"Destruition","/descar");
  711.             }
  712.         }
  713.     }
  714.     if(dialogid == DIALOG_NEON)
  715.     {
  716.         if(response)
  717.         {
  718.             if(listitem == 0)
  719.             {
  720.                 SetPVarInt(playerid, "Status", 1);
  721.                 SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
  722.                 SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
  723.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  724.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  725.             }
  726.             if(listitem == 1)
  727.             {
  728.  
  729.                 SetPVarInt(playerid, "Status", 1);
  730.                 SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
  731.                 SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
  732.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  733.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  734.                 SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
  735.  
  736.             }
  737.             if(listitem == 2)
  738.             {
  739.                 SetPVarInt(playerid, "Status", 1);
  740.                 SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
  741.                 SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
  742.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  743.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  744.                 SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
  745.             }
  746.             if(listitem == 3)
  747.             {
  748.                 SetPVarInt(playerid, "Status", 1);
  749.                 SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
  750.                 SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
  751.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  752.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  753.                 SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
  754.             }
  755.             if(listitem == 4)
  756.             {
  757.                 SetPVarInt(playerid, "Status", 1);
  758.                 SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
  759.                 SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
  760.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  761.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  762.                 SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
  763.             }
  764.             if(listitem == 5)
  765.             {
  766.                         //yellow
  767.                 SetPVarInt(playerid, "Status", 1);
  768.                 SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
  769.                 SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
  770.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  771.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  772.                 SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
  773.             }
  774.             if(listitem == 6)
  775.             {
  776.                         //police
  777.                 SetPVarInt(playerid, "Status", 1);
  778.                 SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0));
  779.                 SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0));
  780.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  781.                 AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  782.                 SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
  783.             }
  784.             if(listitem == 7)
  785.             {
  786.                 SetPVarInt(playerid, "Status", 1);
  787.                 SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0));
  788.                 SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0));
  789.                 AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
  790.                 AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
  791.                 SendClientMessage(playerid, 0xFFFFFFAA, "Interior lights installed");
  792.             }
  793.             if(listitem == 8)
  794.             {
  795.                 SetPVarInt(playerid, "Status", 1);
  796.                 SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0));
  797.                 SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0));
  798.                 AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
  799.                 AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
  800.                 SendClientMessage(playerid, 0xFFFFFFAA, "Back neon installed");
  801.             }
  802.             if(listitem == 9)
  803.             {
  804.                 SetPVarInt(playerid, "Status", 1);
  805.                 SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0));
  806.                 SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0));
  807.                 AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
  808.                 AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
  809.                 SendClientMessage(playerid, 0xFFFFFFAA, "Front neon installed");
  810.             }
  811.             if(listitem == 10)
  812.             {
  813.                 SetPVarInt(playerid, "Status", 1);
  814.                 SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0));
  815.                 SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0));
  816.                 AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
  817.                 AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
  818.                 SendClientMessage(playerid, 0xFFFFFFAA, "Undercover lights installed");
  819.             }
  820.             if(listitem == 11)
  821.             {
  822.                 DestroyObject(GetPVarInt(playerid, "neon"));
  823.                 DeletePVar(playerid, "Status");
  824.                 DestroyObject(GetPVarInt(playerid, "neon1"));
  825.                 DeletePVar(playerid, "Status");
  826.                 DestroyObject(GetPVarInt(playerid, "neon2"));
  827.                 DeletePVar(playerid, "Status");
  828.                 DestroyObject(GetPVarInt(playerid, "neon3"));
  829.                 DeletePVar(playerid, "Status");
  830.                 DestroyObject(GetPVarInt(playerid, "neon4"));
  831.                 DeletePVar(playerid, "Status");
  832.                 DestroyObject(GetPVarInt(playerid, "neon5"));
  833.                 DeletePVar(playerid, "Status");
  834.                 DestroyObject(GetPVarInt(playerid, "neon6"));
  835.                 DeletePVar(playerid, "Status");
  836.                 DestroyObject(GetPVarInt(playerid, "neon7"));
  837.                 DeletePVar(playerid, "Status");
  838.                 DestroyObject(GetPVarInt(playerid, "neon8"));
  839.                 DeletePVar(playerid, "Status");
  840.                 DestroyObject(GetPVarInt(playerid, "neon9"));
  841.                 DeletePVar(playerid, "Status");
  842.                 DestroyObject(GetPVarInt(playerid, "neon10"));
  843.                 DeletePVar(playerid, "Status");
  844.                 DestroyObject(GetPVarInt(playerid, "neon11"));
  845.                 DeletePVar(playerid, "Status");
  846.                 DestroyObject(GetPVarInt(playerid, "neon12"));
  847.                 DeletePVar(playerid, "Status");
  848.                 DestroyObject(GetPVarInt(playerid, "neon13"));
  849.                 DeletePVar(playerid, "Status");
  850.                 DestroyObject(GetPVarInt(playerid, "interior"));
  851.                 DeletePVar(playerid, "Status");
  852.                 DestroyObject(GetPVarInt(playerid, "interior1"));
  853.                 DeletePVar(playerid, "Status");
  854.                 DestroyObject(GetPVarInt(playerid, "back"));
  855.                 DeletePVar(playerid, "Status");
  856.                 DestroyObject(GetPVarInt(playerid, "back1"));
  857.                 DeletePVar(playerid, "Status");
  858.                 DestroyObject(GetPVarInt(playerid, "front"));
  859.                 DeletePVar(playerid, "Status");
  860.                 DestroyObject(GetPVarInt(playerid, "front1"));
  861.                 DeletePVar(playerid, "Status");
  862.                 DestroyObject(GetPVarInt(playerid, "undercover"));
  863.                 DeletePVar(playerid, "Status");
  864.                 DestroyObject(GetPVarInt(playerid, "undercover1"));
  865.                 DeletePVar(playerid, "Status");
  866.             }
  867.         }
  868.     }
  869.     return 1;
  870. }
  871. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  872. {
  873.     if(newkeys & KEY_FIRE && newkeys & KEY_HANDBRAKE)
  874.     {
  875.         if(GetPlayerWeapon(playerid) == 34)
  876.         {
  877.             new Float:blahx, Float:blahy, Float:blahz;
  878.             HeadshotCheck(playerid, blahx, blahy, blahz);
  879.             return 1;
  880.         }
  881.         return 1;
  882.     }
  883.     return 1;
  884. }
  885.  
  886. public LCS_OnPlayerLeaveCheckpoint(playerid, checkpointid) return 1;
  887. public OnPlayerExitVehicle(playerid, vehicleid)
  888. {
  889.  
  890.     if(EspecialCMD[playerid] == false)
  891.     {
  892.         if(CarroPlayer[playerid] != 0)
  893.         {
  894.             DestroyVehicle(vehicleid);
  895.         }
  896.     }
  897.     return 1;
  898. }
  899. public OnGameModeInit()
  900. {
  901.     UsePlayerPedAnims();
  902.     ShowPlayerMarkers(true);
  903.  
  904.     SetTimer("iMensagems", 60000, true);
  905.     SetTimer("pNivel", 1000, true);
  906.  
  907.     ConnectNPC(SEGURANCA_NAME_00,"Seguranca");
  908.     ConnectNPC(SEGURANCA_NAME_01,"segurnaca2");
  909.     ConnectNPC(SEGURANCA_NAME_02,"segurnaca3");
  910.     ConnectNPC(SEGURANCA_NAME_03,"segurnaca5");
  911.     ConnectNPC(SEGURANCA_NAME_04,"segurnaca9");
  912.    
  913.     ConnectNPC(DANCARINA_NAME_00, "dancarina1");
  914.     ConnectNPC(DANCARINA_NAME_01, "dancarina2");
  915.  
  916.     AddClass(285,   -2650.6001,     377.4855,   6.1563); // Policia
  917.     AddClass(281,   -2650.6001,     377.4855,   6.1563); // Policia
  918.     AddClass(287,   -1333.9128,     488.9734,   11.1953); // Elite
  919.     AddClass(191,   -1333.9128,     488.9734,   11.1953); // Elite
  920.     AddClass(0,     -1499.4907,     884.7845,   7.1875 ); // Groove
  921.     AddClass(106,   -1499.4907,     884.7845,   7.1875 ); // Groove
  922.     AddClass(195,   -2049.5410,     186.2497,   30.0978); // Traficantes
  923.     AddClass(29,    -2049.5410,     186.2497,   30.0978);  // Traficantes
  924.     AddClass(123,   -2205.0908,     641.7183,   49.4375); // Chineses
  925.     AddClass(169,   -2205.0908,     641.7183,   49.4375); // Chineses
  926.     AddClass(176,   -1951.2867,     486.7828,   31.9688); // Boys
  927.     AddClass(177,   -1951.2867,     486.7828,   31.9688); // Boys
  928.     AddClass(170,   -1951.2867,     486.7828,   31.9688); // Boys
  929.     AddClass(180,   -1951.2867,     486.7828,   31.9688); // Boys
  930.     AddClass(181,   -1951.2867,     486.7828,   31.9688); // Boys
  931.     AddClass(161,   -724.2803,      961.6346,   12.1869); // Cowboys
  932.     AddClass(198,   -724.2803,      961.6346,   12.1869); // Cowboys
  933.     AddClass(34,    -724.2803,      961.6346,   12.1869);  // Cowboys
  934.     AddClass(201,   -724.2803,      961.6346,   12.1869); // Cowboys
  935.     AddClass(152,   -2670.3040,     -6.4983,    6.1328); // Girls
  936.     AddClass(141,   -2670.3040,     -6.4983,    6.1328); // Girls
  937.     AddClass(131,   -2670.3040,     -6.4983,    6.1328); // Girls
  938.     AddClass(90,    -2670.3040,     -6.4983,    6.1328);  // Girls
  939.     AddClass(12,    -2670.3040,     -6.4983,    6.1328);  // Girls
  940.     AddClass(40,    -2670.3040,     -6.4983,    6.1328);  // Girls
  941.     AddClass(63,    -2670.3040,     -6.4983,    6.1328);  // Girls
  942.     AddClass(102,   -2188.7751,     1018.7476,  79.4289); // Rappers
  943.     AddClass(103,   -2188.7751,     1018.7476,  79.4289); // Rappers
  944.     AddClass(104,   -2188.7751,     1018.7476,  79.4289); // Rappers
  945.     AddClass(13,    -2188.7751,     1018.7476,  79.4289);  // Rappers
  946.     AddClass(110,   -1506.1053,     -403.11067.0781); // Killers
  947.     AddClass(114,   -1506.1053,     -403.11067.0781); // Killers
  948.     AddClass(115,   -1506.1053,     -403.11067.0781); // Killers
  949.     AddClass(116,   -1506.1053,     -403.11067.0781); // Killers
  950.  
  951.  
  952.     cGroove     =   LCS_CreateCheckpoint(-1482.9396,832.6699,7.1875,            5.0);
  953.     cGirls      =   LCS_CreateCheckpoint(-2668.5452,-6.4174,6.1328,             5.0);
  954.     cCowBoys    =   LCS_CreateCheckpoint(-687.4000,927.5030,13.6293,            5.0);
  955.     cRappers    =   LCS_CreateCheckpoint(-2175.8359,960.8784,80.0000,           5.0);
  956.     cKillers    =   LCS_CreateCheckpoint(-1455.4449,-204.6054,14.1484,          5.0);
  957.     cBoys       =   LCS_CreateCheckpoint(-1979.3453,489.1101,29.0156,           5.0);
  958.     cPoliciais  =   LCS_CreateCheckpoint(-2653.4102,362.7514,4.3724,            5.0);
  959.     cMilitares  =   LCS_CreateCheckpoint(-1293.1160, 491.6589, 11.1953,         5.0);
  960.     cChineses   =   LCS_CreateCheckpoint(-2176.0530,651.7761,49.4375,           5.0);
  961.     cTraficantes =  LCS_CreateCheckpoint(-2047.2347,187.2025,30.2777,           5.0);
  962.  
  963.     TextDraws[TDSpeedClock][0] = TextDrawCreate(491.000000,393.000000,"~g~20");
  964.     TextDraws[TDSpeedClock][1] = TextDrawCreate(487.000000,372.000000,"~g~40");
  965.     TextDraws[TDSpeedClock][2] = TextDrawCreate(491.000000,351.000000,"~g~60");
  966.     TextDraws[TDSpeedClock][3] = TextDrawCreate(524.000000,338.000000,"~g~80");
  967.     TextDraws[TDSpeedClock][4] = TextDrawCreate(564.000000,341.000000,"~g~100");
  968.     TextDraws[TDSpeedClock][5] = TextDrawCreate(594.000000,360.500000,"~g~120");
  969.     TextDraws[TDSpeedClock][6] = TextDrawCreate(591.000000,383.000000,"~g~140");
  970.     TextDraws[TDSpeedClock][7] = TextDrawCreate(578.000000,402.000000,"~g~160");
  971.     TextDraws[TDSpeedClock][8] = TextDrawCreate(534.000000,396.000000,"~r~/ \\");
  972.     TextDraws[TDSpeedClock][9] = TextDrawCreate(548.000000,401.000000,".");
  973.     TextDrawLetterSize(TextDraws[TDSpeedClock][8], 1.059999, 2.100000);
  974.     TextDrawLetterSize(TextDraws[TDSpeedClock][9], 0.73, -2.60);
  975.  
  976.     for(new e; e < 10; ++e)
  977.     {
  978.         TextDrawSetShadow(TextDraws[TDSpeedClock][e], 1);
  979.         TextDrawSetOutline(TextDraws[TDSpeedClock][e], 0);
  980.     }
  981.    
  982.     //================[ CARROS DRIFT
  983.     new CarrosDrift[3];
  984.     CarrosDrift[0] = iAddStaticVehicle(451,-314.6751,1515.5289,75.0661,359.3261,1,1);    AddVehicleComponent(CarrosDrift[0], 1010);
  985.     CarrosDrift[1] = iAddStaticVehicle(411,-327.5194,1515.0348,75.0890,0.9061,1,1);          AddVehicleComponent(CarrosDrift[1], 1010);
  986.     CarrosDrift[2] = iAddStaticVehicle(562,-342.7609,1515.4141,75.0226,359.9497,1,1);    AddVehicleComponent(CarrosDrift[2], 1010);
  987.  
  988.     //===============[ Carros DROP ]
  989.     iAddStaticVehicle(541,-195.23579407,-1857.92565918,696.97912598,314.00000000,-1,-1); //Bullet
  990.     iAddStaticVehicle(541,-197.26219177,-1856.00036621,696.97912598,313.99475098,-1,-1); //Bullet
  991.     iAddStaticVehicle(451,-192.04429626,-1846.36730957,697.04345703,134.00000000,-1,-1); //Turismo
  992.     iAddStaticVehicle(451,-189.78625488,-1848.34326172,697.04345703,133.99475098,-1,-1); //Turismo
  993.     iAddStaticVehicle(451,-194.48965454,-1844.22595215,697.04345703,133.99475098,-1,-1); //Turismo
  994.     iAddStaticVehicle(411,-197.54904175,-1828.99230957,697.07910156,312.00000000,-1,-1); //Infernus
  995.     iAddStaticVehicle(411,-195.04403687,-1831.48803711,697.07910156,311.99523926,-1,-1); //Infernus
  996.     iAddStaticVehicle(411,-192.93972778,-1833.68383789,697.07910156,311.99523926,-1,-1); //Infernus
  997.     iAddStaticVehicle(411,-190.63494873,-1836.02978516,697.07910156,311.99523926,-1,-1); //Infernus
  998.     iAddStaticVehicle(415,-198.94592285,-1812.00048828,697.12866211,136.00000000,-1,-1); //Cheetah
  999.     iAddStaticVehicle(415,-196.22027588,-1814.25268555,697.12866211,135.99975586,-1,-1); //Cheetah
  1000.     iAddStaticVehicle(415,-194.03276062,-1816.65612793,697.12866211,135.99975586,-1,-1); //Cheetah  /
  1001.  
  1002.     //==============[ CARROS Policiais ]
  1003.     iAddStaticVehicle(522,-2670.4775,397.9400,3.9193,290.9855,-1,-1); // moto policia
  1004.     iAddStaticVehicle(522,-2669.8718,393.3922,3.9223,303.8858,-1,-1); // carrospolicia
  1005.     iAddStaticVehicle(597,-2675.4880,387.3973,4.1388,181.0384,-1,-1); // carros policia
  1006.     iAddStaticVehicle(597,-2680.9741,387.3531,4.1367,177.4967,-1,-1); // carros policia
  1007.     iAddStaticVehicle(597,-2675.4963,363.8429,4.1808,0.2434,-1,-1); // carros policia
  1008.     iAddStaticVehicle(597,-2682.4524,363.6938,4.1940,358.4279,-1,-1); // carros policia
  1009.     iAddStaticVehicle(411,-2689.1868,363.9282,4.1320,316.0484,-1,-1); // carros policia
  1010.     iAddStaticVehicle(411,-2693.1431,367.3825,4.1278,299.4863,-1,-1); // carros policia
  1011.     iAddStaticVehicle(541,-2693.4963,374.1574,3.9782,275.8103,-1,-1); // carros policia
  1012.     iAddStaticVehicle(541,-2693.5020,378.4232,3.9842,267.0629,-1,-1); // carros policia
  1013.  
  1014.     //==============[ CARROS Militares ]
  1015.     iAddStaticVehicle(469,-1235.9559,454.0620,7.2042,83.7253,-1,-1); // carros militares
  1016.     iAddStaticVehicle(469,-1241.6429,467.7679,7.1776,146.0063,-1,-1); // carros militares
  1017.     iAddStaticVehicle(593,-1256.5973,477.3306,7.6342,175.0602,-1,-1); // carros militares
  1018.     iAddStaticVehicle(593,-1275.8245,480.3564,7.6467,168.3992,-1,-1); // carros militares
  1019.     iAddStaticVehicle(593,-1290.9884,478.0255,7.6477,181.6909,-1,-1); // carros militares
  1020.     iAddStaticVehicle(593,-1276.0559,480.7402,7.6459,169.4561,-1,-1); // carros militares
  1021.     iAddStaticVehicle(593,-1256.8679,477.6907,7.6395,176.0246,-1,-1); // carros militares
  1022.     iAddStaticVehicle(469,-1244.7615,474.6898,7.1952,124.6324,-1,-1); // carros militares
  1023.     iAddStaticVehicle(469,-1231.8442,464.8008,7.2040,101.8212,-1,-1); // carros militares
  1024.     iAddStaticVehicle(469,-1235.9448,454.0445,7.2083,84.8759,-1,-1); // carros militares
  1025.     iAddStaticVehicle(578,-1234.3036,445.4220,7.8136,90.5110,-1,-1); // carros militares
  1026.     iAddStaticVehicle(578,-1234.5190,436.9632,7.8101,88.8376,-1,-1); // carros militares
  1027.     iAddStaticVehicle(470,-1349.2142,478.0016,7.1830,172.5357,-1,-1); // carros militares
  1028.     iAddStaticVehicle(470,-1357.7970,479.0831,7.1835,169.6951,-1,-1); // carros militares
  1029.     iAddStaticVehicle(451,-1365.4713,455.7351,6.8967,2.5189,-1,-1); // carros militares
  1030.     iAddStaticVehicle(412,-1357.1296,455.5805,7.0264,356.8839,-1,-1); // carros militares
  1031.     iAddStaticVehicle(451,-1348.6732,455.4309,6.8971,356.6910,-1,-1); // carros militares
  1032.     iAddStaticVehicle(475,-1340.3135,455.2546,6.9898,1.3640,-1,-1); // carros militares
  1033.  
  1034.     //==============[ CARROS Groove Street ]
  1035.     iAddStaticVehicle(451,-1514.6450,835.0833,6.8971,51.5592,-1,-1); // carros groove street
  1036.     iAddStaticVehicle(451,-1513.9143,844.1789,6.8960,54.7174,-1,-1); // carros groove street
  1037.     iAddStaticVehicle(451,-1513.2361,853.3792,6.8959,57.0323,-1,-1); // carros groove street
  1038.     iAddStaticVehicle(522,-1513.4625,863.8098,6.7431,84.2120,-1,-1); // carros groove street
  1039.     iAddStaticVehicle(522,-1512.8583,867.4529,6.7346,89.3522,-1,-1); // carros groove street
  1040.     iAddStaticVehicle(522,-1512.6841,871.2217,6.7469,84.6584,-1,-1); // carros groove street
  1041.     iAddStaticVehicle(411,-1510.9576,882.3673,6.8975,63.9936,-1,-1); // carros groove street
  1042.     iAddStaticVehicle(411,-1509.7998,892.1937,6.9154,57.3370,-1,-1); // carros groove street
  1043.     iAddStaticVehicle(411,-1509.1705,900.0197,6.9173,62.2612,-1,-1); // carros groove street
  1044.  
  1045.     //==============[ CARROS Girls ]
  1046.     iAddStaticVehicle(522,-2689.7739,-21.8982,3.8966,183.0510,-1,-1); // CARROS GIRLS
  1047.     iAddStaticVehicle(541,-2679.6260,-22.0597,3.9610,180.1206,-1,-1); // CARROS GIRLS
  1048.     iAddStaticVehicle(477,-2633.4863,-55.1364,4.0955,358.6853,-1,-1); // CARROS GIRLS
  1049.     iAddStaticVehicle(555,-2646.5120,-55.5730,4.0236,0.0676,-1,-1); // CARROS GIRLS
  1050.     iAddStaticVehicle(506,-2660.0320,-55.5012,4.0402,0.2203,-1,-1); // CARROS GIRLS
  1051.     iAddStaticVehicle(429,-2673.2664,-55.5908,4.0255,0.6579,-1,-1); // CARROS GIRLS
  1052.     iAddStaticVehicle(451,-2689.7261,-54.9847,4.0448,359.3461,-1,-1); // CARROS GIRLS
  1053.  
  1054.     //==============[ CARROS Traficantes ]
  1055.     iAddStaticVehicle(451,-2046.0259,147.3016,28.5421,179.6928,-1,-1); // carros Traficantes
  1056.     iAddStaticVehicle(411,-2052.0852,147.3501,28.5612,184.3164,-1,-1); // carros Traficantes
  1057.     iAddStaticVehicle(471,-2059.9524,139.3876,28.3115,272.4917,0,0); // carros Traficantes
  1058.     iAddStaticVehicle(471,-2060.0669,134.1476,28.3186,264.2789,0,0); // carros Traficantes
  1059.     iAddStaticVehicle(471,-2060.1995,128.5620,27.6349,269.7609,0,0); // carros Traficantes
  1060.     iAddStaticVehicle(468,-2042.6161,139.6905,28.4961,180.4525,-1,-1); // carros Traficantes
  1061.     iAddStaticVehicle(522,-2039.0476,139.4740,28.3948,185.4232,-1,-1); // carros Traficantes
  1062.     iAddStaticVehicle(468,-2035.6237,139.7759,28.4970,180.3311,-1,-1); // carros Traficantes
  1063.  
  1064.     //==============[ CARROS Boys ]
  1065.     iAddStaticVehicle(507,-1960.9285,472.6821,34.9947,85.9571,-1,-1); // CARROS BOYSYSM
  1066.     iAddStaticVehicle(522,-1977.0568,463.6313,34.7375,142.0402,-1,-1); // CARROS BOYSYSM
  1067.     iAddStaticVehicle(451,-1989.8578,467.0124,34.8807,89.7672,-1,-1); // CARROS BOYSYSM
  1068.     iAddStaticVehicle(411,-1989.5657,475.7166,34.9005,86.6539,-1,-1); // CARROS BOYSYSM
  1069.     iAddStaticVehicle(506,-1990.0560,482.4373,34.8793,90.3042,-1,-1); // CARROS BOYSYSM
  1070.     iAddStaticVehicle(494,-1989.8087,497.4955,35.0700,90.2754,-1,-1); // CARROS BOYSYSM
  1071.     iAddStaticVehicle(541,-1989.7659,506.1142,34.7992,91.3650,-1,-1); // CARROS BOYSYSM
  1072.     iAddStaticVehicle(415,-1989.5691,513.2170,34.9440,91.7739,-1,-1); // CARROS BOYSYSM
  1073.     iAddStaticVehicle(499,-1960.2869,502.4944,35.1674,91.4341,-1,-1); // CARROS BOYSYSM
  1074.  
  1075.  
  1076.     //==============[ CARROS CHINESES ]
  1077.     iAddStaticVehicle(415,-2174.3616,640.4900,49.1889,37.6699,1,1); // Carro Chineses
  1078.     iAddStaticVehicle(468,-2176.7305,638.2039,49.1067,41.5575,1,1); // Carro Chineses
  1079.     iAddStaticVehicle(411,-2179.6833,636.7829,49.1558,23.4677,1,1); // Carro Chineses
  1080.     iAddStaticVehicle(522,-2186.0061,636.4776,49.0115,13.4700,1,1); // Carro Chineses
  1081.     iAddStaticVehicle(522,-2191.6023,635.8589,49.0010,29.9783,1,1); // Carro Chineses
  1082.     iAddStaticVehicle(562,-2202.9456,636.1008,49.1034,23.6339,1,1); // Carro Chineses
  1083.     iAddStaticVehicle(468,-2205.4128,630.6086,49.0931,186.2620,1,1); // Carro Chineses
  1084.     iAddStaticVehicle(581,-2202.0693,646.4570,49.0286,167.8716,1,1); // Carro Chineses
  1085.     iAddStaticVehicle(462,-2196.0557,646.1464,49.0243,169.0386,0,0); // Carro Chineses
  1086.     iAddStaticVehicle(461,-2193.3230,646.1320,49.0086,145.8997,1,1); // Carro Chineses
  1087.     iAddStaticVehicle(462,-2188.5513,646.8286,49.0275,134.5289,0,0); // Carro Chineses
  1088.  
  1089.  
  1090.     //================[   Carros San Fierro  ]
  1091.     iAddStaticVehicle(470,-1493.2729,466.8754,7.1792,359.6406,43,0 );
  1092.     iAddStaticVehicle(470,-1456.7275,456.4803,7.1827,1.8612,43,0 );
  1093.     iAddStaticVehicle(470,-1433.3401,455.8417,7.1754,359.2850,43,0 );
  1094.     iAddStaticVehicle(433,-1424.8402,457.6088,7.6209,359.6164,43,0 );
  1095.     iAddStaticVehicle(433,-1402.0039,460.9283,7.6209,0.1365,43,0 );
  1096.     iAddStaticVehicle(470,-1387.7540,457.1161,7.1786,356.7607,43,0 );
  1097.     iAddStaticVehicle(548,-1269.9818,501.5400,18.8272,88.8878,43,0 );
  1098.     iAddStaticVehicle(548,-1415.5240,517.8834,19.8976,270.0524,1,1 );
  1099.     iAddStaticVehicle(497,-1679.7035,706.0008,30.7781,89.8724,0,1 );
  1100.     iAddStaticVehicle(523,-1576.0360,673.7034,6.7563,174.5967,0,0 );
  1101.     iAddStaticVehicle(523,-1575.9231,650.4584,6.7582,0.9076,0,0 );
  1102.     iAddStaticVehicle(597,-1593.6233,651.7213,6.9566,1.3899,0,1 );
  1103.     iAddStaticVehicle(597,-1622.5198,651.7484,6.9555,359.8126,0,1 );
  1104.     iAddStaticVehicle(427,-1634.3652,653.2300,7.3195,359.8379,0,1 );
  1105.     iAddStaticVehicle(597,-1573.9720,726.4003,-5.4722,91.1968,0,1 );
  1106.     iAddStaticVehicle(523,-1612.2233,674.1516,6.7545,184.0847,0,0 );
  1107.     iAddStaticVehicle(427,-1600.1411,678.0489,-5.1103,1.1345,0,1 );
  1108.     iAddStaticVehicle(597,-1596.5836,749.3448,-5.4725,178.5932,0,1 );
  1109.     iAddStaticVehicle(416,-2643.2285,630.0392,14.6034,87.3837,1,3 );
  1110.     iAddStaticVehicle(416,-2683.8833,628.2059,14.6035,272.5255,1,3 );
  1111.     iAddStaticVehicle(416,-2668.5364,610.7019,14.6043,179.8035,1,3 );
  1112.     iAddStaticVehicle(416,-2639.3809,609.7971,14.6020,180.4547,1,3 );
  1113.     iAddStaticVehicle(544,-2053.1836,75.5582,28.6258,91.8533,3,1 );
  1114.     iAddStaticVehicle(544,-2020.6779,75.7322,28.2849,270.8804,3,1 );
  1115.     iAddStaticVehicle(544,-2020.4115,92.3531,28.1826,271.5041,3,1 );
  1116.     iAddStaticVehicle(472,-1165.9481,376.5309,0.1491,315.1259,56,53 );
  1117.     iAddStaticVehicle(472,-1421.6274,285.5732,-0.2879,265.8000,46,26 );
  1118.     iAddStaticVehicle(472,-1653.0968,254.7862,0.2592,268.0484,112,20 );
  1119.     iAddStaticVehicle(597,-1606.3083,673.1804,6.9553,179.1846,0,1 );
  1120.     iAddStaticVehicle(427,-1582.2726,672.2101,7.3207,180.9814,0,1 );
  1121.     iAddStaticVehicle(470,-1383.2446,457.2296,7.1794,359.1241,43,0 );
  1122.     iAddStaticVehicle(597,-1610.8358,651.5052,6.9564,359.9975,0,1 );
  1123.     iAddStaticVehicle(597,-1622.9977,653.4961,-5.4742,89.9343,0,1 );
  1124.     iAddStaticVehicle(597,-1639.4895,677.9890,-5.4743,269.9376,0,1 );
  1125.     iAddStaticVehicle(548,-1415.3323,492.7466,19.8676,271.5521,1,1 );
  1126.     iAddStaticVehicle(548,-1304.2273,507.9386,19.8769,269.1332,1,1 );
  1127.     iAddStaticVehicle(433,-1362.9229,458.9281,7.6241,357.4277,43,0 );
  1128.     iAddStaticVehicle(433,-1529.5907,457.3813,7.6238,358.3718,43,0 );
  1129.     iAddStaticVehicle(485,-1644.8495,-593.8191,13.8045,244.2475,1,74 );
  1130.     iAddStaticVehicle(485,-1433.6989,-639.9345,13.8059,351.8341,1,74 );
  1131.     iAddStaticVehicle(485,-1354.3955,-426.7434,13.8022,293.6214,1,74 );
  1132.     iAddStaticVehicle(485,-1284.1956,60.9789,13.8074,96.5168,1,74 );
  1133.     iAddStaticVehicle(485,-1556.3772,-156.9351,13.8067,135.6197,1,74 );
  1134.     iAddStaticVehicle(592,-1562.6097,-191.8931,15.3402,135.3354,1,1 );
  1135.     iAddStaticVehicle(583,-1467.6941,-68.7159,13.6890,135.9720,1,1 );
  1136.     iAddStaticVehicle(583,-1438.1007,-178.1787,13.6843,333.7912,1,1 );
  1137.     iAddStaticVehicle(583,-1396.8986,-226.8979,13.6890,329.7987,1,1 );
  1138.     iAddStaticVehicle(583,-1634.3322,-377.9814,13.6890,335.1347,1,1 );
  1139.     iAddStaticVehicle(583,-1299.0438,-286.9009,13.6891,341.6255,1,1 );
  1140.     iAddStaticVehicle(525,-1354.0233,-375.1031,14.0255,263.6050,18,20 );
  1141.     iAddStaticVehicle(513,-1285.7555,24.0493,14.6993,121.8480,21,36 );
  1142.     iAddStaticVehicle(513,-1260.6040,7.5347,14.7070,118.6241,21,36 );
  1143.     iAddStaticVehicle(511,-1704.6077,-239.2016,15.5222,314.2837,4,90 );
  1144.     iAddStaticVehicle(476,-1367.2609,-485.4558,14.8787,209.5813,7,6 );
  1145.     iAddStaticVehicle(476,-1440.4191,-526.5578,14.8939,207.2082,1,6 );
  1146.     iAddStaticVehicle(519,-1371.1775,-232.3967,15.0767,315.6230,1,1 );
  1147.     iAddStaticVehicle(519,-1341.1079,-254.3787,15.0773,321.6316,1,1 );
  1148.     iAddStaticVehicle(420,-1472.3452,-272.3332,13.7749,78.9964,6,1 );
  1149.     iAddStaticVehicle(420,-1459.8147,-275.6010,13.8146,65.6229,6,1 );
  1150.     iAddStaticVehicle(420,-1439.7112,-284.8562,13.8131,58.6121,6,1 );
  1151.     iAddStaticVehicle(420,-1421.4268,-298.8921,13.7817,46.1681,6,1 );
  1152.     iAddStaticVehicle(519,-1331.5316,-618.3227,15.0629,325.7105,1,1 );
  1153.     iAddStaticVehicle(593,-1384.5905,-625.2684,14.6115,321.7572,58,8 );
  1154.     iAddStaticVehicle(511,-1449.8151,-617.1895,15.5199,329.7999,12,60 );
  1155.     iAddStaticVehicle(593,-1325.9851,-276.6170,14.6107,296.5465,60,1 );
  1156.     iAddStaticVehicle(563,-1598.6353,-615.8722,14.8537,276.2098,1,6 );
  1157.     iAddStaticVehicle(476,-1426.4314,-518.3584,14.8958,180.5740,119,117 );
  1158.     iAddStaticVehicle(513,-1281.6588,-627.3807,14.6996,356.9070,21,36 );
  1159.     iAddStaticVehicle(519,-1299.0974,-353.5505,15.0716,278.4124,1,1 );
  1160.     iAddStaticVehicle(487,-1182.6599,22.4607,14.3251,45.0604,29,42 );
  1161.     iAddStaticVehicle(417,-1222.6132,-11.1500,14.2353,42.9828,0,0 );
  1162.     iAddStaticVehicle(544,-1258.5739,68.2615,14.3863,43.9776,3,1 );
  1163.     iAddStaticVehicle(544,-1262.4766,64.5995,14.3817,43.9013,3,1 );
  1164.     iAddStaticVehicle(415,-2089.7454,-85.3183,34.9356,0.0900,36,1 );
  1165.     iAddStaticVehicle(415,-2076.7393,-84.4259,34.8911,357.8584,116,1 );
  1166.     iAddStaticVehicle(504,-2091.6350,-106.7603,35.1125,179.5832,45,29 );
  1167.     iAddStaticVehicle(560,-2396.2222,-594.7454,132.3533,123.1677,33,0 );
  1168.     iAddStaticVehicle(411,-2414.5781,-586.8558,132.3755,215.3865,112,1 );
  1169.     iAddStaticVehicle(482,-2527.9175,-602.6952,132.6175,179.0378,41,20 );
  1170.     iAddStaticVehicle(451,-2517.0481,-601.8521,132.2690,179.6375,36,36 );
  1171.     iAddStaticVehicle(522,-2494.2900,-601.8505,132.1326,178.4421,3,8 );
  1172.     iAddStaticVehicle(522,-2622.9067,-509.6570,70.9034,284.9871,3,8 );
  1173.     iAddStaticVehicle(405,-2747.2739,-306.4048,6.9132,50.7011,24,1 );
  1174.     iAddStaticVehicle(505,-2774.2708,-281.9049,6.7476,178.6849,37,0 );
  1175.     iAddStaticVehicle(409,-2738.0176,-322.8980,6.8391,313.5169,1,1 );
  1176.     iAddStaticVehicle(457,-2657.9009,-290.8440,7.1044,313.4402,25,25 );
  1177.     iAddStaticVehicle(457,-2652.5388,-295.5096,7.1101,312.4090,86,86 );
  1178.     iAddStaticVehicle(457,-2644.5061,-290.4049,7.1283,139.4791,8,8 );
  1179.     iAddStaticVehicle(457,-2650.2507,-284.7023,7.1297,137.3287,2,1 );
  1180.     iAddStaticVehicle(475,-2718.7566,-181.6171,3.9922,269.6131,68,8 );
  1181.     iAddStaticVehicle(411,-2692.3340,-83.6105,4.7104,90.7628,1,1 );
  1182.     iAddStaticVehicle(560,-2682.6699,-22.7128,4.3281,178.6174,1,31 );
  1183.     iAddStaticVehicle(560,-2627.3579,-34.8250,4.0417,181.9431,41,29 );
  1184.     iAddStaticVehicle(482,-2729.5671,76.7876,4.4511,87.5421,32,32 );
  1185.     iAddStaticVehicle(579,-2484.3000,5.7674,25.5544,91.3108,42,42 );
  1186.     iAddStaticVehicle(567,-2528.8882,-5.5797,25.4875,271.5341,90,96 );
  1187.     iAddStaticVehicle(429,-2592.7732,-110.8420,3.9306,89.9971,2,1 );
  1188.     iAddStaticVehicle(415,-2615.9045,-178.3203,4.1076,269.3111,40,1 );
  1189.     iAddStaticVehicle(480,-2352.2312,-124.4615,34.9708,179.3509,17,1 );
  1190.     iAddStaticVehicle(448,-2319.5144,-150.8684,35.1509,176.9124,3,6 );
  1191.     iAddStaticVehicle(535,-2099.2341,-36.4293,35.1021,357.3710,77,26 );
  1192.     iAddStaticVehicle(535,-2021.4100,-47.6897,35.1866,184.1009,69,1 );
  1193.     iAddStaticVehicle(535,-2085.3667,61.6716,34.2269,88.7158,28,1 );
  1194.     iAddStaticVehicle(567,-2357.8167,-43.2394,35.1865,90.6814,97,96 );
  1195.     iAddStaticVehicle(403,-1855.5707,-176.4486,9.9250,270.1853,25,1 );
  1196.     iAddStaticVehicle(492,-1821.1146,-161.7525,9.1874,164.9686,28,56 );
  1197.     iAddStaticVehicle(530,-1694.7194,8.6605,3.3137,348.2751,111,1 );
  1198.     iAddStaticVehicle(530,-1712.0934,10.8106,3.3879,303.1499,112,1 );
  1199.     iAddStaticVehicle(530,-1716.6062,19.1024,3.3437,273.4997,119,1 );
  1200.     iAddStaticVehicle(530,-1700.6174,6.2953,3.3148,352.1077,114,1 );
  1201.     iAddStaticVehicle(522,-1697.8990,63.3702,3.1263,301.0493,39,106 );
  1202.     iAddStaticVehicle(522,-1682.4491,41.4261,3.1198,338.2361,51,118 );
  1203.     iAddStaticVehicle(522,-1694.0885,48.6863,3.1207,317.3058,3,3 );
  1204.     iAddStaticVehicle(493,-1760.9098,-193.8202,-0.1219,266.3580,36,13 );
  1205.     iAddStaticVehicle(426,-1669.5262,-33.8696,3.3108,314.1520,42,42 );
  1206.     iAddStaticVehicle(403,-1837.5128,-15.2423,15.6987,271.1784,54,1 );
  1207.     iAddStaticVehicle(426,-1839.7010,-21.5651,14.8602,265.8797,42,42 );
  1208.     iAddStaticVehicle(421,-1885.3856,-161.3161,11.6546,355.7335,71,72 );
  1209.     iAddStaticVehicle(482,-1861.0438,-140.4725,12.0201,87.6606,66,66 );
  1210.     iAddStaticVehicle(567,-2124.6743,-242.8083,35.1864,18.3731,99,81 );
  1211.     iAddStaticVehicle(545,-2485.9868,97.9314,34.9680,268.0125,81,81 );
  1212.     iAddStaticVehicle(533,-2484.7358,65.7313,25.3992,358.7399,79,1 );
  1213.     iAddStaticVehicle(462,-2694.2021,68.7381,3.9321,85.6921,2,1 );
  1214.     iAddStaticVehicle(424,-2941.3359,-794.7429,6.8570,340.8897,2,2 );
  1215.     iAddStaticVehicle(424,-2938.8164,-818.2305,7.0451,13.5219,2,2 );
  1216.     iAddStaticVehicle(473,-2987.2434,-861.8030,-0.8947,144.9324,56,15 );
  1217.     iAddStaticVehicle(473,-2967.3806,-684.3901,0.0677,351.0859,56,15 );
  1218.     iAddStaticVehicle(473,-2954.7388,-498.1349,0.0155,5.6709,56,15 );
  1219.     iAddStaticVehicle(493,-2947.7612,-364.1319,-0.5123,78.4238,36,13 );
  1220.     iAddStaticVehicle(461,-2068.5420,-503.7956,35.0035,182.6852,46,46 );
  1221.     iAddStaticVehicle(483,-1906.4901,-611.7231,24.5863,319.5491,17,0 );
  1222.     iAddStaticVehicle(411,-2148.7424,-922.7524,31.7505,267.8838,106,1 );
  1223.     iAddStaticVehicle(411,-2125.3806,-885.7675,31.7505,270.2341,104,1 );
  1224.     iAddStaticVehicle(482,-1871.7642,-874.4785,32.1329,90.1095,118,118 );
  1225.     iAddStaticVehicle(411,-1872.5656,-957.2282,31.7505,88.9793,80,1 );
  1226.     iAddStaticVehicle(400,-1821.8348,-886.4156,42.0592,175.1724,123,1 );
  1227.     iAddStaticVehicle(512,-1431.6896,-954.0375,201.2352,273.5343,15,123 );
  1228.     iAddStaticVehicle(512,-1432.9872,-942.3373,201.3756,274.4437,32,112 );
  1229.     iAddStaticVehicle(461,-2205.1782,-310.5668,35.2394,330.2716,46,46 );
  1230.     iAddStaticVehicle(482,-2216.4529,-85.7872,35.4346,1.2615,64,64 );
  1231.     iAddStaticVehicle(498,-2115.4626,-3.3854,35.3872,269.2903,13,120 );
  1232.     iAddStaticVehicle(437,-2092.6289,-381.4249,35.4662,89.8969,79,7 );
  1233.     iAddStaticVehicle(437,-2201.6951,-406.7657,35.4694,228.5155,79,7 );
  1234.     iAddStaticVehicle(437,-2047.2311,-528.4994,35.4647,286.8040,79,7 );
  1235.     iAddStaticVehicle(455,-1578.2035,97.3175,4.1610,135.9403,37,1 );
  1236.     iAddStaticVehicle(443,-1747.0641,-164.1042,4.1860,39.5812,20,1 );
  1237.     iAddStaticVehicle(545,-2267.1362,85.5752,34.9679,269.1610,67,67 );
  1238.     iAddStaticVehicle(496,-2264.8977,200.3980,34.8805,89.9701,66,72 );
  1239.     iAddStaticVehicle(536,-2216.8618,113.6911,35.0595,88.9417,12,1 );
  1240.     iAddStaticVehicle(409,-2414.7739,331.6805,34.7672,331.1144,1,1 );
  1241.     iAddStaticVehicle(405,-2452.8604,138.2975,34.8354,46.6420,24,1 );
  1242.     iAddStaticVehicle(461,-2523.0012,338.5651,34.6932,250.6181,61,1 );
  1243.     iAddStaticVehicle(439,-2502.7300,382.2403,35.0181,235.8174,54,38 );
  1244.     iAddStaticVehicle(400,-2470.8625,407.1818,27.8697,139.4656,123,1 );
  1245.     iAddStaticVehicle(496,-2522.4219,310.7949,27.4816,70.6665,20,20 );
  1246.     iAddStaticVehicle(428,-2440.9980,509.6792,30.0563,206.6596,4,75 );
  1247.     iAddStaticVehicle(428,-2437.7600,510.8553,30.0507,202.1894,4,75 );
  1248.     iAddStaticVehicle(560,-2425.6440,518.4800,29.6348,216.9742,9,39 );
  1249.     iAddStaticVehicle(463,-2473.4978,743.3479,34.5559,179.9892,84,84 );
  1250.     iAddStaticVehicle(561,-2412.3730,741.7964,34.8297,179.4121,8,17 );
  1251.     iAddStaticVehicle(463,-2451.2593,740.6838,34.7129,180.6275,79,39 );
  1252.     iAddStaticVehicle(467,-2248.2617,692.7663,49.1081,179.2399,58,8 );
  1253.     iAddStaticVehicle(405,-2151.4058,637.0890,52.1898,182.3598,75,1 );
  1254.     iAddStaticVehicle(405,-2134.6875,686.8921,63.7561,178.3476,123,1 );
  1255.     iAddStaticVehicle(409,-1951.6525,724.5811,45.1672,270.0913,1,1 );
  1256.     iAddStaticVehicle(429,-1941.2656,585.4785,34.7953,359.2309,3,1 );
  1257.     iAddStaticVehicle(439,-1922.0646,303.6587,40.9425,177.2474,25,78 );
  1258.     iAddStaticVehicle(461,-1974.6830,170.9425,27.3574,271.5703,46,46 );
  1259.     iAddStaticVehicle(420,-1987.9830,104.7278,27.3169,0.4059,6,1 );
  1260.     iAddStaticVehicle(420,-1988.1044,147.8747,27.3177,0.2008,6,1 );
  1261.     iAddStaticVehicle(467,-2922.5259,428.7520,4.6539,276.2402,2,1 );
  1262.     iAddStaticVehicle(493,-2981.0247,496.3422,-0.6554,1.5943,36,13 );
  1263.     iAddStaticVehicle(549,-2578.6179,626.5599,27.4438,359.1449,117,1 );
  1264.     iAddStaticVehicle(575,-2610.8423,1405.6122,6.7507,270.0862,19,96 );
  1265.     iAddStaticVehicle(411,-1663.4688,1211.4713,6.9794,276.9535,12,1 );
  1266.     iAddStaticVehicle(558,-1656.2698,1208.2489,20.7792,268.6007,42,42 );
  1267.     iAddStaticVehicle(558,-1660.5311,1215.1492,20.7869,315.8402,24,1 );
  1268.     iAddStaticVehicle(451,-1650.9478,1208.6367,13.3797,247.0129,18,18 );
  1269.     iAddStaticVehicle(451,-1656.4871,1215.6764,13.4254,259.0972,101,1 );
  1270.     iAddStaticVehicle(560,-2047.9236,901.2451,53.3068,356.4079,21,1 );
  1271.     iAddStaticVehicle(560,-2105.8264,901.4780,76.3014,4.8684,36,1 );
  1272.     iAddStaticVehicle(500,-2927.3159,500.5060,5.0168,268.8409,28,119 );
  1273.     iAddStaticVehicle(409,-2752.1567,374.9532,3.9412,179.1495,1,1 );
  1274.     iAddStaticVehicle(405,-2657.6785,374.4564,4.1077,1.3494,75,1 );
  1275.     iAddStaticVehicle(426,-2664.9829,267.9181,4.0801,0.0174,7,7 );
  1276.     iAddStaticVehicle(439,-2681.6306,267.9998,4.2312,358.7699,65,79 );
  1277.     iAddStaticVehicle(462,-2636.0247,247.4894,3.9279,163.5248,2,1 );
  1278.     iAddStaticVehicle(559,-2691.8088,204.5243,3.9923,359.4068,68,8 );
  1279.     iAddStaticVehicle(496,-2793.0317,229.3433,6.8049,89.8252,53,56 );
  1280.     iAddStaticVehicle(560,-2710.5635,128.6468,3.9600,177.1886,37,0 );
  1281.     iAddStaticVehicle(533,-2613.7000,205.8831,4.6949,1.1401,74,1 );
  1282.     iAddStaticVehicle(526,-2616.9363,71.5616,4.1026,268.8823,17,1 );
  1283.     iAddStaticVehicle(436,-2546.9377,-142.7184,13.8009,0.8366,109,1 );
  1284.     iAddStaticVehicle(517,-2459.4773,-150.5229,25.7609,1.8047,36,36 );
  1285.     iAddStaticVehicle(496,-2592.9810,-191.1821,3.9750,91.0989,31,31 );
  1286.     iAddStaticVehicle(475,-2694.0012,-147.6346,4.0512,90.9210,76,1 );
  1287.     iAddStaticVehicle(421,-2796.6199,-184.0407,6.8207,91.6072,42,42 );
  1288.     iAddStaticVehicle(566,-2796.3052,-39.5262,7.0876,89.8012,8,17 );
  1289.     iAddStaticVehicle(467,-2878.8960,734.5536,29.3162,280.5990,60,1 );
  1290.     iAddStaticVehicle(482,-2462.1184,793.0873,35.2270,93.7908,28,28 );
  1291.     iAddStaticVehicle(439,-2380.2781,1269.3492,25.1014,277.3688,37,78 );
  1292.     iAddStaticVehicle(522,-1821.9445,1310.5370,59.3070,186.3879,3,8 );
  1293.     iAddStaticVehicle(475,-1829.7480,1289.9834,59.8258,21.8999,61,61 );
  1294.     iAddStaticVehicle(475,-1842.0276,1304.4764,59.5341,198.8919,37,0 );
  1295.     iAddStaticVehicle(405,-1755.8068,953.2106,24.6171,84.9867,75,1 );
  1296.     iAddStaticVehicle(480,-1686.7346,1007.9662,17.3024,92.5730,66,72 );
  1297.     iAddStaticVehicle(405,-1587.0150,859.0454,7.4098,90.4344,75,1 );
  1298.     iAddStaticVehicle(439,-1629.2559,870.3282,8.1322,177.2777,43,21 );
  1299.     iAddStaticVehicle(533,-1707.0554,795.3817,24.5184,2.4475,77,1 );
  1300.     iAddStaticVehicle(453,-1463.8043,1023.7324,-0.2395,269.1420,56,56 );
  1301.     iAddStaticVehicle(473,-1509.0499,1385.6211,-0.2875,114.2092,56,15 );
  1302.     iAddStaticVehicle(417,-1468.1395,1490.9220,8.3433,92.3864,0,0 );
  1303.     iAddStaticVehicle(417,-2311.2693,1544.9398,18.8852,183.6456,0,0 );
  1304.     iAddStaticVehicle(469,-2514.7388,1545.1013,17.3351,349.7112,1,3 );
  1305.     iAddStaticVehicle(473,-2432.8538,1568.3925,-0.0528,353.0695,56,53 );
  1306.     iAddStaticVehicle(473,-2434.4873,1571.9756,-0.1826,348.1105,56,15 );
  1307.     iAddStaticVehicle(521,-2501.2534,1222.1891,36.9992,139.5936,87,118 );
  1308.     iAddStaticVehicle(496,-2867.3279,695.7776,23.2883,296.3333,22,22 );
  1309.     iAddStaticVehicle(496,-2857.4624,830.0972,39.8342,238.8571,42,42 );
  1310.     iAddStaticVehicle(401,-2836.6306,870.4559,43.7638,267.2119,83,1 );
  1311.     iAddStaticVehicle(401,-2839.8884,925.7379,43.8342,274.0428,47,47 );
  1312.     iAddStaticVehicle(410,-2855.1917,962.1486,43.6477,294.1936,9,1 );
  1313.     iAddStaticVehicle(516,-2900.1345,1104.5038,26.8936,272.1553,9,1 );
  1314.     iAddStaticVehicle(418,-2898.4971,1161.4402,13.5039,272.4668,95,95 );
  1315.     iAddStaticVehicle(415,-2722.1973,980.1292,54.2327,9.4435,25,1 );
  1316.     iAddStaticVehicle(411,-2728.2146,910.1182,67.3208,153.1185,112,1 );
  1317.     iAddStaticVehicle(421,-2634.7214,929.3314,71.3155,214.6021,30,1 );
  1318.     iAddStaticVehicle(405,-2680.4905,869.2202,76.4498,23.7850,91,1 );
  1319.     iAddStaticVehicle(558,-2650.5452,856.2390,63.6388,312.0352,117,1 );
  1320.     iAddStaticVehicle(418,-2205.7361,293.8083,35.2104,359.0113,119,119 );
  1321.     iAddStaticVehicle(400,-2231.1545,293.4678,35.2612,1.3597,14,123 );
  1322.     iAddStaticVehicle(426,-2792.9805,785.0926,49.5488,17.1913,7,7 );
  1323.     iAddStaticVehicle(533,-1997.0570,708.1403,45.0732,359.8203,52,39 );
  1324.     iAddStaticVehicle(536,-2098.6619,653.4818,52.1045,178.5289,57,96 );
  1325.     iAddStaticVehicle(475,-1772.8362,1205.1267,24.9264,128.7472,21,1 );
  1326.     iAddStaticVehicle(482,-1698.9235,1029.1211,45.2640,163.2027,28,28 );
  1327.     iAddStaticVehicle(421,-1915.2972,792.2175,39.5330,271.2570,42,42 );
  1328.     iAddStaticVehicle(482,-1830.3928,636.3265,30.5508,181.9362,62,62 );
  1329.     iAddStaticVehicle(551,-1767.2255,857.6757,24.6063,90.7746,72,1 );
  1330.     iAddStaticVehicle(533,-1996.7197,780.7192,45.0773,0.8333,74,1 );
  1331.     iAddStaticVehicle(480,-2156.5957,781.6992,69.2316,271.9981,58,1 );
  1332.     iAddStaticVehicle(561,-2206.7849,718.1914,49.4181,359.8657,101,1 );
  1333.     iAddStaticVehicle(482,-2287.0796,581.4111,34.9593,270.0385,59,36 );
  1334.     iAddStaticVehicle(482,-2586.3882,311.3461,4.9411,90.7013,88,1 );
  1335.     iAddStaticVehicle(439,-2586.3213,325.2354,4.7471,270.4281,65,79 );
  1336.     iAddStaticVehicle(521,-2590.9128,484.1599,14.1862,58.1234,75,13 );
  1337.     iAddStaticVehicle(463,-2454.1155,638.9645,32.6119,266.5039,74,1 );
  1338.     iAddStaticVehicle(475,-2588.4861,632.4481,14.2561,269.3260,9,39 );
  1339.     iAddStaticVehicle(479,-2546.5293,647.5505,14.1927,90.1881,109,100 );
  1340.     iAddStaticVehicle(405,-2566.9233,556.1500,14.3396,294.3413,36,1 );
  1341.     iAddStaticVehicle(461,-2621.0337,137.8928,4.0045,266.5985,46,46 );
  1342.     iAddStaticVehicle(408,-2655.6912,-194.1583,4.7043,359.8855,26,26 );
  1343.     iAddStaticVehicle(479,-2274.9456,-119.1158,35.1114,266.5583,54,31 );
  1344.     iAddStaticVehicle(496,-2263.0579,18.8142,34.8656,354.0030,42,42 );
  1345.     iAddStaticVehicle(475,-2167.6179,86.2425,35.0484,172.0044,21,1 );
  1346.     iAddStaticVehicle(579,-2265.7461,452.6116,34.9076,250.2149,95,105 );
  1347.     iAddStaticVehicle(405,-2379.3401,625.8353,33.0000,1.2157,36,1 );
  1348.     iAddStaticVehicle(579,-2213.2063,416.5867,35.0997,357.7801,7,7 );
  1349.     iAddStaticVehicle(582,-2123.9011,428.0708,34.6792,356.2318,14,1 );
  1350.     iAddStaticVehicle(482,-2123.8403,380.5338,35.2907,87.8615,64,64 );
  1351.     iAddStaticVehicle(582,-2044.8904,460.4015,35.2268,304.5739,56,123 );
  1352.     iAddStaticVehicle(405,-2308.2900,673.6360,44.3038,90.5505,65,79 );
  1353.     iAddStaticVehicle(480,-2175.9424,654.7142,49.2104,181.1464,12,12 );
  1354.     iAddStaticVehicle(405,-2650.2134,703.3293,27.7206,270.0416,11,1 );
  1355.     iAddStaticVehicle(496,-2694.9968,719.9131,34.2360,176.1588,42,42 );
  1356.     iAddStaticVehicle(482,-1612.3462,1284.5171,7.3010,90.9943,85,85 );
  1357.     iAddStaticVehicle(445,-1630.5129,1289.7798,6.9140,135.4144,37,37 );
  1358.     iAddStaticVehicle(482,-1834.8303,1425.0577,7.2412,179.1661,57,57 );
  1359.     iAddStaticVehicle(411,-1975.7601,1224.7452,31.4079,272.5271,106,1 );
  1360.     iAddStaticVehicle(560,-1971.0621,1185.6659,45.0734,89.7986,37,0 );
  1361.     iAddStaticVehicle(480,-1847.4036,1165.1617,39.5751,356.2450,73,45 );
  1362.     iAddStaticVehicle(428,-1833.1833,1096.2388,45.4880,89.0391,4,75 );
  1363.     iAddStaticVehicle(439,-1730.7964,1089.0475,45.3416,271.8883,57,8 );
  1364.     iAddStaticVehicle(455,-1944.7908,1001.1067,35.6111,269.5481,32,74 );
  1365.     iAddStaticVehicle(482,-1673.3295,1090.5961,8.0443,269.4953,10,10 );
  1366.     iAddStaticVehicle(400,-2124.6316,-935.2519,32.1158,268.5499,62,1 );
  1367.     iAddStaticVehicle(506,-2150.3098,-772.5972,31.6486,270.1075,37,37 );
  1368.     iAddStaticVehicle(506,-2134.1143,-760.7621,31.7280,90.9188,7,7 );
  1369.     iAddStaticVehicle(421,-2124.5564,-847.0036,31.9059,270.5157,95,1 );
  1370.     iAddStaticVehicle(405,-1736.9055,1053.4701,17.4609,267.5370,40,1 );
  1371.     iAddStaticVehicle(439,-1696.8990,977.2657,17.4815,359.7377,67,8 );
  1372.     iAddStaticVehicle(496,-1474.2157,-137.3864,5.6264,270.1316,62,62 );
  1373.     iAddStaticVehicle(400,-1337.5870,-128.9230,6.0923,88.6881,62,1 );
  1374.     iAddStaticVehicle(482,-1426.0374,-212.6052,6.0536,88.9253,57,57 );
  1375.     iAddStaticVehicle(516,-1369.8975,-216.2965,5.8337,88.8366,122,1 );
  1376.     iAddStaticVehicle(517,-1337.3739,-37.7222,5.8549,87.8366,36,36 );
  1377.     iAddStaticVehicle(480,-2645.6714,1375.8912,6.9395,268.6650,12,12 );
  1378.     iAddStaticVehicle(411,-2618.2075,1349.1384,6.9411,0.7610,81,1 );
  1379.     iAddStaticVehicle(477,-2617.5005,1376.3701,6.8800,180.0679,94,1 );
  1380.     iAddStaticVehicle(411,-2646.4983,1334.4966,6.9009,0.6167,106,1 );
  1381.     iAddStaticVehicle(487,-1637.0043,1381.6923,18.5907,137.6304,29,42 );
  1382.     iAddStaticVehicle(487,-2632.1711,1417.5526,24.9424,235.3438,29,42 );
  1383.     iAddStaticVehicle(480,-1623.0930,817.0657,6.5923,2.0322,6,6 );
  1384.     iAddStaticVehicle(493,-1409.9961,917.3229,-0.3734,301.5048,1,5 );
  1385.     iAddStaticVehicle(493,-1403.3783,888.8575,-0.1041,328.1305,36,13 );
  1386.     iAddStaticVehicle(480,-1488.3904,666.5170,6.9579,92.0792,2,2 );
  1387.     iAddStaticVehicle(484,-1475.4053,703.6797,0.2567,181.1956,50,32 );
  1388.     iAddStaticVehicle(482,-1487.4949,758.5935,7.5513,89.3724,32,53 );
  1389.     iAddStaticVehicle(403,-1654.6354,452.5728,8.2105,212.2164,24,77 );
  1390.     iAddStaticVehicle(455,-1701.2188,407.8390,7.6164,221.8163,84,58 );
  1391.     iAddStaticVehicle(461,-1673.6534,399.1507,6.7568,311.2735,37,1 );
  1392.     iAddStaticVehicle(421,-1665.1743,351.3592,6.8215,345.8147,42,42 );
  1393.     iAddStaticVehicle(455,-1622.2393,84.3414,3.9898,147.7921,1,31 );
  1394.     iAddStaticVehicle(453,-1632.5704,161.8541,-0.2770,315.6891,56,56 );
  1395.     iAddStaticVehicle(460,-1446.9373,96.2603,1.8018,313.8602,1,30 );
  1396.     iAddStaticVehicle(421,-1319.0929,-337.8624,14.0309,260.0551,25,1 );
  1397.     iAddStaticVehicle(553,-1622.4431,-311.8704,15.4839,27.5372,55,23 );
  1398.     iAddStaticVehicle(417,-1712.1791,-456.0522,14.2207,1.9482,0,0 );
  1399.     iAddStaticVehicle(447,-1756.1366,-444.6548,0.7483,5.0545,75,2 );
  1400.     iAddStaticVehicle(507,-1236.8948,33.3595,13.9733,221.5421,7,7 );
  1401.     iAddStaticVehicle(411,-1426.3220,-13.7968,5.7271,90.1829,116,1 );
  1402.     iAddStaticVehicle(411,-1459.3002,-5.4454,5.7914,271.8837,45,32 );
  1403.     iAddStaticVehicle(424,-2906.0566,58.3788,4.3926,5.7181,119,122 );
  1404.     iAddStaticVehicle(568,-2897.8433,330.0730,4.6656,170.8635,9,39 );
  1405.     iAddStaticVehicle(444,-2930.2214,711.2976,6.4082,7.0339,32,53 );
  1406.     iAddStaticVehicle(579,-2885.2395,1243.7937,7.0338,261.2170,7,7 );
  1407.     iAddStaticVehicle(462,-2810.1172,1325.5194,6.7011,143.9079,3,1 );
  1408.     iAddStaticVehicle(446,-2747.4805,1399.5426,-0.7690,32.7627,3,3 );
  1409.     iAddStaticVehicle(447,-2676.2593,1897.6268,0.9115,93.0397,75,2 );
  1410.     iAddStaticVehicle(508,-2065.7258,1423.1896,7.4764,145.1099,1,1 );
  1411.     iAddStaticVehicle(461,-2092.5718,1432.6520,6.6750,193.9025,87,118 );
  1412.     iAddStaticVehicle(536,-2091.5598,1392.6028,6.8385,217.0096,30,96 );
  1413.     iAddStaticVehicle(452,-1902.7883,1400.2579,-0.2510,76.7538,1,5 );
  1414.     iAddStaticVehicle(461,-1794.8903,1405.5066,6.7728,203.9249,61,1 );
  1415.     iAddStaticVehicle(472,-1720.9418,1436.0170,0.3172,356.6591,56,53 );
  1416.     iAddStaticVehicle(454,-1467.0510,1503.8058,0.1585,110.2544,26,26 );
  1417.     iAddStaticVehicle(473,-1570.9440,1263.8746,-0.0779,276.0413,56,15 );
  1418.     iAddStaticVehicle(506,-1554.5819,1068.4961,6.8919,359.0276,52,52 );
  1419.     iAddStaticVehicle(562,-1614.6351,1007.8853,6.8478,250.5691,17,1 );
  1420.     iAddStaticVehicle(553,-1566.2198,-255.4555,15.4835,41.4339,61,74 );
  1421.     iAddStaticVehicle(586,-1871.2375,-893.5937,31.5430,91.2748,122,1 );
  1422.     iAddStaticVehicle(586,-1912.6022,-918.9386,31.7413,353.5594,46,46 );
  1423.     iAddStaticVehicle(541,-1897.6475,-823.9932,31.8346,272.8453,44,96 );
  1424.     iAddStaticVehicle(541,-1886.8457,-759.9957,31.6483,270.8408,60,1 );
  1425.     iAddStaticVehicle(533,-1761.6075,613.7797,26.9520,89.3371,79,1 );
  1426.     iAddStaticVehicle(429,-2019.1703,1029.0781,55.1885,272.6768,13,13 );
  1427.     iAddStaticVehicle(442,-2041.7661,1116.0492,53.1165,175.0672,11,105 );
  1428.     iAddStaticVehicle(421,-2052.5154,1112.8059,53.1715,181.2767,13,1 );
  1429.     iAddStaticVehicle(560,-2557.4421,1143.5118,55.4319,165.8663,9,39 );
  1430.     iAddStaticVehicle(402,-2541.8601,1141.0548,55.3862,170.3531,35,1 );
  1431.     iAddStaticVehicle(496,-2499.5383,1137.9291,55.4432,180.4333,53,56 );
  1432.     iAddStaticVehicle(536,-2485.8357,1137.9993,55.4642,180.9101,12,1 );
  1433.     iAddStaticVehicle(541,-2458.5952,1138.3412,55.3516,178.5045,58,8 );
  1434.     iAddStaticVehicle(541,-2431.1118,1136.0994,55.5330,175.6763,69,1 );
  1435.     iAddStaticVehicle(541,-2377.0164,1122.4816,55.3515,340.0099,60,1 );
  1436.     iAddStaticVehicle(508,-2413.5251,1026.2301,50.7658,0.0956,1,1 );
  1437.     iAddStaticVehicle(575,-2408.1653,974.7092,44.9025,182.2524,19,96 );
  1438.     iAddStaticVehicle(575,-2406.2703,944.5644,44.9790,266.8056,72,1 );
  1439.     iAddStaticVehicle(559,-2352.3479,981.5965,50.3515,5.7404,58,8 );
  1440.     iAddStaticVehicle(437,-2366.8171,1023.6387,50.8246,181.9107,79,7 );
  1441.     iAddStaticVehicle(405,-2239.0337,893.4630,66.5312,89.8170,24,1 );
  1442.     iAddStaticVehicle(426,-2233.8440,930.8287,66.3919,180.1113,10,10 );
  1443.     iAddStaticVehicle(587,-2220.6704,813.1365,49.0857,90.0399,53,1 );
  1444.     iAddStaticVehicle(500,-2292.3335,812.4420,49.0650,88.5746,9,39 );
  1445.     iAddStaticVehicle(466,-2273.5481,1038.3989,83.5060,179.7762,68,76 );
  1446.     iAddStaticVehicle(436,-2135.5122,1036.8539,79.6184,0.2546,87,1 );
  1447.     iAddStaticVehicle(547,-2285.7629,1101.4392,79.8592,268.6749,123,1 );
  1448.     iAddStaticVehicle(561,-2233.6113,1104.8516,79.8828,180.3517,101,1 );
  1449.     iAddStaticVehicle(521,-2034.3132,167.2029,28.4100,276.3217,75,13 );
  1450.     iAddStaticVehicle(549,-2033.3455,177.7978,28.7383,266.0410,57,8 );
  1451.     iAddStaticVehicle(486,-2122.9641,176.7403,35.5823,269.0041,1,1 );
  1452.     iAddStaticVehicle(486,-2128.7603,292.7856,35.0132,268.8581,1,1 );
  1453.     iAddStaticVehicle(486,-2066.6992,295.1810,35.3575,185.6239,18,20 );
  1454.     iAddStaticVehicle(482,-2126.2490,202.0597,35.4645,271.6610,102,65 );
  1455.     iAddStaticVehicle(493,-2941.2458,500.9425,1.9118,356.2562,1,9 );
  1456.     iAddStaticVehicle(421,-2151.0249,835.4579,69.2326,181.8154,71,72 );
  1457.     iAddStaticVehicle(516,-1892.3840,823.9651,34.9240,1.1847,119,1 );
  1458.     iAddStaticVehicle(500,-1983.7811,896.3951,45.3164,161.2541,28,119 );
  1459.     iAddStaticVehicle(482,-1878.1260,1073.6155,45.3833,1.0803,88,1 );
  1460.     iAddStaticVehicle(518,-2027.1711,1228.7698,31.3190,268.9391,9,39 );
  1461.     iAddStaticVehicle(424,-2051.5183,1160.1519,45.2263,15.6148,2,2 );
  1462.     iAddStaticVehicle(558,-2143.7021,1221.0677,46.9019,92.5564,24,1 );
  1463.     iAddStaticVehicle(496,-2354.3687,1323.6498,14.6058,77.0716,42,42 );
  1464.     iAddStaticVehicle(603,-2697.6223,783.2014,49.8749,267.5988,87,74 );
  1465.     iAddStaticVehicle(603,-2637.6653,802.7455,49.7702,1.1551,34,1 );
  1466.     iAddStaticVehicle(522,-2594.9675,841.6440,49.9161,84.3496,51,118 );
  1467.     iAddStaticVehicle(463,-2464.2109,919.5464,62.5336,160.6213,7,7 );
  1468.     iAddStaticVehicle(428,-1893.1501,878.8957,35.1399,0.5215,4,75 );
  1469.     iAddStaticVehicle(500,-1920.9349,900.0209,35.5579,206.1858,14,123 );
  1470.     iAddStaticVehicle(409,-1736.3384,947.9546,24.5472,65.3048,1,1 );
  1471.     iAddStaticVehicle(540,-1502.9904,938.4938,7.0463,124.6396,62,62 );
  1472.     iAddStaticVehicle(550,-1788.1842,802.8976,24.7103,359.7563,42,42 );
  1473.     iAddStaticVehicle(561,-1784.4341,692.7875,34.9859,182.2400,57,8 );
  1474.     iAddStaticVehicle(443,-1851.9319,116.8267,15.7521,284.3587,20,1 );
  1475.     iAddStaticVehicle(482,-1855.5973,146.2494,15.2417,277.9544,85,85 );
  1476.     iAddStaticVehicle(549,-2048.1506,124.8951,28.6802,182.0321,47,76 );
  1477.     iAddStaticVehicle(600,-2160.9421,515.2612,34.8894,119.1082,32,8 );
  1478.     iAddStaticVehicle(582,-2089.2358,479.1807,35.1022,78.0878,62,62 );
  1479.     iAddStaticVehicle(461,-1962.3229,466.2146,34.8407,64.7884,53,53 );
  1480.     iAddStaticVehicle(401,-1905.3840,710.6555,45.0761,179.5601,47,47 );
  1481.     iAddStaticVehicle(401,-2539.3262,939.0101,64.2301,90.3424,47,47 );
  1482.     iAddStaticVehicle(401,-2569.1545,981.8585,78.1545,358.0872,25,1 );
  1483.     iAddStaticVehicle(541,-2692.8362,455.8668,3.9608,87.0999,13,8 );
  1484.     iAddStaticVehicle(400,-2279.4724,-247.3415,42.5332,18.4825,40,1 );
  1485.     iAddStaticVehicle(444,-2354.2649,-371.5601,69.0405,313.2816,32,42 );
  1486.     iAddStaticVehicle(461,-1704.8201,1339.3179,6.7801,93.7506,3,6 );
  1487.     iAddStaticVehicle(405,-1696.4670,1348.2159,7.0546,99.7830,4,1 );
  1488.     iAddStaticVehicle(461,-1648.1644,1307.4525,6.6986,130.5739,3,3 );
  1489.     iAddStaticVehicle(479,-1915.3132,1256.0265,19.2396,89.3746,95,105 );
  1490.     iAddStaticVehicle(402,-2178.9719,1227.6172,33.7613,358.4316,22,22 );
  1491.     iAddStaticVehicle(482,-1987.7301,1338.3241,7.2635,176.6010,105,1 );
  1492.     iAddStaticVehicle(405,-1977.9648,-1020.8948,32.0504,332.2476,36,1 );
  1493.     iAddStaticVehicle(487,-1970.8481,-829.0056,39.7330,1.5030,26,3 );
  1494.     iAddStaticVehicle(421,-2148.8938,-879.1363,31.9059,269.8967,24,118 );
  1495.     iAddStaticVehicle(461,-1720.9136,1007.3600,17.1706,91.6206,37,1 );
  1496.     iAddStaticVehicle(439,-1703.6799,1028.5684,17.2701,271.2751,68,1 );
  1497.     iAddStaticVehicle(516,-1385.4271,-207.9932,5.6252,269.5264,60,1 );
  1498.     iAddStaticVehicle(400,-1370.5370,-108.5120,5.7368,90.5826,30,96 );
  1499.     iAddStaticVehicle(410,-1427.6842,-71.5402,5.6544,92.1527,9,1 );
  1500.     iAddStaticVehicle(516,-1338.1565,-175.1089,5.7248,267.4071,2,62 );
  1501.     iAddStaticVehicle(496,-2436.2021,1257.5581,30.2190,90.0063,11,11 );
  1502.     iAddStaticVehicle(579,-1643.6743,-1049.7825,102.4422,184.7762,62,62 );
  1503.     iAddStaticVehicle(468,-1539.1002,-988.9670,159.2563,171.1934,46,46 );
  1504.     iAddStaticVehicle(457,-2477.0815,-310.3790,41.1381,313.3356,10,1 );
  1505.     iAddStaticVehicle(560,-2486.6094,262.4621,34.8724,271.1458,17,1 );
  1506.     iAddStaticVehicle(549,-2585.9888,712.8341,27.5820,89.5528,84,36 );
  1507.     iAddStaticVehicle(466,-1837.0461,339.5637,16.9045,331.3646,78,76 );
  1508.     iAddStaticVehicle(558,-1956.2533,297.6264,35.0939,64.6876,116,1 );
  1509.     iAddStaticVehicle(560,-1957.6255,276.9994,35.1773,132.1875,9,39 );
  1510.     iAddStaticVehicle(561,-1950.4956,259.6261,35.2702,53.4263,8,17 );
  1511.     iAddStaticVehicle(562,-1952.4977,265.6259,40.7239,292.5037,35,1 );
  1512.     iAddStaticVehicle(567,-1952.7600,258.7500,40.9200,258.7441,88,64 );
  1513.     iAddStaticVehicle(490,-1588.4078,673.0458,7.3151,176.8283,0,0 );
  1514.     iAddStaticVehicle(490,-1574.3214,718.2319,-5.1140,89.8176,0,0 );
  1515.     iAddStaticVehicle(472,-1076.0149,-207.4982,0.0197,201.3848,56,53 );
  1516.  
  1517. //                  OBJECTOS
  1518.     CreateDynamicObject(971,-1935.81560000,238.94370000,34.31250000,0.00000000,0.00000000,180.00000000); // portão transfender sf
  1519.     CreateDynamicObject(971,-2715.85640000,217.30140000,4.33270000,0.00000000,0.00000000,90.00000000); // portão transfender ls
  1520.     CreateDynamicObject(971,1041.54200000,-1026.36910000,32.10160000,0.00000000,0.00000000,180.00000000); // portão transfender sf
  1521.     CreateDynamicObject(971,2386.77120000,1043.20980000,10.82030000,0.00000000,0.00000000,180.00000000); // portão transfender lv
  1522.     CreateDynamicObject(3877,-1831.93530000,805.11400000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 luz vermelha
  1523.     CreateDynamicObject(3877,-1812.06180000,827.70940000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 luz vermelha
  1524.     CreateDynamicObject(3877,-1811.97780000,805.18890000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 luz vermelha
  1525.     CreateDynamicObject(3877,-1831.93570000,827.71200000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 luz vermelha
  1526.     CreateDynamicObject(1290,-1821.39090000,814.47140000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 luz
  1527.     CreateDynamicObject(1290,-1821.39090000,814.47140000,127.59380000,0.00000000,0.00000000,180.00000000); //x11 luz
  1528.     CreateDynamicObject(1290,-1821.39090000,814.47140000,127.59380000,0.00000000,0.00000000,45.00000000); //x11 luz
  1529.     CreateDynamicObject(1290,-1821.39090000,814.47140000,127.59380000,0.00000000,0.00000000,360.00000000); //x11 luz
  1530.     CreateDynamicObject(985,-1811.97810000,824.25230000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 grade 4 ok
  1531.     CreateDynamicObject(985,-1811.97830000,816.56930000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 grade 5 ok
  1532.     CreateDynamicObject(985,-1811.97810000,808.86480000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 grade 6 ok
  1533.     CreateDynamicObject(985,-1832.00620000,808.61500000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 grade 10 ok
  1534.     CreateDynamicObject(985,-1832.00540000,816.40340000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 grade 11 ok
  1535.     CreateDynamicObject(985,-1832.00620000,824.46550000,127.59380000,0.00000000,0.00000000,90.00000000); //x11 grade 12 ok
  1536.     CreateDynamicObject(985,-1815.30740000,805.11100000,127.59380000,0.00000000,0.00000000,180.00000000); //x11 grade 7 ok
  1537.     CreateDynamicObject(985,-1822.16490000,805.11080000,127.59380000,0.00000000,0.00000000,180.00000000); //x11 grade 8 ok
  1538.     CreateDynamicObject(985,-1828.34920000,805.11460000,127.59380000,0.00000000,0.00000000,180.00000000); //x11 grade 9 ok
  1539.     CreateDynamicObject(985,-1828.68320000,827.70950000,127.59380000,0.00000000,0.00000000,180.00000000); //x11 grade 1 ok
  1540.     CreateDynamicObject(985,-1821.73690000,827.70940000,127.59380000,0.00000000,0.00000000,180.00000000); //x11 grade 2 ok
  1541.     CreateDynamicObject(985,-1814.92710000,827.70910000,127.59380000,0.00000000,0.00000000,180.00000000); //x11 grade 3 ok
  1542.     CreateDynamicObject(16088,1563.01440000,554.51160000,-0.40900000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1543.     CreateDynamicObject(16088,1417.25490000,571.85890000,-0.53860000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1544.     CreateDynamicObject(16088,1322.19260000,586.27800000,-0.36680000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1545.     CreateDynamicObject(16088,1247.63180000,604.86980000,-0.43810000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1546.     CreateDynamicObject(16088,1130.21280000,622.20900000,-0.45580000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1547.     CreateDynamicObject(16088,970.70610000,591.51070000,-0.57580000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1548.     CreateDynamicObject(16088,871.18640000,537.98640000,-0.75020000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1549.     CreateDynamicObject(16088,719.35550000,492.83570000,-0.46520000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1550.     CreateDynamicObject(16088,555.33970000,453.69040000,-0.59960000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1551.     CreateDynamicObject(16088,433.85170000,355.10060000,-0.36900000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1552.     CreateDynamicObject(16088,318.45210000,251.42780000,-0.37990000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1553.     CreateDynamicObject(16088,165.71390000,229.52700000,-0.65110000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1554.     CreateDynamicObject(16088,-27.98180000,289.82440000,-0.64180000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1555.     CreateDynamicObject(16088,-251.03610000,359.11340000,-0.72480000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1556.     CreateDynamicObject(16088,-401.69520000,391.18320000,-0.61980000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1557.     CreateDynamicObject(16088,-556.54970000,392.96350000,-0.58890000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1558.     CreateDynamicObject(16088,-726.30210000,448.95690000,-0.56400000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1559.     CreateDynamicObject(16088,-905.95070000,521.79110000,-0.44650000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1560.     CreateDynamicObject(16088,-1094.97740000,554.94240000,-0.61820000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1561.     CreateDynamicObject(16088,-1299.80650000,574.23970000,-0.52170000,0.00000000,0.00000000,0.00000000); //corrida mlk
  1562.     CreateDynamicObject(16088,-1444.16890000,669.39260000,-0.66190000,0.00000000,0.00000000,0.00000000); //corrida mlk chegada
  1563.     CreateDynamicObject(1223,1622.03930000,580.90080000,1.75780000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1564.     CreateDynamicObject(1223,1634.47840000,585.72940000,1.75780000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1565.     CreateDynamicObject(1223,1628.32750000,597.26930000,1.75780000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1566.     CreateDynamicObject(1223,1636.69350000,631.53040000,10.82030000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1567.     CreateDynamicObject(1223,1618.43740000,631.61430000,10.82030000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1568.     CreateDynamicObject(1223,1625.70620000,604.44970000,7.78130000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1569.     CreateDynamicObject(1223,1584.08500000,606.94520000,7.78020000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1570.     CreateDynamicObject(1223,1597.08590000,599.47340000,7.78130000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1571.     CreateDynamicObject(1223,1630.83850000,604.44050000,7.78130000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1572.     CreateDynamicObject(1223,1646.10860000,599.46970000,7.78130000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1573.     CreateDynamicObject(1223,1658.18700000,606.47380000,7.78130000,0.00000000,0.00000000,0.00000000); //luz corrida mlk
  1574.     CreateDynamicObject(1223,-663.67400000,1292.42550000,5.85450000,0.00000000,0.00000000,0.00000000); //luz battleship
  1575.     CreateDynamicObject(1223,-663.80750000,1320.20970000,4.18540000,0.00000000,0.00000000,0.00000000); //luz battleship
  1576.     CreateDynamicObject(1223,-661.52330000,1340.79430000,5.18640000,0.00000000,0.00000000,0.00000000); //luz battleship
  1577.     CreateDynamicObject(5170,2186.06176758,318.53155518,35.94699478,0.00000000,0.00000000,0.00000000); //
  1578.     CreateDynamicObject(4597,2230.40454102,318.66299438,32.15367508,0.00000000,0.00000000,0.00000000); //
  1579.     CreateDynamicObject(4597,2140.72290039,317.34848022,33.06908798,0.00000000,0.00000000,2.00000000); //
  1580.     CreateDynamicObject(3881,2119.60449219,315.74697876,34.86251068,0.00000000,0.00000000,1.99996948); //
  1581.     CreateDynamicObject(935,2129.10351562,308.61303711,33.38428497,0.00000000,0.00000000,0.00000000); //
  1582.     CreateDynamicObject(935,2129.41503906,305.92968750,33.38053131,0.00000000,0.00000000,0.00000000); //
  1583.     CreateDynamicObject(935,2129.30957031,306.76074219,33.38185883,0.00000000,0.00000000,0.00000000); //
  1584.     CreateDynamicObject(935,2129.15429688,307.65917969,33.38404846,0.00000000,0.00000000,0.00000000); //
  1585.     CreateDynamicObject(935,2140.68139648,315.56387329,33.16788483,0.00000000,0.00000000,0.00000000); //
  1586.     CreateDynamicObject(935,2129.01074219,309.57812500,33.38526154,0.00000000,0.00000000,0.00000000); //
  1587.     CreateDynamicObject(935,2159.59960938,315.07122803,32.83238983,0.00000000,0.00000000,354.00000000); //
  1588.     CreateDynamicObject(935,2140.75976562,314.64062500,33.16668701,0.00000000,0.00000000,0.00000000); //
  1589.     CreateDynamicObject(935,2140.74316406,313.78710938,33.16719818,0.00000000,0.00000000,0.00000000); //
  1590.     CreateDynamicObject(935,2140.82714844,312.82128906,33.16648102,0.00000000,0.00000000,0.00000000); //
  1591.     CreateDynamicObject(935,2150.41821289,306.91375732,32.99514771,0.00000000,0.00000000,0.00000000); //
  1592.     CreateDynamicObject(935,2150.40722656,307.81542969,32.99626160,0.00000000,0.00000000,0.00000000); //
  1593.     CreateDynamicObject(935,2150.29296875,308.73730469,32.99789429,0.00000000,0.00000000,0.00000000); //
  1594.     CreateDynamicObject(935,2150.28320312,309.60351562,32.99765015,0.00000000,0.00000000,0.00000000); //
  1595.     CreateDynamicObject(935,2141.00195312,311.92544556,33.16394043,0.00000000,0.00000000,0.00000000); //
  1596.     CreateDynamicObject(935,2150.23535156,310.52929688,32.99807739,0.00000000,0.00000000,0.00000000); //
  1597.     CreateDynamicObject(935,2159.61181641,315.91815186,32.83202362,0.00000000,0.00000000,0.00000000); //
  1598.     CreateDynamicObject(935,2159.65649414,313.44058228,32.83205414,0.00000000,0.00000000,0.00000000); //
  1599.     CreateDynamicObject(935,2159.61743164,314.27609253,32.83235168,0.00000000,0.00000000,0.00000000); //
  1600.     CreateDynamicObject(935,2159.89062500,312.70428467,32.82920074,0.00000000,0.00000000,0.00000000); //
  1601.     CreateDynamicObject(935,2168.12353516,308.95620728,32.72356415,0.00000000,0.00000000,0.00000000); //
  1602.     CreateDynamicObject(935,2168.21777344,307.37695312,32.72272491,0.00000000,0.00000000,0.00000000); //
  1603.     CreateDynamicObject(935,2168.14550781,308.14648438,32.72347260,0.00000000,0.00000000,0.00000000); //
  1604.     CreateDynamicObject(935,2168.14697266,309.88290405,32.72303009,0.00000000,0.00000000,0.00000000); //
  1605.     CreateDynamicObject(935,2168.18823242,310.96813965,32.71675873,0.00000000,0.00000000,0.00000000); //
  1606.     CreateDynamicObject(3881,2251.72949219,318.73095703,33.50988388,0.00000000,0.00000000,177.99951172); //
  1607.     CreateDynamicObject(935,2248.53222656,323.02795410,32.22725677,0.00000000,0.00000000,0.00000000); //
  1608.     CreateDynamicObject(935,2248.52465820,322.30889893,32.22725677,0.00000000,0.00000000,0.00000000); //
  1609.     CreateDynamicObject(935,2241.14648438,327.77691650,32.22151184,0.00000000,0.00000000,0.00000000); //
  1610.     CreateDynamicObject(935,2248.60693359,324.55651855,32.22725677,0.00000000,0.00000000,0.00000000); //
  1611.     CreateDynamicObject(935,2248.54907227,323.79061890,32.22725677,0.00000000,0.00000000,0.00000000); //
  1612.     CreateDynamicObject(935,2248.69140625,325.29003906,32.22151184,0.00000000,0.00000000,0.00000000); //
  1613.     CreateDynamicObject(935,2241.20410156,329.42187500,32.22725677,0.00000000,0.00000000,0.00000000); //
  1614.     CreateDynamicObject(935,2241.23046875,328.57714844,32.22151184,0.00000000,0.00000000,0.00000000); //
  1615.     CreateDynamicObject(935,2235.62280273,320.25958252,32.22725677,0.00000000,0.00000000,0.00000000); //
  1616.     CreateDynamicObject(935,2241.17480469,326.94531250,32.22151184,0.00000000,0.00000000,0.00000000); //
  1617.     CreateDynamicObject(935,2241.12890625,326.08691406,32.22151184,0.00000000,0.00000000,0.00000000); //
  1618.     CreateDynamicObject(935,2227.46679688,326.81072998,32.24765778,0.00000000,0.00000000,0.00000000); //
  1619.     CreateDynamicObject(935,2235.61816406,321.14160156,32.22725677,0.00000000,0.00000000,0.00000000); //
  1620.     CreateDynamicObject(935,2235.61328125,322.02246094,32.22725677,0.00000000,0.00000000,0.00000000); //
  1621.     CreateDynamicObject(935,2235.61328125,322.02246094,32.22725677,0.00000000,0.00000000,0.00000000); //
  1622.     CreateDynamicObject(935,2235.53027344,322.81347656,32.22725677,0.00000000,0.00000000,0.00000000); //
  1623.     CreateDynamicObject(935,2235.62011719,323.62304688,32.22725677,0.00000000,0.00000000,0.00000000); //
  1624.     CreateDynamicObject(935,2227.41894531,329.29589844,32.24785614,0.00000000,0.00000000,0.00000000); //
  1625.     CreateDynamicObject(935,2227.41308594,328.49316406,32.24787903,0.00000000,0.00000000,0.00000000); //
  1626.     CreateDynamicObject(935,2227.48730469,327.67773438,32.24757385,0.00000000,0.00000000,0.00000000); //
  1627.     CreateDynamicObject(935,2218.06542969,320.34643555,32.29450226,0.00000000,0.00000000,0.00000000); //
  1628.     CreateDynamicObject(935,2227.44531250,325.94531250,32.24774933,0.00000000,0.00000000,0.00000000); //
  1629.     CreateDynamicObject(935,2218.22607422,323.56533813,32.28601837,0.00000000,0.00000000,0.00000000); //
  1630.     CreateDynamicObject(935,2218.05566406,321.15039062,32.29454041,0.00000000,0.00000000,0.00000000); //
  1631.     CreateDynamicObject(935,2218.14160156,321.96484375,32.28636932,0.00000000,0.00000000,0.00000000); //
  1632.     CreateDynamicObject(935,2218.23535156,322.77441406,32.28598022,0.00000000,0.00000000,0.00000000); //
  1633.     CreateDynamicObject(1634,1477.28540039,1263.59533691,11.11763000,0.00000000,0.00000000,180.00000000); //
  1634.     CreateDynamicObject(1634,1481.28515625,1263.56347656,11.11763000,0.00000000,0.00000000,179.99450684); //
  1635.     CreateDynamicObject(1634,1485.03515625,1263.53417969,11.11763000,0.00000000,0.00000000,179.99450684); //
  1636.     CreateDynamicObject(1634,1473.53515625,1263.62402344,11.11763000,0.00000000,0.00000000,179.99450684); //
  1637.     CreateDynamicObject(1634,1488.78515625,1263.50488281,11.11763000,0.00000000,0.00000000,179.99450684); //
  1638.     CreateDynamicObject(1634,1469.53515625,1263.65527344,11.11763000,0.00000000,0.00000000,179.99450684); //
  1639.     CreateDynamicObject(1634,1466.03515625,1263.68261719,11.11763000,0.00000000,0.00000000,181.99401855); //
  1640.     CreateDynamicObject(1634,1488.80664062,1257.11230469,15.09128571,13.99658203,0.00000000,179.99450684); //
  1641.     CreateDynamicObject(1634,1484.98376465,1257.20275879,15.09128571,13.99658203,0.00000000,179.99450684); //
  1642.     CreateDynamicObject(1634,1481.16052246,1257.29260254,15.09128571,13.99658203,0.00000000,179.99450684); //
  1643.     CreateDynamicObject(1634,1477.33728027,1257.38244629,15.09128571,13.99658203,0.00000000,179.99450684); //
  1644.     CreateDynamicObject(1634,1473.51403809,1257.47229004,15.09128571,13.99658203,0.00000000,179.99450684); //
  1645.     CreateDynamicObject(1634,1469.75488281,1257.45190430,15.09128571,13.99658203,0.00000000,179.99450684); //
  1646.     CreateDynamicObject(1634,1466.24548340,1257.44934082,15.09128571,13.99658203,0.00000000,179.99450684); //
  1647.     CreateDynamicObject(1634,1488.80664062,1257.11230469,15.09128571,13.99658203,0.00000000,179.99450684); //
  1648.     CreateDynamicObject(13641,1476.55688477,1456.63159180,9.82031250,0.00000000,0.00000000,272.00000000); //
  1649.     CreateDynamicObject(1655,1477.24707031,1454.29492188,10.82875443,0.00000000,0.00000000,181.99951172); //
  1650.     CreateDynamicObject(13641,1476.47546387,1444.59179688,7.57031250,0.00000000,0.00000000,271.99951172); //
  1651.     CreateDynamicObject(3515,1471.91198730,1459.38781738,7.79833031,0.00000000,0.00000000,0.00000000); //
  1652.     CreateDynamicObject(3515,1482.85559082,1459.67614746,7.79833031,0.00000000,0.00000000,0.00000000); //
  1653.     CreateDynamicObject(3864,1495.74816895,1467.96301270,14.41733837,0.00000000,0.00000000,0.00000000); //
  1654.     CreateDynamicObject(3864,1495.69567871,1477.21032715,14.41733837,0.00000000,0.00000000,0.00000000); //
  1655.     CreateDynamicObject(3864,1496.04370117,1486.06787109,14.41733837,0.00000000,0.00000000,0.00000000); //
  1656.     CreateDynamicObject(3864,1458.92932129,1487.98376465,14.41733837,0.00000000,0.00000000,181.99996948); //
  1657.     CreateDynamicObject(3864,1459.45166016,1497.18896484,14.41733837,0.00000000,0.00000000,181.99952698); //
  1658.     CreateDynamicObject(3864,1496.32067871,1495.34265137,14.41733837,0.00000000,0.00000000,359.99954224); //
  1659.     CreateDynamicObject(3864,1459.01489258,1508.19335938,14.41733837,0.00000000,0.00000000,183.99951172); //
  1660.     CreateDynamicObject(7073,1476.93103027,1443.20373535,44.83706284,0.00000000,0.00000000,264.00000000); //
  1661.     CreateDynamicObject(9833,1477.05566406,1460.89624023,6.28066635,0.00000000,0.00000000,0.00000000); //
  1662.     CreateDynamicObject(16135,1428.17602539,1462.58996582,8.81497383,0.00000000,0.00000000,0.00000000); //
  1663.     CreateDynamicObject(13637,1477.74438477,1442.71228027,18.64823532,318.28198242,84.62329102,85.94989014); //
  1664.     CreateDynamicObject(13637,1477.63208008,1438.46398926,18.14823532,318.27941895,84.62219238,85.94604492); //
  1665.     CreateDynamicObject(13637,1477.60839844,1434.65673828,17.64823532,318.27941895,84.62219238,85.94604492); //
  1666.     CreateDynamicObject(13637,1477.62121582,1431.40686035,17.64823532,318.27941895,84.62219238,85.94604492); //
  1667.     CreateDynamicObject(13637,1476.45861816,1440.08398438,18.39823532,47.65142822,263.36715698,280.94845581); //
  1668.     CreateDynamicObject(13637,1476.80627441,1436.27648926,17.39823532,47.64770508,263.36425781,280.94787598); //
  1669.     CreateDynamicObject(13637,1477.50842285,1433.43652344,17.39823532,47.64770508,263.36425781,280.94787598); //
  1670.     CreateDynamicObject(13637,1477.62390137,1432.16735840,17.39823532,47.64770508,263.36425781,280.94787598); //
  1671.     CreateDynamicObject(3819,1499.72668457,1491.15625000,10.82076073,0.00000000,0.00000000,0.00000000); //
  1672.     CreateDynamicObject(3819,1500.00634766,1481.10888672,10.82076073,0.00000000,0.00000000,0.00000000); //
  1673.     CreateDynamicObject(3819,1504.25402832,1491.07287598,12.62075996,0.00000000,0.00000000,0.00000000); //
  1674.     CreateDynamicObject(3819,1504.31079102,1481.18334961,12.62075615,0.00000000,0.00000000,0.00000000); //
  1675.     CreateDynamicObject(3819,1500.09875488,1471.82922363,10.82076073,0.00000000,0.00000000,0.00000000); //
  1676.     CreateDynamicObject(3819,1503.90612793,1471.57763672,12.82076073,0.00000000,0.00000000,0.00000000); //
  1677.     CreateDynamicObject(971,1497.24865723,1480.44323730,13.39023018,0.00000000,0.00000000,90.00000000); //
  1678.     CreateDynamicObject(971,1497.23852539,1471.61718750,13.39023018,0.00000000,0.00000000,90.00000000); //
  1679.     CreateDynamicObject(971,1497.28393555,1489.10986328,13.39023018,0.00000000,0.00000000,90.00000000); //
  1680.     CreateDynamicObject(971,1497.23828125,1471.61718750,13.39023018,0.00000000,0.00000000,90.00000000); //
  1681.     CreateDynamicObject(971,1501.57348633,1467.21447754,14.39601231,0.00000000,0.00000000,180.00000000); //
  1682.     CreateDynamicObject(971,1501.87646484,1495.30078125,14.39601231,0.00000000,0.00000000,179.99450684); //
  1683.     CreateDynamicObject(971,1497.25695801,1491.02917480,14.39601231,0.00000000,0.00000000,269.99450684); //
  1684.     CreateDynamicObject(971,1506.35693359,1491.00256348,14.39601231,0.00000000,0.00000000,269.98901367); //
  1685.     CreateDynamicObject(971,1505.80493164,1471.28210449,14.39601231,0.00000000,0.00000000,269.98901367); //
  1686.     CreateDynamicObject(971,1510.26574707,1475.60083008,14.39601231,0.00000000,0.00000000,359.98901367); //
  1687.     CreateDynamicObject(971,1510.19909668,1487.37390137,14.39601231,0.00000000,0.00000000,1.98352051); //
  1688.     CreateDynamicObject(971,1518.68066406,1487.71057129,14.39601231,0.00000000,0.00000000,1.98303223); //
  1689.     CreateDynamicObject(971,1518.32946777,1475.79589844,14.39601231,0.00000000,0.00000000,1.98303223); //
  1690.     CreateDynamicObject(971,1526.29748535,1478.21130371,14.39601231,0.00000000,0.00000000,31.98303223); //
  1691.     CreateDynamicObject(971,1526.64001465,1485.41113281,14.39601231,0.00000000,6.00000000,327.98303223); //
  1692.     CreateDynamicObject(976,1530.31726074,1480.48962402,11.03293705,0.00000000,0.00000000,0.00000000); //
  1693.     CreateDynamicObject(976,1530.74145508,1483.14843750,11.03293705,0.00000000,0.00000000,0.00000000); //
  1694.     CreateDynamicObject(979,1606.32543945,1416.57934570,10.66952419,0.00000000,0.00000000,0.00000000); //
  1695.     CreateDynamicObject(979,1596.66613770,1416.50354004,10.66954327,0.00000000,0.00000000,0.00000000); //
  1696.     CreateDynamicObject(979,1587.54101562,1418.36621094,10.66613579,0.00000000,0.00000000,336.00000000); //
  1697.     CreateDynamicObject(979,1579.47363281,1421.87292480,10.66674614,0.00000000,0.00000000,335.99487305); //
  1698.     CreateDynamicObject(979,1573.18054199,1427.78479004,10.66674614,0.00000000,0.00000000,297.99487305); //
  1699.     CreateDynamicObject(979,1568.92968750,1435.92895508,10.66674614,0.00000000,0.00000000,297.99316406); //
  1700.     CreateDynamicObject(979,1565.73486328,1442.28540039,10.66674614,0.00000000,0.00000000,297.99316406); //
  1701.     CreateDynamicObject(979,1561.42797852,1450.37268066,10.66005898,0.00000000,0.00000000,297.99316406); //
  1702.     CreateDynamicObject(979,1557.46313477,1457.93115234,10.65715408,0.00000000,0.00000000,297.99316406); //
  1703.     CreateDynamicObject(979,1608.37951660,1479.58337402,10.65715408,0.00000000,0.00000000,359.99316406); //
  1704.     CreateDynamicObject(979,1599.13488770,1479.43933105,10.65715408,0.00000000,0.00000000,359.98901367); //
  1705.     CreateDynamicObject(979,1591.13305664,1479.65881348,10.65715408,0.00000000,0.00000000,359.98901367); //
  1706.     CreateDynamicObject(979,1583.57519531,1479.81201172,10.65715408,0.00000000,0.00000000,359.98901367); //
  1707.     CreateDynamicObject(10766,1098.00000000,117.12340000,1031.25180000,72.64370000,0.00000000,0.00000000); // corrida de avioes
  1708.  
  1709.  
  1710.     CreateDynamicObject(971,-1336.06774902,482.26937866,8.50741768,308.00000000,0.00000000,0.00000000); //object(subwaygate)(1)
  1711.     CreateDynamicObject(971,-1327.22827148,482.31494141,8.50741768,307.99618530,0.00000000,0.00000000); //object(subwaygate)(2)
  1712.     CreateDynamicObject(18450,-875.74468994,-1132.23352051,100.54533386,0.00000000,353.75000000,313.75000000); //object(cs_roadbridge04)(8)
  1713.     CreateDynamicObject(18450,-1256.21618652,-741.05902100,66.16569519,0.00000000,5.49877930,313.74755859); //object(cs_roadbridge04)(9)
  1714.     CreateDynamicObject(18450,-831.56054688,-1178.43164062,109.00836945,0.00000000,351.24389648,313.74206543); //object(cs_roadbridge04)(10)
  1715.     CreateDynamicObject(18450,-798.95855713,-1212.46936035,121.46759033,0.00000000,345.24731445,313.99206543); //object(cs_roadbridge04)(11)
  1716.     CreateDynamicObject(18450,-786.66522217,-1225.20715332,127.59558105,0.00000000,340.74536133,313.98925781); //object(cs_roadbridge04)(12)
  1717.     CreateDynamicObject(18450,-753.79705811,-1259.23535156,145.01322937,0.00000000,339.49096680,313.98925781); //object(cs_roadbridge04)(14)
  1718.     CreateDynamicObject(18450,-717.11895752,-1297.15234375,165.58312988,0.00000000,337.98852539,313.98925781); //object(cs_roadbridge04)(15)
  1719.     CreateDynamicObject(18450,-693.29913330,-1321.79528809,181.22387695,0.00000000,335.48339844,313.98925781); //object(cs_roadbridge04)(16)
  1720.     CreateDynamicObject(18450,-648.72326660,-1367.95190430,211.85722351,0.00000000,333.47851562,313.98925781); //object(cs_roadbridge04)(17)
  1721.     CreateDynamicObject(18450,-619.97998047,-1397.75048828,233.50402832,0.00000000,331.22351074,313.98925781); //object(cs_roadbridge04)(18)
  1722.     CreateDynamicObject(18450,-601.08056641,-1417.38146973,249.36795044,0.00000000,329.47131348,313.98925781); //object(cs_roadbridge04)(19)
  1723.     CreateDynamicObject(18450,-560.19213867,-1459.74060059,286.07305908,0.00000000,326.71899414,313.98925781); //object(cs_roadbridge04)(20)
  1724.     CreateDynamicObject(18450,-534.64801025,-1486.22839355,311.22851562,0.00000000,324.21691895,313.98925781); //object(cs_roadbridge04)(21)
  1725.     CreateDynamicObject(18450,-505.62243652,-1516.32385254,342.46905518,0.00000000,321.96203613,313.98925781); //object(cs_roadbridge04)(22)
  1726.     CreateDynamicObject(18450,-480.47659302,-1542.33459473,372.16613770,0.00000000,319.70983887,313.98925781); //object(cs_roadbridge04)(23)
  1727.     CreateDynamicObject(18450,-318.84771729,-1709.74060059,570.13092041,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04)(24)
  1728.     CreateDynamicObject(18450,-439.37597656,-1584.89648438,422.42089844,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04)(25)
  1729.     CreateDynamicObject(18450,-398.81738281,-1626.89453125,471.96713257,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04)(26)
  1730.     CreateDynamicObject(18450,-359.26953125,-1667.84472656,520.53405762,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04)(27)
  1731.     CreateDynamicObject(18450,-236.98713684,-1794.48913574,670.12005615,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04)(28)
  1732.     CreateDynamicObject(18450,-278.21484375,-1751.80078125,619.78405762,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04)(29)
  1733.     CreateDynamicObject(8040,-187.81295776,-1844.58691406,697.04473877,0.00000000,0.00000000,134.00000000); //object(airprtcrprk02_lvs)(1)
  1734.     CreateDynamicObject(3513,-1224.98498535,-760.96185303,67.09194183,0.00000000,0.00000000,224.00000000); //object(vgs_roadsign1)(1)
  1735.     CreateDynamicObject(1262,-214.78048706,-1816.82897949,703.00842285,0.00000000,0.00000000,225.99996948); //object(mtraffic4)(1)
  1736.     CreateDynamicObject(1231,-224.19244385,-1828.38549805,699.00952148,0.00000000,0.00000000,0.00000000); //object(streetlamp2)(1)
  1737.     CreateDynamicObject(1231,-202.80722046,-1806.51306152,699.00952148,0.00000000,0.00000000,0.00000000); //object(streetlamp2)(2)
  1738.     CreateDynamicObject(3513,-208.67871094,-1810.60156250,700.47894287,0.00000000,0.00000000,223.99475098); //object(vgs_roadsign1)(2)
  1739.     CreateDynamicObject(979,-1230.72851562,-778.90106201,63.97156906,0.00000000,0.00000000,324.75000000); //object(sub_roadleft)(1)
  1740.     CreateDynamicObject(979,-1219.70361328,-768.01867676,63.73890686,0.00000000,0.00000000,121.24490356); //object(sub_roadleft)(2)
  1741.     CreateDynamicObject(18450,-823.05371094,-1187.36132812,112.50070953,0.00000000,348.49731445,313.74206543); //object(cs_roadbridge04)(30)
  1742.     CreateDynamicObject(1632,-1286.12548828,-716.71813965,71.32459259,6.00000000,0.00000000,44.00000000); //object(waterjump1)(2)
  1743.     CreateDynamicObject(1632,-1283.25048828,-713.96984863,71.32459259,5.99853516,0.00000000,43.99475098); //object(waterjump1)(3)
  1744.     CreateDynamicObject(1632,-1280.44580078,-711.21868896,71.32459259,5.99853516,0.00000000,43.99475098); //object(waterjump1)(4)
  1745.     CreateDynamicObject(1632,-1278.83203125,-709.68420410,71.32459259,5.99853516,0.00000000,43.99475098); //object(waterjump1)(5)
  1746.     CreateDynamicObject(7916,-1222.15539551,-777.87463379,66.74115753,0.00000000,0.00000000,34.00000000); //object(vegaswaterfall02)(1)
  1747.  
  1748.     // STUNT
  1749.  
  1750.  
  1751.     CreateDynamicObject(8171,66.66717500,2579.03295900,25.31564700,0.00000000,-30.08028424,89.99998128); //object(1)
  1752.     CreateDynamicObject(8171,202.00965900,2579.02099600,25.30679500,0.00000000,-30.08028424,89.99998128); //object(2)
  1753.     CreateDynamicObject(8171,337.92718500,2579.06958000,25.28783400,0.00000000,-30.08028424,89.99998128); //object(3)
  1754.     CreateDynamicObject(8171,475.11056500,2579.06835900,25.32943900,0.00000000,-30.08028424,89.99998128); //object(4)
  1755.     CreateDynamicObject(4867,323.92486600,2687.85131800,35.34701500,0.00000000,0.00000000,0.00000000); //object(6)
  1756.     CreateDynamicObject(4867,114.91233800,2687.89257800,35.31660500,0.00000000,0.00000000,0.00000000); //object(7)
  1757.     CreateDynamicObject(4867,304.74670400,2833.34497100,35.32503500,0.00000000,0.00000000,-179.99996255); //object(8)
  1758.     CreateDynamicObject(5005,249.60314900,2924.12402300,38.65153900,0.00000000,0.00000000,0.00000000); //object(9)
  1759.     CreateDynamicObject(1632,260.23538200,2872.86254900,36.37513400,0.00000000,0.00000000,0.00000000); //object(12)
  1760.     CreateDynamicObject(1632,260.23080400,2879.01196300,39.72094700,12.03211370,0.00000000,0.00000000); //object(13)
  1761.     CreateDynamicObject(1632,260.26669300,2884.44897500,44.41425300,24.92366409,0.00000000,0.00000000); //object(14)
  1762.     CreateDynamicObject(1632,260.29565400,2888.62085000,50.26723900,38.67465117,0.00000000,0.00000000); //object(15)
  1763.     CreateDynamicObject(1632,260.27734400,2891.30004900,56.67804300,50.70670757,0.00000000,0.00000000); //object(16)
  1764.     CreateDynamicObject(1632,260.29409800,2892.20239300,62.57325000,67.89549872,0.00000000,0.00000000); //object(17)
  1765.     CreateDynamicObject(1632,260.26382400,2891.20800800,70.21059400,81.64642851,0.00000000,0.00000000); //object(18)
  1766.     CreateDynamicObject(1632,260.26794400,2888.06518600,77.96633900,97.11628898,0.00000000,0.00000000); //object(19)
  1767.     CreateDynamicObject(18450,260.23394800,2840.90918000,75.03183700,0.00000000,0.00000000,89.99998128); //object(20)
  1768.     CreateDynamicObject(13592,346.31274400,2659.47656300,46.29258300,38.67465117,0.00000000,-22.49999532); //object(18)
  1769.     CreateDynamicObject(13592,348.82782000,2663.29858400,49.89864700,38.67465117,0.00000000,-22.49999532); //object(19)
  1770.     CreateDynamicObject(13592,351.74676500,2667.74585000,54.03793700,38.67465117,0.00000000,-22.49999532); //object(20)
  1771.     CreateDynamicObject(13592,354.86053500,2672.47314500,58.47874100,38.67465117,0.00000000,-22.49999532); //object(21)
  1772.     CreateDynamicObject(13592,357.22845500,2676.08715800,61.86969800,38.67465117,0.00000000,-22.49999532); //object(22)
  1773.     CreateDynamicObject(1655,345.14813200,2659.93750000,35.47205700,-10.31324031,0.00000000,-89.99998128); //object(24)
  1774.     CreateDynamicObject(1655,276.32220500,2702.71386700,36.39711400,0.00000000,0.00000000,0.00000000); //object(25)
  1775.     CreateDynamicObject(1655,276.32174700,2708.57348600,39.84038900,14.61042378,0.00000000,0.00000000); //object(26)
  1776.     CreateDynamicObject(1655,276.31393400,2713.56396500,44.69110500,28.36141086,0.00000000,0.00000000); //object(27)
  1777.     CreateDynamicObject(1655,276.30319200,2717.51196300,50.63389200,39.53408786,0.00000000,0.00000000); //object(28)
  1778.     CreateDynamicObject(7073,57.20208000,2612.17651400,63.45835900,0.00000000,0.00000000,0.00000000); //object(29)
  1779.     CreateDynamicObject(1655,73.59422300,2613.21875000,36.61671800,0.00000000,0.00000000,89.99998128); //object(32)
  1780.     CreateDynamicObject(1655,66.35691800,2613.22412100,41.30852500,19.76704393,0.00000000,89.99998128); //object(33)
  1781.     CreateDynamicObject(1655,60.77479600,2613.22534200,47.90150500,34.37746771,0.00000000,89.99998128); //object(34)
  1782.     CreateDynamicObject(1655,57.54164900,2613.16992200,55.16460800,51.56614427,0.00000000,-270.00000112); //object(35)
  1783.     CreateDynamicObject(1655,229.39032000,2604.20092800,36.44711700,0.00000000,0.00000000,-179.99996255); //object(36)
  1784.     CreateDynamicObject(1655,229.39971900,2596.62841800,41.05965000,17.18873385,0.00000000,180.00001985); //object(37)
  1785.     CreateDynamicObject(8493,361.06771900,2622.69897500,53.56915300,0.10370536,0.00000000,-56.25001695); //object(47)
  1786.     CreateDynamicObject(1655,339.34878500,2634.13037100,36.59712600,0.00000000,0.00000000,-146.24999822); //object(49)
  1787.     CreateDynamicObject(1655,342.77676400,2629.01806600,40.50778600,18.90760724,0.00000000,-146.24999822); //object(50)
  1788.     CreateDynamicObject(1632,260.24868800,2797.89965800,76.45068400,0.00000000,0.00000000,-180.00001985); //object(52)
  1789.     CreateDynamicObject(1632,260.27130100,2791.65332000,80.29791300,18.04817055,0.00000000,180.00001985); //object(53)
  1790.     CreateDynamicObject(1632,260.27795400,2786.39282200,86.97585300,39.53408786,0.00000000,-180.00001985); //object(54)
  1791.     CreateDynamicObject(1632,260.26669300,2783.85473600,93.82658400,55.00389104,0.00000000,-179.99996255); //object(55)
  1792.     CreateDynamicObject(1632,260.28192100,2783.32153300,101.53870400,71.33318820,0.00000000,-180.00001985); //object(57)
  1793.     CreateDynamicObject(1632,260.26608300,2785.35351600,109.21200600,91.95966882,0.00000000,-179.99996255); //object(58)
  1794.     CreateDynamicObject(1632,260.27032500,2789.55737300,115.83757000,107.42947200,0.00000000,-179.99996255); //object(59)
  1795.     CreateDynamicObject(1632,260.29446400,2795.51953100,121.15765400,123.75894104,0.00000000,-180.00001985); //object(60)
  1796.     CreateDynamicObject(18450,260.26269500,2839.77636700,118.39389800,0.00000000,0.00000000,-89.99998128); //object(61)
  1797.     CreateDynamicObject(8357,523.46057100,2502.52026400,44.36281200,16.32929716,0.00000000,-89.99998128); //object(63)
  1798.     CreateDynamicObject(8357,725.27520800,2502.54150400,103.47219800,16.32929716,0.00000000,-89.99998128); //object(64)
  1799.     CreateDynamicObject(8357,923.68988000,2502.53442400,161.60060100,16.32929716,0.00000000,-89.99998128); //object(65)
  1800.     CreateDynamicObject(3816,1053.30127000,2500.58862300,199.99113500,0.00000000,0.00000000,-89.99998128); //object(66)
  1801.     CreateDynamicObject(5005,500.44781500,2486.96557600,40.81080200,0.00000000,-16.32929716,0.00000000); //object(68)
  1802.     CreateDynamicObject(5005,656.49395800,2486.89697300,86.51308400,0.00000000,-16.32929716,0.00000000); //object(69)
  1803.     CreateDynamicObject(5005,812.36395300,2486.84301800,132.17401100,0.00000000,-16.32929716,0.00000000); //object(70)
  1804.     CreateDynamicObject(5005,943.85107400,2486.76977500,170.66897600,0.00000000,-16.32929716,0.00000000); //object(71)
  1805.     CreateDynamicObject(5005,944.02313200,2517.96484400,171.21231100,0.00000000,-16.32929716,0.00000000); //object(72)
  1806.     CreateDynamicObject(5005,788.06256100,2518.04296900,125.48721300,0.00000000,-16.32929716,0.00000000); //object(73)
  1807.     CreateDynamicObject(5005,633.58026100,2518.11206100,80.21234100,0.00000000,-16.32929716,0.00000000); //object(74)
  1808.     CreateDynamicObject(5005,500.54855300,2518.18554700,41.23500800,0.00000000,-16.32929716,0.00000000); //object(75)
  1809.     CreateDynamicObject(1655,635.10614000,2491.72876000,78.21368400,-14.61042378,0.00000000,89.99998128); //object(76)
  1810.     CreateDynamicObject(1655,627.90545700,2491.72045900,80.29782900,1.71887339,0.00000000,-270.00000112); //object(77)
  1811.     CreateDynamicObject(1655,547.05755600,2513.22265600,52.08495700,-18.90760724,0.00000000,-270.00000112); //object(78)
  1812.     CreateDynamicObject(1655,538.92547600,2513.19091800,54.01440000,0.00000000,0.00000000,89.99998128); //object(79)
  1813.     CreateDynamicObject(1655,452.33972200,2502.01171900,24.80997300,-12.89155039,0.00000000,89.99998128); //object(80)
  1814.     CreateDynamicObject(1655,444.33465600,2502.01001000,27.11149600,0.00000000,0.00000000,89.99998128); //object(81)
  1815.     CreateDynamicObject(1655,437.30209400,2502.00097700,31.26234100,15.46986047,0.00000000,89.99998128); //object(82)
  1816.     CreateDynamicObject(8171,309.52786300,2450.63940400,25.32957500,0.00000000,-30.08028424,-89.99998128); //object(84)
  1817.     CreateDynamicObject(8171,173.03845200,2450.64209000,25.32800300,0.00000000,-30.08028424,-89.99998128); //object(86)
  1818.     CreateDynamicObject(4002,99.77822900,2426.02587900,37.85000600,0.00000000,0.00000000,-89.99998128); //object(89)
  1819.     CreateDynamicObject(4867,214.97518900,2341.88452100,35.31063800,0.00000000,0.00000000,-180.00001985); //object(90)
  1820.     CreateDynamicObject(4867,272.18942300,2341.94067400,35.31368300,0.00000000,0.00000000,-180.00001985); //object(91)
  1821.     CreateDynamicObject(5005,194.76301600,2250.87085000,38.79019500,0.00000000,0.00000000,0.00000000); //object(73)
  1822.     CreateDynamicObject(5001,293.10418700,2273.80029300,38.13550600,0.00000000,0.00000000,0.00000000); //object(75)
  1823.     CreateDynamicObject(1632,96.66100300,2507.81225600,16.78448700,0.00000000,0.00000000,89.99998128); //object(79)
  1824.     CreateDynamicObject(1632,89.17458300,2507.73461900,21.02276800,13.75098708,0.00000000,89.99998128); //object(80)
  1825.     CreateDynamicObject(1632,82.99227900,2507.76049800,26.64909700,25.78310078,0.00000000,89.99998128); //object(81)
  1826.     CreateDynamicObject(1655,96.62836500,2514.20532200,16.75948700,0.00000000,0.00000000,89.99998128); //object(82)
  1827.     CreateDynamicObject(1655,89.26514400,2514.20849600,21.08818100,15.46986047,0.00000000,89.99998128); //object(83)
  1828.     CreateDynamicObject(18450,7.73071500,2512.08349600,40.20989600,-0.85943669,12.03211370,0.00000000); //object(84)
  1829.     CreateDynamicObject(18450,-60.90920300,2512.30419900,54.81375900,-0.85943669,12.03211370,0.00000000); //object(85)
  1830.     CreateDynamicObject(18450,-135.18704200,2512.65551800,77.35601000,-0.85943669,21.48591732,0.00000000); //object(86)
  1831.     CreateDynamicObject(18450,-203.43814100,2513.05688500,104.16448200,-0.85943669,21.48591732,0.00000000); //object(87)
  1832.     CreateDynamicObject(18450,-275.71673600,2513.49536100,132.60644500,-0.85943669,21.48591732,0.00000000); //object(88)
  1833.     CreateDynamicObject(18450,-345.10647600,2513.92138700,159.92950400,-0.85943669,21.48591732,0.00000000); //object(90)
  1834.     CreateDynamicObject(18450,-418.61041300,2514.32348600,188.84584000,-0.85943669,21.48591732,0.00000000); //object(92)
  1835.     CreateDynamicObject(18450,-490.76226800,2514.75610400,217.24244700,-0.85943669,21.48591732,0.00000000); //object(93)
  1836.     CreateDynamicObject(8040,-567.23602300,2515.10278300,232.99482700,0.00000000,0.00000000,0.00000000); //object(94)
  1837.     CreateDynamicObject(8040,-567.11108400,2514.64502000,237.75906400,179.62261255,0.00000000,0.00000000); //object(95)
  1838.     CreateDynamicObject(18450,-167.39328000,2395.91162100,88.08692200,0.00000000,20.62648062,33.75002163); //object(90)
  1839.     CreateDynamicObject(18450,-107.33219100,2436.05200200,60.89492000,0.00000000,20.62648062,33.75002163); //object(91)
  1840.     CreateDynamicObject(18450,-46.54921000,2476.70385700,33.36905700,0.00000000,20.62648062,33.75002163); //object(92)
  1841.     CreateDynamicObject(1655,-11.62768400,2504.03564500,16.68448800,3.43774677,0.00000000,123.74994561); //object(93)
  1842.     CreateDynamicObject(1655,-7.70747800,2498.17797900,16.68448800,3.43774677,0.00000000,123.74994561); //object(94)
  1843.     CreateDynamicObject(18450,-351.26318400,2354.48315400,109.06452900,0.00000000,-3.43774677,0.00000000); //object(95)
  1844.     CreateDynamicObject(18450,-382.58731100,2354.49389600,107.13781700,0.00000000,-3.43774677,0.00000000); //object(96)
  1845.     CreateDynamicObject(18450,-446.75427200,2455.69238300,115.69911200,0.00000000,-10.31324031,67.49998596); //object(97)
  1846.     CreateDynamicObject(18450,-465.84637500,2522.15185500,130.49763500,0.00000000,11.17267701,-22.49999532); //object(98)
  1847.     CreateDynamicObject(18450,-533.97778300,2550.27270500,145.00979600,0.00000000,11.17267701,-22.49999532); //object(99)
  1848.     CreateDynamicObject(18450,-608.15832500,2565.62207000,151.25079300,0.00000000,-1.71887339,0.00000000); //object(101)
  1849.     CreateDynamicObject(1632,260.22006200,2879.25512700,119.81274400,0.00000000,0.00000000,0.00000000); //object(101)
  1850.     CreateDynamicObject(1632,260.21206700,2886.20239300,124.37820400,20.62648062,0.00000000,0.00000000); //object(102)
  1851.     CreateDynamicObject(1632,260.20266700,2891.38769500,130.56106600,34.37746771,0.00000000,0.00000000); //object(104)
  1852.     CreateDynamicObject(1632,260.19720500,2894.66357400,138.31529200,54.14445434,0.00000000,0.00000000); //object(106)
  1853.     CreateDynamicObject(1632,260.18783600,2894.93896500,146.65396100,75.63037166,0.00000000,0.00000000); //object(107)
  1854.     CreateDynamicObject(1632,260.19104000,2892.45678700,154.81601000,92.81910552,0.00000000,0.00000000); //object(108)
  1855.     CreateDynamicObject(1632,260.18957500,2887.39892600,161.84709200,112.58614945,0.00000000,0.00000000); //object(109)
  1856.     CreateDynamicObject(1632,260.17181400,2880.58276400,167.06529200,127.19668781,0.00000000,0.00000000); //object(110)
  1857.     CreateDynamicObject(18450,260.62448100,2842.50390600,159.18154900,0.00000000,0.00000000,-89.99998128); //object(111)
  1858.     CreateDynamicObject(1632,260.63311800,2799.33300800,160.57547000,0.00000000,0.00000000,179.99996255); //object(112)
  1859.     CreateDynamicObject(1632,260.63577300,2791.90625000,165.03826900,16.32929716,0.00000000,-180.00001985); //object(114)
  1860.     CreateDynamicObject(1632,260.64440900,2786.17675800,171.11361700,31.79915763,0.00000000,-180.00001985); //object(115)
  1861.     CreateDynamicObject(1632,260.66040000,2782.64697300,178.66004900,52.42558096,0.00000000,-180.00001985); //object(116)
  1862.     CreateDynamicObject(1632,260.66513100,2781.87597700,186.95240800,71.33324549,0.00000000,-180.00001985); //object(117)
  1863.     CreateDynamicObject(1632,260.66760300,2783.72265600,195.11271700,88.52192205,0.00000000,-180.00001985); //object(119)
  1864.     CreateDynamicObject(1632,260.67425500,2787.98486300,202.11456300,108.28890869,0.00000000,-180.00001985); //object(120)
  1865.     CreateDynamicObject(1632,260.67825300,2794.79467800,207.42613200,129.77505519,0.00000000,-180.00001985); //object(121)
  1866.     CreateDynamicObject(18450,260.69287100,2839.34423800,203.25340300,0.00000000,0.00000000,-89.99998128); //object(122)
  1867.     CreateDynamicObject(18450,260.68075600,2917.92944300,203.23996000,0.00000000,0.00000000,-89.99998128); //object(123)
  1868.     CreateDynamicObject(18450,260.64810200,2994.46289100,187.52687100,0.00000000,-23.20479070,-89.99998128); //object(124)
  1869.     CreateDynamicObject(18450,260.62646500,3066.73681600,156.55017100,0.00000000,-23.20479070,-89.99998128); //object(125)
  1870.     CreateDynamicObject(18450,260.60131800,3137.92919900,126.02607000,0.00000000,-23.20479070,-89.99998128); //object(126)
  1871.     CreateDynamicObject(18450,260.59796100,3210.50390600,94.89661400,0.00000000,-23.20479070,-89.99998128); //object(127)
  1872.     CreateDynamicObject(18450,260.60031100,3280.63378900,64.80827300,0.00000000,-23.20479070,-89.99998128); //object(128)
  1873.     CreateDynamicObject(1655,256.17962600,3317.06787100,50.25142700,-28.36141086,0.85943669,1.71887339); //object(129)
  1874.     CreateDynamicObject(1655,264.64407300,3317.12207000,50.18587900,-28.36141086,0.00000000,-0.85943669); //object(131)
  1875.     CreateDynamicObject(1655,264.66137700,3323.87353500,51.11655400,-6.01605685,0.00000000,0.00000000); //object(132)
  1876.     CreateDynamicObject(1655,255.98150600,3323.87646500,51.10122300,-6.01605685,0.00000000,0.00000000); //object(133)
  1877.     CreateDynamicObject(1655,151.01155100,2395.78051800,36.38573800,0.00000000,0.00000000,89.99998128); //object(134)
  1878.     CreateDynamicObject(1655,143.88984700,2395.79174800,40.64128500,16.32929716,0.00000000,89.99998128); //object(135)
  1879.     CreateDynamicObject(1655,138.64155600,2395.78833000,46.35563700,32.65859432,0.00000000,89.99998128); //object(136)
  1880.     CreateDynamicObject(4563,75.07984900,2350.49047900,41.02285800,0.00000000,-33.51803102,0.00000000); //object(137)
  1881.     CreateDynamicObject(1655,115.98281900,2355.19458000,36.21072800,-1.71887339,0.00000000,89.99998128); //object(143)
  1882.     CreateDynamicObject(1655,46.41578300,2515.22534200,33.49302700,-9.45380362,0.00000000,-89.99998128); //object(140)
  1883.     CreateDynamicObject(1655,46.39963900,2507.49414100,33.48085400,-9.45380362,0.00000000,-89.99998128); //object(141)
  1884.     CreateDynamicObject(1655,54.03474400,2507.47949200,36.47739000,6.87549354,0.00000000,-89.99998128); //object(142)
  1885.     CreateDynamicObject(1655,54.05500000,2515.29858400,36.49607500,6.87549354,0.00000000,-89.99998128); //object(143)
  1886.     CreateDynamicObject(18367,-431.36895800,2489.90771500,122.47895800,5.15662016,0.00000000,157.49996723); //object(144)
  1887.     CreateDynamicObject(18367,-638.62634300,2565.11352500,150.26243600,7.73493023,0.00000000,-89.99998128); //object(145)
  1888.     CreateDynamicObject(18367,-664.66223100,2609.86303700,142.16047700,-7.73493023,0.00000000,0.00000000); //object(146)
  1889.     CreateDynamicObject(18367,-688.46801800,2620.77758800,143.40687600,12.89155039,-0.85943669,-89.99998128); //object(147)
  1890.     CreateDynamicObject(18367,-716.45617700,2620.89746100,140.18779000,12.89155039,-0.85943669,-89.99998128); //object(148)
  1891.     CreateDynamicObject(18367,-744.98101800,2621.02075200,136.91426100,12.89155039,-0.85943669,-89.99998128); //object(149)
  1892.     CreateDynamicObject(18367,-772.35589600,2621.06323200,133.75889600,12.89155039,-0.85943669,-89.99998128); //object(150)
  1893.     CreateDynamicObject(18367,-800.21496600,2621.19409200,130.55296300,12.89155039,-0.85943669,-89.99998128); //object(151)
  1894.     CreateDynamicObject(5716,96.39363100,2293.01831100,48.64542800,0.00000000,0.00000000,-270.00000112); //object(152)
  1895.     CreateDynamicObject(1655,148.51831100,2307.45678700,36.36073700,0.00000000,0.00000000,123.74994561); //object(153)
  1896.     CreateDynamicObject(1655,142.38793900,2303.36645500,40.75582900,16.32929716,0.00000000,123.74994561); //object(154)
  1897.     CreateDynamicObject(1655,137.26538100,2299.93164100,46.97195400,29.22084755,0.00000000,123.74994561); //object(155)
  1898.     CreateDynamicObject(1655,358.24050900,2484.66918900,16.53449100,0.00000000,0.00000000,-112.49997660); //object(157)
  1899.     CreateDynamicObject(1655,365.24420200,2481.76709000,20.88810200,14.61042378,0.00000000,-112.49997660); //object(158)
  1900.     CreateDynamicObject(18367,369.53924600,2329.51269500,34.89553500,-8.59436693,0.00000000,89.99998128); //object(168)
  1901.     CreateDynamicObject(18367,396.61511200,2329.50708000,42.10723100,-8.59436693,0.00000000,89.99998128); //object(169)
  1902.     CreateDynamicObject(18367,423.93475300,2329.50512700,49.38053100,-8.59436693,0.00000000,89.99998128); //object(170)
  1903.     CreateDynamicObject(18367,452.39309700,2329.49292000,56.97343100,-8.59436693,0.00000000,89.99998128); //object(171)
  1904.     CreateDynamicObject(18367,480.38650500,2329.44628900,64.43583700,-8.59436693,0.00000000,89.99998128); //object(172)
  1905.     CreateDynamicObject(18367,509.06930500,2329.44580100,72.09173600,-8.59436693,0.00000000,89.99998128); //object(173)
  1906.     CreateDynamicObject(18367,536.48431400,2329.51318400,79.41680900,-8.59436693,0.00000000,89.99998128); //object(174)
  1907.     CreateDynamicObject(18367,564.24169900,2329.60424800,86.81303400,-8.59436693,0.00000000,89.99998128); //object(175)
  1908.     CreateDynamicObject(18367,592.92858900,2329.62036100,94.47012300,-8.59436693,0.00000000,89.99998128); //object(176)
  1909.     CreateDynamicObject(18367,620.00067100,2329.62768600,101.69894400,-8.59436693,0.00000000,89.99998128); //object(177)
  1910.     CreateDynamicObject(18367,646.68072500,2329.54394500,108.81773400,-8.59436693,0.00000000,89.99998128); //object(178)
  1911.     CreateDynamicObject(18367,674.22735600,2329.44140600,116.17974100,-8.59436693,0.00000000,89.99998128); //object(179)
  1912.     CreateDynamicObject(18367,699.58752400,2329.47265600,122.90309100,-8.59436693,0.00000000,89.99998128); //object(180)
  1913.     CreateDynamicObject(18367,728.42138700,2329.52978500,130.60189800,-8.59436693,0.00000000,89.99998128); //object(181)
  1914.     CreateDynamicObject(18367,757.79003900,2329.60107400,138.45413200,-8.59436693,0.00000000,89.99998128); //object(182)
  1915.     CreateDynamicObject(18367,784.47509800,2329.49975600,145.57476800,-8.59436693,0.00000000,89.99998128); //object(184)
  1916.     CreateDynamicObject(18367,812.33685300,2329.52148400,153.02571100,-8.59436693,0.00000000,89.99998128); //object(185)
  1917.     CreateDynamicObject(18367,842.07507300,2329.60449200,161.05015600,27.50197417,0.00000000,89.99998128); //object(186)
  1918.     CreateDynamicObject(18367,870.42999300,2329.67016600,150.10165400,27.50197417,0.00000000,89.99998128); //object(187)
  1919.     CreateDynamicObject(18367,898.38256800,2329.69751000,139.30325300,27.50197417,0.00000000,89.99998128); //object(188)
  1920.     CreateDynamicObject(18367,926.43066400,2329.70678700,128.44429000,27.50197417,0.00000000,89.99998128); //object(189)
  1921.     CreateDynamicObject(18367,953.78228800,2329.74438500,117.86916400,27.50197417,0.00000000,89.99998128); //object(190)
  1922.     CreateDynamicObject(18367,979.90380900,2329.70190400,107.75193800,27.50197417,0.00000000,89.99998128); //object(191)
  1923.     CreateDynamicObject(18367,1008.19635000,2329.73901400,96.82654600,27.50197417,0.00000000,89.99998128); //object(192)
  1924.     CreateDynamicObject(18367,1036.69726600,2329.76904300,85.82213600,27.50197417,0.00000000,89.99998128); //object(193)
  1925.     CreateDynamicObject(18367,1063.33801300,2329.85424800,75.51165000,27.50197417,0.00000000,89.99998128); //object(194)
  1926.     CreateDynamicObject(18367,1090.45568800,2329.91601600,65.02360500,27.50197417,0.00000000,89.99998128); //object(195)
  1927.     CreateDynamicObject(18367,1117.38720700,2330.02783200,54.60483900,27.50197417,0.00000000,89.99998128); //object(196)
  1928.     CreateDynamicObject(18367,1145.29638700,2330.15771500,43.82215500,27.50197417,0.00000000,89.99998128); //object(197)
  1929.     CreateDynamicObject(18367,1173.05249000,2330.17944300,33.09639700,27.50197417,0.00000000,89.99998128); //object(198)
  1930.     CreateDynamicObject(18367,1200.92700200,2330.28955100,22.32666600,27.50197417,0.00000000,89.99998128); //object(199)
  1931.     CreateDynamicObject(1655,1232.30542000,2330.38208000,11.95915800,-18.04817055,0.00000000,-89.99998128); //object(200)
  1932.     CreateDynamicObject(1655,1239.87536600,2330.31933600,13.74718500,-0.85943669,0.00000000,-90.85941797); //object(201)
  1933.     CreateDynamicObject(1655,1246.54187000,2330.28125000,17.41233800,13.75098708,0.00000000,-89.99998128); //object(202)
  1934.     CreateDynamicObject(16640,383.87820400,2382.14721700,38.41260100,0.00000000,0.00000000,0.00000000); //object(207)
  1935.     CreateDynamicObject(16640,376.23843400,2382.14941400,41.62727000,0.00000000,0.00000000,-180.00001985); //object(208)
  1936.     CreateDynamicObject(16640,386.67877200,2381.73632800,47.74558300,0.00000000,0.00000000,0.00000000); //object(209)
  1937.     CreateDynamicObject(18450,340.54635600,2386.92944300,48.02901800,0.00000000,0.00000000,0.00000000); //object(210)
  1938.     CreateDynamicObject(1655,305.59649700,2387.10839800,49.37286400,0.00000000,0.00000000,89.99998128); //object(211)
  1939.     CreateDynamicObject(1655,359.11856100,2418.96704100,36.36378100,0.00000000,0.00000000,-44.99999064); //object(212)
  1940.     CreateDynamicObject(1655,363.81228600,2423.63281300,40.23418800,15.46986047,0.00000000,-44.99999064); //object(213)
  1941.     CreateDynamicObject(1655,401.31948900,2557.58105500,16.59196300,0.00000000,0.00000000,-89.99998128); //object(214)
  1942.     CreateDynamicObject(2714,404.80911300,2476.78198200,23.26972200,0.00000000,0.00000000,-179.99996255); //object(200)
  1943.     CreateDynamicObject(8171,233.67645300,2453.33227500,55.91132400,0.00000000,-30.08028424,89.99998128); //object(203)
  1944.     CreateDynamicObject(8171,233.58342000,2490.60083000,65.89402800,0.00000000,0.00000000,-89.99998128); //object(204)
  1945.     CreateDynamicObject(8171,368.11221300,2490.53198200,85.10070800,-16.32929716,0.00000000,89.99998128); //object(205)
  1946.     CreateDynamicObject(8355,503.54257200,2490.56152300,104.51811200,0.00000000,0.00000000,-89.99998128); //object(207)
  1947.     CreateDynamicObject(1655,116.37057500,2363.81591800,36.11072200,-1.71887339,0.00000000,89.99998128); //object(205)
  1948.     CreateDynamicObject(1655,116.05129200,2346.66552700,36.18572600,-1.71887339,0.00000000,89.99998128); //object(206)
  1949.     CreateDynamicObject(8355,233.59962500,2528.72656300,65.89595000,0.00000000,0.00000000,-89.99998128); //object(207)
  1950.     CreateDynamicObject(8171,233.60997000,2566.01806600,55.87723500,0.00000000,-30.08028424,-89.99998128); //object(208)
  1951.     CreateDynamicObject(1655,229.42778000,2428.68261700,41.01493500,17.18873385,0.00000000,0.00005730); //object(209)
  1952.     CreateDynamicObject(1655,229.41784700,2421.10107400,36.39711400,0.00000000,0.00000000,-359.99998240); //object(210)
  1953.     CreateDynamicObject(8171,368.12307700,2528.67846700,85.09785500,-16.32929716,0.00000000,89.99998128); //object(211)
  1954.     CreateDynamicObject(8355,503.59722900,2528.75317400,104.52788500,0.00000000,0.00000000,-89.99998128); //object(212)
  1955.     CreateDynamicObject(1655,435.62319900,2509.54785200,105.57798000,0.00000000,0.00000000,89.99998128); //object(209)
  1956.     CreateDynamicObject(1655,428.25601200,2509.51977500,109.64371500,12.89155039,0.00000000,89.99998128); //object(210)
  1957.     CreateDynamicObject(1655,421.82467700,2509.51757800,115.69683100,28.36141086,0.00000000,89.99998128); //object(211)
  1958.     CreateDynamicObject(18449,366.44427500,2509.87207000,118.68162500,0.00000000,0.00000000,0.00000000); //object(212)
  1959.     CreateDynamicObject(18450,259.66741900,2509.88793900,118.67818500,0.00000000,0.00000000,0.00000000); //object(213)
  1960.     CreateDynamicObject(1655,323.24005100,2510.27417000,120.05046800,0.00000000,0.00000000,89.99998128); //object(214)
  1961.     CreateDynamicObject(18450,337.62796000,2509.84497100,107.46315800,0.00000000,16.32929716,0.00000000); //object(215)
  1962.     CreateDynamicObject(17310,214.34133900,2509.27734400,118.11532600,180.48182006,-0.85943669,89.99998128); //object(214)
  1963.     CreateDynamicObject(17310,202.87281800,2509.17602500,118.26647900,180.48182006,-0.85943669,89.99998128); //object(215)
  1964.     CreateDynamicObject(17310,191.27349900,2509.14599600,118.34940300,180.48182006,-0.85943669,89.99998128); //object(216)
  1965.     CreateDynamicObject(17310,179.82849100,2509.08715800,118.43500500,180.48182006,-0.85943669,89.99998128); //object(219)
  1966.     CreateDynamicObject(17310,168.17184400,2509.04101600,118.49047900,180.48182006,-0.85943669,89.99998128); //object(220)
  1967.     CreateDynamicObject(17310,156.76194800,2508.95605500,118.60515600,180.48182006,-0.85943669,89.99998128); //object(221)
  1968.     CreateDynamicObject(17310,145.09236100,2508.97143600,118.72155000,180.48182006,-0.85943669,89.14054458); //object(222)
  1969.     CreateDynamicObject(17310,145.23504600,2529.69824200,126.46067800,179.62238337,42.97183463,90.85941797); //object(223)
  1970.     CreateDynamicObject(17310,156.97988900,2529.94360400,126.58188600,179.62238337,42.97183463,90.85941797); //object(224)
  1971.     CreateDynamicObject(17310,168.49766500,2530.16455100,126.71653700,179.62238337,42.97183463,-269.14056443); //object(225)
  1972.     CreateDynamicObject(17310,179.91522200,2530.43457000,126.84717600,179.62238337,42.97183463,-269.14056443); //object(226)
  1973.     CreateDynamicObject(17310,179.87188700,2488.60620100,126.62906600,179.62238337,42.97183463,-449.14058428); //object(227)
  1974.     CreateDynamicObject(17310,168.36784400,2488.39672900,126.73188000,179.62238337,42.97183463,-449.14058428); //object(228)
  1975.     CreateDynamicObject(17310,156.60849000,2488.15820300,126.86775200,179.62238337,42.97183463,-449.14058428); //object(229)
  1976.     CreateDynamicObject(17310,145.62747200,2488.08911100,127.16516100,177.90345268,42.97183463,-449.14058428); //object(230)
  1977.     CreateDynamicObject(13644,249.85772700,2285.38989300,36.39709100,0.00000000,0.00000000,0.00000000); //object(231)
  1978.     CreateDynamicObject(13644,256.55154400,2279.75976600,38.96526000,0.00000000,0.00000000,0.00000000); //object(232)
  1979.     CreateDynamicObject(13644,249.75167800,2282.58691400,42.05846000,0.00000000,0.00000000,-180.00001985); //object(233)
  1980.     CreateDynamicObject(16304,136.76312300,2540.53247100,20.05435900,0.00000000,0.00000000,0.00000000); //object(236)
  1981.     CreateDynamicObject(10838,259.24850500,2862.35839800,51.37739900,0.00000000,0.00000000,-89.99998128); //object(238)
  1982.     CreateDynamicObject(7073,246.15644800,2502.30322300,20.77788400,2.57831008,63.59831526,-8.67165893); //object(264)
  1983.     CreateDynamicObject(7073,267.27212500,2502.36767600,20.72613700,2.57831008,63.59831526,-177.42165247); //object(265)
  1984.     CreateDynamicObject(7268,270.41330000,2451.05493200,11.22866200,59.30107450,0.00000000,0.00000000); //object(266)
  1985.     CreateDynamicObject(7268,270.39581300,2439.29736300,27.21486100,1.71887339,0.00000000,0.00000000); //object(267)
  1986.     CreateDynamicObject(16776,404.41735800,2469.21508800,27.18407400,0.00000000,0.00000000,180.00001985); //object(268)
  1987.     CreateDynamicObject(8375,276.05938700,2361.31713900,36.99740600,0.00000000,0.00000000,56.25001695); //object(270)
  1988.     CreateDynamicObject(8375,268.38552900,2366.42138700,40.78431700,0.00000000,0.00000000,56.25001695); //object(271)
  1989.     CreateDynamicObject(8375,251.90847800,2377.26440400,37.05194100,0.00000000,0.00000000,56.25001695); //object(272)
  1990.     CreateDynamicObject(8841,357.08996600,2561.26464800,18.05604900,0.00000000,0.00000000,0.00000000); //object(273)
  1991.     CreateDynamicObject(8841,357.13302600,2534.76074200,18.46530900,-1.71887339,0.00000000,0.00000000); //object(274)
  1992.     CreateDynamicObject(1655,355.26049800,2517.63183600,23.10144000,0.00000000,0.00000000,180.00001985); //object(275)
  1993.     CreateDynamicObject(1655,355.26513700,2510.05249000,27.62737100,16.32929716,0.00000000,180.00001985); //object(276)
  1994.     CreateDynamicObject(18450,-15.44957400,2346.04711900,467.60607900,0.00000000,57.58225841,0.00000000); //object(277)
  1995.     CreateDynamicObject(8040,-76.39213600,2346.53588900,502.32998700,0.00000000,0.00000000,0.00000000); //object(278)
  1996.     CreateDynamicObject(18450,27.15600000,2346.06933600,400.51220700,0.00000000,57.58225841,0.00000000); //object(279)
  1997.     CreateDynamicObject(18450,69.33915700,2346.03222700,334.10165400,0.00000000,57.58225841,0.00000000); //object(280)
  1998.     CreateDynamicObject(1634,90.44747200,2346.28564500,302.80160500,-61.01994789,0.00000000,-89.99998128); //object(281)
  1999.     CreateDynamicObject(1634,98.52267500,2346.28344700,299.07583600,-39.53408786,0.00000000,-89.99998128); //object(282)
  2000.     CreateDynamicObject(1634,107.20300300,2346.28710900,298.67147800,-17.18873385,0.00000000,-89.99998128); //object(283)
  2001.     CreateDynamicObject(18367,62.84843400,2210.11132800,68.61846200,-17.18873385,-11.17267701,-65.78111257); //object(282)
  2002.     CreateDynamicObject(18367,37.56038300,2199.29541000,80.58826400,0.00000000,-24.92366409,-112.49997660); //object(283)
  2003.     CreateDynamicObject(18367,18.03973000,2207.79492200,83.03308100,-0.85943669,7.73493023,-22.49999532); //object(284)
  2004.     CreateDynamicObject(3419,4.08170400,2172.55957000,87.42588000,0.85943669,-8.59436693,157.49996723); //object(285)
  2005.     CreateDynamicObject(10236,424.95257600,2479.02294900,32.48143800,0.00000000,0.00000000,-89.99998128); //object(287)
  2006.     CreateDynamicObject(17310,73.74369800,2422.54223600,20.54822900,179.62244066,-40.39352456,179.14058316); //object(285)
  2007.     CreateDynamicObject(8313,-32.94736500,2363.36084000,26.08975600,0.00000000,0.00000000,112.49997660); //object(289)
  2008.     CreateDynamicObject(8313,-45.20359800,2348.88671900,26.23975400,0.00000000,0.00000000,202.49995787); //object(290)
  2009.     CreateDynamicObject(8313,-39.65425900,2323.01367200,25.56476400,0.00000000,0.00000000,213.74998418); //object(291)
  2010.     CreateDynamicObject(8313,-22.50137700,2312.16723600,26.70834400,0.00000000,0.00000000,112.49997660); //object(292)
  2011.     CreateDynamicObject(8313,-7.73587400,2327.03271500,25.65446300,0.00000000,0.00000000,11.24996901); //object(293)
  2012.     CreateDynamicObject(8313,-5.54383100,2352.83374000,24.83977500,0.00000000,0.00000000,11.24996901); //object(294)
  2013.     CreateDynamicObject(18450,1070.89575200,2450.97753900,16.03849200,-0.85943669,10.31324031,0.00000000); //object(296)
  2014.     CreateDynamicObject(18450,992.26550300,2451.15747100,30.32415600,-0.85943669,10.31324031,0.00000000); //object(297)
  2015.     CreateDynamicObject(18450,918.14190700,2451.34594700,43.73403200,-0.85943669,10.31324031,0.00000000); //object(298)
  2016.     CreateDynamicObject(18450,840.87860100,2451.58544900,57.76908900,-0.85943669,10.31324031,0.00000000); //object(299)
  2017.     CreateDynamicObject(18450,761.95483400,2451.68676800,64.88938100,-0.85943669,0.00000000,0.00000000); //object(300)
  2018.     CreateDynamicObject(18450,684.64666700,2451.63012700,64.82907900,-0.85943669,0.00000000,0.00000000); //object(301)
  2019.     CreateDynamicObject(18450,606.25537100,2451.55639600,64.76680800,-0.85943669,0.00000000,0.00000000); //object(302)
  2020.     CreateDynamicObject(18450,527.59039300,2451.81762700,55.90745500,0.85943669,192.51393376,-180.32712145); //object(303)
  2021.     CreateDynamicObject(18450,450.51825000,2452.00000000,38.76371800,0.85943669,192.51393376,-180.32712145); //object(305)
  2022.     CreateDynamicObject(3664,427.86288500,2448.14477500,41.43386800,-11.17267701,0.85943669,89.99998128); //object(306)
  2023.     CreateDynamicObject(3664,427.69763200,2441.49194300,41.50627500,-11.17267701,0.85943669,89.99998128); //object(307)
  2024.     CreateDynamicObject(18450,250.33053600,2386.94018600,56.51611700,-0.85943669,6.87549354,0.00000000); //object(303)
  2025.     CreateDynamicObject(18450,176.53993200,2375.96582000,66.10829200,3.43774677,7.73493023,16.40658917); //object(304)
  2026.     CreateDynamicObject(1655,96.69051400,2363.79077100,66.61825600,-42.11239794,0.00000000,-89.99998128); //object(307)
  2027.     CreateDynamicObject(1655,105.13170600,2363.81030300,65.46975700,-19.76704393,0.00000000,-89.99998128); //object(308)
  2028.     CreateDynamicObject(1655,113.30521400,2363.80249000,67.36541000,0.00000000,0.00000000,-89.99998128); //object(309)
  2029.     CreateDynamicObject(1655,720.89813200,2502.72192400,104.02365900,-6.87549354,0.00000000,89.99998128); //object(310)
  2030.     CreateDynamicObject(1655,713.35607900,2502.71777300,107.25198400,7.73493023,0.00000000,89.99998128); //object(311)
  2031.     CreateDynamicObject(1655,706.32293700,2502.73022500,112.20259900,18.04817055,0.00000000,89.99998128); //object(312)
  2032.  
  2033.  
  2034.     gTraficantes =  GangZoneCreate(-2153.541015, 98.249694, -1993.541015, 330.249694);
  2035.     gBoys =         GangZoneCreate(-1988.769287, 405.630432, -1828.769287, 597.630432);
  2036.     gChineses =     GangZoneCreate(-2245.090820, 545.718322, -2133.090820, 745.718322);
  2037.     gCowBoys =      GangZoneCreate(-772.280334, 881.634582, -612.280334, 993.634582);
  2038.     gGirls =        GangZoneCreate(-2726.303955, -70.498336, -2590.303955, 49.501663);
  2039.     gGroove =       GangZoneCreate(-1549.412353, 813.364501, -1381.412353, 1029.364501);
  2040.     gPoliciais =    GangZoneCreate(-2718.754394, 296.873840, -2582.754394, 472.873840);
  2041.     gMilitares =    GangZoneCreate(-1633.008300, 264.001068, -1201.008300, 536.001098);
  2042.     gRappers =      GangZoneCreate(-2269.535400, 906.270812, -2117.535400, 1098.270751);
  2043.     gKillers =      GangZoneCreate(-1749.169921, -625.780395, -1293.169921, -169.780395);
  2044.     LCS_Load();
  2045.     return  true;
  2046. }
  2047.  
  2048. public OnPlayerStateChange(playerid, newstate, oldstate)
  2049. {
  2050.     if(newstate == PLAYER_STATE_DRIVER && !DeActiveSpeedometer[playerid])
  2051.     {
  2052.         for(new i; i < 10; i++) TextDrawShowForPlayer(playerid, TextDraws[TDSpeedClock][i]);
  2053.         for(new i; i < 4; i++)TextDrawsd[playerid][i] = TextDrawCreate(555.0, 402.0, "~b~.");
  2054.     }
  2055.     else
  2056.     {
  2057.         for(new i; i < 4; i++)TextDrawHideForPlayer(playerid, TextDrawsd[playerid][i]);
  2058.         for(new i; i < 10; i++)TextDrawHideForPlayer(playerid, TextDraws[TDSpeedClock][i]);
  2059.     }
  2060.     return 1;
  2061. }
  2062.  
  2063. public OnPlayerUpdate(playerid)
  2064. {
  2065.     if(PlayerInGodCar[playerid] == true)
  2066.     {
  2067.         if(IsPlayerInAnyVehicle(playerid))
  2068.         {
  2069.             SetVehicleHealth(GetPlayerVehicleID(playerid),99999*99999*999.0);
  2070.             RepairVehicle(GetPlayerVehicleID(playerid));
  2071.         }
  2072.     }
  2073.    
  2074.     for(new i; i < sizeof(BadWeapons); ++i)
  2075.     {
  2076.         if(GetPlayerWeapon(playerid) == BadWeapons[i])
  2077.         {
  2078.             ResetPlayerWeapons(playerid);
  2079.         }
  2080.     }
  2081.    
  2082.     new
  2083.         Float:fPos[3],
  2084.         Float:Pos[4][2],
  2085.         Float:fSpeed;
  2086.  
  2087.     if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER && !DeActiveSpeedometer[playerid])
  2088.     {
  2089.         GetVehicleVelocity(GetPlayerVehicleID(playerid), fPos[0], fPos[1], fPos[2]);
  2090.  
  2091.         fSpeed = floatsqroot(floatpower(fPos[0], 2) + floatpower(fPos[1], 2) +
  2092.          floatpower(fPos[2], 2)) * 200;
  2093.  
  2094.         new Float:alpha = 320 - fSpeed;
  2095.         if(alpha < 60)
  2096.             alpha = 60;
  2097.  
  2098.         for(new i; i < 4; i++)
  2099.         {
  2100.             TextDrawHideForPlayer(playerid, TextDrawsd[playerid][i]);
  2101.             TextDrawDestroy(TextDrawsd[playerid][i]);
  2102.             GetDotXY(548, 401, Pos[i][0], Pos[i][1], alpha, (i + 1) * 8);
  2103.             TextDrawsd[playerid][i] = TextDrawCreate(Pos[i][0], Pos[i][1], "~b~.");
  2104.             TextDrawLetterSize(TextDrawsd[playerid][i], 0.73, -2.60);
  2105.             TextDrawSetOutline(TextDrawsd[playerid][i], 0);
  2106.             TextDrawSetShadow(TextDrawsd[playerid][i], 1);
  2107.             TextDrawShowForPlayer(playerid, TextDrawsd[playerid][i]);
  2108.         }
  2109.     }
  2110.     if(GetPVarInt(playerid, "laser"))
  2111.     {
  2112.         RemovePlayerAttachedObject(playerid, 0);
  2113.         if ((IsPlayerInAnyVehicle(playerid)) || (IsPlayerInWater(playerid))) return 1;
  2114.  
  2115.         switch (GetPlayerWeapon(playerid))
  2116.         {
  2117.             case 23:
  2118.             {
  2119.                 if (IsPlayerAiming(playerid))
  2120.                 {
  2121.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2122.                     {
  2123.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
  2124.                     }
  2125.                     else
  2126.                     {
  2127.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
  2128.                     }
  2129.                 }
  2130.                 else
  2131.                 {
  2132.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2133.                     {
  2134.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6,0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
  2135.                     }
  2136.                     else
  2137.                     {
  2138.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6,0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
  2139.                     }
  2140.                 }
  2141.             }
  2142.             case 27:
  2143.             {
  2144.                 if (IsPlayerAiming(playerid))
  2145.                 {
  2146.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2147.                     {
  2148.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
  2149.                     }
  2150.                     else
  2151.                     {
  2152.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
  2153.                     }
  2154.                 }
  2155.                 else
  2156.                 {
  2157.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2158.                     {
  2159.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6,0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
  2160.                     }
  2161.                     else
  2162.                     {
  2163.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6,0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
  2164.                     }
  2165.                 }
  2166.             }
  2167.             case 30:
  2168.             {
  2169.                 if (IsPlayerAiming(playerid))
  2170.                 {
  2171.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2172.                     {
  2173.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6,0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
  2174.                     }
  2175.                     else
  2176.                     {
  2177.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
  2178.                     }
  2179.                 }
  2180.                 else
  2181.                 {
  2182.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2183.                     {
  2184.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6,0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
  2185.                     }
  2186.                     else
  2187.                     {
  2188.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
  2189.                     }
  2190.                 }
  2191.             }
  2192.             case 31:
  2193.             {
  2194.                 if (IsPlayerAiming(playerid))
  2195.                 {
  2196.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2197.                     {
  2198.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
  2199.                     }
  2200.                     else
  2201.                     {
  2202.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
  2203.                     }
  2204.                 }
  2205.                 else
  2206.                 {
  2207.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2208.                     {
  2209.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
  2210.                     }
  2211.                     else
  2212.                     {
  2213.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
  2214.                     }
  2215.                 }
  2216.             }
  2217.             case 34:
  2218.             {
  2219.                 if (IsPlayerAiming(playerid))
  2220.                 {
  2221.                     return 1;
  2222.                 }
  2223.                 else
  2224.                 {
  2225.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2226.                     {
  2227.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
  2228.                     }
  2229.                     else
  2230.                     {
  2231.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
  2232.                     }
  2233.                 }
  2234.             }
  2235.             case 29:
  2236.             {
  2237.                 if (IsPlayerAiming(playerid))
  2238.                 {
  2239.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2240.                     {
  2241.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
  2242.                     }
  2243.                     else
  2244.                     {
  2245.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
  2246.                     }
  2247.                 }
  2248.                 else
  2249.                 {
  2250.                     if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
  2251.                     {
  2252.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, 0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
  2253.                     }
  2254.                     else
  2255.                     {
  2256.                         SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched not aiming
  2257.                         0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
  2258.                     }
  2259.                 }
  2260.             }
  2261.         }
  2262.     }
  2263.     return 1;
  2264. }
  2265.  
  2266. stock GetDotXY(Float:StartPosX, Float:StartPosY, &Float:NewX, &Float:NewY, Float:alpha, Float:dist)
  2267. {
  2268.      NewX = StartPosX + (dist * floatsin(alpha, degrees));
  2269.      NewY = StartPosY + (dist * floatcos(alpha, degrees));
  2270. }
  2271.  
  2272. stock CreateTele(playerid, nametele[],cmdtele[])
  2273. {
  2274.     format(string, sizeof(string),"[TELEPORTE]: %s[ID:%i] foi para o %s ( %s )",GetNick(playerid), playerid, nametele,cmdtele);
  2275.     SendClientMessageToAll(AmareloClaro,string);
  2276.     format(string, sizeof(string),"Seja bem Vindo a %s", nametele);
  2277.     return GameTextForPlayer(playerid, string, 1000, 0), true;
  2278. }
  2279.  
  2280.  
  2281. stock Anunciar(playerid, message[])
  2282. {
  2283.     format(string, sizeof(string),"[INFO]: %s[ID:%i] %s ",GetNick(playerid), playerid, message);
  2284.     return SendClientMessageToAll(Laranja,string);
  2285. }
  2286.  
  2287. stock Armamento ( playerid )
  2288. {
  2289.     GivePlayerWeapon ( playerid , 26 , 9999 ) ;
  2290.     GivePlayerWeapon ( playerid , 31 ,9999 ) ;
  2291.     GivePlayerWeapon ( playerid , 24 ,9999 ) ;
  2292.     GivePlayerWeapon ( playerid , 32 ,9999 ) ;
  2293.     return GameTextForPlayer ( playerid , "Voce e o melhor ?? ~r~Prove" , 300 , 0 ) , true ;
  2294. }
  2295.  
  2296.  
  2297. stock GetNick(p)
  2298. {
  2299.     static Nome[24];
  2300.     GetPlayerName(p, Nome, 24);
  2301.     return Nome;
  2302. }
  2303.  
  2304.  
  2305. stock IsNumeric(const strt[])
  2306. {
  2307.     for (new i = 0, j = strlen(strt); i < j; i++)if (strt[i] > '9' || strt[i] < '0') return false;
  2308.     return true;
  2309. }
  2310.  
  2311.  
  2312. stock GetPlayerCheckpointName(playerid)
  2313. {
  2314.     static str[45];
  2315.     if(checkId[playerid] == cTraficantes)   str = "Traficantes";
  2316.     if(checkId[playerid] == cBoys)          str = "Boys";
  2317.     if(checkId[playerid] == cChineses)      str = "Chineses";
  2318.     if(checkId[playerid] == cCowBoys)       str = "Cowboys";
  2319.     if(checkId[playerid] == cGirls)         str = "Girls";
  2320.     if(checkId[playerid] == cGroove)        str = "Groove Street";
  2321.     if(checkId[playerid] == cPoliciais)     str = "Policiais";
  2322.     if(checkId[playerid] == cMilitares)     str = "Militares";
  2323.     if(checkId[playerid] == cRappers)       str = "Rappers";
  2324.     if(checkId[playerid] == cKillers)       str = "Killers";
  2325.     return str;
  2326. }
  2327. stock GetGangZoneName(playerid)
  2328. {
  2329.     static str[60];
  2330.     if(GetGangZoneForPlayer(playerid) == gTraficantes)      str = "Traficantes";
  2331.     if(GetGangZoneForPlayer(playerid) == gBoys)             str = "Boys";
  2332.     if(GetGangZoneForPlayer(playerid) == gChineses)         str = "Chineses";
  2333.     if(GetGangZoneForPlayer(playerid) == gCowBoys)          str = "Cowboys";
  2334.     if(GetGangZoneForPlayer(playerid) == gGirls)            str = "Girls";
  2335.     if(GetGangZoneForPlayer(playerid) == gGroove)           str = "Groove Street";
  2336.     if(GetGangZoneForPlayer(playerid) == gPoliciais)        str = "Policiais";
  2337.     if(GetGangZoneForPlayer(playerid) == gMilitares)        str = "Militares";
  2338.     if(GetGangZoneForPlayer(playerid) == gRappers)          str = "Rappers";
  2339.     if(GetGangZoneForPlayer(playerid) == gKillers)          str = "Killers";
  2340.     return str;
  2341. }
  2342. stock GetPlayerGangName(pid)
  2343. {
  2344.     static nName[50];
  2345.     if(Team[pid] == Policiais)  nName = "Policiais";
  2346.     if(Team[pid] == Militares)  nName = "Militares";// Marron
  2347.     if(Team[pid] == Groove)     nName = "Groove";// Verde// groooove
  2348.     if(Team[pid] == Traficantes)nName = "Traficantes"; // Azul// traficantes
  2349.     if(Team[pid] == Chineses)   nName = "Chineses";// Cinza// spawn china
  2350.     if(Team[pid] == Boys)       nName = "Boys";// Vermelho
  2351.     if(Team[pid] == Cowboys)    nName = "Cowboys";// Roxo// spawn cowboys
  2352.     if(Team[pid] == Girls)      nName = "Girls";// Rosa// spawn girls
  2353.     if(Team[pid] == Rappers)    nName = "Rappers";// Amarelo// rappers
  2354.     if(Team[pid] == Killers)    nName = "Killers";// Laranja
  2355.     return nName;
  2356. }
  2357. stock SendClientMessageToGang(color, gangid, messageid[])
  2358. {
  2359.     for(new i; i < MAX_PLAYERS; ++i)
  2360.     {
  2361.         if(IsPlayerConnected(i))
  2362.         {
  2363.             if(Team[playerid] == gangid)
  2364.             {
  2365.                 SendClientMessage(i, color, messageid);
  2366.             }
  2367.         }
  2368.     }
  2369.     return 1;
  2370. }
  2371. stock IsPlayerInWater(playerid)
  2372. {
  2373.     if (((GetPlayerAnimationIndex(playerid) >=  1538) && (GetPlayerAnimationIndex(playerid) <= 1542)) || (GetPlayerAnimationIndex(playerid) == 1544) || (GetPlayerAnimationIndex(playerid) == 1250) || (GetPlayerAnimationIndex(playerid) == 1062)) return 1;
  2374.     return 0;
  2375. }
  2376. stock IsPlayerAiming(playerid)
  2377. {
  2378.     if (((GetPlayerAnimationIndex(playerid) >= 1160) && (GetPlayerAnimationIndex(playerid) <= 1163)) || (GetPlayerAnimationIndex(playerid) == 1167) || (GetPlayerAnimationIndex(playerid) == 1365) ||
  2379.     (GetPlayerAnimationIndex(playerid) == 1643) || (GetPlayerAnimationIndex(playerid) == 1453) || (GetPlayerAnimationIndex(playerid) == 220)) return 1;
  2380.     return 0;
  2381. }
  2382. stock iAddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2)
  2383. {
  2384.     AddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:angle, color1, color2);
  2385.     return Contar_CARROS++;
  2386. }
  2387. stock HeadshotCheck(playerid, &Float:x, &Float:y, &Float:z)
  2388. {
  2389.     new Float:fx,Float:fy,Float:fz;
  2390.     GetPlayerCameraFrontVector(playerid, fx, fy, fz);
  2391.  
  2392.     new Float:cx,Float:cy,Float:cz;
  2393.     GetPlayerCameraPos(playerid, cx, cy, cz);
  2394.  
  2395.     for(new Float:i = 0.0; i < 50; i = i + 0.5)
  2396.     {
  2397.         x = fx * i + cx;
  2398.         y = fy * i + cy;
  2399.         z = fz * i + cz;
  2400.  
  2401.         #if defined SHOWPATH
  2402.         CreatePickup(1239, 4, x, y, z, -1);
  2403.         #endif
  2404.  
  2405.  
  2406.         for(new player = 0; player < MAX_PLAYERS; player ++)
  2407.         {
  2408.             if(IsPlayerInRangeOfPoint(player, 0.3, x, y, z - 0.7))
  2409.             {
  2410.                 if(player != playerid)
  2411.                 {
  2412.                     format( string, sizeof(string), "~w~HEAD~r~SHOO~p~OOOOT~w~ + ~g~UM ~p~SEM ~w~CABECA!", GetNick(player));
  2413.                     GameTextForAll( string, 5000, 3 );
  2414.                     SetPlayerHealth(player, 0.0);
  2415.                 }
  2416.             }
  2417.         }
  2418.     }
  2419.     return 1;
  2420. }
  2421. forward Contagem_(playerid);
  2422. public Contagem_(playerid)
  2423. {
  2424.     if(!IsPlayerInCheckpoint(playerid))
  2425.     {
  2426.         dTimer[playerid] = 0;
  2427.         GangZoneStopFlashForAll(checkpoli[playerid]);
  2428.         checkId[playerid] = 0;
  2429.         return false;
  2430.     }
  2431.     if(dTimer[playerid] == 15)
  2432.     {
  2433.         GameTextForPlayer(playerid, "Dominado", 3000, 0);
  2434.         format(string, sizeof(string),"[INFO]:%s acabou de dominar a GangZone %s",GetNick(playerid),GetPlayerCheckpointName(playerid));
  2435.         SendClientMessageToAll(Laranja, string);
  2436.         GivePlayerMoney(playerid, 1000);
  2437.         dTimer[playerid] = 0;
  2438.         GangZoneStopFlashForAll(checkpoli[playerid]);
  2439.         GangZoneShowForAll(checkpoli[playerid],GetPlayerColor(playerid));
  2440.         Des[playerid] = true;
  2441.         return false;
  2442.     }
  2443.     SetTimerEx("Contagem_", 1000, false, "d", playerid);
  2444.     format(string, sizeof(string),"Aguarde...~n~Dominando: %i/15", dTimer[playerid]);
  2445.     GameTextForPlayer(playerid, string, 2500, 4);
  2446.     return dTimer[playerid]++;
  2447. }
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