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- print "First attempt at a script"
- local player = game:GetService("Players").LocalPlayer
- local char = player.Character
- wait()
- local player = game:GetService('Players').LocalPlayer
- local mouse = player:GetMouse()
- local Debounce = false
- mouse.KeyDown:connect(function(key)
- if key == "e" and Debounce == false then
- Debounce = true
- --Things
- CF(_jnt.neck, nil, CFrame.Angles(0, math.rad(40), 0), .2, true)
- CF(_jnt.tors, nil, CFrame.Angles(0, math.rad(-40), 0), .2, true)
- CF(_prt.sword_1.weld, nil, CFrame.Angles(0, math.rad(-90), 0), .2, true)
- CF(_jnt.lsho, nil, CFrame.Angles(0, 0, math.rad(-10)), .2, true)
- CF(_jnt.rsho, nil, CFrame.Angles(0, math.rad(-20), math.rad(90)), .2)
- pcall(function() bPos.position = Vector3.new(0,part.tors.CFrame.p.Y,0) bPos.Parent = part.tors end)
- Trail(true)
- Hit(true)
- CF(_jnt.neck, nil, CFrame.Angles(0, math.rad(-50), 0), .15, true)
- CF(_jnt.tors, nil, CFrame.Angles(0, math.rad(50), 0), .15, true)
- CF(_prt.sword_1.weld, nil, CFrame.Angles(math.rad(55), math.rad(-90), 0), .15, true)
- CF(_jnt.rsho, nil, CFrame.Angles(math.rad(90), math.rad(90), 0), .15)
- wait(1)
- Debounce = false
- end
- end)
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