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- function turn()
- turtle.turnLeft()
- turtle.turnLeft()
- end
- function refuel()
- if turtle.getFuelLevel() < 500 then
- turn()
- turtle.select(15)
- turtle.suck()
- turtle.refuel()
- turn()
- end
- end
- function drop()
- turtle.turnLeft()
- for i=1, 11 do
- turtle.select(i)
- turtle.drop()
- end
- turtle.turnRight()
- end
- function sap()
- turtle.turnRight()
- turtle.select(16)
- turtle.suck(4)
- turtle.turnLeft()
- turtle.forward()
- turtle.place()
- turtle.turnLeft()
- turtle.forward()
- turtle.turnRight()
- turtle.place()
- turtle.turnLeft()
- turtle.back()
- turtle.place()
- turtle.turnRight()
- turtle.back()
- turtle.place()
- end
- function bone()
- turtle.select(10)
- turlte.suckDown()
- turtle.select(16)
- while turtle.compare() == true do
- turtle.select(10)
- turtle.place()
- turtle.select(16)
- end
- turtle.select(1)
- turtle.dig()
- turtle.forward()
- end
- function up()
- turtle.select(1)
- while turtle.compareUp() == true do
- turtle.dig()
- turtle.digUp()
- turtle.up()
- end
- end
- function treel()
- turtle.dig()
- turtle.digUp()
- turtle.up()
- trutle.dig()
- turtle.turnLeft()
- turtle.dig()
- turtle.forward()
- turtle.turnRight()
- for i=1, 3 do
- turtle.dig()
- turtle.digDown()
- turtle.down()
- end
- turtle.dig()
- end
- function down()
- turtle.select(1)
- while turtle.compareDown() == true do
- turlte.digDown()
- turtle.down()
- turtle.dig()
- end
- end
- function reset()
- turtle.turnLeft()
- turtle.back()
- turtle.turnRight()
- turtle.back()
- end
- function go()
- while true do
- drop()
- refuel()
- sap()
- bone()
- up()
- treel()
- down()
- reset()
- end
- end
- function detecthome()
- turtle.select(14)
- if turtle.compareDown() == true then
- turtle.select(15)
- for i=1, 4 do
- turtle.turnRight()
- if turtle.compare() == true then
- turtle.turnLeft()
- if turtle.detect() == true then
- turtle.dig()
- turtle.forward()
- up()
- treel()
- down()
- reset()
- go()
- end
- go()
- end
- end
- end
- end
- function detecthigh()
- turtle.select(1)
- if turtle.compareUp == true then
- up()
- treel()
- down()
- reset()
- detecthome()
- else
- turtle.up()
- if turtle.compareUp == true then
- up()
- treel()
- down()
- reset()
- detecthome()
- end
- end
- end
- function detecttreel()
- if turtle.detectDown() == true then
- turtle.select(13)
- local count=0
- while turtle.compareDown() == true do
- turtle.digDown()
- turtle.down()
- count= count+1
- end
- turtle.select(1)
- if turtle.compareDown() == true then
- for i=1, 5 do
- if turtle.compareDown() == true then
- turtle.digDown()
- turtle.down()
- count= count+1
- end
- end
- for i=1, 2 do
- if turtle.compare() == true then
- for i=1, count do
- turtle.up()
- end
- for i=1, count do
- turtle.dig()
- turtle.down()
- end
- down()
- reset()
- detecthome()
- else
- turtle.turnRight()
- end
- end
- turn()
- end
- else
- turtle.select(1)
- for i=1, 5 do
- turtle.down()
- end
- for i=1, 2 do
- if turtle.compare() == true then
- for i=1, 5 do
- turtle.up()
- end
- turtle.dig()
- turtle.turnRight()
- for i=1, 3 do
- turtle.dig()
- turtle.digDown()
- turtle.down()
- end
- down()
- reset()
- detecthome()
- else
- turtle.turnLeft()
- end
- end
- turn()
- end
- end
- function detectlow()
- turtle.select(1)
- if turtle.compareDown() == true then
- down()
- reset()
- detecthome()
- else
- turtle.down()
- if turtle.compareDown() == true then
- down()
- reset()
- detecthome()
- end
- end
- end
- function detectreset()
- turtle.select(12)
- if turtle.compareDown() == true then
- turtle.back()
- if turtle.compareDown() == false then
- if turtle.detectDown() == true then
- detecthome()
- else
- turtle.forward()
- turtle.turnRight()
- turtle.back()
- if turtle.detectDown() == true then
- detecthome()
- else
- turn()
- turtle.back()
- turtle.back()
- turtle.turnRight()
- turtle.back()
- detechthome()
- end
- end
- else
- turtle.turnRight()
- turtle.back()
- detechthome()
- end
- end
- end
- function detectsap()
- if turtle.getItemCount(16) > 1 then
- if turtle.getItemCount(16) == 5 then
- turtle.select(14)
- if turtle.compareDown == true then
- turtle.select(15)
- for i=1, 2 do
- if turtle.compare() == true then
- turtle.select(16)
- turtle.drop(4)
- turtle.turnLeft()
- go()
- else
- turtle.turnRight()
- end
- end
- turn()
- end
- turtle.select(12)
- if turtle.compareDown == true then
- turtle.back()
- turtle.turnRight()
- turtle.select(16)
- turtle.drop(4)
- turtle.turnLeft()
- go()
- end
- end
- if turtle.getItemCount(16) == 4 then
- turtle.select(16)
- if turtle.compare() == true then
- turtle.select(16)
- turtle.dig()
- turtle.back()
- turtle.turnRight()
- turtle.drop(4)
- turtle.turnLeft()
- go()
- else
- turtle.back()
- if turtle.detectDown() == true then
- turtle.select(16)
- turtle.turnRight()
- turtle.dig()
- turtle.back()
- turtle.turnRight()
- turtle.drop(4)
- turtle.turnLeft()
- go()
- else
- turtle.select(16)
- turtle.forward()
- turtle.turnLeft()
- turtle.back()
- turtle.turnRight()
- turtle.dig()
- turtle.back()
- turtle.turnRight()
- turtle.drop(4)
- turtle.turnLeft()
- go()
- end
- end
- end
- if turtle.getItemCount(16) == 3 then
- turtle.select(16)
- if turtle.compare() == true then
- turtle.dig()
- turtle.turnLeft()
- turtle.back()
- turtle.turnRight()
- turtle.dig()
- turtle.back()
- turtle.turnRight()
- turtle.drop(4)
- turtle.turnLeft()
- go()
- end
- turtle.turnRight()
- turtle.dig()
- turtle.forward()
- turtle.turnLeft()
- if turtle.compare() == true then
- turtle.dig()
- turtle.turnRight()
- turtle.back()
- turtle.back()
- turtle.turnRight()
- turtle.drop(4)
- turtle.turnLeft()
- go()
- else
- turn()
- turtle.dig()
- turtle.forward()
- turtle.turnLeft()
- turtle.back()
- turtle.back()
- turtle.turnRight()
- turtle.drop(4)
- turtle.turnLeft()
- go()
- end
- end
- if turtle.getItemCount(16) == 2 then
- turtle.select(12)
- if turtle.compareDown() == false then
- turtle.select(16)
- turtle.forward()
- turtle.dig()
- turtle.turnLeft()
- turtle.dig()
- turtle.forward()
- turtle.turnRight()
- turtle.dig()
- turtle.turnLeft()
- turtle.back()
- turtle.turnRight()
- turtle.back()
- turtle.turnRight()
- turtle.drop(4)
- turtle.turnLeft()
- go()
- else
- turtle.select(16)
- turtle.turnRight()
- if turtle.compare() == true then
- turtle.dig
- turtle.turnLeft()
- turtle.dig()
- turtle.forward()
- turtle.turnRight()
- turtle.dig()
- turtle.turnLeft()
- turtle.back()
- turtle.turnRight()
- turtle.back()
- turtle.turnRight()
- turtle.drop(4)
- turtle.turnLeft()
- go()
- else
- turtle.turnLeft()
- turtle.dig
- turtle.turnLeft()
- turtle.dig()
- turtle.forward()
- turtle.turnRight()
- turtle.dig()
- turtle.turnLeft()
- turtle.back()
- turtle.turnRight()
- turtle.back()
- turtle.turnRight()
- turtle.drop(4)
- turtle.turnLeft()
- go()
- end
- end
- end
- end
- turtle.select(16)
- if turtle.compare() == true then
- bone()
- up()
- treel()
- down()
- reset()
- go()
- end
- end
- detectsap()
- detecthome()
- detecthigh()
- detecttreel()
- detectlow()
- detectreset()
- detecthome()
- os.reboot()
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