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RetroArch - Nintendo 64 Crash from RLauncher

May 27th, 2015
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  1. [code]
  2. 13:09:24:968 | RL | INFO | +N/A | Main - RocketLauncher v1.0.0.0 (www.rlauncher.com)
  3. 13:09:25:086 | RL | INFO | +110 | Main - System Specs:
  4. RocketLauncher Dir: E:\RocketLauncher
  5. RocketLauncher is: 32-bit
  6. OS: Microsoft Windows 7 Home Premium
  7. SKU: Home Premium
  8. Total Memory: 8159.14 MB
  9. Free Memory: 4153.02 MB
  10. Used Memory: 4006.117 MB
  11. SystemType: 64-bit
  12. Physical Processors: 1
  13. Logical Processors: 4
  14. GPU 1 Name: NVIDIA GeForce GTX 560 Ti
  15. GPU 1 RAM: 1024.00 MB
  16. GPU 1 Driver Version: 9.18.13.5286
  17. Sound 1 Device: NVIDIA High Definition Audio
  18. Sound 1 Status: Enabled
  19. Sound 2 Device: NVIDIA High Definition Audio
  20. Sound 2 Status: Enabled
  21. Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
  22. Sound 3 Status: Enabled
  23. Sound 4 Device: NVIDIA High Definition Audio
  24. Sound 4 Status: Enabled
  25. Sound 5 Device: Microsoft LifeCam Cinema.
  26. Sound 5 Status: Enabled
  27. Sound 6 Device: Realtek High Definition Audio
  28. Sound 6 Status: Enabled
  29. Sound 7 Device: M-Audio Delta 44
  30. Sound 7 Status: Enabled
  31. Sound 8 Device: Bluetooth Audio Device
  32. Sound 8 Status: Enabled
  33. Sound 9 Device: NVIDIA High Definition Audio
  34. Sound 9 Status: Enabled
  35. Sound 10 Device: M-Audio MIDISPORT 2x2
  36. Sound 10 Status: Enabled
  37. OS Language: English_United_States
  38. OS Admin Status: Yes
  39. Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work)
  40. Monitor #1 Orientation: Landscape
  41. Current AHK Desktop Width: 1920
  42. Current AHK Desktop Height: 1080
  43. AutoHotkey Path:
  44. AHK Version: 1.1.09.04
  45. Unicode: No
  46. 13:09:25:086 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\RocketLauncher.exe exists
  47. 13:09:25:087 | RL | DEBUG1 | +15 | CheckFile - Attributes:
  48. FileDescription RocketLauncher
  49. FileVersion 1.0.0.0
  50. LegalCopyright ©2015 RocketLauncher
  51. ProductName djvj's one swell guy!
  52. ProductVersion 1.1.9.4
  53. CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
  54. File Size: 2083328 bytes
  55. Created: 5/4/2015 - 6:44:36 PM
  56. Modified: 5/4/2015 - 3:35:43 AM
  57. 13:09:25:087 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\BinHexRW.ahk exists
  58. 13:09:25:098 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  59. 13:09:25:099 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  60. File Size: 4961 bytes
  61. Created: 1/21/2015 - 8:45:57 PM
  62. Modified: 1/21/2015 - 9:15:41 PM
  63. 13:09:25:099 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\BlockInput.exe exists
  64. 13:09:25:123 | RL | DEBUG1 | +31 | CheckFile - Attributes:
  65. FileDescription
  66. FileVersion 1.1.09.04
  67. InternalName
  68. OriginalFilename
  69. ProductName
  70. ProductVersion 1.1.09.04
  71. File Size: 657920 bytes
  72. Created: 1/21/2015 - 8:45:57 PM
  73. Modified: 1/21/2015 - 9:15:41 PM
  74. 13:09:25:123 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\CLR.ahk exists
  75. 13:09:25:137 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
  76. 13:09:25:139 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  77. File Size: 10586 bytes
  78. Created: 1/21/2015 - 8:45:57 PM
  79. Modified: 1/21/2015 - 9:15:41 PM
  80. 13:09:25:139 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\COM.ahk exists
  81. 13:09:25:149 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
  82. 13:09:25:150 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  83. File Size: 26342 bytes
  84. Created: 1/21/2015 - 8:45:57 PM
  85. Modified: 1/21/2015 - 9:15:41 PM
  86. 13:09:25:151 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\Control_AniGif.ahk exists
  87. 13:09:25:158 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  88. 13:09:25:159 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  89. File Size: 5716 bytes
  90. Created: 1/21/2015 - 8:45:57 PM
  91. Modified: 1/21/2015 - 9:15:41 PM
  92. 13:09:25:159 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\gdip.ahk exists
  93. 13:09:25:180 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension.
  94. 13:09:25:181 | RL | DEBUG1 | +16 | CheckFile - Attributes:
  95. File Size: 88789 bytes
  96. Created: 1/21/2015 - 8:45:57 PM
  97. Modified: 1/21/2015 - 9:15:41 PM
  98. 13:09:25:182 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\gdip_alt.ahk exists
  99. 13:09:25:192 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  100. 13:09:25:192 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  101. File Size: 3394 bytes
  102. Created: 1/21/2015 - 8:45:57 PM
  103. Modified: 1/22/2015 - 7:37:38 PM
  104. 13:09:25:193 | RL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.1
  105. 13:09:25:193 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\gsdll32.dll exists
  106. 13:09:25:228 | RL | DEBUG1 | +47 | CheckFile - Attributes:
  107. File Size: 13090816 bytes
  108. Created: 1/21/2015 - 8:45:57 PM
  109. Modified: 1/21/2015 - 9:15:41 PM
  110. 13:09:25:229 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\itextsharp.dll exists
  111. 13:09:25:252 | RL | DEBUG1 | +15 | CheckFile - Attributes:
  112. FileDescription iTextSharp
  113. FileVersion 5.4.2.0
  114. InternalName itextsharp.dll
  115. LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
  116. OriginalFilename itextsharp.dll
  117. ProductName iTextSharp
  118. ProductVersion 5.4.2.0
  119. CompanyName 1T3XT BVBA
  120. File Size: 3743744 bytes
  121. Created: 1/21/2015 - 8:45:57 PM
  122. Modified: 1/21/2015 - 9:15:41 PM
  123. 13:09:25:252 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\Java.ahk exists
  124. 13:09:25:264 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
  125. 13:09:25:265 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  126. File Size: 7841 bytes
  127. Created: 1/21/2015 - 8:45:57 PM
  128. Modified: 1/21/2015 - 9:15:41 PM
  129. 13:09:25:266 | RL | DEBUG1 | +0 | Java.ahk Version: 1.0.0
  130. 13:09:25:266 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\JSON.ahk exists
  131. 13:09:25:275 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension.
  132. 13:09:25:277 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  133. File Size: 9203 bytes
  134. Created: 1/21/2015 - 8:45:57 PM
  135. Modified: 1/21/2015 - 9:15:41 PM
  136. 13:09:25:277 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\Origin.ahk exists
  137. 13:09:25:295 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
  138. 13:09:25:296 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  139. File Size: 4904 bytes
  140. Created: 1/21/2015 - 8:45:57 PM
  141. Modified: 5/4/2015 - 6:53:30 PM
  142. 13:09:25:296 | RL | DEBUG1 | +0 | Origin.ahk Version: 1.0.2
  143. 13:09:25:297 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\RegRW64.ahk exists
  144. 13:09:25:305 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
  145. 13:09:25:306 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  146. File Size: 6915 bytes
  147. Created: 1/21/2015 - 8:45:57 PM
  148. Modified: 1/21/2015 - 9:15:41 PM
  149. 13:09:25:307 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\RIni.ahk exists
  150. 13:09:25:320 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  151. 13:09:25:321 | RL | DEBUG1 | +15 | CheckFile - Attributes:
  152. File Size: 67561 bytes
  153. Created: 1/21/2015 - 8:45:57 PM
  154. Modified: 1/21/2015 - 9:15:41 PM
  155. 13:09:25:322 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
  156. 13:09:25:340 | RL | DEBUG1 | +16 | CheckFile - Attributes:
  157. FileDescription SevenZipSharp
  158. FileVersion 0.64.4841.31212
  159. InternalName SevenZipSharp.dll
  160. LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
  161. OriginalFilename SevenZipSharp.dll
  162. ProductName SevenZipSharp
  163. ProductVersion 0.64.4841.31212
  164. CompanyName Markovtsev Vadim
  165. File Size: 165888 bytes
  166. Created: 1/21/2015 - 8:45:57 PM
  167. Modified: 1/21/2015 - 9:15:41 PM
  168. 13:09:25:340 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\Steam.ahk exists
  169. 13:09:25:363 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
  170. 13:09:25:364 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  171. File Size: 5347 bytes
  172. Created: 1/21/2015 - 8:45:57 PM
  173. Modified: 5/4/2015 - 6:53:26 PM
  174. 13:09:25:364 | RL | DEBUG1 | +0 | Steam.ahk Version: 1.0.2
  175. 13:09:25:365 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\VA.ahk exists
  176. 13:09:25:380 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
  177. 13:09:25:382 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  178. File Size: 34688 bytes
  179. Created: 1/21/2015 - 8:45:57 PM
  180. Modified: 1/21/2015 - 9:15:41 PM
  181. 13:09:25:382 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\VA_Extension.ahk exists
  182. 13:09:25:393 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
  183. 13:09:25:395 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  184. File Size: 3833 bytes
  185. Created: 1/21/2015 - 8:45:57 PM
  186. Modified: 1/22/2015 - 7:37:38 PM
  187. 13:09:25:395 | RL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1
  188. 13:09:25:395 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Bezel.ahk exists
  189. 13:09:25:399 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
  190. 13:09:25:401 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  191. File Size: 101747 bytes
  192. Created: 1/21/2015 - 8:45:56 PM
  193. Modified: 5/4/2015 - 6:53:09 PM
  194. 13:09:25:401 | RL | DEBUG1 | +0 | Bezel.ahk Version: 1.1.0
  195. 13:09:25:401 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Fade.ahk exists
  196. 13:09:25:403 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  197. 13:09:25:404 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  198. File Size: 36786 bytes
  199. Created: 1/21/2015 - 8:45:56 PM
  200. Modified: 5/18/2015 - 9:03:46 AM
  201. 13:09:25:405 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.0.10
  202. 13:09:25:405 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Fade Init.ahk exists
  203. 13:09:25:406 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  204. 13:09:25:407 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  205. File Size: 999 bytes
  206. Created: 1/21/2015 - 8:45:56 PM
  207. Modified: 1/21/2015 - 9:15:41 PM
  208. 13:09:25:408 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1
  209. 13:09:25:408 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Fade Animations.ahk exists
  210. 13:09:25:411 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  211. 13:09:25:412 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  212. File Size: 79822 bytes
  213. Created: 1/21/2015 - 8:45:56 PM
  214. Modified: 5/18/2015 - 9:03:47 AM
  215. 13:09:25:412 | RL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.6
  216. 13:09:25:412 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Pause.ahk exists
  217. 13:09:25:439 | RL | DEBUG1 | +31 | CRC Check - CRC matches, this is an official unedited Library.
  218. 13:09:25:440 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  219. File Size: 379074 bytes
  220. Created: 5/4/2015 - 6:53:24 PM
  221. Modified: 5/9/2015 - 11:04:21 AM
  222. 13:09:25:440 | RL | DEBUG1 | +0 | Pause.ahk Version: 1.0.9
  223. 13:09:25:441 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Pause Init.ahk exists
  224. 13:09:25:442 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  225. 13:09:25:442 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  226. File Size: 590 bytes
  227. Created: 5/4/2015 - 6:53:27 PM
  228. Modified: 5/4/2015 - 6:53:28 PM
  229. 13:09:25:443 | RL | DEBUG1 | +0 | Pause Init.ahk Version: 1.0.2
  230. 13:09:25:443 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Keymapper.ahk exists
  231. 13:09:25:445 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  232. 13:09:25:446 | RL | DEBUG1 | +16 | CheckFile - Attributes:
  233. File Size: 33453 bytes
  234. Created: 1/21/2015 - 8:45:56 PM
  235. Modified: 5/22/2015 - 5:09:24 PM
  236. 13:09:25:446 | RL | DEBUG1 | +0 | Keymapper.ahk Version: 1.1.2
  237. 13:09:25:446 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Keymapper Init.ahk exists
  238. 13:09:25:447 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  239. 13:09:25:448 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  240. File Size: 3461 bytes
  241. Created: 1/21/2015 - 8:45:56 PM
  242. Modified: 5/22/2015 - 5:09:24 PM
  243. 13:09:25:448 | RL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.4
  244. 13:09:25:449 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\MultiGame.ahk exists
  245. 13:09:25:450 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  246. 13:09:25:451 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  247. File Size: 40639 bytes
  248. Created: 1/21/2015 - 8:45:56 PM
  249. Modified: 5/4/2015 - 6:53:17 PM
  250. 13:09:25:452 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.6
  251. 13:09:25:452 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\MultiGame Init.ahk exists
  252. 13:09:25:453 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  253. 13:09:25:454 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  254. File Size: 161 bytes
  255. Created: 1/21/2015 - 8:45:56 PM
  256. Modified: 1/21/2015 - 9:15:41 PM
  257. 13:09:25:454 | RL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0
  258. 13:09:25:454 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\MultiPlayer.ahk exists
  259. 13:09:25:457 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  260. 13:09:25:458 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  261. File Size: 58641 bytes
  262. Created: 1/21/2015 - 8:45:56 PM
  263. Modified: 5/4/2015 - 6:53:16 PM
  264. 13:09:25:458 | RL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.5
  265. 13:09:25:458 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Password.ahk exists
  266. 13:09:25:460 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  267. 13:09:25:461 | RL | DEBUG1 | +16 | CheckFile - Attributes:
  268. File Size: 10040 bytes
  269. Created: 1/21/2015 - 8:45:56 PM
  270. Modified: 5/4/2015 - 6:53:34 PM
  271. 13:09:25:461 | RL | DEBUG1 | +0 | Password.ahk Version: 1.0.1
  272. 13:09:25:461 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists
  273. 13:09:25:462 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  274. 13:09:25:463 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  275. File Size: 73587 bytes
  276. Created: 1/21/2015 - 8:45:56 PM
  277. Modified: 5/4/2015 - 6:53:44 PM
  278. 13:09:25:463 | RL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.4
  279. 13:09:25:463 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Shared.ahk exists
  280. 13:09:25:466 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  281. 13:09:25:467 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  282. File Size: 148574 bytes
  283. Created: 1/21/2015 - 8:45:56 PM
  284. Modified: 5/9/2015 - 11:04:17 AM
  285. 13:09:25:467 | RL | DEBUG1 | +0 | Shared.ahk Version: 1.2.5
  286. 13:09:25:467 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Statistics.ahk exists
  287. 13:09:25:468 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  288. 13:09:25:468 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  289. File Size: 26143 bytes
  290. Created: 1/21/2015 - 8:45:56 PM
  291. Modified: 5/4/2015 - 6:53:08 PM
  292. 13:09:25:468 | RL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.3
  293. 13:09:25:469 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\Statistics Init.ahk exists
  294. 13:09:25:469 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  295. 13:09:25:470 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  296. File Size: 33 bytes
  297. Created: 1/21/2015 - 8:45:56 PM
  298. Modified: 1/21/2015 - 9:15:41 PM
  299. 13:09:25:470 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1
  300. 13:09:25:470 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\XHotkey.ahk exists
  301. 13:09:25:471 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  302. 13:09:25:471 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  303. File Size: 29626 bytes
  304. Created: 1/21/2015 - 8:45:56 PM
  305. Modified: 5/4/2015 - 6:53:33 PM
  306. 13:09:25:471 | RL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.3
  307. 13:09:25:471 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Lib\XHotkey Init.ahk exists
  308. 13:09:25:472 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  309. 13:09:25:472 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  310. File Size: 1236 bytes
  311. Created: 1/21/2015 - 8:45:56 PM
  312. Modified: 1/21/2015 - 9:15:41 PM
  313. 13:09:25:472 | RL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.0
  314. 13:09:25:473 | RL | DEBUG1 | +0 | Main - Raw CLI received: "-s Nintendo 64 -r AeroFighters Assault (USA) -f E:\HyperSpin.exe -p HyperSpin -c 1"
  315. 13:09:25:473 | RL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "AeroFighters Assault (USA)"
  316. 13:09:25:473 | RL | DEBUG1 | +0 | Main - dbName: AeroFighters Assault (USA)
  317. 13:09:25:473 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Plugins\HyperSpin.plugin exists
  318. 13:09:25:504 | RL | DEBUG1 | +31 | CheckFile - Attributes:
  319. File Size: 8969 bytes
  320. Created: 1/21/2015 - 8:45:57 PM
  321. Modified: 5/9/2015 - 11:04:20 AM
  322. 13:09:25:505 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"
  323. 13:09:25:505 | RL | INFO | +0 | Main - RocketLauncher received "Nintendo 64" and "AeroFighters Assault (USA)"
  324. 13:09:25:509 | RL | INFO | +15 | Main - Did not find a "E:\RocketLauncher\Settings\Nintendo 64\Game Options.ini" file, skipping any game-specific options.
  325. 13:09:25:509 | RL | INFO | +0 | Main - AeroFighters Assault (USA) is using the default emulator: RetroArch
  326. 13:09:25:509 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in E:\RocketLauncher\Settings\Nintendo 64\Emulators.ini
  327. 13:09:25:509 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in E:\RocketLauncher\Settings\Global Emulators.ini
  328. 13:09:25:510 | RL | INFO | +0 | Main - Found [RetroArch] in E:\RocketLauncher\Settings\Global Emulators.ini
  329. 13:09:25:510 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
  330. 13:09:25:510 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  331. File Size: 40311 bytes
  332. Created: 1/21/2015 - 9:15:41 PM
  333. Modified: 5/21/2015 - 4:04:32 PM
  334. 13:09:25:511 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module.
  335. 13:09:25:511 | RL | INFO | +0 | Main - AeroFighters Assault (USA) will use module: E:\RocketLauncher\Modules\RetroArch\RetroArch.ahk
  336. 13:09:25:520 | RL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
  337. 13:09:25:523 | RL | INFO | +0 | CheckFile - Checking if E:\Emulators\RetroArch\retroarch.exe exists
  338. 13:09:25:523 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  339. File Size: 9360650 bytes
  340. Created: 3/16/2015 - 6:06:19 PM
  341. Modified: 5/25/2015 - 6:14:19 AM
  342. 13:09:25:523 | RL | INFO | +0 | Main - INI Keys read
  343. 13:09:25:524 | RL | INFO | +16 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\7z.exe exists
  344. 13:09:25:540 | RL | DEBUG1 | +16 | CheckFile - Attributes:
  345. FileDescription 7-Zip Console
  346. FileVersion 9.20
  347. InternalName 7z
  348. LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
  349. OriginalFilename 7z.exe
  350. ProductName 7-Zip
  351. ProductVersion 9.20
  352. CompanyName Igor Pavlov
  353. File Size: 163840 bytes
  354. Created: 1/21/2015 - 8:45:57 PM
  355. Modified: 1/21/2015 - 9:15:41 PM
  356. 13:09:25:540 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\7z.dll exists
  357. 13:09:25:558 | RL | DEBUG1 | +15 | CheckFile - Attributes:
  358. FileDescription 7z Standalone Plugin
  359. FileVersion 9.20
  360. InternalName 7za
  361. LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
  362. OriginalFilename 7za.dll
  363. ProductName 7-Zip
  364. ProductVersion 9.20
  365. CompanyName Igor Pavlov
  366. File Size: 914432 bytes
  367. Created: 1/21/2015 - 8:45:57 PM
  368. Modified: 1/21/2015 - 9:15:41 PM
  369. 13:09:25:558 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\Module Extensions\FontReg.exe exists
  370. 13:09:25:578 | RL | DEBUG1 | +16 | CheckFile - Attributes:
  371. FileDescription Font Registration Utility (x86-32)
  372. FileVersion 2.1.3.0
  373. OriginalFilename FontReg.exe
  374. File Size: 6144 bytes
  375. Created: 1/21/2015 - 8:45:57 PM
  376. Modified: 1/21/2015 - 9:15:41 PM
  377. 13:09:25:581 | RL | INFO | +0 | Main - "AeroFighters Assault (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
  378. 13:09:25:581 | RL | INFO | +0 | CheckPaths - Started
  379. 13:09:25:582 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Roms\Nintendo 64\AeroFighters Assault (USA).zip
  380. 13:09:25:582 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Roms\Nintendo 64\AeroFighters Assault (USA)\AeroFighters Assault (USA).zip
  381. 13:09:25:582 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: E:\Roms\Nintendo 64\AeroFighters Assault (USA)\*.zip
  382. 13:09:25:582 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Roms\Nintendo 64\AeroFighters Assault (USA).usa
  383. 13:09:25:582 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: E:\Roms\Nintendo 64\AeroFighters Assault (USA)\AeroFighters Assault (USA).usa
  384. 13:09:25:583 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: E:\Roms\Nintendo 64\AeroFighters Assault (USA)\*.usa
  385. 13:09:25:583 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: E:\Roms\Nintendo 64\AeroFighters Assault (USA).7z
  386. 13:09:25:583 | RL | INFO | +0 | CheckPaths - Found rom: E:\Roms\Nintendo 64\AeroFighters Assault (USA).7z
  387. 13:09:25:583 | RL | DEBUG1 | +0 | CheckPaths - Current romName: AeroFighters Assault (USA)
  388. 13:09:25:583 | RL | DEBUG1 | +0 | CheckPaths - Current romPath: E:\Roms\Nintendo 64
  389. 13:09:25:583 | RL | DEBUG1 | +0 | CheckPaths - Current romExtension: .7z
  390. 13:09:25:583 | RL | INFO | +0 | CheckPaths - Ended
  391. 13:09:25:584 | RL | INFO | +0 | BuildScript - User Variables:
  392. ;----------------------------------------------------------------------------
  393. ; INJECTED VARIABLES
  394. ;----------------------------------------------------------------------------
  395.  
  396. #NoTrayIcon
  397. #InstallKeybdHook
  398. DetectHiddenWindows, ON
  399. SetTitleMatchMode, 2
  400. SendMode, Event
  401. 0 = 10
  402. pluginPath = E:\RocketLauncher\Plugins
  403. pluginName = HyperSpin
  404. pluginExt = .plugin
  405. contextOnExit = 1
  406. rlMode =
  407. rlTitle = RocketLauncher
  408. rlVersion = 1.0.0.0
  409. rlAuthor = djvj
  410. rlURL = www.rlauncher.com
  411. langFile = E:\RocketLauncher\Data\Language\Localization.ini
  412. frontendPID =
  413. frontendPath = E:
  414. frontendExe = HyperSpin.exe
  415. frontendExt = exe
  416. frontendName = HyperSpin
  417. frontendDrive = E:
  418. exitEmulatorKey = ~2 & ~4
  419. exitEmulatorKeyWait = 0
  420. forceHoldKey = ~Esc
  421. restoreFE = false
  422. exitScriptKey = ~q & ~s
  423. toggleCursorKey = ~e & ~t
  424. emuFullPath = E:\Emulators\RetroArch\retroarch.exe
  425. emuPath = E:\Emulators\RetroArch
  426. emuName = RetroArch
  427. emuExt = exe
  428. romPath = E:\Roms\Nintendo 64
  429. romPathFromIni = E:\Roms\Nintendo 64
  430. romExtension = .7z
  431. romExtensionOrig = .7z
  432. romExtensions = zip|usa|7z|j64|jag|a26|cue|iso|bin|nds|a52|a78|col|int|rom|st2|md|sv|caq|vec|pce|ccd|sfc|smc|nes|fds|sg|gg|sms|gen|32x|md|img|mds|mdf|tzx|tap|z80|dsk|cso|gba
  433. executable = retroarch.exe
  434. systemDbName = Nintendo 64
  435. systemName = Nintendo 64
  436. dbPath =
  437. dbName = AeroFighters Assault (USA)
  438. dbExt =
  439. romName = AeroFighters Assault (USA)
  440. romMapPath =
  441. romMappingEnabled = false
  442. romMappingLaunchMenuEnabled = false
  443. romMappingFirstMatchingExt = false
  444. romMappingShowAllRomsInArchive = false
  445. romMappingNumberOfGamesByScreen = 7
  446. romMappingMenuWidth = 300
  447. romMappingMenuMargin = 50
  448. romMappingTextFont = Bebas Neue
  449. romMappingTextOptions = cFFFFFFFF r4 s40 Bold
  450. romMappingDisabledTextColor = ff888888
  451. romMappingTextSizeDifference = 5
  452. romMappingTextMargin = 10
  453. romMappingTitleTextFont = Bebas Neue
  454. romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
  455. romMappingTitle2TextFont = Bebas Neue
  456. romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
  457. romMappingGameInfoTextFont = Bebas Neue
  458. romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
  459. romMappingBackgroundBrush = aa000000
  460. romMappingColumnBrush = 33000000
  461. romMappingButtonBrush1 = 6f000000
  462. romMappingButtonBrush2 = 33000000
  463. romMappingBackgroundAlign = Stretch and Lose Aspect
  464. romMappingMenuFlagWidth = 40
  465. romMappingMenuFlagSeparation = 5
  466. romMappingDefaultMenuList = FullList
  467. romMappingSingleFilteredRomAutomaticLaunch = false
  468. altArchiveNameOnly =
  469. altRomNameOnly =
  470. altArchiveAndRomName =
  471. altArchiveAndManyRomNames =
  472. altRomNamesOnly =
  473. romMapScenario =
  474. skipchecks = False
  475. romMatchExt = true
  476. blockInputTime = 0
  477. blockInputFile = E:\RocketLauncher\Module Extensions\BlockInput.exe
  478. errorLevelReporting = false
  479. lockLaunch = false
  480. lockLaunchGame =
  481. screenRotationAngle = 0
  482. screenRotationAngleGame =
  483. logFile = E:\RocketLauncher\RocketLauncher.log
  484. logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]
  485. logLevel = 10
  486. logShowDebugConsole = false
  487. logIncludeModule = true
  488. logIncludeFileProperties = true
  489. logShowCommandWindow = false
  490. logCommandWindow = false
  491. rlDebugConsoleStdout =
  492. sysLang = English_United_States
  493. sysType = 64-bit
  494. navUpKey = Up
  495. navDownKey = Down
  496. navLeftKey = Left
  497. navRightKey = Right
  498. navSelectKey = Enter
  499. navP2UpKey = Numpad8
  500. navP2DownKey = Numpad2
  501. navP2LeftKey = Numpad4
  502. navP2RightKey = Numpad6
  503. navP2SelectKey = NumpadEnter
  504. originalWidth = 1920
  505. originalHeight = 1080
  506. vdEnabled = true
  507. vdPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
  508. vdUseSCSI = true
  509. vdAddDrive = true
  510. servoStikEnabled = false
  511. ledblinkyEnabled = false
  512. ledblinkyFullPath =
  513. ledblinkyProfilePath = E:\RocketLauncher\Profiles\LEDBlinky
  514. ledblinkyRLProfile = E:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher
  515. emuIdleShutdown = 0
  516. launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==
  517. hideCursor = true
  518. hideEmu = true
  519. hideFE = true
  520. fadeIn = true
  521. fadeInDuration = 500
  522. fadeInTransitionAnimation = DefaultAnimateFadeIn
  523. fadeInDelay = 0
  524. fadeInExitDelay = 0
  525. fadeOutExitDelay = 0
  526. fadeOut = true
  527. fadeOutExtraScreen = false
  528. fadeOutDuration = 1000
  529. fadeOutTransitionAnimation = DefaultAnimateFadeOut
  530. fadeOutDelay = 500
  531. fadeLyrInterpolation = 7
  532. fadeMuteEmulator = false
  533. fadeUseBackgrounds = false
  534. fadeWidthBaseRes = 1920
  535. fadeHeightBaseRes = 1080
  536. fadeLyr1Color = FF000000
  537. fadeLyr1AlignImage = Stretch and Lose Aspect
  538. fadeLyr2Pos = No Alignment
  539. fadeLyr2X = 0
  540. fadeLyr2Y = 870|1575
  541. fadeLyr2W =
  542. fadeLyr2H =
  543. fadeLyr2Adjust = 1
  544. fadeLyr2PicPad = 0
  545. fadeLyr2Prefix = Info Bar
  546. fadeLyr3Pos = Center
  547. fadeLyr3X = 450
  548. fadeLyr3Y = 450
  549. fadeLyr3W =
  550. fadeLyr3H =
  551. fadeLyr3Adjust = 0.8
  552. fadeLyr3PicPad = 0
  553. fadeLyr3Speed = 750
  554. fadeLyr3Animation = DefaultFadeAnimation
  555. fadeLyr37zAnimation = DefaultFadeAnimation
  556. fadeLyr3Type = imageandbar
  557. fadeLyr3ImgFollow7zProgress = true
  558. fadeLyr3Repeat = 1
  559. fadeLyr3BackImageTransparency = 30
  560. fadeLyr3StaticPos = No Alignment
  561. fadeLyr3StaticX = 0
  562. fadeLyr3StaticY = 870|1575
  563. fadeLyr3StaticW =
  564. fadeLyr3StaticH =
  565. fadeLyr3StaticAdjust = 1
  566. fadeLyr3StaticPicPad = 0
  567. fadeLyr3StaticPrefix = Info Bar
  568. fadeLyr4Adjust = 1
  569. fadeLyr4X = 1792|952
  570. fadeLyr4Y = 891|1596
  571. fadeLyr4W = 128
  572. fadeLyr4H =
  573. fadeLyr4Pos = No Alignment
  574. fadeLyr4FPS = 50
  575. fadeLyr4PicPad = 0
  576. fadeTranspGifColor = FFFFFF
  577. fadeBarWindow = Image
  578. fadeBarWindowX =
  579. fadeBarWindowY =
  580. fadeBarWindowW = 900
  581. fadeBarWindowH = 180
  582. fadeBarWindowR = 30
  583. fadeBarWindowM = 30
  584. fadeBarWindowHatchStyle = 8
  585. fadeBar = 7zOnly
  586. fadeBarNon7zProgressTime = 0
  587. fadeBarBack = true
  588. fadeBarBackColor = FF555555
  589. fadeBarH = 30
  590. fadeBarR = 10
  591. fadeBarColor = DD00BFFF
  592. fadeBarHatchStyle = 8
  593. fadeBarPercentageText = true
  594. fadeBarInfoText = true
  595. fadeBarXOffset = 0
  596. fadeBarYOffset = 150
  597. fadeRomInfoDescription = text
  598. fadeRomInfoSystemName = image
  599. fadeRomInfoYear = text with label
  600. fadeRomInfoManufacturer = text with label
  601. fadeRomInfoGenre = disabled
  602. fadeRomInfoRating = image
  603. fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
  604. fadeRomInfoTextPlacement = User Defined
  605. fadeRomInfoTextMargin = 7
  606. fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
  607. fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
  608. fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
  609. fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
  610. fadeRomInfoText5Options = cFF555555 r4 s42 Bold
  611. fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
  612. fadeStats_Number_of_Times_Played = disabled
  613. fadeStats_Last_Time_Played = disabled
  614. fadeStats_Average_Time_Played = disabled
  615. fadeStats_Total_Time_Played = disabled
  616. fadeStats_System_Total_Played_Time = disabled
  617. fadeStats_Total_Global_Played_Time = disabled
  618. fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
  619. fadeStatsInfoTextPlacement = topRight
  620. fadeStatsInfoTextMargin = 7
  621. fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
  622. fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
  623. fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
  624. fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
  625. fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
  626. fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
  627. fadeText1X = 0
  628. fadeText1Y = 0
  629. fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
  630. fadeText1 = Extraction In Progress, Please Wait
  631. fadeText2X = 0
  632. fadeText2Y = 0
  633. fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
  634. fadeText2 = Extraction Complete, Ready
  635. fadeText3 = Loading Game
  636. fadeText4 = Loading Complete
  637. fadeFont = Bebas Neue
  638. fadeSystemAndRomLayersOnly = false
  639. fadeExtractionTime = disabled
  640. fadeExtractionTimeTextX = 0
  641. fadeExtractionTimeTextY = 0
  642. fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
  643. fadeInterruptKey =
  644. detectFadeErrorEnabled = true
  645. fadeImgPath = E:\RocketLauncher\Media\Fade
  646. RLDataPath = E:\RocketLauncher\Data
  647. RLMediaPath = E:\RocketLauncher\Media
  648. RLErrSoundPath = E:\RocketLauncher\Media\Sounds\Error
  649. modulesPath = E:\RocketLauncher\Modules
  650. moduleFullName = E:\RocketLauncher\Modules\RetroArch\RetroArch.ahk
  651. moduleName = RetroArch
  652. modulePath = E:\RocketLauncher\Modules\RetroArch
  653. moduleExtension = ahk
  654. moduleExtensionsPath = E:\RocketLauncher\Module Extensions
  655. libPath = E:\RocketLauncher\Lib
  656. 7zEnabled = false
  657. 7zPath = E:\RocketLauncher\Module Extensions\7z.exe
  658. 7zDllPath = E:\RocketLauncher\Module Extensions\7z.dll
  659. 7zExtractPath = C:\Temp
  660. 7zExtractPathOrig =
  661. 7zAttachSystemName = false
  662. 7zDelTemp = true
  663. 7zSounds = true
  664. 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
  665. 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
  666. mgEnabled = false
  667. mgKey = ~NumpadSub
  668. mgBackgroundColor = FF000000
  669. mgSidePadding = 0.2
  670. mgWidthBaseRes = 1920
  671. mgHeightBaseRes = 1080
  672. mgYOffset = 500
  673. mgFont = Arial
  674. mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
  675. mgText1Text = Please select a game
  676. mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
  677. mgText2Offset = 70
  678. mgUseSound = true
  679. mgSoundfreq = 300
  680. mgExitEffect = none
  681. mgSelectedEffect = rotate
  682. mgUseGameArt = false
  683. mgCandidate =
  684. mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
  685. mgOnLaunch = false
  686. pauseEnabled = true
  687. pauseKey = ~NumpadAdd
  688. pauseBackToMenuBarKey = X
  689. pauseZoomInKey = C
  690. pauseZoomOutKey = V
  691. pauseScreenshotKey = ~PrintScreen
  692. pauseHiToTextPath = E:\RocketLauncher\Module Extensions\HiToText.exe
  693. pauseSaveStateKeyCodes =
  694. pauseLoadStateKeyCodes =
  695. keymapperEnabled = false
  696. keymapperAHKMethod = false
  697. keymapper = xpadder
  698. xpadderFullPath = E:\Utilities\Xpadder\xpadder.exe
  699. joyToKeyFullPath = E:\Utilities\JoyToKey\JoyToKey.exe
  700. keymapperProfilePath = E:\RocketLauncher\Profiles\xpadder
  701. keymapperFrontEndProfileName = HyperSpin
  702. keymapperFrontEndProfile = false
  703. keymapperRocketLauncherProfileEnabled = false
  704. JoyIDsEnabled = false
  705. JoyIDsPreferredControllersSystem = use_global
  706. JoyIDsPreferredControllersGlobal =
  707. CustomJoyNamesEnabled = false
  708. CustomJoyNames =
  709. rotateMethod = false
  710. FEProfile = E:\RocketLauncher\Profiles\xpadder\HyperSpin
  711. defaultProfile = E:\RocketLauncher\Profiles\xpadder\_Default
  712. systemProfile = E:\RocketLauncher\Profiles\xpadder\Nintendo 64
  713. xPadderSystemProfile = E:\RocketLauncher\Profiles\xpadder\Nintendo 64\_Default
  714. emuProfile = E:\RocketLauncher\Profiles\xpadder\Nintendo 64\RetroArch
  715. romProfile = E:\RocketLauncher\Profiles\xpadder\Nintendo 64\AeroFighters Assault (USA)
  716. RocketLauncherProfile = E:\RocketLauncher\Profiles\xpadder\RocketLauncher
  717. blankProfile = E:\RocketLauncher\Profiles\xpadder\_Default\blank
  718. ahkFEProfile = E:\RocketLauncher\Profiles\AHK\HyperSpin
  719. ahkDefaultProfile = E:\RocketLauncher\Profiles\AHK\_Default
  720. ahkSystemProfile = E:\RocketLauncher\Profiles\AHK\Nintendo 64
  721. ahkEmuProfile = E:\RocketLauncher\Profiles\AHK\Nintendo 64\RetroArch
  722. ahkRomProfile = E:\RocketLauncher\Profiles\AHK\Nintendo 64\AeroFighters Assault (USA)
  723. ahkRocketLauncherProfile = E:\RocketLauncher\Profiles\AHK\RocketLauncher
  724. bezelEnabled = false
  725. bezelICEnabled = false
  726. statisticsEnabled = true
  727. pressDuration = -1
  728. emuVolume = 1
  729. dxwndIni = E:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
  730. dxwndFullPath = E:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe
  731. mon1O = 0
  732. pacDrivedllFile = E:\RocketLauncher\Module Extensions\PacDrive32.dll
  733. userFadeAnimIniFile = E:\RocketLauncher\Lib\User Fade Animations.ini
  734.  
  735. 13:09:25:585 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
  736. 13:09:25:585 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
  737. 13:09:25:585 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
  738. 13:09:25:585 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
  739. 13:09:25:585 | RL | WARNING | +0 | BuildScript - "E:\RocketLauncher\Lib\User Functions Init.ahk" not found
  740. 13:09:25:586 | RL | DEBUG1 | +15 | BuildScript - Module starts on line: 2
  741. 13:09:25:586 | RL | INFO | +0 | BuildScript - Validating module
  742. 13:09:25:592 | RL | INFO | +0 | BuildScript - Validation complete
  743. 13:09:25:592 | RL | INFO | +0 | BuildScript - Module:
  744. MEmu = RetroArch
  745. MEmuV = v05-11-2015 Nightly
  746. MURL = http://themaister.net/retroarch.html
  747. MAuthor = djvj,zerojay
  748. MVersion = 2.2.9
  749. MCRC = 2A34E2F3
  750. iCRC = 4A6BA065
  751. MID = 635038268922229162
  752. MSystem = "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System 2","Capcom Play System 3","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision"
  753. ;----------------------------------------------------------------------------
  754. ; Notes:
  755. ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
  756. ; Devs stated they will never add support for mounted images (like via DT)
  757. ; Fullscreen is controlled via the module setting in RocketLauncherUI
  758. ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
  759. ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
  760. ; Enable 7z support for archived roms
  761. ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
  762. ;
  763. ; LibRetro DLLs:
  764. ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
  765. ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
  766. ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
  767. ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
  768. ;
  769. ; SRM files:
  770. ; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
  771. ;
  772. ; Save states:
  773. ; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
  774. ;
  775. ; Config files:
  776. ; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.
  777. ; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
  778. ; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
  779. ; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
  780. ; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
  781. ;
  782. ; MESS:
  783. ; MESS BIOS roms should be placed in the system\mess folder
  784. ;
  785. ; System Specific Notes:
  786. ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
  787. ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
  788. ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
  789. ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
  790. ; NEC TurboGrafx-CD - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
  791. ; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
  792. ; MAME: The nag screen patch has been removed from the MAME core as of some point in March. We will be investigating our options for this. For MAME-based systems, make sure to set 7z use to false as MAME needs zip files.
  793. ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
  794. ;----------------------------------------------------------------------------
  795. StartModule()
  796. BezelGUI()
  797. FadeInStart()
  798.  
  799. ; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
  800. ; 1 - Official System Name in RocketLauncher
  801. ; 2 - Short name used only for easy referencing within module
  802. ; 3 - Default core
  803. ; 4 - The system ID MESS core recognizes
  804. Log("Module - Started building the " . MEmu . " object",4)
  805. mTypeVar=
  806. ( LTrim
  807. AAE|LibRetro_AAE|mame_libretro
  808. Acorn BBC Micro|LibRetro_BBCB|mess_libretro|bbcb
  809. Amstrad CPC|LibRetro_CPC|mess_libretro|cpc464
  810. Amstrad GX4000|LibRetro_GX4K|mess_libretro|gx4000
  811. APF Imagination Machine|LibRetro_APF|mess_libretro|apfimag
  812. Apple IIGS|LibRetro_AIIGS|mess_libretro|apple2gs
  813. Applied Technology MicroBee|LibRetro_MBEE|mess_libretro|mbeeic
  814. Atari 2600|LibRetro_2600|stella_libretro|a2600
  815. Atari 5200|LibRetro_5200|mess_libretro|a5200
  816. Atari 7800|LibRetro_7800|prosystem_libretro|a7800
  817. Atari 8-bit|LibRetro_ATARI8|mess_libretro|a800
  818. Atari Classics|LibRetro_ACLS|mame_libretro
  819. Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
  820. Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
  821. Atari ST|LibRetro_ST|hatari_libretro
  822. Atari XEGS|LibRetro_XEGS|mess_libretro|xegs
  823. Bally Astrocade|LibRetro_BAST|mess_libretro|astrocde
  824. Bandai Gundam RX-78|LibRetro_BGRX|mess_libretro|rx78
  825. Bandai Super Vision 8000|LibRetro_SV8K|mess_libretro|sv8000
  826. Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
  827. Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
  828. Canon X07|LibRetro_CX07|mess_libretro|x07
  829. Capcom Classics|LibRetro_CAPC|mame_libretro
  830. Capcom Play System|LibRetro_CPS1|fba_cores_cps1_libretro
  831. Capcom Play System 2|LibRetro_CPS2|fba_cores_cps2_libretro
  832. Capcom Play System 3|LibRetro_CPS3|mame_libretro
  833. Casio PV-1000|LibRetro_CAS1K|mess_libretro|pv1000
  834. Casio PV-2000|LibRetro_CAS2K|mess_libretro|pv2000
  835. Cave|LibRetro_CAVE|mame_libretro
  836. Coleco ADAM|LibRetro_ADAM|mess_libretro|adam
  837. ColecoVision|LibRetro_COLEC|mess_libretro|coleco
  838. Commodore Amiga|LibRetro_PUAE|puae_libretro
  839. Commodore Max Machine|LibRetro_CMAX|mess_libretro|vic10
  840. Creatronic Mega Duck|LibRetro_DUCK|mess_libretro|megaduck
  841. Data East Classics|LibRetro_DATA|mame_libretro
  842. Dragon Data Dragon|LibRetro_DRAG64|mess_libretro|dragon64
  843. Elektronika BK|LibRetro_EBK|mess_libretro|bk0010
  844. Elektronska Industrija Pecom 64|LibRetro_P64|mess_libretro|pecom64
  845. Emerson Arcadia 2001|LibRetro_A2001|mess_libretro|arcadia
  846. Entex Adventure Vision|LibRetro_AVISION|mess_libretro|advision
  847. Epoch Game Pocket Computer|LibRetro_GPCKET|mess_libretro|gamepock
  848. Epoch Super Cassette Vision|LibRetro_SCV|mess_libretro|scv
  849. Exidy Sorcerer|LibRetro_SORCR|mess_libretro|sorcerer
  850. Fairchild Channel F|LibRetro_CHANF|mess_libretro|channelf
  851. Final Burn Alpha|LibRetro_FBA|fb_alpha_libretro
  852. Funtech Super Acan|LibRetro_SACAN|mess_libretro|supracan
  853. GamePark 32|LibRetro_GP32|mess_libretro|gp32
  854. GCE Vectrex|LibRetro_VECTX|mess_libretro|vectrex
  855. Hartung Game Master|LibRetro_GMASTR|mess_libretro|gmaster
  856. Interton VC 4000|LibRetro_VC4K|mess_libretro|vc4000
  857. Irem Classics|LibRetro_IREM|mame_libretro
  858. JungleTac Sport Vii|LibRetro_SPORTV|mess_libretro|vii
  859. Konami Classics|LibRetro_KONC|mame_libretro
  860. Magnavox Odyssey 2|LibRetro_ODYS2|mess_libretro|odyssey2
  861. MAME|LibRetro_MAME|mame_libretro
  862. Matra & Hachette Alice|LibRetro_ALICE|mess_libretro|alice32
  863. Mattel Aquarius|LibRetro_AQUA|mess_libretro|aquarius
  864. Mattel Intellivision|LibRetro_INTV|mess_libretro|intv
  865. MGT Sam Coupe|LibRetro_SAMCP|mess_libretro|
  866. Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
  867. Microsoft MSX|LibRetro_MSX|bluemsx_libretro
  868. Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
  869. Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
  870. Midway Classics|LibRetro_MIDC|mame_libretro
  871. Namco Classics|LibRetro_NAMC|mame_libretro
  872. Namco System 22|LibRetro_NAM2|mame_libretro
  873. NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce
  874. NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce
  875. NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
  876. NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx
  877. NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16
  878. NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16
  879. Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
  880. Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
  881. Nintendo Classics|LibRetro_NINC|mame_libretro
  882. Nintendo DS|LibRetro_DS|desmume_libretro
  883. Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
  884. Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
  885. Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
  886. Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
  887. Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
  888. Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
  889. Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
  890. Nintendo Pokemon Mini|LibRetro_POKE|mess_libretro|pokemini
  891. Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
  892. Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
  893. Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
  894. Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
  895. Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
  896. Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
  897. Panasonic 3DO|LibRetro_3DO|4do_libretro
  898. Philips CD-i|LibRetro_CDI|mess_libretro|cdimono1
  899. Philips Videopac|LibRetro_PVID|mess_libretro|videopac
  900. RCA Studio II|LibRetro_STUD2|mess_libretro|studio2
  901. SCUMMVM|LibRetro_SCUMM|scummvm_libretro
  902. Sega 32X|LibRetro_32X|picodrive_libretro|32x
  903. Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
  904. Sega Classics|LibRetro_SEGC|mame_libretro
  905. Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
  906. Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
  907. Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
  908. Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
  909. Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
  910. Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
  911. Sega Pico|LibRetro_PICO|picodrive_libretro
  912. Sega Saturn|LibRetro_SAT|yabause_libretro
  913. Sega Saturn Japan|LibRetro_SAT|yabause_libretro
  914. Sega SC-3000|LibRetro_SC3K|mess_libretro|sc3000
  915. Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
  916. Sega ST-V|LibRetro_STV|mame_libretro
  917. Sega VMU|LibRetro_SVMU|mess_libretro|svmu
  918. Sharp X1|LibRetro_SX1|mess_libretro|x1
  919. Sinclair ZX Spectrum|LibRetro_SPECZX|mess_libretro|spectrum
  920. SNK Classics|LibRetro_SNKC|mame_libretro
  921. SNK Neo Geo|LibRetro_NEO|fb_alpha_libretro
  922. SNK Neo Geo AES|LibRetro_NEOAES|mess_libretro|aes
  923. SNK Neo Geo CD|LibRetro_NEOCD|mess_libretro|neocdz
  924. SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
  925. SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
  926. SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
  927. Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psx
  928. Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
  929. Sony PocketStation|LibRetro_POCKS|mess_libretro|pockstat
  930. Sony PSP|LibRetro_PSP|ppsspp_libretro
  931. Sord M5|LibRetro_SORD|mess_libretro|m5
  932. Spectravideo|LibRetro_SV328|mess_libretro|svi328n
  933. Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
  934. Taito Classics|LibRetro_TAIC|mame_libretro
  935. Tandy TRS-80 Color Computer|LibRetro_TRS80|mess_libretro|coco3
  936. Texas Instruments TI 99-4A|LibRetro_TI99|mess_libretro|ti99_4a
  937. Thomson MO5|LibRetro_MO5|mess_libretro|mo5
  938. Thomson TO7|LibRetro_TO7|mess_libretro|to7
  939. Tiger Game.com|LibRetro_TCOM|mess_libretro|gamecom
  940. Tiki-100|LibRetro_TIKI|mess_libretro|kontiki
  941. Tomy Tutor|LibRetro_TOMY|mess_libretro|tutor
  942. VTech CreatiVision|LibRetro_VTECH|mess_libretro|crvision
  943. Watara Supervision|LibRetro_SUPRV|mess_libretro|svision
  944. )
  945. mType := Object()
  946. Loop, Parse, mTypeVar, `n, `r
  947. {
  948. obj := {}
  949. Loop, Parse, A_LoopField, |
  950. If A_Index = 1
  951. obj.System := A_LoopField
  952. Else If A_Index = 2
  953. obj.ID := A_LoopField
  954. Else If A_Index = 3
  955. obj.Core := A_LoopField
  956. Else ; 4
  957. obj.MessID := A_LoopField
  958. mType.Insert(obj["System"], obj)
  959. }
  960. Log("Module - Finished building the " . MEmu . " object",4)
  961. ; For easier use throughout the module
  962. retroSystem := mType[systemName].System
  963. retroID := mType[systemName].ID
  964. retroCore := mType[systemName].Core
  965. retroMessID := mType[systemName].MessID
  966.  
  967. If !retroSystem
  968. ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
  969. If !retroCore
  970. ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
  971.  
  972. settingsFile := modulePath . "\" . moduleName . ".ini"
  973. core := IniReadCheck(settingsFile, systemName, "LibRetro_Core",retroCore,,1)
  974. Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
  975. configFolder := IniReadCheck(settingsFile, "Settings", "ConfigFolder",emuPath . "\config",,1)
  976. messRomPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Roms_Folder",,,1)
  977. hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1)
  978. superGB := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoy","false",,1)
  979. enableNetworkPlay := IniReadCheck(settingsFile, "Network|" . romName, "Enable_Network_Play","false",,1)
  980. overlay := IniReadCheck(settingsFile, systemName . "|" . romName, "Overlay",,,1)
  981. videoShader := IniReadCheck(settingsFile, systemName . "|" . romName, "VideoShader",,,1)
  982. aspectRatioIndex := IniReadCheck(settingsFile, systemName . "|" . romName, "AspectRatioIndex",,,1)
  983. customViewportWidth := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportWidth",,,1)
  984. customViewportHeight := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportHeight",,,1)
  985. customViewportX := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportX",,,1)
  986. customViewportY := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportY",,,1)
  987. stretchToFillBezel := IniReadCheck(settingsFile, systemName . "|" . romName, "StretchToFillBezel","false",,1)
  988. rotation := IniReadCheck(settingsFile, systemName . "|" . romName, "Rotation",0,,1)
  989. cropOverscan := IniReadCheck(settingsFile, systemName . "|" . romName, "CropOverscan",,,1)
  990. threadedVideo := IniReadCheck(settingsFile, systemName . "|" . romName, "ThreadedVideo",,,1)
  991. vSync := IniReadCheck(settingsFile, systemName . "|" . romName, "VSync",,,1)
  992. integerScale := IniReadCheck(settingsFile, systemName . "|" . romName, "IntegerScale",,,1)
  993. configurationPerCore := IniReadCheck(settingsFile, systemName . "|" . romName, "ConfigurationPerCore","false",,1)
  994.  
  995. configFolder := GetFullName(configFolder)
  996. messRomPath := GetFullName(messRomPath)
  997. overlay := GetFullName(overlay)
  998. videoShader := GetFullName(videoShader)
  999. rotateBezel := false
  1000.  
  1001. If (retroID = "LibRetro_SGB" || superGB = "true") ; if system or rom is set to use Super Game Boy
  1002. { superGB = true ; setting this just in case it's false and the system is Nintendo Super Game Boy
  1003. sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
  1004. CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
  1005. retroID := "LibRetro_SGB" ; switching to Super Game Boy mode
  1006. retroSystem := "Nintendo Super Game Boy"
  1007. }
  1008.  
  1009. ; Find the dll for this system
  1010. libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
  1011.  
  1012. ; Find the cfg file to use
  1013. If !FileExist(configFolder)
  1014. ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder . """")
  1015. globalRetroCfg := emuPath . "\retroarch.cfg"
  1016. systemRetroCfg := configFolder . "\" . retroSystem . ".cfg"
  1017. coreRetroCfg := configFolder . "\" . core . ".dll.cfg"
  1018. Log("Module - Global cfg should be: " . globalRetroCfg,4)
  1019. Log("Module - System cfg should be: " . systemRetroCfg,4)
  1020. Log("Module - Core cfg should be: " . coreRetroCfg,4)
  1021. foundCfg :=
  1022. If FileExist(systemRetroCfg) { ; check for system cfg first
  1023. retroCFGFile := systemRetroCfg
  1024. foundCfg := 1
  1025. Log("Module - Found a System cfg!",4)
  1026. } Else If FileExist(coreRetroCfg) { ; 2nd option is a core config
  1027. retroCFGFile := coreRetroCfg
  1028. foundCfg := 1
  1029. Log("Module - Found a Core cfg!",4)
  1030. } Else If FileExist(globalRetroCfg) { ; 3rd is global cfg
  1031. retroCFGFile := globalRetroCfg
  1032. foundCfg := 1
  1033. Log("Module - Found a Global cfg!",4)
  1034. }
  1035. If !foundCfg
  1036. Log("Module - Could not find a cfg file to update settings. RetroArch will make one for you.",2)
  1037. Else {
  1038. Log("Module - " . MEmu . " is using " . retroCFGFile . " as its config file.")
  1039. retroCFG := LoadProperties(retroCFGFile)
  1040. }
  1041.  
  1042. If rotation In 1,3 ; use vertical bezel if RA rotation is set to 90 or 270 degrees
  1043. rotateBezel := true
  1044.  
  1045. If RegExMatch(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") { ; these systems require the retroarch settings to be read
  1046. retroSysDir := ReadProperty(retroCFG,"system_directory") ; read value
  1047. retroSysDir := ConvertRetroCFGKey(retroSysDir) ; remove dbl quotes
  1048. StringLeft, retroSysDirLeft, retroSysDir, 2
  1049. If (retroSysDirLeft = ":\") { ; if retroarch is set to use a default folder
  1050. StringTrimLeft, retroSysDir, retroSysDir, 1
  1051. Log("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
  1052. retroSysDir := emuPath . retroSysDir
  1053. }
  1054. If !retroSysDir
  1055. ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
  1056. StringRight, checkForSlash, retroSysDir, 1
  1057. If (checkForSlash = "\") ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
  1058. StringTrimRight, retroSysDir, retroSysDir, 1
  1059. }
  1060.  
  1061. If (RegExMatch(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX") || RegExMatch(retroID, "LibRetro_NES") && (InStr(core, "nestopia_libretro"))) { ; these systems will use an ini to store game specific settings
  1062. sysSettingsFile := CheckSysFile(modulePath . "\" . systemName . ".ini") ; create the ini if it does not exist
  1063. coreOptionsCFGFile := CheckFile((configurationPerCore ? configFolder . "\retroarch-core-options.cfg" : emuPath . "\retroarch-core-options.cfg"), "Could not find retroarch-core-options.cfg in retroarch directory: """ . (configurationPerCore ? configFolder : emuPath) . """")
  1064. coreOptionsCFG := LoadProperties(coreOptionsCFGFile)
  1065. If InStr(retroID, "LibRetro_N64") { ; Nintendo 64
  1066. mupenGfx := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Plugin", "auto",,1)
  1067. mupenRsp := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_RSP_Plugin", "auto",,1)
  1068. mupenCpu := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
  1069. mupenPak1 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_1", "memory",,1)
  1070. mupenPak2 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_2", "memory",,1)
  1071. mupenPak3 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_3", "memory",,1)
  1072. mupenPak4 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_4", "memory",,1)
  1073. mupenGfxAccur := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Accuracy", "high",,1)
  1074. mupenExpMem := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Disable_Exp_Memory", "no",,1)
  1075. mupenTexturFilt := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Texture_Filtering", "nearest",,1)
  1076. mupenViRefresh := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Refresh", "2200",,1)
  1077. mupenFramerate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Framerate", "fullspeed",,1)
  1078. mupenResolution := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Resolution", "640x480",,1)
  1079. mupenPolyOffstFctr := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
  1080. mupenPolyOffstUnts := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
  1081. mupenViOverlay := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Overlay", "disabled",,1)
  1082. mupenAnalogDzone := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Analog_Deadzone", "15",,1)
  1083.  
  1084. WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
  1085. WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
  1086. WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
  1087. WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
  1088. WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
  1089. WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
  1090. WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
  1091. WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
  1092. WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
  1093. WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
  1094. WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
  1095. WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
  1096. WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
  1097. WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
  1098. WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
  1099. WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
  1100. WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
  1101. } Else If InStr(retroID, "LibRetro_NES") { ; these systems will use an ini to store game specific settings
  1102. If InStr(core, "nestopia_libretro") { ; Nestopia
  1103. nestopiaBlargg := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
  1104. nestopiaPalette := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Palette", "canonical",,1)
  1105. nestopiaNoSprteLimit := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Remove_Sprites_Limit", "disabled",,1)
  1106.  
  1107. WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
  1108. WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
  1109. WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
  1110. }
  1111. } Else If InStr(retroID, "LibRetro_LYNX") { ; Atari Lynx
  1112. If InStr(core, "handy_libretro") { ; Handy
  1113. handyRotate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Handy_Rotation", "None",,1)
  1114. If InStr(handyRotate, "240") or InStr(handyRotate, "90")
  1115. rotateBezel := true
  1116. WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
  1117. }
  1118. } Else If InStr(retroID, "LibRetro_PSX") { ; Sony PlayStation
  1119. psxCdImageCache := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_CD_Image_Cache", """enabled""",,1)
  1120. psxMemcardHandling := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Memcard_Handling", """libretro""",,1)
  1121. psxDualshockAnalogToggle := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
  1122.  
  1123. WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
  1124. WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
  1125. WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
  1126. }
  1127. SaveProperties(coreOptionsCFGFile, coreOptionsCFG)
  1128. }
  1129.  
  1130. hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"RetroArch ahk_class RetroArch",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
  1131. 7z(romPath, romName, romExtension, 7zExtractPath)
  1132.  
  1133. ; MESS core options
  1134. messParam1 :=
  1135. messParam2 :=
  1136. messParam3 :=
  1137. If InStr(core, "mess") { ; if a mess core is used
  1138. Log("Module - Retroarch MESS mode enabled")
  1139. If !retroMessID
  1140. ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MESS LibRetro core")
  1141. Else
  1142. Log("Module - MESS mode using a known ident: " . retroMessID)
  1143.  
  1144. If !messRomPath
  1145. ScriptError("Please set the RetroArch module setting ""MESS_BIOS_Roms_Folder"" to the folder that contains your MESS BIOS roms to use MESS with RetroArch.")
  1146.  
  1147. messParam1 :=
  1148. messParam2 := " -rompath \" . """" . messRomPath . "\" . """"
  1149.  
  1150. ; Build a key/value object containing the different messParam3 choices
  1151. messP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","svi328n","cass","pecom64","cass","svmu","quik","gamecom","cart1","mbeeic","quik1")
  1152. messParam3 := messP3[retroMessID] ; search object for the retroMessID pair
  1153. messParam3 := " -" . (If messParam3 ? messParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1154.  
  1155. If retroMessID = mbeeic ; Applied Technology MicroBee
  1156. { microbeeModel := IniReadCheck(messSysINI, romName, "MicroBee_Model","mbeeic",,1)
  1157. If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
  1158. ScriptError("This is not a known MicroBee model value: " . microbeeModel)
  1159. Else If (microbeeModel != "mbeeic")
  1160. retroMessID := microbeeModel
  1161. If romExtension in .mwb,.com,.bee
  1162. mediaDeviceType := "quik1"
  1163. Else If romExtension in .wav,.tap
  1164. mediaDeviceType := "cass"
  1165. Else If romExtension in .rom
  1166. mediaDeviceType := "cart"
  1167. Else If romExtension in .dsk
  1168. mediaDeviceType := "flop1"
  1169. Else ; .bin format
  1170. mediaDeviceType := "quik2"
  1171. messParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1172. }
  1173.  
  1174. fullRomPath := messParam1 . messParam2 . messParam3
  1175. } Else If (superGB = "true") {
  1176. Log("Module - Retroarch Super Game Boy mode enabled")
  1177. fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
  1178. } Else {
  1179. Log("Module - Retroarch standard mode enabled")
  1180. fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
  1181. }
  1182.  
  1183. If retroID = LibRetro_NFDS ; Nintendo Famicom Disk System
  1184. { IfNotExist, %retroSysDir%\disksys.rom
  1185. ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1186. } Else If retroID = LibRetro_SCD ; Sega CD
  1187. { If romExtension Not In .bin,.cue,.iso
  1188. ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
  1189. IfNotExist, %retroSysDir%\bios_CD_E.bin
  1190. ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1191. IfNotExist, %retroSysDir%\bios_CD_U.bin
  1192. ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1193. IfNotExist, %retroSysDir%\bios_CD_J.bin
  1194. ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1195. } Else If retroID in LibRetro_PCECD,LibRetro_TGCD ; NEC PC Engine-CD and NEC TurboGrafx-CD
  1196. { If romExtension Not In .ccd,.cue
  1197. ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
  1198. IfNotExist, %retroSysDir%\syscard3.pce
  1199. ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1200. } Else If retroID = LibRetro_PCFX
  1201. { If romExtension Not In .ccd,.cue
  1202. ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
  1203. IfNotExist, %retroSysDir%\pcfx.bios
  1204. ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1205. }
  1206.  
  1207. networkSession :=
  1208. If (enableNetworkPlay = "true") {
  1209. Log("Module - Network Multi-Player is an available option for " . dbName,4)
  1210.  
  1211. netplayNickname := IniReadCheck(settingsFile, "Network", "NetPlay_Nickname","Player",,1)
  1212. getWANIP := IniReadCheck(settingsFile, "Network", "Get_WAN_IP","false",,1)
  1213.  
  1214. If (getWANIP = "true")
  1215. myPublicIP := GetPublicIP()
  1216.  
  1217. Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
  1218. defaultServerIP := IniReadCheck(settingsFile, "Network", "Default_Server_IP", myPublicIP,,1)
  1219. defaultServerPort := IniReadCheck(settingsFile, "Network", "Default_Server_Port",,,1)
  1220. lastIP := IniReadCheck(settingsFile, "Network", "Last_IP", defaultServerIP,,1) ; does not need to be on the ISD
  1221. lastPort := IniReadCheck(settingsFile, "Network", "Last_Port", defaultServerPort,,1) ; does not need to be on the ISD
  1222.  
  1223. mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
  1224. If (mpMenuStatus = -1) { ; if user exited menu early
  1225. Log("Module - Cancelled MultiPlayer Menu. Exiting module.",2)
  1226. ExitModule()
  1227. }
  1228. If networkSession {
  1229. Log("Module - Using a Network for " . dbName,4)
  1230. IniWrite, %networkPort%, %settingsFile%, Network, Last_Port
  1231. ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
  1232. If (networkType = "client") {
  1233. IniWrite, %networkIP%, %settingsFile%, Network, Last_IP ; Save last used IP and Port for quicker launching next time
  1234. netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """" ; -C = connect as client
  1235. } Else { ; server
  1236. netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """" ; -H = host as server
  1237. }
  1238. Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
  1239. Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4)
  1240. } Else
  1241. Log("Module - User chose Single Player mode for this session",4)
  1242. }
  1243.  
  1244. BezelStart(,,(If rotateBezel ? 1:""))
  1245.  
  1246. If foundCfg {
  1247. if (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
  1248. {
  1249. customViewportWidth := bezelScreenWidth
  1250. customViewportHeight := bezelScreenHeight
  1251. customViewportX := 0
  1252. customViewportY := 0
  1253. aspectRatioIndex := 22
  1254. Log("Stretching viewport to fit bezel")
  1255. }
  1256.  
  1257. retroCFG := LoadProperties(retroCFGFile) ; load the config into memory
  1258. raCfgHasChanges :=
  1259. WriteRetroProperty("input_overlay", overlay)
  1260. WriteRetroProperty("video_shader", videoShader)
  1261. WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
  1262. WriteRetroProperty("custom_viewport_width", customViewportWidth)
  1263. WriteRetroProperty("custom_viewport_height", customViewportHeight)
  1264. WriteRetroProperty("custom_viewport_x", customViewportX)
  1265. WriteRetroProperty("custom_viewport_y", customViewportY)
  1266. WriteRetroProperty("video_rotation", rotation)
  1267. WriteRetroProperty("video_crop_overscan", cropOverscan)
  1268. WriteRetroProperty("video_threaded", threadedVideo)
  1269. WriteRetroProperty("video_vsync", vSync)
  1270. WriteRetroProperty("video_scale_integer", integerScale)
  1271.  
  1272. If InStr(retroID, "LibRetro_PSX") {
  1273. Loop, 8 ; loop 8 times for 8 controllers
  1274. { p%A_Index%ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P" . A_Index . "_Controller_Type", 517,,1)
  1275. WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
  1276. }
  1277. }
  1278.  
  1279. If raCfgHasChanges {
  1280. Log("Module - Saving changed settings to: """ . retroCFGFile . """")
  1281. SaveProperties(retroCFGFile, retroCFG)
  1282. }
  1283. }
  1284.  
  1285. fullscreen := If fullscreen = "true" ? " -f" : ""
  1286. srmPath := emuPath . "\srm\" . retroSystem ; path for this system's srm files
  1287. saveStatePath := emuPath . "\save\" . retroSystem ; path for this system's save state files
  1288. retroCFGFile := If foundCfg ? " -c """ . retroCFGFile . """" : ""
  1289.  
  1290. IfNotExist, %srmPath%
  1291. FileCreateDir, %srmPath% ; creating srm dir if it doesn't exist
  1292. IfNotExist, %saveStatePath%
  1293. FileCreateDir, %saveStatePath% ; creating save dir if it doesn't exist
  1294.  
  1295. HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait
  1296.  
  1297. If InStr(core, "mess") { ; if a mess core is used
  1298. Run(executable . " """ . (retroMessID ? retroMessID : "") . fullRomPath . """ " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
  1299. } Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
  1300. Run(executable . " " . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . fullRomPath . netCommand, emuPath, "Hide")
  1301. } Else {
  1302. Run(executable . " " . fullRomPath . fullscreen . retroCFGFile . " -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
  1303. }
  1304.  
  1305. mpMenuStatus :=
  1306. If networkSession {
  1307. canceledServerWait := false
  1308. multiplayerMenuExit := false
  1309. SetTimer, NetworkConnectedCheck, 500
  1310.  
  1311. If (networkType = "server") {
  1312. Log("Module - Waiting for a client to connect to your server")
  1313. mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
  1314. } Else { ; client
  1315. Log("Module - Trying to contact the server to establish a connection.")
  1316. mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
  1317. }
  1318.  
  1319. If (mpMenuStatus = -1) { ; if user exited menu early before a client connected
  1320. Log("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.",2)
  1321. If Process("Exist", executable)
  1322. Process("Close", executable) ; must close process as the exe is waiting for a client to connect and no window was drawn yet
  1323. ExitModule()
  1324. } Else { ; blank response from MultiPlayerMenu, exited properly
  1325. Log("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
  1326. WinWait("RetroArch ahk_class RetroArch")
  1327. WinWaitActive("RetroArch ahk_class RetroArch")
  1328. }
  1329. SetTimer, NetworkConnectedCheck, Off
  1330. } Else { ; single player
  1331. WinWait("RetroArch ahk_class RetroArch")
  1332. WinWaitActive("RetroArch ahk_class RetroArch")
  1333. }
  1334.  
  1335. If hideConsole = true
  1336. WinSet, Transparent, On, ahk_class ConsoleWindowClass ; makes the console window transparent so you don't see it on exit
  1337.  
  1338. BezelDraw()
  1339. HideEmuEnd()
  1340. FadeInExit()
  1341. Process("WaitClose", executable)
  1342. 7zCleanUp()
  1343. BezelExit()
  1344. FadeOutExit()
  1345. ExitModule()
  1346.  
  1347.  
  1348. ; Writes new properties into the retroCFG if defined by user
  1349. WriteRetroProperty(key,value="") {
  1350. If (value != "") {
  1351. Global retroCFG,raCfgHasChanges
  1352. WriteProperty(retroCFG, key, value,1,1)
  1353. raCfgHasChanges := 1
  1354. }
  1355. }
  1356.  
  1357. ; Used to convert between RetroArch keys and usable data
  1358. ConvertRetroCFGKey(txt,direction="read"){
  1359. Global emuPath
  1360. If direction = read
  1361. { StringTrimLeft,newtxt,txt,1 ; removes the " from the left of the txt
  1362. StringTrimRight,newtxt,newtxt,1 ; removes the " from the right of the txt
  1363. If InStr(newtxt,":") { ; if the path contains a ":" then it is a relative path
  1364. Log("ConvertRetroCFGKey - " . newtxt . " is a relative path",4)
  1365. StringTrimLeft,newtxt,newtxt,1 ; removes the : from the left of the txt
  1366. newtxt := AbsoluteFromRelative(emuPath, "." . newtxt) ; convert relative to absolute
  1367. }
  1368. If InStr(newtxt,"/")
  1369. StringReplace,newtxt,newtxt,/,\,1 ; replaces all forward slashes with backslashes
  1370. } Else If direction = write
  1371. { newtxt = "%txt%" ; wraps the txt with ""
  1372. If InStr(newtxt,"\")
  1373. StringReplace,newtxt,newtxt,\,/,1 ; replaces all backslashes with forward slashes
  1374. } Else
  1375. ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
  1376. Log("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt,4)
  1377. Return newtxt
  1378. }
  1379.  
  1380. ; This will simply create a new blank ini if one does not exist
  1381. CheckSysFile(file){
  1382. IfNotExist, %file%
  1383. FileAppend,, %file%
  1384. Return file
  1385. }
  1386.  
  1387. NetworkConnectedCheck:
  1388. If clientConnected
  1389. multiplayerMenuExit := true
  1390. Else If WinExist("RetroArch ahk_class RetroArch") {
  1391. Log("Module - RetroArch session started, closing the MultiPlayer menu",4)
  1392. multiplayerMenuExit := true
  1393. }
  1394. Return
  1395.  
  1396. CloseProcess:
  1397. FadeOutStart()
  1398. WinClose("RetroArch ahk_class RetroArch")
  1399. Return
  1400.  
  1401. 13:09:25:602 | RL | INFO | +16 | BuildScript - Loaded Pause scripts
  1402. 13:09:25:604 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
  1403. 13:09:25:605 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
  1404. 13:09:25:605 | RL | WARNING | +0 | BuildScript - "E:\RocketLauncher\Lib\User Functions.ahk" not found
  1405. 13:09:25:606 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
  1406. 13:09:25:608 | RL | INFO | +0 | Main - Module is built
  1407. 13:09:25:608 | RL | INFO | +0 | CheckFile - Checking if E:\RocketLauncher\AutoHotkey.dll exists
  1408. 13:09:25:634 | RL | DEBUG1 | +31 | CheckFile - Attributes:
  1409. FileDescription AutoHotkey_H ANSI 32-bit
  1410. FileVersion 1.1.09.04
  1411. InternalName AutoHotkey_H
  1412. LegalCopyright Copyright (C) 2012
  1413. OriginalFilename AutoHotkey.exe
  1414. ProductName AutoHotkey_H
  1415. ProductVersion 1.1.09.04
  1416. File Size: 785408 bytes
  1417. Created: 10/4/2014 - 6:13:51 AM
  1418. Modified: 1/21/2015 - 9:15:40 PM
  1419. 13:09:25:663 | RL | INFO | +16 | Main - Hiding taskbar
  1420. 13:09:25:887 | RL | INFO | +234 | Main - Running module
  1421. 13:09:25:887 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
  1422. 13:09:26:058 | MD | INFO | +N/A | Module initialized
  1423. 13:09:26:058 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~2 & ~4" to call label: "CloseProcess"
  1424. 13:09:26:060 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
  1425. 13:09:26:060 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
  1426. 13:09:26:060 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation
  1427. 13:09:26:060 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
  1428. 13:09:26:061 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
  1429. 13:09:26:062 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
  1430. 13:09:26:062 | MD | INFO | +0 | StartModule - Started
  1431. 13:09:26:063 | MD | INFO | +0 | StartModule - MEmu: RetroArch
  1432. MEmuV: v05-11-2015 Nightly
  1433. MURL: http://themaister.net/retroarch.html
  1434. MAuthor: djvj,zerojay
  1435. MVersion: 2.2.9
  1436. MCRC: 2A34E2F3
  1437. iCRC: 4A6BA065
  1438. MID:
  1439. MSystem: "Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Atari 2600","Atari 5200","Atari 7800","Atari 8-bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System 2","Capcom Play System 3","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sinclair ZX Spectrum","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision"
  1440. 13:09:26:063 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Nintendo 64"
  1441. 13:09:26:065 | MD | INFO | +0 | PluginInit - Started
  1442. 13:09:26:065 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
  1443. 13:09:26:065 | MD | INFO | +0 | CheckFile - Checking if E:\Databases\Nintendo 64\Nintendo 64.xml exists
  1444. 13:09:26:067 | MD | DEBUG1 | +0 | CheckFile - Attributes:
  1445. File Size: 108665 bytes
  1446. Created: 8/3/2011 - 7:25:41 PM
  1447. Modified: 11/5/2012 - 5:32:12 PM
  1448. 13:09:26:067 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database
  1449. 13:09:26:068 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database!
  1450. 13:09:26:068 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name
  1451. 13:09:26:068 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "AeroFighters Assault (USA)"
  1452. 13:09:26:068 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof
  1453. 13:09:26:069 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Cloneof" with a value: ""
  1454. 13:09:26:069 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer
  1455. 13:09:26:069 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "Vic Tokai"
  1456. 13:09:26:088 | MD | DEBUG1 | +32 | BuildDatabaseTable - Searching database for: Year
  1457. 13:09:26:088 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Year" with a value: "1997"
  1458. 13:09:26:089 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre
  1459. 13:09:26:089 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Genre" with a value: "Flying"
  1460. 13:09:26:089 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating
  1461. 13:09:26:089 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Rating" with a value: "ESRB - E (Everyone)"
  1462. 13:09:26:090 | MD | DEBUG2 | +0 | PluginInit - GameInfo:
  1463. GameInfo Label: Cloneof | GameInfo Value:
  1464. GameInfo Label: Genre | GameInfo Value:
  1465. GameInfo Label: Manufacturer | GameInfo Value:
  1466. GameInfo Label: Name | GameInfo Value:
  1467. GameInfo Label: Rating | GameInfo Value:
  1468. GameInfo Label: Year | GameInfo Value:
  1469. 13:09:26:090 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended
  1470. 13:09:26:091 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
  1471. 13:09:26:091 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo: E:\Media\Nintendo 64\Images\Wheel\AeroFighters Assault (USA).png
  1472. 13:09:26:166 | MD | DEBUG1 | +78 | BuildAssetsTable - Searching for a System Logo: E:\Media\Main Menu\Images\Wheel\Nintendo 64.png
  1473. 13:09:26:166 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
  1474. Asset Label: Game Logo | Asset Path1: E:\Media\Nintendo 64\Images\Wheel\AeroFighters Assault (USA).png | Asset Extension1: png | Asset Type1: game
  1475. Asset Label: System Logo | Asset Path1: E:\Media\Main Menu\Images\Wheel\Nintendo 64.png | Asset Extension1: png | Asset Type1: system
  1476. 13:09:26:166 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1477. 13:09:26:167 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
  1478. 13:09:26:167 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Artwork1: E:\Media\Nintendo 64\Images\Artwork1\AeroFighters Assault (USA).png
  1479. 13:09:26:168 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Box Art: E:\Media\Nintendo 64\Images\Artwork2\AeroFighters Assault (USA).png
  1480. 13:09:26:168 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Cartridge: E:\Media\Nintendo 64\Images\Artwork3\AeroFighters Assault (USA).png
  1481. 13:09:26:200 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a Flyers: E:\Media\Nintendo 64\Images\Artwork4\AeroFighters Assault (USA).png
  1482. 13:09:26:246 | MD | DEBUG1 | +47 | BuildAssetsTable - Searching for a Letters: E:\Media\Nintendo 64\Images\Letters
  1483. 13:09:26:372 | MD | DEBUG1 | +124 | BuildAssetsTable - Searching for a Other: E:\Media\Nintendo 64\Images\Other
  1484. 13:09:26:380 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
  1485. Asset Label: Cartridge | Asset Path1: E:\Media\Nintendo 64\Images\Artwork3\AeroFighters Assault (USA).png | Asset Extension1: png | Asset Type1: game
  1486. Asset Label: Flyers | Asset Path1: E:\Media\Nintendo 64\Images\Artwork4\AeroFighters Assault (USA).png | Asset Extension1: png | Asset Type1: game
  1487. Asset Label: Letters | Asset Path1: E:\Media\Nintendo 64\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system
  1488. Asset Label: Letters | Asset Path2: E:\Media\Nintendo 64\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system
  1489. Asset Label: Letters | Asset Path3: E:\Media\Nintendo 64\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system
  1490. Asset Label: Letters | Asset Path4: E:\Media\Nintendo 64\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system
  1491. Asset Label: Letters | Asset Path5: E:\Media\Nintendo 64\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system
  1492. Asset Label: Letters | Asset Path6: E:\Media\Nintendo 64\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system
  1493. Asset Label: Letters | Asset Path7: E:\Media\Nintendo 64\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system
  1494. Asset Label: Letters | Asset Path8: E:\Media\Nintendo 64\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system
  1495. Asset Label: Letters | Asset Path9: E:\Media\Nintendo 64\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system
  1496. Asset Label: Letters | Asset Path10: E:\Media\Nintendo 64\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system
  1497. Asset Label: Letters | Asset Path11: E:\Media\Nintendo 64\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system
  1498. Asset Label: Letters | Asset Path12: E:\Media\Nintendo 64\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system
  1499. Asset Label: Letters | Asset Path13: E:\Media\Nintendo 64\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system
  1500. Asset Label: Letters | Asset Path14: E:\Media\Nintendo 64\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system
  1501. Asset Label: Letters | Asset Path15: E:\Media\Nintendo 64\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system
  1502. Asset Label: Letters | Asset Path16: E:\Media\Nintendo 64\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system
  1503. Asset Label: Letters | Asset Path17: E:\Media\Nintendo 64\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system
  1504. Asset Label: Letters | Asset Path18: E:\Media\Nintendo 64\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system
  1505. Asset Label: Letters | Asset Path19: E:\Media\Nintendo 64\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system
  1506. Asset Label: Letters | Asset Path20: E:\Media\Nintendo 64\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system
  1507. Asset Label: Letters | Asset Path21: E:\Media\Nintendo 64\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system
  1508. Asset Label: Letters | Asset Path22: E:\Media\Nintendo 64\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system
  1509. Asset Label: Letters | Asset Path23: E:\Media\Nintendo 64\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system
  1510. Asset Label: Letters | Asset Path24: E:\Media\Nintendo 64\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system
  1511. Asset Label: Letters | Asset Path25: E:\Media\Nintendo 64\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system
  1512. Asset Label: Letters | Asset Path26: E:\Media\Nintendo 64\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system
  1513. Asset Label: Letters | Asset Path27: E:\Media\Nintendo 64\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system
  1514. Asset Label: Letters | Asset Path28: E:\Media\Nintendo 64\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system
  1515. Asset Label: Letters | Asset Path29: E:\Media\Nintendo 64\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system
  1516. Asset Label: Letters | Asset Path30: E:\Media\Nintendo 64\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system
  1517. Asset Label: Letters | Asset Path31: E:\Media\Nintendo 64\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system
  1518. Asset Label: Letters | Asset Path32: E:\Media\Nintendo 64\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system
  1519. Asset Label: Letters | Asset Path33: E:\Media\Nintendo 64\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system
  1520. Asset Label: Letters | Asset Path34: E:\Media\Nintendo 64\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system
  1521. Asset Label: Letters | Asset Path35: E:\Media\Nintendo 64\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system
  1522. Asset Label: Letters | Asset Path36: E:\Media\Nintendo 64\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system
  1523. Asset Label: Letters | Asset Path37: E:\Media\Nintendo 64\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system
  1524. Asset Label: Letters | Asset Path38: E:\Media\Nintendo 64\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system
  1525. Asset Label: Letters | Asset Path39: E:\Media\Nintendo 64\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system
  1526. Asset Label: Other | Asset Path1: E:\Media\Nintendo 64\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system
  1527. 13:09:26:381 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1528. 13:09:26:381 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
  1529. 13:09:26:402 | MD | DEBUG1 | +32 | BuildAssetsTable - Searching for a MP4 Game Video: E:\Media\Nintendo 64\Video\AeroFighters Assault (USA).*
  1530. 13:09:26:434 | MD | DEBUG1 | +31 | BuildAssetsTable - Searching for a FLV Game Video: E:\Media\Main Menu\Video\Nintendo 64.*
  1531. 13:09:26:465 | MD | DEBUG2 | +31 | BuildAssetsTable - Media assets found:
  1532. Asset Label: FLV Game Video | Asset Path1: E:\Media\Main Menu\Video\Nintendo 64.mp4 | Asset Extension1: mp4 | Asset Type1: system
  1533. Asset Label: MP4 Game Video | Asset Path1: E:\Media\Nintendo 64\Video\AeroFighters Assault (USA).mp4 | Asset Extension1: mp4 | Asset Type1: game
  1534. 13:09:26:465 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1535. 13:09:26:465 | MD | INFO | +0 | PluginInit - Ended
  1536. 13:09:26:466 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: AeroFighters Assault (USA)
  1537. 13:09:26:467 | MD | INFO | +0 | Hiding mouse cursor
  1538. 13:09:26:499 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
  1539. 13:09:26:499 | MD | INFO | +0 | StartModule - Ended
  1540. 13:09:26:500 | MD | DEBUG1 | +0 | FadeInStart - Started
  1541. 13:09:26:500 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
  1542. 13:09:26:500 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
  1543. 13:09:26:501 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~2 & ~4"
  1544. 13:09:26:501 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~2 & ~4"
  1545. 13:09:26:501 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~2 & ~4"
  1546. 13:09:26:502 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~2 & ~4" to call label: "CloseFadeIn"
  1547. 13:09:26:502 | MD | DEBUG2 | +0 | Fade screen scale factor: X=1.000000, Y= 1.000000
  1548. 13:09:26:526 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Layer 1*.*
  1549. 13:09:26:586 | MD | DEBUG1 | +63 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Layer 1*.png
  1550. 13:09:26:586 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Layer 1 - 16x9 AeroFighters (Johnny Mazzic).png
  1551. 13:09:26:586 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Layer 1*.gif
  1552. 13:09:26:587 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Layer 1*.tif
  1553. 13:09:26:587 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Layer 1*.bmp
  1554. 13:09:26:587 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Layer 1*.jpg
  1555. 13:09:26:588 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Layer 1 - 16x9 AeroFighters (Johnny Mazzic).png
  1556. 13:09:26:588 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Info Bar*.*
  1557. 13:09:26:588 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Horizontal\Info Bar*.*
  1558. 13:09:26:623 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Info Bar*.*
  1559. 13:09:26:623 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
  1560. 13:09:26:670 | MD | DEBUG1 | +47 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.*
  1561. 13:09:26:670 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.png
  1562. 13:09:26:671 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar.png
  1563. 13:09:26:671 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
  1564. 13:09:26:672 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
  1565. 13:09:26:672 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
  1566. 13:09:26:672 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
  1567. 13:09:26:673 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\RocketLauncher\Media\Fade\_Default\Info Bar.png
  1568. 13:09:26:958 | MD | INFO | +281 | DefaultAnimateFadeIn - Started, direction is: in
  1569. 13:09:26:979 | MD | INFO | +31 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
  1570. 13:09:27:509 | MD | INFO | +530 | DefaultAnimateFadeIn - Ended
  1571. 13:09:27:515 | MD | INFO | +0 | DefaultFadeAnimation - Started
  1572. 13:09:27:515 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Info Bar*.*
  1573. 13:09:27:515 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Horizontal\Info Bar*.*
  1574. 13:09:27:515 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Info Bar*.*
  1575. 13:09:27:516 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
  1576. 13:09:27:516 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.*
  1577. 13:09:27:516 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.png
  1578. 13:09:27:516 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar.png
  1579. 13:09:27:516 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
  1580. 13:09:27:516 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
  1581. 13:09:27:516 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
  1582. 13:09:27:516 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: E:\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
  1583. 13:09:27:517 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\RocketLauncher\Media\Fade\_Default\Info Bar.png
  1584. 13:09:27:541 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\RocketLauncher\Media\Fade\Nintendo 64\AeroFighters Assault (USA)\Layer 3*.*
  1585. 13:09:27:541 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Horizontal\Layer 3*.*
  1586. 13:09:27:541 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Layer 3*.*
  1587. 13:09:27:541 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Layer 3*.png
  1588. 13:09:27:541 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Layer 3 - Unified Megatheme (Unknown50862).png
  1589. 13:09:27:541 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Layer 3.png
  1590. 13:09:27:542 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Layer 3*.gif
  1591. 13:09:27:542 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Layer 3*.tif
  1592. 13:09:27:542 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Layer 3*.bmp
  1593. 13:09:27:542 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Layer 3*.jpg
  1594. 13:09:27:542 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use E:\RocketLauncher\Media\Fade\Nintendo 64\_Default\Layer 3 - Unified Megatheme (Unknown50862).png
  1595. 13:09:27:873 | MD | DEBUG1 | +328 | FadeInDelay - Started
  1596. 13:09:27:873 | MD | DEBUG1 | +0 | FadeInDelay - Ended
  1597. 13:09:27:873 | MD | INFO | +0 | DefaultFadeAnimation - Ended
  1598. 13:09:27:873 | MD | DEBUG1 | +0 | FadeInStart - Ended
  1599. 13:09:27:873 | MD | DEBUG1 | +0 | CoverFE - Started
  1600. 13:09:27:875 | MD | INFO | +0 | HideFE - Hiding Frontend by making it transparent
  1601. 13:09:27:876 | MD | DEBUG1 | +0 | CoverFE - Ended
  1602. 13:09:27:876 | MD | DEBUG1 | +0 | Module - Started building the RetroArch object
  1603. 13:09:27:876 | MD | DEBUG1 | +0 | Module - Finished building the RetroArch object
  1604. 13:09:27:895 | MD | INFO | +31 | Module Setting - [Nintendo 64] - LibRetro_Core: mupen64plus_libretro
  1605. 13:09:27:895 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: false
  1606. 13:09:27:895 | MD | INFO | +0 | Module Setting - [Settings] - ConfigFolder: ..\Emulators\Retroarch\config
  1607. 13:09:27:895 | MD | INFO | +0 | Module Setting - [Settings] - MESS_BIOS_Roms_Folder: ..\Roms\MESS
  1608. 13:09:27:896 | MD | INFO | +0 | Module Setting - [Settings] - HideConsole: true
  1609. 13:09:27:896 | MD | INFO | +0 | Module Setting - [Nintendo 64] - SuperGameBoy: false
  1610. 13:09:27:896 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - SuperGameBoy: false
  1611. 13:09:27:896 | MD | INFO | +0 | Module Setting - [Network] - Enable_Network_Play: false
  1612. 13:09:27:896 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Enable_Network_Play: false
  1613. 13:09:27:896 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Overlay:
  1614. 13:09:27:897 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Overlay:
  1615. 13:09:27:897 | MD | INFO | +0 | Module Setting - [Nintendo 64] - VideoShader:
  1616. 13:09:27:897 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - VideoShader:
  1617. 13:09:27:897 | MD | INFO | +0 | Module Setting - [Nintendo 64] - AspectRatioIndex:
  1618. 13:09:27:897 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - AspectRatioIndex:
  1619. 13:09:27:897 | MD | INFO | +0 | Module Setting - [Nintendo 64] - CustomViewportWidth:
  1620. 13:09:27:898 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - CustomViewportWidth:
  1621. 13:09:27:898 | MD | INFO | +0 | Module Setting - [Nintendo 64] - CustomViewportHeight:
  1622. 13:09:27:898 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - CustomViewportHeight:
  1623. 13:09:27:898 | MD | INFO | +0 | Module Setting - [Nintendo 64] - CustomViewportX:
  1624. 13:09:27:898 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - CustomViewportX:
  1625. 13:09:27:899 | MD | INFO | +0 | Module Setting - [Nintendo 64] - CustomViewportY:
  1626. 13:09:27:899 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - CustomViewportY:
  1627. 13:09:27:899 | MD | INFO | +0 | Module Setting - [Nintendo 64] - StretchToFillBezel: false
  1628. 13:09:27:899 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - StretchToFillBezel: false
  1629. 13:09:27:899 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Rotation: 0
  1630. 13:09:27:899 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Rotation: 0
  1631. 13:09:27:900 | MD | INFO | +0 | Module Setting - [Nintendo 64] - CropOverscan:
  1632. 13:09:27:900 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - CropOverscan:
  1633. 13:09:27:900 | MD | INFO | +0 | Module Setting - [Nintendo 64] - ThreadedVideo:
  1634. 13:09:27:900 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - ThreadedVideo:
  1635. 13:09:27:900 | MD | INFO | +0 | Module Setting - [Nintendo 64] - VSync:
  1636. 13:09:27:900 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - VSync:
  1637. 13:09:27:901 | MD | INFO | +0 | Module Setting - [Nintendo 64] - IntegerScale:
  1638. 13:09:27:901 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - IntegerScale:
  1639. 13:09:27:901 | MD | INFO | +0 | Module Setting - [Nintendo 64] - ConfigurationPerCore: false
  1640. 13:09:27:901 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - ConfigurationPerCore: false
  1641. 13:09:27:901 | MD | INFO | +0 | CheckFile - Checking if E:\Emulators\RetroArch\cores\mupen64plus_libretro.dll exists
  1642. 13:09:27:947 | MD | DEBUG1 | +47 | CheckFile - Attributes:
  1643. File Size: 2706525 bytes
  1644. Created: 3/26/2015 - 6:51:42 PM
  1645. Modified: 5/25/2015 - 3:56:02 PM
  1646. 13:09:27:002 | MD | DEBUG1 | +47 | Module - Global cfg should be: E:\Emulators\RetroArch\retroarch.cfg
  1647. 13:09:28:002 | MD | DEBUG1 | +0 | Module - System cfg should be: E:\Emulators\Retroarch\config\Nintendo 64.cfg
  1648. 13:09:28:003 | MD | DEBUG1 | +0 | Module - Core cfg should be: E:\Emulators\Retroarch\config\mupen64plus_libretro.dll.cfg
  1649. 13:09:28:022 | MD | DEBUG1 | +31 | Module - Found a System cfg!
  1650. 13:09:28:022 | MD | INFO | +0 | Module - RetroArch is using E:\Emulators\Retroarch\config\Nintendo 64.cfg as its config file.
  1651. 13:09:28:022 | MD | DEBUG1 | +0 | LoadProperties - Started and loading this cfg into memory: E:\Emulators\Retroarch\config\Nintendo 64.cfg
  1652. 13:09:28:085 | MD | DEBUG1 | +62 | LoadProperties - Ended
  1653. 13:09:28:124 | MD | INFO | +32 | CheckFile - Checking if E:\Emulators\Retroarch\config\retroarch-core-options.cfg exists
  1654. 13:09:28:144 | MD | DEBUG1 | +31 | CheckFile - Attributes:
  1655. File Size: 6086 bytes
  1656. Created: 3/16/2015 - 6:34:58 PM
  1657. Modified: 5/27/2015 - 10:23:50 AM
  1658. 13:09:28:144 | MD | DEBUG1 | +0 | LoadProperties - Started and loading this cfg into memory: E:\Emulators\Retroarch\config\retroarch-core-options.cfg
  1659. 13:09:28:145 | MD | DEBUG1 | +0 | LoadProperties - Ended
  1660. 13:09:28:146 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Gfx_Plugin: auto
  1661. 13:09:28:146 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Gfx_Plugin: auto
  1662. 13:09:28:147 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_RSP_Plugin: auto
  1663. 13:09:28:147 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_RSP_Plugin: auto
  1664. 13:09:28:148 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_CPU_Core: dynamic_recompiler
  1665. 13:09:28:148 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_CPU_Core: dynamic_recompiler
  1666. 13:09:28:149 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Pak_1: memory
  1667. 13:09:28:149 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Pak_1: memory
  1668. 13:09:28:150 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Pak_2: memory
  1669. 13:09:28:150 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Pak_2: memory
  1670. 13:09:28:151 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Pak_3: memory
  1671. 13:09:28:151 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Pak_3: memory
  1672. 13:09:28:152 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Pak_4: memory
  1673. 13:09:28:152 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Pak_4: memory
  1674. 13:09:28:153 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Gfx_Accuracy: high
  1675. 13:09:28:153 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Gfx_Accuracy: high
  1676. 13:09:28:154 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Disable_Exp_Memory: no
  1677. 13:09:28:154 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Disable_Exp_Memory: no
  1678. 13:09:28:155 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Texture_Filtering: nearest
  1679. 13:09:28:155 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Texture_Filtering: nearest
  1680. 13:09:28:156 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_VI_Refresh: 2200
  1681. 13:09:28:156 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_VI_Refresh: 2200
  1682. 13:09:28:157 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Framerate: fullspeed
  1683. 13:09:28:157 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Framerate: fullspeed
  1684. 13:09:28:158 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Resolution: 640x480
  1685. 13:09:28:158 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Resolution: 640x480
  1686. 13:09:28:158 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Polygon_Offset_Factor: -3.0
  1687. 13:09:28:159 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Polygon_Offset_Factor: -3.0
  1688. 13:09:28:159 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Polygon_Offset_Units: -3.0
  1689. 13:09:28:189 | MD | INFO | +31 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Polygon_Offset_Units: -3.0
  1690. 13:09:28:189 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_VI_Overlay: disabled
  1691. 13:09:28:190 | MD | INFO | +0 | Module Setting - [AeroFighters Assault (USA)] - Mupen_VI_Overlay: disabled
  1692. 13:09:28:190 | MD | INFO | +0 | Module Setting - [Nintendo 64] - Mupen_Analog_Deadzone: 15
  1693. 13:09:28:208 | MD | INFO | +31 | Module Setting - [AeroFighters Assault (USA)] - Mupen_Analog_Deadzone: 15
  1694. 13:09:28:208 | MD | DEBUG1 | +0 | WriteProperty - Started
  1695. 13:09:28:209 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1696. 13:09:28:209 | MD | DEBUG1 | +0 | WriteProperty - Started
  1697. 13:09:28:209 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1698. 13:09:28:209 | MD | DEBUG1 | +0 | WriteProperty - Started
  1699. 13:09:28:210 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1700. 13:09:28:210 | MD | DEBUG1 | +0 | WriteProperty - Started
  1701. 13:09:28:210 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1702. 13:09:28:211 | MD | DEBUG1 | +0 | WriteProperty - Started
  1703. 13:09:28:211 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1704. 13:09:28:211 | MD | DEBUG1 | +0 | WriteProperty - Started
  1705. 13:09:28:212 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1706. 13:09:28:212 | MD | DEBUG1 | +0 | WriteProperty - Started
  1707. 13:09:28:212 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1708. 13:09:28:212 | MD | DEBUG1 | +0 | WriteProperty - Started
  1709. 13:09:28:213 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1710. 13:09:28:213 | MD | DEBUG1 | +0 | WriteProperty - Started
  1711. 13:09:28:214 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1712. 13:09:28:214 | MD | DEBUG1 | +0 | WriteProperty - Started
  1713. 13:09:28:214 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1714. 13:09:28:214 | MD | DEBUG1 | +0 | WriteProperty - Started
  1715. 13:09:28:215 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1716. 13:09:28:215 | MD | DEBUG1 | +0 | WriteProperty - Started
  1717. 13:09:28:215 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1718. 13:09:28:215 | MD | DEBUG1 | +0 | WriteProperty - Started
  1719. 13:09:28:216 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1720. 13:09:28:216 | MD | DEBUG1 | +0 | WriteProperty - Started
  1721. 13:09:28:217 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1722. 13:09:28:217 | MD | DEBUG1 | +0 | WriteProperty - Started
  1723. 13:09:28:218 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1724. 13:09:28:219 | MD | DEBUG1 | +0 | WriteProperty - Started
  1725. 13:09:28:219 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1726. 13:09:28:220 | MD | DEBUG1 | +0 | WriteProperty - Started
  1727. 13:09:28:220 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1728. 13:09:28:221 | MD | DEBUG1 | +0 | SaveProperties - Started and saving this cfg to disk: E:\Emulators\Retroarch\config\retroarch-core-options.cfg
  1729. 13:09:28:246 | MD | DEBUG1 | +31 | SaveProperties - Ended
  1730. 13:09:28:246 | MD | INFO | +0 | Module - Retroarch standard mode enabled
  1731. 13:09:28:246 | MD | DEBUG1 | +0 | LoadProperties - Started and loading this cfg into memory: E:\Emulators\Retroarch\config\Nintendo 64.cfg
  1732. 13:09:28:248 | MD | DEBUG1 | +0 | LoadProperties - Ended
  1733. 13:09:28:248 | MD | DEBUG1 | +0 | WriteProperty - Started
  1734. 13:09:28:249 | MD | DEBUG1 | +0 | WriteProperty - Ended
  1735. 13:09:28:249 | MD | INFO | +0 | Module - Saving changed settings to: "E:\Emulators\Retroarch\config\Nintendo 64.cfg"
  1736. 13:09:28:249 | MD | DEBUG1 | +0 | SaveProperties - Started and saving this cfg to disk: E:\Emulators\Retroarch\config\Nintendo 64.cfg
  1737. 13:09:28:252 | MD | DEBUG1 | +0 | SaveProperties - Ended
  1738. 13:09:28:291 | MD | INFO | +47 | HideEmuStart - Starting HideEmuTimer, scanning for windows defined in hideEmuObj every 2ms
  1739. 13:09:28:291 | MD | INFO | +0 | HideEmuStart - Ended
  1740. 13:09:28:292 | MD | INFO | +0 | Run - Running: E:\Emulators\RetroArch\retroarch.exe "E:\Roms\Nintendo 64\AeroFighters Assault (USA).7z" -c "E:\Emulators\Retroarch\config\Nintendo 64.cfg" -L "E:\Emulators\RetroArch\cores\mupen64plus_libretro.dll" -s "E:\Emulators\RetroArch\srm\Nintendo 64\AeroFighters Assault (USA).srm" -S "E:\Emulators\RetroArch\save\Nintendo 64\AeroFighters Assault (USA).state"
  1741. 13:09:28:326 | MD | DEBUG1 | +31 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1742. 13:09:28:350 | MD | DEBUG1 | +32 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1743. 13:09:28:351 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1744. 13:09:28:384 | MD | DEBUG1 | +31 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1745. 13:09:28:414 | MD | DEBUG1 | +31 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1746. 13:09:28:415 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1747. 13:09:28:476 | MD | DEBUG1 | +62 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1748. 13:09:28:478 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1749. 13:09:28:516 | MD | DEBUG1 | +32 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1750. 13:09:28:538 | MD | DEBUG1 | +31 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1751. 13:09:28:543 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1752. 13:09:28:601 | MD | DEBUG1 | +62 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1753. 13:09:28:603 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1754. 13:09:28:661 | MD | DEBUG1 | +63 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1755. 13:09:28:662 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1756. 13:09:28:699 | MD | DEBUG1 | +31 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
  1757. 13:09:28:699 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1758. 13:09:28:724 | MD | DEBUG1 | +31 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1759. 13:09:28:729 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1760. 13:09:28:754 | MD | DEBUG1 | +31 | DefaultFadeAnimationLoop - AnimationLoop has finished
  1761. 13:09:28:754 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Ended
  1762. 13:09:28:766 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
  1763. 13:09:28:766 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1764. 13:09:28:784 | MD | DEBUG1 | +31 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1765. 13:09:28:789 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1766. 13:09:28:816 | MD | DEBUG1 | +32 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1767. 13:09:28:818 | MD | DEBUG1 | +0 | Run - "retroarch.exe "E:\Roms\Nintendo 64\AeroFighters Assault (USA).7z" -c "E:\Emulators\Retroarch\config\Nintendo 64.cfg" -L "E:\Emulators\RetroArch\cores\mupen64plus_libretro.dll" -s "E:\Emulators\RetroArch\srm\Nintendo 64\AeroFighters Assault (USA).srm" -S "E:\Emulators\RetroArch\save\Nintendo 64\AeroFighters Assault (USA).state"" Process ID: 8432
  1768. 13:09:28:819 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x407a4 | Process ID: 7988 | Process Path: E:\RocketLauncher\RocketLauncher.exe
  1769. 13:09:28:819 | MD | INFO | +0 | WinWait - Waiting for "RetroArch ahk_class RetroArch"
  1770. 13:09:28:820 | MD | DEBUG1 | +0 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1771. 13:09:28:839 | MD | DEBUG1 | +15 | HideEmu - Found a new window to hide: ahk_class ConsoleWindowClass
  1772. 13:09:58:817 | MD | DEBUG1 | +29984 | GetActiveWindowStatus - Title: retroarch.exe | Class: #32770 | State: 0 | X: 819 | Y: 450 | Width: 424 | Height: 191 | Window HWND: 0x1007d0 | Process ID: 8848 | Process Path: C:\Windows\System32\WerFault.exe
  1773. 13:09:58:818 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~2 & ~4"
  1774. 13:09:58:818 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~2 & ~4"
  1775. 13:09:58:818 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~2 & ~4"
  1776. 13:09:58:819 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~2 & ~4" to call label: "CloseError"
  1777. 13:09:59:330 | MD | DEBUG1 | +514 | ScriptError - Playing error sound: error6.mp3
  1778. 13:10:12:172 | MD | DEBUG2 | +12839 | XHotkeyTableCreation - Disabled Hotkey for: "~2 & ~4"
  1779. 13:10:12:173 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~2 & ~4"
  1780. 13:10:12:173 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~2 & ~4"
  1781. 13:10:12:173 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~2 & ~4" to call label: "CloseProcess"
  1782. 13:10:12:175 | MD | ERROR | +0 | ScriptError - There was an error waiting for the window "RetroArch ahk_class RetroArch". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
  1783. 13:10:12:175 | MD | INFO | +0 | ExitModule - Started
  1784. 13:10:12:175 | MD | INFO | +0 | Starting Updating Statistics:
  1785. 13:10:12:175 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0
  1786. 13:10:12:176 | MD | DEBUG2 | +0 | gameSectionStartTime:1523739
  1787. 13:10:12:176 | MD | DEBUG2 | +0 | ElapsedTime:45
  1788. 13:10:12:176 | MD | DEBUG2 | +0 | Statistics cleared game name: AeroFighters Assault
  1789. 13:10:12:360 | MD | DEBUG2 | +188 | Loaded game statistics from ini files:
  1790. Number_of_Times_Played: 2
  1791. Last_Time_Played: Wednesday May 27, 2015 10:23:49 AM
  1792. Average_Time_Played: 44
  1793. Total_Time_Played: 87
  1794. System_Total_Played_Time: 967
  1795. Total_Global_Played_Time: 122425
  1796. 13:10:12:361 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 3
  1797. Last_Time_Played: Wednesday May 27, 2015 01:09:26 PM
  1798. Average_Time_Played: 44
  1799. Total_Time_Played: 132
  1800. System_Total_Played_Time: 1012
  1801. Total_Global_Played_Time: 122470
  1802. 13:10:12:497 | MD | INFO | +140 | Game section statistics updated.
  1803. 13:10:12:505 | MD | INFO | +0 | Restoring mouse cursor
  1804. 13:10:12:506 | MD | INFO | +0 | ExitModule - Ended
  1805. 13:10:12:506 | MD | INFO | +0 | End of Module Logs
  1806. 13:10:12:578 | RL | INFO | +46691 | Main - Module ended, exiting RocketLauncher normally
  1807. 13:10:12:578 | RL | INFO | +0 | ExitScript - Started
  1808. 13:10:12:586 | RL | DEBUG1 | +0 | ExitScript - Unhiding taskbar
  1809. 13:10:12:825 | RL | INFO | +250 | SystemCursor - Restoring mouse cursor
  1810. 13:10:12:841 | RL | INFO | +15 | ExitScript - Ended
  1811. [/code]
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