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Sep 22nd, 2014
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  1. [b]Forum Name:[/b]
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  4. [b]IN-Game name:[/b]
  5. Trevor Raven
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  7. [b]Age:[/b]
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  10. [b]Player ID:[/b]
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  13. [b]GUID (DON'T GET THIS FROM DAYZ COMMANDER):[/b]
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  16. [b]Arma/DayZ Experience:[/b]
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  19. [b]RolePlay Experience:[/b]
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  22. [b]Explain the Kill On Sight (Kos) Rule, when you can use (KoS) and give an example:[/b]
  23. The Kill on Sight rule (KoS) is an essential part DayZEnd's server balance. A player is not able to kill another player if a hostile action has not been initiated. A hostile action is defined as "demand, consequence, time" and a failure to comply with the demands in the given time results in the consequence being delivered. The time has to be reasonable, however, and is most commonly ten seconds.
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  25. Those who have hostile actions performed against them gain Kill on Sight rights on the people who performed the action against them. If the victim of the action managed to find the instigator, the victim has every right to kill the instigator. The instigator only has KoS rights of the victim of the hostile action fails to comply with the demands. If the victim has complied and has been let go, there is nothing stopping the victim from taking revenge. KoS rights for the victim on the instigator last for two hours.
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  27. Groups and clans on the other hand have different rules in regards to KoS. If an individual in a group ( an unofficial band of allies ) is initiated upon, the remaining members of the group must be withing 500 metres of the incident to gain KoS rights on the instigators of the hostile actions. If they are not within 500 metres, they must initiate again in order to enact revenge on the instigator. Clans work differently, however. If a clan member is initiated upon, he can call upon help from any of his clan members -- as long as he has a radio -- to come to his assistance. If a member of a clan is initiated upon, the entire clan has KoS rights on the instigator. However, if the situation is switched and a member of a clan initiates upon somebody, the victim of said initiation his KoS rights on the entire clan. Both the group KoS rights and clan KoS rights last for two hours.
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  29. [b]Explain the New Life Rule (NLR), Explain when the (NLR) rule takes place and give an example:[/b]
  30. The New Life Rule (NLR) is a rule that stops players returning to the site of their death after it has occurred. When a player has died, either by other player or the environment, they are not allowed to go within 1500 metres of their body for two hours. When the time is up, and the player is allowed to return to where they died, they are still not allowed to tough their own corpse, or even approach it.
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  32. In the event a player does die, their character is not allowed to remember the events leading towards and during their death. If a character was able to obtain valuable information moments before his death, but not able to relay that information to others, the information dies with him. If a character is killed in a gunfight, they are not allowed to recall the incident. If they are executed, they are unable to remember who else was involved.
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  34. [b]Give a short example of how to initiate a hostile action:[/b]
  35. A short example of how to initiate a hostile action is as follows: "Drop your weapons or you will be shot! You have ten seconds." It is essential that during an initiation, you give the target a command, a consequence, and an amount of time they have to comply with your demands. If you would like the target to do additional things, they must be considered to be reasonable. Telling them to drop all their gear as well as their weapon is a reasonable request. Failure to comply with reasonable demands will result in the penalty you outlined before.
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  37. [b]You drive your ATV over a bridge. It flips and explodes, but you do not die. People are watching. What do you do?[/b]
  38. If my ATV crashed on a bridge and I managed to survive, I would act as if it were some sort of miracle that I managed to survive such an incident. To the stunned onlookers, I would more or less try to tell them how unfathomable my luck actually was.
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  40. [b]What percentage of the road needs to be covered for a roadblock?[/b]
  41. A roadblock must cover 75% of the road in order to be sufficient.
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  43. [b]Character Backstory:[/b]
  44. Tasked from an Eastern European building cooperation, Trevor Raven was sent to Chernarus several years ago to help rebuild the region after the war with the Chedaki. The task force was international, hence why an Australian like Trevor Raven ended up in the mix of it all. Trevor was in Chernarus when the outbreak began, and he hasn't been anyplace since. When the outbreak was first sprouting, Trevor and a few of his friends managed to flee into the northern woods and take refuge.
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  46. But eventually, after months and months of survival, the group began to perish. Only a few remained when the rest of them decided to head back south only to find that there was a considerable amount of fighting going on. The group retired to the forests again, though with a much bigger spirit of survival.
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  48. Now, once again, after many more months, Trevor is coming back down.
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