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- MakePbo: Building entries:...
- config.cpp //forcing arma raP
- #define _ARMA_
- class CfgPatches
- {
- class WL_EU
- {
- units[] = {"mb_t_ulmus_forest","mb_t_ulmus_forest_w","mb_t_ulmus_forestIvy","mb_t_ulmus_forestIvy_w","mb_t_ulmus_large","mb_t_ulmus_largeIvy","mb_t_ulmus_largeIvy_w","mb_t_ulmus_small","mb_t_ulmus_small_w","mb_t_ulmus_smallIvy","mb_t_ulmus_smallIvy_w","mb_t_ulmus_treeling"};
- weapons[] = {};
- requiredAddons[] = {"A3_Data_F","A3_Roads_F"};
- requiredVersion = 1.02;
- magazines[] = {};
- ammo[] = {};
- };
- };
- class CfgVehicleClasses
- {
- class WL_MB_Trees
- {
- displayName = "WL_MB_Trees";
- };
- };
- class CfgVehicles
- {
- class Static;
- class WL_MB_Trees_Base: Static
- {
- displayName = "";
- accuracy = 0.1;
- vehicleClass = "WL_MB_Trees";
- model = "";
- nameSound = "";
- animated = 0;
- simulation = "house";
- cost = 0;
- armor = 300;
- ladders[] = {};
- placement = "slope";
- };
- class WL_MB_Trees_DET: WL_MB_Trees_Base
- {
- destrType = "DestructTree";
- accuracy = 1000;
- placement = "vertical";
- };
- class mb_t_ulmus_forest: WL_MB_Trees_DET
- {
- scope = 2;
- displayName = "mb_t_ulmus_forest";
- icon = "\WL\WL_EU\icon\PT.paa";
- model = "\mikebart\mb_veg\mb_trees\mb_t_ulmus_forest.p3d";
- ERROR: there is no config.bin/cpp found for \mikebart\mb_veg\mb_trees\mb_t_ulmus_forest.p3d
- It's addon name cannot be determined
- In File WL\WL_EU\config.cpp: Line 54 Rap: rebuild reqaddons failed
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