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- Celesteela @ Wacan Berry
- Ability: Beast Boost
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Acrobatics
- - Earthquake
- - Heavy Slam
- - Autotomize
- Dhelmise @ Assault Vest
- Ability: Steelworker
- EVs: 216 HP / 252 Atk / 40 SpD
- Adamant Nature
- - Rapid Spin
- - Anchor Shot
- - Power Whip
- - Shadow Claw
- Nihilego @ Focus Sash
- Ability: Beast Boost
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Power Gem
- - Sludge Wave
- - Thunderbolt
- - Stealth Rock
- Pheromosa @ Choice Scarf
- Ability: Beast Boost
- EVs: 252 Atk / 116 SpA / 140 Spe
- Naughty Nature
- - High Jump Kick
- - Lunge
- - U-turn
- - Ice Beam
- Azumarill @ Normalium Z
- Ability: Huge Power
- EVs: 164 HP / 252 Atk / 92 Spe
- Adamant Nature
- - Belly Drum
- - Aqua Jet
- - Play Rough
- - Superpower
- Marowak-Alola @ Thick Club
- Ability: Cursed Body
- EVs: 248 HP / 8 Def / 252 SpD
- Careful Nature
- - Will-O-Wisp
- - Flare Blitz
- - Shadow Bone
- - Earthquake
- Wacan celesteela is for when they switch in an offensive electric type and they think they can ohko and then you live, autotomize, or ko (especially if you autotomize on the switch). Also allows for max power acro if wacan is used. Outspeeds pheromosa by 1 point after autotomize. Needs rocks to score ko's on certain things, so nihilego + dhelmise attempts to prevent the opponent from removing hazards. Scarf pheromosa might sound stupid, but it is useful for revenge killing set up sweepers and also outspeeds adamant excadrill in sand. Also scarf allows for an attack boosting nature to be used so beast boost raises attack. The speed is to outspeed scarf dugtrios and the remaining special attack allows you to 2hko mixed defense hippo after rocks + lefties. Azu acts as a fighting, dark, and water resist while also being an alternative win con and dealing with celesteela somewhat (superpower ohko's after drum and heavy slam does less than 50% to azu. Rocks don't matter for this because of z-belly drum always putting you at 50% after. Speed allows you to outspeed defensive celesteela as long as there is no random speed creep). Marowak acts as a sort of glue and also helps deal with celesteela and tapus/UBs in general.
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