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Subnautica Output_log.txt

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Mar 25th, 2015
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  1. Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon HD 6530D (ID=0x964a)
  6. Vendor: ATI
  7. VRAM: 495 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. - Completed reload, in 0.100 seconds
  38. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  39. <RI> Initializing input.
  40.  
  41. <RI> Input initialized.
  42.  
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  45. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' shader state not supported
  46. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' shader state not supported
  47. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
  48. The referenced script on this Behaviour is missing!
  49.  
  50. (Filename: Line: 1771)
  51.  
  52. Steamworks: Initialised and ready for use.
  53.  
  54. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  55.  
  56. Combine mesh instance 0 is null.
  57.  
  58. (Filename: Line: 476)
  59.  
  60. Main Menu: Saved game dir... SNAppData\SavedGames
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  63.  
  64. Main Menu: There is a save game available, showing continue button.
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  67.  
  68. Combine mesh instance 0 is null.
  69.  
  70. (Filename: Line: 476)
  71.  
  72. Combine mesh instance 0 is null.
  73.  
  74. (Filename: Line: 476)
  75.  
  76. Combine mesh instance 0 is null.
  77.  
  78. (Filename: Line: 476)
  79.  
  80. changeset 15170, QualityLevel = 0
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  83.  
  84. OK Running Win64
  85.  
  86. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  87.  
  88. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  89. Steamworks: Received stats and achievements from Steam
  90.  
  91. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  92.  
  93. The referenced script on this Behaviour is missing!
  94.  
  95. (Filename: Line: 1771)
  96.  
  97. The referenced script on this Behaviour is missing!
  98.  
  99. (Filename: Line: 1771)
  100.  
  101. The referenced script on this Behaviour is missing!
  102.  
  103. (Filename: Line: 1771)
  104.  
  105. The referenced script on this Behaviour is missing!
  106.  
  107. (Filename: Line: 1771)
  108.  
  109. The referenced script on this Behaviour is missing!
  110.  
  111. (Filename: Line: 1771)
  112.  
  113. The referenced script on this Behaviour is missing!
  114.  
  115. (Filename: Line: 1771)
  116.  
  117. The referenced script on this Behaviour is missing!
  118.  
  119. (Filename: Line: 1771)
  120.  
  121. The referenced script on this Behaviour is missing!
  122.  
  123. (Filename: Line: 1771)
  124.  
  125. The referenced script on this Behaviour is missing!
  126.  
  127. (Filename: Line: 1771)
  128.  
  129. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
  130. WARNING: Shader Unsupported: 'Reflective/VertexLit' - Pass 'BASE' shader state not supported
  131. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' shader state not supported
  132. WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL - SchoolFish - AlphaTest' - Pass 'FORWARD' shader state not supported
  133. WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL Self-Illum WBOIT - Bleeder' - Pass 'FORWARD' shader state not supported
  134. WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout' - Pass 'FORWARD' shader state not supported
  135. WARNING: Shader Unsupported: 'UWE/Marmoset/Self-Illumin/Bumped Specular IBL Cutout - Waving' - Pass 'FORWARD' shader state not supported
  136. WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout - Lightmap' - Pass 'FORWARD' shader state not supported
  137. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Pass '' shader state not supported
  138. The referenced script on this Behaviour is missing!
  139.  
  140. (Filename: Line: 1771)
  141.  
  142. UnloadTime: 9.390190 ms
  143. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 254 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  146.  
  147. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  148. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
  149. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  150. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  151. Caching tech types for 797 prefabs
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  154.  
  155. GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, start, 0) finished.
  156.  
  157. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  158.  
  159. Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1168315324&utmhn=unknownworlds.com&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1360x768&utmac=UA-931975-4&utmje=0&utmn=1168315324&utmcc=__utma%3D17547376.1168315324.1427315449.1427315449.1427315449.2%3b%2b__utmz%3D17547376.14273154492.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utme=5(underwater*game*start)(0)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
  160.  
  161. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  162.  
  163. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  164.  
  165. Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 14699.
  166. Total: 24.729736 ms (FindLiveObjects: 1.840556 ms CreateObjectMapping: 2.652136 ms MarkObjects: 11.594517 ms DeleteObjects: 7.039880 ms)
  167.  
  168. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  171.  
  172. Read prefab pool settings:
  173. {"poolingEnabled":false,"useSetActiveOnly":true,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  176.  
  177. Read prefab pool settings:
  178. {"poolingEnabled":false,"useSetActiveOnly":true,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  181.  
  182. Subscribed 'FlatScreen' UI mesh rendering to 'MainCamera' blit event
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  185.  
  186. Subscribed 'CurvedScreen' UI mesh rendering to 'MainCamera' blit event
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  189.  
  190. changeset 15170, QualityLevel = 0
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  193.  
  194. SystemInfo:
  195. deviceModel = AMD A6-3650 APU with Radeon(tm) HD Graphics (7667 MB)
  196. deviceName = HALOGREY
  197. deviceType = Desktop
  198. deviceUniqueIdentifier = aecd8748a1a835d900673b699c4eeb4f323b9d4f
  199. graphicsDeviceID = 38474
  200. graphicsDeviceName = AMD Radeon HD 6530D
  201. graphicsDeviceVendor = ATI
  202. graphicsDeviceVendorID = 4098
  203. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  204. graphicsMemorySize = 495
  205. graphicsShaderLevel = 50
  206. npotSupport = Full
  207. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  208. processorCount = 4
  209. processorType = AMD A6-3650 APU with Radeon(tm) HD Graphics
  210. supportedRenderTargetCount = 4
  211. supports3DTextures = True
  212. supportsAccelerometer = False
  213. supportsComputeShaders = True
  214. supportsGyroscope = False
  215. supportsImageEffects = True
  216. supportsInstancing = True
  217. supportsLocationService = False
  218. supportsRenderTextures = True
  219. supportsRenderToCubemap = True
  220. supportsShadows = True
  221. supportsSparseTextures = False
  222. supportsStencil = 1
  223. supportsVibration = False
  224. systemMemorySize = 7667
  225.  
  226.  
  227. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  228.  
  229. OK Running Win64
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  232.  
  233. Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/2eb377af21793dcee3290c9319cfe6d9"
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  236.  
  237. Unsubscribed 'FlatScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  240.  
  241. Unsubscribed 'CurvedScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
  242.  
  243. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  244.  
  245. OnPlayerExited
  246.  
  247. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  248.  
  249. WBOITransparency disabled on camera object Main Camera clone for submarine windows
  250.  
  251. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  252.  
  253. WBOITransparency disabled on camera object MainCamera
  254.  
  255. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  256.  
  257. Unsubscribed 'FlatScreen' UI mesh rendering from 'MainCamera' blit event
  258.  
  259. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  260.  
  261. Unsubscribed 'CurvedScreen' UI mesh rendering from 'MainCamera' blit event
  262.  
  263. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  264.  
  265. Rebuilding FlatScreen mesh
  266.  
  267. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  268.  
  269. Subscribed 'FlatScreen' UI mesh rendering to 'Main Camera setup' blit event
  270.  
  271. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  272.  
  273. Subscribed 'CurvedScreen' UI mesh rendering to 'Main Camera setup' blit event
  274.  
  275. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  276.  
  277. L0: EstimateCompactOctreeBytes total ms: 0.3846 self ms: 0.3858
  278.  
  279. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  280.  
  281. Heartbeat minute 0 (4.870788s). GC.GetTotalMemory = 37.12109MB OctNodes = 0 / 7.247925 MB CompactOctrees = 0 MB
  282.  
  283. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  284.  
  285. Rebuilding CurvedScreen mesh
  286.  
  287. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  288.  
  289. Re/creating WBOIT RTs
  290.  
  291. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  292.  
  293. session id = 565795
  294.  
  295. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  296.  
  297. 404 Not Found
  298.  
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  301.  
  302. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
  303. The referenced script on this Behaviour is missing!
  304.  
  305. (Filename: Line: 1771)
  306.  
  307. The referenced script on this Behaviour is missing!
  308.  
  309. (Filename: Line: 1771)
  310.  
  311. Cyclops::Awake frame 270
  312.  
  313. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  314.  
  315. The referenced script on this Behaviour is missing!
  316.  
  317. (Filename: Line: 1771)
  318.  
  319. The referenced script on this Behaviour is missing!
  320.  
  321. (Filename: Line: 1771)
  322.  
  323. The referenced script on this Behaviour is missing!
  324.  
  325. (Filename: Line: 1771)
  326.  
  327. The referenced script on this Behaviour is missing!
  328.  
  329. (Filename: Line: 1771)
  330.  
  331. The referenced script on this Behaviour is missing!
  332.  
  333. (Filename: Line: 1771)
  334.  
  335. The referenced script on this Behaviour is missing!
  336.  
  337. (Filename: Line: 1771)
  338.  
  339. The referenced script on this Behaviour is missing!
  340.  
  341. (Filename: Line: 1771)
  342.  
  343. The referenced script on this Behaviour is missing!
  344.  
  345. (Filename: Line: 1771)
  346.  
  347. The referenced script on this Behaviour is missing!
  348.  
  349. (Filename: Line: 1771)
  350.  
  351. Streamer not ready for __LIGHTMAPPED_PREFAB__
  352.  
  353. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  354.  
  355. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  356.  
  357. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  358.  
  359. found 98 renderers
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  362.  
  363. L0: Loading lightmapped prefab scene cyclops total ms: 2539.866 self ms: 2539.867
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  366.  
  367. Loaded lightmapped prefab cyclops frame 270
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  370.  
  371. WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  374.  
  375. Streamer not ready for DiveReel(Clone)
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  378.  
  379. Streamer not ready for Signal(Clone)
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  382.  
  383. Streamer not ready for diamond(Clone)
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  386.  
  387. Streamer not ready for LootCube(Clone)
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  390.  
  391. Streamer not ready for LootCube(Clone)
  392.  
  393. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  394.  
  395. L0: Loading lightmapped prefab scene EscapePod total ms: 796.6455 self ms: 796.6467
  396.  
  397. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  398.  
  399. Loaded lightmapped prefab EscapePod frame 286
  400.  
  401. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  402.  
  403. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  406.  
  407. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  410.  
  411. PAXTerrainController::Initialize called - state = idle, frame = 286
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  414.  
  415. OnBootMenuDone frame 286
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  418.  
  419. Failed assert: see log
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  422.  
  423. Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top.
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  426.  
  427. LightmappedPrefabs all loaded, maybe starting intro vignette frame 286
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  430.  
  431. builders ready, building world..
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  434.  
  435. loading static world at SNUnmanagedData\Build18
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  438.  
  439. SteamAuth: Steam checks ok
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  442.  
  443. PAXTerrainController::MountWorld frame 287
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  446.  
  447. World in SNUnmanagedData\Build18 is from version 39
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  450.  
  451. LargeWorld: Loading world frame 287
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  454.  
  455. LargeWorld land == Voxeland (Voxeland)
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  458.  
  459. LargeWorldStreamer::Deinitialize called, frame 287
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  462.  
  463. LargeWorldStreamer::Initialize frame 287
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  466.  
  467. Read streaming settings:
  468. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  469.  
  470. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  471.  
  472. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  473. LargeWorldStreamer allocated space for 26,20,26 octree batches
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  476.  
  477. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  480.  
  481. Calling LoadPrefabDatabase frame 287
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  484.  
  485. The referenced script on this Behaviour is missing!
  486.  
  487. (Filename: Line: 1771)
  488.  
  489. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Fast Optimized' - Pass '' shader state not supported
  490. The referenced script on this Behaviour is missing!
  491.  
  492. (Filename: Line: 1610)
  493.  
  494. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 144996 bytes)
  495. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  496.  
  497. (Filename: Line: 1170)
  498.  
  499. The referenced script on this Behaviour is missing!
  500.  
  501. (Filename: Line: 1610)
  502.  
  503. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 149980 bytes)
  504. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  505.  
  506. (Filename: Line: 1170)
  507.  
  508. The referenced script on this Behaviour is missing!
  509.  
  510. (Filename: Line: 1610)
  511.  
  512. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 15428 bytes)
  513. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  514.  
  515. (Filename: Line: 1170)
  516.  
  517. The referenced script on this Behaviour is missing!
  518.  
  519. (Filename: Line: 1610)
  520.  
  521. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 19232 bytes)
  522. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  523.  
  524. (Filename: Line: 1170)
  525.  
  526. The referenced script on this Behaviour is missing!
  527.  
  528. (Filename: Line: 1610)
  529.  
  530. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 17508 bytes)
  531. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  532.  
  533. (Filename: Line: 1170)
  534.  
  535. The referenced script on this Behaviour is missing!
  536.  
  537. (Filename: Line: 1610)
  538.  
  539. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 16388 bytes)
  540. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  541.  
  542. (Filename: Line: 1170)
  543.  
  544. The referenced script on this Behaviour is missing!
  545.  
  546. (Filename: Line: 1610)
  547.  
  548. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 26296 bytes)
  549. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  550.  
  551. (Filename: Line: 1170)
  552.  
  553. The referenced script on this Behaviour is missing!
  554.  
  555. (Filename: Line: 1610)
  556.  
  557. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 22860 bytes)
  558. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  559.  
  560. (Filename: Line: 1170)
  561.  
  562. The referenced script on this Behaviour is missing!
  563.  
  564. (Filename: Line: 1610)
  565.  
  566. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 25604 bytes)
  567. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  568.  
  569. (Filename: Line: 1170)
  570.  
  571. The referenced script on this Behaviour is missing!
  572.  
  573. (Filename: Line: 1610)
  574.  
  575. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 23476 bytes)
  576. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  577.  
  578. (Filename: Line: 1170)
  579.  
  580. The referenced script on this Behaviour is missing!
  581.  
  582. (Filename: Line: 1610)
  583.  
  584. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 20124 bytes)
  585. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  586.  
  587. (Filename: Line: 1170)
  588.  
  589. The referenced script on this Behaviour is missing!
  590.  
  591. (Filename: Line: 1610)
  592.  
  593. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 33748 bytes)
  594. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  595.  
  596. (Filename: Line: 1170)
  597.  
  598. The referenced script on this Behaviour is missing!
  599.  
  600. (Filename: Line: 1610)
  601.  
  602. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 12668 bytes)
  603. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  604.  
  605. (Filename: Line: 1170)
  606.  
  607. The referenced script on this Behaviour is missing!
  608.  
  609. (Filename: Line: 1610)
  610.  
  611. A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 11552 bytes)
  612. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  613.  
  614. (Filename: Line: 1170)
  615.  
  616. The referenced script on this Behaviour is missing!
  617.  
  618. (Filename: Line: 1771)
  619.  
  620. The referenced script on this Behaviour is missing!
  621.  
  622. (Filename: Line: 1771)
  623.  
  624. The referenced script on this Behaviour is missing!
  625.  
  626. (Filename: Line: 1771)
  627.  
  628. The referenced script on this Behaviour is missing!
  629.  
  630. (Filename: Line: 1771)
  631.  
  632. The referenced script on this Behaviour is missing!
  633.  
  634. (Filename: Line: 1771)
  635.  
  636. The referenced script on this Behaviour is missing!
  637.  
  638. (Filename: Line: 1771)
  639.  
  640. The referenced script on this Behaviour is missing!
  641.  
  642. (Filename: Line: 1771)
  643.  
  644. L2: PreLoad WorldEntities total ms: 15000.68 self ms: 15000.68
  645.  
  646. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  647.  
  648. L1: Initialize prefab database (WorldEntities) total ms: 15004.47 self ms: 2.4575
  649.  
  650. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  651.  
  652. Shader warmup: 178 shaders 4275 combinations 0.340s
  653. L1: Warm All Shaders total ms: 340.7581 self ms: 340.7585
  654.  
  655. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  656.  
  657. L1: Initialize protobuf serializer total ms: 25.4888 self ms: 25.4896
  658.  
  659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  660.  
  661. L1: SaveLoadManager.Initialize total ms: 0.7011 self ms: 0.7015
  662.  
  663. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  664.  
  665. Read prefab pool settings:
  666. {"poolingEnabled":false,"useSetActiveOnly":true,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  667.  
  668. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  669.  
  670. No filename for prefab 4f59199f-7049-4e13-9e57-5ee82c8732c5 in database containing 797 entries
  671.  
  672. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  673.  
  674. The referenced script on this Behaviour is missing!
  675.  
  676. (Filename: Line: 1771)
  677.  
  678. The referenced script on this Behaviour is missing!
  679.  
  680. (Filename: Line: 1771)
  681.  
  682. The referenced script on this Behaviour is missing!
  683.  
  684. (Filename: Line: 1771)
  685.  
  686. The referenced script on this Behaviour is missing!
  687.  
  688. (Filename: Line: 1771)
  689.  
  690. The referenced script on this Behaviour is missing!
  691.  
  692. (Filename: Line: 1771)
  693.  
  694. The referenced script on this Behaviour is missing!
  695.  
  696. (Filename: Line: 1771)
  697.  
  698. The referenced script on this Behaviour is missing!
  699.  
  700. (Filename: Line: 1771)
  701.  
  702. The referenced script on this Behaviour is missing!
  703.  
  704. (Filename: Line: 1771)
  705.  
  706. The referenced script on this Behaviour is missing!
  707.  
  708. (Filename: Line: 1771)
  709.  
  710. The referenced script on this Behaviour is missing!
  711.  
  712. (Filename: Line: 1771)
  713.  
  714. The referenced script on this Behaviour is missing!
  715.  
  716. (Filename: Line: 1771)
  717.  
  718. The referenced script on this Behaviour is missing!
  719.  
  720. (Filename: Line: 1771)
  721.  
  722. The referenced script on this Behaviour is missing!
  723.  
  724. (Filename: Line: 1771)
  725.  
  726. The referenced script on this Behaviour is missing!
  727.  
  728. (Filename: Line: 1771)
  729.  
  730. The referenced script on this Behaviour is missing!
  731.  
  732. (Filename: Line: 1771)
  733.  
  734. Cyclops::Awake frame 287
  735.  
  736. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  737.  
  738. The referenced script on this Behaviour is missing!
  739.  
  740. (Filename: Line: 1771)
  741.  
  742. The referenced script on this Behaviour is missing!
  743.  
  744. (Filename: Line: 1771)
  745.  
  746. The referenced script on this Behaviour is missing!
  747.  
  748. (Filename: Line: 1771)
  749.  
  750. The referenced script on this Behaviour is missing!
  751.  
  752. (Filename: Line: 1771)
  753.  
  754. The referenced script on this Behaviour is missing!
  755.  
  756. (Filename: Line: 1771)
  757.  
  758. The referenced script on this Behaviour is missing!
  759.  
  760. (Filename: Line: 1771)
  761.  
  762. The referenced script on this Behaviour is missing!
  763.  
  764. (Filename: Line: 1771)
  765.  
  766. The referenced script on this Behaviour is missing!
  767.  
  768. (Filename: Line: 1771)
  769.  
  770. The referenced script on this Behaviour is missing!
  771.  
  772. (Filename: Line: 1771)
  773.  
  774. L1: LoadGlobalRoot total ms: 240.7025 self ms: 240.7029
  775.  
  776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  777.  
  778. L1: RefreshExistingBatchesForPlayMode total ms: 142.1201 self ms: 142.1205
  779.  
  780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  781.  
  782. loading palette for LargeWorld at BlockPrefabs
  783.  
  784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  785.  
  786. LoadPaletteStatic took 1417.081 ms
  787.  
  788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  789.  
  790. L1: Loading heightmap total ms: 156.018 self ms: 156.0184
  791.  
  792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  793.  
  794. biome map downsample factor: 4
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  797.  
  798. LargeWorld: calling land.Rebuild frame 287
  799.  
  800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  801.  
  802. LoadPaletteStatic took 3.0001 ms
  803.  
  804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  805.  
  806. Found 1 or more unexpected field names while reading CSV:
  807.  
  808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  809.  
  810. Column4
  811.  
  812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  813.  
  814. L0: MountWorld total ms: 17605.69 self ms: 1688.911
  815.  
  816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  817.  
  818. Player::OnProtoDeserialize frame 287, pos = (-98.8, -19.3, 202.8)
  819.  
  820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  821.  
  822. L0: SaveLoadManager total ms: 171.2349 self ms: 171.2349
  823.  
  824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  825.  
  826. OK world mounted: SNUnmanagedData\Build18
  827.  
  828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  829.  
  830. WorldSimulatorManger: world size is 102,80,102
  831.  
  832. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  833.  
  834. Read clip map settings for quality 0:
  835. {"chunkMeshRes":16,"chunksPerSide":6,"maxWorkspaces":8,"levels":[{"colliders":true,"downsamples":0,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true,"lqMaterial":true},{"colliders":false,"downsamples":0,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false,"lqMaterial":true},{"colliders":false,"downsamples":1,"maxBlockTypes":6,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false,"lqMaterial":true}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false}
  836.  
  837. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  838.  
  839. Prewarming all workspaces for res = 32
  840.  
  841. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  842.  
  843. Growing ChunkWorkspace to meshRes = 32
  844.  
  845. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  846.  
  847. Growing ChunkWorkspace to meshRes = 32
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  850.  
  851. found 143 renderers
  852.  
  853. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  854.  
  855. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  856.  
  857. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  858.  
  859. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Fabricator(Clone) but it has no LargeWorldEntity component
  860.  
  861. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  862.  
  863. WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
  864.  
  865. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  866.  
  867. Font size and style overrides are only supported for dynamic fonts.
  868.  
  869. (Filename: Line: 76)
  870.  
  871. CreatureBehaviour: Couldn't find tech type for creature name: HoleFishSchool(Clone)
  872.  
  873. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  874.  
  875. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  876.  
  877. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  878.  
  879. CreatureBehaviour: Couldn't find tech type for creature name: HoleFishSchool(Clone)
  880.  
  881. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  882.  
  883. CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone)
  884.  
  885. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  886.  
  887. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  888.  
  889. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  890.  
  891. L0: SendSampleBatch total ms: 0.7548 self ms: 0.7548
  892.  
  893. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  894.  
  895. Spawning 1 seamoth
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  898.  
  899. Playing sound: event:/tools/constructor/spawn
  900.  
  901. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  902.  
  903. Registering stray entity SeaMoth(Clone)
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  906.  
  907. L0: SendSampleBatch total ms: 0.778 self ms: 0.7792
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  910.  
  911. L0: SendSampleBatch total ms: 0.7966 self ms: 0.7986
  912.  
  913. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  914.  
  915. L0: SendSampleBatch total ms: 0.657 self ms: 0.6617
  916.  
  917. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  918.  
  919. Spawning 1 constructor
  920.  
  921. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  922.  
  923. Registering stray entity Constructor(Clone)
  924.  
  925. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  926.  
  927. L0: SendSampleBatch total ms: 0.5729 self ms: 0.5733
  928.  
  929. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  930.  
  931. L0: EstimateCompactOctreeBytes total ms: 2.709 self ms: 2.7102
  932.  
  933. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  934.  
  935. Heartbeat minute 1 (60.02353s). GC.GetTotalMemory = 263.4922MB OctNodes = 0 / 7.247925 MB CompactOctrees = 79.43822 MB
  936.  
  937. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  938.  
  939. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  940.  
  941. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  942.  
  943. L0: SendSampleBatch total ms: 0.7627 self ms: 0.7639
  944.  
  945. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  946.  
  947. L0: SendSampleBatch total ms: 0.7236 self ms: 0.724
  948.  
  949. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  950.  
  951. L0: SendSampleBatch total ms: 0.6443 self ms: 0.6443
  952.  
  953. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  954.  
  955. Player.OnToolUseAnim
  956.  
  957. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  958.  
  959. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  960.  
  961. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  962.  
  963. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  964.  
  965. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  966.  
  967. CraftingMenu.currentMenuName = CraftMenu_Vehicles
  968.  
  969. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  970.  
  971. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  972.  
  973. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  974.  
  975. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  976.  
  977. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  978.  
  979. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  980.  
  981. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  982.  
  983. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  984.  
  985. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  986.  
  987. L0: SendSampleBatch total ms: 0.7038 self ms: 0.7042
  988.  
  989. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  990.  
  991. L0: SendSampleBatch total ms: 0.7398 self ms: 0.7402
  992.  
  993. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  994.  
  995. L0: EstimateCompactOctreeBytes total ms: 2.8758 self ms: 2.8762
  996.  
  997. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  998.  
  999. Heartbeat minute 2 (120.0133s). GC.GetTotalMemory = 287.4609MB OctNodes = 0 / 7.247925 MB CompactOctrees = 97.90442 MB
  1000.  
  1001. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1002.  
  1003. Actually setting fabricate position/rotation on SeaMoth(Clone) to: (-99.8, 6.3, 169.2) (-0.2, 0.3, -0.1, 0.9)
  1004.  
  1005. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1006.  
  1007. ConstructorInput.OnFabricate
  1008.  
  1009. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1010.  
  1011. Playing sound: event:/tools/constructor/spawn
  1012.  
  1013. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1014.  
  1015. Registering stray entity SeaMoth(Clone)
  1016.  
  1017. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1018.  
  1019. L0: SendSampleBatch total ms: 0.7386 self ms: 0.739
  1020.  
  1021. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1022.  
  1023. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  1024.  
  1025. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1026.  
  1027. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  1028.  
  1029. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1030.  
  1031. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  1032.  
  1033. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1034.  
  1035. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  1036.  
  1037. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1038.  
  1039. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  1040.  
  1041. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1042.  
  1043. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  1044.  
  1045. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1046.  
  1047. L0: SendSampleBatch total ms: 0.765 self ms: 0.7658
  1048.  
  1049. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1050.  
  1051. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1052.  
  1053. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1054.  
  1055. CreatureBehaviour: Couldn't find tech type for creature name: HoleFishSchool(Clone)
  1056.  
  1057. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1058.  
  1059. CreatureBehaviour: Couldn't find tech type for creature name: HoleFishSchool(Clone)
  1060.  
  1061. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1062.  
  1063. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1064.  
  1065. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1066.  
  1067. CreatureBehaviour: Couldn't find tech type for creature name: HoleFishSchool(Clone)
  1068.  
  1069. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1070.  
  1071. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  1072.  
  1073. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1074.  
  1075. L0: SendSampleBatch total ms: 2.1637 self ms: 2.1653
  1076.  
  1077. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1078.  
  1079. L0: SendSampleBatch total ms: 0.7429 self ms: 0.7441
  1080.  
  1081. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1082.  
  1083. GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, exit, 167) finished.
  1084.  
  1085. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1086.  
  1087. Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1135374655&utmn=1135374655&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1360x768&utmac=UA-931975-4&utmje=0&utmcc=__utma%3D80415488.1135374655.1427315643.1427315643.1427315643.2%3b%2b__utmz%3D80415488.14273156432.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utmhn=unknownworlds.com&utme=5(underwater*game*exit)(167)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
  1088.  
  1089. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1090.  
  1091. Telemetry Manager: SendEndSession called, sessionId = 589187
  1092.  
  1093. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1094.  
  1095. Telemetry Manager: Sent endsession
  1096.  
  1097. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1098.  
  1099. Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
  1100.  
  1101. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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