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- Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon HD 6530D (ID=0x964a)
- Vendor: ATI
- VRAM: 495 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- - Completed reload, in 0.100 seconds
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- Main Menu: Saved game dir... SNAppData\SavedGames
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Main Menu: There is a save game available, showing continue button.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- changeset 15170, QualityLevel = 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Reflective/VertexLit' - Pass 'BASE' shader state not supported
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL - SchoolFish - AlphaTest' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL Self-Illum WBOIT - Bleeder' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/Self-Illumin/Bumped Specular IBL Cutout - Waving' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout - Lightmap' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Pass '' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- UnloadTime: 9.390190 ms
- ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 254 balance entries from "SNUnmanagedData\BalanceVars.txt". **
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Caching tech types for 797 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, start, 0) finished.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1168315324&utmhn=unknownworlds.com&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1360x768&utmac=UA-931975-4&utmje=0&utmn=1168315324&utmcc=__utma%3D17547376.1168315324.1427315449.1427315449.1427315449.2%3b%2b__utmz%3D17547376.14273154492.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utme=5(underwater*game*start)(0)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 14699.
- Total: 24.729736 ms (FindLiveObjects: 1.840556 ms CreateObjectMapping: 2.652136 ms MarkObjects: 11.594517 ms DeleteObjects: 7.039880 ms)
- WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"useSetActiveOnly":true,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"useSetActiveOnly":true,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'FlatScreen' UI mesh rendering to 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'CurvedScreen' UI mesh rendering to 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- changeset 15170, QualityLevel = 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SystemInfo:
- deviceModel = AMD A6-3650 APU with Radeon(tm) HD Graphics (7667 MB)
- deviceName = HALOGREY
- deviceType = Desktop
- deviceUniqueIdentifier = aecd8748a1a835d900673b699c4eeb4f323b9d4f
- graphicsDeviceID = 38474
- graphicsDeviceName = AMD Radeon HD 6530D
- graphicsDeviceVendor = ATI
- graphicsDeviceVendorID = 4098
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 495
- graphicsShaderLevel = 50
- npotSupport = Full
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorType = AMD A6-3650 APU with Radeon(tm) HD Graphics
- supportedRenderTargetCount = 4
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 7667
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/2eb377af21793dcee3290c9319cfe6d9"
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'FlatScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'CurvedScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnPlayerExited
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WBOITransparency disabled on camera object Main Camera clone for submarine windows
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WBOITransparency disabled on camera object MainCamera
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'FlatScreen' UI mesh rendering from 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'CurvedScreen' UI mesh rendering from 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Rebuilding FlatScreen mesh
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'FlatScreen' UI mesh rendering to 'Main Camera setup' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'CurvedScreen' UI mesh rendering to 'Main Camera setup' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.3846 self ms: 0.3858
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Heartbeat minute 0 (4.870788s). GC.GetTotalMemory = 37.12109MB OctNodes = 0 / 7.247925 MB CompactOctrees = 0 MB
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Rebuilding CurvedScreen mesh
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Re/creating WBOIT RTs
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- session id = 565795
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 404 Not Found
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Cyclops::Awake frame 270
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- found 98 renderers
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: Loading lightmapped prefab scene cyclops total ms: 2539.866 self ms: 2539.867
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Loaded lightmapped prefab cyclops frame 270
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for DiveReel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for Signal(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for diamond(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: Loading lightmapped prefab scene EscapePod total ms: 796.6455 self ms: 796.6467
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Loaded lightmapped prefab EscapePod frame 286
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::Initialize called - state = idle, frame = 286
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnBootMenuDone frame 286
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed assert: see log
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 286
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 287
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 287
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 287
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 287
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 287
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Fast Optimized' - Pass '' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 144996 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 149980 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 15428 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 19232 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 17508 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 16388 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 26296 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 22860 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 25604 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 23476 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 20124 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 33748 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 12668 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 11552 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- L2: PreLoad WorldEntities total ms: 15000.68 self ms: 15000.68
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: Initialize prefab database (WorldEntities) total ms: 15004.47 self ms: 2.4575
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 178 shaders 4275 combinations 0.340s
- L1: Warm All Shaders total ms: 340.7581 self ms: 340.7585
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: Initialize protobuf serializer total ms: 25.4888 self ms: 25.4896
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: SaveLoadManager.Initialize total ms: 0.7011 self ms: 0.7015
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"useSetActiveOnly":true,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- No filename for prefab 4f59199f-7049-4e13-9e57-5ee82c8732c5 in database containing 797 entries
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Cyclops::Awake frame 287
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- L1: LoadGlobalRoot total ms: 240.7025 self ms: 240.7029
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: RefreshExistingBatchesForPlayMode total ms: 142.1201 self ms: 142.1205
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadPaletteStatic took 1417.081 ms
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: Loading heightmap total ms: 156.018 self ms: 156.0184
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: calling land.Rebuild frame 287
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadPaletteStatic took 3.0001 ms
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Found 1 or more unexpected field names while reading CSV:
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Column4
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: MountWorld total ms: 17605.69 self ms: 1688.911
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Player::OnProtoDeserialize frame 287, pos = (-98.8, -19.3, 202.8)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SaveLoadManager total ms: 171.2349 self ms: 171.2349
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read clip map settings for quality 0:
- {"chunkMeshRes":16,"chunksPerSide":6,"maxWorkspaces":8,"levels":[{"colliders":true,"downsamples":0,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true,"lqMaterial":true},{"colliders":false,"downsamples":0,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false,"lqMaterial":true},{"colliders":false,"downsamples":1,"maxBlockTypes":6,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false,"lqMaterial":true}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false}
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- found 143 renderers
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Fabricator(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on Landscape/Global Root/cyclops-MainPrefab(Clone)/Locker(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Font size and style overrides are only supported for dynamic fonts.
- (Filename: Line: 76)
- CreatureBehaviour: Couldn't find tech type for creature name: HoleFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: HoleFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: Mesmer(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.7548 self ms: 0.7548
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Spawning 1 seamoth
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Playing sound: event:/tools/constructor/spawn
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Registering stray entity SeaMoth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.778 self ms: 0.7792
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.7966 self ms: 0.7986
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.657 self ms: 0.6617
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Spawning 1 constructor
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Registering stray entity Constructor(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.5729 self ms: 0.5733
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 2.709 self ms: 2.7102
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Heartbeat minute 1 (60.02353s). GC.GetTotalMemory = 263.4922MB OctNodes = 0 / 7.247925 MB CompactOctrees = 79.43822 MB
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.7627 self ms: 0.7639
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.7236 self ms: 0.724
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.6443 self ms: 0.6443
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Player.OnToolUseAnim
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CraftingMenu.currentMenuName = CraftMenu_Vehicles
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.7038 self ms: 0.7042
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.7398 self ms: 0.7402
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 2.8758 self ms: 2.8762
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Heartbeat minute 2 (120.0133s). GC.GetTotalMemory = 287.4609MB OctNodes = 0 / 7.247925 MB CompactOctrees = 97.90442 MB
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Actually setting fabricate position/rotation on SeaMoth(Clone) to: (-99.8, 6.3, 169.2) (-0.2, 0.3, -0.1, 0.9)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ConstructorInput.OnFabricate
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Playing sound: event:/tools/constructor/spawn
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Registering stray entity SeaMoth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.7386 self ms: 0.739
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.765 self ms: 0.7658
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: HoleFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: HoleFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: HoleFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 2.1637 self ms: 2.1653
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: SendSampleBatch total ms: 0.7429 self ms: 0.7441
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, exit, 167) finished.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1135374655&utmn=1135374655&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1360x768&utmac=UA-931975-4&utmje=0&utmcc=__utma%3D80415488.1135374655.1427315643.1427315643.1427315643.2%3b%2b__utmz%3D80415488.14273156432.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utmhn=unknownworlds.com&utme=5(underwater*game*exit)(167)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Telemetry Manager: SendEndSession called, sessionId = 589187
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Telemetry Manager: Sent endsession
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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