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TheInsidiousOne

Requests Jul9

Jul 9th, 2020
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  1. Doomking Shaman
  2. Level 6 DARK Zombie/Possession/Effect
  3. 2400/2000
  4. You can Special Summon this card (from your hand) by banishing 2 Possession monsters from your GY. You can only use each of the following effects of "Doomking Shaman" once per turn.
  5. ● If this card is Normal Summoned, or Special Summoned from your hand: You can Special Summon 1 Level 2 or lower Possession monster from your hand or GY.
  6. ● If you control a monster that your opponent owns: You can target 1 monster your opponent controls; equip this card to that target. Take control of the equipped monster, it cannot be destroyed by card effects, also banish it when it leaves the field.
  7.  
  8. Savage Behemoth
  9. Level 2 WIND Beast/Possession/Tuner/Effect
  10. 1100/1500
  11. When this card is Special Summoned: You can target 1 monster your opponent controls; equip this card to that target. Take control of the equipped monster, it cannot be destroyed by card effects, but its ATK becomes half its original ATK. You can only use this effect of "Savage Behemoth" once per turn.
  12.  
  13. Dragonic Tamer
  14. Level 7 WIND Dragon/Synchro/Possession/Effect
  15. 2800/2300
  16. 1 Tuner + 1+ non-Tuner Dragon monsters
  17. When your opponent activates a card or effect that targets a card you control (Quick Effect): You can target 1 monster your opponent controls; equip this card to that target. Take control of the equipped monster, it cannot be destroyed by card effects, also it loses 600 ATK/DEF.
  18.  
  19. Nightmare Mirage
  20. Level 6 DARK Fiend/Possession/Effect
  21. 2000/2400
  22. You can Special Summon this card (from your hand) by Tributing 1 monster that is currently equipped with a Possession Monster Card. When this card is targeted for an attack: You can target 1 monster your opponent controls; equip this card to that target. Take control of the equipped monster, it cannot be destroyed by card effects, also your opponent cannot change that monster's ATK/DEF.
  23.  
  24. Abyssal Deacon
  25. Level 3 DARK Fiend/Possession/Contamination/Effect
  26. 1500/1000
  27. If you control another Contamination monster: You can target 1 monster your opponent controls; equip this card to that target. Take control of the equipped monster, it cannot be destroyed by card effects. You can only use this effect of "Abyssal Deacon" once per turn.
  28.  
  29. Doomuse the Diabolic Bard
  30. Link-5 DARK Zombie/Link/Effect
  31. 5000/L R BL B BR
  32. 5 Zombie monsters
  33. Must be Link Summoned. Cannot be destroyed by your opponent's card effects. If this card is Link Summoned using 5 Zombie monsters with different names: You can target 1 face-up monster your opponent controls; take control of it.
  34.  
  35. Unrelenting Warbeast of Pain
  36. Rank 4 Scales 2-8 DARK Beast-Warrior/Xyz/Pandemonium/Effect
  37. 800/2800
  38. When a card or effect is activated that would destroy a card(s) on the field: You can negate the activation, and if you do, destroy this card.
  39. ----
  40. 2 Level 4 monsters
  41. If you can Pandemonium Summon Level 4, you can Pandemonium Summon this face-up card in your Extra Deck. If this card is Pandemonium Summoned, or Xyz Summoned using a Pandemonium Monster as material: You can target 1 face-up monster on the field; switch its ATK/DEF. If this card in the Monster Zone is destroyed: You can Set it in your Spell & Trap Zone.
  42.  
  43. Double Down Dirty Dealer
  44. Level 4 EARTH Fiend/Effect
  45. 1900/1500
  46. Once per turn, during the Standby Phase: Both players reveal their hands and add 1 card from each other's hand to their hand.
  47.  
  48. Goblin Seizer
  49. Level 7 FIRE Fiend/Synchro/Possession/Effect
  50. 3000/0
  51. 1 Tuner + 1+ non-Tuner monsters
  52. Cannot declare an attack unless you Tribute 1 monster. You can banish 2 Possession monsters from your GY, then target 1 monster your opponent controls; equip this card to that target. Take control of the equipped monster, it cannot be destroyed by card effects. You can only use this effect of "Goblin Seizer" once per turn.
  53.  
  54. Savage Slayer
  55. Level 1 WIND Beast-Warrior/Tuner/Effect
  56. 0/0
  57. When your opponent activates a card or effect that targets 1 monster you control that is equipped with a Possession Monster Card (Quick Effect): You can Special Summon this card from your hand, and if you do, negate the activation.
  58.  
  59. Bionic Doomerang
  60. Rank 3 DARK Fiend/Xyz/Effect
  61. 1800/1400
  62. 2 Level 3 monsters
  63. (This card is always treated as Cyberse.)
  64. You can detach 1 material from this card and reveal 1 Fusion Monster in your Extra Deck; Special Summon from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card. You can only use this effect of "Bionic Doomerang" once per turn.
  65.  
  66. Fiery Flinger
  67. Level 3 FIRE Cyberse/Effect
  68. 1400/400
  69. If you control a Level 3 monster other than "Fiery Flinger", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Fiery Flinger" once per turn this way.
  70.  
  71. Scitech Flyer
  72. Level 3 WIND Cyberse/Effect
  73. 1300/500
  74. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can Special Summon this card. You can only use this effect of "Scitech Flyer" once per turn.
  75.  
  76. Soldier of Cunning
  77. Level 3 DARK Warrior/Tuner/Effect
  78. 800/800
  79. While this card is in your GY, if a Machine or Warrior Synchro Monster you control leaves the field because of an opponent's card effect (except during the Damage Step): You can Special Summon 1 Level 3 Warrior or Machine Normal Monster from your GY, also Special Summon this card, and if you do, immediately after this effect resolves, Xyz Summon 1 Machine or Warrior Xyz Monster, using only those 2 monsters. You can only use this effect of "Soldier of Cunning" once per turn.
  80.  
  81. Cybertech Mega Chimera
  82. Level 6 WIND Cyberse/Ashen/Effect
  83. 2100/1800
  84. 1 Level 4 or lower Beast monster + 1 Level 5 or higher Fiend monster
  85. Unaffected by the activated effects of your opponent's monsters that began the Duel in the Extra Deck. When this card is destroyed: You can add 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.
  86.  
  87. Particle Collider
  88. Item Spell
  89. Pay 2800 LP; Phalanx Summon 1 "Contrast Condor" from your hand or Deck, and if you Special Summoned it from your hand this way, it is unaffected by your opponent's card effects while you control it. You can only activate 1 "Particle Collider" per turn.
  90.  
  91. Contrast Condor
  92. Level 8 WIND Cyberse/Phalanx/Effect
  93. 2800/2300
  94. You can Phalanx Summon this card with "Particle Collider". You can only use each of the following effects of "Contrast Condor" once per turn.
  95. ● If this card is Phalanx Summoned: You can target cards your opponent controls, up to the number of Cyberse Link Monsters with different Link Rating in your GY; destroy them.
  96. ● When your opponent activates a card or effect that targets a card you control (Quick Effect): You can negate the activation, and if you do, destroy it
  97.  
  98. Cyber Glider
  99. Level 4 WIND Cyberse/Effect
  100. 1400/1200
  101. When an attack is declared involving a Cyberse monster: You can Special Summon this card from your hand. If this card is sent to the GY as Link Material for the Link Summon of a Cyberse monster: You can gain 1000 LP. You can only use each effect of "Cyber Glider" once per turn.
  102.  
  103. ====
  104.  
  105. Ashen Monsters are Summoned (from your hand, they are Main Deck Monsters), by shuffling the materials from the GY into the Deck.
  106. Phalanx Monsters are also Main Deck Monsters that are Summoned by activating an Item Spell and paying some amount of LP.
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