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- #include <a_samp>
- #include <zcmd>
- new PlayerText:Textdraw0[MAX_PLAYERS];
- new PlayerText:Textdraw1[MAX_PLAYERS];
- new PlayerText:Textdraw2[MAX_PLAYERS];
- new PlayerText:Textdraw3[MAX_PLAYERS];
- new PlayerText:Textdraw4[MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- CMD:emprego(playerid, params[]) {
- Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 161.666656, 123.040748, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 23.235597);
- PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 26.333332, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 95);
- PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 95);
- PlayerTextDrawFont(playerid, Textdraw0[playerid], 1);
- Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 161.666656, 120.966674, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 2.909670);
- PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 26.333332, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], -36288016);
- PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);
- Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 50.666671, 123.614799, "Agencia de Emprego");
- PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.511666, 1.848888);
- PlayerTextDrawTextSize(playerid, Textdraw2[playerid], -2135.666748, 94.162956);
- PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], -1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw2[playerid], 0);
- PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
- Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 35.666664, 126.933319, "hud:radar_saveGame");
- PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 11.333332, 13.688888);
- PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
- Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 40.000019, 154.311080, "Vagas Abertas");
- PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.393999, 1.533630);
- PlayerTextDrawTextSize(playerid, Textdraw4[playerid], -14.666666, -3.733333);
- PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw4[playerid], 3);
- PlayerTextDrawSetSelectable(playerid, Textdraw4[playerid], true);
- PlayerTextDrawShow(playerid, Textdraw0[playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[playerid]);
- PlayerTextDrawShow(playerid, Textdraw2[playerid]);
- PlayerTextDrawShow(playerid, Textdraw3[playerid]);
- PlayerTextDrawShow(playerid, Textdraw4[playerid]);
- return 1;
- }
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