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LANG.YML

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Jul 15th, 2015
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  1. ### iNAME OFFICIAL LANG FILE CONFIGURATION ###
  2. ### EDIT THIS FILE AS YOU WISH! IF IT BREAKS, DELETE IT ###
  3. ### USE EITHER "&" OR "§" IN ORDER TO USE COLOR CODES ###
  4. ### BE CAREFUL WHEN USING THE ' CHARACTER ###
  5.  
  6. # The plugin's in-game prefix. Use the %prefix% regex if you wish to use it for any other message(s).
  7. prefix: '&8[&eiName&8]&6'
  8.  
  9. # String sent when the console attempts to execute any of these commands.
  10. notPlayer: '%prefix% You must be in-game in order to use that command.'
  11.  
  12. # String sent when the player doesn't have permission to use the command.
  13. noPerms: '%prefix% You do not have permission to use that command.'
  14.  
  15. # String sent when there are no arguments.
  16. # Available modifier: %command% - Displays the command.
  17. noArgs: '%prefix% Incorrect syntax! Try: &c/%command% <text> | /%command% delete'
  18.  
  19. # String sent when the player is not holding any item.
  20. noItem: '%prefix% You are not holding anything!'
  21.  
  22. # String sent when the player holds more than 1 item.
  23. moreItem: '%prefix% You are holding more than &c1 &6item!'
  24.  
  25. # String sent when the player tries to delete and item's name/lore while it has default data.
  26. noData: '%prefix% You cannot reset the default data of an item.'
  27.  
  28. # String sent when the player doesn't have enough coins to rename their item.
  29. # Available modifier: %nameprice% - Displays the /rename command price.
  30. noBal_Name: '%prefix% You do not have enough coins!'
  31.  
  32. # String sent when the player doesn't have enough coins to relore their item.
  33. # Available modifier: %loreprice% - Displays the /relore command price.
  34. noBal_Lore: '%prefix% You do not have enough coins!'
  35.  
  36. # String sent when the player doesn't have enough coins to delete their item's name.
  37. # Available modifier: %delnameprice% - Displays the /rename delete command price.
  38. noBalDel_Name: '%prefix% You do not have enough coins!'
  39.  
  40. # String sent when the player doesn't have enough coins to delete their item's lore.
  41. # Available modifier: %delloreprice% - Displays the /relore delete command price.
  42. noBalDel_Lore: '%prefix% You do not have enough coins!'
  43.  
  44. ### Available modifier from THIS point: %item% - Displays the item's name.
  45.  
  46. # String sent when the player successfully renames their item.
  47. nameSet: '%prefix% &c%item% &6has had its name changed.'
  48.  
  49. # String sent when the played successfully relores their item.
  50. loreSet: '%prefix% &c%item% &6has had its lore changed.'
  51.  
  52. # String sent when the player successfully deletes their item's name.
  53. nameDelete: '%prefix% &c%item% &6has had its name reset.'
  54.  
  55. # String sent when the player successfully deletes their item's lore.
  56. loreDelete: '%prefix% &c%item% &6has had its lore reset.'
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