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- ### iNAME OFFICIAL LANG FILE CONFIGURATION ###
- ### EDIT THIS FILE AS YOU WISH! IF IT BREAKS, DELETE IT ###
- ### USE EITHER "&" OR "§" IN ORDER TO USE COLOR CODES ###
- ### BE CAREFUL WHEN USING THE ' CHARACTER ###
- # The plugin's in-game prefix. Use the %prefix% regex if you wish to use it for any other message(s).
- prefix: '&8[&eiName&8]&6'
- # String sent when the console attempts to execute any of these commands.
- notPlayer: '%prefix% You must be in-game in order to use that command.'
- # String sent when the player doesn't have permission to use the command.
- noPerms: '%prefix% You do not have permission to use that command.'
- # String sent when there are no arguments.
- # Available modifier: %command% - Displays the command.
- noArgs: '%prefix% Incorrect syntax! Try: &c/%command% <text> | /%command% delete'
- # String sent when the player is not holding any item.
- noItem: '%prefix% You are not holding anything!'
- # String sent when the player holds more than 1 item.
- moreItem: '%prefix% You are holding more than &c1 &6item!'
- # String sent when the player tries to delete and item's name/lore while it has default data.
- noData: '%prefix% You cannot reset the default data of an item.'
- # String sent when the player doesn't have enough coins to rename their item.
- # Available modifier: %nameprice% - Displays the /rename command price.
- noBal_Name: '%prefix% You do not have enough coins!'
- # String sent when the player doesn't have enough coins to relore their item.
- # Available modifier: %loreprice% - Displays the /relore command price.
- noBal_Lore: '%prefix% You do not have enough coins!'
- # String sent when the player doesn't have enough coins to delete their item's name.
- # Available modifier: %delnameprice% - Displays the /rename delete command price.
- noBalDel_Name: '%prefix% You do not have enough coins!'
- # String sent when the player doesn't have enough coins to delete their item's lore.
- # Available modifier: %delloreprice% - Displays the /relore delete command price.
- noBalDel_Lore: '%prefix% You do not have enough coins!'
- ### Available modifier from THIS point: %item% - Displays the item's name.
- # String sent when the player successfully renames their item.
- nameSet: '%prefix% &c%item% &6has had its name changed.'
- # String sent when the played successfully relores their item.
- loreSet: '%prefix% &c%item% &6has had its lore changed.'
- # String sent when the player successfully deletes their item's name.
- nameDelete: '%prefix% &c%item% &6has had its name reset.'
- # String sent when the player successfully deletes their item's lore.
- loreDelete: '%prefix% &c%item% &6has had its lore reset.'
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