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- [code]
- 13:04:35: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 13:04:35: -------------------------------
- 13:04:35: CPU Name: Intel(R) Core(TM) i7-3970X CPU @ 3.50GHz
- 13:04:35: CPU Speed: 3502MHz
- 13:04:35: Physical Memory: 4095MB Total, 4095MB Free
- 13:04:35: stepping id: 7, model 45, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 12, total cores 6
- 13:04:35: monitor 1: pos={1920, 0}, size={1920, 1080}
- 13:04:35: monitor 2: pos={0, 0}, size={1920, 1080}
- 13:04:35: Windows Version: 6.3 Build 9600 (revision 17415)
- 13:04:35: Aero is Enabled
- 13:04:35: -------------------------------
- 13:04:35: OBS Modules:
- 13:04:35: Base Address Module
- 13:04:35: 00230000 OBS.exe
- 13:04:35: 50FF0000 OBSApi.dll
- 13:04:35: 613E0000 DShowPlugin.dll
- 13:04:35: 5FDD0000 GraphicsCapture.dll
- 13:04:35: 5FDA0000 NoiseGate.dll
- 13:04:35: 617A0000 PSVPlugin.dll
- 13:04:35: 6E560000 scenesw.dll
- 13:04:35: ------------------------------------------
- 13:04:35: Adapter 1
- 13:04:35: Video Adapter: NVIDIA GeForce GTX 780 Ti
- 13:04:35: Video Adapter Dedicated Video Memory: 3108823040
- 13:04:35: Video Adapter Shared System Memory: 1186078720
- 13:04:35: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 13:04:35: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 13:04:35: ------------------------------------------
- 13:04:35: Adapter 2
- 13:04:35: Video Adapter: NVIDIA GeForce GTX 780 Ti
- 13:04:35: Video Adapter Dedicated Video Memory: 3108954112
- 13:04:35: Video Adapter Shared System Memory: 1185947648
- 13:04:35: =====Stream Start: 2016-04-01, 13:04:35===============================================
- 13:04:35: Multithreaded optimizations: On
- 13:04:35: Base resolution: 1920x1080
- 13:04:35: Output resolution: 1280x720
- 13:04:35: ------------------------------------------
- 13:04:35: Loading up D3D10 on NVIDIA GeForce GTX 780 Ti (Adapter 1)...
- 13:04:35: ------------------------------------------
- 13:04:35: Audio Format: 48000 Hz
- 13:04:35: ------------------------------------------
- 13:04:35: Audio Channels: 2 Ch
- 13:04:35: Playback device {0.0.0.00000000}.{776c02f4-fd9e-4ce0-83fb-cd199137073a}
- 13:04:35: ------------------------------------------
- 13:04:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 13:04:35: Global Audio time adjust: 0
- 13:04:35: ------------------------------------------
- 13:04:35: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
- 13:04:35: Mic time offset: 200
- 13:04:35: ------------------------------------------
- 13:04:35: Audio Encoding: AAC
- 13:04:35: bitrate: 128
- 13:04:35: Using Window Capture
- 13:04:35: Using text output
- 13:04:35: Using text output
- 13:04:35: Using text output
- 13:04:35: Using text output
- 13:04:35: Using text output
- 13:04:36: Using bitmap image
- 13:04:36: Using Window Capture
- 13:04:36: Using bitmap image
- 13:04:36: ------------------------------------------
- 13:04:36: device: Logitech HD Pro Webcam C920,
- 13:04:36: device id \\?\usb#vid_046d&pid_082d&mi_00#8&2b133c35&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 13:04:36: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
- 13:04:36: use buffering: false - 0, fourCC: 'I420'
- 13:04:36: audio device: Disable,
- 13:04:36: audio device id Disabled,
- 13:04:36: audio time offset 0,
- 13:04:36:
- 13:04:36: Using directshow input
- 13:04:36: Scene buffering time set to 400
- 13:04:36: ------------------------------------------
- 13:04:36: Video Encoding: x264
- 13:04:36: fps: 60
- 13:04:36: width: 1280, height: 720
- 13:04:36: preset: veryfast
- 13:04:36: profile: main
- 13:04:36: keyint: 120
- 13:04:36: CBR: yes
- 13:04:36: CFR: yes
- 13:04:36: max bitrate: 3500
- 13:04:36: buffer size: 3500
- 13:04:36: ------------------------------------------
- 13:04:36: Audio timestamp for device 'Microphone (Yeti Stereo Microphone)' was behind target timestamp by 1212504623
- 13:04:37: Using RTMP service: Twitch
- 13:04:37: Server selection: rtmp://live.twitch.tv/app
- 13:04:37: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
- 13:04:37: Completed handshake with rtmp://live.twitch.tv/app in 94 ms.
- 13:04:38: SO_SNDBUF was at 65536
- 13:04:39: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
- 13:04:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 45190 / 463872)
- 13:09:26: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 13:09:26: New Scene
- 13:09:26: Using bitmap image
- 13:11:29: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 13:11:29: New Scene
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:29: Using graphics capture
- 13:11:38: Trying to hook process: Borderlands2.exe
- 13:11:46: SharedTexCapture hooked
- 15:16:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 15:16:05: New Scene
- 15:16:05: Using bitmap image
- 15:16:29: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 15:16:29: New Scene
- 15:16:29: Using text output
- 15:16:29: Using bitmap image
- 15:16:29: Using bitmap image
- 15:16:30: Using text output
- 15:19:57: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 15:19:57: New Scene
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Using graphics capture
- 15:19:57: Trying to hook process: Borderlands2.exe
- 15:19:57: SharedTexCapture hooked
- 17:27:22: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:27:22: New Scene
- 17:27:22: Using bitmap image
- 17:27:44: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:27:44: New Scene
- 17:27:44: Using text output
- 17:27:44: Using bitmap image
- 17:27:45: Using bitmap image
- 17:33:22: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:33:22: New Scene
- 17:33:22: Using graphics capture
- 17:33:22: Using graphics capture
- 17:33:22: Using graphics capture
- 17:33:22: Using graphics capture
- 17:33:22: Using graphics capture
- 17:33:22: Using graphics capture
- 17:33:22: Using graphics capture
- 17:33:22: Using graphics capture
- 17:33:22: Using graphics capture
- 17:33:22: Using graphics capture
- 17:33:22: Using graphics capture
- 17:33:23: Using graphics capture
- 17:33:23: Using graphics capture
- 17:33:23: Trying to hook process: Borderlands2.exe
- 17:33:23: SharedTexCapture hooked
- 19:27:12: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 19:27:12: New Scene
- 19:27:12: Using bitmap image
- 19:27:22: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 19:27:22: New Scene
- 19:27:22: Using text output
- 19:27:22: Using bitmap image
- 19:27:22: Using bitmap image
- 19:32:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 19:32:37: New Scene
- 19:32:37: Using text output
- 19:32:37: Using Monitor Capture
- 19:32:38: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 19:32:38: New Scene
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Using graphics capture
- 19:32:38: Trying to hook process: Borderlands2.exe
- 19:32:38: SharedTexCapture hooked
- 21:59:03: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 21:59:03: New Scene
- 21:59:03: Using bitmap image
- 22:00:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 22:00:39: New Scene
- 22:00:39: Using text output
- 22:00:40: Using bitmap image
- 22:00:40: Using bitmap image
- 22:18:43: Total frames encoded: 1994794, total frames duplicated: 169577 (8.50%)
- 22:18:43: Total frames rendered: 1994567, number of late frames: 240 (0.01%) (it's okay for some frames to be late)
- 22:18:45: ~RTMPPublisher: Packet flush completed in 84 ms
- 22:18:45: ~RTMPPublisher: Send thread terminated in 0 ms
- 22:18:45: RTMPPublisher::SocketLoop: Graceful loop exit
- 22:18:45: ~RTMPPublisher: Socket thread terminated in 0 ms
- 22:18:45:
- 22:18:45: Profiler time results:
- 22:18:45:
- 22:18:45: ==============================================================
- 22:18:45: video thread frame - [100%] [avg time: 5.237 ms] [children: 60.4%] [unaccounted: 39.6%]
- 22:18:45: | scene->Preprocess - [57%] [avg time: 2.983 ms]
- 22:18:45: | GPU download and conversion - [3.4%] [avg time: 0.178 ms] [children: 3.02%] [unaccounted: 0.382%]
- 22:18:45: | | flush - [2.79%] [avg time: 0.146 ms]
- 22:18:45: | | CopyResource - [0.134%] [avg time: 0.007 ms]
- 22:18:45: | | conversion to 4:2:0 - [0.0955%] [avg time: 0.005 ms]
- 22:18:45: Convert444Threads - [100%] [avg time: 0.326 ms] [children: 98.5%] [unaccounted: 1.53%]
- 22:18:45: | Convert444toNV12 - [98.5%] [avg time: 0.321 ms]
- 22:18:45: encoder thread frame - [100%] [avg time: 0.997 ms] [children: 2.61%] [unaccounted: 97.4%]
- 22:18:45: | sending stuff out - [2.61%] [avg time: 0.026 ms]
- 22:18:45: ==============================================================
- 22:18:45:
- 22:18:45:
- 22:18:45: Profiler CPU results:
- 22:18:45:
- 22:18:45: ==============================================================
- 22:18:45: video thread frame - [cpu time: avg 3.424 ms, total 6.82986e+006 ms] [avg calls per frame: 1]
- 22:18:45: | scene->Preprocess - [cpu time: avg 1.846 ms, total 3.68266e+006 ms] [avg calls per frame: 1]
- 22:18:45: | GPU download and conversion - [cpu time: avg 0.117 ms, total 234688 ms] [avg calls per frame: 1]
- 22:18:45: | | flush - [cpu time: avg 0.1 ms, total 200844 ms] [avg calls per frame: 1]
- 22:18:45: | | CopyResource - [cpu time: avg 0.007 ms, total 14375 ms] [avg calls per frame: 1]
- 22:18:45: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 8984.38 ms] [avg calls per frame: 1]
- 22:18:45: Convert444Threads - [cpu time: avg 0.326 ms, total 2.607e+006 ms] [avg calls per frame: 4]
- 22:18:45: | Convert444toNV12 - [cpu time: avg 0.324 ms, total 2.58506e+006 ms] [avg calls per frame: 4]
- 22:18:45: encoder thread frame - [cpu time: avg 0.352 ms, total 703031 ms] [avg calls per frame: 1]
- 22:18:45: | sending stuff out - [cpu time: avg 0.035 ms, total 70953.1 ms] [avg calls per frame: 1]
- 22:18:45: ==============================================================
- 22:18:45:
- 22:18:45: =====Stream End: 2016-04-01, 22:18:45=================================================
- 22:18:49: =====Stream End: 2016-04-01, 22:18:49=================================================
- 22:19:06: Terminating 0x3a0c
- 22:19:06: Terminating 0x2768
- Last game capture log:
- 2016-04-01, 13:11:38: we're booting up:
- 13:11:38: CaptureThread: attached to process Borderlands2.exe
- 13:11:38: D3D9 Present
- 13:11:38: (half life scientist) everything.. seems to be in order
- 13:11:46: D3D9EndScene called
- 13:11:46: D3DPRESENT_PARAMETERS {
- 13:11:46: BackBufferWidth: 1920
- 13:11:46: BackBufferHeight: 1080
- 13:11:46: BackBufferFormat: D3DFMT_A8R8G8B8
- 13:11:46: BackBufferCount: 1
- 13:11:46: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:11:46: MultiSampleQuality: 0
- 13:11:46: SwapEffect: D3DSWAPEFFECT_COPY
- 13:11:46: hDeviceWindow: 5442434
- 13:11:46: Windowed: true
- 13:11:46: EnableAutoDepthStencil: false
- 13:11:46: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 13:11:46: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 13:11:46: FullScreen_RefreshRateInHz: 0
- 13:11:46: PresentationInterval: 2147483648
- 13:11:46: };
- 13:11:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:11:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:11:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 13:11:46: successfully set up d3d9 hooks
- 13:11:46: D3D9Present called
- 13:11:46: DoD3D9GPUHook: success
- 13:11:46: D3DSURFACE_DESC {
- 13:11:46: Format: D3DFMT_A8R8G8B8
- 13:11:46: Type: D3DRTYPE_SURFACE
- 13:11:46: Usage: D3DUSAGE_RENDERTARGET
- 13:11:46: Pool: D3DPOOL_DEFAULT
- 13:11:46: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:11:46: MultiSampleQuality: 0
- 13:11:46: Width: 1920
- 13:11:46: Height: 1080
- 13:11:46: };
- 13:11:46: successfully capturing d3d9 frames via GPU
- 15:16:05: ---------------------- Cleared D3D9 Capture ----------------------
- 15:16:05: received restart event, capturing
- 15:16:05: DoD3D9GPUHook: success
- 15:16:05: D3D9EndScene called
- 15:16:05: D3D9Present called
- 15:19:57: D3DSURFACE_DESC {
- 15:19:57: Format: D3DFMT_A8R8G8B8
- 15:19:57: Type: D3DRTYPE_SURFACE
- 15:19:57: Usage: D3DUSAGE_RENDERTARGET
- 15:19:57: Pool: D3DPOOL_DEFAULT
- 15:19:57: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:19:57: MultiSampleQuality: 0
- 15:19:57: Width: 1920
- 15:19:57: Height: 1080
- 15:19:57: };
- 15:19:57: successfully capturing d3d9 frames via GPU
- 17:27:22: ---------------------- Cleared D3D9 Capture ----------------------
- 17:27:22: received restart event, capturing
- 17:27:22: DoD3D9GPUHook: success
- 17:27:22: D3D9EndScene called
- 17:27:22: D3D9Present called
- 17:33:23: D3DSURFACE_DESC {
- 17:33:23: Format: D3DFMT_A8R8G8B8
- 17:33:23: Type: D3DRTYPE_SURFACE
- 17:33:23: Usage: D3DUSAGE_RENDERTARGET
- 17:33:23: Pool: D3DPOOL_DEFAULT
- 17:33:23: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:33:23: MultiSampleQuality: 0
- 17:33:23: Width: 1920
- 17:33:23: Height: 1080
- 17:33:23: };
- 17:33:23: successfully capturing d3d9 frames via GPU
- 19:27:12: ---------------------- Cleared D3D9 Capture ----------------------
- 19:27:12: received restart event, capturing
- 19:27:12: DoD3D9GPUHook: success
- 19:27:12: D3D9EndScene called
- 19:27:12: D3D9Present called
- 19:32:38: D3DSURFACE_DESC {
- 19:32:38: Format: D3DFMT_A8R8G8B8
- 19:32:38: Type: D3DRTYPE_SURFACE
- 19:32:38: Usage: D3DUSAGE_RENDERTARGET
- 19:32:38: Pool: D3DPOOL_DEFAULT
- 19:32:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 19:32:38: MultiSampleQuality: 0
- 19:32:38: Width: 1920
- 19:32:38: Height: 1080
- 19:32:38: };
- 19:32:38: successfully capturing d3d9 frames via GPU
- 21:59:03: ---------------------- Cleared D3D9 Capture ----------------------
- 21:59:03: received restart event, capturing
- 21:59:03: DoD3D9GPUHook: success
- 21:59:03: D3D9EndScene called
- 21:59:03: D3D9Present called
- 22:19:06: Memory Leaks Were Detected.
- 22:19:06:
- [/code]
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